I added all the mechs shown in the end game screens and have come up with these for times used in the tourney.
CRT 29
brawler 27
Berserker 26
scout 25
infil 12
SS 5
bruiser 3
assault 1
grenadier(heat) 1
Wins for Prosk = 7
Wins for Sentium = 6
Bugs:
- unable to switch teams if observer is in the game.
- in game VOIP did not work on the private servers.
- Xacius kept getting exp even with a score of 0/0/0 in games he was not participating in.
- Origin is a balanced map. There are some "meh" spots but it is a lot better than Bazaar.
- Radar scrambler is completely useless when used against an organized team that communicates and calls targets.
- Origin is too small to have to use the radar item.
- MG turret seem to have been the most used offensive item. Is it OP? i do not think so. I seem to have had less issues with MG turrets during the tourney than during regular pug games.
- We need a way to ban OP rookie internals from future tournaments.
- Repair orb seems to be the best all round support item. Shield is situational at best.
- This tourney has proved that Hawken has some potential as an esport.
- Origin is a great example of what should take place in an esport type map. Most of the fighting took place on S2 and it made it easy for the casters to focus on the action and not miss much.
- Switching teams should not be restricted in tournaments. Some have suggested to have the teams locked in tournament but i believe that is a flawed idea since the teams should alternate spawns. So have no limitation on team switching will allow players and organizers to take matters in their own hands, furthermore crashing and rejoining a server will send you to a team and the player should be able to go to his team no matter how many admins/observers/players there are.
- tournament servers should have all mechs/items/internals completely unlocked.
- needs first person view with hud. So we can see their crosshair and judge their skills/hax apropriately.
- needs a hud showing base armors and silos being captured.
- needs red/white boxes around mechs, or at least something similar to identify players and teams.
- observers need to be able to move around the map faster.
- possibly show mechs behind walls, If we base ourselves on the last cast. Lets say a team would take the tunnels to go to silo1or3 the caster could not notice them and miss a big part of the action, being able to see mechs behind walls would increase our awareness of the game and therefore enjoyment.
- Minimap showing where players are positioned, also usefull for fast travel to spots of the map that are being contested.
- Recoderding/DEMO fonctionality. Useful for reporting cheaters and providing gameplay footage for clan recruitment, youtube and practicing casting skills.
- Central us servers. Or any location for that matter. Maybe our fellow hawkenite would like to have a asia west server or moddle east server... idk?
- Commentators. Yes im looking at you community. Time to show what you are made of. Do your research on the game mechanics, the participants, the clans, the events and anything basically. (please note i am not bringing down the people who commentated this event, they had a hard task on their hand and did an amazing job. But when i hear a veteran commentating false stuff like vanguard skins on a-classes.....) Next time a tournament is in the air, nominate your favorite community member for a casting spot. Or start commentating your own vids in order to promote your casting skills.
- Pre-tournament ladder rankings: We need these for community growth and to avoid casting stomp games that might make the community look bad. It might also help avoid bruised egos.
- Fresh Meat tournaments: Special tournaments for new clans or non established clans to make a name for themselves in the competitive scene.
- Teamwork > skill. The question of "who is the best player" has popped up a few times. We have seen a lot of very skilled players in the tournament and not all of them could carry their teams. Teamwork and communication are far more effective than raw skill. And this has been demonstrated during the tournament.
Edited by h0B0, January 03 2013 - 08:20 AM.

 

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