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First Impressions of the G2-Raider


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#1 Brommith

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Posted May 01 2014 - 09:36 AM

Let me begin by saying that I rather enjoy most parts of this mech. I've never been fond of C-Class mechs, but since it's the 2nd Gen. of my baby doll, I figured "Why not?"

The heavier armor is definitely a beneficial feature of the G2-Raider, and it helps compensate some for the slow, lumbering nature of the weight class, but I feel that its fuel capacity leaves a lot to be desired. The weapons loadout is unsurprisingly identical to its older brother, so those who play Raider with the T32 can pick up this mech and run with it.

In regards to internals and utilities, I'm not sure a typical Raider build will suffice in the Copy+Paste form, but you may be able to pick and choose utility - I prefer a health charge (though it is woefully insufficient at MK-1 due to the greater armor capacity and am considering changing it) and the MK-3 HE Grenades.

Its special, the G2-Blitz is abysmal to say the least. The rate at which fuel burns makes it very incompatible with combat (barring your typical clutching), but its low cool rate may lend itself more as map mobility. At first, I considered it an escape tool as well, but found it sorely lacking in front-end acceleration and speed, and the fuel burn is just WAY too quick to make it worth it, since near every A or B is going to be able to run you down afterwards.

In conclusion, I'd say it's fun to play, but it needs some tuning and possibly an ability rework or retune.

#2 DaPheel

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Posted May 01 2014 - 09:38 AM

it needs the eoc....
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#3 MoltenGorilla

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Posted May 01 2014 - 09:43 AM

Since the corsair delay change the XT version feels like its slower than a turtle to fire, but potential alpha strikes gotta be balanced somehow I guess.
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#4 Ker4u

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Posted May 01 2014 - 09:55 AM

My impressions
1) Bad old raider Corsair
2) weaker version of raider bliz with very limited use
3) bad overall mech stats; hp, speed, fuel regen
4) ????
5) terrible mech, wasted hc

Edited by Ker4u, May 01 2014 - 09:56 AM.

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#5 Mykinius

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Posted May 01 2014 - 10:00 AM

My first impression:

EW! ICK! It has the worst stats of any C-class, having the lowest hp, fuel regen, and boost speed of any of them. In fact, its only remotely good stat is fuel capacity, which is meaningless when its boost speed is so abysmal anyway.

Ability: The ability to rush forward for literally several seconds at the same speed that normal mechs boost forward seems like garbage. It doesn't last long enough to get anywhere useful. Once complete, you're out of fuel, and since fuel regenerates slower than any other mech, escape or juking around for corner/cover play is impossible.

Weapons: Sharing the stats of the Raider's Bolt and Corsair pre-April patch, they're good at face value. Unlike the Raider, though, it's too slow to take advantage of its close-range capabilities. Plus, the Raider is able to use its burst well by flitting between bits of cover and taking potshots, a strategy which the comically sluggish G2 is completely unable to do. The flak Brawler is able to compensate due to its midrange TOW when not yet close and its high hp when at short range, but this G2 has neither of those things.

I realize it's supposed to be a "just for fun" mech like the Assault G2, but that at least has a respectable amount of hp for its size and boasts (in terms of novelty) more bullets per second than any other mech. This G2 does nothing special except boosting super slow for a long time.

FULL DISCLOSURE: I could be completely wrong about its viability. These are just first impressions, after all.

#6 caduceus26

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Posted May 01 2014 - 10:26 AM

View PostBrommith, on May 01 2014 - 09:36 AM, said:

Let me begin by saying that I rather enjoy most parts of this mech. I've never been fond of C-Class mechs, but since it's the 2nd Gen. of my baby doll, I figured "Why not?"

The heavier armor is definitely a beneficial feature of the G2-Raider, and it helps compensate some for the slow, lumbering nature of the weight class, but I feel that its fuel capacity leaves a lot to be desired. The weapons loadout is unsurprisingly identical to its older brother, so those who play Raider with the T32 can pick up this mech and run with it. Agree.

In regards to internals and utilities, I'm not sure a typical Raider build will suffice in the Copy+Paste form, but you may be able to pick and choose utility - I prefer a health charge (though it is woefully insufficient at MK-1 due to the greater armor capacity and am considering changing it) and the MK-3 HE Grenades. I am going with the MK-I HE (default), MK-I Detonator, and MK-I EMP.  This is just so I can gauge effectiveness.  I'm likely to end up with MK-III Detonator and MK-I EMP with is my preferred setup.

