 4
 4
 
Una Lastima / Really a shame
#1
Posted September 17 2014 - 03:34 PM
Solo los mismos fieles jugando, pero los mismos problemas para conectar, el mismo super ping, sobretodo para los que están fuera de las regiones "US?"
De verdad una lastima
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Sad to see that this great game has died ... there is no activity in some of the forums ... do not know the dev's ... or a patch to encourage ... compared to the good old days where patches were each week, with new mechs and new internal ...
Just playing the faithful, but the same problems connecting, the same super-ping, especially for those outside of the regions "US?"
Really a shame
#2
Posted September 17 2014 - 03:43 PM
Edited by ticklemyiguana, September 17 2014 - 10:30 PM.
 
#3
Posted September 17 2014 - 04:02 PM
#4
Posted September 17 2014 - 04:06 PM
#5
Posted September 17 2014 - 08:01 PM
I think it is very likely that in one year end up dying, if not some new project arises from the devs.
anyway I hope that someday arise again, games like hawken not seen in any place .....
"No confundas mi Personalidad con Mi actitud, mi Personalidad es Quien Yo Soy y mi Actitud Depende de Quien Seas Tú."
#6
Posted September 17 2014 - 09:04 PM
 ticklemyiguana, on September 17 2014 - 03:43 PM, said:
ticklemyiguana, on September 17 2014 - 03:43 PM, said:
They want answers, they want to know why it is like this. Then it is pretty normal to go on the forums and ask what's happening. And as community veterans we should try and give them answers and encourage them to question the devs.
They love Hawken as many of us do, thus they question why it got problems. Those who are able to see flaws in a game are often those who care about it the most.
#7
#8
Posted September 17 2014 - 10:10 PM
 Arevizz, on September 17 2014 - 09:04 PM, said:
Arevizz, on September 17 2014 - 09:04 PM, said:
wowowowow, lemme stop you right here ...

"See the flaws" ... all I can see is their constant, repetitive, annoying, useless, non-constructive complaining. Caring is different from crying. People who care don't make guests hate the game. People who care don't refuse to play the game but instead get on our nerves.

I don't care if they "care", because THEY ABSOLUTELY SUCK!
People who care do worry about the game, ask, search, try to find answers, share their opinions and discuss the situation.
It shows up on people who care, from the way they ask questions, and the way they contribute to discussions, even if it contains anger, because that's a very expected thing with the current situation. Else, it's just annoying BS, that one can take once, twice, or even more. But not dozens and dozens of times.
Don't you think so Aregon?
IT DOESN'T MATTER WHAT YOU THINK!

#9
Posted September 17 2014 - 10:21 PM
 ticklemyiguana, on September 17 2014 - 10:09 PM, said:
ticklemyiguana, on September 17 2014 - 10:09 PM, said:
Just as long as people don't hold a double standard and I can do the same for every useless praise and happiness thread.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#10
Posted September 17 2014 - 10:30 PM
 AsianJoyKiller, on September 17 2014 - 10:21 PM, said:
AsianJoyKiller, on September 17 2014 - 10:21 PM, said:
These "useless praise and happiness threads" on the other hand encourage users to go out and do things, participate, and make the community a better place simply by acknowledging these people. Not to mention, there are far less of them, and they are often made by established members trying to set examples, though the 1 or 2 data points I can think of don't really make a trend.
I think I can speak from firsthand experience. I wouldn't feel so good hosting War Wednesdays if I didn't get the feedback I do, if I didn't feel after every Wednesday that people were happier with this game. As a clarification, that's not me asking for it or making any statement beyond simple human psychology. People like to be recognized for things they feel good about doing.
It comes down to this: Do you want more players doing good things, or less players in general?
 
