Edited by shadowman, October 28 2012 - 04:42 AM.
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how can i play the closed beta with a wired PS3 controller?
#1
Posted October 28 2012 - 04:41 AM
#2
Posted October 28 2012 - 05:12 AM
 - what exists is "xbox control for windows" which is a Microsoft product for your PC, controllers for your PC are usually called "gamepads" you can buy a variety of game pads for PC, but straight away from what i've read Hawken at the moment doesn't seem to be supporting gamepads properly at the moment, but most of PC games on PC support gamepads usually but i'm sure using software you could emulate the mouse somehow with software, i read on a thread somewhere somebody said something about a program called "joy2key" but i'm sure you could find a variety of different methods and software for emulating a mouse for your gamepad, which basically means your gamepad would be pretending to be your mouse, regardless if the game supports gamepads
  - what exists is "xbox control for windows" which is a Microsoft product for your PC, controllers for your PC are usually called "gamepads" you can buy a variety of game pads for PC, but straight away from what i've read Hawken at the moment doesn't seem to be supporting gamepads properly at the moment, but most of PC games on PC support gamepads usually but i'm sure using software you could emulate the mouse somehow with software, i read on a thread somewhere somebody said something about a program called "joy2key" but i'm sure you could find a variety of different methods and software for emulating a mouse for your gamepad, which basically means your gamepad would be pretending to be your mouse, regardless if the game supports gamepadsnow for your PS3 controller to work with any game on your PC is a difficult challenge in itself, they're not actually designed to work with a home computer at all, the actual suggestion is silly, infact when i read this post i thought it was a troll, but after a short time on google i found a driver called "motioninjoy" on a post on this site here and considering this, i may even endeavor to try and use a PS3 controller with my PC, for fun
 
					
					Edited by Spiderz, October 28 2012 - 05:21 AM.
i want keybinding that makes my mech play this tune with acouple twirling beacon lights.
click banner for clan info
 
#3
Posted October 28 2012 - 05:23 AM
edit: you would have to be like macgyver, basically
Edited by Spiderz, October 28 2012 - 05:24 AM.
i want keybinding that makes my mech play this tune with acouple twirling beacon lights.
click banner for clan info
 
#4
Posted October 28 2012 - 06:15 AM
#5
Posted October 28 2012 - 08:15 AM
 BombaUcigasa, on October 28 2012 - 06:15 AM, said:
BombaUcigasa, on October 28 2012 - 06:15 AM, said:
no its not a good idea.
i hope hes not on my team.
#6
Posted October 28 2012 - 08:20 AM
 BombaUcigasa, on October 28 2012 - 06:15 AM, said:
BombaUcigasa, on October 28 2012 - 06:15 AM, said:
Truly depends on the person and their preference. Some are more proficient at what they use.
#7
Posted October 28 2012 - 08:41 AM
I've had more luck with some other games, such as Guild Wars 2 (surprisingly awesome with a gamepad)
#8
Posted October 28 2012 - 09:55 AM
#9
Posted October 28 2012 - 10:20 AM
#10
Posted October 28 2012 - 10:55 AM
That said, still a TERRIBLE idea. Gamepads get you roflstomped in FPS games. Why they don't allow cross-platform play in most games out there... the original Halo was slated to have it, until it was tested and found that even raw newbie PC gamers wiped the floor CONSTANTLY even with 'top-tier' console kiddies.
For an in-production example, look at the Shadowrun FPS remake. Console kiddies get more health, dead-on shots, aim-assist and do more damage. PC gamers get artificial shot spread added, movement slowdown, less health, less damage, no aim-assist... and still consistently kick the fuzzy bunny out of console players.
Gamepads are inferior, plain and simple, as compared to a keyboard and mouse, when it comes to FPS games. Platformers? Gamepad's the way to go. Driving games? Wheel please. Flight sims need a good HOTAS set. But FPS? KB+M is still king.
Devs, PLEASE ensure proper Eyefinity support!
#11
Posted October 28 2012 - 11:03 AM
 Talesin, on October 28 2012 - 10:55 AM, said:
Talesin, on October 28 2012 - 10:55 AM, said:
That said, still a TERRIBLE idea. Gamepads get you roflstomped in FPS games. Why they don't allow cross-platform play in most games out there... the original Halo was slated to have it, until it was tested and found that even raw newbie PC gamers wiped the floor CONSTANTLY even with 'top-tier' console kiddies.
For an in-production example, look at the Shadowrun FPS remake. Console kiddies get more health, dead-on shots, aim-assist and do more damage. PC gamers get artificial shot spread added, movement slowdown, less health, less damage, no aim-assist... and still consistently kick the fuzzy bunny out of console players.
Gamepads are inferior, plain and simple, as compared to a keyboard and mouse, when it comes to FPS games. Platformers? Gamepad's the way to go. Driving games? Wheel please. Flight sims need a good HOTAS set. But FPS? KB+M is still king.
Remember, this is YOUR OPINION. Maybe some people are better at FPS' with a gamepad. Maybe we want to use whatever works for us. It's not about what's superior and inferior, it's about what works for the player.
Edited by Beefsweat, October 28 2012 - 11:04 AM.
 
#12
Posted October 28 2012 - 11:11 AM
 
 
#13
Posted October 28 2012 - 12:07 PM
Intel Core i5-760 2.8Ghz quad core
Patriot i5 Viper II 1600Mhz 8GB
EVGA P55 mobo
ASUS Nvidia GeForce GTX 560 Ti
1TB HARD-DRIVE
windows 7 64BIT
#14
Posted October 28 2012 - 01:38 PM
 Beefsweat, on October 28 2012 - 11:03 AM, said:
Beefsweat, on October 28 2012 - 11:03 AM, said:
Well, I'm not going to complain about being handed free kills. So go for it!
(The KB+M will still be there when they get tired of being beaten like a redheaded stepchild, after all.
 )
)
					
					Devs, PLEASE ensure proper Eyefinity support!
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