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EU Collection


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Poll: Collecting EU is fun. (28 member(s) have cast votes)

Collecting EU is fun.

  1. Strongly Agree (4 votes [14.29%])

    Percentage of vote: 14.29%

  2. Agree (8 votes [28.57%])

    Percentage of vote: 28.57%

  3. Disagree (8 votes [28.57%])

    Percentage of vote: 28.57%

  4. Strongly Disagree (8 votes [28.57%])

    Percentage of vote: 28.57%

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#1 String

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Posted November 30 2012 - 10:54 AM

Please explain your voting position if you want. It might help the devs to know specifically what makes this aspect of gameplay fun or not. Try to keep suggestions to a minimum.

Edited by String, November 30 2012 - 11:29 AM.


#2 Necro

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Posted November 30 2012 - 12:22 PM

Not sure what your trying to get at here.

EU collection can be fun if it's done the right way but right now as it's in the game it's not very fun,

Might want to make your answers a little more clear,

#3 h0B0

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Posted November 30 2012 - 12:46 PM

I dislike EU collecting.
I dislike seige mode all together to be honest.

It breaks up the pace of the game.

So in order to compensate for the boring lets not engage and go to the unoccupied EU distributor i rush the left side which is most of the time the one being rushed by the enemy and harass them on point or kill them on the way back to their base. This strategy is very inefficient in higher levels of play.

Edited by h0B0, November 30 2012 - 12:46 PM.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#4 String

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Posted November 30 2012 - 03:35 PM

View PostNecro, on November 30 2012 - 12:22 PM, said:

Not sure what your trying to get at here.

EU collection can be fun if it's done the right way but right now as it's in the game it's not very fun,

Might want to make your answers a little more clear,
As the game mechanics currently function, is collecting EU fun? What parts stand out as negative and what stand out as positive?

I feel that the eu collection phase is overly passive. Each team goes to their own eu point and ignores the enemy team until the AA phase.

Edited by String, November 30 2012 - 03:36 PM.


#5 Necro

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Posted November 30 2012 - 03:48 PM

There needs to be a 3rd EU tree that is either always on or only on when one of the two other trees are empty.

This would require the emptying function to be put back in the game.

#6 DESMO

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Posted December 01 2012 - 02:14 AM

EU collection is alright.  It's just a little annoying that ferry mechs can end the game with more points than players who spent the game fighting.  If you are a dutiful soldier and heed the call to "go aa", you pretty much accept a lower score - unless you can kill a lot (which can depend on if you're on the team with the one-player advantage - but that' s a different issue).

I suppose the reward for good teamwork is winning and that should be enough, but hey - I want to buy more stuff for my mechs, too!

Edited by DESMO, December 01 2012 - 02:25 AM.


#7 DarkPulse

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Posted December 01 2012 - 03:25 AM

No Indifferent/Ambivalent option?
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#8 String

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Posted December 01 2012 - 08:04 AM

View PostDarkPulse, on December 01 2012 - 03:25 AM, said:

No Indifferent/Ambivalent option?
Nope, I thought it would be better if the middle ground was taken out so that people had to decide if it is really fun or not.

#9 NBShoot_me

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Posted December 01 2012 - 02:45 PM

It's like a side-quest that you have to complete but don't really care for (at least for me).  I could do without it.  Besides, it can make for some very one-sided siege games if the other team is coordinated enough to hold AA while still gathering EU against one that isn't.

#10 Glothrenite

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Posted December 01 2012 - 04:57 PM

I enjoy Siege mode far more than any of the other modes of play.  I enjoy the skirmish for the nodes phase at commencement.  I enjoy hunting for fully juiced up mechs and bathing in the wash of thier spilt vitae.  I even enjoy the risk of pressing too hard forward when fully laden.  I enjoy the extra awareness one must have when deciding to return or fight on.  I enjoy how this mode forces the map into a 'Push of War' with a shifting front line that creates cover and encourages other strategy elements like flanking.  I feel that this game mode is an actual game rather than a pointless grinder like DM.  

My complaints about this game mode have nothing to do with the collection of EU.  In CB2 the energy nodes held a limited stockpile of energy after which they would only trickle.  This encourged a longer initial skirmish, I think I prefered it that way.  The Current system is more about harrassing the node to delay aquisition, which is also a fun meta game.  I think somewhere between these two systems is where I'd like to see it.

I have NO issue with a long game.  I would like a return to the 3 point match.

I would be more tolerant of the Ship attack damage if there was better cover.

I can't wait for more maps!
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#11 DarkPulse

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Posted December 02 2012 - 05:33 AM

View PostString, on December 01 2012 - 08:04 AM, said:

Nope, I thought it would be better if the middle ground was taken out so that people had to decide if it is really fun or not.
Enjoy your flawed poll. Refuse to vote, because sometimes it's fun and sometimes it's not; it's never exclusively fun or not fun.
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#12 MK501

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Posted December 02 2012 - 08:51 AM

Is it fun to launch the battleship ? Is it fun to hold the AA ? Is it fun to capture missile silos ? ....the list of irrelevant polls is endless, game modes have their rules, if you don't have fun in a specific game mode, then you play another one.
Perhaps a thread in which you describe why you don't like collecting EU ( assuming you don't, given your poll ) could have been more constructive.
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#13 Deu

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Posted December 02 2012 - 02:43 PM

Why bother returning EU when one guy can do it in 1 1/2 trips?

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#14 Grafix

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Posted December 02 2012 - 04:04 PM

View PostDarkPulse, on December 02 2012 - 05:33 AM, said:

View PostString, on December 01 2012 - 08:04 AM, said:

Nope, I thought it would be better if the middle ground was taken out so that people had to decide if it is really fun or not.
Enjoy your flawed poll. Refuse to vote, because sometimes it's fun and sometimes it's not; it's never exclusively fun or not fun.

I completely agree with DP.  Not enough information depth in this poll to properly make a constructive and unbias answer.
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#15 String

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Posted December 02 2012 - 08:58 PM

Just post your feedback in the thread. You don't have to vote if you think it's bias.

Edited by String, December 02 2012 - 08:58 PM.


#16 Grafix

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Posted December 03 2012 - 04:35 AM

View PostString, on December 02 2012 - 08:58 PM, said:

Just post your feedback in the thread. You don't have to vote if you think it's bias.
I did post my thoughts and did not vote.
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Inner Sphere Wars Developer and BattleMech Hanger Developer - Hawken Beta Tester: C-BETA 1, C-BETA 2, C-BETA 3, Open BETA    
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#17 The_Silencer

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Posted December 03 2012 - 10:21 AM

Collecting EUs is fun, but also turns out to be even more fun when you assist AA towers.. to mention some. I think the overall fun in these kind of games is yet to be seen at full throtle. Thing which certainly promises and makes me feel pretty excited at the same time. :D

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