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Meta Game Modes
#1
Posted January 22 2014 - 11:55 AM
So here we go!
Night of the Living Fred
By Sylhiri
Night of the Living Fred is a zombie game type made by Sylhiri that we play on certain maps during Fight Club events. Depending on the size of the map and number of players, 2 or 3 players start out as CRT-Recruits, or Freds, and are only allowed to use their primary weapon, and no items. They attempt to wear down the rest of the players, designated ‘humans’ who can play any class besides Freds. The humans are not allowed to heal themselves by any means, except for the repair orbs dropped by a dead player. They are, however, allowed to use any weapon, class, or item (except for the repair orb). Any time a human dies for any reason, they switch to a CRT, and stay that way for the remainder of the match. By the end of the match, any humans still alive win, but if all the humans die beforehand, the Freds win. This should be played in deathmatch servers so there are no problems switching ‘teams’, and also opens up 'friendly fire'.
Aliens Vs. Predator
By Sylhiri
This mode could potentially work on TDM, but again, DM works best. There are two (and a half) teams, Aliens and Predators. Team Alien Is made up of 1 Raider, and the rest being Scouts. Team Predator is a mix of Predators and Infiltrators, depending on preference.
Team Alien has 5 (or less) 'drones', played by the Scouts, and the one Raider is the Queen. Throughout the match, the Aliens can respawn as much as they like, though they can't heal. As well, they have full weapon access, though they cannot use items. Aliens respawn infinitely UNLESS the Queen dies. If the Queen dies, they can respawn as a 'human', or sit the rest of the match out on the sidelines, and the remaining Aliens still survive, but now if they are killed, they are dead forever, and follow the same 'human'/sit out rules.
Team Predator has a free mix of Predators and Infiltrators depending on individual preferences. However, unlike the Aliens, when a Predator dies, they stay dead, and become 'human', and they also cannot heal. However, they have full access to their items, including repair charges.
Team Humans: If you decide to not have 'dead' players sit out, they become 'humans', which in this game mode are effectively the Freds from NotLF. They play as a CRT, and can only use their primary weapon, and have no item or healing access, though they do respawn infinitely. As well, if any participants don't have any of the alien or predator team mechs, they can play as a slightly stronger human with access to their secondary weapon. However, Team Human cannot win, they can only influence who wins among Aliens and Predators by attacking, though they will also be under attack from both teams as well, who are seeking their trophies (your delicious repair orb they can heal themselves with).
The first team to have no remaining Aliens or Predators is the loser. Remember, whoever wins, we lose!
This is just what I could remember to begin with, and I'm sure I'm forgetting some. If I messed up the rules/if a change could make for better balance, let me know! Feel free to talk about your experiences with meta-game modes like these, and come up with new game modes to add!
digitalhughes: @s9 you stinkn' weasel!
Don't know which mech to pilot? Check out my guide to the mechs!
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#3
Posted January 22 2014 - 12:36 PM
This is a TDM mode where each team has a VIP Brawler which must stay in turret mode. The objective is to protect your VIP while it reaches the enemy starting position. If the VIP is destroyed, the match is over. Last time we played it, turret mode was way slower, so we should revisit it sometime.
https://community.pl...iii-vip-escort/
 
					
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