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Second Impressions
#1
Posted September 19 2014 - 07:41 PM
Any one else get the same impression after giving the game a rest and returning?
I think the game would be better if the air compressor was taken out and it would feel like a Mech game and more true to its roots.
Any one got a view?
Good gaming to all
#2
Posted September 19 2014 - 07:55 PM
However... If they were to take it away entirely; I would be ok with it.
Regardless, the Air Compressor should not be a bolt on item.
So for me, it's full speed or nothing.
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#3
Posted September 19 2014 - 08:16 PM
Aspiring Professional Yolodriver
 Amidatelion, on May 24 2014 - 01:36 AM, said:
Amidatelion, on May 24 2014 - 01:36 AM, said:
 comic_sans, on October 31 2014 - 05:50 PM, said:
comic_sans, on October 31 2014 - 05:50 PM, said:
#4
Posted September 19 2014 - 08:30 PM
I would like to see them keep it and make it standard on every mech, but they might need to tweak its movement just a little bit on the scout and turn it down just a tad.
#6
#7
#8
Posted September 19 2014 - 09:12 PM
#9
Posted September 19 2014 - 09:21 PM
 You'll know the story ... Also can't equip fuel converter cuz to me AC and Advanced reconstructor are more valuable.
 You'll know the story ... Also can't equip fuel converter cuz to me AC and Advanced reconstructor are more valuable.
					
					#10
Posted September 19 2014 - 10:01 PM
If AC was standard equipment, I'd be happiest if the dynamics of AC were tuned for each mech like other stats (health, air speed, overheat recovery, etc).
#12
Posted September 20 2014 - 02:43 AM

I DON'T CARE
i want to tell you a true story , once upon a time everyone was a perfect pure NOOB ^_^
#14
Posted September 20 2014 - 09:26 AM
 Cloudstorm, on September 19 2014 - 07:41 PM, said:
Cloudstorm, on September 19 2014 - 07:41 PM, said:
Any one else get the same impression after giving the game a rest and returning?
I think the game would be better if the air compressor was taken out and it would feel like a Mech game and more true to its roots.
Any one got a view?
Good gaming to all
I am pretty sure I topscored each time, only bringing it up because I didn't use AC on the mechs I used.
The key to the game at the moment is survivability, something that is no longer a default. No more 600 HP scouts. AC is good for it at mid-tier play, certainly, and it has it's place higher up, but if you can throw your enemy off with short jumps between shots, ground dodges, kiting, and boosting after dodging, all while remaining mostly on the ground, you'll conserve fuel, and be able to survive longer.
One further point-the game is not a mech simulator. It's a first person arena shooter that chooses to use mechs as an explanation for the incredible range of movement available to you.
Edited by ticklemyiguana, September 20 2014 - 09:27 AM.
 
#15
Posted September 20 2014 - 02:23 PM
It looks bizarre.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#16
Posted September 20 2014 - 08:37 PM
It was all about the impression you got when playing. It also was as much a question on the preferences of the current playing community.
If the ac stays then the Mech artwork needs to change and get some serious side thrusters so at least it looks realistic.
#17
Posted September 20 2014 - 08:43 PM
258 posts versus 3688 posts, who needs attention?
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