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Incinerator B3-AR: MAMA Problems


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#1 CptCoy

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Posted February 18 2014 - 01:04 PM

I love the incinerator so far as my first mech. The B3-AR was pretty good for me, getting consistent damage and kills while dispersing heat through my Sabre launcher. It was glorious.

I never used the Incinerator ability by the way, as it is absolutely useless, has no range worth a damn, and just leaves you open to die. I just dont bother with it anymore.

But I worked and slaved and grinded my way to get the Rank 5 weapon, the B3-AR: MAMA or whatever it was called. The stats sounded perfect. According to the stats [see attached picture], it was more accurate (ding), more damage (ding), same rate of fire, a LOWER heat rate (ding), and same effective range. Surely this would make up for the lack of a useful ability for the Incinerator?

After finally unlocking it, I was severely disappointed. Either something is wrong with the weapon or the stats and description are wrong. It has a MUCH slower rate of fire. It doesn't shoot mostly straight like the standard weapon, but curves and travels with the speed of a paper airplane. It is inaccurate, so slow even when spun up, and makes you overheat so fast its virtually guaranteed in a teamfight with you absorbing everyone elses heat too.

You cant use it alone in a duel, because they will dodge it easily. And you can't use it in a teamfight because you are guaranteed to overheat, and most of your shots will be wasted hitting your teammates dodging in front because the projectiles are so amazingly slow and inaccurate. I thought I would be getting a cool new gatling gun, and it does appear to be one. But it starts firing at a whopping 3 rps and caps at what would seem like 6 rps.

I feel like I wasted so much time and points grinding for this thing, and leveling up a mech to get a horrible weapon. I was at the top of most games, and whenever I use this I am at the bottom.

Whereas my friend just unlocked his new OP Berzerker weapon to go with his already OP Berzerker ability. I have a massively underpowered weapon to go with my massively underpowered ability.

Any thoughts from other incinerators?

Edit: I figured out the problem, and the benefit I was missing.

I did not know about the utility fire, because I never tried it and was never told about it.

It takes more heat, and has more AOE (read: easier to hit with) and with M4MA disperses enough heat if you exclusively use that mode. I finally figured out how to use this weapon and keep it spun up without overheating. M4MA's adjusted heat allow it just enough to keep the salvo of mega death fire balls coming, and I have seen more people run from just the sight of them coming towards a chokepoint then ever.

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Edited by CptCoy, February 20 2014 - 12:09 AM.

"Hey Ridley, you got any Beeman's?"
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#2 CptCoy

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Posted February 18 2014 - 01:16 PM

Basically why isn't the B3-AR: MAMA just a better version of the standard B3-AR?
"Hey Ridley, you got any Beeman's?"
"Yeah, I think I might got me a stick."
"Loan me some will you, I'll pay you back later"

- Cpt. Chuck Yeager / Lt. Jack Ridley, The Right Stuff

#3 Odinous

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Posted February 18 2014 - 01:23 PM

although you are not the only one who said about his ability being useless,i just fuzzy bunny LOVE it,i wish i had some video to show you how i lure a classes into shield,while i am full of heat and slam them in the face,or the opposite,when an enemy is repairing,BOOM!i also use it as Last Stand action,u never know if it will be assist or kill :ph34r:
I am using the baby weap,got the papa but too hard to handle(more dmg though)

Edited by Odinous, February 18 2014 - 01:24 PM.


#4 Zaxik

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Posted February 18 2014 - 01:30 PM

I believe less points in heat rate means it overheats faster... look at stats of the secondary - it has heat rate maxed out...

EDIT: btw the ability isn't useless ;-) though I agree it's very situational


Edited by Zaxik, February 18 2014 - 01:31 PM.

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#5 CptCoy

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Posted February 18 2014 - 01:48 PM

I see about the heat rate, but it should still be at least as accurate and have a higher rate of fire than it does. It is near impossible to use, and a waste of 6000+ points for me.

It should be better, or at least as effective as the weapon it is an upgrade of. Overall, it is nowhere as effective, and anyone I have heard has unlocked it doesn't use it. It is way too underpowered.

Edited by CptCoy, February 18 2014 - 01:57 PM.

