
The Technician is built to support teams of mechs as they seek out and destroy enemy forces by providing real-time repairs in the heat of battle. Not merely a medic, the Technician can also support offensive surges by deconstructing enemy mechs or peppering them with chemical rounds that cause mechs to take more damage.
Mech Specs
[*]Primary Weapon: Redox-O2
[*]Alternate Primary Weapon: Hawkins-RPR
[*]Secondary Weapon: Helix Repair Torch
[*]Prestige Weapon: (To Be Announced)
[*]Ability: Amplification
[*]Starting Item: Blockade
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[*]The dual-mode Helix Repair Torch is a short-range, auto-lock-on beam weapon that can repair friendly mechs or deconstruct enemy mechs. Whether healing or harming, the Torch also repairs the Technician using it.
[*]The Redox-O2 is a quick-firing projectile weapon that deals a small amount of damage with each hit, but coats enemy mechs with a chemical that causes them to take more damage for a short time. Each hit reapplies the effect, which stacks up to three times.
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[*]The Amplification ability greatly increases the repair rate of the Helix Repair Torch for a short time. While Amplification is active, the self-repair effect of the Torch is also greatly increased!
[*]The new Blockade item comes standard on the Technician. It deploys a short-duration vertical wall that is completely impenetrable by mechs and weapon fire.
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