HAWKEN servers are up and our latest minor update is live!
Forgot Password? SUPPORT REDEEM CODE

Jump to content


Rocketeer's Mobile Turret Bug still in game

Game

  • Please log in to reply
2 replies to this topic

#1 AntiVurgh

AntiVurgh

    Newbie

  • Members
  • Pip
  • 3 posts
  • LocationLong Beach, CA

Posted November 08 2012 - 05:05 PM

Original Thread - http://community.pla...ile-turret-bug/

Basicly it ignores the speed penalty recieved from mobile turret and allows you to use boost as a mobile turret.  It is caused by going on one of the "circular lifts" as a mobile turret on the map Titan.  Happens every time I go on any of the lifts in turret mode.

Severity - 3 out of 5
I'm pretty sure being able to boost/dodge as a turret is not intended*.


*However it does increase survivability a lot and could be interesting for C-Classes if actually implement.

#2 Kai_Kitamura

Kai_Kitamura

    Advanced Member

  • Members
  • PipPipPip
  • 313 posts

Posted November 10 2012 - 05:53 AM

+1, I'm having this issue as well, using a Brawler.
Brawler - Gespenst Type-S -=- Bruiser - Gespenst Type-R -=- Rocketeer - Randgirth -=- Infiltrator - Lion -=- Sharpshooter - Weissritter

...make no mistake - we are not shy
We're very wide awake - the moon and I!


#3 Inny

Inny

    Advanced Member

  • Members
  • PipPipPip
  • 113 posts

Posted November 11 2012 - 06:53 AM

+1 Confirmed. Just tested. This is a fairly severe issue as it allows Brawlers especially to repair at a ridiculous speed while in turret mode as well.

It makes Flak Brawlers holding the AA virtually indestructible, with fast repair perks





Also tagged with one or more of these keywords: Game

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users