 4
 4
 
#1
Posted January 31 2013 - 06:38 PM
What's next on the horizon for HAWKEN? While the team is hard at work on new mechs and maps, we're also making it look even more stunning! Soon, enabling Nvidia PhysX effects in-game will add advanced graphics to energy collectors, health orbs, death embers, shields, weapon impacts, and debris from footsteps and weapons. Check out these effects in action in this trailer!
These advanced graphics will be introduced in an upcoming patch. Want more details? Visit GeForce.com for the full article!
Click here to view the article
#2
Posted January 31 2013 - 06:41 PM
Edited by Skylead, January 31 2013 - 06:42 PM.
#3
Posted January 31 2013 - 06:46 PM
Granted it does look shiny... and I probably will still turn them on for pubbing and just simply enjoying the graphics =p
#4
Posted January 31 2013 - 06:48 PM
http://youtu.be/10lXUtXdtUA
#5
Posted January 31 2013 - 07:00 PM
Edited by NYPD54, January 31 2013 - 07:01 PM.
#6
Posted January 31 2013 - 07:01 PM
#7
Posted January 31 2013 - 07:08 PM
#8
Posted January 31 2013 - 08:22 PM
#9
Posted January 31 2013 - 09:29 PM
 
					
					 
#10
Posted January 31 2013 - 09:32 PM
#11
Posted January 31 2013 - 10:17 PM
 
					
					#12
Posted January 31 2013 - 10:45 PM
 Rei, on January 31 2013 - 07:08 PM, said:
Rei, on January 31 2013 - 07:08 PM, said:
Yeah, it is going too far, as if it were unnatural. The health orb: maybe they tried to make it represent the "ghost" left behind by a dead mech?
 
					
					Me Built PC | Win 8 Pro | AMD Phenom II X4 B60 | Nvidia Geforce GTX 460 (314.22) | 8GB DDR3
DESKTOP CLEAN Nvidia Driver Install | LAPTOP CLEAN Nvidia Driver Install | PhysX Helpful Info
#14
Posted January 31 2013 - 11:48 PM
 Cpt_Kill_Jack, on January 31 2013 - 09:32 PM, said:
Cpt_Kill_Jack, on January 31 2013 - 09:32 PM, said:
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules? Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#15
Posted January 31 2013 - 11:51 PM
 SS396, on January 31 2013 - 11:09 PM, said:
SS396, on January 31 2013 - 11:09 PM, said:
Flak + Hellfire on A class. I honestly can't think of anyway to properly express my confusion and possible terror.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
#16
Posted February 01 2013 - 12:44 AM
#17
Posted February 01 2013 - 01:26 AM
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%11c8c9c8c9c1c2c1c2c3c4c3c4c
%10c5c5c6c6c7c7c
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#18
Posted February 01 2013 - 01:47 AM
- Will turbulence effects be only for Nvidia cards users ?
 
 
- Will there be options /presets to tune it ?
 Quantity of particules, durations, or maybe have switchers for limiting effects.
 In example i would like to have turbulence only on Energy collectors and unloader,
 and maybe the shield too, but not the rest, as it may cost some precioys fps during battles.
 
 
- Presets for medium PC rigs?
 
 
- Will the effects will be tuned down or improved for the release (seeing the global rage everywhere) ?
 
 
- Will the debris will be improved/optimized (sorry but for now it looks like little rocks or peebles falling) ?
Any future plan for an iOS/Android App? (as a support device/screen : ie display map/stats/customization)
Edited by erathic, February 01 2013 - 01:52 AM.
#19
Posted February 01 2013 - 01:56 AM
#20
Posted February 01 2013 - 01:59 AM
Also tagged with one or more of these keywords: News, Game
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