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Introducing the Game Guide

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#1 Scapes

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Posted May 20 2013 - 12:08 PM

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If you're new to HAWKEN or looking to round out your pilot training, the new Game Guide is for you! It features a full inventory of mechs, weapons, items, and abilities and will be updated as new content is introduced. In addition to revealing new details on mech movement and fuel usage, it also offers tips and tricks for piloting or defeating each mech!

Posted Image



We'll continue to add to the Game Guide, so be sure to tell us what game element you'd like us to feature next.

Click here to view the article
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#2 Umbre

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Posted May 20 2013 - 12:12 PM

I have already found misleading information.

The lack of actual damage/heating/RoF values is disappointing. It has been stated that getting us the numbers would be "time consuming" and "complicated", so here's my suggestion:

Let the community provide you with the data. Some of us (including myself) spend a lot of time testing the game and figuring out all of the values and statistics.

Edited by Umbre, May 20 2013 - 12:25 PM.


#3 Shadeness

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Posted May 20 2013 - 12:22 PM

The thumbnails don't match the full size picture in the rocketeer screenshots. http://www.playhawke...mechs/rocketeer

The guide looks awesome.

Edit:
Prestige weapon was mixed up: http://www.playhawke...m-mechs/assault

#4 Scapes

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Posted May 20 2013 - 12:25 PM

View PostShadeness, on May 20 2013 - 12:22 PM, said:

The thumbnails don't match the full size picture in the rocketeer screenshots.
http://www.playhawke...mechs/rocketeer

The guide looks awesome.

Good catch and thank you!
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#5 ropefish

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Posted May 20 2013 - 12:29 PM

View PostUmbre, on May 20 2013 - 12:12 PM, said:

I have already found misleading information.

The lack of actual damage/heating/RoF values is disappointing. It has been stated that getting us the numbers would be "time consuming" and "complicated", so here's my suggestion:

Let the community provide you with the data. Some of us (including myself) spend a lot of time testing the game and figuring out all of the values and statistics.
why does at least one person always have to complain about something in the forums

also thanks for the guid scapes :3
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View PostDaPheel, on October 26 2013 - 01:05 AM, said:

You don't nuke Ropefish : ROPEFISH NUKES YOU!

#6 Umbre

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Posted May 20 2013 - 12:36 PM

View Postropefish, on May 20 2013 - 12:29 PM, said:

why does at least one person always have to complain about something in the forums

It's criticism and it isn't a bad thing.

Edited by Umbre, May 20 2013 - 12:36 PM.


#7 Ashfire908

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Posted May 20 2013 - 12:44 PM

View PostUmbre, on May 20 2013 - 12:12 PM, said:

I have already found misleading information.

The lack of actual damage/heating/RoF values is disappointing. It has been stated that getting us the numbers would be "time consuming" and "complicated", so here's my suggestion:

Let the community provide you with the data. Some of us (including myself) spend a lot of time testing the game and figuring out all of the values and statistics.
Game devs release a guide for the game, include mech numbers.
Person compains about what they didn't do without care for anything that was done, implies devs are incompentent at getting stats for their own game.

Edited by Ashfire908, May 20 2013 - 12:48 PM.

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#8 h0B0

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Posted May 20 2013 - 12:46 PM

Weapon stats taken from: http://hawkenwiki.net/wiki/Main_Page

Weapon stats: https://docs.google....dXc&usp=sharing
Spoiler
Abilities
Spoiler

Maps(taken from Ashfire908's thread https://community.pl...4-in-game-maps/)
Spoiler
Game modes

Siege mode
Video

Missile Assault
Video

Garage
Video

Basic combat
Video


More usefull links.
Community created Wiki
HWK basic combat guide offers full coverage of basic keybinds and UI.
HAWKEN Tips and Tricks Thread byArnieF4440,
Lore guide by Neverm0re
WolfyFTW Mindgamer video series
h0B0's outdated tips videos
h0B0's items and internals guide.

Edit: i have uploaded a bunch of usefull information that i did not see in the guide at a quick glance. Please note i will not keep this information up to date, please check the date and patch notes or use a better source for reference in the future.

Also, the text you see below was my original reply to the topic.

I've been waiting for this for ever.

It's a nice start. we still need moar.

Lets add: stats to weapons and abilities. Descriptions of game modes and maps, basic garage fonctions, ingame ui description. etc...

Edited by h0B0, May 20 2013 - 08:41 PM.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#9 Lucier

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Posted May 20 2013 - 12:51 PM

It looks fantastic. :lol:
Some stuff that could be added:
  • Max fuel capacity
  • Base ability values (damage bonus, damage resistance, base duration & cooldown etc.)
  • Item damage/healing/health/duration values as well as cooldowns
  • Mech/Item prices
  • Internals and their associated values
  • Countermeasures (even though I like to pretend they don't exist)
  • Detailed weapon info (obviously)


#10 Sylhiri

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Posted May 20 2013 - 12:52 PM

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[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#11 Jintonic

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Posted May 20 2013 - 12:58 PM

This bugs me for long time.  Quote from guide

Quote

The Rocketeer excels at providing long-range support with homing capabilities on its primary and secondary weapons. It can walk at full speed utilizing its Mobile Turret Special Ability, allowing the Rocketeer to cover large areas while remaining protected.
I understand that there are  ~3 people playing rocketeers in this game, can someone explain how does this ability work (i assume it does if they didn't change it in 6 months)
Movement speed is same, so what is this "mobility" thing  that should allow me to "cover large areas while remaining protected" ?

