How are the possibilties to add an assault mode like in unreal tournament?
my friends & me loved the mode back in good ol ut2k4 days, so what does the community think about
adding a assault mode to hawken?
you know, stuff like this: 
					
					
					
				
				
				
				
				
								
				
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Assault Mode?
		 Started by 
	D3thpool
, Nov 09 2012 11:28 PM
	
	
	
	
		3 replies to this topic
	
		
#1
Posted November 09 2012 - 11:28 PM
	
	"The World is indeed comic, but the joke is on mankind"
H.P. Lovecraft
				
				
				
			
				H.P. Lovecraft
#2
Posted November 10 2012 - 04:43 AM
					didn't played UT, care to explain this assault mode?
Neitherless, I think new game modes (specially those that you don't respawn if killed) could only do good.
					
				
				
				
				
				
								
				
					Neitherless, I think new game modes (specially those that you don't respawn if killed) could only do good.
	
	Best weapon on a zombie outbreak? Mechs.
Skype: gusta.freire
				
				
				
			
				Skype: gusta.freire
#3
Posted November 10 2012 - 06:39 AM
					ok, so assault mode is like:
1 Team has to finish objectives, like blast open a big door, destroy something like a production line/aa guns etc, capture points & the like
with the goal to breach the base of the enemy
The other Team needs to defend the Objectives.
8 Minute or something Timer to clear all Objectives, Points are awarded how far did the Attackers got in / how well did the Defenders like...defend
After 1 Round finishes, Teams are cahnged, so Attackers will defend & Defenders will attack.
Team with the most Points wins
					
				
				
				
				
				
								
				
					1 Team has to finish objectives, like blast open a big door, destroy something like a production line/aa guns etc, capture points & the like
with the goal to breach the base of the enemy
The other Team needs to defend the Objectives.
8 Minute or something Timer to clear all Objectives, Points are awarded how far did the Attackers got in / how well did the Defenders like...defend
After 1 Round finishes, Teams are cahnged, so Attackers will defend & Defenders will attack.
Team with the most Points wins
	
	"The World is indeed comic, but the joke is on mankind"
H.P. Lovecraft
				
				
				
			
				H.P. Lovecraft
#4
Posted November 11 2012 - 06:22 AM
					I always find dynamic objective style gamemodes to be really fun. I'm not sure if it would work well in Hawken though, as much as I'd like it to work, imagine having to assault an objective when you are up against a full team of Turret mode Cs all with deployed MG turrets. Yeeeaaah...
Maybe if there were class limits, and all usables for both teams were switched off?
Maybe you'd gain a temp currency during the match with which to purchase turrets or EMPs from vending stations?
Could be interesting. (Based on EU from dead mechs??)
					
				
				
				
				
				
								
				
					Maybe if there were class limits, and all usables for both teams were switched off?
Maybe you'd gain a temp currency during the match with which to purchase turrets or EMPs from vending stations?
Could be interesting. (Based on EU from dead mechs??)
	
	Don't fight back. Fight forward.
				
				
				
			
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