I think removing the K/D on the scoreboard in a deathmatch is silly though. I keep reading K/D doesn't matter, K/D could be "abused". How? How does being involved in the scoring of a point for your team while managing to not die very often not matter in TDM? How is that not better than scoring the same amount of points from kills and assists but dieing every time you run into the other team?
From the point of view of a TDM player, what was wrong with having the two metrics? You got points (Xp or whatever) for doing damage to mech that eventually was killed, and didn't get many points for just getting the last shot. You were also ranked at the end for having the most points, which I always thought was awesome and fair. If you were aggressive and died a lot but got a lot of ultimately useful damage done, you got a lot of points and were ranked highly.
This is still the case which I think is cool. But why remove the other really important metric for how much you are helping you team by not dieing? I guess what's bothering me the most about this is that I found keeping a 1.0+ K/D to be important, not because I think it's important on it's own (for epeen status), but because TDMs are just as much about not dieing. Best way to do that is with teamwork and positioning. Or in other words, not going off on your own and feeding the other team kills the whole match.
With the matchmaking and auto"balancing" the way it is, I've been placed on a team that is getting rocked in what seems like 50% of my games. I always used to find it motivating and fun to try to put up a respectable K/D ratio at the end of the match. I miss that motivation. Now all you see is the score, which when your team is doing poorly, is going to be pretty fuzzy bunny. But before if I managed to stay around 4-5 or 5-6 with the rest of my team getting rocked, fuzzy bunny'an'A I'll take it.
Please explain to me why I should be happy about this change so that I can try to be. I will honestly appreciate it.
-Rhoast
*Editing this post for clarity, I only meant to argue my points in regards to Team Deathmatch games. It's the only mode I play, and is the only mode I meant to reference. Forgive me, it was like 3am in morning and I could have been more clear.*
Edited by Rhoastabotch, September 14 2013 - 01:08 PM.

 

 4
 4 

 
				
				
			
 
					
					

 
				
				
			
 
				
				
			
 
				
				
			 
				
				
			 
				
				
			
 When
 When  
				
				
			 
				
				
			
 
				
				
			
 
				
				
			
 
				
				
			 
				
				
			










 
								




