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Grenadier OP?


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Poll: Is Grenadier OP and should be nerfed? (127 member(s) have cast votes)

Is Grenadier OP and should be nerfed?

  1. Yes, a big nerf (21 votes [16.54%])

    Percentage of vote: 16.54%

  2. Maybe nerf it a bit (41 votes [32.28%])

    Percentage of vote: 32.28%

  3. No, it's a ballanced mech (65 votes [51.18%])

    Percentage of vote: 51.18%

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#1 kernelmode

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Posted January 13 2013 - 12:01 AM

I played a couple of matches with gren to test it out today and I did't mentioned that "ZUPER OP GREN KILL THEM ALL" thing. Of course, I am not so good at this game, but anyways.
FUZZY BUNNY

#2 P4THF1ND3R

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Posted January 13 2013 - 04:47 AM

The 'Only' thing that needs to be nerfed about the Grenadier is the heat accumulation. Other than that, it's a balanced mech, but increase the amount of heat the primary weapon accumulates, as to stop the non stop spamming of the primary around corners etc. Other than that, the damage is fine, everything else is just fine the way it is. Except for the fact that the turret modes need complete fixing! especially for the Grenadier and the Rocketeer, their turret modes do absolutely nothing!
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#3 Coldbound

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Posted January 13 2013 - 08:30 AM

Remove stunlock and increase heat.
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#4 Juodvarnis

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Posted January 13 2013 - 08:35 AM

Decrease Rate of Fire;
Increase Heat generation;
Fix stunlock.

Edited by Juodvarnis, January 13 2013 - 08:35 AM.

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*sigh*

#5 Jintonic

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Posted January 13 2013 - 11:58 AM

View PostJuodvarnis, on January 13 2013 - 08:35 AM, said:

1)Decrease Rate of Fire;
2)ncrease Heat generation;
3)Fix stunlock.
4) Never again play Grenadier


#6 Juodvarnis

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Posted January 13 2013 - 12:04 PM

View PostJintonic, on January 13 2013 - 11:58 AM, said:

View PostJuodvarnis, on January 13 2013 - 08:35 AM, said:

1)Decrease Rate of Fire;
2)ncrease Heat generation;
3)Fix stunlock.
4) Never again play Grenadier
Oh, as if it would be any worse than Rocketeer
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*sigh*

#7 Silk_Sk

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Posted January 13 2013 - 12:23 PM

As long as they fix the stunlock it will be fine. That's the main reason it's out of control right now.
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#8 Beemann

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Posted January 13 2013 - 02:12 PM

It was already going to be an issue before they upped projectile speed and damage, and accidentally introduced the stunlock mechanic
Only removing stunlock = RevGL is still OP
We were already discussing it for the tourney in CB3, and there was ALREADY a pretty good chance it would be banned
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#9 Phaaze

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Posted January 13 2013 - 02:19 PM

My $0.02

Remove stunlock
Increse heat gen from 5.3 to 6.5
Decrease DPS from 94 to 85

Increase C-Class move speed
Make turret mode better

Edited by Phaaze, January 13 2013 - 02:20 PM.


#10 Akrium

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Posted January 13 2013 - 02:26 PM

the mech isn't the issue.. the rev-gl is the issue.

#11 TigerWild

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Posted January 13 2013 - 05:08 PM

I have played so many mechs types, and against so many pilots, that the single most stunning thing that everyone keeps overlooking is that it's NOT THE MECH that makes it......    IT IS THE PILOT.

I do not think in ANY WAY is ANY mech OP. And I have played nearly all of them.

Pro's and Con's aside I really like how there are play styles linked to each type of mech, and it is always best for a person to choose a mech which closest emulates their manner of thinking in combat. That may be in your face dodging all over around and up close, or long range slow and methodical. I happen to be an in your face pilot, who happens to prefer large mechs with the skill tree in movement so that it feels more like a medium mech.


To date every mech has been a cinch to master. The only one that has been rough has been the sharpshooter, and it isn't because it's nerf'ed, or is a bad mech, It's simply the way that I think in game. It took leveling up to about level 12 before I got the hang of it and BAMF... It too became simple, and I started nailing the game play with 7 and even 9-1 k/d ratios.

