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In game Clan Ranking/Grouping/Insignia
#1
Posted September 18 2012 - 06:03 AM
1. Clan Ranking
- Most games don't offer a concrete Clan ranking board for overall clan stats in fps games. I would love to see some sort of ranking system for clans that showed an average of the clan members scores totaled together in a ranking system.
-Rank the clans based on clan size i.e. 8 and under members and 9 and over. This can pit smaller clans against each other and create more competitive battles between those clans. Makes for a great UN-official league within the game where those clans challenge each other for bragging rights.
-Clans can see who their best members are. Want to kick out the weak link? Here are the stats of your super troops and here are the stats of your duds. Get rid of the duds and recruit a better army.
2. Grouping.
-Grouping in a lot of games doesn't seem to take clans into account. I understand the concept of miss balanced games when a bunch of regular pubbers are up against an organized voip clan. Its not fair. Change up the lobby filters to add more rooms that allow for grouping based on clans, this automatically groups same clan players on the same team AND puts higher level players against them without compromising the room. It may be more challenging for the clan, but that is the fallback to being on a well organized team.
-Bringing back the clan ranking idea mixed with grouping can allow for clans to rank against other clans. This feature can be seen in L4D2 where they have a category for game matching with friends only. The same concept can be converted to Clan matching where your clan plays another and the scores are totaled and saved at the end for all to see. (games own league play built in.)
3. Insignia
-Clans should have options for Clan Tags that are not available to other players. If a clan picks a tag they should have it locked down from other clans being able to select. I am not just talking about Acronyms I'm also talking about logos like Blacklight Retribution and Exteel. The image icon should represent the clan as the sole symbol of their reign against other clans. This can be given as a reward to the top ranking clans of the game, lets say the top 100. If your clan has an emblem it warns others that you are a die hard player and motivates you to keep that emblem.
-Rewards for players is always something most games supply in levels and in p2p items. Why not incorporate the reward system into player skill and dedication to the game. Supplying a clan with an emblem that can be taken away if they don't work to keep it could be a good motivator.
Just some ideas
#2
Posted September 18 2012 - 11:17 AM
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One of the five elements that build the Earth, o great creator of flames. The light of salvation that gives birth to life, the light of judgment that punishes evildoers. While bringing peace and stability at the same time, it also destroys the cold and dark misfortune. Fire is the name, sword is the title! Show yourself, swallow thyself, turn it into power!#3
Posted September 18 2012 - 11:38 AM
#4
Posted September 18 2012 - 11:44 AM
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One of the five elements that build the Earth, o great creator of flames. The light of salvation that gives birth to life, the light of judgment that punishes evildoers. While bringing peace and stability at the same time, it also destroys the cold and dark misfortune. Fire is the name, sword is the title! Show yourself, swallow thyself, turn it into power!#5
Posted September 18 2012 - 11:47 AM
#6
Posted September 18 2012 - 05:55 PM
 
#7
Posted September 18 2012 - 05:56 PM
 
#8
Posted September 18 2012 - 07:41 PM
Be sure to click on the emblem below to visit our forums!
One of the five elements that build the Earth, o great creator of flames. The light of salvation that gives birth to life, the light of judgment that punishes evildoers. While bringing peace and stability at the same time, it also destroys the cold and dark misfortune. Fire is the name, sword is the title! Show yourself, swallow thyself, turn it into power!#9
Posted September 18 2012 - 07:54 PM
#10
Posted September 18 2012 - 08:04 PM
It's the herc, chicks dig the herc

#11
Posted September 18 2012 - 08:12 PM
Be sure to click on the emblem below to visit our forums!
One of the five elements that build the Earth, o great creator of flames. The light of salvation that gives birth to life, the light of judgment that punishes evildoers. While bringing peace and stability at the same time, it also destroys the cold and dark misfortune. Fire is the name, sword is the title! Show yourself, swallow thyself, turn it into power!#12
Posted September 18 2012 - 08:29 PM
Don't make it something you win to get, make it something you play to get. This game is for fun and I shouldn't be yelled at for trying out a new build for a mech like in all these other games where e-points mean everything. You suggest a checkpoint, and that would be cool if it were defined a bit more. I'd rather it be an individual one. Play 100/200 games. Yes, people who play nonstop will grab it quicker, but at least it doesn't matter if you win or lose...you're just playing the game. Pun totally intended.
Edited by Mykep, September 18 2012 - 08:30 PM.
It's the herc, chicks dig the herc

