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Can we get an official response on the state of melee?


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#1 mydoom

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Posted October 27 2012 - 04:38 PM

Can we just get an official response of "no its not ever going to be in the game" or "we are working on it"? There has yet to be a response from the dev or publisher about this.

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#2 AsianJoyKiller

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Posted October 27 2012 - 04:54 PM

Think about it logically.

They never implemented melee in the first place.
Despite many threads on the topic and lots of discussion, the game is now in beta and still no word of melee.
So guess what?
NO MELEE.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

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#3 Beefsweat

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Posted October 27 2012 - 04:56 PM

Ain't gon' happen.
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#4 OverWolf

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Posted October 27 2012 - 04:58 PM

[quote name='Astrolis]You are in a mech that is designed to be a weapons platform. Not anything else. Think of what a terrible disadvantage the heavy mechs would have against a light mech that just runs circles around and melee them to death.[/quote]
~Astrolis
[quote name='OverWolf][font=play' date=' helvetica, arial, sans-serif'] . . . you'd have to have a "wind-up" before the attack was thrown.  Light mechs don't have this problem like Class B and Class C mechs do and already sprint around as if they're on butter in the hands of a good pilot as it is.[/font]

[font=play, helvetica, arial, sans-serif]Therefore, light mechs would be snapping out melee attacks, dancing around their Class B and Class C opponents whilst whittling down their health a lethal amount before they themselves could even unleash one blow let alone land it since you still have sidedashing to worry about.[/quote][/font]
[font=play, helvetica, arial, sans-serif]~my input[/font]

[font=play, helvetica, arial, sans-serif]I know you're looking for a dev response, but just thought I'd toss this here...  Logically speaking, it simply can't work.[/font]

Edited by OverWolf, October 27 2012 - 04:59 PM.

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#5 RockSlide

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Posted October 27 2012 - 08:00 PM

No melee please, our arms are guns. It would be funny to 'Goomba' someone... jump on their head to damage them.
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#6 TheMadness

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Posted October 27 2012 - 09:05 PM

As someone who runs a Berserker, I would love to see melee implemented, but come on. It would hardly be fair
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#7 MojoNixon

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Posted October 27 2012 - 09:11 PM

There was a thread awhile back about someone who manged to land on a mech and kill it, this goombah style you ugys mentioned ;)  Now that would be a skillfull melee employ I would like to see- or some verification that its in game currently!

I like melee mixed in with mechs, but not with this style of game....again though, landing on a mech and crushing it with our leg struts IS something I fully endorse.

#8 AsianJoyKiller

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Posted October 27 2012 - 09:19 PM

View PostMojoNixon, on October 27 2012 - 09:11 PM, said:

There was a thread awhile back about someone who manged to land on a mech and kill it, this goombah style you ugys mentioned ;)  Now that would be a skillfull melee employ I would like to see- or some verification that its in game currently!
Guy must have been really low on health, because landing on top of another mech, even from great heights does about as much damage as throwing a rock at it.



Also, another thought about melee:
Shotgun (or the HEAT if you've got the aim) > Melee
Heavy close range damage, and a bit of range (or a lot if using HEAT) if you need it. It's way better.
Unless you want some sort of ridiculous heavy melee that could 2-3 shot B or C mechs. In that case I suggest you pull your head out of your bunny, because all that fuzz is clouding your judgement.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

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#9 MrSpaceCat

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Posted October 27 2012 - 09:37 PM

View PostTheMadness, on October 27 2012 - 09:05 PM, said:

As someone who runs a Berserker, I would love to see melee implemented, but come on. It would hardly be fair

Running around with a chainsword like some robo-space marine beserker would be pretty fun. The fact that everyone else could shoot you seems like it'd balance it out, though. Concentrated weapons-fire seems to tear through light mechs pretty fast.

Would some sort of melee-only gamemode be viable for balancing it out?

View PostMojoNixon, on October 27 2012 - 09:11 PM, said:

There was a thread awhile back about someone who manged to land on a mech and kill it, this goombah style you ugys mentioned ;)  Now that would be a skillfull melee employ I would like to see- or some verification that its in game currently!

