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#1 Logicus

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Posted February 05 2014 - 07:53 PM

If you read my previous posts, you'll see I was quite the optimist about the new patch.


After playing about 7 matches, my level 22 pilot is retiring until armor comes up a bit, or the ttk is somehow brought back up to speed.

This game now actually does feel more like Call of Duty did and I feel like I have to be a crackhead to hang in there in fights, regardless of the mech I use.

I'm sorry, but I liked hunting down people, I LIKED getting into it with 2-3 mechs and actually having a chance of surviving in the outcome. Now? Just go, kill as much as possible until you die. Now, granted, I wasn't the best mech pilot, and many were more talented than I. However, the game so far is simply not enjoyable. There's a lot of space on the map, and I don't believe that it's just so you can go and get engaged in a 20 second frentetic fire fight and then run across the map to do it again.

I enjoyed having a plan. I enjoyed having to calculate moves. I enjoyed not knowing I was goign to have to respawn in 5 seconds or less.

I don't think the outcome of "leveling" the game was met. You wanted to take away the advantages a seasoned mech was capable of, so what was the purpose of the seasoned mech? You want level? Just give everyone a CT-Recruit and call it a day. There's no reason the matches should last over 10 minutes now. Just let them run until last man standing and be done with it... well, then again, that would cause the matches to last less than a minute, I'd suppose.

You didn't harm anything by going to Steam, you crushed it with orgami-paper-thin mech armor and taking away the fun that was in the game I've played for the last ~month.

I'll be checking for updates.

Till then...

#2 BedsideGoose

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Posted February 05 2014 - 07:55 PM

OP, I agree wholeheartedly. I've been playing since alpha, and this is the least fun the game has ever been.

#3 Cynec

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Posted February 05 2014 - 08:03 PM

First time coming on this forum, just to complain about this patch. What the hell devs. If people want to play a twitch shooter they can play any of the god knows how many twitch shooters out there. This game offered a nice alternative to that by giving people a game you weren't consntanty getting sniped and burst down in seconds. Plus it just felt more like you were in a massive steel war machine when you could take a few rockets and still get away, now it feels like Halo without the vehicles. Ugh.

As an aside, Hellfires are stupidly OP now. I dumped my paper berserker that I was having tons of fun in before and started using a Bruiser I bought a while ago and oh man. Those silly auto-hit rockets deal so much more damage proportional to hp now that it almost feels unfair. Just lock-on and enjoy the kills. If anything this has made ganking easier since I usually just need 1 hellfire burst to kill someone fighting a teammate. I don't even have to aim.

#4 JackRabbit12321

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Posted February 05 2014 - 08:05 PM

Agree with Logicus on all points.  Hopefully this gets fixed soon.

#5 one_up

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Posted February 05 2014 - 08:21 PM

I agree also. Been playing for a month and I thought the TTK was perfect for this game. It was a nice change from what I'm used to (CounterStrike low TTK). Now its just another shooter with mech skins and I got bored really quick. I hope the devs consider bringing the TTK back up.

#6 Interrobang87

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Posted February 05 2014 - 08:29 PM

couldnt agree more - i try to be a big bowl of sunshine around the forums but some of the magic is gone
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#7 LordofNosgoth

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Posted February 05 2014 - 08:30 PM

The new implementation is complete garbage. I can't think of a single aspect I liked. It's trash now. The TTK was lowered so much that weapons that had previously been balanced are broken completely. This is complete trash.

Feel free to revoke my code and refund my money. Now would be good. Either that, or revert this sorry excuse for a CoD clone to it's January glory, complete with player applied tech points. You can take this Feb. update trash and discard it at the local dump. We will pretend it never happened.
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#8 CounterlogicMan

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Posted February 05 2014 - 08:32 PM

Try being less aggressive, mechs that just run straight in are going to die almost instantly. Seems to be the biggest problem I have seen with people so far. Think through the area of the map you are on, and how you should maneuver, situational awareness is a requirement not a good thing to know. BTW you are gonna die a lot more in this build than in the last one. Just remember that so is everyone else.

#9 Beefsweat

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Posted February 05 2014 - 08:36 PM

View PostCounterlogicMan, on February 05 2014 - 08:32 PM, said:

Try being less aggressive, mechs that just run straight in are going to die almost instantly. Seems to be the biggest problem I have seen with people so far. Think through the area of the map you are on, and how you should maneuver, situational awareness is a requirement not a good thing to know. BTW you are gonna die a lot more in this build than in the last one. Just remember that so is everyone else.