"Hey Ridley, you got any Beeman's?"
"Yeah, I think I might got me a stick."
"Loan me some will you, I'll pay you back later"

- Cpt. Chuck Yeager / Lt. Jack Ridley, The Right Stuff

#6 CptCoy

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Posted February 18 2014 - 02:14 PM

I love the Incinerator so much up until now, it's really depressing that it doesn't get any better than it was at level 1.

I also left out, the effective range is nowhere near the same as advertised. It says in the description it has a high rate of fire and is great for suppression. Neither is true, the idea of using this for suppression is laughable.

I am praying this weapon gets buffed soon or at least makes it possible to hit someone with the 6 shots you can fire off before you overheat.
"Hey Ridley, you got any Beeman's?"
"Yeah, I think I might got me a stick."
"Loan me some will you, I'll pay you back later"

- Cpt. Chuck Yeager / Lt. Jack Ridley, The Right Stuff

#7 Greenvalv

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Posted February 18 2014 - 02:20 PM

View PostCptCoy, on February 18 2014 - 02:14 PM, said:

it's really depressing that it doesn't get any better than it was at level 1.
That's the whole point of the Steam update.  Equal mech regardless of level.

Edited by Greenvalv, February 18 2014 - 02:20 PM.

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#8 CptCoy

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Posted February 18 2014 - 02:47 PM

View PostGreenvalv, on February 18 2014 - 02:20 PM, said:

View PostCptCoy, on February 18 2014 - 02:14 PM, said:

it's really depressing that it doesn't get any better than it was at level 1.
That's the whole point of the Steam update.  Equal mech regardless of level.

Tell that to the Berzerker. His minigun is a fuzzy bunny ton better than what he was using as standard. At the very least, my upgrade shouldn't be a downgrade. There should be some trade-off.

The description is wrong. The damn name is even misleading. Why would Baby be better than Mama?

The only upside it you can (read: have to) spam more rockets, but no more than you did with Papa.

I just don't understand the point of the weapon as it stands right now.

Edited by CptCoy, February 18 2014 - 02:52 PM.

"Hey Ridley, you got any Beeman's?"
"Yeah, I think I might got me a stick."
"Loan me some will you, I'll pay you back later"

- Cpt. Chuck Yeager / Lt. Jack Ridley, The Right Stuff

#9 LoC_TR

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Posted February 18 2014 - 04:30 PM

View PostCptCoy, on February 18 2014 - 02:47 PM, said:

View PostGreenvalv, on February 18 2014 - 02:20 PM, said:

View PostCptCoy, on February 18 2014 - 02:14 PM, said:

it's really depressing that it doesn't get any better than it was at level 1.
That's the whole point of the Steam update.  Equal mech regardless of level.

Tell that to the Berzerker. His minigun is a fuzzy bunny ton better than what he was using as standard. At the very least, my upgrade shouldn't be a downgrade. There should be some trade-off.

The description is wrong. The damn name is even misleading. Why would Baby be better than Mama?

The only upside it you can (read: have to) spam more rockets, but no more than you did with Papa.

I just don't understand the point of the weapon as it stands right now.

It needs more testing. I find the baby actually holds my dps down sometimes, and i have to start to build it up again. There is a pattern on all the guns, i just haven't worked them out yet. The INC in my eyes is a support mech and its performance on the battlefield has a lot to do with how your teammates play around you. There are too many variables for me, I'll have to start playing with the mama more and see if i can't make it work.

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#10 EnergyFlameD

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Posted February 18 2014 - 05:28 PM

OMG O_O

A new mech!!!

Mine! Mine!
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LETHAL IN THE WRONG HANDS[/font]

#11 CptCoy

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Posted February 18 2014 - 05:41 PM

View PostLoC_TR, on February 18 2014 - 04:30 PM, said:

View PostCptCoy, on February 18 2014 - 02:47 PM, said:

View PostGreenvalv, on February 18 2014 - 02:20 PM, said:

View PostCptCoy, on February 18 2014 - 02:14 PM, said:

it's really depressing that it doesn't get any better than it was at level 1.
That's the whole point of the Steam update.  Equal mech regardless of level.

Tell that to the Berzerker. His minigun is a fuzzy bunny ton better than what he was using as standard. At the very least, my upgrade shouldn't be a downgrade. There should be some trade-off.

The description is wrong. The damn name is even misleading. Why would Baby be better than Mama?

The only upside it you can (read: have to) spam more rockets, but no more than you did with Papa.