#13
Posted September 18 2012 - 08:32 PM
Be sure to click on the emblem below to visit our forums!
One of the five elements that build the Earth, o great creator of flames. The light of salvation that gives birth to life, the light of judgment that punishes evildoers. While bringing peace and stability at the same time, it also destroys the cold and dark misfortune. Fire is the name, sword is the title! Show yourself, swallow thyself, turn it into power!#14
Posted September 19 2012 - 05:48 AM
The topic i started specifically to comment on CLAN elements. I feel there are so many options for the competitive players that are missed forcing many competitive players to end up in regular *pubber* rooms either upsetting the new players or off setting the balance of a game.
Modnar you make some good points i def think an uploaded clan insignia by players would be cool but I'm sure they can have enough from the company made that fit the motif of the game itself. Look at Blacklight Retribution for a good example of how insignias work in that game. Its a free game btw and doesn't take much time to download. Now take that game and imagine it with mech characters. You are looking at a very similar game to this one.
#15
Posted September 19 2012 - 06:03 AM
Clans get special recognition for being involved in the game before the release of it, so they get something special like the privilege to upload their own avatar.
Just throwing out ideas.
Edited by Ezio, September 19 2012 - 06:04 AM.
#16
Posted September 19 2012 - 02:48 PM
#17
Posted September 19 2012 - 09:30 PM
We'll probably just have to see, if anything I'd like to have a personal symbol option as well, but that might make the importance of an actual clan insignia go down.
Be sure to click on the emblem below to visit our forums!
One of the five elements that build the Earth, o great creator of flames. The light of salvation that gives birth to life, the light of judgment that punishes evildoers. While bringing peace and stability at the same time, it also destroys the cold and dark misfortune. Fire is the name, sword is the title! Show yourself, swallow thyself, turn it into power!#18
Posted September 20 2012 - 05:29 AM
But yeah it would be great to see more about clan development. Any one have any good links ?
#19
Posted September 20 2012 - 09:23 AM
As for stats, I’m sure the more serious clans would make a site to see who is providing what each game. Sometimes a player has a bad day, so if the game provides a stat page at the end of each game, it’ll be easy to PrtScn each game for everyone’s own records. I wouldn’t mind individual records, but this just takes into account each team battle.
I like the idea of grouping. If there was a feature that linked a premade 4 man team in an 8 v. 8, I’d hope it would like another 4 man or a 3 man premade on the other team. It really is the difference if a teammate can report where someone is on TS/Skype
An idea I’d like to bring up is a separate subforum for clan news, meaning taking clan hall out of the colony hub and making clan hall it’s own. Making it a category and separate it into three parts: Clan news, Clan Recruiting, Looking for Group, and Clan Links.
Clan news is obvious. Personal fights between clans could have topics showing upcoming fights and results. If there is a spectator function added to games, we could be watching top clans go at it in head to head, and giving the time for fights would draw a crowd. Bragging rights could be given for the results of each fight. Introductions to each clan could be given here, as well as any merges of clans or disbandment. Clan Recruiting will keep the news separate from people spamming each thread with their own personal message. If the mods could make it an unwritten law to only bump a thread every hour, that would be great. Looking for Group is another obvious one. If a player is feeling left out, they could post here and see what clans are willing to offer them in their own thread.
Clan Links is for one single post in one single thread. A clan leader can post their forum link, their roster, their leadership, and how to contact them for a challenge. A mod could lock this, and the only one that could edit it would be the leader from that point on. This way, if you need to get ahold of a clan, you could go to this subforum and easily search their name.
Edited by Mykep, September 20 2012 - 09:25 AM.
It's the herc, chicks dig the herc

#20
Posted September 20 2012 - 09:28 AM
 TLRXGLADIATORX, on September 19 2012 - 02:48 PM, said:
TLRXGLADIATORX, on September 19 2012 - 02:48 PM, said:
I won my bet.
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