Also just today when a round first started I had hopped my beserker on top of a rocketeer teammate and hitched a ride to the battlefield. it should be easy to jump on top of unsuspecting opponents like that.

View PostAsianJoyKiller, on November 21 2012 - 02:39 PM, said:

There has to be some basis in logic, otherwise I should be able to pilot a fluffy pink elephant around that killed people with rainbow farts.

#10 Trolled

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Posted October 27 2012 - 09:58 PM

View PostMrSpaceCat, on October 27 2012 - 09:37 PM, said:

Also just today when a round first started I had hopped my beserker on top of a rocketeer teammate and hitched a ride to the battlefield. it should be easy to jump on top of unsuspecting opponents like that.
Dude.
What about a battle mode rocketeer carried around by an A-class. Someone needs to try that, it sounds like a walking can of whoop-fuzz.

Edited by Trolled, October 27 2012 - 09:59 PM.

gotta go slow

#11 Dreizehn

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Posted October 28 2012 - 12:02 AM

I like brawling and as much as I'd like to drive a piston hammer or pile bunker into someone, I can imagine it being highly awkward to do with all that dashing around.

I can imagine abusing the fuzzy bunny out of melee though using force fields. Throw field at enemy, slam into him. You either rocket us both together, get cut or both.

#12 White_Comet

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Posted October 28 2012 - 12:06 AM

I was against melee as it really is irrelevant in contemporary armor warfare, (and by association, future armored war) but Dreizehn kindled my love of pilebunkers and reminded me how badfuzz mecha are with PNEUMATIC DRIVEN SPIKES.

#13 mydoom

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Posted October 28 2012 - 02:05 AM

i just want to hear a dev response to melee. i dont care if its either or, but this question has yet to be addressed by the devs

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#14 Silk_Sk

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Posted October 28 2012 - 08:58 AM

Some kind of close range attack would fit perfectly in this game provided it has some sort of cool-down. A close range concussion blast could work too. I like the idea of inflicting massive damage at close range while also taking some self damage. It'd be like a more powerful grenade that only works up close.
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#15 vexon

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Posted October 28 2012 - 09:08 AM

melee in this game would be fine in all circumstances if it penalized the user almost as much as it does receiver.

its a last ditch effort that will probably not work unless your opponent gets caught off guard by it or you are extremely skilled.

an example would be a kick, it would cause minor dmg but push a mech over at the same time the user would sustain hull dmg and get pushed back.

#16 Timber_Wolf

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Posted October 28 2012 - 09:15 AM

The only melee I like or would really want to see is that caused by ramming.  But, it should hurt and penalize both players and be a last ditch effort to buy a little bit of time.  I'm fine with not having melee, too, since a shotgun style weapon that might shoot flak I might have dreamt about will hopefully be in the game.
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#17 Scapes

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Posted October 28 2012 - 09:18 AM

View Postmydoom, on October 27 2012 - 04:38 PM, said:

There has yet to be a response from the dev or publisher about this.

Or we could check our facts before we state them. :)

We've said in a number of interviews (and I think on these forums a few times too), melee is not planned at this time.
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#18 BeefC4ke

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Posted October 28 2012 - 09:23 AM

View Post[MTR]Scapes, on October 28 2012 - 09:18 AM, said:

View Postmydoom, on October 27 2012 - 04:38 PM, said:

There has yet to be a response from the dev or publisher about this.

Or we could check our facts before we state them. :)

We've said in a number of interviews (and I think on these forums a few times too), melee is not planned at this time.

Thank the gods. I'm glad to hear that.
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#19 Astrolis

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Posted October 28 2012 - 05:25 PM

Odin has showed mercy on us today. If this proposal is introduced again I fear we will not be as fortunate.
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#20 Elix

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Posted October 28 2012 - 05:33 PM

View PostScapes, on October 28 2012 - 09:18 AM, said:

View Postmydoom, on October 27 2012 - 04:38 PM, said:

There has yet to be a response from the dev or publisher about this.

Or we could check our facts before we state them. :)

We've said in a number of interviews (and I think on these forums a few times too), melee is not planned at this time.
Wait, you mean people should actually put some thought before they make new threads?

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