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Why I use the G2-Raider


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#1 Silk_Sk

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Posted May 05 2014 - 07:03 AM

I use the G2-Raider because the more I torture myself and get good with it now, the more refreshing it will be when it gets buffed. This is looking more and more like the G2-Assault situation all over again. The mech comes out horribly under-powered (because they're afraid it will be too good or something?) and a hotfix comes in after a week or so bringing it up to speed. I'm banking in this being true for the G2-R as well, so I will continue to use it.

But in all honesty, what I think happened to the G2-R was that they forgot to update it with the March update C-class stats and the April patch Corsair buff. Having that long reload time is even more punishing in the G2 than with the regular Raider because it doesn't have the speed or the health to survive long enough to get a second shot in. And that ability, weeeeeell...It's not COMPLETELY useless. Only almost. It's good for quickly chasing down a lone mech that's low on health and fleeing, but only B and C-classes and only if they're not far away to begin with. A-classes are getting away no matter what.

How are these things getting fixed? Well, the Corsair-XT needs it's reload time reduced period. The ability needs a rework of course. But the health and speed? If the other two fixes happen it might make up for those. We'll see. Fingers crossed for a buff this week. I'll probably update this thread when it happens to discuss the changes.

Edited by Silk_Sk, May 05 2014 - 11:37 AM.

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#2 Gakuseinozen

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Posted May 05 2014 - 08:25 AM

View PostSilk_Sk, on May 05 2014 - 07:03 AM, said:

How are these things getting fixed? Well, the Corsair-XT needs it's reload time reduced period. The ability needs a rework of course. But the health and speed? If the other two fixes happen it might make up for those. We'll see. Fingers crossed for a buff this week. I'll probably update this thread when it happens to discuss the changes.

If the Corsair-XT gets its reload speed reduced (and nothing else), it will be OP because it already has the previous values for damage.

If the Corsair-XT gets its reload speed and damage reduced, it will be exactly the same as the regular Corsair which defeats the purpose of G2 differentiated weapons.

I agree on the ability though, the consensus is that it's nowhere near as useful as the Raider's Blitz.   In my opinion it should allow for more mobility than regular Blitz to make up for the G2's lack of mobility at all other times.

#3 comic_sans

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Posted May 05 2014 - 09:03 AM

The armor is fine, the weapons are fine, but the abil needs some work.  Some suggestions:

- Reduce fuel drain rate while active
- Pause ability-related drain during boosting
- Conserve momentum better when hopping during abil

Other than that, I am having good success with it because I'm not playing it like a raider.  It actually is kinda its own thing.  The ability works best if your enemy doesn't even get to see you use it; they see you pop out for some burst damage, then hide, then the enemy expects you around the other side of the corner but you've gone and dickstepped the long way around to be behind them for some burst, having gone around 3 corners silently while they peek just one.  It's still good for charging to take out the last bit of an escaping dude's hp, but using it stealthily is so much more effective.  The speed boost it provides is perfectly fine since it forces a change in enemy tactics by the sharp contrast in speed, it just needs to last longer and leave you with a dodge or something, though you should be using that last step to unload a burst round, then dodge behind cover.

Honestly I'd rather see this fleshed out as a full-range heavy mech, so here's more suggestions:

- Rename the mech (I am offering "The Slugger" or dickstepper)
- Rename & buff the ability (it's sure not the only movement-enhancing abil, not really a concept unique to the raider)
- Add alternate & prestige weapons (I know I want a HEAT cannon alternate option on this, but I can't think of a good prestige weap, maybe breacher or miniflak)

Presto!  Everybody's happy and we get more than we asked for and it's for what I (admittedly ignorantly) assume would be little effort.  It's not new weapons, but it's an easy fix, and there's still plenty of great unexplored equipment combos with already existing weapons on different weight platforms (seriously how many times has the possibility of a hellfire a-class or a grenade launcher b class come up).  I also fuzzy bunny love playing this thing so all of this is super biased thinking.

Edited by comic_sans, May 05 2014 - 09:26 AM.


#4 craftydus

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Posted May 05 2014 - 09:17 AM

A wild G2 Raider Popping his special ability


Edited by craftydus, May 05 2014 - 09:17 AM.


#5 jrkong

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Posted May 05 2014 - 11:00 PM

I'd be happy if they kept all the values of the current Raider G2 and simply removed the fuel drain so you got a generally slow fuzzy bunny for 10 seconds that gets a mad 2 second boost. Not being able to pursue enemies due to the lack of fuel after using the ability really stings. It doesn't help that the G2 Raider doesn't have the speed to dodge bullets without it's ability either since it's not really bullet sponge material.

