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Gotta go (moderately) fast! ...Forever?
#1
Posted September 26 2013 - 08:06 PM
h0B0 P.O.V.
Dat Fuel Converter.... sheesh!
#3
Posted September 26 2013 - 08:39 PM
I don't speak often. But when I do...
Vanguard: Fat@$$
Berserker: Drammel
R.I.P. Assault of Alpha 2: Popo The Black
#4
Posted September 26 2013 - 08:47 PM

that's my secret tree
 
					
					#5
Posted September 26 2013 - 09:01 PM
 
					
					 
#6
Posted September 26 2013 - 09:01 PM
#7
Posted September 26 2013 - 09:03 PM
 
#8
Posted September 26 2013 - 09:08 PM
 TheVulong, on September 26 2013 - 08:27 PM, said:
TheVulong, on September 26 2013 - 08:27 PM, said:
I would applaud.
Wish they'd nerf the fuel damage internal and provide a real fuel tank internal: small, medium, large fuel tank (1,2,3 slots)
the kill/damage perk internals are getting boring real fast. I wanna customize how my suit moves baby.
#9
Posted September 26 2013 - 09:12 PM
i love it
i see the birth of a new tdm minigame. next fight club, 2 "teams" face off in a roller derby match made in hell.
each team consists of:
1 heavy (the runner, scores laps)
2 techs (1 friendly for heals, 1 enemy for fuels)
2 misc (friendly, point guards, protect runner, disrupt enemy runners)
referees:
2 snipers, set to watch the two checkpoints in the match
rules:
points are scored by getting your teams heavy across the checkpoints
only alternating crossings count; i.e. 1-2-1-2-1-2-etc, not 1-1-1-1
teams start @ alternate checkpoints
no one may cross a checkpoint going the wrong direction (-1 penalty)
pointgaurds and techs may freely traverse the map otherwise
15 points to win
#10
Posted September 26 2013 - 09:17 PM
 
#12
Posted September 27 2013 - 12:29 AM

"...Then I presume the complex murder algorithm that masquerades as his cerebral cortex was done analyzing my panicked stumbling and he flattened me." -Amidatelion on Xacius.
#14
Posted September 27 2013 - 12:40 AM
 
#16
Posted September 27 2013 - 01:38 AM
#17
Posted September 27 2013 - 03:29 AM
And obviously the other folk in the match, whom's name i do not recall, who left us mostly undisturbed.
i guesstimate a full fuel tank gained per 2/3 of health loss. Obviously scenarios like these will most likely not be seen ingame and the threat of a forever boosting c class is mild. But it begs the questions: working as inteded? Balanced? does the internal need to be redesigned?
#18
Posted September 27 2013 - 03:45 AM
 h0B0, on September 27 2013 - 03:29 AM, said:
h0B0, on September 27 2013 - 03:29 AM, said:
With all the objectively dumb fuzzy bunny Ascension has added, I don't know what to believe anymore.
It was fun while it lasted.
#19
Posted September 27 2013 - 05:39 AM
 FenixStryk, on September 27 2013 - 03:45 AM, said:
FenixStryk, on September 27 2013 - 03:45 AM, said:
 h0B0, on September 27 2013 - 03:29 AM, said:
h0B0, on September 27 2013 - 03:29 AM, said:
With all the objectively dumb fuzzy bunny Ascension has added, I don't know what to believe anymore.
Redesign all the things!
>insert meme here<
#20
Posted September 27 2013 - 05:47 AM
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