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[Suggestion] Map concept oriented to play duels in an hypothetical new game mode.


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Poll: Map concept oriented to play duels in an hypothetical new game mode. (18 member(s) have cast votes)

Would you like fighting duels on an scenario like this?

  1. Yes. (13 votes [72.22%] - View)

    Percentage of vote: 72.22%

  2. No. (3 votes [16.67%] - View)

    Percentage of vote: 16.67%

  3. I don't know. (2 votes [11.11%] - View)

    Percentage of vote: 11.11%

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#1 The_Silencer

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Posted December 26 2012 - 07:38 AM

First of all, let's assume that the devs end up adding some new game mode to play duels in the game.

I'm just abstracting one new scenario for the Hakwen game. Just imagine a big dome made of some kind of glass tougher than steel.

Place the dome on a Moon, if you wish. Now put 5 more domes' into the main big dome, distributed like the number 5 of a dice.

2 pilot per dome' to dispute 1vs1 duels. Pilots spawning into one of the smaller domes can not get in any of the other domes' (At least while one duel is being played and in case it has concluded, a grace time interval is conceded to the winner for to repairs.

You know what? I think the main big dome probably has no point right now. Hahah :D

I think that this map concept might be pretty cool as a map in the game.

The concept would be open to variations or several versions of the map. For example, larger domes' to cellebrate fights between more players instead of only 1vs1 duels. ( 2vs2, 3vs3, 4vs4...). Larger domes' would imply a minor number of domes' on the map/s.

Just an idea.

Your thoughts on all this are welcome and I've also included a poll.

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"The difference between theory and practice is smaller in theory than it is in practice"


#2 Juodvarnis

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Posted December 26 2012 - 07:47 AM

Yes, Gladiator coliseum mode!

I really enjoy dueling in my Rocketeer... I'm not being sarcastic!
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*sigh*

#3 Kitsunin

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Posted December 26 2012 - 08:24 AM

Sounds cool. I like the idea that it's a map which opens up as players finish their duels, to let them move on and duel the other winners, like a speedy single-elimination tournament.

Edited by Kitsunin, December 26 2012 - 08:24 AM.


#4 nepacaka

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Posted December 26 2012 - 10:04 PM

i vote yes =)

#5 The_Silencer

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Posted December 27 2012 - 06:07 AM

I think that, someday in the future, we'll probably play on a map/mode very similar to this we're discussing in here. :)

Crossing fingers though! :D

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"The difference between theory and practice is smaller in theory than it is in practice"


#6 Spliff_Craven

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Posted December 30 2012 - 05:58 PM

I have my own ideas I about this concept. Check out my post KING OF THE RING and let me know what you think.

In short it's a GLADIATOR match.

#7 The_Silencer

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Posted January 05 2013 - 09:26 AM

I posted this way before than you.. just as a reminder.

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"The difference between theory and practice is smaller in theory than it is in practice"


#8 Kmaleon73

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Posted June 19 2013 - 12:36 PM

Very interesting this post, I would like him to comment on a Silencer MP, I would like to see a dual stage between jungle and snow, with intermediate levels would be interesting oddball

#9 The_Silencer

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Posted June 19 2013 - 03:10 PM

At a first glance, such a terrain transition in an scenario might be solved via teleporters... that would be all for now on the matter here..

Edit: You can not find such a transition in nature. Just to clarify what was my point in here.

Edited by The_Silencer, June 20 2013 - 12:28 PM.

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"The difference between theory and practice is smaller in theory than it is in practice"


#10 Teljaxx

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Posted June 20 2013 - 05:52 PM

I had an idea similar to this.

You have a group of players in a lobby on a server that can each challenge each other to duels. Once a challenge has been accepted, then the two opponents decide on an arena to fight in and victory conditions. Then, after this is decided, the two players spawn in their arena of choice and fight for however long the decided upon. Once the victory conditions are met, the two players return to the lobby to await further challenges.

There would not have to be an overall winner for these servers, and your duel mode wins and losses would be a part of your profile. Both the player's duel mode win loss ratio, and the MMR ranking should be visible in the lobby, so that you know the relative skill level of the players. XP is earned as usual for kills, and HC is earned for winning the entire duel.

This could also be a good gametype for players to bet HC on each other, as was suggested here. Allowing players in the lobby to spectate on duels in progress, and allowing them to make bets on the winner could be fun.
Always on the move / My trigger finger itches / If it moves, shoot it!  Posted Image8;;8




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