HAWKEN servers are up and our latest minor update is live!
Forgot Password? SUPPORT REDEEM CODE

Jump to content


Competitive Community talks with Devs

Announcement Beta Community

  • Please log in to reply
105 replies to this topic

#1 AsianJoyKiller

AsianJoyKiller

    Lithium Cellophane Unicorn Salad

  • Full Members
  • PipPipPip
  • 8,011 posts
  • LocationWI

Posted January 29 2013 - 02:04 PM

DISCLAIMER #1: This thread is in relation to Hawken as an eSport and the competitive aspects of Hawken. As such, it concerns high level skill and assumes organized play.

DISCLAIMER #2: This thread is not a place for debate. It is for me to collect information about questions and concerns regarding competitive play. If you start to get into it with each other, I will promptly report it and I’m going to ask the HWK staff to help keep the thread on topic.



Recently, you may have seen this crop up in Elix's thread gathering community questions

View Post[HWK]Hugs, on January 25 2013 - 03:34 PM, said:

View PostAsianJoyKiller, on January 25 2013 - 03:28 PM, said:

Would the developers be willing to sit down with a group of competitive players to discuss balance issues and Hawken's future as an eSport viable game?
Always making trouble, AJK!

Just kidding-- I'm heading up eSports around here so I'd love to chat with you guys, but probably not for at least a few weeks. Any chat we had now would probably be frustrating, because I won't be able to provide you guys much in the way of timeframes, features, etc. However, I'd still love to get suggestions, thoughts and insights.

So I talked to Hugs about it, and we've set up a meeting on Wed, Feb 13 @ 3:30 (PST) tentative date mid-February to start a discussion about Hawken and it's eSports aspirations. Now, I want to keep the number who actively participate in the discussion relatively small, to help keep it focused and as minimally chaotic as possible. But that doesn't mean I want to keep people from being heard.

That means I’d like to collect thoughts and concerns from the competitive community about what they think the top issues are that need to be addressed.

What I would like to happen is that you, the competitive players, outline what you think are the biggest issues/questions regarding competitive play that should be addressed. Please try to keep it under 10 issues/questions, clearly state the issue/question and give a brief (a few sentences at most) description to flesh out your reasoning a bit.


In addition, I’m on the look out for a few people to act as community representatives during the discussion. Please send me a PRIVATE MESSAGE if you are interested, and explain why you think you would make for a good representative. If you don’t feel you can explain yourself well enough in written form, we can try to set up a time to speak in the Steel Killers’ Mumble server.
I want to be as fair as possible and represent not only the big clans, but small clans and even free agents. Also, while I haven’t fully worked out how to choose representatives, rest assured I will not be the sole judge in the matter.


I believe I've covered everything I needed too, but if you have questions, please ask.

EDIT: Talks have been scheduled for Wed, Feb 13 @ 3:30 (PST)

Edited by AsianJoyKiller, January 29 2013 - 02:31 PM.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#2 Conquistador

Conquistador

    Holy Roman Emperor

  • Members
  • PipPipPip
  • 1,176 posts
  • LocationAt the back of the North Wind

Posted January 29 2013 - 02:14 PM

I shall note you, immediately.

I'll revisit this thread in a few hours (after work) to tack on a list of items I'd like covered.

Edited by Conquistador, January 29 2013 - 02:24 PM.

Posted Image

#3 Hugs_

Hugs_

    Former Community Manager

  • Members
  • PipPipPip
  • 208 posts
  • LocationUnknown Kadath

Posted January 29 2013 - 03:18 PM

Hi all!

I'm looking forward to this! As you're formulating your questions please keep in mind:

1. The game is in beta and none of the tuning or feature sets that will make eSports a possibility are in the game, yet. I'm also not going to be able to share hard details, but assume that we are aiming for the usual suite of features (for example- clans).

2. We're in the planning stages, so that means you might not see these things in the game for a while, yet. Currently, our priority is on getting the game feeling great and making it easy for you to get into a game with players of similar skill.

3. I'd love to get your thoughts and opinions on games that are doing it right, but more specifically-- what you think is right about specific features. I understand many of you love LoL, but what about how they do stuff is great and why? Do you like how they do seasons and why or why not? Would you want a challenge system that HAWKEN hosts, or would you rather we left that to other sites and why? Keep in mind that we're not a MOBA-- there are challenges to things like spectator mode we'll need to approach differently. I'm looking forward to hearing your opinions and ideas!

4. We can't give you private servers and a server browser right now. I understand you want them and you need them, but they aren't in the game currently. I don't have a way to give you them.

5. ???

