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Turret mode on heavys
#1
Posted November 20 2012 - 07:01 PM
#2
Posted November 20 2012 - 07:14 PM
Edited by Deu, November 21 2012 - 08:05 AM.

#3
Posted November 20 2012 - 08:09 PM
 Deu, on November 20 2012 - 07:14 PM, said:
Deu, on November 20 2012 - 07:14 PM, said:
I mean, I can't even tell the difference.
Grenadier's mode, I do notice the buff to my damage, but it's still not worth the lack of mobility.
Turret mode is still bad.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#4
Posted November 20 2012 - 08:16 PM
If you still find it useless, what would you do to change it?
#5
Posted November 20 2012 - 08:19 PM
Then again, in tight quarters, that may not turn out so well.. [unless only the front receives extra durability]
Edited by Ace4225, November 20 2012 - 08:20 PM.
#6
Posted November 20 2012 - 08:31 PM
What it really made me yearn for was to have some kind of repairing weapon or tool, so that I could just hunker down behind him and heal him up while he soaked the damage. Would have been awesome!

#9
Posted November 20 2012 - 09:23 PM
#10
Posted November 20 2012 - 09:30 PM
 Dreizehn, on November 20 2012 - 09:23 PM, said:
Dreizehn, on November 20 2012 - 09:23 PM, said:
(Of course, if you still do have your radar when in turret mode, ignore that post. I haven't used turret mode in quite a while and can't remember the details.)

"I don't have a favourite quote."
#11
Posted November 20 2012 - 09:35 PM
 Dreizehn, on November 20 2012 - 09:23 PM, said:
Dreizehn, on November 20 2012 - 09:23 PM, said:
This. Only I don't have a problem with the current pilot view for turret mode.
#12
Posted November 20 2012 - 10:02 PM
 Saunders, on November 20 2012 - 08:16 PM, said:
Saunders, on November 20 2012 - 08:16 PM, said:
If you still find it useless, what would you do to change it?
GL can indirect fire. What are you going to do about it?
The main issue is that you give up so much mobility. By doing so you're basically inflicting much more damage on yourself than you would without a defensive buff, simply because even really awful/awkwardly made shots will hit you
You also attract more fire, because people know you wont avoid anything, and as a result, though you may become a distraction for a few seconds, you're basically guaranteed to die unless your team can wipe out the enemy forces in a situation that can often leave them shorthanded (IE if the other team doesn't let you have LOS)
And once you die, it's a 5 on 6 fight anyway, and the team that doesn't have the turret mode C class will stomp your side into the ground due to the extra firepower that they didn't have to give up for a temporary distraction
It also hurts more CQC oriented setups, like the Flak Brawler, because you don't have the movement required for a CQC fight. You can't chase whatsoever (and chasing is already pretty awful on a C class, particularly with what appears to be random shotgun spread)
To be honest, I actually really like NotKJell's ability ideas
Edited by Beemann, November 20 2012 - 10:03 PM.
#13
Posted November 20 2012 - 10:09 PM
 Saunders, on November 20 2012 - 08:16 PM, said:
Saunders, on November 20 2012 - 08:16 PM, said:
If you still find it useless, what would you do to change it?
Anybody with a brain knows how to deal with a mech in turret mode, and can do so with extreme ease and effectiveness.
Now you may be thinking, "Well why doesn't he use it with a team?"
Well, because in pub matches, teamwork is lacking, and it just makes me a big 'ol target. In organized matches, I'm much more deadly and useful if I don't root myself and limit where I can go. After all, why fear turret-mode when it's so easy to run away from?
Also, what other abilities require the use of the team to be effective?
That's right, none.
You want to make turret mode better? We need mobility.
Mobility is king in Hawken, and if you don't want to buff the fuzzy bunny out of turrets mode's defense, then we need to be able to move at least as fast as the standard run.
We don't need to be able to dodge, fly or 180. Heck, even nerf the turnrate speed a bit if you feel like it.
But being unable to avoid even long range TOW missiles is terrible.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#14
Posted November 20 2012 - 10:42 PM
IMO, Turret Mode should be you slamming down to the ground nearly instantly with zero commitment, read:
- no cooldown,
- ~1.5s activation time,
- zero delay deactivation time.
Edited by FenixStryk, November 20 2012 - 10:42 PM.
It was fun while it lasted.
#15
Posted November 21 2012 - 12:09 AM
#16
Posted November 21 2012 - 01:03 AM
#17
Posted November 21 2012 - 04:47 AM
1: make reduced damge go up by 75-90% so you can accually brute force something instead of 65%
2: somehting i have yet to think of
#18
Posted November 21 2012 - 04:50 AM
 Saunders, on November 20 2012 - 08:16 PM, said:
Saunders, on November 20 2012 - 08:16 PM, said:
If you still find it useless, what would you do to change it?
Realisticly it comes down to
dodge and chase down units > 65% reduc dmg + small bonus
#19
Posted November 21 2012 - 06:24 AM
 Saunders, on November 20 2012 - 08:16 PM, said:
Saunders, on November 20 2012 - 08:16 PM, said:
If you still find it useless, what would you do to change it?
nah its honestly so useless, actually i was going to reply to this thread but my mates on TS found a good match and closed the window, ironically to find this thread again i searched for "useless"
but yeah i love my brawler i really do, its my favorite mech but then i look at the ability icons of the other classes and cringe, its not fair that we get nothing good at all, i literally never use it - its such a huge liability it gets you killed instantly, i know its useless because nobody has killed me or defended anything from me ever in turret mode and when we see somebody use it, everyone on teamspeak laughs and they blow up not soon after then somebody on channel says "he must be new" that's how bad it is, it needs a to be totally changed/reworked
What would i do to change it? maybe use it standing up with the arms acting as DPS absorbing riot shield that you can't use weapons with so players can make a tactical push forward
i want keybinding that makes my mech play this tune with acouple twirling beacon lights.
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#20
Posted November 21 2012 - 06:37 AM
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