http://t1.gstatic.co...H3EobY3DeC1zqLw
Ahem...lol.
 
 Ok. Once said that...
this suggestion is more than simple and would be something pretty good and appreciated by those players carrying an sniper weapon down there in the Colony's battelfields.
a) 2 basic wavesounds.
 2 different tones per ws.
 2 different tones per ws.c) 0.5 secs duration each one. It's just a frakking beep..

You fire your sniper weapon. You hit your target then you hear a confirmation sound. You do not hit him then you hear the other. So you you know when you hit him or not.
Easy, huh?. - Now read my signature in case this is not that easy thing to implement.. well.. at this case I think is not gonna be necessary , IMHO-.
 
					
					
 

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