Hi,
This is my idea for a new gameplay mode based on an old school playground game called British Bulldog, and to the best of my knowlege, I've never seen this done in any other game so if it's adopted by the devs it would be a great headline, especially as every multiplayer game out there seems to have the same gameplay modes as each other such as Capture the Flag, Deathmatch and Team Deathmatch etc.
So, how does it work?
Ok, here goes... First of all, any map used has to be slightly modified by adding a starting zone A and and a goal zone B that is as far away from each other as possible, so opposite ends of the map. There is a secondary start zone C which should be half way between zone A and B.
Once the game has started the server picks one player at random (or chosen?) and they become the first 'Captor' and start the round in zone C (middle of the map). Everyone else starts the game in zone A on the outskirts of the map, I'll call them 'Escapees'.
The object of the game is for the Escapees to make it to zone B, I'll call it the 'Safety Zone', without being killed by the Captor. Obviously, the Captor's objective is to kill as many Escapees as possible before they can make it to the Safety zone.
Captors have offensive weapons, Escapees have defensive abilities.
Any Escapee that makes it to the Safety zone alive will becomes indestructable but unable to leave the zone. Maybe offer them the choice of spectating on players still in the game?
Any Escapee that is killed before making it to the Safety zone is out for that round BUT joins the Captor's side on the next round.
The winner would be the last Escapee to be killed (captured).
So for example...
Image 16 players have joined the game. One player starts in the middle as the Captor and the remaining 15 Escapees start in the Breakout (start) zone. The round begins...
The Captor manages to kill 3 Escapees before they reach the Safety zone and the round ends when all Escapees have either been killed or made good their escape (made it to the Safety zone).
The next round begins. This time there are 4 Captors and 12 Escapees... can you see how it's getting tougher to escape alive?
let's skip forward a few rounds...
Now there are 15 Captors after 1 very slippery Escapee! (special bonus for making it to the Safety zone if you're the last man standing?). The game ends when all Escapees have been captured.
Opinions, suggestions and expanding the concept welcome.
Carbon
					
					
					
				
				
				
				
				
								
				
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Gameplay Mode - British Bulldog!
		 Started by 
	CARBONtm
, May 23 2011 07:57 AM
	
	
	
	
		3 replies to this topic
	
		
#1
Posted May 23 2011 - 07:57 AM
#2
Posted May 23 2011 - 08:38 AM
					I like it! Could be fun. Maybe captors use the heavy mech body while escapees have light bodies.
					
					
					
				
				
				
				
				
								
				
					
	
	(/^▽^)/
				
				
				
			
				#3
Posted May 23 2011 - 08:56 AM
					Agreed, the Escapee's greatest tool for survival would be their ability to out-manoeuvre the Captors.
I'm trying to think of abilities the Escapees could use that specifically require the 'aim and shoot' mechanic as they won't have access to weapons. One idea would be a temporary holographic decoy... aim at the ground and fire. The decoy would be an exact replica of the player but would have certain giveaways like no shadow, very slightly transparent, occasional interference, doesn't move and projectiles pass straight through.
Carbon
					
				
				
				
				
				
								
				
					
				
				
				
			
				I'm trying to think of abilities the Escapees could use that specifically require the 'aim and shoot' mechanic as they won't have access to weapons. One idea would be a temporary holographic decoy... aim at the ground and fire. The decoy would be an exact replica of the player but would have certain giveaways like no shadow, very slightly transparent, occasional interference, doesn't move and projectiles pass straight through.
Carbon
#4
Posted May 24 2011 - 04:21 PM
					great idea!
id play it fosho!
 <3
 <3
					
					
					
				
				
				
				
				
								
				
				
				
			
				id play it fosho!
 <3
 <3
					
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