I just don't understand the point of the weapon as it stands right now.

It needs more testing. I find the baby actually holds my dps down sometimes, and i have to start to build it up again. There is a pattern on all the guns, i just haven't worked them out yet. The INC in my eyes is a support mech and its performance on the battlefield has a lot to do with how your teammates play around you. There are too many variables for me, I'll have to start playing with the mama more and see if i can't make it work.

Its only benefit for me is it's heat output giving me more rockets, and overheating more quickly isn't really a good thing if thats the only "plus". At least thats the only use I've found for it, I can kill heavies faster because most of my rockets connect, and I have more chances to hit the Light mechs as well. I'm going to save up for the Papa and compare, because it has the same heat rate and should at least be useful at the same time.

I still don't know how the fire rate is so wrong according to stats. Can anyone who has used the Mama back me up here, it is significantly slower at both min and max speeds right?
"Hey Ridley, you got any Beeman's?"
"Yeah, I think I might got me a stick."
"Loan me some will you, I'll pay you back later"

- Cpt. Chuck Yeager / Lt. Jack Ridley, The Right Stuff

#12 Silverfire

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Posted February 18 2014 - 06:16 PM

I've learned not to trust what's displayed in-game stat-wise.  Try this and this, which should be far more indicative of true stats.

Edited by Silverfire, February 18 2014 - 06:18 PM.

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#13 LoC_TR

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Posted February 18 2014 - 06:28 PM

View PostSilverfire, on February 18 2014 - 06:16 PM, said:

I've learned not to trust what's displayed in-game stat-wise.  Try this and this, which should be far more indicative of true stats.

I usually go by the feels. Just going by damage stats can be misleading in any case. These are good references though!

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#14 CptCoy

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Posted February 18 2014 - 06:36 PM

View PostLoC_TR, on February 18 2014 - 06:28 PM, said:

View PostSilverfire, on February 18 2014 - 06:16 PM, said:

I've learned not to trust what's displayed in-game stat-wise.  Try this and this, which should be far more indicative of true stats.

I usually go by the feels. Just going by damage stats can be misleading in any case. These are good references though!

Unfortunately it was all I had to go on before I wasted over 6000 points on it. Now I'm just praying it gets some changes so it won't be such a waste.
"Hey Ridley, you got any Beeman's?"
"Yeah, I think I might got me a stick."
"Loan me some will you, I'll pay you back later"

- Cpt. Chuck Yeager / Lt. Jack Ridley, The Right Stuff

#15 AJ_Dandelion

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Posted February 18 2014 - 06:55 PM

I too thought the B3-AR: MAMA was a sweet sounding weapon by reading the gun description and in game stats,
what a huge disappointment, pretty much everything what OP described.it's needs to be adjusted because the default gun is miles ahead better than the last prestige gun unlock

#16 Stingz

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Posted February 18 2014 - 08:37 PM

View PostCptCoy, on February 18 2014 - 02:47 PM, said:

Tell that to the Berzerker. His minigun is a fuzzy bunny ton better than what he was using as standard. At the very least, my upgrade shouldn't be a downgrade. There should be some trade-off.

The description is wrong. The damn name is even misleading. Why would Baby be better than Mama?

The only upside it you can (read: have to) spam more rockets, but no more than you did with Papa.

I just don't understand the point of the weapon as it stands right now.

The Vulcan is better in some situations, the problem is you can't dodge with it or be forced to spin up again (including air dodge).
The heat on the Vulcan is brutal, accuracy drops off quick.

The Vulcan is a long burst weapon, heat takes it's toll quick, you cannot afford to miss shots unless you want to overheat before the target is dead.


If you want a Zerker gone, use Hellfires (especially Bruiser).

Edited by Stingz, February 18 2014 - 08:39 PM.

Running directly to/from sniper fire means you'll die tired. Taking cover gives (Ke-)Sabot time to reload.
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#17 CptCoy

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Posted February 18 2014 - 10:18 PM

View PostStingz, on February 18 2014 - 08:37 PM, said:

View PostCptCoy, on February 18 2014 - 02:47 PM, said:

Tell that to the Berzerker. His minigun is a fuzzy bunny ton better than what he was using as standard. At the very least, my upgrade shouldn't be a downgrade. There should be some trade-off.

