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Remove enemy EU gain data from in game scoreboard


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#1 Urvanis

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Posted November 26 2012 - 09:27 PM

I've found that particularly in low populated matches. You can watch one EU node and check the score board to see if enemies are gaining EU to tell if they're at the second node. I realize they could be getting it from fallen mechs, but for the most part that can be easily ruled out.
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#2 Karaipantsu

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Posted November 26 2012 - 10:00 PM

Agreed.  Intel is every players best friend, and this fuzzy bunny is free.

#3 c0mad0r

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Posted November 26 2012 - 11:34 PM

+1

They should have no way of knowing first of all. Second, it removes part of the whole strategy and introduces a lax alternative.
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#4 Necro

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Posted November 26 2012 - 11:37 PM

+1 to this, it is kinda weird to see it.

on a side note:
I think there should be a 3rd EU station actually. Everyone just goes to one side and there isn't much combat. till AA

#5 h0B0

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Posted November 27 2012 - 05:56 AM

I have noticed this aswell.

We need this removed if we want a competitive siege mode.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#6 Karaipantsu

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Posted November 27 2012 - 07:50 AM

View PostNecro, on November 26 2012 - 11:37 PM, said:

I think there should be a 3rd EU station actually. Everyone just goes to one side and there isn't much combat. till AA

Expansion on the idea, each station only has a limited amount of energy to give, and when it runs out, it needs, say, 1 minute to recharge.  That'd force teams to compete for the stations, or to kill each other for energy gains.

Example:  Game starts, 3 energy stations.  Each station has 300 energy to dole out at the start, and each station, meaning there's 900 total energy available at the start of the game.  It takes 600 to launch the Battleship.  Obviously, there's only enough energy from the get go to launch one BS, so there'll be competition for each station to make sure you can control at least 2 of them for long enough to get all of their energy back to base.  If you cannot, you must destroy enemies before they get back to their base and steal their energy to power your BS.

#7 Dackstrus

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Posted November 27 2012 - 11:02 AM

I know that i personally hit tab to check if their on a point. Combined with Radar, you can shut a team down simply by knowing their on their way back.
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