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 6
 
First Impressions of the G2-Raider
#1
Posted May 01 2014 - 09:36 AM
The heavier armor is definitely a beneficial feature of the G2-Raider, and it helps compensate some for the slow, lumbering nature of the weight class, but I feel that its fuel capacity leaves a lot to be desired. The weapons loadout is unsurprisingly identical to its older brother, so those who play Raider with the T32 can pick up this mech and run with it.
In regards to internals and utilities, I'm not sure a typical Raider build will suffice in the Copy+Paste form, but you may be able to pick and choose utility - I prefer a health charge (though it is woefully insufficient at MK-1 due to the greater armor capacity and am considering changing it) and the MK-3 HE Grenades.
Its special, the G2-Blitz is abysmal to say the least. The rate at which fuel burns makes it very incompatible with combat (barring your typical clutching), but its low cool rate may lend itself more as map mobility. At first, I considered it an escape tool as well, but found it sorely lacking in front-end acceleration and speed, and the fuel burn is just WAY too quick to make it worth it, since near every A or B is going to be able to run you down afterwards.
In conclusion, I'd say it's fun to play, but it needs some tuning and possibly an ability rework or retune.
#2
Posted May 01 2014 - 09:38 AM
 "OFFICIAL SHIELD BEARER"
"OFFICIAL SHIELD BEARER"#3
Posted May 01 2014 - 09:43 AM
#4
Posted May 01 2014 - 09:55 AM
1) Bad old raider Corsair
2) weaker version of raider bliz with very limited use
3) bad overall mech stats; hp, speed, fuel regen
4) ????
5) terrible mech, wasted hc
Edited by Ker4u, May 01 2014 - 09:56 AM.
- lok'tar ogar -
#5
Posted May 01 2014 - 10:00 AM
EW! ICK! It has the worst stats of any C-class, having the lowest hp, fuel regen, and boost speed of any of them. In fact, its only remotely good stat is fuel capacity, which is meaningless when its boost speed is so abysmal anyway.
Ability: The ability to rush forward for literally several seconds at the same speed that normal mechs boost forward seems like garbage. It doesn't last long enough to get anywhere useful. Once complete, you're out of fuel, and since fuel regenerates slower than any other mech, escape or juking around for corner/cover play is impossible.
Weapons: Sharing the stats of the Raider's Bolt and Corsair pre-April patch, they're good at face value. Unlike the Raider, though, it's too slow to take advantage of its close-range capabilities. Plus, the Raider is able to use its burst well by flitting between bits of cover and taking potshots, a strategy which the comically sluggish G2 is completely unable to do. The flak Brawler is able to compensate due to its midrange TOW when not yet close and its high hp when at short range, but this G2 has neither of those things.
I realize it's supposed to be a "just for fun" mech like the Assault G2, but that at least has a respectable amount of hp for its size and boasts (in terms of novelty) more bullets per second than any other mech. This G2 does nothing special except boosting super slow for a long time.
FULL DISCLOSURE: I could be completely wrong about its viability. These are just first impressions, after all.
#6
Posted May 01 2014 - 10:26 AM
 Brommith, on May 01 2014 - 09:36 AM, said:
Brommith, on May 01 2014 - 09:36 AM, said:
The heavier armor is definitely a beneficial feature of the G2-Raider, and it helps compensate some for the slow, lumbering nature of the weight class, but I feel that its fuel capacity leaves a lot to be desired. The weapons loadout is unsurprisingly identical to its older brother, so those who play Raider with the T32 can pick up this mech and run with it. Agree.