Edited by Jintonic, May 20 2013 - 12:59 PM.


#12 Umbre

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Posted May 20 2013 - 01:00 PM

View PostJintonic, on May 20 2013 - 12:58 PM, said:

Movement speed is same, so what is this "mobility" thing  that should allow me to "cover large areas while remaining protected" ?

The Rocketeer's ability is to turn into a giant lubricated space pancake that just glides along the ground silently. (In other words, turret mode, but it's almost twice as fast as the other turret modes)

#13 Jintonic

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Posted May 20 2013 - 01:02 PM

View PostUmbre, on May 20 2013 - 01:00 PM, said:

View PostJintonic, on May 20 2013 - 12:58 PM, said:

Movement speed is same, so what is this "mobility" thing  that should allow me to "cover large areas while remaining protected" ?

The Rocketeer's ability is to turn into a giant lubricated space pancake that just glides along the ground silently. (In other words, turret mode, but it's almost twice as fast as the other turret modes)
how come it doesent look twice as fast ?


#14 Umbre

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Posted May 20 2013 - 01:05 PM

View PostJintonic, on May 20 2013 - 01:02 PM, said:

how come it doesent look twice as fast ?

Because the ability was broken prior to the recent patch.

#15 AsianJoyKiller

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Posted May 20 2013 - 02:22 PM

View PostAshfire908, on May 20 2013 - 12:44 PM, said:

View PostUmbre, on May 20 2013 - 12:12 PM, said:

I have already found misleading information.

The lack of actual damage/heating/RoF values is disappointing. It has been stated that getting us the numbers would be "time consuming" and "complicated", so here's my suggestion:

Let the community provide you with the data. Some of us (including myself) spend a lot of time testing the game and figuring out all of the values and statistics.
Game devs release a guide for the game, include mech numbers.
Person compains about what they didn't do without care for anything that was done, implies devs are incompentent at getting stats for their own game.
Given how misleading some of the information is in that guide, I don't thing criticizing them for a lack of hard information is such a bad thing.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

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#16 KaszaWspraju

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Posted May 20 2013 - 02:25 PM

Add this:

https://community.pl...c-combat-guide/

...to game giude tab.

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#17 h0B0

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Posted May 20 2013 - 02:28 PM

View PostKaszaWspraju, on May 20 2013 - 02:25 PM, said:

Add this:

https://community.pl...c-combat-guide/

...to game giude tab.
LoL i was just about to add these to my posts.

Yes please add these to the guide.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#18 Beefsweat

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Posted May 20 2013 - 02:34 PM

prosk/sentium classifications seem totally whack (according to original statements) :wacko:
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#19 Beemann

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Posted May 20 2013 - 02:48 PM

View PostAshfire908, on May 20 2013 - 12:44 PM, said:

View PostUmbre, on May 20 2013 - 12:12 PM, said:

I have already found misleading information.

The lack of actual damage/heating/RoF values is disappointing. It has been stated that getting us the numbers would be "time consuming" and "complicated", so here's my suggestion:

Let the community provide you with the data. Some of us (including myself) spend a lot of time testing the game and figuring out all of the values and statistics.
Game devs release a guide for the game, include mech numbers.
Person compains about what they didn't do without care for anything that was done, implies devs are incompentent at getting stats for their own game.
Sorry Ash, but if you're going to get credit for doing something, it needs to be done right
The weapon stats and the mech speeds are demonstrably incorrect, and they still refuse to post actual numbers that people have had access to for months in what is meant to be a teaching tool for Hawken
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#20 OdinTheWise

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Posted May 20 2013 - 03:35 PM

View PostBeemann, on May 20 2013 - 02:48 PM, said:

View PostAshfire908, on May 20 2013 - 12:44 PM, said:

View PostUmbre, on May 20 2013 - 12:12 PM, said:

I have already found misleading information.

The lack of actual damage/heating/RoF values is disappointing. It has been stated that getting us the numbers would be "time consuming" and "complicated", so here's my suggestion:

Let the community provide you with the data. Some of us (including myself) spend a lot of time testing the game and figuring out all of the values and statistics.
Game devs release a guide for the game, include mech numbers.
Person compains about what they didn't do without care for anything that was done, implies devs are incompentent at getting stats for their own game.
Sorry Ash, but if you're going to get credit for doing something, it needs to be done right
The weapon stats and the mech speeds are demonstrably incorrect, and they still refuse to post actual numbers that people have had access to for months in what is meant to be a teaching tool for Hawken
You arnt happy unless it is done your way are you?

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