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Bruiser build


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#1 Nightan

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Posted November 22 2012 - 02:33 PM

i looked around and couldnt find much was just wondering what i should be grabing for my defensive and offensive internals* for bruiser, currently going down defensive mastery page

sorry if this is posted somewhere or in the wrong section could not find anything on builds

Edited by Nightan, November 22 2012 - 02:53 PM.


#2 Entity

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Posted November 22 2012 - 02:39 PM

For offensive I'd prolly go with either the HE Charge (for that extra punch) or MG Turret (for zoning enemies).
Of all the support items I think the EMP is the most useful, it's the only one that can save your life in a straight up fight.

#3 AsianJoyKiller

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Posted November 22 2012 - 02:51 PM

I go with the MG Turret, because it's still stupid useful for how little effort I have to put in and meshes well with the Bruiser's strengths.
As far as Support items go, the EMP or the healing ball are really the only ones worth taking. Everything else just pales in comparison.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#4 Nightan

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Posted November 22 2012 - 02:52 PM

sorry i ment offensive and defensive internals* my bad Xd im useing turret and emp :)

Edited by Nightan, November 22 2012 - 02:53 PM.


#5 Crimson_Corsair

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Posted November 22 2012 - 03:15 PM

Meh, not really feeling the "build" spirit this version.

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#6 AsianJoyKiller

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Posted November 22 2012 - 03:25 PM

View PostNightan, on November 22 2012 - 02:52 PM, said:

sorry i ment offensive and defensive internals* my bad Xd im useing turret and emp :)
I'd spec for heat generation reduction. That's the most important part.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#7 Nightan

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Posted November 22 2012 - 03:30 PM

ty i figured :3

#8 Entity

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Posted November 22 2012 - 03:41 PM

Repair kit is probably still the most useful Defensive one, as it reduces your "Hi, I'm a sitting duck, please shootme" time considerably.

#9 AsianJoyKiller

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Posted November 22 2012 - 04:14 PM

View PostEntity, on November 22 2012 - 03:41 PM, said:

Repair kit is probably still the most useful Defensive one, as it reduces your "Hi, I'm a sitting duck, please shootme" time considerably.
In combination with the Defensive tree Health boost, the extra armor one can give you a decent amount of health. Enough to make a difference.
Considering the amount of exposure you need to have when playing bruiser, it helps.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#10 Entity

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Posted November 22 2012 - 04:29 PM

View PostAsianJoyKiller, on November 22 2012 - 04:14 PM, said:

In combination with the Defensive tree Health boost, the extra armor one can give you a decent amount of health. Enough to make a difference.
Considering the amount of exposure you need to have when playing bruiser, it helps.

True enough. In the end it comes down to playstyle and the map, I guess.
(I really miss the +75 hp from defensive tree in last beta, heh)

#11 Nightan

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Posted November 22 2012 - 04:43 PM

i went with the armor :3 tyvm for the input im still trying to figure this out ^^

#12 Brawli

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Posted November 22 2012 - 05:14 PM

The defence tree is pretty bad return for investment. The armor increase is just garbage now. I'm split between offense and defense tree right now.
Also forget about the vulcan until they make some changes and go with the smg, more accurate, faster fire rate, and less heat.




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