In regards to internals and utilities, I'm not sure a typical Raider build will suffice in the Copy+Paste form, but you may be able to pick and choose utility - I prefer a health charge (though it is woefully insufficient at MK-1 due to the greater armor capacity and am considering changing it) and the MK-3 HE Grenades. I am going with the MK-I HE (default), MK-I Detonator, and MK-I EMP. This is just so I can gauge effectiveness. I'm likely to end up with MK-III Detonator and MK-I EMP with is my preferred setup.
Its special, the G2-Blitz is abysmal to say the least. The rate at which fuel burns makes it very incompatible with combat (barring your typical clutching), but its low cool rate may lend itself more as map mobility. At first, I considered it an escape tool as well, but found it sorely lacking in front-end acceleration and speed, and the fuel burn is just WAY too quick to make it worth it, since near every A or B is going to be able to run you down afterwards. Fully agree! First time I hit it and took off I was out of gas before I could even open up space between me and my pursuer. Needless to say, I ended up dead!
In conclusion, I'd say it's fun to play, but it needs some tuning and possibly an ability rework or retune. Agree.
Edit: Corsair MIRV reload time is abysmal.
Edited by caduceus26, May 01 2014 - 12:16 PM.
MaddMaxx (Zerker) / Silent Knight (Infil) / BurnYa (Scout) / Scythe (Reaper) / S0ckd0lag3r (Aslt) / PopOff (SS) / Bluto (Bruiser) / xXRoadRageXx (CR-T) / ShiftySwifty (Raider+G2) / PatchUp (Tech) / Krusher (Brawler) / Seekin' Ya'! (Rocketeer) / Doughboy (Vngrd) / FireFly (Incin)
#7
Posted May 01 2014 - 10:48 AM
If it isn't already it should walk at Vanguard speeds (or faster).
Fuel burn on G2 Blitz should probably be reduced since C-Class accelerate so slowly.
Edited by Stingz, May 01 2014 - 10:50 AM.
Someone elses data of Hawken gear/mechs | and another one
#8
Posted May 01 2014 - 11:09 AM
With a boost speed of 23.6 m/s, it is THE slowest mech in the game (this guy sprints as quickly as a Technician walks).
With a walking speed of 15.5 m/s, it is the second slowest walking mech (a mere 0.5 m/s faster than the Brawler, most heavily armoured mech in the game)
With only 675 armour, it is THE squishiest C-class mech (it's even squishier than the supposedly C-class-that-wants-to-be-a-B-class Vanguard).
Its ability is a horrifically downgraded version of the original Raider's.
From what I can see, the G2-Raider is useful for two things.
1) Heavy close quarters, which the Brawler (with a **** ton more armour AND faster boost speed) is superior at.
2) High burst damage, which the original Raider (which has identical weaponry, faultless ability and significantly faster) is superior at.
Until they make some huge changes, this G2-Raider is horrible.
#9
Posted May 01 2014 - 11:33 AM
The things I would like to see improved:
- Slightly shortened reload times on Corsair
- Slightly less fuel consumption on the ability for longer duration
- Increased normal run speed
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#10
Posted May 01 2014 - 11:39 AM
Edited by McMatt, May 01 2014 - 11:40 AM.
MSI Z87-G43 | i54670K@3400 | 8192 Mb DDR3 @ 1866Mhz | Gigabyte Nvidia GTX760 OC Windforce 3x rev2.0 2Gb |
SAMSUNG SyncMaster 2433BW 24" @ 1920 x 1200 | Windows 8.1 64 bit Pro | TM T.Flight Hotas X | TrackIR 5 Pro
#11
Posted May 01 2014 - 11:56 AM
 Brommith, on May 01 2014 - 09:36 AM, said:
Brommith, on May 01 2014 - 09:36 AM, said:
Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.
E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
Edited by Meraple, May 01 2014 - 11:58 AM.

