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We got jumpers? - It's time for a 180º air turn then


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Poll: It's time for a 180º air turn? (48 member(s) have cast votes)

It's time for a 180º air turn?

  1. Yes, please. (20 votes [42.55%])

    Percentage of vote: 42.55%

  2. No. (27 votes [57.45%])

    Percentage of vote: 57.45%

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#1 The_Silencer

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Posted November 11 2012 - 05:12 PM

We can jump like superman in Titan so... It's time for a 180º air turn; don't you?

Poll included; go it and maybe we're lucky enough and the devs implement it soon!

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#2 z121231211

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Posted November 11 2012 - 07:13 PM

I rather like the mobility as it is now and I don't see how "you can move really fast upwards in an extremely controlled motion at specific points therefor we should turn this into GunZ with mechs" is a good argument for this.
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#3 Gestankfaust

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Posted November 11 2012 - 07:15 PM

Just sounds silly to me

#4 DarkPulse

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Posted November 11 2012 - 07:54 PM

How the heck would it even work without any momentum? Can you turn in mid-air if you jump? The answer is no; you start twisting your body so the momentum turns you by the time you're in mid-air.

It would just be silly.

Granted, you can still do the normal turn in the air.
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#5 Rooslin

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Posted November 11 2012 - 08:50 PM

View PostDarkPulse, on November 11 2012 - 07:54 PM, said:

How the heck would it even work without any momentum? Can you turn in mid-air if you jump? The answer is no; you start twisting your body so the momentum turns you by the time you're in mid-air.

It would just be silly.

Granted, you can still do the normal turn in the air.

the top portion of the mech could twist then the lower part would twist creating momentum like a how a person would kick there legs to create momentum for a spin in air

edit: I'm not very good at explaining it :P

Edited by Rooslin, November 11 2012 - 08:54 PM.


#6 Pursang

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Posted November 11 2012 - 08:52 PM

It's a video game, it doesn't have to make sense!
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#7 FenixStryk

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Posted November 11 2012 - 08:59 PM

I wouldn't mind aerial 180s and side-dashes, if only because there's so little reason to jump as it is. Outside of Titan pads and a very small handful of uncommon scenarios, you are far better off staying grounded in this game... being able to side-dash in a jump would give peek-a-boo players an extra mix-up to play with during their cover shenanigans.

Edited by FenixStryk, November 11 2012 - 08:59 PM.

It was fun while it lasted.


#8 Coot

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Posted November 11 2012 - 09:09 PM

Yaaaaa lets have 180 turns mid-air so I can pull of them 360swagger sabot noscopes

#9 Elix

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Posted November 11 2012 - 09:44 PM

View PostCoot, on November 11 2012 - 09:09 PM, said:

Yaaaaa lets have 180 turns mid-air so I can pull of them 360swagger sabot noscopes
And this is exactly why it should not be implemented.
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#10 Gestankfaust

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Posted November 11 2012 - 10:05 PM

yep...Ima nobody...but I said this...

#11 bacon_avenger

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Posted November 11 2012 - 10:10 PM

No, I vote against this idea, just like the last few times the idea has come up.  :)

(I don't mean to necro threads, I'm just almost always running behind.  My apologies)

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#12 D20Face

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Posted November 11 2012 - 10:11 PM

These have been suggested numerous times. I've been for the addition of mobility tools midair from the getgo. Because it makes sense? No. Because it sounds awesome? Hell yeah.

Adding midair fights would make the game infinitely more adaptive. Right now being caught midair makes you dead.

Edited by D20Face, November 11 2012 - 10:11 PM.


#13 Elix

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Posted November 11 2012 - 10:12 PM

View PostD20Face, on November 11 2012 - 10:11 PM, said:

Adding midair fights would make the game infinitely more adaptive. Right now being caught midair makes you dead.
As it should be. This isn't a flight sim.
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#14 D20Face

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Posted November 11 2012 - 10:13 PM

View PostElix, on November 11 2012 - 10:12 PM, said:

View PostD20Face, on November 11 2012 - 10:11 PM, said:

Adding midair fights would make the game infinitely more adaptive. Right now being caught midair makes you dead.
As it should be. This isn't a flight sim.
It's not a sim period. See MW1-4 for that.

It's a game about shooting things and feeling awesome.

#15 z121231211

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Posted November 11 2012 - 10:23 PM

View PostD20Face, on November 11 2012 - 10:13 PM, said:

It's a game about shooting things and feeling awesome.
They should remove the heat system. This game's about shooting things and it'd be a lot more fun without it.
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#16 D20Face

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Posted November 11 2012 - 10:25 PM

I thought they already did that. Haven't overheated since PAX East.

#17 z121231211

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Posted November 11 2012 - 10:27 PM

View PostD20Face, on November 11 2012 - 10:25 PM, said:

I thought they already did that. Haven't overheated since PAX East.
What do you play as? I always have a hard time keeping from overheating whenever I'm not using my main. Except for Berserkers, those guys can shoot forever.
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#18 Pursang

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Posted November 11 2012 - 10:45 PM

View PostElix, on November 11 2012 - 09:44 PM, said:

View PostCoot, on November 11 2012 - 09:09 PM, said:

Yaaaaa lets have 180 turns mid-air so I can pull of them 360swagger sabot noscopes
And this is exactly why it should not be implemented.

Excellent argument good sir! May I subscribe to your newsletter? ^_^
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#19 bacon_avenger

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Posted November 11 2012 - 10:48 PM

View PostD20Face, on November 11 2012 - 10:13 PM, said:

It's a game about shooting things and feeling awesome.
Which it already does without a 180 air turn IMO.

I'm all for getting rid of the jump pads myself, but I don't see that happening either. :)

(I don't mean to necro threads, I'm just almost always running behind.  My apologies)

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#20 Gestankfaust

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Posted November 11 2012 - 11:09 PM

They should allow us to draw holes in the ground for our foes to fall into....and we can shout "That's all folks!"




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