HAWKEN servers are up and our latest minor update is live!
Forgot Password? SUPPORT REDEEM CODE

Jump to content


Poor matchmaking is ruining the game experience...


  • Please log in to reply
19 replies to this topic

#1 F_A_F

F_A_F

    Member

  • Members
  • PipPip
  • 26 posts

Posted December 02 2012 - 01:07 PM

I've spent all day backing up about 4 HDD's, cleaning out the fishtank, visiting family etc....

Come back this evening, boot up Hawken to have some fun. First Team DM server; 20/18/19/4/0 versus 8/4/4/0/0. Second server, 20/19/11/0 versus 7/4/3/3/0. Third server, 11/9/8/9/0 versus 4/4/3/0/0......then decide that enough is enough and logout to play CS:GO instead.

This game could quiet easily be turning into one of the "almost rans" such as the Killzone series. A truly inspiring, beautiful game....completely hamstrung by unbelievably poor matchmaking. If the full release ends up with high level players able to stack teams in this way, the casual players like myself will be completely turned off. No matter how good a game looks, how well it plays, leave this core issue unresolved and you will have a commercial failure on your hands.
Posted Image

#2 Deu

Deu

    Advanced Member

  • Members
  • PipPipPip
  • 373 posts
  • LocationWhite Base

Posted December 02 2012 - 01:09 PM

All the fuzzy bunnies cried about being set up against people better than them. Now we have CBE3.

Posted Image


#3 lewdew

lewdew

    Newbie

  • Members
  • Pip
  • 5 posts

Posted December 02 2012 - 01:12 PM

I agree with the poor matchmaking - there sould be a "level" tree of some sorts,example - from level 0 to 5 server , 5 to 10 server,ect,ect. - cause it aint no fun fighting some one with a higher level and weapons set up,which means a quick death.

#4 Sylhiri

Sylhiri

    Advanced Member

  • Full Members
  • PipPipPip
  • 3,135 posts

Posted December 02 2012 - 01:19 PM

If only levels actually made a difference in CB3. How many times has this been discussed?

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#5 DarkPulse

DarkPulse

    Ghost Liner

  • Members
  • PipPipPip
  • 2,243 posts
  • LocationBuffalo, NY, USA

Posted December 02 2012 - 01:21 PM

More importantly, keep in mind that this is the very reason we're testing the matchmaking. I don't think there's a soul on the forum who actually likes it, and would much rather have a server browser instead.

Edited by DarkPulse, December 02 2012 - 01:21 PM.

Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#6 F_A_F

F_A_F

    Member

  • Members
  • PipPip
  • 26 posts

Posted December 02 2012 - 01:24 PM

View PostSylhiri, on December 02 2012 - 01:19 PM, said:

If only levels actually made a difference in CB3. How many times has this been discussed?

I have been playing CS in one form or another for 12 years. I absolutely trounce people who have been playing for a week, and rightly so.

In Hawken, levels might mean little in terms of perks or ability mechanics, but they are a great indicator of how long someone has been playing. It's patently obvious that a level 20 brawler knows a lot more about the game than a level 0 Scout, irrespective of any in game features.....
Posted Image

#7 DarkPulse

DarkPulse

    Ghost Liner

  • Members
  • PipPipPip
  • 2,243 posts
  • LocationBuffalo, NY, USA

Posted December 02 2012 - 01:29 PM

View PostF_A_F, on December 02 2012 - 01:24 PM, said:

I have been playing CS in one form or another for 12 years. I absolutely trounce people who have been playing for a week, and rightly so.

In Hawken, levels might mean little in terms of perks or ability mechanics, but they are a great indicator of how long someone has been playing. It's patently obvious that a level 20 brawler knows a lot more about the game than a level 0 Scout, irrespective of any in game features.....
But it's not that simple. A person can have mechs of many levels. I, for example, have a L0 and a L1 in my garage. I also have a L19 and a L18, and I have mechs of other levels in between.

