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Laser Swords - We need them - not complete without Laser Swords!


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#1 THEDRIVEN

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Posted November 12 2012 - 07:02 AM

I think one of the most awesome things to have in a mech game is the ability to hack and slash your opponent for a close up kill.  Up Close And Personal.  It's fun.  Please install if you guys can - it shouldn't be too much trouble.  Thank you.

#2 OneMoar

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Posted November 12 2012 - 07:05 AM

yes

#3 EMEUTIER

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Posted November 12 2012 - 07:16 AM

Your kidding right?

That just would not suit the aesthetic used for this game IMHO. Plus all the issues with melee implementation etc.

Now laser/energy firearms would be cool though.
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#4 THEDRIVEN

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Posted November 12 2012 - 07:24 AM

And no, I'm not kidding at all.  It totally needs it.  Would go very well with this game - no different than adding a knife could even have metal swords as well and swords that explode on impact or leave a trace of iron eating fluid on mech for ultimate damage.  Or a sword that disables electrical parts with emp discharge.  Etc.

#5 The_Silencer

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Posted November 12 2012 - 07:31 AM

And what about R2D2 based drones? :P

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#6 Hotel6

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Posted November 12 2012 - 07:43 AM

Err...No, and we do have EMP charge to shutdown your enemy's weapons...or you.
but as EMEUTIER said, laser based weapons would be neat (but it'll looks like Mech Warriors ?)

#7 DM30

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Posted November 12 2012 - 08:20 AM

Why is this in the bug forum instead of the suggestions one...?

As for melee weapons, no. I'm not of the opinion that Hawken is the type of game where having mechs wailing on each other with over-sized swords or knives would suit the style of play.

#8 Elix

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Posted November 12 2012 - 08:51 AM

This is not Gundam. This is Hawken.

There are no plans by Adhesive to add melee weapons to the game at this point.
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#9 Hotel6

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Posted November 12 2012 - 08:59 AM

View PostElix, on November 12 2012 - 08:51 AM, said:

This is not Gundam. This is Hawken.

There are no plans by Adhesive to add melee weapons to the game at this point.
this is what i'm trying to say. Thanks :)

#10 Karboxyd

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Posted November 12 2012 - 03:57 PM

Denied.

#11 THEDRIVEN

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Posted November 13 2012 - 06:45 PM

Okay, lets start making fun of a great idea so it's not so great anymore.  NOT!  This is one of the best things this game could use.  It would awesome.  NO different than using any other weapon.  It would  be cool to have.  It shouldn't be a problem.  You know that eventually the mechs will become more mobile and more humanoid as time passes and eventually you will add swords - why not add them now?  I don't see the problem add at least 3 for starters, I guarantee it will be one of the most used items and a top seller if you have one that is superior to the others that you must purchase or gain many rewards to purchase it with credits.

#12 THEDRIVEN

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Posted November 13 2012 - 06:47 PM

Denied?  I hope you are one of the programmers.

#13 Zeshi

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Posted November 13 2012 - 08:29 PM

No, no, 1000 times no. And no. (but seriously devs have said they dont plan to do melee)
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#14 Inny

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Posted November 14 2012 - 07:47 AM

http://z0r.de/755

This is relevant to this topic.

#15 Deu

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Posted November 14 2012 - 09:17 AM

Is this what you want Hawken to become?!

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#16 ultraChronestos

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Posted November 14 2012 - 12:17 PM

I don't think melee is a good idea, but I definitely do think that some ramming rules should be implemented, with damage based on relative mech speed and weight (both players take some damage, maybe one is stunned/falls over).

#17 Elix

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Posted November 14 2012 - 12:21 PM

View PostultraChronestos, on November 14 2012 - 12:17 PM, said:

I don't think melee is a good idea, but I definitely do think that some ramming rules should be implemented, with damage based on relative mech speed and weight (both players take some damage, maybe one is stunned/falls over).
Problem with that is, it becomes far too easy to knock players off of high places, and Hawken has a significant degree of verticality. Put two or three people on the AA on Titan and you'll never be able to get up. You get near the edge of the roof, almost out of fuel.. BOMP nope, enjoy your fall damage.
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#18 ultraChronestos

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Posted November 14 2012 - 12:28 PM

View PostElix, on November 14 2012 - 12:21 PM, said:

Problem with that is, it becomes far too easy to knock players off of high places, and Hawken has a significant degree of verticality. Put two or three people on the AA on Titan and you'll never be able to get up. You get near the edge of the roof, almost out of fuel.. BOMP nope, enjoy your fall damage.

Eh, that's why the key part is "relative." It could be made so that nothing would happen if you just bump into someone while walking. They could even tweak the boost system a bit to include more noticeable inertia: After ending your boost your mech would still take one or two steps forward, discouraging you from just ramming people off of the AA tower, lest you fall off yourself.

#19 Elix

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Posted November 14 2012 - 12:36 PM

I could still ram you off 5/5 tries and it's unlikely that I'd fall off myself unless there were other people interfering (e.g. sharpshooters firing on the AA defenders). Remember, boosting mechs leave radar signatures. If all it took was a forward boost, wham, I'd wait until you were just touching and then off you go. And if the inertia was too much, that'd make mechs be far too mushy in the controls (people already complain).
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#20 THEDRIVEN

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Posted November 14 2012 - 07:07 PM

Yeah and if you hit someone hard enough and fast enough - they will blow up into a million pieces.  LOL!  No man, come on,...Melee would be awesome, it would just add another dimension - first, someone would have to sneak up on you just like they do now .  Only they have to come in closer.  This would come in handy when your are cornered and low on energy or health - you turn a corner wait , then your attacker comes around the corner and you melee him or they are smart and go around or something.  Either way it would be awesome or they could just come around that corner with their own sword but at least you still have a chance.




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