Basicly it ignores the speed penalty recieved from mobile turret and allows you to use boost as a mobile turret.  It is caused by going on one of the "circular lifts" as a mobile turret on the map Titan.  Happens every time I go on any of the lifts in turret mode.
Severity - 3 out of 5
I'm pretty sure being able to boost/dodge as a turret is not intended*. 
*However it does increase survivability a lot and could be interesting for C-Classes if actually implement.
					
					
					
				
				
				
				
				
								
				
				
				
			
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Rocketeer's Mobile Turret bug
		 Started by 
	AntiVurgh
, Oct 29 2012 06:05 PM
	
	
	
	
		3 replies to this topic
	
		
#1
Posted October 29 2012 - 06:05 PM
#2
Posted October 30 2012 - 01:08 PM
					That's no good. Somehow being launched by the lifts resets the speed limitation. That's the sort of stuff that Alphas and Betas are designed to discover. Good find.
					
					
					
				
				
				
				
				
								
				
				
				
			
				#3
Posted October 30 2012 - 02:05 PM
					Well, it gives you a chance to trial what a boosting turret plays like. If it works, ask the devs to make it a feature!  
					
					
					
				
				
				
				
				
								
				
				
				
			
				 
					
					#4
Posted October 30 2012 - 06:30 PM
					Haha, it works! Erm, I mean, I confirm this bug. I don't think it really helps much. A floating turret is kind of funny though!
					
					
					
				
				
				
				
				
								
				
					
Seriously suicidal scrapheap operator
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