
Hello Everyone!
Before we let loose the Ascension patch last month, I posted a few small updates over the weeks leading up to its release and that's something we'd like to continue doing on a somewhat regular basis. We don't want to create anything too formal but rather something free flowing in an almost "fireside chat" kind of spirit, just letting everyone know what's going on with patches. We'll post these when possible at either the end of a week or maybe at the start of a new one… time will tell.
So what's going on? In short, we're putting the final touches on the October update, and are working on the November update.
Last week we spent the entire week stabilizing and bug fixing; no new development. This work included investigating the team balancing edge cases that continued to surface after the hotfix went live. We fixed quite a few of the related issues for this October release (thanks to the community) and have almost locked down a few more edge cases to roll up into the update as well; another day or so should do it. We have quite a few priorities for the game but high on the list is ensuring that players get into balanced matches. It's a big focus for the entire company and extra content means nothing if we don't get matches right. Now what's going on with balance and matchmaking is a topic for a different post however but I digress… back to the topic at hand!
We are looking to have patch notes posted sometime next week and I must say, this update is a pretty big one for us. Outside of a new mech, more customization items and a mess of bug fixes, this will be the first time we're launching a new game mode since… well since Missile Assault, and most of you probably don't even remember HAWKEN before Missile Assault. Co-Op Bot Destruction (COBD) was something we originally wanted to have out there with Ascension, but it was a mode that we felt would really benefit from a few extra weeks of work and benefit it did! We have some COBD fixes and polish already in the works for the November update but we will be looking for feedback as we work on the next round of features for the mode. What you'll be playing soon is just the beginning of what's in store so please have some fun and let us know what you think!
This week we enter a sprint of development work as we finalize the content for the November update and work on features and functionality intended for release in 2014. We won't have new features coming in November, but there will be some functional improvements and very impressive new content. Until then there's plenty in October to keep you busy and as always we'll be reviewing your feedback! We'll also do another round of Q&A in the near future so keep your eyes open on a post from ZamboniChaos asking for the next round of questions!
We'll do another post like this in another week if you found this helpful, and we continue to thank you for your interest in HAWKEN.
Thanks everyone!
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