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Oh, those fire&forget based weapons...
#1
Posted November 29 2012 - 05:56 PM
Please, go it and discuss; re-plz!

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"The difference between theory and practice is smaller in theory than it is in practice"
#2
Posted November 29 2012 - 06:17 PM
#3
Posted November 29 2012 - 06:21 PM

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"The difference between theory and practice is smaller in theory than it is in practice"
#4
Posted November 29 2012 - 07:22 PM
#5
Posted November 29 2012 - 07:34 PM
 Karaipantsu, on November 29 2012 - 07:22 PM, said:
Karaipantsu, on November 29 2012 - 07:22 PM, said:
I'm guessing the AoE of the auto seeking missile/s doesn't get covered fully and you still get hit when you round a corner, that's what I gathered so far.
Edited by Sylhiri, November 29 2012 - 07:34 PM.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
#6
Posted November 29 2012 - 09:34 PM
#7
Posted November 30 2012 - 05:18 AM
 Sylhiri, on November 29 2012 - 07:34 PM, said:
Sylhiri, on November 29 2012 - 07:34 PM, said:
Sounds more like he's talking about cover not blocking explosions (cover is too small, holes in cover, something along those lines?).
Also, auto seeking implies that you can shoot a missile in any direction and it will automatically seek out an enemy, there are no such weapons in game.
#8
Posted November 30 2012 - 05:31 AM
 Sylhiri, on November 29 2012 - 07:34 PM, said:
Sylhiri, on November 29 2012 - 07:34 PM, said:
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#9
Posted November 30 2012 - 06:50 AM
 DarkPulse, on November 30 2012 - 05:31 AM, said:
DarkPulse, on November 30 2012 - 05:31 AM, said:
 Sylhiri, on November 29 2012 - 07:34 PM, said:
Sylhiri, on November 29 2012 - 07:34 PM, said:
And he lost 10 respect from Kiwi.
#10
Posted November 30 2012 - 10:01 AM
 TheChaffeemancer, on November 30 2012 - 06:50 AM, said:
TheChaffeemancer, on November 30 2012 - 06:50 AM, said:
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#11
Posted November 30 2012 - 01:00 PM
Back on topic.. the thing is that, most of the times, the current plausible chances you got at countering these guided weapons are scarce. In other words, I find these weapons like too luxurious or/and somehow unfairy substracting value to gameplay.
P.S. I had an issue in Andromeda with those big container boxes. I was behind one or two of those, well covered and some guy fired a missile and I got hit. The guy wasn't in a higher location as for example on bridge... Could that be a bug? So I'm asking again. Anyone has experienced anything like that in Adromeda with those containers or with any other prop?
Edit: Those gas tanks are round so your hitbox gets somehow exposed to enemy incomings when you'are hidding behind those... that's fair, yes. No issues there.
Edited by The_Silencer, November 30 2012 - 01:03 PM.

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"The difference between theory and practice is smaller in theory than it is in practice"
#12
Posted November 30 2012 - 01:06 PM
 The_Silencer, on November 30 2012 - 01:00 PM, said:
The_Silencer, on November 30 2012 - 01:00 PM, said:
Kiwi refers to himself in the third person, I believe, and has a username of 'TheChaffemancer'. (Apologies if this is incorrect).
 
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