HAWKEN servers are up and our latest minor update is live!
Forgot Password? SUPPORT REDEEM CODE

Jump to content


[Community batsignal] What's the question you want answered the most about HAWKEN?

Community Beta Game

  • This topic is locked This topic is locked
84 replies to this topic

#1 Elix

Elix

    Good Guy Elix

  • Members
  • PipPipPip
  • 4,228 posts
  • LocationFred's cockpit

Posted January 13 2013 - 02:19 PM

Hi, folks. This is a bit of a test, and I'd appreciate if you read this post all the way through before replying, because this could easily turn into a junk thread that needs to be locked, and I'd like it to be more useful for everyone than that.

Simply put, I'm doing a bit of work with Hugs to try and help improve communication between the devs and us players, and more importantly make it easier to find the information that's been communicated. I can't promise specific timeframes on when we'll get responses from the devs, but the idea is that this is the start of a Q&A-style cycle of frequent info from the devs on what's going on and what's coming up. Exactly how frequent, that's out of my control, but it'll be reasonable.

Before I get to the meat of the matter, I want to set a few ground rules.

1. Please don't derail this thread with petty bickering and arguments. If you really want to discuss a topic that someone brought up, check to see if there's a thread already on the forums (I bet there is) and take it there. If there isn't, create one and take it there. If possible, this thread should really just be a series of questions.

2. I'm serious about not derailing the thread. I will be reporting posts that break the rules. Stay positive and community-oriented, people. Remember, this thread is for questions, not answers (although if someone asks a question that's already been answered definitively, a polite, respectful answer would not be out of place).

3. Try and stick to one question, please.

4. Remember that the devs are not likely going to be responding to questions in this thread. These questions are going to be submitted to Hugs, who will bring them to the devs and get answers as soon as the devs have the time. Please don't get impatient because the thread isn't being responded to directly by the devs, because that isn't the idea.

5. I'm serious about derailing. I will get this thread locked if it gets out of control, but I don't want to, since this is a chance for your questions to go directly to the Adhesive devs.

Thank you for reading all of that (you did read it, didn't you?). Now, on to what this is all about.

What is the #1 question you would like the devs to answer about Hawken?

One question, please. Anything at all about Hawken. Reply in this thread with your question. Please note that the questions will be packaged up for Hugs to take to the devs to get answers. Hugs intends on getting the answers and collecting them for a post sometime in the near future. This means that you will probably not get an answer in this thread, so keep that in mind and please be patient.

My question is: What's the situation on countermeasures?
HAWKEN Community Values (updated!)

ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules? Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)

#2 Phaaze

Phaaze

    Advanced Member

  • Members
  • PipPipPip
  • 634 posts
  • Location123 Mulburry St. Whoville Ontario Canada

Posted January 13 2013 - 02:25 PM

Can they lie to us about the timelines?

Realisticly I would like release dates that are about 2x more time than they need and have the devs have an accurate timeline they don't tell us.

That way they are never late to release content and often release it "early" with no bugs.

Everyone is happy and no one torches the devs/artists/mods.

If everyone is happier because of it I would love to be mislead.

(Honestly feel this way not trying to troll or derail)

Edited by Phaaze, January 13 2013 - 02:27 PM.


#3 robotokom

robotokom

    Advanced Member

  • Members
  • PipPipPip
  • 373 posts

Posted January 13 2013 - 02:26 PM

All I need to know is when are they going to fix the pilet eror it is starting to get on my nervs it happins when I am trying to shoot my tow or if I jump off somthing high.

#4 Cpt_Kill_Jack

Cpt_Kill_Jack

    Advanced Member

  • Full Members
  • PipPipPip
  • 1,651 posts
  • LocationCastle Rock, CO

Posted January 13 2013 - 02:28 PM

In the images ingame we see many weapons that are not in the game. One of which is being added with the new Reaper. We see a Gatling style gun. Are there any plans of adding this weapon to the game sometime in the future?

#5 Blitzz

Blitzz

    Advanced Member

  • Members
  • PipPipPip
  • 48 posts

Posted January 13 2013 - 02:28 PM

I myself am interested in what is the future of countermeasures. Since they where added in OB most of us where confused about how useful they would be. I for one don't use them and see them as just a waste of HC since i can just depend on my skill to avoid the problems that I face then to relay on them, most of the time I even forget they exist in the game.
So my question would be if they plan to expand on the countermeasures or replace them with hopefully a better mechanic.

#6 Elix

Elix

    Good Guy Elix

  • Members
  • PipPipPip
  • 4,228 posts
  • LocationFred's cockpit

Posted January 13 2013 - 02:31 PM

View Postrobotokom, on January 13 2013 - 02:26 PM, said:

All I need to know is when are they going to fix the pilet eror it is starting to get on my nervs it happins when I am trying to shoot my tow or if I jump off somthing high.
You mean when you suicide by exploding a rocket at point blank range, or fall from a height when you have very low HP? That's not an error at all. You need to keep a better eye on your health before you jump off things (and feather yourself by hitting your boost just before you hit the ground) and avoid shooting TOWs at walls. Also, TOWs can explode against teammates that run in front of you, and even though it won't hurt them, it can damage and kill you.
HAWKEN Community Values (updated!)

ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules? Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)

#7 tman7919

tman7919

    Advanced Member

  • Members
  • PipPipPip
  • 1,247 posts
  • LocationIn the garage with my Bruiser

Posted January 13 2013 - 02:35 PM

In the training grounds. There is are a couple of places you can go that don't really "exist" yet. Past the female pilot There is a hovering training ground and much more. I was wondering is this going to be implemented in the game?
Bruiser or Bust! (Why do I have a raider in this picture?)
Posted Image
My Youtube With Hawken Videos   Hawken Fan-fiction

#8 cpl_bradders

cpl_bradders

    Advanced Member

  • Members
  • PipPipPip
  • 221 posts
  • LocationUK

Posted January 13 2013 - 02:37 PM

  • I'd like to be able to change weapons/internals without having to come all the way out of the match, and back to the game's main menu. It would be good to swap something around before re-launching.

Operation of this mech binds you to the terms outlined in the Life/Death Policy Agreement, Section 2.

You are immediately liable for any and all damage incurred to this mech.


#9 marshalade

marshalade

    Advanced Member

  • Members
  • PipPipPip
  • 946 posts
  • LocationGasland, Pa, USA

Posted January 13 2013 - 02:42 PM

Why are you balancing weapons for use across multiple mechs?

AND WHAT HAPPENED TO BATGIRL?

Edited by marshalade, January 13 2013 - 04:18 PM.

Posted Image
A tidal wave of marshalade...


#10 SirCannonFodder

SirCannonFodder

    Advanced Member

  • Members
  • PipPipPip
  • 455 posts
  • LocationCairns, Australia

Posted January 13 2013 - 02:57 PM

View Postmarshalade, on January 13 2013 - 02:42 PM, said:

Why are you balancing weapons for use across multiple mechs?
To clarify, since that question is a bit non-specific, this is the topic in question, and I'd very much like it answered too.

Edited by SirCannonFodder, January 13 2013 - 02:59 PM.

Posted Image
Australian? Like Hawken? Then join the Drop Bears! Or actually maybe don't, since it's kind of dead.


#11 The_Silencer

The_Silencer

    Advanced Member

  • Full Members
  • PipPipPip
  • 9,266 posts
  • LocationStyx.

Posted January 13 2013 - 03:12 PM

Mine would be as follows:

* --> How about deploying some few servers for the Hawken game in Spain?

Thanks,
-Sil

Posted Image

.

"The difference between theory and practice is smaller in theory than it is in practice"


#12 BuDeKai

BuDeKai

    Some Guy

  • Members
  • PipPipPip
  • 641 posts

Posted January 13 2013 - 03:14 PM

when do we get private servers?

Posted Image

ive started streaming. the quality is fuzzy bunny but id appreciate any support
http://www.twitch.tv/budekai
also be sure to tune into The COCKPIT Hawken show! ---> http://community.pla...astshow-121212/

#13 SystemiK

SystemiK

    Advanced Member

  • Members
  • PipPipPip
  • 319 posts

Posted January 13 2013 - 03:17 PM

Can we please  have a "rough" estimate of when that silly server browser will be turned back on?  (i.e. weeks?  Months?  This year?)
There is no time like time wasted...

#14 AsianJoyKiller

AsianJoyKiller

    Lithium Cellophane Unicorn Salad

  • Full Members
  • PipPipPip
  • 8,011 posts
  • LocationWI

Posted January 13 2013 - 03:19 PM

What does Adhesive have planned to make Hawken competitive/eSport viable?

Answers to that question should give specific examples, because something along the lines of  "We're working on a competitive game mode and optimizing balance for competitive play" is a load of political BS that says a whole lot of nothing.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#15 RipperT

RipperT

    Advanced Member

  • Members
  • PipPipPip
  • 316 posts
  • LocationEarth, last time I checked

Posted January 13 2013 - 03:21 PM

Are there any C class mechs in the works without the turret mode?

#16 h0B0

h0B0

    Non Sequitur Leprechaun

  • Full Members
  • PipPipPip
  • 4,143 posts
  • Location[delete for trolling] --defter

Posted January 13 2013 - 04:04 PM

ADH, will you make babies with me?

No, really. Observer mode is when?

Edited by h0B0, January 13 2013 - 04:23 PM.

Click me! I dare you.

Posted Image

View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#17 LunaticCalm

LunaticCalm

    Advanced Member

  • Members
  • PipPipPip
  • 250 posts

Posted January 13 2013 - 04:18 PM

Since countermeasures are already covered I'll say: What are your plans for revamping the optimization trees and internals?

#18 Sajjah

Sajjah

    Member

  • Members
  • PipPip
  • 13 posts

Posted January 13 2013 - 04:26 PM

Question:

Are there any plans to change the current turrent mode in C Class mechs into something more useful/practical?

Thank you.

#19 Dracoslayer16

Dracoslayer16

    Advanced Member

  • Full Members
  • PipPipPip
  • 782 posts

Posted January 13 2013 - 04:27 PM

"When are you going to make Siege mode fun again?"
Posted Image

#20 ReachH

ReachH

    Advanced Member

  • Full Members
  • PipPipPip
  • 2,460 posts
  • LocationUK

Posted January 13 2013 - 04:36 PM

How do you plan to develop the competitive online experience? Community Maps? Leagues/Tiered play? Official Ladders/Ratings?

On that note, will you ever co-publish approved community developed maps? Because in case you didn't notice, you are desperately needing more - and more refined - maps.

View Post[HWK]HUGHES, on October 23 2013 - 06:01 PM, said:

Development happens.


Posted Image






Also tagged with one or more of these keywords: Community, Beta, Game

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users