Mech level means experience with that mech and nothing more. A person might have a L20 mech but still only be a ho-hum player. The skilled players will tear you apart even if their mech is a low level.
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#8 Etan

Etan

    Advanced Member

  • Members
  • PipPipPip
  • 367 posts
  • LocationMInnesota

Posted December 02 2012 - 01:33 PM

I think he meant that people with a higher average mech level are more experience players (because you know they have a certain amount of time played) then someone who is new and in a lvl 0. Levels mean nothing more then time put into a mech it doesnt represent skill.
Posted Image

#9 F_A_F

F_A_F

    Member

  • Members
  • PipPip
  • 26 posts

Posted December 02 2012 - 01:40 PM

View PostDarkPulse, on December 02 2012 - 01:21 PM, said:

More importantly, keep in mind that this is the very reason we're testing the matchmaking. I don't think there's a soul on the forum who actually likes it, and would much rather have a server browser instead.

This is exactly why I'm bringing it up, the squeaky wheel gets the oil :)

I believe that most games benefit from matchmaking AND a server browser. It's a fact of life that every game needs new players, and new players get put off by server browsers. Much like turning up in a new city, it's better to use the Lonely Planet guide to find a decent bar than just picking one at random!

Graphics and posh guns don't keep a game popular, being able to log in and enjoy yourself is most important. There needs to either be decent matchmaking up front or the ability to auto-balance teams while the match is in play.

[edit] typo [/edit]

Edited by F_A_F, December 02 2012 - 01:54 PM.

Posted Image

#10 F_A_F

F_A_F

    Member

  • Members
  • PipPip
  • 26 posts

Posted December 02 2012 - 01:50 PM

View PostEtan, on December 02 2012 - 01:33 PM, said:

I think he meant that people with a higher average mech level are more experience players (because you know they have a certain amount of time played) then someone who is new and in a lvl 0. Levels mean nothing more then time put into a mech it doesnt represent skill.

That's exactly right. Every player needs to have their average mech level taken into account. Level is never a completely accurate way of recognising skill but it is the best indicator we have. I know that matches can never be perfectly balanced, but surely it must be noticed by the game if players are able to select to stack on one side over the other. The player is making their team choice based on levels, the server should be doing the same in order to maintain fair play.
Posted Image

#11 marshalade

marshalade

    Advanced Member

  • Members
  • PipPipPip
  • 946 posts
  • LocationGasland, Pa, USA

Posted December 02 2012 - 01:53 PM

Please post your feelings in another thread on the same topic. There's only hundreds of them.

You'll have server browser in Open Beta, and there will be thousands upon thousands of noobs just like you for you to noob it up with in noobland. And what I mean by that is there will be many more people your skill level, so the teams will feel a lot fairer. Be patient.

Edited by marshalade, December 02 2012 - 06:56 PM.

Posted Image
A tidal wave of marshalade...


#12 F_A_F

F_A_F

    Member

  • Members
  • PipPip
  • 26 posts

Posted December 02 2012 - 02:05 PM

View Postmarshalade, on December 02 2012 - 01:53 PM, said:

there will be thousands upon thousands of noobs just like you for you to noob it up with in noobland.

I'm so sorry that my beta feedback has so deeply hurt you that you feel the need to be insulting back to me. There was me thinking that I was trying to contribute to the discussion of the game, but instead I have just managed to end up as troll target practice. Apologies.

Edited by F_A_F, December 02 2012 - 02:05 PM.

Posted Image

#13 AsianJoyKiller

AsianJoyKiller

    Lithium Cellophane Unicorn Salad

  • Full Members
  • PipPipPip
  • 8,011 posts
  • LocationWI

Posted December 02 2012 - 02:14 PM

View PostF_A_F, on December 02 2012 - 02:05 PM, said:

View Postmarshalade, on December 02 2012 - 01:53 PM, said:

there will be thousands upon thousands of noobs just like you for you to noob it up with in noobland.

I'm so sorry that my beta feedback has so deeply hurt you that you feel the need to be insulting back to me. There was me thinking that I was trying to contribute to the discussion of the game, but instead I have just managed to end up as troll target practice. Apologies.
His point was that there's literally at least a half dozen, if not more, threads on the exact same topic.
Rather than clutter the board with duplicate topics, try to consolidate it in one place.