#12
Posted May 01 2014 - 12:03 PM
 Meraple, on May 01 2014 - 11:56 AM, said:
Meraple, on May 01 2014 - 11:56 AM, said:
 Brommith, on May 01 2014 - 09:36 AM, said:
Brommith, on May 01 2014 - 09:36 AM, said:
Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.
E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
The whole thing just feels like the worst aspects of Raider and Brawler combined into one comedic package that shares both of their weaknesses and none of their strengths.*
*Admittedly, the burst from a charged Bolt and Corsair is significant, but it's moot when you can't get close or stay close to begin with.
Edited by Mykinius, May 01 2014 - 12:42 PM.
#13
Posted May 01 2014 - 12:04 PM
 Mykinius, on May 01 2014 - 12:03 PM, said:
Mykinius, on May 01 2014 - 12:03 PM, said:
 Meraple, on May 01 2014 - 11:56 AM, said:
Meraple, on May 01 2014 - 11:56 AM, said:
 Brommith, on May 01 2014 - 09:36 AM, said:
Brommith, on May 01 2014 - 09:36 AM, said:
Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.
E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
42m/s max. walking speed is faster then Scout boosting speed.

#14
Posted May 01 2014 - 12:04 PM
 Meraple, on May 01 2014 - 11:56 AM, said:
Meraple, on May 01 2014 - 11:56 AM, said:
 Brommith, on May 01 2014 - 09:36 AM, said:
Brommith, on May 01 2014 - 09:36 AM, said:
Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.
E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
I'll try this, but the above perfectly outlines how bad the G2-Blitz falls short. An ability should largely be able to stand on its own and be augmented with internals to improve it. However, what is occurring is that we are required to build the internals to make it on par with other abilities rather than improve its performance directly or indirectly based on our choice of build.
#15
Posted May 01 2014 - 12:08 PM
 Brommith, on May 01 2014 - 12:04 PM, said:
Brommith, on May 01 2014 - 12:04 PM, said:
 Meraple, on May 01 2014 - 11:56 AM, said:
Meraple, on May 01 2014 - 11:56 AM, said:
 Brommith, on May 01 2014 - 09:36 AM, said:
Brommith, on May 01 2014 - 09:36 AM, said:
Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.
E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
I'll try this, but the above perfectly outlines how bad the G2-Blitz falls short. An ability should largely be able to stand on its own and be augmented with internals to improve it. However, what is occurring is that we are required to build the internals to make it on par with other abilities rather than improve its performance directly or indirectly based on our choice of build.
Yeah, sadly.
However Fuel Converter can make your ability last forever untill you die if you're under fire.
The other 2 internals simply help to get 42m/s walking speed, which is faster then Scout.

#16
Posted May 01 2014 - 12:18 PM
 Meraple, on May 01 2014 - 12:04 PM, said:
Meraple, on May 01 2014 - 12:04 PM, said:
 Mykinius, on May 01 2014 - 12:03 PM, said:
Mykinius, on May 01 2014 - 12:03 PM, said:
 Meraple, on May 01 2014 - 11:56 AM, said:
Meraple, on May 01 2014 - 11:56 AM, said:
 Brommith, on May 01 2014 - 09:36 AM, said:
Brommith, on May 01 2014 - 09:36 AM, said:
Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.
E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
42m/s max. walking speed is faster then Scout boosting speed.
Edited by Ker4u, May 01 2014 - 12:20 PM.
- lok'tar ogar -
#17
Posted May 01 2014 - 12:22 PM
Edited by brackets, May 01 2014 - 12:23 PM.
#19
Posted May 01 2014 - 12:23 PM
 Ker4u, on May 01 2014 - 12:18 PM, said:
Ker4u, on May 01 2014 - 12:18 PM, said:
 Meraple, on May 01 2014 - 12:04 PM, said:
Meraple, on May 01 2014 - 12:04 PM, said:
 Mykinius, on May 01 2014 - 12:03 PM, said:
Mykinius, on May 01 2014 - 12:03 PM, said:
 Meraple, on May 01 2014 - 11:56 AM, said:
Meraple, on May 01 2014 - 11:56 AM, said:
 Brommith, on May 01 2014 - 09:36 AM, said:
Brommith, on May 01 2014 - 09:36 AM, said:
Pick Evasive Device, Power Surger and Fuel Converter and the Ability will last VERY long while under fire.
You will also be very fast.
E: I can stomp with this thing, I'd say it requires Fuel Converter instead of being UP.
42m/s max. walking speed is faster then Scout boosting speed.
You can walk around like a fuzzy bunny and kill people.
Did I really need to say that?

#20
Posted May 01 2014 - 12:52 PM
 Meraple, on May 01 2014 - 12:23 PM, said:
Meraple, on May 01 2014 - 12:23 PM, said:
You can walk around like a fuzzy bunny and kill people.
Did I really need to say that?
Also while blizing you can move only in predictable linear motion, G2 loses all speed when strafing, also dodge is slow, short with long cool down. You don't agree that current G2 is inferior to raider in ever aspect?
Yes you can stomp noobs with G2 but against solid players i don't see g2 doing any good.
- lok'tar ogar -
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