HAWKEN servers are up and our latest minor update is live!
Forgot Password? SUPPORT REDEEM CODE

Jump to content


Introduction of Motion Detectors instead of RADAR


  • Please log in to reply
7 replies to this topic

#1 Omega22

Omega22

    Advanced Member

  • Full Members
  • PipPipPip
  • 836 posts

Posted December 01 2012 - 11:36 PM

[font="Comic Sans MS"]If we can get the radar system be replaced with on board 360 degrees motion detection with limited radius ( that can be upgraded as levels go up ) that would be really interesting and we can remove the ai voice that’s says enemy sighted when the enemy is within visual or radar range.[/font]

[font="Comic Sans MS"]With a motion detection tracking system we can track enemy movements that are within the motion detector capabilities and range , and let the be a alarm beeping sound that increases or decreases base on the range or how far or close the enemy mech is.[/font]

[font="Comic Sans MS"]The motion detector can give the range in meters to the player with regards to distance of enemies in a 360 degrees motion detector that’s emitting waves [/font]or pulses or beeps ...

Just a thought !
[font="Comic Sans MS"] [/font]

Attached Files


I see DeaD HawkeN PilotS and they all are  NooBS !


#2 Necro

Necro

    Advanced Member

  • Members
  • PipPipPip
  • 1,262 posts

Posted December 01 2012 - 11:37 PM

Is it not essentially the same thing?

#3 Omega22

Omega22

    Advanced Member

  • Full Members
  • PipPipPip
  • 836 posts

Posted December 01 2012 - 11:42 PM

Happy Hunting.. if we hunting we are traking... so that is why i got this idea ... radar seems like more inflight ( flying) but this is a mech game

but i guess we are all entitled to our own opinions and i respect all your takes and comments on this subject .

I see DeaD HawkeN PilotS and they all are  NooBS !


#4 Karaipantsu

Karaipantsu

    Advanced Member

  • Members
  • PipPipPip
  • 571 posts

Posted December 01 2012 - 11:59 PM

Motion detector instead of radar would encourage heavy camping, since information deprivation is achieved by not doing anything.  It WOULD make Sharpshooters a lot more dominant, though, so I am conflicted...

#5 bacon_avenger

bacon_avenger

    Defender of Pork Products

  • Full Members
  • PipPipPip
  • 1,254 posts
  • LocationUsually hanging out in #spawn

Posted December 02 2012 - 12:06 AM

Naa, vote against.  We can already not show up on radar by not boosting or shooting.  A motion detector would be OP with the way the current game mechanics work.

Besides, the AI voice doesn't play when a new enemy shows up on radar, someone on your team has to hit the 'enemy sighted' button for it to show up.

Edited by bacon_avenger, December 02 2012 - 12:07 AM.

(I don't mean to necro threads, I'm just almost always running behind.  My apologies)

Posted ImageFollower of Wheaton's Law, #spawn camper, test dummy for science, and being one of "those guys" <3

Youtube: thebaconavenger - Twitch/Twitter: bacon_avenger

System specs: i5 2500k // Asus P8Z68-V // eVGA GeForce GTX 560 Ti Superclocked // 16 GB 1600 DDR3
New to siege?  Give Bacon's Guide to Siege Mode a watch

#6 Omega22

Omega22

    Advanced Member

  • Full Members
  • PipPipPip
  • 836 posts

Posted December 02 2012 - 12:07 AM

i see what you mean , however we can compensate for all negative possibilites , maybe have the ability to equip a radar or a motion tracking sensor that would detect any enemy be it stationery or moving ...

I see DeaD HawkeN PilotS and they all are  NooBS !


#7 Necro

Necro

    Advanced Member

  • Members
  • PipPipPip
  • 1,262 posts

Posted December 02 2012 - 12:10 AM

One, you don't give off a radar if your stationary anyway. (unless you shoot)

And two.

In what way would this change the game? How would the information you revive from your system differ from the current system (radar) that detects boosting and enemy shots.

Three.

View PostOmega22, on December 02 2012 - 12:07 AM, said:

motion tracking sensor that would detect any enemy be it stationery

Do you not see the flawed logic there? I cut out the context for shorter post but if the developers don't want radar detection which actually can detect stationary objects to detect them then why would a motion tracking system be able to track the lack of movement?

Edited by Necro, December 02 2012 - 12:14 AM.


#8 SunshineSloth

SunshineSloth

    Advanced Member

  • Members
  • PipPipPip
  • 226 posts
  • LocationSouth of the Equator, North of the South Pole.

Posted December 02 2012 - 08:13 AM

Radar is a motion detector. You seem to have no understanding of how radar actually works. Google: Doppler Effect. You are essentially renaming it poorly.
Posted Image




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users