Pretty much this, as with the other major patches we'll see a decent amount of complaining on the forums from people who are unwilling to change their gameplay style and re-learn the whole metagame as it were. Nothing new at all.
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#10 LordofNosgoth

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Posted February 05 2014 - 08:42 PM

View PostBeefsweat, on February 05 2014 - 08:36 PM, said:

View PostCounterlogicMan, on February 05 2014 - 08:32 PM, said:

Try being less aggressive, mechs that just run straight in are going to die almost instantly. Seems to be the biggest problem I have seen with people so far. Think through the area of the map you are on, and how you should maneuver, situational awareness is a requirement not a good thing to know. BTW you are gonna die a lot more in this build than in the last one. Just remember that so is everyone else.

Pretty much this, as with the other major patches we'll see a decent amount of complaining on the forums from people who are unwilling to change their gameplay style and re-learn the whole metagame as it were. Nothing new at all.

Read the number of threads and posts on this subject. You're in the minority thus far.

At some point, it's not about adjusting to a 'meta-game'. This isn't a TCG that releases a new booster type every 90 days. It's a video game. Nor should it be a TCG that has a constantly and rapidly yo-yo'ing 'MetaGame' that requires people to dump endless amounts of money and time into something they can never really develop any skill in because the Meta shifts so frequently. Your argument is flawed.
"There is no true genius without a tincture of madness." - Aristotle
"Doing the same thing over and over again and expecting different results; that is the definition of insanity." - Albert Einstein
"If everyone is thinking alike, then someone isn't thinking." General George Patton
"It is the mark of an educated mind to be able to entertain a thought without accepting it." - Aristotle
"Only two things are infinite: The universe and stupidity... and I'm not sure about the former." - Albert Einstein

#11 Logicus

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Posted February 05 2014 - 08:48 PM

View PostBeefsweat, on February 05 2014 - 08:36 PM, said:

View PostCounterlogicMan, on February 05 2014 - 08:32 PM, said:

Try being less aggressive, mechs that just run straight in are going to die almost instantly. Seems to be the biggest problem I have seen with people so far. Think through the area of the map you are on, and how you should maneuver, situational awareness is a requirement not a good thing to know. BTW you are gonna die a lot more in this build than in the last one. Just remember that so is everyone else.

Pretty much this, as with the other major patches we'll see a decent amount of complaining on the forums from people who are unwilling to change their gameplay style and re-learn the whole metagame as it were. Nothing new at all.

Eh, just making my opinion public and it seems others are too... Apparently armor levels have been down, up, down over time, so it seems Hawken is always changing/growing, whatever. I'm just making the statement that it seems, for reality's sake, that any metal mech should be able to take more than a clip of machine gun bullets or more than a round or two from a somewhat low-powered rocket.

My opinion isn't going to be the same as everyone else's, for sure, but I've played my pilot up to a respectable level in about a month's time and thought I'd found a game I liked. I'm one of those guys still hanging on waiting for SOMEONE to pick up the gauntlet and finsh Star Wars Battlefront 3... because 1 and 2 were great as you could coordinate as a team and calculate strategies while it was still a fps. Hawken showed up and gave me the same thing, and now it's changed into the CoD game that sits next to my Playstation, waiting for me to grab on my way out the door to sell at Gamestop.

I'm not trying or wanting to knock Hawken for those who like it and like the changes, I've been on board for a lot less time than most. I actually had started looking into MWO when a freind suggested Hawken, and we both freaking loved it. Now, as I finish this post, MWO is just finishing up being downloaded. I may like it, I may hate it. But I'm going to give it a try. I'll continue checking back to see what happens in the future with Hawken, but for now, it's not the game for me anymore. Glad I was only into it for about $25.. would've been more upset if I'd dumped a ton of $$ into it like some have, and then had it upended like this. The gameplay on the battlefield is quite different now than it was 24 hours ago, and that's a big change to make on however many people have been putting time, money and effort into it.

Thanks again, it was fun while it lasted.

#12 Beefsweat

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Posted February 05 2014 - 08:52 PM

View PostLordofNosgoth, on February 05 2014 - 08:42 PM, said:

Read the number of threads and posts on this subject. You're in the minority thus far.

So a handful of kneejerk threads (mostly from those who regularly do not engage in discussion) = majority opinion of the entire population. I'm pretty sure that argument is flawed :rolleyes:

Edited by Beefsweat, February 05 2014 - 08:53 PM.

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#13 Bazookagofer

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Posted February 05 2014 - 08:57 PM

View PostLogicus, on February 05 2014 - 08:48 PM, said:

View PostBeefsweat, on February 05 2014 - 08:36 PM, said:

View PostCounterlogicMan, on February 05 2014 - 08:32 PM, said:

Try being less aggressive, mechs that just run straight in are going to die almost instantly. Seems to be the biggest problem I have seen with people so far. Think through the area of the map you are on, and how you should maneuver, situational awareness is a requirement not a good thing to know. BTW you are gonna die a lot more in this build than in the last one. Just remember that so is everyone else.