6. Profit.

I'm sure there is more I'm forgetting, but this is a great start. Many thanks to AJK for pulling this together!

xxoo
xxoo

#4 andythebomb

andythebomb

    Advanced Member

  • Members
  • PipPipPip
  • 204 posts
  • Location24

Posted January 29 2013 - 04:09 PM

I suppose inform them that match making needs to be a top propriety if they want to have new players stay long enough to spend money. Ive played 5 games just today where the enemy team was all under level 5 recruits and were clearly unskilled. Me going 30/0/2 isn't going to keep people playing the game. Having me be the so called hero mech every game is nice and all but it gets boring for all involved quite fast.

I'm fine waiting 5-10 minutes for a good game if the people I get to play with are at my skill level.

perhaps ask if their current internal play testers are familiar with competitive so called hard core shooters. It worries me that they said that the testers loved the new enemies sighted markers as it shows a lack of game sense and a large quantity of ohhh look shininess.

Do they care or take not if item x or mech y is getting banned from tournaments?

Are there any plans to buff hellfire and replace turret mode?

#5 AsianJoyKiller

AsianJoyKiller

    Lithium Cellophane Unicorn Salad

  • Full Members
  • PipPipPip
  • 8,011 posts
  • LocationWI

Posted January 29 2013 - 04:37 PM

View Postandythebomb, on January 29 2013 - 04:09 PM, said:

I suppose inform them that match making needs to be a top propriety if they want to have new players stay long enough to spend money. Ive played 5 games just today where the enemy team was all under level 5 recruits and were clearly unskilled. Me going 30/0/2 isn't going to keep people playing the game. Having me be the so called hero mech every game is nice and all but it gets boring for all involved quite fast.

I'm fine waiting 5-10 minutes for a good game if the people I get to play with are at my skill level.
This really isn't a competitive matter, but a general issue.
Comp play will center around private servers, premade teams, tournaments and scrims. Not getting dropped into matches with random people or playing with a friend or two.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#6 Rei

Rei

    Hammertime!

  • Full Members
  • PipPipPip
  • 1,235 posts
  • LocationMore like... HammeredTime

Posted January 29 2013 - 04:39 PM

I really want to see what they're going to do with Bruiser, Rocketeer, and hellfires overall... They're the worst weapon in the game currently.
!HAMMERTIME
~「TWITTER」~「STREAM」~「STREAMING GUIDE」~ Sharpshooter is fair and balanced
Posted Image

#7 andythebomb

andythebomb

    Advanced Member

  • Members
  • PipPipPip
  • 204 posts
  • Location24

Posted January 29 2013 - 05:00 PM

View PostAsianJoyKiller, on January 29 2013 - 04:37 PM, said:

View Postandythebomb, on January 29 2013 - 04:09 PM, said:

I suppose inform them that match making needs to be a top propriety if they want to have new players stay long enough to spend money. Ive played 5 games just today where the enemy team was all under level 5 recruits and were clearly unskilled. Me going 30/0/2 isn't going to keep people playing the game. Having me be the so called hero mech every game is nice and all but it gets boring for all involved quite fast.

I'm fine waiting 5-10 minutes for a good game if the people I get to play with are at my skill level.
This really isn't a competitive matter, but a general issue.
Comp play will center around private servers, premade teams, tournaments and scrims. Not getting dropped into matches with random people or playing with a friend or two.
My main fear is that the game is going to die before the open beta finishes.
The game is for all in tents and porpoises out and the lack of community building tools and fail match making is going to turn people away and their not going to come back.

I want there to be a good strong player base so that we can actually have this game be a popular e-sport.

#8 Neverm0re

Neverm0re

    Advanced Member

  • Full Members
  • PipPipPip
  • 285 posts
  • LocationNorth America

Posted January 29 2013 - 05:34 PM

View PostRei, on January 29 2013 - 04:39 PM, said:

I really want to see what they're going to do with Bruiser, Rocketeer, and hellfires overall... They're the worst weapon in the game currently.

This is one of the things I would like to see addressed. Going along with that, in a competitive environment some mechs just don't measure up. C-Classes, in addition to their slow speed, essentially don't have a special ability. As a rocketeer player, I am basically gimping myself just because I like the concept of the mech. There is a reason that not very many players in top-tier competition main C-Classes outside of situational roles on certain maps, and I think that is a shame and a half.

Edited by Neverm0re, January 29 2013 - 05:36 PM.

