HAWKEN servers are up and our latest minor update is live!
Forgot Password? SUPPORT REDEEM CODE

Jump to content


Dear Hawken Development team


  • Please log in to reply
32 replies to this topic

#1 TMRNetShark

TMRNetShark

    Member

  • Members
  • PipPip
  • 26 posts

Posted April 19 2011 - 08:20 PM

I know you guys probably won't read this (if you do, great! If not, I still want you to know this).

I'm rooting for you guys (and gals, if there are any on the team of 9). I want to first state that there has not been a good (or even mediocre) mecha game in ages. The last good one was Chromehounds and now you guys are making Hawken. After 9 months, you have made a great looking game that I hope will become a stellar mecha title. I actually hope that you make a fully-fledged title with tons of maps and hundreds of combinations for the mechs. There is a hole in the mecha market and there are tons of people out there that will want your title (even as a downloadable game). So here are my wishes for you, please make and finish the game... be it a 3 map downloadable game or a 30 map box game... I will be the first person to buy your game.

PS: Make it like Chromehounds where teams are rewarded for teamwork.

EDIT: color reasons, lol

"We use the whole bullet, that's 65% more bullet per bullet!"

#2 Zero

Zero

    Advanced Member

  • Members
  • PipPipPip
  • 77 posts

Posted April 19 2011 - 08:25 PM

Agreed, there is a hole in the Mecha category, I don't think I've seen a (decent) fully fledged mech combat game in years. It does look really good, and I love the art direction. Great idea going with the UDK, if the gameplay is half as good as the art then this will be better than many AAA titles in the past years. And it's all off a 9 man INDIE team!

#3 Dem

Dem

    Advanced Member

  • Members
  • PipPipPip
  • 36 posts

Posted April 19 2011 - 08:36 PM

Dear God, blue was the wrong color choice haha.  But yeah, some great points there

#4 TMRNetShark

TMRNetShark

    Member

  • Members
  • PipPip
  • 26 posts

Posted April 19 2011 - 08:38 PM

Zero said:

Agreed, there is a hole in the Mecha category, I don't think I've seen a (decent) fully fledged mech combat game in years. It does look really good, and I love the art direction. Great idea going with the UDK, if the gameplay is half as good as the art then this will be better than many AAA titles in the past years. And it's all off a 9 man INDIE team!

That's why I think it has enormous potential to be a great selling indie game like Minecraft. Minecraft was completely innovative... but most of us remember the MechWarrior days where people battled it out. I think to make this game perfect as a downloadable or as a full fledged box game... have teams excel more than individuals in multiplayer, have great maps, a map maker would be AWESOME. Obviously just focus on making a great mecha game that all mecha fans can enjoy!
"We use the whole bullet, that's 65% more bullet per bullet!"

#5 Zero

Zero

    Advanced Member

  • Members
  • PipPipPip
  • 77 posts

Posted April 19 2011 - 08:38 PM

Dem said:

Dear God, blue was the wrong color choice haha.  But yeah, some great points there

Yeah, not to get off topic but, yeah. Not on this background.

#6 *SOMEBOOTY

*SOMEBOOTY

    3D Artist

  • Members
  • PipPip
  • 11 posts
  • LocationPasadena, CA

Posted April 19 2011 - 09:27 PM

We thank you for your support and we do read all of your comments if not most =) We'll try our best to finish the game so hang tight =) We're planning to have 7 maps when the game is shipped and maybe a couple of DLC maps down the road.
Nhat
Adhesive Games

#7 Zero

Zero

    Advanced Member

  • Members
  • PipPipPip
  • 77 posts

Posted April 19 2011 - 09:29 PM

Sounds good, can't wait to see them.

PS: Yellow works so much better!

#8 TMRNetShark

TMRNetShark

    Member

  • Members
  • PipPip
  • 26 posts

Posted April 19 2011 - 09:34 PM

Nhat said:

We thank you for your support and we do read all of your comments if not most =) We'll try our best to finish the game so hang tight =) We're planning to have 7 maps when the game is shipped and maybe a couple of DLC maps down the road.


7 maps if enough for me, and DLC is ALWAYS welcome. Are the maps varied or are they always urban areas?
"We use the whole bullet, that's 65% more bullet per bullet!"

