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Producer Jason Hughes Interviewed by GamerHub.TV

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#1 Scapes

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Posted February 07 2013 - 12:01 PM

Take a glimpse inside Adhesive Games in this two-part interview with HAWKEN Producer Jason Hughes on GamerHub.TV.

Part One:


Part Two:


[quote name='GamerHub.TV]Adhesive Games Producer Jason Hughes talks about the elements that make free-to-play HAWKEN great. Elements such as art direction' date=' gameplay and utilizing the Unreal Engine allowing Adhesive Games to focus on content and user experience. Jason also talks about HAWKEN entering the eSports arena and things that the development team is focusing on to further polish HAWKEN.[/quote']
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#2 RedVan

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Posted February 07 2013 - 12:10 PM

dude watching district 9 @ about 3.40 part 1 :D

#3 Sylhiri

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Posted February 07 2013 - 12:31 PM

We need to get you guys some posters or something. A window might help too :0

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there's gravy in my keyboard

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#4 SusieQKillYou

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Posted February 07 2013 - 12:56 PM

:)

Edited by SusieQKillYou, February 07 2013 - 01:02 PM.


#5 KaszaWspraju

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Posted February 07 2013 - 01:00 PM

Omg this Hud look way more batter ! Bring him back !

btw good Interviewed, interesting.

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#6 Akrium

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Posted February 07 2013 - 01:30 PM

you could get some TVs and put them on the wall and frame them so they look like a window and just have it have random nature outside... oh look Bambi is jumping up and down!!!


Bambi is the topless girl next door...

#7 PlagueDoctor

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Posted February 07 2013 - 01:45 PM

Siege: more competitive in spirit


I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.


#8 The_Silencer

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Posted February 07 2013 - 01:48 PM

Good interview, indeed. Pity the old gameplay footage though. Enjoyed watching the place and small excerpts on what some of the devs see on their screens. :)

BTW, is that weapon real and operative? :D

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"The difference between theory and practice is smaller in theory than it is in practice"


#9 LunaticCalm

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Posted February 07 2013 - 01:54 PM

View PostPlagueDoctor, on February 07 2013 - 01:45 PM, said:

Siege: more competitive in spirit

Yeah, noticed that too. :/

30 people now though. This next patch or two had better show it.

#10 PlagueDoctor

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Posted February 07 2013 - 01:56 PM

Heres what do: Make current version of siege balanced for pub play, rename it.

step two, contact various high level players for a new siege mode. SK and I'm sure others have tried talking about how to fix it, and we've basically all came to the conclusion that fixing it requires remaking it completely. sad day


I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.


#11 Frenotx

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Posted February 07 2013 - 02:06 PM

Please tell Jason Hughes that he needs to try an avoid trailing off, like he does. There are many times in this interview where he just kinda gets quieter and quieter, and practically ends up whispering for a little while.
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#12 [HWK]HUGHES

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Posted February 07 2013 - 02:10 PM

View PostFrenotx, on February 07 2013 - 02:06 PM, said:

Please tell Jason Hughes that he needs to try an avoid trailing off, like he does. There are many times in this interview where he just kinda gets quieter and quieter, and practically ends up whispering for a little while.

I'll let him know...

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#13 The_Silencer

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Posted February 07 2013 - 02:13 PM

.

Edited by The_Silencer, February 07 2013 - 05:29 PM.

Posted Image

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"The difference between theory and practice is smaller in theory than it is in practice"


#14 c0mad0r

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Posted February 07 2013 - 02:41 PM

Either I've been playing with muted graphics for so long that I do not recognize it or Part1 Minute 6:00 looks like part of a new map. Doesn't quite look like Sahara to me.

Something tells me that the Adhesive office becomes a Nerf Wars combat zone after hours...

@Jason

Really need to watch your "uhs, ers, ands, & ums" there!

It's not easy, trust me I know, but you should practice avoiding such fo-pahs as you will sound more creditable to the audience if you are both focused at the camera a bit more frequently (forget the Interviewer, the camera man, the camera!) and consistently responding to questions. Just my 0.02.

To practice, record yourself using your phone while responding to a written question... do it seriously. Replay it in the car on your drive home and "audit" yourself to find better ways to avoid the "uhs, ers, ands  & ums".

Edited by c0mad0r, February 07 2013 - 02:53 PM.

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#15 Houruck

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Posted February 07 2013 - 02:57 PM

First video ~4:11

Jason Hughes said:

In a game like this with Hawken is even if players are completely loosing. If they doing terribly We need to make sure they still had a really good time.
With all due respect I think this is not the case right now. Do not get me wrong, I love this game! And (except for today, do not get me started :P) I always enjoy playing it. But there is a lot of serious trouble with the balance and I know many keen pilots who already burned out.

Part two:
The eSport scene is nonexistent right now. Many people just take a break until the clan management system is implemented.

Edited by Houruck, February 07 2013 - 03:58 PM.

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#16 tman7919

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Posted February 07 2013 - 03:24 PM

Watching it now :)
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#17 [HWK]HUGHES

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Posted February 07 2013 - 03:29 PM

View PostHouruck, on February 07 2013 - 02:57 PM, said:

First video ~4:11

Jason Hughes said:

In a game like this with Hawken is even if players are completely loosing. If they doing terribly We need to make sure they still had a really god time.
With all due respect I think this is not the case right now. Do not get me wrong, I love this game! And (except for today, do not get me started :P) I always enjoy playing it. But there is a lot of serious trouble with the balance and I know many keen pilots who already burned out.

Part two:
The eSport scene is nonexistent right now. Many people just take a break while the clan management system is implemented.

We are most definitely aware. We are our harshest critics believe you me. Matchmaking is receiving a bit of an overhaul, party systems are being worked on, game balancing tweaked, progression revisited... it's all being worked on and that's partially what I meant in the interview. It's a beta, something we're learning from and we're pushing like crazy towards final release!

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#18 draco7891

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Posted February 07 2013 - 03:33 PM

The community demands the immediate release of that sweet multi-monitor Hawken wallpaper.

Right meow.

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#19 Frenotx

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Posted February 07 2013 - 04:37 PM

View Post[ADH]HUGHES, on February 07 2013 - 02:10 PM, said:

View PostFrenotx, on February 07 2013 - 02:06 PM, said:

Please tell Jason Hughes that he needs to try an avoid trailing off, like he does. There are many times in this interview where he just kinda gets quieter and quieter, and practically ends up whispering for a little while.
I'll let him know...
XD
Do you see what I'm saying, though? I don't mean to be a fuzzy bunny.

Besides that particular item, I'd say your public speaking is quite good. Very clear voice, good annunciation, appropriate use of eye contact, etc.

Edited by Frenotx, February 07 2013 - 04:43 PM.

Your friendly otter-fox hybrid abomination about town.

To pronounce my name correctly, just pretend the 't' isn't there. You can also think of it as "Freno - [sodacan opening sound]"

#20 deidarall

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Posted February 07 2013 - 05:33 PM

Quote

We are most definitely aware. We are our harshest critics believe you me. Matchmaking is receiving a bit of an overhaul, party systems are being worked on, game balancing tweaked, progression revisited... it's all being worked on and that's partially what I meant in the interview. It's a beta, something we're learning from and we're pushing like crazy towards final release!

Did you say PARTY SYSTEM?

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