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how much damage does "damage absorb" absorb?

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#1 szugion

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Posted June 09 2013 - 11:46 AM

sorry I couldnt figure out how else to work that.
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#2 h0B0

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Posted June 09 2013 - 11:49 AM

Abilities
Spoiler


Taken from ingame testing
Berserker increases damage by aprox. 12.41%
SS Powershot: 29.68% aprox.
Bruiser reduces damage by aprox. 16.33%

Source: https://community.pl...de/#entry279422

Click me! I dare you.

Posted Image

View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#3 phed

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Posted June 09 2013 - 11:50 AM

bruiser ability?  idk, 15% right?

#4 EliteShooter

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Posted June 09 2013 - 12:21 PM

[font=sans-serif]Posted Image  [/font][font=sans-serif]  Reduces all damage taken by 15%. Lasts for 10 seconds. Cooldown of 60 seconds.[/font]

Edited by EliteShooter, June 09 2013 - 12:22 PM.

Posted Image


#5 Flapjacks

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Posted June 09 2013 - 02:26 PM

To put that into perspective, if you were to activate it at full armor, you'd have the equivalent of 108 extra armor.

Best to do it when you're just going into a fight, as 15% of half your armor in the middle of a scuffle = not nearly as effective.
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#6 ReachH

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Posted June 09 2013 - 05:40 PM

If you kill your enemy with an actually useful mech, you take 0% damage. That's a 100% damage reduction. In fact they drop a health orb, so you get a health bonus as well.

View Post[HWK]HUGHES, on October 23 2013 - 06:01 PM, said:

Development happens.


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