Slightly off topic, I wish people could look past light sarcasm and mocking, to see the actual point.
Too many people get hung up on the tone of the post, and disregard all content, whether a valid point was made or not.

Edited by AsianJoyKiller, December 02 2012 - 02:15 PM.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#14 h0B0

h0B0

    Non Sequitur Leprechaun

  • Full Members
  • PipPipPip
  • 4,143 posts
  • Location[delete for trolling] --defter

Posted December 02 2012 - 02:17 PM

As far as i can remember CS doesn't have autobalanced on default.

Further more CS does not show player level.

Yet people still play it and get owned by people with more experience.

Are you suggesting we should remove level indicators in game so people do not get all fuzzy on the fact that they got killed by someone who has played more often than them?

Click me! I dare you.

Posted Image

View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#15 Deu

Deu

    Advanced Member

  • Members
  • PipPipPip
  • 373 posts
  • LocationWhite Base

Posted December 02 2012 - 02:27 PM

View Posth0B0, on December 02 2012 - 02:17 PM, said:

As far as i can remember CS doesn't have autobalanced on default.

Further more CS does not show player level.

Yet people still play it and get owned by people with more experience.

Are you suggesting we should remove level indicators in game so people do not get all fuzzy on the fact that they got killed by someone who has played more often than them?

I second this motion! Matchmaking based on skill? What FPS actually does that? I'm not familiar with FPS so I really need an example of what game got destroyed doing that.

Posted Image


#16 marshalade

marshalade

    Advanced Member

  • Members
  • PipPipPip
  • 946 posts
  • LocationGasland, Pa, USA

Posted December 02 2012 - 07:03 PM

View PostF_A_F, on December 02 2012 - 02:05 PM, said:

I'm so sorry that my beta feedback has so deeply hurt you that you feel the need to be insulting back to me. There was me thinking that I was trying to contribute to the discussion of the game, but instead I have just managed to end up as troll target practice. Apologies.

My intention was absolutely not to insult you. I'd like to request that you read the remainder of my post.

I'm not the type to go around pouring buckets of sugar into all of my posts. I'm sorry?

Again, though, my post was not truly malign, but joking. Chillax, bro.

Also not trolling. Is that just something people say now? Does nobody know what an actual troll is?

Posted Image
A tidal wave of marshalade...


#17 Decoy101x

Decoy101x

    Advanced Member

  • Members
  • PipPipPip
  • 629 posts
  • LocationPlainfield, Illinois

Posted December 02 2012 - 08:11 PM

"
Poor matchmaking is ruining the game experience..."


*ahem*

BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA! BETA!
Crackin' eggs like we crack smoke. Smoke crack? No! That's bad!

Posted Image

#18 z121231211

z121231211

    Advanced Member

  • Members
  • PipPipPip
  • 453 posts

Posted December 03 2012 - 02:16 AM

View PostDecoy101x, on December 02 2012 - 08:11 PM, said:

BETA! BETA! BETA! BETA!
This pretty much. It sucks and they know it, that's why it's such a main focus for this beta.

Just be happy that it brought level 18-20s in the room rather than leave you alone in a server having you play 4-6 person matches at best.
Desert Fox

#19 defekt

defekt

    Advanced Member

  • Full Members
  • PipPipPip
  • 818 posts

Posted December 03 2012 - 05:33 AM

Yeah, it blows goats but things should improve come the Open Beta.  Let's reconvene and discuss then.

#20 The_Silencer

The_Silencer

    Advanced Member

  • Full Members
  • PipPipPip
  • 9,266 posts
  • LocationStyx.

Posted December 03 2012 - 10:11 AM

View Postdefekt, on December 03 2012 - 05:33 AM, said:

Yeah, it blows goats but things should improve come the Open Beta.  Let's reconvene and discuss then.

+1

Posted Image

.

"The difference between theory and practice is smaller in theory than it is in practice"





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users