Whatever the last sound effect that was playing at the end of the round will loop/continue playing (ie enemy spotted, all silos captured by enemy siren, walking, etc)
					
					
					
				
				
				
				
				
								
				
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Missile Gametype End of round sound bug
		 Started by 
	Grafix
, Nov 11 2012 02:21 AM
	
	
	
	
		
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#1
Posted November 11 2012 - 02:21 AM
	
	Grafix™  
Inner Sphere Wars Developer and BattleMech Hanger Developer - Hawken Beta Tester: C-BETA 1, C-BETA 2, C-BETA 3, Open BETA
System Specs: Win7 64 Bit, AMD 6 Core 3.3ghz, 16Gig DDR3 RAM, Liquid Cooled, 2x Dual DVI Nividia GTX 560 2gig video cards for Quad Monitor usage during 3D Graphical projects. Currently only use 1 monitor for Hawken.
				
				
				
			
				Inner Sphere Wars Developer and BattleMech Hanger Developer - Hawken Beta Tester: C-BETA 1, C-BETA 2, C-BETA 3, Open BETA
System Specs: Win7 64 Bit, AMD 6 Core 3.3ghz, 16Gig DDR3 RAM, Liquid Cooled, 2x Dual DVI Nividia GTX 560 2gig video cards for Quad Monitor usage during 3D Graphical projects. Currently only use 1 monitor for Hawken.
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