I am saying, fix your mind before you claim that the mech needs fixed... they are all pretty well balanced out as far as damage per unit time. PS, I record for posterity sake all my games, so if you don't believe me, I can send you the 4 GB movie demonstrating!   :P

#12 necroq

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Posted January 13 2013 - 05:20 PM

there is always complains about "op" weapons and mechs. but reality is: nobody use or play them much. for example i met like zero grenadiers on publics. so how is this thing op??? in theory everything is "op" and you can kill two newbies at once with every mech.
everybody who want easy kills play recruit, vulcan berserker and so on.

Edited by necroq, January 13 2013 - 05:20 PM.

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#13 CaptainCiboulette

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Posted January 13 2013 - 05:32 PM

I used it, my favorite mech, I battled with it... its seemed Balanced...

If it is indeed OP, there must be more Grenadietrs than scouts, Berserkers, or Bruisers.

Its more on the pilot skill rather than the Mech, at least thats what I obvserve since I have seen many grenadiers who arent that good at utilizing their weapons... Not everybody can play Revolver Ocelot...

Grenadiers plus can be easily hounded down by B-Classes, due to their size...

Edited by CaptainCiboulette, January 13 2013 - 05:32 PM.


#14 Beemann

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Posted January 13 2013 - 08:36 PM

View Postnecroq, on January 13 2013 - 05:20 PM, said:

there is always complains about "op" weapons and mechs. but reality is: nobody use or play them much. for example i met like zero grenadiers on publics. so how is this thing op??? in theory everything is "op" and you can kill two newbies at once with every mech.
everybody who want easy kills play recruit, vulcan berserker and so on.
We've stopped playing it because it's boring. Holding down both mouse buttons to win = might as well play an RPG
Also popularity != something is OP. There were plenty of people playing melee recon in GA, but it was one of the least useful roles in the game
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#15 Omega22

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Posted January 14 2013 - 02:58 AM

Increase Rate of Fire
Decrease Rate of Heat
And Nerf The Stunlock

or nerf all 3 and give us the speed of A Class mechs  so we can go tow to tow with them

Decrese heat gen from 5.3 to 5.00
Increase DPS from 94 to 99

I see DeaD HawkeN PilotS and they all are  NooBS !


#16 War_Gerbil

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Posted January 14 2013 - 09:45 AM

DONT YOU NERF MY GREN! >:|

#17 Juodvarnis

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Posted January 14 2013 - 09:45 AM

View PostOmega22, on January 14 2013 - 02:58 AM, said:

Increase Rate of Fire
Decrease Rate of Heat
And Nerf The Stunlock

or nerf all 3 and give us the speed of A Class mechs  so we can go tow to tow with them

Decrese heat gen from 5.3 to 5.00
Increase DPS from 94 to 99
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*sigh*

#18 v009

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Posted January 14 2013 - 10:26 AM

View PostJuodvarnis, on January 14 2013 - 09:45 AM, said:

View PostOmega22, on January 14 2013 - 02:58 AM, said:

Increase Rate of Fire
Decrease Rate of Heat
And Nerf The Stunlock

or nerf all 3 and give us the speed of A Class mechs  so we can go tow to tow with them

Decrese heat gen from 5.3 to 5.00
Increase DPS from 94 to 99
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#19 tamazomby

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Posted January 14 2013 - 10:28 AM

I've yet to play the Grenadier but I have been on the receiving side, and it hasn't been fun.  I think those HE type grenades are bit much imo, that's all I can really say though at this point.

Edited by tamazomby, January 14 2013 - 10:44 AM.

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#20 v009

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Posted January 14 2013 - 10:34 AM

Personally, I think the grenadier is fine. It is much harder to hit other mechs with Rev GL and GL. The damage don't need nerfing and If a grenadier is spamming Rev GL in a choke point (how about using other routes). It could use a bit more heat for Rev GL to 6.5 as Phaaze pointed out. What is stunlock? :S
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