 Elix, on November 12 2012 - 09:49 PM, said:
Elix, on November 12 2012 - 09:49 PM, said:
Actually, that ms count is not your in-game ping. Here's a curious little tidbit of information.
While most players refer to frame rates as frames per second, it's common (but not universal) for the game designers, at least the graphics engine crew, to measure frame rates in the time it takes to render a frame, since that is far more accurate a measure than X per second. That number is what is being displayed.
As an example, I took a screenshot (using F9) of one of my mechs in my garage. As the garage is a pretty chill place, and I tweaked my settings down to practically zero quality, I was getting 109.28fps, or 9.15ms/frame. Doing the math works out to:
1 second / 109.28 frames = 0.0091508 seconds per frame.
Your ping and other network statistics are contained under the console command "stat net" ...which is currently disabled.
Considering the player typed 
stat fps, you'd expect it'd be ms to render a frame.
If you want your network info, you're also correct that it would be 
stat net. Shame that it is indeed disabled. 
 
					
					
					
							Edited by DarkPulse, November 13 2012 - 09:09 AM.