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Systems check in Siege Mode


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#1 Deu

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Posted December 02 2012 - 06:36 AM

It sounds awesome, it really does but every time you enter a Siege game late you have to go through it then too? It's annoying and I'm going to report it as a bug in hopes that it was an accident. Also when both teams can get to the EU node and be in CQC before the systems check has completed it's too long.


Quit 'fixing' the skill gap between good players and the bad players and work on some of the things that need way more attention.

I typed in the search bar and got nothing about system checks. How has this not been brought up before?

Edit: Of course after I post this everyone copy spams my report. 3 guys really????

Edited by Deu, December 02 2012 - 02:29 PM.

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#2 SunshineSloth

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Posted December 02 2012 - 06:51 AM

The boot up sequence? I would wager it will be shorter come open beta but for now take solace in the fact that it's at least fair for both teams.
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#3 DarkPulse

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Posted December 02 2012 - 06:56 AM

Probably because it's not as bad as you think it is?

The better solution is to just have it skip the system check if you join mid-game... or if you get to an EU collection point or get shot, have it go to some emergency full-on mode. That said, I kind of like how it enforces a "waiting" period - I kind of view it like how in certain fighting games you can jockey for position before the fight even begins.

By the way, I like the sequence a lot. If the devs remove this because of your complaint, I am going to personally hunt you down every time I play you. It will not be fun for you.
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#4 Deu

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Posted December 02 2012 - 06:56 AM

View PostSunshineSloth, on December 02 2012 - 06:51 AM, said:

The boot up sequence? I would wager it will be shorter come open beta but for now take solace in the fact that it's at least fair for both teams.

It's never fair for the person who joins the game late and still has to go through systems check while avoiding missiles and bullets unable to fire themselves.


View PostDarkPulse, on December 02 2012 - 06:56 AM, said:

Probably because it's not as bad as you think it is?

The better solution is to just have it skip the system check if you join mid-game... or if you get to an EU collection point or get shot, have it go to some emergency full-on mode. That said, I kind of like how it enforces a "waiting" period - I kind of view it like how in certain fighting games you can jockey for position before the fight even begins.

By the way, I like the sequence a lot. If the devs remove this because of your complaint, I am going to personally hunt you down every time I play you. It will not be fun for you.

I was definitely talking about when you join mid game hah

Edited by Deu, December 02 2012 - 06:57 AM.

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#5 DarkPulse

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Posted December 02 2012 - 07:17 AM

View PostDeu, on December 02 2012 - 06:56 AM, said:

I was definitely talking about when you join mid game hah
Good. Then I won't hurt you. (As much.)

It is somewhat annoying when it's mid-game if only because you cannot shoot until it finishes but can be shot. Skipping it is kind of ham-fisted, (although it's technically what's done in every other game mode which skips immediately to the last part of the test) so what I would say is that getting to an EU Tree sends a surge of power that enables it to instantly complete, or if you're shot it kicks on some kind of emergency mode that flashes up lots of pretty warnings ("Warning, hostiles detected. Enabling emergency weapon-lock override. We are not responsible if the mech suddenly explodes due to test bypass. You are still responsible if the mech is destroyed and survive the explosion"...) and allows you to fight back.
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#6 Deu

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Posted December 02 2012 - 07:29 AM

View PostDarkPulse, on December 02 2012 - 07:17 AM, said:

View PostDeu, on December 02 2012 - 06:56 AM, said:

I was definitely talking about when you join mid game hah
Good. Then I won't hurt you. (As much.)

It is somewhat annoying when it's mid-game if only because you cannot shoot until it finishes but can be shot. Skipping it is kind of ham-fisted, (although it's technically what's done in every other game mode which skips immediately to the last part of the test) so what I would say is that getting to an EU Tree sends a surge of power that enables it to instantly complete, or if you're shot it kicks on some kind of emergency mode that flashes up lots of pretty warnings ("Warning, hostiles detected. Enabling emergency weapon-lock override. We are not responsible if the mech suddenly explodes due to test bypass. You are still responsible if the mech is destroyed and survive the explosion"...) and allows you to fight back.

I too think it'd be neat too see all the subsystem's check all go red to fail and be able to instantly go from there. Since you won't be needing to repair you can press C to skip systems check. Anything is better than what it is now. I'd like to see a lot more UI variations/customizations if they would go this far to fix my problem. :) It's my dream to have a 100% digital HUD like the 360°  panoramic views in the 1985 Zeta Gundam.

Edited by Deu, December 02 2012 - 07:32 AM.

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#7 Grafix

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Posted December 02 2012 - 03:17 PM

Yes, it looks cool at first but 50% of the time, by the time I am at an EU point to pick up energey I am looking straight at an enemy mech sitting there just like me and can't shoot.

That is ok since he can't shoot but just like Deu mentioned, if you join the game mid game and everybody has gone through that initial start-up annimation sequence, you are a sitting duck with a big target "SHOOT HERE".
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#8 SunshineSloth

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Posted December 02 2012 - 11:47 PM

Quote

if you join the game mid game and everybody has gone through that initial start-up annimation sequence, you are a sitting duck with a big target "SHOOT HERE".

On the other hand if you join a game with full knowledge of this and still rush the immediate centre of bullet alley then you kind of deserve it.
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#9 Glothrenite

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Posted December 03 2012 - 02:01 AM

View PostSunshineSloth, on December 02 2012 - 11:47 PM, said:


On the other hand if you join a game with full knowledge of this and still rush the immediate centre of bullet alley then you kind of deserve it.

Did this ... died cos i was impotent to fire ... raged a bit .. got over it and learned .... however, i like DPs idea of an emergency override, let me dumbfire my guns without the aid of my computerised hud, sounds cool
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