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Hawken: Thanks -- But, No Thanks


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#1 TemperWolf

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Posted October 29 2012 - 11:51 AM

Let me say tha you guys have done a really good job putting this game together. The game looks and feels very fluid and I applaud your attention to detail and approach. Your choice of gameplay style is not something I'm a fan of however, and that leads me into the next segment. I'm just afraid this game isn't for me.

I'm a long time fan of, well let's face it, old-school mech simulations games. The earlier days of Mech Warrior when it was more about building a solid mech and putting it to use in a large scale campaign the way you wanted is gone. Replaced by tight, uncomfortable maps filled with way too many people in the spirit of your everyday FPS game like Modern Warfair or Battlefield. While that's well and good, the market saturation of FPS games is too much, and frankly I'm just sick of them. I was hoping Hawken would be a breath of fresh air, a return to the classic simulation genre --- but it's just another FPS game.... with mechs.

My biggest complaint was that you, as a pilot, had no real progression. All progression in this game is just inside the mech itself, which is more like a class to be played ala Team Fortress 2. Instead of collecting a bay full of parts, weapons, paint scehems, items, and upgrades you can freely mix and match at your leasure like the classic Armor Core titles, you can only purchase and upgrade one mech at a time --- often buying the same parts over and over again and making you feel like you really have not gone anywhere if you choose a new style of mech.

People with a single minded playstyle, like a Sniper for instance, can just dump all of their money into just upgrading and playing the Sniper. If they wanted to try something new, they cannot deconstruct their Sniper mech and put something together using all of the parts they've earned --- instead they have to start 100% from scratch once more, re-buy everything again, and feel like they are a day-1 nooby when they pick up a new type of mech.

That's just not my style of play, I find that extremely unfun and too much of a waste of time. I love to build mechs, spend hours designing them and tweaking them. This games takes that ability AWAY from you, and just pretty much desides what's best for you, without really caring what you wanna do because you aren't designing this game.

Okay, I get it. I didn't design the game, so it's not for me. But I hope you developers love it, because I won't be joining you and nor will any of my massive old school mech lovin' clans either.

Temper

Edited by TemperWolf, October 29 2012 - 12:30 PM.


#2 NuclearXmas

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Posted October 29 2012 - 11:52 AM

okay goodbye

Edited by NuclearXmas, October 29 2012 - 11:59 AM.

oh..uh..hi

#3 TemperWolf

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Posted October 29 2012 - 11:53 AM

okay farewell

#4 Astrolis

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Posted October 29 2012 - 11:54 AM

Thanks for the input! Sorry that you didn't like the game. I'll admits its FPS cray cray with mechs, but to me and I'm sure many others that is a fun thing as well!

May you find peace and success in your future video game endeavors.
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#5 BernardWiseman

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Posted October 29 2012 - 11:56 AM

I hope you find MWO more to your liking. I want to get into that myself but it has a pretty hefty grind in its own right.

#6 SGRock

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Posted October 29 2012 - 11:57 AM

Very well written, thank you for sharing it.

I would also like to see larger maps that are not focused to a few chokepoints that can be camped with snipers.
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#7 TemperWolf

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Posted October 29 2012 - 11:57 AM

No no, I don't like Mech Warrior Online either --- that too has lost the whole Mech Warrior spirit and it's the same as Hawken. Sadly my clan and I have to still use Mech Warrior 4 as our primary hub, it's getting sad we have to use a 12 year old game STILL.

Edited by TemperWolf, October 29 2012 - 11:58 AM.


#8 The_Silencer

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Posted October 29 2012 - 12:03 PM

@Temperwolf: At first glance, I definitely think that you should play some few 1vs1 fights in Hawken. And after going that then to post again in here. Just my opinion though. :)

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#9 Talesin

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Posted October 29 2012 - 12:03 PM

Well, it is still in beta. Everything is subject to change.

Then again; giving up/passing judgement without seeing the finished product? Frankly... don't let the door hit you on the way out.
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#10 TemperWolf

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Posted October 29 2012 - 12:10 PM

View PostTalesin, on October 29 2012 - 12:03 PM, said:

Well, it is still in beta. Everything is subject to change.

Then again; giving up/passing judgement without seeing the finished product? Frankly... don't let the door hit you on the way out.

Oh from my experiences, when a game is set to be released in December and is looking this way by November ---- don't expect much more changes to be made. Clearly they are just testing the level progression and reward system. There will be no mech building in this game, and that was my biggest want/complaint.

