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Unplayable at any resolution - BUT.....
#1
Posted November 27 2012 - 05:26 PM
AMD Phenom 2 - 1090, 6 core CPU running at 3.6hgz
2 x GTX 550 Ti - SLI mode, I have tried with and without SLI
8 GB Ram
64Bit Windows 7 OS
42" LCD TV/Monitor connected via HDMI
Asus M5a99X EVO motherboard
At any resolution, with the gfx set to low, no physx etc, the game is unaplayable and choppy.
BUT
On my other system, computer specs:
Intel Core i5-2400 @ 3.3 Ghz
4 GB Ram
Windows 7 32 bit
GTS 250 nvidia (single card)
Gigabyte H67MA-D2H-B3 motherboard
19" LED monitor
at 1280 x 720 (game defualted) with ULTRA gfx settings, the game is as smooth as silk and very enjoable... no hickups, stutters, lag or anything....
3 issues i believe could be the problem....
1. AMD vs Intel CPU
2. 32 bit vs 64 bit OS
3. 42" Monitor vs 19"
I know it take a lot of power to drive 42" monitor, however, should that not be achievable on GTX 550ti in SLI mode?
please let me know your thoughts.....
 
#2
Posted November 27 2012 - 06:00 PM
I've owned 2 AMD systems prior to my current i7 system, both had issues with games a LOT.
Might have been the Asus mobo's i used (i ALWAYS have problems with Asus builds, even for customers), but i get the feeling optimization for AMD systems simply isn't where it should be on most games.
Edited by Dread_Lord_Pitr, November 27 2012 - 06:00 PM.
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END Pitr's GEEK CODE BLOCK
#3
Posted November 27 2012 - 06:44 PM
#4
Posted November 27 2012 - 07:03 PM
 
#5
Posted November 27 2012 - 07:04 PM
 
#6
Posted November 27 2012 - 07:42 PM
 Lethal_Kebab, on November 27 2012 - 07:04 PM, said:
Lethal_Kebab, on November 27 2012 - 07:04 PM, said:
Gaming wise intel is far more popular.
#7
Posted November 27 2012 - 08:05 PM
 
#8
Posted November 28 2012 - 04:30 AM
Not sure what its worth, but I tried progressively tunning down the settings as I returned to the lobby after getting my ass handed to me each time during death match.
I had a CPU monitor running while i was in window mode and it never exceeded 33%.
I went down to the lowest resolution available, physx off, and low for both, AA at 1x and only capped smooth selected.
I dont think its a CPU bottle neck... if it was, wouldnt my CPU be overloaded? or say at constant 80% +
I hope this issue is identified.... if there is anything you need me to do, or any 'reporting software' you want me to use while playing the game, i would be more than happy to....
 
#9
Posted November 28 2012 - 08:54 AM
 
					
					
Win7 Home Premium 64bit, AMD Athlon ™ II X4 620 2.60 GHz, 6GB ram, Geforce GTX550 Ti 2gb
#10
Posted November 28 2012 - 10:43 AM
#11
Posted December 01 2012 - 01:42 AM
The game is playable now at the lowest resolution, affinity changes to processors did not help, nor did 'non-sli' mode, what did help however, was setting the process priority to 'High'. I can now play at 'low' settings on 1024 x 768 with all other bells and whistles switched to off... still jerky everynow and then.. but hey.. better than not playing at all...
hope it gets better for final release...
 
#12
Posted December 01 2012 - 04:18 AM
 Lethal_Kebab, on November 27 2012 - 07:04 PM, said:
Lethal_Kebab, on November 27 2012 - 07:04 PM, said:
It's definitely not 64-bit OS (I'm running on that) and the TV shouldn't matter either. It's really either the AMD CPU. Devs have to optimize more for AMD than for Intel (it really should not be running nearly that bad even on an AMD processor), but even then it's not going to be as smooth as the Intel due to its age and architectural inferiority.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
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