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Melee on mechs


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#1 mobiusxg5

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Posted November 09 2012 - 08:14 AM

I was hoping to see a melee move on a mech like maybe Jetbooster ram.. it could be one of the specials.. I mean I would love to like if things are going down to desperate I'll charge full force towards my enemy and take his damage down a good portion..  Its like a last stand your down 200 hp and the guy has at least 500 you put a few hawken rounds on him and then charge right after him.. taking him out completely..

Now lets just say you will take some good damage also with the collision but if you time it perfectly you can destroy your opponent and then repair when no other bad guys are around. It should definitely be in a high level requirement to get the special because. people will constantly abuse the special when they first join the game.

#2 Elix

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Posted November 09 2012 - 08:16 AM

This topic has been discussed many times before, and it usually turns into arguing. Please use the search function.

And, I'm fairly sure that the official line is, no, no melee. You CAN goomba stomp mechs from fall damage, but it doesn't do very much damage.
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#3 Rooslin

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Posted November 09 2012 - 08:37 AM

melee is a no no the only thing i would like is if the C class mechs could literally goomba stomp like Elix said but with more damage then currently

#4 mobiusxg5

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Posted November 09 2012 - 08:40 AM

View PostElix, on November 09 2012 - 08:16 AM, said:

This topic has been discussed many times before, and it usually turns into arguing. Please use the search function.

And, I'm fairly sure that the official line is, no, no melee. You CAN goomba stomp mechs from fall damage, but it doesn't do very much damage.

unless you have proof of this official line then I will like to see it.. just because they say no melee doesn't mean they won't actually take it into consideration.. Most mech games now a days are just running and gunning to put a last stand charge that will deplete your booster fuel making you very immobile and you will take some good damage just but ramming into the other mech. I rather not see swords or rockem sockem robots.. I rather see you putting your mech at risk in destorying the other mech its a last ditch effort.. You also have to put in consideration targeting the mech.. because that mech can easily dodge the attack make the  last stand a horrible play and which will lead you to being killed and missing your target completely.

And trust me..I rather not see gundam style mechs...Leave that to anime don't put it in video games..

#5 Timber_Wolf

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Posted November 09 2012 - 08:42 AM

Oh look, its this thread again. Devs have said no, as Elix said.
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#6 Elix

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Posted November 09 2012 - 08:43 AM

From the thread titled "Can we get an official response on the state of melee?"

View Post[MTR]Scapes, on October 28 2012 - 09:18 AM, said:

View Postmydoom, on October 27 2012 - 04:38 PM, said:

There has yet to be a response from the dev or publisher about this.

Or we could check our facts before we state them. :)

We've said in a number of interviews (and I think on these forums a few times too), melee is not planned at this time.

Search function, people. It's there for a reason.
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#7 mobiusxg5

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Posted November 09 2012 - 08:56 AM

And like I said It still can and might be considered.. hints the quote melee is not planned at this time.. They haven't said no completely.. this is just an idea..

Some people just assume its a no and always be a no there is always things that people thought no it won't happen but really developers haven't put much thought into it yet.. they probably won't until the game is more fully developed and is launched..

And theres no need for the bashing of idea's even if the topic is the same there could be a different concept in the idea that you first assume..

#8 Beemann

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Posted November 09 2012 - 12:19 PM

View Postmobiusxg5, on November 09 2012 - 08:56 AM, said:

And like I said It still can and might be considered.. hints the quote melee is not planned at this time.. They haven't said no completely.. this is just an idea..

Some people just assume its a no and always be a no there is always things that people thought no it won't happen but really developers haven't put much thought into it yet.. they probably won't until the game is more fully developed and is launched..

And theres no need for the bashing of idea's even if the topic is the same there could be a different concept in the idea that you first assume..
There's been tons of melee threads on these forums. The topic has been discussed to death, just like back boosting
This thread is like trying to flick people with water after they've been in a monsoon
Also being able to take 400+ heath out in one attack is pretty damned OP, for the record
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#9 Hunderpanzer

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Posted November 09 2012 - 05:57 PM

View PostBeemann, on November 09 2012 - 12:19 PM, said:

View Postmobiusxg5, on November 09 2012 - 08:56 AM, said:

And like I said It still can and might be considered.. hints the quote melee is not planned at this time.. They haven't said no completely.. this is just an idea..

