The armor is fine, the weapons are fine, but the abil needs some work.  Some suggestions:
- Reduce fuel drain rate while active
- Pause ability-related drain during boosting
- Conserve momentum better when hopping during abil
Other than that, I am having good success with it because I'm 
not playing it like a raider.  It actually is kinda its own thing.  The ability works best if your enemy doesn't even get to see you use it; they see you pop out for some burst damage, then hide, then the enemy expects you around the other side of the corner but you've gone and dickstepped the long way around to be behind them for some burst, having gone around 3 corners silently while they peek just one.  It's still good for charging to take out the last bit of an escaping dude's hp, but using it stealthily is so much more effective.  The speed boost it provides is perfectly fine since it forces a change in enemy tactics by the sharp contrast in speed, it just needs to last longer and leave you with a dodge or something, though you should be using that last step to unload a burst round, then dodge behind cover.
Honestly I'd rather see this fleshed out as a full-range heavy mech, so here's more suggestions:
- Rename the mech (I am offering "The Slugger" 
or dickstepper)
- Rename & buff the ability (it's sure not the only movement-enhancing abil, not really a concept unique to the raider)
- Add alternate & prestige weapons (I 
know I want a HEAT cannon alternate option on this, but I can't think of a good prestige weap, maybe breacher or miniflak)
Presto!  Everybody's happy and we get more than we asked for and it's for what I (admittedly ignorantly) assume would be little effort.  It's not new weapons, but it's an easy fix, and there's still plenty of great unexplored equipment combos with already existing weapons on different weight platforms (seriously how many times has the possibility of a hellfire a-class or a grenade launcher b class come up).  I also fuzzy bunny love playing this thing so all of this is super biased thinking.
					
					
					
							Edited by comic_sans, May 05 2014 - 09:26 AM.