Posted Image

#9 tman7919

tman7919

    Advanced Member

  • Members
  • PipPipPip
  • 1,247 posts
  • LocationIn the garage with my Bruiser

Posted January 29 2013 - 05:49 PM

I kind of want to take part in this.
Bruiser or Bust! (Why do I have a raider in this picture?)
Posted Image
My Youtube With Hawken Videos   Hawken Fan-fiction

#10 ReachH

ReachH

    Advanced Member

  • Full Members
  • PipPipPip
  • 2,459 posts
  • LocationUK

Posted January 29 2013 - 05:58 PM

Since obs mode, maps and clan support/private servers are in the works, there is not much to discuss regarding competition apart from gameplay.

I would like to hear what their vision is for the various weapons, classes, maps and game modes. So that we can actually give constructive feedback. It feels like at the moment, that they are very out of touch with how their game is actually being played, and more importantly, how it is currently being perceived.

Second on the list would have to be if there will be previews on new content. Like actual previews.

View Post[HWK]HUGHES, on October 23 2013 - 06:01 PM, said:

Development happens.


Posted Image


#11 KaszaWspraju

KaszaWspraju

    Advanced Member

  • Members
  • PipPipPip
  • 922 posts
  • LocationPoland

Posted January 29 2013 - 06:13 PM

View PostReachH, on January 29 2013 - 05:58 PM, said:

Since obs mode, maps and clan support/private servers are in the works, there is not much to discuss regarding competition apart from gameplay.

I would like to hear what their vision is for the various weapons, classes, maps and game modes. So that we can actually give constructive feedback. It feels like at the moment, that they are very out of touch with how their game is actually being played, and more importantly, how it is currently being perceived.

Second on the list would have to be if there will be previews on new content. Like actual previews.
Indeed, nothing more, nothing less. The subject of this topic is the distant future.

INTEL i5-4670K * ASUS Z87-A * GOODRAM DDR3 2x4GB * GIGABYTE GTX 760 OC rev 2.0 * X-Fi XTREME MUSIC * GRADO SR-60

SAMSUNG EVO 120GB * OCZ STEALTHXSTREAM 2 600W * Win 7 64
@ defekt : Mobility is King and burst damage is Queen. Checkmate.
Gdy byłem młodszy byłem bardziej beztroski... aha... nie lubię już POLSKI !


#12 andythebomb

andythebomb

    Advanced Member

  • Members
  • PipPipPip
  • 204 posts
  • Location24

Posted January 29 2013 - 06:42 PM

Would be nice if they gave us the real stats for the mechs and weapons every patch. I currently feel that there is a real lack of transparency from the dev team and their future plans for game play balancing.

Were going to get the values eventually so why not just give them to us up front. Perhaps lobby them for some better/more exact patch info?
or have them make a sticky in the forum detailing what they are hoping to cover in the next patch?

#13 tman7919

tman7919

    Advanced Member

  • Members
  • PipPipPip
  • 1,247 posts
  • LocationIn the garage with my Bruiser

Posted January 29 2013 - 06:45 PM

The detno needs a bit pf a nerf. IMO reduce the damage a little (By like 20-30). Not really game breaking but it does need a nit of a drop.
Bruiser or Bust! (Why do I have a raider in this picture?)
Posted Image
My Youtube With Hawken Videos   Hawken Fan-fiction

#14 SirCannonFodder

SirCannonFodder

    Advanced Member

  • Members
  • PipPipPip
  • 455 posts
  • LocationCairns, Australia

Posted January 29 2013 - 07:52 PM

View PostReachH, on January 29 2013 - 05:58 PM, said:

Since obs mode, maps and clan support/private servers are in the works, there is not much to discuss regarding competition apart from gameplay.

I would like to hear what their vision is for the various weapons, classes, maps and game modes. So that we can actually give constructive feedback. It feels like at the moment, that they are very out of touch with how their game is actually being played, and more importantly, how it is currently being perceived.

Second on the list would have to be if there will be previews on new content. Like actual previews.
I think this is really the biggest concern right now, with most other issues (weapon/class/item/map balance, lack of concrete stats, weapons balanced for multiple mechs, etc) generally having their root in this one

Posted Image
Australian? Like Hawken? Then join the Drop Bears! Or actually maybe don't, since it's kind of dead.


#15 Cpt_Kill_Jack

Cpt_Kill_Jack

    Advanced Member

  • Full Members
  • PipPipPip
  • 1,651 posts
  • LocationCastle Rock, CO

Posted January 29 2013 - 08:13 PM

One of my biggest concerns are to do with more local play. Im sure you have noticed the basic death of the lan functionality for games as of late. This makes it extremely difficult for lan parties to run tournaments efficiently. This game would be amazing to reboot that feature in games again and would give a great boost to esports capabilities. I hope that you guys and the devs would take some serious time looking into making this kind of feature work with a game like yours.

