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Boycotting(Technician Games)
#1
Posted May 13 2014 - 07:12 PM
Dear Devs,
I love the game. I hate many things you have done to this game to the point i have considered giving away my account and never looking back. I stuck it out and hate the game mechanics as they are now and yet i suck it up and play the game because im a sucker for mechs despite the game doesn't play like mechs any more and more like a suit wearing soldier on the battlefield....
BUT for the love of all that is Holy in this gawd forsaken Hawken universe take it like the men you are and admit this Tech is a mistake and remove it or at the very least make servers with out Techs....
I am so sick of this mech making your match maker more screwed up then it already is. This mech only compounds the unbalanced match and gives such a bad experience to so many players , myself included to the point that whole teams have left, being alone i left myself and this is one example of the many i have already left and others have been doing as soon as they see a tech...Every game i have completely enjoyed was Techless. Please at the very least consider Techless servers........
#2
Posted May 13 2014 - 07:23 PM
If players are leaving matches due to the technician or giving up on match-making because of it the problem is the players, not the Technician. It's like giving up on Chess because the Knight can move in a weird L shape that makes you uncomfortable and rather than figuring out how to play against it you just quit playing chess. If there was no way to counter a knight in Chess that would be a different story, but there is, and there are ways to counter techs in Hawken, and lazy players aren't an excuse to remove a core game mechanic.
The Tech might be slightly off numbers wise (which I don't believe it is) but even then the solution is a numbers/mechanics change, not removal. Developers don't remove things from the game without first trying to fix those things. This is a case of something that doesn't need "fixing" however, only adapting to. If the meta-game never changes players will leave because of that too.
#3
Posted May 13 2014 - 07:24 PM

#4
Posted May 13 2014 - 07:26 PM
-agree to techless matches or limit of techs per team in pre-match lobby. Use your keyboard to communicate text messages in the chat box to other players.
-play less TDM and more Missile Assault and Siege. An incinerator with a pocket techie can stomp a whole TDM match. The same pair can't dominate a point or run EU and still murder everything.
-wait for private servers, then run a private server. Then ban techs in your private server.
-play technician, drink tears.
I do think that the efficiency buff could stand to be toned down a little, though.
#5
Posted May 13 2014 - 07:28 PM
I want a server for to filter out hellfire usage and one for anyone that uses abilities and one for anyone that uses items. Because if you do it for the tech I want one for everything else too, so I can narrow down the player population more and make people play the way I want them to.
Hate to say it, but get over it. The tech isn't going anywhere. It doesn't matter how much you complain about it or boycott it. It is a solid part of the game, at best the tech may change in balance over time (as it has multiple times already).
The mech adds a different dynamic to the game that isn't just rush and count solely on twitch skills to keep you alive. The tech promotes team play and thus in those games people are sticking around together more. So rushing at someone is FAR less rewarding because odds are they have backup(tech or not). Which means you die.
Because the current ttk means 2v1 you lose. It is far too simple to kill someone now that even the best players cannot be overly aggressive and not die.
Basically, learn to understand how your team is playing and counter that. Don't blame it solely on one mech. Seems rather silly to do that. Nor don't expect to go fight a tech 1v2 and win. Too many people feel a tech shouldn't count as a mech in a fight. That he shouldn't sway a fight. Problem is, any 2v1 will result typically in the same fashion. The difference is the way one kill could possible be denied. And I say possibly because the tech healing ability is so fuzzy bunny now that if the person does not rotate damage, he will die being healed. It doesn't heal for fuzzy bunny anymore unless you are out of combat.
#7
Posted May 13 2014 - 08:32 PM
Wow i love this idea....love it....................
hey i can dream and hope......and yeah im going to continue to complain maybe forever yes forever......so say what you may... it suxs and does mess up the game as bad as the match maker is now it just completely compounds the effects....
#8
Posted May 13 2014 - 08:39 PM
#9
Posted May 13 2014 - 09:05 PM
#10
Posted May 13 2014 - 09:07 PM
#11
Posted May 13 2014 - 09:18 PM
For me, among 6 people, player (or the players) playing tech means less fighters to me, less offense for them, they will hurt me less, and when I'm not hurt, I will walk on their asses. Just take it that way. I know you're a great rocketeer player, and I'm sure you can take out the tech after nothing but 4 seconds of continuous firing, all you need is to find a little angle and land those shots on him. For me actually, it's also pretty easy to take it out. Techs have less awareness than the others cuz he only cares about looking at his and his mates's health bar, I'm serious. I can easily sneak without the ability on, alpha the tech, show them some nice dance moves, and when GL is ready, BOOM. Then I use the clock and try to finish off any mechs, or run if I don't have much fuel left.