#11 Hadraziel

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Posted October 29 2012 - 12:10 PM

Actually, he brings a fair point,
If you get tired of a mech (or if it gets nerfed to the ground post-release), you only have the choice of starting from scratch or just quitting the game. This is something devs should take in consideration, they could add a system where once every 48h for example, people could exchange an item or upgrade they don't want anymore for something else. This could prevent situations where people just gets discouraged and leave the game.

#12 SlowPWNY

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Posted October 29 2012 - 12:11 PM

i tottaly understand were he's coming from. i do miss the old mech games and the balance of weight/speed/heatsinks/weapons. the blowing arms off of mechs to disable their powerful weapons, scavenging weapons at the end of a battle to add to your stockpile. i will agree hawken is more of a FPS game than a old school mechwarrior game but i still like it. Thanks for stating you opinion in calm clean way.

#13 R3TRI8UTI0N

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Posted October 29 2012 - 12:16 PM

I can only agree with one thing in there. You should be able to deconstruct or sell your Mech so you can use the parts or HP in another Mech.

I have to admit, it would be awesome to a have Mech game like Skyrim. In the sense that it is open gameplay and you can just go off and do whatever you want.

But hey, for one it's beta, and we could be greatly mistaken about what will really happen in the final product. Hell, the beta could just be used to test and see how well the mechs animate, and we are being completely blinded to anything else that is in the works lol (highly unlikely, I know, but still possible). For two, this game still brings to the table what is missing from games, and that is awesome immersion, futuristic setting, and a great new way to game so that you can still kill other players in around the world. To me, that's also pretty great.

Edited by R3TRI8UTI0N, October 29 2012 - 12:25 PM.

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#14 TemperWolf

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Posted October 29 2012 - 12:20 PM

View PostR3TRI8UTI0N, on October 29 2012 - 12:16 PM, said:

For two, this game still brings to the table what is missing from games, and that is awesome immersion, futuristic setting, and a great new way to game so that you can still kill other players in around the world. To me, that's also pretty great.

I won't argue this statement. Of what I did play, I did enjoy those qualities and praised them a little bit in my post. The biggest downer is that is leans much more towards modern day FPS games with microtransactions rather than leaning towards the mech building side of things. I was really hoping you could buy parts and tweak them like Armored Core but play in a style that felt a little like Mechwarrior but handled like an FPS.

What I got wasn't that, it was more like Modern Warfare if everyone was transformed into a mech and we're all robots in the future style of FPS.

#15 Saint_The_Judge

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Posted October 29 2012 - 12:24 PM

We have to admit he is right about the upgrades you purchase being stick to the mech. You should be able to use them on any of your owned mechs.
Hope you find a game that suits your taste, pal. Good luck
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#16 Toryne

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Posted October 29 2012 - 12:25 PM

Thank you for the kind post of this. I must say that i am glad that you as a player can recognize a game the isn't quite for you and you chose to express this gracefully. For this you have my respect and I wish you well on your future gaming endeavors!

#17 R3TRI8UTI0N

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Posted October 29 2012 - 12:27 PM

As above, hope you find what you are looking for man.
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#18 WALSRU

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Posted October 29 2012 - 12:52 PM

I'm hoping MUCH more customization makes it's way into the game. I want to pick the weapon loadouts and parts myself and not be completely pushed into a 'class'. I think that sort of thing may not be far off.

To be realistic, if the only mech game worth your time (and I have to admit they're release few and far between) is now 12 years old... either the industry needs to adapt to you, the minority or you need to adjust your expectations.

P.S. I have a few friends like that, won't play any RTS games but Supreme Commander and absolutely won't budge. In the long run if you have a group of friends that agree, rock on. If they're starting to leave you behind then don't make things so hard for yourself.

#19 IceTonic

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Posted October 29 2012 - 12:53 PM

This is pretty early to see these kind of topics, I wonder why.

View PostTemperWolf, on October 29 2012 - 11:51 AM, said:

I'm a long time fan of, well let's face it, old-school mech simulations games

Temper
Oh, no wonder. You should of realized that before you came here, there was even selected gameplay to easily tell you this out before the CBT started. I agree with your complaints though, but what went on your head being a mech-sim fan to try and play a game that was clearly streamlined for faster-paced combat, throwing away most of the good and bad things that made mech games a sim?

Its like going out of your way from loving flight/ww2 warplane simulators to try out World of Warplanes or something. A tad crazy, but who knows, I end up exploring games I probably won't like and find myself pleasantly surprised. Still, good luck finding the right game for you, it feels like mecha still needs some extra attention, I still haven't found my ideal game yet but I'm settling for HAWKEN for the meantime.

#20 Scapes

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Posted October 29 2012 - 01:04 PM

Thanks for the feedback, TemperWolf.

As this is a "goodbye" thread, we're going to close it here.
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