Some people just assume its a no and always be a no there is always things that people thought no it won't happen but really developers haven't put much thought into it yet.. they probably won't until the game is more fully developed and is launched..

And theres no need for the bashing of idea's even if the topic is the same there could be a different concept in the idea that you first assume..
There's been tons of melee threads on these forums. The topic has been discussed to death, just like back boosting
This thread is like trying to flick people with water after they've been in a monsoon
Also being able to take 400+ heath out in one attack is pretty damned OP, for the record

I'm all for this idea... Energy blade +1

Say you slash someone with an energy blade, I say it should do no more than about 25 HP. Used only to the bitter end when you are at the brink of overheating and the enemy has a slither of life left.
It can be done, and I think it should be made as a sidearm and not a "tree" or new build to customize.

Also a good 2  or 3 second cooldown

Edited by Hunderpanzer, November 09 2012 - 05:58 PM.

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#10 Hax

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Posted November 09 2012 - 08:18 PM

I think op want the idea of "lock frontal body parts into spike and jump at enemy". If you get em you'll probably knock em back, get a kill if very luck. If not you end up diving face first into the floor and get blasted in the back.

Seems a good way of keeping the vibe of the game and allowing for some kind of "contact sport" other than rather glitchy reversed fall damage.

#11 Nitris

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Posted November 09 2012 - 08:33 PM

ohjeezherewegoagain.jpg

Please read through some of the older threads, I am willing to put money on you finding someone saying the exact same thing you are now.
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#12 Hax

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Posted November 09 2012 - 09:22 PM

View PostNitris, on November 09 2012 - 08:33 PM, said:

ohjeezherewegoagain.jpg

Please read through some of the older threads, I am willing to put money on you finding someone saying the exact same thing you are now.

I contributed to some of those threads so why not contribute to another one which isn't helplessly convoluted yet.

#13 mobiusxg5

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Posted November 09 2012 - 11:20 PM

look this was just an idea.. there is no need for this hostility for an idea .. Look I know its been talked about alot but  come on.. enough of the bashing.. this is why devs don't look into this is because people cause to much a fuss about duplicate topics..

I actually messaged a mod about this issue that was brought up to me.. and You guys are right.. but really there is no need to cause problems about a mistake and not actually talking about the idea itself..

Now on my idea..

See I liked the last ditch effort.. Like back in the history of wars. when things got bad for you or your army you either A turn tail and run or B charge forward and hope you will survive. now lets just say this shouldn't be a melee attack  but its more like charging your opponent at full speed losing all your boost at the end and also becoming immobilized and not shoot your weapons when charging at your target.. More than likely your going to get killed in the process you could end up with a kill also.. its a risk and reward attack.. Now it should be consider a high tier attack option that you can select with experience.. but its one of those big things that you go for or don't .. I think the brawler would be good for this option..

#14 CoinOps

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Posted November 12 2012 - 09:48 AM

i like the idea of an armoured warriors-esque style dash attack BUT i think itd be more fun if it done 0 damage and just knocked the opponent backwards through the air with both parties still being able to shoot throughout. the mech that lands the strike is at a slight advantage while the victim is in the air as he can still strafe. that would be awesome.
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#15 Elix

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Posted November 12 2012 - 10:40 AM

View PostCoinOps, on November 12 2012 - 09:48 AM, said:

i like the idea of an armoured warriors-esque style dash attack BUT i think itd be more fun if it done 0 damage and just knocked the opponent backwards through the air with both parties still being able to shoot throughout. the mech that lands the strike is at a slight advantage while the victim is in the air as he can still strafe. that would be awesome.
That could be used to essentially grief anyone trying to capture the AA on Titan. They're flying up? Whoop, knock 'em off, their fuel reserves are maxed, back down they go. It'd turn point-capture into king-of-the-castle with kicking people in the face every time they try to climb up.
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#16 The_Silencer

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Posted November 12 2012 - 10:46 AM

I definitely think that ramming (frontally) should cause damage to the other mech. You never had a fustrating moment during a fight in which you've desperately tried to do that? -> Me a couple of times; I've to admit :D

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#17 Inny

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Posted November 12 2012 - 10:53 AM

http://z0r.de/755

This is relevant to this topic.




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