#9 Pawken

Pawken

    Advanced Member

  • Members
  • PipPipPip
  • 89 posts

Posted April 19 2011 - 09:39 PM

yeah this games gonna sell like crazy, especially if they market it well.
Posted Image

#10 Schweinhundt

Schweinhundt

    Newbie

  • Members
  • Pip
  • 1 posts

Posted April 19 2011 - 10:11 PM

There was a decent mech mod for crysis released called Mechwarrior: Living Legends. Computer only though, wasn't bad but I'm looking forward to a console based mech game with far easier access and the speed of the video and map quality give me high hopes on the talent of these nine people. GL and i will be happy to jump into your world on launch.

#11 *SOMEBOOTY

*SOMEBOOTY

    3D Artist

  • Members
  • PipPip
  • 11 posts
  • LocationPasadena, CA

Posted April 19 2011 - 10:19 PM

TMRNetShark said:

Nhat said:

We thank you for your support and we do read all of your comments if not most =) We'll try our best to finish the game so hang tight =) We're planning to have 7 maps when the game is shipped and maybe a couple of DLC maps down the road.


7 maps if enough for me, and DLC is ALWAYS welcome. Are the maps varied or are they always urban areas?


The maps are varied  ;)
Nhat
Adhesive Games

#12 NaloaC

NaloaC

    Member

  • Members
  • PipPip
  • 18 posts

Posted April 20 2011 - 12:19 AM

As the previous users have said, the game is certainly going to sate a userbase that has been ignored for the last few years.

I have never been that big a mecha gamer, only dabbling in the terrible MS Mechwarrior and the oh-so-legendary Mech Commander games, but the videos, art and screenies for this are immensely encouraging and looks set to deliver some very solid gaming.

It would be fantastic to see it released on all 3 platforms of PC, 360 and PS3 so as to reach the maximum range of players. Each platform has its merits and faults, but hopefully you find a way to do so.

#13 lavalamp1138

lavalamp1138

    Squadron Leader

  • Members
  • PipPipPip
  • 431 posts

Posted April 20 2011 - 12:12 PM

More Mech games would most certainly be a welcomed addition to the gaming industry. However, a small part of me appreciates that they are so few and far between. It makes each one feel unique, and that sort of charm is part of the reason I immediately gravitate towards any IP of its kind on the market.

TMRNetShark said:

I will be the first person to buy your game.
Not if I get there first!  ;)

#14 Zero

Zero

    Advanced Member

  • Members
  • PipPipPip
  • 77 posts

Posted April 20 2011 - 02:02 PM

They already have their game, and they've spent tons on making it, so... They bought it first?

#15 lavalamp1138

lavalamp1138

    Squadron Leader

  • Members
  • PipPipPip
  • 431 posts

Posted April 20 2011 - 02:21 PM

Zero said:

They already have their game, and they've spent tons on making it, so... They bought it first?
Hmm. Can't argue with you there. Well played, my friend.

#16 Zero

Zero

    Advanced Member

  • Members
  • PipPipPip
  • 77 posts

Posted April 20 2011 - 02:32 PM

Thank you  :mrgreen:

#17 Kenju

Kenju

    Newbie

  • Members
  • Pip
  • 2 posts

Posted April 20 2011 - 02:53 PM

I've dreamed of a good Mecha title for ages. They have all seemed to be missing something, and Hawken looks perfect! Thank you for literally making my dream come true!  :D

#18 The_Silencer

The_Silencer

    Advanced Member

  • Full Members
  • PipPipPip
  • 9,266 posts
  • LocationStyx.

Posted April 20 2011 - 04:26 PM

Same here. This game catched my attention. This is gonna be cool!.

Posted Image

.

"The difference between theory and practice is smaller in theory than it is in practice"


#19 Zero

Zero

    Advanced Member

  • Members
  • PipPipPip
  • 77 posts

Posted April 20 2011 - 04:29 PM

Yeah, as soon as I saw this on IG Daily I was like: "MUST LEARN MORE!" :P

#20 TMRNetShark

TMRNetShark

    Member

  • Members
  • PipPip
  • 26 posts

Posted April 20 2011 - 04:38 PM

I'm glad that there is a lot of passionate people about this game, I've already tried spreading the word to people on another forums and I think a lot people are waiting for a game like this.
"We use the whole bullet, that's 65% more bullet per bullet!"




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users