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Is It Possible To Be A Bruiser Killing-Machine?
#1
Posted January 03 2013 - 07:58 AM
any tips on playing an aggressive bruiser?
#2
Posted January 03 2013 - 08:15 AM
TIPS: The SMC has much better long range poke than the Vulcan and doesn't advertise your presence. Learn when you can fire your Hellfires with a lock before the reticle says it's ok. Also learn when to dumbfire the Hellfires for better damage/aoe hitting around corners. If they are inside of 25m don't bother trying to lock and do a dumbfire, unless they are boosting away from you. The Vulcan is better for close engagements <40m, but as a support role I think that the added range on the SMC/AR is invaluable and allows you to chase better.
Edited by Skylead, January 03 2013 - 08:19 AM.
#3
Posted January 03 2013 - 08:42 AM
It is not meant to be a mech that runs up to people and fights toe to toe. I've done well with it while I've been leveling mine.. but I stopped at lvl 13 I think. It just isn't really viable for many maps or play right now. It IS useful against a bunch of newbies because they sit out in the open too much, but that really is it.
#4
Posted January 03 2013 - 08:45 AM
#5
Posted January 03 2013 - 08:50 AM
I prefer the rocketeer for a support role, you don't really need the speed for support. Also the explosive ammo increases the damage on the hellfire+seeker by 6%, that makes a difference.
#6
Posted January 03 2013 - 10:12 AM
 ) and I get my best scores with it, and on I went to lvl 25 fairly darn fast. So I guess it suits me.
) and I get my best scores with it, and on I went to lvl 25 fairly darn fast. So I guess it suits me.Thing is with the Bruiser is it's the toughest mech you still have to pick your battles carefully with - they really ain't that speedy - and as said above on a smaller map with a swarm of class A's buzzing around, you're liable to be stuffed

I have an ingame friend that loves his Class C's, we shadow each other to usually pretty good effect
 
					
					Operation of this mech binds you to the terms outlined in the Life/Death Policy Agreement, Section 2.
You are immediately liable for any and all damage incurred to this mech.
#7
Posted January 03 2013 - 10:16 AM
 
					
					#8
Posted January 03 2013 - 10:20 AM
Its all about movement and shooting around corners in close range. Never shoot directly at your target, with lock on you need to bend your shots. TOW players does have the advantage tho, unless they add mid air detonation like the TOW.
#9
Posted January 03 2013 - 02:25 PM
#10
Posted January 03 2013 - 03:07 PM
The class is fine, but as said above its really map dependant and you always want to be mid-to long range shooting hellfire missiles until someone is stupid enough to get close, then you can vulcan them + defense ability.
i feel bad about the bruiser because i really like the class, but to be honest its pretty meh in most situations, i usually do good with positive k/d ratio but if you want to be a killing machine, go something else or class A mech, those are meant for killing.
#12
Posted January 04 2013 - 11:25 PM
#13
Posted January 07 2013 - 11:19 PM
 
#14
Posted January 07 2013 - 11:36 PM
#15
Posted January 08 2013 - 12:58 AM
#16
Posted January 08 2013 - 01:32 AM
 Aims, on January 08 2013 - 12:58 AM, said:
Aims, on January 08 2013 - 12:58 AM, said:
Well yes, the Vulcan has highest DPS at say 50m range or closer, but with the AR you can sit further back and use it to season your Hellfires. (if that's your style)
Edited by cpl_bradders, January 08 2013 - 01:32 AM.
Operation of this mech binds you to the terms outlined in the Life/Death Policy Agreement, Section 2.
You are immediately liable for any and all damage incurred to this mech.
#17
Posted January 08 2013 - 02:37 AM
But the run-of-the mill bruiser player, as ReachH mentioned, is easy pickins. I suspect many are forgetting to activate their ability.
Edited by DESMO, January 08 2013 - 02:42 AM.
#18
Posted January 08 2013 - 03:19 AM
i go for pure damage: vulcan, mg turrent and so on. i stick with team and hit really hard. in tdm its possible to get 2-3k score like with recruit.

 
#19
Posted January 08 2013 - 03:37 AM
...make no mistake - we are not shy
We're very wide awake - the moon and I!
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