#11
Posted September 17 2014 - 10:32 PM
 AsianJoyKiller, on September 17 2014 - 10:21 PM, said:
AsianJoyKiller, on September 17 2014 - 10:21 PM, said:
I know you feed off of negative threads ... that's where you originally belong. And I don't think anyone of us can change that.
I don't know why in every one of those threads that you called useless, people start sharing their amazing experiences with the game, their appreciation to the community, their strong will to stick with the game, and their hopes for it to survive. Which reminds all of us that this is the kind of game we should stick with to the very last second, and never loose faith in it.
Apparently, you look at that as a "useless" thing then ... well ... I don't know ...
#12
Posted September 17 2014 - 11:47 PM
 ticklemyiguana, on September 17 2014 - 10:30 PM, said:
ticklemyiguana, on September 17 2014 - 10:30 PM, said:
 AsianJoyKiller, on September 17 2014 - 10:21 PM, said:
AsianJoyKiller, on September 17 2014 - 10:21 PM, said:
These "useless praise and happiness threads" on the other hand encourage users to go out and do things, participate, and make the community a better place simply by acknowledging these people. Not to mention, there are far less of them, and they are often made by established members trying to set examples, though the 1 or 2 data points I can think of don't really make a trend.
I think I can speak from firsthand experience. I wouldn't feel so good hosting War Wednesdays if I didn't get the feedback I do, if I didn't feel after every Wednesday that people were happier with this game. As a clarification, that's not me asking for it or making any statement beyond simple human psychology. People like to be recognized for things they feel good about doing.
It comes down to this: Do you want more players doing good things, or less players in general?
Positivity (and negativity threads for that matter) threads affect a minority of a minority and have no real affect.
Being positive for the sake of being positive seems like a nice sentiment, but when you actually look at the results... well there's not much there.
There's a slang term that fits those threads rather aptly, but I know it'll offend many people, so I'll just describe is using definitions:
"[A]... self-congratulatory discussion where little to no progress is made."
"Sometimes used to describe an internet forum thread where forum members all give each other kudos (Or rep where a rep system is present) for some non-event that has occurred."
If you can show me how a thread like the recent "Thanks" one actually bolsters player population or does something more productive than short-term mutual back-patting moral-boosts for the few people involved, maybe I'd be inclined to believe you.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#13
Posted September 18 2014 - 12:34 AM
 AsianJoyKiller, on September 17 2014 - 11:47 PM, said:
AsianJoyKiller, on September 17 2014 - 11:47 PM, said:
 ticklemyiguana, on September 17 2014 - 10:30 PM, said:
ticklemyiguana, on September 17 2014 - 10:30 PM, said:
 AsianJoyKiller, on September 17 2014 - 10:21 PM, said:
AsianJoyKiller, on September 17 2014 - 10:21 PM, said:
These "useless praise and happiness threads" on the other hand encourage users to go out and do things, participate, and make the community a better place simply by acknowledging these people. Not to mention, there are far less of them, and they are often made by established members trying to set examples, though the 1 or 2 data points I can think of don't really make a trend.
I think I can speak from firsthand experience. I wouldn't feel so good hosting War Wednesdays if I didn't get the feedback I do, if I didn't feel after every Wednesday that people were happier with this game. As a clarification, that's not me asking for it or making any statement beyond simple human psychology. People like to be recognized for things they feel good about doing.
It comes down to this: Do you want more players doing good things, or less players in general?
Positivity (and negativity threads for that matter) threads affect a minority of a minority and have no real affect.
Being positive for the sake of being positive seems like a nice sentiment, but when you actually look at the results... well there's not much there.
There's a slang term that fits those threads rather aptly, but I know it'll offend many people, so I'll just describe is using definitions:
"[A]... self-congratulatory discussion where little to no progress is made."
"Sometimes used to describe an internet forum thread where forum members all give each other kudos (Or rep where a rep system is present) for some non-event that has occurred."
If you can show me how a thread like the recent "Thanks" one actually bolsters player population or does something more productive than short-term mutual back-patting moral-boosts for the few people involved, maybe I'd be inclined to believe you.
You should recognize that that's too complicated to track with the tools we have at our disposal. It goes without saying that it's best to err on the side of caution here.
What I can say is that I'm only here because when I joined in, people were positive, accepting, gave off a good vibe. Maybe I'm not hot fuzzy bunny or anything, but I know some people who'd miss me if I left, and I know people I'd miss if they left.
Lack of collected evidence does not mean lack of existing evidence. You can't tell me something doesn't exist, though I recognize the burden of proof falls on the person claiming existence. Regardless, given your, and everyone's, severe lack of significant research on the subject (does positivity keep a playerbase better than negativity, something that I personally think is ridiculous to argue against without substantial evidence), I would say that the burden of proof is shared both ways, so allow me to postulate.
If I can get one or two more people playing this game, then maybe, down the road, they'll get a couple people playing, and so on and so forth. Maybe, if I can help keep some of the older players around, then just maybe, they'll teach newer players, and the rate at which people leave will slow. Maybe not, but why fuzzy bunny that up?
It's a somewhat binary option, though of course, too much of anything can move this out of the realm of binary. Be negative, and risk losing players, or be positive, and create the possibility of gaining and retaining players. I don't get why people choose the former, even if you really think it doesn't have an effect. It's childish, along the lines of "I'm not happy so everyone has to know that I'm not happy."
Also, it's worth noting that rudeness begins to move an argument into the realm of the emotional, and further from the objective, something you claim to hold quite dear.
Edited by ticklemyiguana, September 18 2014 - 12:52 AM.
 
