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Minor Game Update: 2/12/14 at 8:00 p.m. PST (GMT-8)

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#1 [HWK]ZamboniChaos

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Posted February 12 2014 - 06:50 PM

Posted Image


Greetings pilots!

We will be deploying a minor update tonight at approximately 8:00 p.m. PST. This update will address a few bugs, apply a few general improvements and make a small adjustment to mech armor. This will require us to take services offline and we estimate the outage to last around 1 hour.

Balance


    [*]Increased the armor of all mechs by 5%.
    [/list]

    General Improvements


      [*]Increased server timeout when joining through Server Browser from 15 seconds to 60 seconds.
      [*]Changed the key to volunteer for Team Switch from F12 to F8 so it doesn't conflict with Steam's default screenshot key.
      [*]Can now change the key binding for Volunteer Team Switch from the settings page.
      [*]Updated the text of the key binding for using consumables.
      [*]The MC Wallet is now refreshed after purchasing credits from within the in-game Steam overlay.
      [/list]

      Bugs Fixed


        [*]Fixed: Players were stuck in a party unable to progress past the Play button after a network disconnection.
        [*]Fixed: Purchasing multiple items at once from the market would sometime be slow and could partially fail.
        [*]Fixed: Hitch when inviting many friends to a party at once.
        [*]Fixed: Game could crash on exit.
        [/list]

        Click here to view the article

Pour yourself a drink, I'll sing you a song.


@ZamboniChaos


#2 TheVulong

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Posted February 12 2014 - 06:54 PM

View Post[HWK]ZamboniChaos, on February 12 2014 - 06:50 PM, said:

Increased the armor of all mechs by 5%.

wow
so tweak
much change
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Edited by TheVulong, February 12 2014 - 06:56 PM.

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#3 OdinTheWise

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Posted February 12 2014 - 06:55 PM

cool

because bow ties are cool


#4 FenixStryk

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Posted February 12 2014 - 06:55 PM

5%? fuzzy bunny that noise, nerf A Class TO THE GROUND, BABY.

No? Ok.

It was fun while it lasted.


#5 KejiGoto

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Posted February 12 2014 - 06:55 PM

Sounds good to me, glad to see the quick responses to balance and listening to player feedback however... I just changed screenshot hotkey to F8 and now I'm gonna have to change it back so thanks for that!

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#6 [HWK]ZamboniChaos

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Posted February 12 2014 - 06:59 PM

View PostKejiGoto, on February 12 2014 - 06:55 PM, said:

Sounds good to me, glad to see the quick responses to balance and listening to player feedback however... I just changed screenshot hotkey to F8 and now I'm gonna have to change it back so thanks for that!

Renaming update to "The Inconvenienced Keji Update".

Pour yourself a drink, I'll sing you a song.


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#7 KejiGoto

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Posted February 12 2014 - 07:02 PM

View Post[HWK]ZamboniChaos, on February 12 2014 - 06:59 PM, said:

View PostKejiGoto, on February 12 2014 - 06:55 PM, said:

Sounds good to me, glad to see the quick responses to balance and listening to player feedback however... I just changed screenshot hotkey to F8 and now I'm gonna have to change it back so thanks for that!

Renaming update to "The Inconvenienced Keji Update".

Made my mark on the game, I'm out everyone.

Posted Image


#8 AsianJoyKiller

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Posted February 12 2014 - 07:06 PM

Quote

  • Increased the armor of all mechs by 5%.

It's a start, I guess, but that's a pretty drop-in-the-bucket increase. It'd be an understatement to say that the change will be minor.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#9 FenixStryk

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Posted February 12 2014 - 07:08 PM

View PostAsianJoyKiller, on February 12 2014 - 07:06 PM, said:

Quote

Increased the armor of all mechs by 5%.
It's a start, I guess, but that's a pretty drop-in-the-bucket increase. It'd be an understatement to say that the change will be minor.
What do you mean? That extra 15 HP on Scout will make a world of a difference, AJ. It's not like Brawler having 788 HP only widens the gap.

It was fun while it lasted.


