By the time the patch rolled around, there were a total of 2 new internals that gave us the ability to "do different things." These internals were the Air Dodge and Air 180°
These "active" internals make up less than 10% of the list. Every other internal simply modifies stats. The Advanced Repair kit gives you more armor with health orbs, the Reconstructor heals you over time based on your combat state, the extractor increases the rate at which you absorb orbs, Fuel Converter gives you fuel based on damage received, etc...
In the future, we'll most likely be seeing new internals that give us neat abilities like the air dodge. The community has already made some wonderful suggestions, and the devs have taken note of these suggestions.
I like the % modifications, don't get me wrong, but I feel that some of them are too strong to the point of almost being necessary (Repair Kit, Fuel Converter, etc...).
Due to their prevalence, I fear incoming internals that introduce new mechanics (and therefore create more gameplay depth) will simply be overshadowed by existing passive internals. As such, I propose the following:
1) Add a slew of "active" internals like the air dodge, that give players more active tools and combat capabilities!
2) Split the Internals into "passive" and "active" states, and increase the total number of available slots by 2 (giving players a total of 4 slots for passive internals and 4 slots for active internals).
3) Also add passive internals, so as to increase the available selection for passive options.
This new system would depend on the developers to increase the available number of viable internals, but would provide players with different builds! As it stands, I feel as if I'm required to utilize the #1 best selection, so 90% of my builds involve the Advanced Repair Kit and Fuel Converter. These two internals provide me with immense benefits compared to other options. I receive close to 170 health after killing an enemy and standing on their corpse. Any time I take damage, I gain fuel. Compared to every other option, these two are a no-brainer for any class that benefits from repair efficiency or fuel. It's silly.
If you have suggestions for internals, please refer to the thread linked above and feel free to provide your opinions!
Let me know what you think. CHEERS
Edited by Xacius, October 18 2013 - 06:55 PM.

 

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