#14
Posted September 18 2014 - 01:46 AM
 EliteShooter, on September 17 2014 - 10:10 PM, said:
EliteShooter, on September 17 2014 - 10:10 PM, said:
"IT DOESN'T MATTER WHAT YOU THINK!"
 round and round WE GO! Hate train has no stops.
 round and round WE GO! Hate train has no stops.But seriously, every person has a right to express their distaste of what is happening just like everyone has the right to paint rainbows on Hawken, if anyone cant handle that, it's their own problem.
The "positive only" outlook is unrealistic and ignores what is really around you and I would say that people can see through it. The servers will shutdown if it's financially not viable, you don't get a choice. The only thing the love clubs do is create a group of elitist players. It doesn't save games. Convince ADH to give you the source, it might have a small chance, but I seriously doubt thats going to happen.
No money = no game. It's simple. I'd be surprised if Hawken is earning enough to even pay a single employee at an hourly rate right now.
Edited by Zycon, September 18 2014 - 02:08 AM.
#15
Posted September 18 2014 - 02:23 AM
 Zycon, on September 18 2014 - 01:46 AM, said:
Zycon, on September 18 2014 - 01:46 AM, said:
Welp, you haven't been around before, and you don't know that I always had a lot of bad takes on some dev actions, especially after steam patch, and with the release of tech. Nothing but God is perfect, everything has flaws and one should always thrive on trying to help fix them. BUT one must know is his attempts to help could be more destructive than constructive.
#16
Posted September 18 2014 - 02:28 AM
You can't.
#17
Posted September 18 2014 - 06:50 AM
 DerMax, on September 18 2014 - 02:28 AM, said:
DerMax, on September 18 2014 - 02:28 AM, said:
You can't.
 ticklemyiguana, on September 18 2014 - 12:34 AM, said:
ticklemyiguana, on September 18 2014 - 12:34 AM, said:
Edited by ticklemyiguana, September 18 2014 - 06:55 AM.
 
#18
Posted September 18 2014 - 07:21 AM
Don't try to google translate for the lyrics, i tried and it sucks
 
					
					#19
#20
Posted September 18 2014 - 08:32 AM
 AsianJoyKiller, on September 17 2014 - 11:47 PM, said:
AsianJoyKiller, on September 17 2014 - 11:47 PM, said:
"[A]... self-congratulatory discussion where little to no progress is made."
"Sometimes used to describe an internet forum thread where forum members all give each other kudos (Or rep where a rep system is present) for some non-event that has occurred."
If you're going to dismiss community event threads/bumpers/supporters/etc,the people posting in them, and the efforts to mentor, create, and bolster the Hawken player's community as circlejerk, while having as little to do with playing and participating in them as possible, I'm going to have to dress you down for being way out of line.
War Wednesdays, Funtime Fridays, Sunday Sun, Sun DM, TPG, Team/Individual mentoring, and their equivalent events for European regions, Scrim/community Steamgroups, and any number of other recent endeavors to bolster and support players willing to create a community that plays together, deepens it's bonds and improves it's skill level through the goodwill of posting in a conscientiously POSITIVE way here on the forums WE use as a community hub, and you use as an outlet for withering, misanthropic, thesaurus-abusing theory crafting drivel.
Your self import is waaaay over sold as a contributor to the narrative of our interactions as game players and forum community hub users, and your extremely vocal myopia toward an agenda of what in practice and execution is widely considered negative and tiresome, blows my mind with how oblivious you seem when perpetrating it.
None of us are better for it.
Someone should let you know, it's astronomically cringeworthy.
In my year of growing here as a hawken player and community partner I have grown to respect the sanctity of what is special and unique about this game and it's players. I take issue with your derision of it.
If that passive-aggressive dictionary definition of "circlejerk-without-saying-circlejerk" schmarm aimed at the Players or their Organizations and subsequent thread contributions to this forum and community in the interest of bolstering the playerbase's morale and participation level, isn't BEGGING for a summary of what you are doing wrong here in Hawken AJK, by all means, continue.
Continue to adorn yourself with the ornaments of your sad wikipedia/urban dictionary-sourced depository of steaming wordpiles you think are quality posts.
In actuality they are merely examples of your uncontrollable sophmoric verbosity.
I'll allow that perhaps you have difficulty understanding the earnest efforts of a game community focused on creating positive interactions in a way that builds and bonds it further.
But I will draw the line at tolerating your words of derision for a group of players focused on uplifting and strengthening a playerbase's dedication to a game they thoroughly enjoy, while you refuse to be bothered except to fuzzy bunny on their efforts and posts.
Nobody needs to hear a single thing you say in this regard.
Circlejerking and "kudos for non-events" indeed. I think that "dev stalker" thread qualifies.
Listen up, buddy-AJK is WRONG.

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