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EOC Repeater


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#1 BeelzeBuff

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Posted December 22 2012 - 11:39 PM

Just played a few games with it on Rocketeer

just want to thank the Devs. This weapon is awesome. Taking off 1/2 of a B-mechs health with a EOC+Hellfire salvo from medium range is just priceless.

Can't wait until my Infil is 25 and I can get it on that too :D


anyways

why don't i see more EOC repeaters in my games? is there a downside I haven't encountered yet? The heat is pretty high, but i haven't overheated yet.

#2 Dracoslayer16

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Posted December 22 2012 - 11:42 PM

I've tried using it several times now and while it's damage is "kinda" nice when landing all your hits from a charged shot, it just doesn't seem to be worth the hastle of trying to hit an annoying Zerker buzzing around your heels given all the massive delays this gun has.
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#3 BlackCephie

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Posted December 22 2012 - 11:54 PM

Yeah i love the weapon too, but i think the projectile speed needs to be increased drastically for it to compete with the HEAT cannon
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#4 Juodvarnis

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Posted December 22 2012 - 11:59 PM

I used to love this weapon in closed beta, but now... I don't know, either it was nerfed or i forgot how to use it, cause i can't hit any moving target with more than 2 pucks. -_-
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#5 BeelzeBuff

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Posted December 23 2012 - 12:06 AM

View PostJuodvarnis, on December 22 2012 - 11:59 PM, said:

I used to love this weapon in closed beta, but now... I don't know, either it was nerfed or i forgot how to use it, cause i can't hit any moving target with more than 2 pucks. -_-

Maybe this is why I love it so much- I haven't had to use it on any very skilled mech pilots yet. Noone has really dodged it all too well yet.

But when i use it... It's like the Vulcan of explosives. You charge it up then... BLARAHGHAHAGAGA!!!!!!!!!! SO MUCH DAMAGE

:D so much fun

#6 -Tj-

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Posted December 23 2012 - 12:11 AM

I agree, it's a fun weapon. :) I dunno about its worth in competitions, but it sure is fun to lay down those mines. The heat build up is a little too high imo, and my fingers aren't flexible enough to hold the charge button, click the lock button, and fire the hellfires while launching the pucks simultaneously lol.

Working to get the EOC on the Infil now... :D

#7 Hinata

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Posted December 23 2012 - 01:05 AM

not sure if you guys , so good at aiming eoc repeater or enemies not smart enough
coz i think you have no chance if 1 on 1 against good pilot who using crt or other TOW fast mech

the the dmg is very good, but hard to aim


I tried for couple days, but still cannot feel the weapon efficiency
so i back to my seeker :P

Edited by Hinata, December 23 2012 - 01:14 AM.


#8 Woobins

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Posted December 23 2012 - 02:39 AM

Ive got a lv25 Infil with EOC repeater, its an interesting mix with the GL, I prefer it over the HEAT cannon, Ill have to do some gameplay recordings and post them up. But as Hinata said I also have alot of difficulty aiming/using the EOC very well.

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#9 BeelzeBuff

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Posted December 23 2012 - 03:55 AM

View PostWoobins, on December 23 2012 - 02:39 AM, said:

Ive got a lv25 Infil with EOC repeater, its an interesting mix with the GL, I prefer it over the HEAT cannon, Ill have to do some gameplay recordings and post them up. But as Hinata said I also have alot of difficulty aiming/using the EOC very well.

I can't wait till my Infil hits 25

i love the hit and run playstyle, it's CHAOTIC. I LOVE getting in and out with <100 HP. It's exhilarating.

#10 Dracoslayer16

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Posted December 23 2012 - 09:34 PM

Has anyone been able to use thiz weapon effectively?  The projectil speed on the pucks j swear us even slowerr than the TOW and a much smLler hitbox.  It can place mines on the ground but no one ever retraces their stepps tk step on them and predicting a target to that degree is unreasonable for the damage you get out of it in my opinion
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#11 ArnieF4440

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Posted December 23 2012 - 11:20 PM

Its alright actually, but its a 1vs1 weapon with the heat generation being really high fr my infi. I ended up sticking with the AR/Heat though
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#12 ShadowWarg

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Posted December 31 2012 - 03:06 PM

I have been reading what people have to say about this weapon and my thoughts are from another topic post: http://community.pla...e-eoc-repeater/

View PostShadowWarg, on December 31 2012 - 02:59 PM, said:

View PostDeVact, on December 30 2012 - 06:41 AM, said:

I know I'm a bit late on this topic but here's my 0.02:

I totally agree with the OP. The EOC needs some sort of buff but instead of increasing the projectile speed i would prefer if they made the pucks explode in midair when getting in close vicinity to a target (sort of like the tow is used to shoot around corners but triggered automatically). Using the Repeater against moving targets, I usually tend to miss them by a hair's breadth and the pucks land stuck on a wall.

I agree with DeVact.

Maybe the only change that need to be made is that (If it isn't already) the puck should become proximity sensitive so they explode when near the target and not directly under them. This should hold true regardless if they are flying in mid air after firing or if they are laid downs as mines.

