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Sniping through building/object bug


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#1 Grafix

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Posted November 12 2012 - 06:52 PM

Attached is a picture of me trying to shoot a sniper round close to an object but it does not go through like there is a wall that it hits which is why there is an Orange glow from where the round impacted the invisible wall.

I am guessing that it is from the collision mesh of this map/object when you guys rendered it.  Takes forever to do a really good collision mesh for 3D objects.

Found a few other missing meshes from being able to put a radar jammer in an object but forgot to take a screen shot.  Other than that I like the bump layer and detail you guys did on the maps.

Attached Files


Grafix™  
Inner Sphere Wars Developer and BattleMech Hanger Developer - Hawken Beta Tester: C-BETA 1, C-BETA 2, C-BETA 3, Open BETA    
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#2 defekt

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Posted November 13 2012 - 07:41 AM

Can't open the thumbnail.  (The forum has been running very slowly of late.)

Is it a spot on Titan, just outside one of the spawn compounds?  There is an invisible wall near this spot (to the left as you exit) with floating wall fittings and what have you.

#3 Grafix

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Posted November 13 2012 - 04:02 PM

Yes, this is the Titan Map on "Missile" but I am on top of a structure that overlooks Silo 2 looking down to the tunnel that goes to Silo 1 from the other team.
Grafix™  
Inner Sphere Wars Developer and BattleMech Hanger Developer - Hawken Beta Tester: C-BETA 1, C-BETA 2, C-BETA 3, Open BETA    
System Specs: Win7 64 Bit, AMD 6 Core 3.3ghz, 16Gig DDR3 RAM, Liquid Cooled, 2x Dual DVI Nividia GTX 560 2gig video cards for Quad Monitor usage during 3D Graphical projects.  Currently only use 1 monitor for Hawken.




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