So it's basically that, a tech is pretty easy to take out, it's almost cripple offensively, and it keeps getting nerfed. Just consider it as a guy that doesn't add up to the enemy team's kills, for the sake of delaying their deaths.
And none of us hates having a pocket tech, just saying ...
Edit: when I find you online, I will join your games and be your pocket tech, HAHAHAHA ...
Edited by EliteShooter, May 13 2014 - 09:20 PM.
#12
Posted May 13 2014 - 09:23 PM
 Akrium, on May 13 2014 - 07:28 PM, said:
Akrium, on May 13 2014 - 07:28 PM, said:
Enemy: 4 heavies, 1 tech and 1 SS.
Counter:
A. Suicide run in a desperate attempt to kill the tech before the deathball guarding the little bugger kills you faster before you can alpha him. In a TDM match.
B. Stay in your own deathball with your own tech and hope that the game gets interesting at some point while both teams stick to their own sides of the map and spam poor mans long ranged attacks at each other.
Tried A, doesn't work well. Noticed people have been playing B since the Steam patch.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
#13
Posted May 13 2014 - 09:27 PM
 Sylhiri, on May 13 2014 - 09:23 PM, said:
Sylhiri, on May 13 2014 - 09:23 PM, said:
 Akrium, on May 13 2014 - 07:28 PM, said:
Akrium, on May 13 2014 - 07:28 PM, said:
Enemy: 4 heavies, 1 tech and 1 SS.
Counter:
A. Suicide run in a desperate attempt to kill the tech before the deathball guarding the little bugger kills you faster before you can alpha him. In a TDM match.
B. Stay in your own deathball with your own tech and hope that the game gets interesting at some point while both teams stick to their own sides of the map and spam poor mans long ranged attacks at each other.
Tried A, doesn't work well. Noticed people have been playing B since the Steam patch.
So on a mode that promotes defense people are playing defense...
where are you going with this?
 LONEDEADWOLF, on May 13 2014 - 08:32 PM, said:
LONEDEADWOLF, on May 13 2014 - 08:32 PM, said:
hey i can dream and hope......and yeah im going to continue to complain maybe forever yes forever......so say what you may... it suxs and does mess up the game as bad as the match maker is now it just completely compounds the effects....
Also please explain how 1 mech makes the matchmaker broken? Or are you saying that someone that sucks can easily play tech and do better than everyone else?
#14
Posted May 13 2014 - 09:32 PM
#16
Posted May 13 2014 - 09:36 PM
 Akrium, on May 13 2014 - 09:27 PM, said:
Akrium, on May 13 2014 - 09:27 PM, said:
where are you going with this?
You can pretty much do the same thing with Siege and MA. Wait, how is TDM defensive compared to Siege and MA?
Edited by Sylhiri, May 13 2014 - 09:40 PM.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
#17
Posted May 13 2014 - 09:40 PM
 Sylhiri, on May 13 2014 - 09:36 PM, said:
Sylhiri, on May 13 2014 - 09:36 PM, said:
But it is easier to flank in Siege and MA, making the tech that much easier to kill. As the points they are guarding are not something typically super easy to defend.
Also a deathball on MA won't work well since there are 3 points, not 1.
With Siege, flanking is very easy to do. Thus a bad tech won't do fuzzy bunny to help his team.
The only place where a bad tech can help his team at all is in a TDM game he uses them as a wall to block your team at a choke point. But then again.. your team shouldn't be shoving a choke point in those situations either.
I don't see the tech being the issue here.
#18
Posted May 13 2014 - 09:43 PM
 Akrium, on May 13 2014 - 09:27 PM, said:
Akrium, on May 13 2014 - 09:27 PM, said:
 Sylhiri, on May 13 2014 - 09:23 PM, said:
Sylhiri, on May 13 2014 - 09:23 PM, said:
 Akrium, on May 13 2014 - 07:28 PM, said:
Akrium, on May 13 2014 - 07:28 PM, said:
Tried A, doesn't work well. Noticed people have been playing B since the Steam patch.
So on a mode that promotes defense people are playing defense...
where are you going with this?
#20
Posted May 13 2014 - 10:04 PM

"...Then I presume the complex murder algorithm that masquerades as his cerebral cortex was done analyzing my panicked stumbling and he flattened me." -Amidatelion on Xacius.
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