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H0B0's contest entry, the Beauty part: DK-T


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#1 davek1979

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Posted February 24 2013 - 07:29 AM

[ The following document is considered CLASSIFIED LEVEL 1. If found, return immediately to the R&D HQ and report yourself to your commanding officer for your immediate destruction. Thank you for your cooperation. // PROSK Illal Command Center - Making our world more classified every day - ]

// PROSK Technology Research & Development Dept., ILLAL

RE: A-Class pilots training proficiency

In the last few months an issue had arisen within Prosk ranks that needed serious consideration. Many rookie A-class pilots were reporting high levels of stress, increased workload and resulting lowered combat proficiency in the field. Extensive cooperation between our department and the Prosk Human Resources Center addressed this issue and has resulted in a survey with surprising results.

Almost 85% of pilots are claiming a radical change in the overall piloting experience while in the transition period between the standard CR-T B-class and their future A-class mech. This contributes to aforementioned issues that cost PROSK a lot of resources and training time.

To address this, our department sought permission and funding from the PROSK Command Center to start the research into an A-Class training mech. After several months of development, the resulting prototype has been successful in our field tests and is ready for your consideration and possible public presentation.

We would like to express our gratitude to all at PROSK Command Center for their continuing trust and patience. At the same time we are expressing our deepest apologies to the Commanding Officer for the destroyed office equipment and coffee machine when our experimental SABOT Automatic Defense Turret laid suppressing fire in the wrong direction earlier this week.

PROSK Technology R&D Dept., ILLAL

Posted ImagePosted ImagePosted Image



---
This is my Beauty entry for the H0B0's contest. I'm not entirely happy with it, it needs quite a bit more work and test rendering to weed out all the problems, but unfortunately I'm running out of time. For some inexplicable reason I thought the contest ends on the 28th which would have given me a few more days to iron it all out. I spent roughly 20 hours doing this over the last two weeks. Modeling and UV mapping isn't my strongest skill so what I lacked in that I tried hard to mend while texturing as painting is what I like most.

Enjoy if you enjoy. ;)

Dave

EDIT: Used PROSK logo by erathic (http://community.pla...ium-prosk-logo/), awesome work, mate! Best of luck in the competition!
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Edited by davek1979, February 24 2013 - 08:20 AM.

"Mega-damage is systematically dismantling this game." - waftycrank. QFT. (http://community.pla...er/#entry224885)
[font=play, helvetica, arial, sans-serif]If we spread out, we die.[/font]
[font=play, helvetica, arial, sans-serif]If we stick together, we die together. (in memory of f_error, gone, but not forgotten)[/font]

#2 h0B0

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Posted February 24 2013 - 07:56 AM

so many amazing entries.

This mech reminds me of.
Posted Image

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#3 KaszaWspraju

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Posted February 24 2013 - 09:25 AM

If this mech or the chassis will not be in the game, along with a skin, I begin a hunger strike!

This skin looks better than any so far in the game!

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Edited by KaszaWspraju, February 24 2013 - 09:28 AM.

INTEL i5-4670K * ASUS Z87-A * GOODRAM DDR3 2x4GB * GIGABYTE GTX 760 OC rev 2.0 * X-Fi XTREME MUSIC * GRADO SR-60

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Gdy byłem młodszy byłem bardziej beztroski... aha... nie lubię już POLSKI !


#4 PlagueDoctor

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Posted February 24 2013 - 09:26 AM

yeah that windscreen is dope as heck


I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.


#5 SilentJacket

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Posted February 24 2013 - 11:34 AM

^ why did you jack his thread?

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#6 davek1979

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Posted February 24 2013 - 11:38 AM

Thanks guys!
"Mega-damage is systematically dismantling this game." - waftycrank. QFT. (http://community.pla...er/#entry224885)
[font=play, helvetica, arial, sans-serif]If we spread out, we die.[/font]
[font=play, helvetica, arial, sans-serif]If we stick together, we die together. (in memory of f_error, gone, but not forgotten)[/font]

#7 Giar3579

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Posted February 24 2013 - 12:23 PM

btw..Great work..I like the design!
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Keep it up and never give up

#8 erathic

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Posted February 25 2013 - 01:08 AM

Oh yeah THAT "camo" ! Nice work bringing the D(ino)-Class to life !
Wich software did u used for modelling/render? I think you should strike a dynamic "pose" with it (and maybe over a darker background/gradient) for better contrasts. Thanks for using and linking to my logo/post ! :) Good luck !

Posted Image


#9 davek1979

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Posted February 25 2013 - 01:16 AM

I used 3DS MAX and Photoshop. Yes a number of things come to mind that could be achieved with a little more time, but I think I'll call it a day for now. Maybe in some time I might come back to it, but for now I'm a little burnt out.

Edited by davek1979, February 25 2013 - 01:17 AM.

"Mega-damage is systematically dismantling this game." - waftycrank. QFT. (http://community.pla...er/#entry224885)
[font=play, helvetica, arial, sans-serif]If we spread out, we die.[/font]
[font=play, helvetica, arial, sans-serif]If we stick together, we die together. (in memory of f_error, gone, but not forgotten)[/font]




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