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Language Weirdness?
		 Started by 
	WeirdBall
, Mar 12 2012 06:53 PM
	
	
	
	
		4 replies to this topic
	
		
#1
Posted March 12 2012 - 06:53 PM
					During the contest, i watched every video over again a few times for some and i noticed something hugely inconsistent. If you watch the city/desert(?) gameplays, you will notice some signs around the maps that are written in a different (presumably synthesized) language that is not English, but all the UI is in English.
City Gameplay
0:24 passing green sign
0:38 white sign on the right
0:56 yellow banner on the right
0:59 while zoomed in on the left
1:48 yellow sign on the right
I'm tired right now so i cant find all the examples but hopefully you get my point, which is that either they should change those signs to English just make it look weird or they should just make the UI in that weird language and keep the arabic numeral system...idk suggestions?
					
				
				
				
				
				
								
				
					City Gameplay
0:24 passing green sign
0:38 white sign on the right
0:56 yellow banner on the right
0:59 while zoomed in on the left
1:48 yellow sign on the right
I'm tired right now so i cant find all the examples but hopefully you get my point, which is that either they should change those signs to English just make it look weird or they should just make the UI in that weird language and keep the arabic numeral system...idk suggestions?
	
	weirdball's mantra
				
				
				
			
				#2
Posted March 12 2012 - 11:10 PM
					I think it's a quality of life thing - from a gameplay perspective - that the HUD is in English, whereas the signage in the levels is strictly flavour, so it may not have been given much of a thought. Personally, the signs might as well all say "beep beep boop" for how much attention ill be giving to them while im ducking giant rocket-launching robots.
From an immersive perspective, its interesting to consider that maybe these mechs and their pilots aren't native to the areas they're fighting in. Perhaps the bloody battle for resources has led to these corps fighting in abandoned cities on foreign soil, hence the language discrepancies you see.
					
				
				
				
				
				
								
				
				
				
			
				From an immersive perspective, its interesting to consider that maybe these mechs and their pilots aren't native to the areas they're fighting in. Perhaps the bloody battle for resources has led to these corps fighting in abandoned cities on foreign soil, hence the language discrepancies you see.
#3
Posted March 13 2012 - 01:45 PM
					thats actually a valid point, it was just a small detail that i thought the designers might or might not want to address.
					
					
					
				
				
				
				
				
								
				
					
	
	weirdball's mantra
				
				
				
			
				#4
Posted March 13 2012 - 08:23 PM
					Perhaps the battles take place across multiple locations?
					
					
					
				
				
				
				
				
								
				
					
	
	Naraklok
				
				
				
			
				#5
Posted March 28 2012 - 10:52 AM
Pointman said:
From an immersive perspective, its interesting to consider that maybe these mechs and their pilots aren't native to the areas they're fighting in. Perhaps the bloody battle for resources has led to these corps fighting in abandoned cities on foreign soil, hence the language discrepancies you see.
Interesting thought, maybe the devs never really thought about and are gunna roll with that now lol.
	
	"A conversation is a dialogue, not a monologue. That's why there are so few good conversations: due to scarcity, two intelligent talkers seldom meet."
Wandering gun #45
				
				
				
			
				Wandering gun #45
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