Its special, the G2-Blitz is abysmal to say the least. The rate at which fuel burns makes it very incompatible with combat (barring your typical clutching), but its low cool rate may lend itself more as map mobility. At first, I considered it an escape tool as well, but found it sorely lacking in front-end acceleration and speed, and the fuel burn is just WAY too quick to make it worth it, since near every A or B is going to be able to run you down afterwards. Fully agree! First time I hit it and took off I was out of gas before I could even open up space between me and my pursuer.  Needless to say, I ended up dead!

In conclusion, I'd say it's fun to play, but it needs some tuning and possibly an ability rework or retune.  Agree.
These observation are based on a little more than 1 hour playing time with this mech in Siege and TDM. I like the possibilities of this mech so far as I do like C classes (Brawler, Vanguard, and Incin).  However, it's still early in the eval and I'm really interested in how other players weigh in on this mech as more people start playing it.

Edit: Corsair MIRV reload time is abysmal.

Edited by caduceus26, May 01 2014 - 12:16 PM.

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#7 Stingz

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Posted May 01 2014 - 10:48 AM

Raider G2 probably works better when you play it like Brawler instead. Though the reason Raider works is due to it's speed.
If it isn't already it should walk at Vanguard speeds (or faster).

Fuel burn on G2 Blitz should probably be reduced since C-Class accelerate so slowly.

Edited by Stingz, May 01 2014 - 10:50 AM.

Running directly to/from sniper fire means you'll die tired. Taking cover gives (Ke-)Sabot time to reload.
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#8 Dictatorfish

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Posted May 01 2014 - 11:09 AM

I haven't actually tried it yet, but as a huge fan of the Raider, I was incredibly excited to see this in the update. But having read the description and read the stats, I can only see this G2-Raider as a complete downgrade in every possible aspect. There's absolutely nothing I can see that could possibly convince me that it's worth paying HC (let alone MC) for.

With a boost speed of 23.6 m/s, it is THE slowest mech in the game (this guy sprints as quickly as a Technician walks).
With a walking speed of 15.5 m/s, it is the second slowest walking mech (a mere 0.5 m/s faster than the Brawler, most heavily armoured mech in the game)
With only 675 armour, it is THE squishiest C-class mech (it's even squishier than the supposedly C-class-that-wants-to-be-a-B-class Vanguard).
Its ability is a horrifically downgraded version of the original Raider's.

From what I can see, the G2-Raider is useful for two things.
1) Heavy close quarters, which the Brawler (with a **** ton more armour AND faster boost speed) is superior at.
2) High burst damage, which the original Raider (which has identical weaponry, faultless ability and significantly faster) is superior at.

Until they make some huge changes, this G2-Raider is horrible.

#9 nanocage

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Posted May 01 2014 - 11:33 AM

Seeing the announcement I expected a cross-breed between a Raider and a Brawler. And that's what be basically got, albeit a slightly inferior one. The funny thing is I consider this mech to be a stealth unit as dumb as this sounds like. Increasing the run speed shouldn't make you visible on the radar. Combine this with a charged up bolt and a Detonator and you have good surprise alpha strike capabilities. Having a larger health pool than B's also helps.

The things I would like to see improved:
- Slightly shortened reload times on Corsair
- Slightly less fuel consumption on the ability for longer duration
- Increased normal run speed

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#10 McMatt

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Posted May 01 2014 - 11:39 AM

Yes, my first impression was: am I moving at all? It's really slow. And when I've tried to retreat with Blitz ... it was a short run.

Edited by McMatt, May 01 2014 - 11:40 AM.

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#11 Meraple

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Posted May 01 2014 - 11:56 AM

View PostBrommith, on May 01 2014 - 09:36 AM, said:

Its special, the G2-Blitz is abysmal to say the least.

Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.


E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.

Edited by Meraple, May 01 2014 - 11:58 AM.

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#12 Mykinius

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Posted May 01 2014 - 12:03 PM

View PostMeraple, on May 01 2014 - 11:56 AM, said:

View PostBrommith, on May 01 2014 - 09:36 AM, said:

Its special, the G2-Blitz is abysmal to say the least.

Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.


E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
If by fast you mean temporarily average boost speed, sure. (EDIT: Apparently I was mistaken about this, but it's still awful for all of the other reasons.)

The whole thing just feels like the worst aspects of Raider and Brawler combined into one comedic package that shares both of their weaknesses and none of their strengths.*

*Admittedly, the burst from a charged Bolt and Corsair is significant, but it's moot when you can't get close or stay close to begin with.

