So far I've only experienced this on Andromeda, as soon as the round starts. After the game, in the post-round menu where you can view performance the sound returns just fine. all other maps likewise work fine.
Considering I also experienced this in Beta 1, on the same map during multiple rounds, I'd say it's pretty consistent.
Severity: 4/5--sound is a pretty key part of keeping players informed as to what's going on, and playing without it with no alternative is kinda a major design issue.
Extra Notes: An early patch in CB1 fixed this issue right up for me. When installing the newest version of Hawken for closed beta 3, some extra video driver was installed on my computer, I assume? It seemed like it, I don't recall the exact details since at the time I didn't pay it much attention. I'd assume there some sort of issue from the new software/whatever that program was. Sorry I'm not that specific, I honestly have no idea how to find what exactly that program was.

Specifications:
AMD Quad-Core A6-3620 Processor
AMD Radeon HD 6530D graphics card
Windows 7
2.0 Ghz
8 gigabytes of RAM
Judging by how fast this was fixed in Beta 1, I'd assume all I'm doing is reporting that it popped up again.

 

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