The description is wrong. The damn name is even misleading. Why would Baby be better than Mama?

The only upside it you can (read: have to) spam more rockets, but no more than you did with Papa.

I just don't understand the point of the weapon as it stands right now.

The Vulcan is better in some situations, the problem is you can't dodge with it or be forced to spin up again (including air dodge).
The heat on the Vulcan is brutal, accuracy drops off quick.

The Vulcan is a long burst weapon, heat takes it's toll quick, you cannot afford to miss shots unless you want to overheat before the target is dead.


If you want a Zerker gone, use Hellfires (especially Bruiser).

Yes and the M4MA and PPA have the exact same downside as the vulcan that you listed, with none of the upside, hence the massive problem.

M4MA fires massively slow when its firing at all, and if you dodge or sprint, you're left to spin up for a few seconds all over again.

Now the developer announced an update that gives the M4MA MORE HEAT and absolutely no other changes.

Edited by CptCoy, February 20 2014 - 02:51 PM.

"Hey Ridley, you got any Beeman's?"
"Yeah, I think I might got me a stick."
"Loan me some will you, I'll pay you back later"

- Cpt. Chuck Yeager / Lt. Jack Ridley, The Right Stuff

#18 Stingz

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Posted February 19 2014 - 08:21 AM

PPA has recently been buffed for more damage and less heat (M4MA has also been tweaked), the Incinerator isn't easy to balance.

Very sure you can keep tapping fire on the PPA to keep it revved up and ready to fire.
Running directly to/from sniper fire means you'll die tired. Taking cover gives (Ke-)Sabot time to reload.
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#19 SkywalkerH

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Posted February 19 2014 - 09:28 AM

View PostCptCoy, on February 18 2014 - 01:04 PM, said:

I love the incinerator so far as my first mech. The B3-AR was pretty good for me, getting consistent damage and kills while dispersing heat through my Sabre launcher. It was glorious.

I never used the Incinerator ability by the way, as it is absolutely useless, has no range worth a damn, and just leaves you open to die. I just dont bother with it anymore.

But I worked and slaved and grinded my way to get the Rank 5 weapon, the B3-AR: MAMA or whatever it was called. The stats sounded perfect. According to the stats [see attached picture], it was more accurate (ding), more damage (ding), same rate of fire, a LOWER heat rate (ding), and same effective range. Surely this would make up for the lack of a useful ability for the Incinerator?

After finally unlocking it, I was severely disappointed. Either something is wrong with the weapon or the stats and description are wrong. It has a MUCH slower rate of fire. It doesn't shoot mostly straight like the standard weapon, but curves and travels with the speed of a paper airplane. It is inaccurate, so slow even when spun up, and makes you overheat so fast its virtually guaranteed in a teamfight with you absorbing everyone elses heat too.

You cant use it alone in a duel, because they will dodge it easily. And you can't use it in a teamfight because you are guaranteed to overheat, and most of your shots will be wasted hitting your teammates dodging in front because the projectiles are so amazingly slow and inaccurate. I thought I would be getting a cool new gatling gun, and it does appear to be one. But it starts firing at a whopping 3 rps and caps at what would seem like 6 rps.

I feel like I wasted so much time and points grinding for this thing, and leveling up a mech to get a horrible weapon. I was at the top of most games, and whenever I use this I am at the bottom.

Whereas my friend just unlocked his new OP Berzerker weapon to go with his already OP Berzerker ability. I have a massively underpowered weapon to go with my massively underpowered ability.

Any thoughts from other incinerators?

tl;dr STAY AWAY FROM THE MAMA

I totally agree with you.  I loved this heavy mech but this m4m4 is useless for the suppress fire , in fact you cant even defence yourself with it.
One word for the mama : sucks

Edit : I Bought this mama gun and the mech as well. I think I'm idiot.

Edited by SkywalkerH, February 19 2014 - 09:33 AM.


#20 SkywalkerH

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Posted February 19 2014 - 09:31 AM

View PostLoC_TR, on February 18 2014 - 06:28 PM, said:

View PostSilverfire, on February 18 2014 - 06:16 PM, said:

I've learned not to trust what's displayed in-game stat-wise.  Try this and this, which should be far more indicative of true stats.

I usually go by the feels. Just going by damage stats can be misleading in any case. These are good references though!

Why they set this mama gun begin to fall after 4 M ??




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