#6 Cornarias

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Posted May 06 2014 - 07:54 AM

I've noticed that the Raider G2 is a bit like a body-guard. It's a heavily defensive mech used to decimate A-Class that get too close.

By no means am I saying it's good or viable, because it isn't. But it does fill a very, very niche role. A class have a decent amount of trouble as is against combat C class. When that Combat C-class can take out 90% of your health in one go, it's kinda scary. When that same C-class can just rush you down, forcing you're hand, it's terrifying.

My issue, though, is that it's too defensive. If you're not deathballing hardcore, and the enemy has no A-class assassins (and to some extent B-class), then the mech is useless. I'm also perfectly ok with the current setup for the Corsair. The longer reload time seems to work with this mech. It's not about assassinating, it's about shutting down assassins (the irony is rich, considering his heritage).

I still think it needs a lot of tweaking, so it's viable in more situations.

As as side note, there's another funny tactic with this mech. It's quite literally sacrificing yourself for the good of the team. Get yourself Fuel Converters and an Evasive Device (and possibly even a Power Surger incase things somehow go well) and co-ordinate an attack with your team. Hit your ability and dive at their squishies, having your team run in the moment behind your charge. The Fuel Conversters keep you going, the Evasive Device makes you even more of a threat and harder to hit. And while they're spending those precious few seconds trying to gun you down, your team is already  tearing them apart. There's something about a highly mobile C-class that can kill a Tech almost instantly that makes people want it dead.

#7 comic_sans

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Posted May 06 2014 - 08:50 AM

View PostCornarias, on May 06 2014 - 07:54 AM, said:

A-class murderer

Meanwhile I'm finding it most useful for thumping other C class mechs since it's harder for them to engage you in corner play, which the g2 excels at.

EDIT: pushing corners, I mean.  It's obviously easier for any mech with a dedicated AOE weapon to kite.

Edited by comic_sans, May 06 2014 - 11:00 AM.


#8 Wraithknight

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Posted May 06 2014 - 01:36 PM

I've been mostly using the thing while verrrrrry inebriated but I digress.  I find it useful only in situations that I'd already use the Brawler and have more general success with.  Though I made my G2-Raider a big pink bear, so now I gotta use it.

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Edited by Wraithknight, May 06 2014 - 01:51 PM.


#9 Cornarias

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Posted May 06 2014 - 08:43 PM

View Postcomic_sans, on May 06 2014 - 08:50 AM, said:

View PostCornarias, on May 06 2014 - 07:54 AM, said:

A-class murderer
Meanwhile I'm finding it most useful for thumping other C class mechs since it's harder for them to engage you in corner play, which the g2 excels at.

EDIT: pushing corners, I mean.  It's obviously easier for any mech with a dedicated AOE weapon to kite.
It can do rather well VS C-class given the right scenario. But against a Brawler or Vanguard you're gonna have some troubles unless, once again, the terrain greatly favours you.

It can also hold choke points rather nicely, and do a burst chase to follow up anyone who peeped their head out too far.

My biggest issue had been combat C-class and B-class. The assault has ~50 less HP than the RG2, but more mobility and a huge sustained fire advantage. Even when getting the drop on one you could wind up dead if you make even a single mistake.

#10 DEPHIC

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Posted May 06 2014 - 09:58 PM

Ability sucks, shouldn't use fuel.
T32Bolt needs replaced with something else maybe Reflak.
Way to long on the reload with the Corsair.

I get annihilated by assault mechs.  They just do a full frontal assault when they see the G2 Raider because this garbage can can't match the damage.  Raider is so much better than this piece of fuzzy bunny. Fix it, its getting garaged until it happens.

#11 SoldierHobbes11

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Posted June 06 2014 - 09:12 PM

Now that I have one of these beasts, I feel that the G2 raider is like the Market Gardener of TF2 for Hawken. Very little practicality, hard to pull off right, but HOT DAMN, the thing is fun to use once you do learn to use it. For me, my fat raider is one of my favorite mechs. I just find it so hilarious when people run from me, thinking they can outrun my fat robutt and I just charge them down like a starving sumo wrestler to an all you can eat ramen buffet. Love people's reactions in the chat saying, "WTF was that thing!?!?" And if you market garden in TF2, it's the same feeling. Also if you don't know what Market Gardening is, look it up do you get what I mean.
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