EDIT: Corrections to corporation names in the first image have been made, and overall wording has been modified for clarification purposes.
Unlike the mostly-symmetric Origin, Bazaar's two spawns are vastly different: Sentium spawns in the city, while Prosk spawns in the canyon. For Missile Assault, Bazaar currently favors Sentium (the city team) by a grievous margin. The issue lies in the distribution of choke points across the map, marked in red and orange:

Whereas Sentium has no choke points on their side of the map, Prosk (the canyon spawn) must absolutely go through one of three tight choke points to attack either S1 or S2. This imbalance in choke distribution makes it highly advantageous for Sentium to hold S1 and S2 while Prosk is forced to grab S3 (since that silo favors neither team).
Outside of completely replacing the hills between current Prosk spawn and the silos with equivalent buildings, this issue cannot be fully addressed if spawns remain at their current locations. Widening the chokes will lessen the issue, but it will not remove it entirely.
It is for that reason that I wish to discuss a quick-fix option of moving corporation spawns to the following locations:

Moving spawns to the locations marked will push the focus of the map towards the city while leaving the chokes intact as an alternative attack option for both teams. Primary attack routes will remain shortest-path in nature, secondary flanking options will exist in the NW city, and a tertiary route will exist through the chokes. Since neither team is required to navigate the chokes to progress through the map, no one has to worry about their disadvantageous nature.
Regrettably, moving Prosk's spawn leaves the SE portion of the map to collect dust... however, I feel this is the lesser evil in the short-term when compared to leaving them at a severe map disadvantage.
This isn't the be-all-end-all solution for this map, so I'd like to hear from other users to see if they have any other improvement ideas that can be applied to this map.
Thank you for reading.
P.S. In the future, I would like to see MA maps built around the following layouts:
 
					
					Edited by FenixStryk, January 24 2013 - 08:32 AM.

 

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