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Mech aesthetics
#1
Posted October 06 2011 - 09:39 PM
IMO they look hideous. Huge bloated torsos and wiry appendages remind me of chimpanzees. Although its sounds like the "junky" look fits more with story line than polished facets or organic curves.
On the other hand the environment looks fantastic, so does the immersion. I'm just a bit disappointed that I'll be piloting a fugly ape rather than a sexy beast.
#2
Posted October 07 2011 - 09:36 AM
#3
Posted October 07 2011 - 10:17 AM
Can't wait to have a look at the heavy mech's design!
 
					
					
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"The difference between theory and practice is smaller in theory than it is in practice"
#4
Posted October 08 2011 - 03:03 AM
The designs are somewhat unusual looking, IRC the design aesthetic is insectoid and loosely based on the work of some Japanese manga artist.
As has alraedy been requested i'd ask you to define 'sexy beast' as if your talking about anything that looks remotely gundam-ish or anything with anthropomorphic arms i strongly disagree.
It is by the juice of the Brew,
that thoughts acquire speed,
the teeth acquire stains,
the stains become a warning.
It is by tea alone I set my mind in motion.
#5
Posted October 08 2011 - 09:19 AM
 
					
					
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"The difference between theory and practice is smaller in theory than it is in practice"
#7
Posted October 08 2011 - 11:33 AM
Guru Zeb said:
The designs are somewhat unusual looking, IRC the design aesthetic is insectoid and loosely based on the work of some Japanese manga artist.
As has alraedy been requested i'd ask you to define 'sexy beast' as if your talking about anything that looks remotely gundam-ish or anything with anthropomorphic arms i strongly disagree.
#8
Posted October 08 2011 - 12:37 PM
AzureCrow said:
Guru Zeb said:
The designs are somewhat unusual looking, IRC the design aesthetic is insectoid and loosely based on the work of some Japanese manga artist.
As has alraedy been requested i'd ask you to define 'sexy beast' as if your talking about anything that looks remotely gundam-ish or anything with anthropomorphic arms i strongly disagree.
Mechs that look like someone designed an actual fighting vehicle rather than something that would appeal to the visual sensibilities of a 12 year old.
No anthropomorphic arms they make very little sense in the context of walking tank, and would be extremely vulnerable to attacks.
No silly helmeted 'heads' though sensor pods are acceptable.
No silly vibro hyperblades that are longer than the 'mech' is tall.
No inane decorative flanges and spars for the same reason, no one with sense designs tanks and fighter planes with aesthetics of a 1950's chevy :roll:
Most of the mechs in Starsiege and Chrome hounds score the highest points for design in my world, followed by the more sensible designs in mechwarrior like the Thor, Madcat, and Bushwacker,etc.
Hope this answers your lill query.
ps what do you like
 
					
					It is by the juice of the Brew,
that thoughts acquire speed,
the teeth acquire stains,
the stains become a warning.
It is by tea alone I set my mind in motion.
#9
Posted October 08 2011 - 07:15 PM
Personally my nomination for most 'realistic' mecha would be Heavy Gear- because in that franchise, the anthropomorphism is a result of the fact that the mecha are small enough to blur the line between vehicle and power armor, and so are designed to operate like somewhat bigger infantry rather than walking tanks. A close contender would be the walkers from Battlefield 2142, which are very blocky, squat, armless machines that essentially amount to light tanks with legs.
But for the same reason that a realistic mech shouldn't have arms, a realistic mech shouldn't have legs either. Inevitably the conclusion is that a tank can do everything a Chromehounds or Battletech-sized mech can do, and do it better. The mechs in Hawken look fine for what they're supposed to be- stylized, bulky, industrial-looking giant robots that eschew hard realism in favor of cool. Stylistically they remind me of the ape-like suits from the third Matrix movie, and the mechs from Avatar. The 'squat orangutan' look makes them look less humanoid while still distinctly mecha.
#10
Posted October 08 2011 - 09:01 PM
Guru Zeb said:
The designs are somewhat unusual looking, IRC the design aesthetic is insectoid and loosely based on the work of some Japanese manga artist.
As has alraedy been requested i'd ask you to define 'sexy beast' as if your talking about anything that looks remotely gundam-ish or anything with anthropomorphic arms i strongly disagree.
You seems you are using the logic that if something is different, it must also be good or attractive, and thats fine. If that 's not the logic you are using perhaps you could explain what is attractive about them.
Not a fan of the gundam style mechs at all myself, some of the mechwarrior mechs would be more appealing if they weren't so ridiculously HUGE. Do metal gear rex and, metal gear ray.
Quite liked the blitz and vanguard from metal rage. that game never came out in the states but played on the Taiwan server because the video looked mean. also i was interested in how they would implement that quick sliding across the ground that they did. Worked out quite nicely.
I think mechs don't need to look humanoid but they do need to have a degree of life to them. Potatoes with jetpacks and wires sticking out just don't do it for me.
#11
Posted October 08 2011 - 09:22 PM
#12
Posted October 09 2011 - 12:52 AM
I do realise that hawken is also super great and awesome so most of you will like the mechs.
BUT WHY?
#13
Posted October 10 2011 - 12:28 AM
#14
Posted October 10 2011 - 01:43 AM
FullDread said:
Nice one m8 BONUS SCORE for the dry sarcasm
 
 I concur
 
					
					It is by the juice of the Brew,
that thoughts acquire speed,
the teeth acquire stains,
the stains become a warning.
It is by tea alone I set my mind in motion.
#15
Posted October 10 2011 - 10:51 AM
it would be interesting to see mechs who take the shape of other animals besides humans
#16
Posted October 11 2011 - 12:26 AM
Weirdball said:
Authentic? I'm sorry, what? :shock:
Anyway I've been watching the videos a lot and I'm staring to like the look of some of the mechs somewhat. I think they are growing on me.
#17
Posted October 11 2011 - 11:57 AM
#18
Posted October 12 2011 - 10:32 AM
#19
Posted October 13 2011 - 08:49 AM
 . Personally I just prefer smth more boxy like Front Mission/Mechwarrior style mechs, would be great if devs would add more different mech models to choose from at some point so that most ppl could find something they would like to play with among them.
  . Personally I just prefer smth more boxy like Front Mission/Mechwarrior style mechs, would be great if devs would add more different mech models to choose from at some point so that most ppl could find something they would like to play with among them.
					
					#20
Posted October 13 2011 - 09:55 AM
I'm very glad they didn't make them human looking mechs, because to me it just looks ridicilous and childish. I like the realistic look they have, I also love chicken legs, and wish mech games used them more. They fit better in the fast paced gameplay of Hawken, and look very slick and agile, which I really love.
As far as I'm concerned, one of the mech types hasn't been released yet. So there is still room for possibility. I hope they give him chicken legs.
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