An alpha strike is delivering all of your damage at once, typically firing your primary, your secondary, and using your item all at the same time.
The most egregious combinations are:
EOC + secondary + detonator
primary + corsair-MIRV + detonator
Slug + Sabot + detonator
In my opinion landing such alphas is quite difficult and there is a high risk / reward associated with using the weapon combinations that have the highest damage potential. In other words it's not easy to do.
Some players feel that having such high risk / reward weapons is not good for gameplay. That for any given combination there should not even BE the potential (regardless of difficulty or associated risk) to 1 shot an A mech with an alpha strike.
It is my observation that the developers intend there to be 1 shot alpha strikes as the weapon damage potential has been there since alpha stages of the game up to this point. (players have pointed out that while possible such occurrence was rare before open beta).
My experience is that if you ever 1 shot a player of equal skill with an alpha strike you had to do something outstanding because it is simply difficult to do. The reward of getting yourself into a position where it's even possible let alone pulling it off means you earned the 1 shot alpha strike.
I'd like to get the communities thoughts on the matter. I am sure many people have delivered 1 shot alphas as well have been on the receiving end of 1 shot alphas.
Do large damage alpha strikes have a place in Hawken, even if it means 1 shotting A mechs?
Edited by RentAKnight, March 14 2013 - 08:57 PM.

 

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