Edited by Mykinius, May 01 2014 - 12:42 PM.


#13 Meraple

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Posted May 01 2014 - 12:04 PM

View PostMykinius, on May 01 2014 - 12:03 PM, said:

View PostMeraple, on May 01 2014 - 11:56 AM, said:

View PostBrommith, on May 01 2014 - 09:36 AM, said:

Its special, the G2-Blitz is abysmal to say the least.

Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.


E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
If by fast you mean temporarily average boost speed, sure.

42m/s max. walking speed is faster then Scout boosting speed.

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#14 Brommith

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Posted May 01 2014 - 12:04 PM

View PostMeraple, on May 01 2014 - 11:56 AM, said:

View PostBrommith, on May 01 2014 - 09:36 AM, said:

Its special, the G2-Blitz is abysmal to say the least.

Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.


E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.

I'll try this, but the above perfectly outlines how bad the G2-Blitz falls short. An ability should largely be able to stand on its own and be augmented with internals to improve it. However, what is occurring is that we are required to build the internals to make it on par with other abilities rather than improve its performance directly or indirectly based on our choice of build.

#15 Meraple

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Posted May 01 2014 - 12:08 PM

View PostBrommith, on May 01 2014 - 12:04 PM, said:

View PostMeraple, on May 01 2014 - 11:56 AM, said:

View PostBrommith, on May 01 2014 - 09:36 AM, said:

Its special, the G2-Blitz is abysmal to say the least.

Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.


E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.

I'll try this, but the above perfectly outlines how bad the G2-Blitz falls short. An ability should largely be able to stand on its own and be augmented with internals to improve it. However, what is occurring is that we are required to build the internals to make it on par with other abilities rather than improve its performance directly or indirectly based on our choice of build.

Yeah, sadly.
However Fuel Converter can make your ability last forever untill you die if you're under fire.
The other 2 internals simply help to get 42m/s walking speed, which is faster then Scout.

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#16 Ker4u

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Posted May 01 2014 - 12:18 PM

View PostMeraple, on May 01 2014 - 12:04 PM, said:

View PostMykinius, on May 01 2014 - 12:03 PM, said:

View PostMeraple, on May 01 2014 - 11:56 AM, said:

View PostBrommith, on May 01 2014 - 09:36 AM, said:

Its special, the G2-Blitz is abysmal to say the least.

Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.


E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
If by fast you mean temporarily average boost speed, sure.

42m/s max. walking speed is faster then Scout boosting speed.
and what can you do  with 42ms walk speed, after a kill and 100hp left?

Edited by Ker4u, May 01 2014 - 12:20 PM.

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#17 brackets

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Posted May 01 2014 - 12:22 PM

For some reason it has the second longest radar range available. Seems like a strange feature considering it doesn't seem to have the mobility to take advantage of it.

Edited by brackets, May 01 2014 - 12:23 PM.


#18 Lightangel112

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Posted May 01 2014 - 12:22 PM

Guess I wont be getting this mech soon then...

Edited by Lightangel112, May 01 2014 - 12:25 PM.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#19 Meraple

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Posted May 01 2014 - 12:23 PM

View PostKer4u, on May 01 2014 - 12:18 PM, said:

View PostMeraple, on May 01 2014 - 12:04 PM, said:

View PostMykinius, on May 01 2014 - 12:03 PM, said:

View PostMeraple, on May 01 2014 - 11:56 AM, said:

View PostBrommith, on May 01 2014 - 09:36 AM, said:

Its special, the G2-Blitz is abysmal to say the least.

Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.


E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
If by fast you mean temporarily average boost speed, sure.

42m/s max. walking speed is faster then Scout boosting speed.
and what can you do  with 42ms walk speed, after a kill and 100hp left?

You can walk around like a fuzzy bunny and kill people.
Did I really need to say that?

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#20 Ker4u

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Posted May 01 2014 - 12:52 PM

View PostMeraple, on May 01 2014 - 12:23 PM, said:


You can walk around like a fuzzy bunny and kill people.
Did I really need to say that?
And people who played against you couldn't hit  fat c class once? This 42ms will happen veeeeery rarely,  and be pretty much useless when you have it.
Also  while blizing you can move only in predictable linear motion,  G2 loses all speed when strafing, also dodge is slow, short with long cool down. You don't agree that current G2 is inferior to raider in ever aspect?
Yes you can stomp noobs with G2 but against solid players i don't see g2  doing any good.

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