So in other words make them Proxy Mine instead of Landmines.

Also this next suggestions might make it OP, but:
If I remember reading the descirption correctly, the pucks are connected by a wire. So I'm thinking if 1 puck hits when fired or if the pucks are layed down as mine connected by the wire (maybe also make the wire collidable), then other pucks should wrap around the target.

If its one of those 2 changes, then I don't really think any of the other traits of the weapon such as travel speed, power, etc need to be changed.


#13 Garx

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Posted February 01 2013 - 10:39 AM

need more fast is to easy to dash

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#14 theartificialfool

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Posted February 01 2013 - 10:50 AM

I took an infiltrator to 25 just for the EOC and I love it, but I can't play it with more than 80ms, you really need to be able to accurately fire it and predict movign targets which just becomes so error prone past that.

I think that purely in theory, some other replies are right in that it will get smoked if in a one on one against a pilot of similar skill with a TOW/raytrace weapon mech.

HOWEVER the reason i LOVE the EOC (especially in combo with the grenade launcher) is that it rewards tricking and baiting your enemy. If you can trick someone into following your retreat by boosting directly towards you, it is basically trivial to land all six hits on a mech who's coming straight at you even at medium range. This combined with it's delayed explosive capability are what get me 'surprise' kills all the time, which i think is the infil's strongpoint

Edited by theartificialfool, February 01 2013 - 10:51 AM.


#15 Conquistador

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Posted February 01 2013 - 10:54 AM

The reason you don't see more Eoc users in the game because it has the highest skill floor and skill ceiling amongst all available HAWKEN weapons. It is also currently outclassed by the HEAT. Intelligent use of the HEAT will trump intelligent use of the Eoc in any cover-heavy situation.
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#16 ReachH

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Posted February 01 2013 - 11:08 AM

I fuzzing love this weapon. It's definitely possible to reliably hit at least 4 pucks against annoying, L-boosting players. Sometimes you miss, but you were aiming at their feet, so they walk over it again later.

A locked on hellfire salvo with the aiming trick will cause players to dodge, still take at least 6 rockets, and then you can lead the EOC to smack them in the face while they are boosting away.

People landing from a jump can be traced in an arc, or you can charge the salvo and unleash it on their landing delay.

You can mine up the floor on some common areas, like in chokes and under buildings. If your prediction is good, people will walk over the mines, stunlocking them, then get hit by a dumb-fired hellfire salvo, stunlocking them just long enough for your last EOC salvo.

This thing is a monster weapon in a firefight. Still can't really handle a good 1v1 easily, but sometimes you can throw your HP advantage around if you are using it on a Rocketeer.

I hope they buff the mine trigger and explosion radius. Even a tiny buff would make a huge difference.

IMO the EOC is best on the Rocketeer, and makes it a somewhat viable class. You won't be able to carry a team as well because of the inherent C Class mobility weakness, and I wouldn't use it in a real game, but its a really fun class to play. Most of the skill revolves around the EOC, with the Hellfire as support - a  nice switch up from the usual way of things.

Edited by ReachH, February 01 2013 - 11:13 AM.

View Post[HWK]HUGHES, on October 23 2013 - 06:01 PM, said:

Development happens.


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#17 Dew

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Posted February 01 2013 - 11:09 AM

I started using the EOC and I can't stop. It's fun as hell, makes every other weapon in the game feel boring, and is extremely rewarding when you can get it to work. Needless to say my Inf skyrocketed to my most played class.

Unfortunately, as Conquistador said, it is completely outclassed by the HEAT and you'll get jackass HEAT users asking you why you even bother. Why do I bother? Because doing well with a weapon that's extremely difficult to use is more rewarding than topping the scoreboard with an overpowered piece of garbage. **** the HEAT. EOC for life~

Edited by Dew, February 01 2013 - 11:10 AM.


#18 Sylhiri

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Posted February 01 2013 - 11:10 AM

I call it "TheRagequitter". Alpha strikes tick a lot of people off, lol.

EOC Bandwagon, calling it before buff.

View PostDew, on February 01 2013 - 11:09 AM, said:

I started using the EOC and I can't stop. It's fun as hell, makes every other weapon in the game feel boring, and is extremely rewarding when you can get it to work. Needless to say my Inf skyrocketed to my most played class.

Clan was talking about you on TS, they kept saying how good you were with the EOC XD

Edited by Sylhiri, February 01 2013 - 11:13 AM.

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#19 [HWK]Deuy

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Posted February 01 2013 - 11:28 AM

EOC is my favorite primary, just because it's so fun to use.  I just posted my thoughts on EOC Rocketeer yesterday.

#20 nonsiccus

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Posted February 01 2013 - 11:33 AM

Huge love for the EOC - it is my favourite weapon by far now. I don't care that I won't perform optimally (though I won't mind getting it brought in line with the other primaries, right devs?), getting beat up is worth the satisfaction of landing a full chain on a moving target.
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