I was just looking at the paint job customizations, and was wondering what it takes to make a skin scalable like we have. My guess is that it's a flat texture that is applied to the appropriate parts of a model. I'd really like to try my hand at putting together some interesting skins for the ol' Maytag. I know you can't just turn it loose since it's going to be part of your lifeblood, but it'd be neat to be able to do my own paint job.
Maybe just let us pay our MC to upload a skin, and put it into a collective database of userskins. If anyone else wants to use it, it could credit a handful of MC over to the creator when they buy it.
					
					
					
							Edited by CakeBandit, October 27 2012 - 05:43 PM.