Thank you for your time,
Cpt_Kill_Jack

#16 Neverm0re

Neverm0re

    Advanced Member

  • Full Members
  • PipPipPip
  • 285 posts
  • LocationNorth America

Posted January 29 2013 - 08:44 PM

View PostCpt_Kill_Jack, on January 29 2013 - 08:13 PM, said:

One of my biggest concerns are to do with more local play. Im sure you have noticed the basic death of the lan functionality for games as of late. This makes it extremely difficult for lan parties to run tournaments efficiently. This game would be amazing to reboot that feature in games again and would give a great boost to esports capabilities. I hope that you guys and the devs would take some serious time looking into making this kind of feature work with a game like yours.

Thank you for your time,
Cpt_Kill_Jack

You know, I didn't even think about that, but that would be a great option to have. I don't live in the area anymore, but when I was going to college my friends and I would LAN games every single week, and even now I'm sure I could get more people playing if LAN play was a possibility.

+1, cap'n.
Posted Image

#17 Cpt_Kill_Jack

Cpt_Kill_Jack

    Advanced Member

  • Full Members
  • PipPipPip
  • 1,651 posts
  • LocationCastle Rock, CO

Posted January 29 2013 - 09:22 PM

View PostCpt_Kill_Jack, on January 29 2013 - 08:13 PM, said:

One of my biggest concerns are to do with more local play. Im sure you have noticed the basic death of the lan functionality for games as of late. This makes it extremely difficult for lan parties to run tournaments efficiently. This game would be amazing to reboot that feature in games again and would give a great boost to esports capabilities. I hope that you guys and the devs would take some serious time looking into making this kind of feature work with a game like yours.

Thank you for your time,
Cpt_Kill_Jack

I just though of something that I should add to this.

If you embark on supporting a feature for lan play in a game like this that is free to play you will be going into uncharted territory as no one has done this with a F2P game before.You will be making a first. The reason behind this is that it becomes a lack of control over the players but If you set up the system correctly then the accounts cant gain anything from this lack of control through control of the feature design. These servers should be labeled as lan and no gain in xp or hc should be made from them because they are purely for having fun if your friends and to make tournament running much easier. They are for fun not gain so dont let anyone gain anything from them.

One of the issues with doing this is that the accounts need to get their info in order for anyone to have their mechs they need to be connected to the Meteor server which must be done to even get into the game. This can be done when connecting to the server once and then no more information is sent back to the Meteor server to reward stats because these are Unranked servers for fun. These are the issues relating to the feature of having Local Area network servers. Im sure we can work past these problems and maybe make history for this game model.

Again I want to thank you for your time,
Cpt_Kill_Jack

#18 gwynbleidd7263

gwynbleidd7263

    Advanced Member

  • Members
  • PipPipPip
  • 72 posts

Posted January 29 2013 - 10:03 PM

I just want to say that I love this game and my favorite mech is the reaper. However Im having alot of trouble being competitive with it inspite of my best efforts. I think It needs tweaking and an up in damage or simply making the ke sabot fire faster might do the trick but I tend to get more assists than anything if I get anything at all.

I could just suck keep that in mind.
Posted ImageLoud feet reap what's sown
    Fluttering birds fly unseen
  Your screams were cut short
    Your severed tongue is tribute
  To cultivated silence.     --Reaper "Severed Tongue"

#19 PlagueDoctor

PlagueDoctor

    Advanced Member

  • Members
  • PipPipPip
  • 389 posts

Posted January 29 2013 - 10:28 PM

Obligatory post about hellfires being broken (still)
E: if they're still broken at the time of the talk

If Sahara will ever be mirrored (it should be)
E: if it isn't mirrored by the time of the talk

A schedule for talking about future patches (IE: week a: mech release, week b: balance patch preview, week c: balance patch, week d: mech release preview)

An accurate set of system requirements. Seriously. I can run BF3 at ultra settings without breaking a sweat. Why does this game bring my computer to its knees Posted Image


E2: technically 3 of these relate to esports.

Edited by PlagueDoctor, January 29 2013 - 10:40 PM.


I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.


#20 h0B0

h0B0

    Non Sequitur Leprechaun

  • Full Members
  • PipPipPip
  • 4,143 posts
  • Location[delete for trolling] --defter

Posted January 29 2013 - 10:34 PM

I have some questions about casting, casters and the communities involvement in those sections, i will save them for the mumble.

Click me! I dare you.

Posted Image

View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.






Also tagged with one or more of these keywords: Announcement, Beta, Community

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users