Pretty much this, as with the other major patches we'll see a decent amount of complaining on the forums from people who are unwilling to change their gameplay style and re-learn the whole metagame as it were. Nothing new at all.

Eh, just making my opinion public and it seems others are too... Apparently armor levels have been down, up, down over time, so it seems Hawken is always changing/growing, whatever. I'm just making the statement that it seems, for reality's sake, that any metal mech should be able to take more than a clip of machine gun bullets or more than a round or two from a somewhat low-powered rocket.

From what I read mechs are made out of scrap metal and junk so for all you know they can be made out of aluminum cans.

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#14 Logicus

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Posted February 05 2014 - 09:05 PM

View PostBazookagofer, on February 05 2014 - 08:57 PM, said:

View PostLogicus, on February 05 2014 - 08:48 PM, said:

View PostBeefsweat, on February 05 2014 - 08:36 PM, said:

View PostCounterlogicMan, on February 05 2014 - 08:32 PM, said:

Try being less aggressive, mechs that just run straight in are going to die almost instantly. Seems to be the biggest problem I have seen with people so far. Think through the area of the map you are on, and how you should maneuver, situational awareness is a requirement not a good thing to know. BTW you are gonna die a lot more in this build than in the last one. Just remember that so is everyone else.

Pretty much this, as with the other major patches we'll see a decent amount of complaining on the forums from people who are unwilling to change their gameplay style and re-learn the whole metagame as it were. Nothing new at all.

Eh, just making my opinion public and it seems others are too... Apparently armor levels have been down, up, down over time, so it seems Hawken is always changing/growing, whatever. I'm just making the statement that it seems, for reality's sake, that any metal mech should be able to take more than a clip of machine gun bullets or more than a round or two from a somewhat low-powered rocket.

From what I read mechs are made out of scrap metal and junk so for all you know they can be made out of aluminum cans.

Actually, it's the CT-Recruit that's made from spare parts, for the new pilots.

#15 Cynec

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Posted February 05 2014 - 09:19 PM

View PostBeefsweat, on February 05 2014 - 08:52 PM, said:

View PostLordofNosgoth, on February 05 2014 - 08:42 PM, said:

Read the number of threads and posts on this subject. You're in the minority thus far.

So a handful of kneejerk threads (mostly from those who regularly do not engage in discussion) = majority opinion of the entire population. I'm pretty sure that argument is flawed :rolleyes:

People who "regularly engage in discussion" are generally either the really heavily invested top players, or those that wish they were. There's a well known congnitive bias toward defending something you've been invested in so as to rationalize your investment to yourself. So most people that are that into the this game are likely to defend it despite the issues. The fact that this patch annoyed enough otherwise "casual" players who mostly just play the game to finally come on here and post is telling, though niether side can really make a credible majority arguement so I don't see why even try.

#16 SkullOne84

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Posted February 05 2014 - 09:22 PM

I'm agreement with the CoD feel, I came here from MechOnline after they did some stuff that made it unplayable for me.  After a few matches tonight, I'm kind of pissed off.  I like the "semi-slow" gameplay; it made it more tactical and squad tactics meant something.  The Tuning was a big turn-on for me and the level-up tree gone is also sad.  There was something to be said as a Bersker going into a 2v3 and still being able to come out ahead.  Also, why the heck was the fire rate on the Slug Rifle increased?  I'll keep trying, but I really don't approve of the new quicker playstyle

#17 Superkamikazee

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Posted February 05 2014 - 09:23 PM

This community is never happy

#18 SSSS

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Posted February 05 2014 - 09:28 PM

View PostSuperkamikazee, on February 05 2014 - 09:23 PM, said:

This community is never happy

The happy community isn't as vocal as the unhappy.

#19 Beefsweat

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Posted February 05 2014 - 09:52 PM

View PostSSSS, on February 05 2014 - 09:28 PM, said:

The happy community isn't as vocal as the unhappy.

It's also a lot easier to blast the forums with anecdotal, kneejerk reactions and hyperbolic comparisons (seriously, the new build has been available for a few hours and isn't even content-complete) than to objectively & meaningfully evaluate something.
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#20 Aregon

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Posted February 05 2014 - 09:56 PM

View PostSuperkamikazee, on February 05 2014 - 09:23 PM, said:

This community is never happy
Its like Norway, most of us doesn't realize how good we got it and says we got to do that and that for it to be better.
I`ll fix it later.




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