#10 EmBoLa

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Posted February 12 2014 - 07:11 PM

NICE, i am sorry if i was rude to you devs, but most devs are under pressure from big companies and don't listen to the comunity and thinking of how to increase profits.

Really Nice balance tweaks

#11 AsianJoyKiller

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Posted February 12 2014 - 07:12 PM

View PostFenixStryk, on February 12 2014 - 07:08 PM, said:

View PostAsianJoyKiller, on February 12 2014 - 07:06 PM, said:

Quote

Increased the armor of all mechs by 5%.
It's a start, I guess, but that's a pretty drop-in-the-bucket increase. It'd be an understatement to say that the change will be minor.
What do you mean? That extra 15 HP on Scout will make a world of a difference, AJ. It's not like Brawler having 788 HP only widens the gap.
I'm not sure if your sarcastic or serious?

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#12 WarlordZ

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Posted February 12 2014 - 07:16 PM

The most important detail about that health increase is that it's percentile, meaning that it favors the heavies a lot.  That's probably a good thing, the heavies are feeling a bit squishy for their mobility.  It is a pretty small change though, I'm wondering if they're considering larger changes but just don't have the time right now.  Or who knows, maybe they're just testing how we react to this.

Edited by WarlordZ, February 12 2014 - 07:17 PM.


#13 PhysicsCrime

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Posted February 12 2014 - 07:17 PM

Armor increase was a step in the right direction but barely relevant.

#14 TheVulong

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Posted February 12 2014 - 07:35 PM

View PostPhysicsCrime, on February 12 2014 - 07:17 PM, said:

Armor increase was a step in the right direction but barely relevant.
I think they are just trolling.

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#15 Xtratega

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Posted February 12 2014 - 07:41 PM

View Post[HWK]ZamboniChaos, on February 12 2014 - 06:50 PM, said:



Balance
  • Increased the armor of all mechs by 5%.


Click here to view the article

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Quote

That's a feely feel that you need to feel to understand how it feels, bro.

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#16 Farlanghn

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Posted February 12 2014 - 07:49 PM

I'm glad it's only 5%. Been getting used to actually finishing mechs off.

#17 HugeGuts

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Posted February 12 2014 - 08:08 PM

In addition to health boosts, adding universal movement speed increases and map redesigns - especially open maps - should remove the biggest problems people have with this patch.

Edited by HugeGuts, February 12 2014 - 08:09 PM.


#18 09deathstroke

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Posted February 12 2014 - 08:09 PM

5% what the hell is that required for an update?

#19 RyuKaiser

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Posted February 12 2014 - 08:11 PM

I miss the rates in beta, and the rates that were spoken of in legend about alpha. The huge HP meters slowed the game to a crawl (Ascension), and now that the speed is back in the game, I'm hoping it stays that way. Though I will admit, I'm seeing fewer heavies. This isn't a bad thing, as Heavies are for more advanced players now. I've seen one heavy completely wreck entire teams just by knowing his class, and having skill, so it's not just the zippy little light frames doing the wrecking.

Overall, the balance is in a good spot, and I'm finally playing some of this game again. If we go back to the "shoot for 30 minutes, only for them to turn around and run off and heal/dive into team mates" gameplay again... well, Hawken will never be on my harddrive again. I'm sorry, but ascension was mind-numbingly boring. Alpha is spoken of like a product of absolute beauty. Wish I could have played it. From what I hear, it was even faster and crazier, and they're going back to systems that the original backers of the game enjoyed...

#20 Desert_Fox2

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Posted February 12 2014 - 08:22 PM

AsianJoyKiller, on February 12 2014 - 07:12 PM, said:

Posted ImageFenixStryk, on , said:


Posted ImageAsianJoyKiller, on , said:


Quote

Increased the armor of all mechs by 5%.It's a start, I guess, but that's a pretty drop-in-the-bucket increase. It'd be an understatement to say that the change will be minor.What do you mean? That extra 15 HP on Scout will make a world of a difference, AJ. It's not like Brawler having 788 HP only widens the gap.
I'm not sure if your sarcastic or serious?

15 hp really does make a huge difference for the scout.





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