 6
 6
 
The Orb Meta
#1
Posted October 16 2014 - 09:35 AM
The purpose of this thread is to simply bring to the table a few observations I have made in Hawken as of late, and perhaps to promote a discussion of the pros/cons of this new (or is it old?) build I have noticed sprouting up throughout some of the top tier players.
I refer this build as the 'hestoned' build, as he was the first person I seen to really push this build to the limit. It consists of the following internal comp.: adv. repair kit, extract, (insert random slot internal), with of course Mk.3 orbs (the more the better).
I switched to this setup on all of my mechs (removing the AC, which was a tear jerking process), and have taught myself how to properly play using only ground movement and the occasional jump and hover. What have I noticed? It's ludicrous. The hp regen is high, and you can virtually beat anyone in a 1v1 open-fight assuming you dropped your own orb at the appropriate time, your aim is adequate, and if your opponent isn't sitting on a orb as well. It's also incredibly useful in team scenarios as you can orb hop and maintain momentum with your pushes, as opposed to finding a dark corner and pressing C.
It is a powerful setup and if you haven't tried it I recommend you muster up the courage and give it a go yourself.
#2
Posted October 16 2014 - 09:39 AM

people wil laugh so hard.
Fred is sad hes not like the other robots

[12:43] <@ThirdEyE> skitzo1d = worst reaper NA
#3
Posted October 16 2014 - 09:42 AM
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
#4
Posted October 16 2014 - 09:54 AM
I use it on my Raider, but in a different variation (Repair Kit + Basic Extractor).
Edited by DerMax, October 16 2014 - 09:57 AM.
#5
Posted October 16 2014 - 09:57 AM

YouTube channel: http://www.youtube.c...aJs5bHN1JTS8nkQ Twitch channel: http://www.twitch.tv/peacecraftsld
#6
Posted October 16 2014 - 10:01 AM
Aspiring Professional Yolodriver
 Amidatelion, on May 24 2014 - 01:36 AM, said:
Amidatelion, on May 24 2014 - 01:36 AM, said:
 comic_sans, on October 31 2014 - 05:50 PM, said:
comic_sans, on October 31 2014 - 05:50 PM, said:
#7
Posted October 16 2014 - 10:38 AM
It's a very serious advantage to anyone running such a comp with even a marginal level of skill.
Edited by ticklemyiguana, October 16 2014 - 10:48 AM.
 
#8
Posted October 16 2014 - 11:17 AM

I will if you ask me in a sexy voice over Skype.
#9
Posted October 16 2014 - 11:27 AM
Edited by comic_sans, October 16 2014 - 11:27 AM.

Upset about change? Read this! | #cornflakepissers | 100% Hamburger
#10
Posted October 16 2014 - 11:33 AM
 comic_sans, on October 16 2014 - 11:27 AM, said:
comic_sans, on October 16 2014 - 11:27 AM, said:
find 5 of your teamates and you all shoot him.
Fred is sad hes not like the other robots

[12:43] <@ThirdEyE> skitzo1d = worst reaper NA
#11
Posted October 16 2014 - 11:48 AM
#12
Posted October 16 2014 - 11:51 AM
If close enough, I always try to get in there with them - sharing is caring!
Why should they get all the fun...
#13
Posted October 16 2014 - 11:56 AM
Back when the ttk was longer you could push someone off their orb because it was absorbed slower as well. So you could start to take the orb they dropped. Thus making it a double edged sword to use.
But interesting things like that are not as easily reproduced in a fast paced game.
#14
Posted October 16 2014 - 12:04 PM
 Akrium, on October 16 2014 - 11:56 AM, said:
Akrium, on October 16 2014 - 11:56 AM, said:
Traditional fast paced games (i.e. Classic Arena Shooters) have set points on the map to get health and there is no self healing system. So this "problem" is unique to Hawken because of how health is freely available to all players regardless of map position due to orbs, pressing "c" and the tech.
Ultimately the faster pace of the game is not really the offender, all the decreased ttk does is punish players who don't capitalize on anything that increases their health during a health race (fight). How health is handled in the game is the real issue. Being able to drop free health in any Arena Shooter would be god tier much like it is in Hawken.
Edited by Leonhardt, October 16 2014 - 12:04 PM.

#15
Posted October 16 2014 - 12:08 PM
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
#17
Posted October 16 2014 - 12:16 PM
 Leonhardt, on October 16 2014 - 12:04 PM, said:
Leonhardt, on October 16 2014 - 12:04 PM, said:
 Akrium, on October 16 2014 - 11:56 AM, said:
Akrium, on October 16 2014 - 11:56 AM, said:
Traditional fast paced games (i.e. Classic Arena Shooters) have set points on the map to get health and there is no self healing system. So this "problem" is unique to Hawken because of how health is freely available to all players regardless of map position due to orbs, pressing "c" and the tech.
Ultimately the faster pace of the game is not really the offender, all the decreased ttk does is punish players who don't capitalize on anything that increases their health during a health race (fight). How health is handled in the game is the real issue. Being able to drop free health in any Arena Shooter would be god tier much like it is in Hawken.
Just having the mobile healing doesn't make it god tier. It wasn't god tier in early Hawken, it was good.. but not god. And in a health race you have 4 options..
1) heal up as well
2) counter defensive item with offensive item
3) stop their dps (emp) so only you dps
4) attempt to run - not really plausible since most likely the time to escape was before the health race started due to low ttk
In the case of a tech coming into the fight.. well.. it's 2v1. That is just unlucky(or stupidity) that you don't have a teammate around.
/edit: also do to the low ttk and current nerfing of really good burst options.. a lot of those options are not as good as others.
#18
Posted October 16 2014 - 12:29 PM
 
#19
Posted October 16 2014 - 01:13 PM
As a band-aid solution, I wouldn't be against adding 'incompatibilities' between Extractor and Repair Kit internals similar to the ones between different tiers of the same equipment so that people have to chose faster heals or more heals, not both.
#20
Posted October 16 2014 - 01:29 PM
Edited by Sylhiri, October 16 2014 - 01:30 PM.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
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