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An Introduction to Combat in HAWKEN


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#1 IPSTECH

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Posted December 11 2012 - 10:58 PM

This guide answers the most basic questions a new pilot might have before taking their first trip out to the battlefield.Posted Image
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Click here to view the article

#2 Interrobang

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Posted December 11 2012 - 11:14 PM

I'm not sure how I feel about the HUD changes. The XP earned, remaining match time, and current match rank on the bottom left seem unnecessary. It makes the HUD more cluttered and that information is readily available on the scoreboard. I hope there is an option to disable it to help with immersion. Really digging the new Siege mode, can't wait to try it.

#3 angelmonk

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Posted December 12 2012 - 10:44 PM

Link to article does not work.

#4 Hugs_

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Posted December 14 2012 - 04:22 PM

View Postangelmonk, on December 12 2012 - 10:44 PM, said:

Link to article does not work.
Thanks, sorry about that... it should work now. Let me know if that's not the case!
xxoo

#5 UnionofJack

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Posted December 15 2012 - 03:33 AM

Thanks for posting this here, guys. I always wonder if/hope that every new player reads this. Those who don't just seem to stand there and get TOW'd...
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#6 cowbeef

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Posted December 15 2012 - 12:32 PM

Great intro to the controls and HUD.  The in-game tutorial and trial-by-fire online helped to figure it out in a matter of ten minutes.  The 180 turn is very helpful.

Two questions.  One regards maximum height.  I believe that I saw a white arrow pointing to the top of my HUD when attempting to hover to a certain point in the map Origin.  Does that "maximum height" indicator actually exist and does it basically mean that I'm bumping into an invisible ceiling?

Also, is there something on the item screen to tell you when it's ready to use again?  I can see my special ability recharging in the top left but I don't see the same for the force field item.  I just spam the R key when I feel the need to protect myself while repairing the mech.

Thanks.

#7 Imortalic

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Posted December 15 2012 - 12:45 PM

View Postcowbeef, on December 15 2012 - 12:32 PM, said:

Also, is there something on the item screen to tell you when it's ready to use again?  I can see my special ability recharging in the top left but I don't see the same for the force field item.  I just spam the R key when I feel the need to protect myself while repairing the mech.


There is now a clock that ticks down under the item. When the clock finishes there is a infinity symbol that appears and it's ready to be used again. (last time I played, this was true)

#8 Pap

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Posted December 15 2012 - 01:31 PM

the T and Y buttons are switched. T is teamchat and Y is allchat
(you got it messed up)
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#9 cowbeef

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Posted December 15 2012 - 02:01 PM

View PostImortalic, on December 15 2012 - 12:45 PM, said:

There is now a clock that ticks down under the item. When the clock finishes there is a infinity symbol that appears and it's ready to be used again. (last time I played, this was true)
Correct.  I noticed this just recently after playing again.  Really helps for timing a force field to help out teammates.

#10 Pap

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Posted December 15 2012 - 06:49 PM

also..
it would be good to say that the heat gauge is showing on both sides of the reticle.(left and right) and that the heat generated by both weapons cumulates. now it looks like there is only on one side heat indicator.

also what is the little skull next to the ability cooldown?
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#11 The_Silencer

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Posted December 15 2012 - 06:57 PM

The link works fine now.

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"The difference between theory and practice is smaller in theory than it is in practice"


#12 OdinTheWise

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Posted December 15 2012 - 08:36 PM

View PostPap, on December 15 2012 - 06:49 PM, said:

also what is the little skull next to the ability cooldown?

I was wondering this as well

because bow ties are cool


#13 RegularLeonardo

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Posted December 16 2012 - 04:17 AM

Thanks for this post, I was wondering what the controls would be like... I was really hoping that they would not be as complex as Mechwarrior Online. :)
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#14 Hunter_Killer

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Posted December 16 2012 - 11:14 AM

hey one thing i cant figure out is the "Energy" in this game. There is a perk in the Movement Tree which gives you max 70 Energy, well it deplays that on Siege mode, that i can now collect 70 more energy BUT i also thought that weapons function with Energy too what led me to the conclusion that : More Energy = More able to fire without overheating. Is that true or is it just a feature for the Siege Mode.
Please respond from the developers.
Thank you
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-INFILTRATION-UNIT-ONE-

#15 Pap

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Posted December 16 2012 - 04:50 PM

View PostHunter_Killer, on December 16 2012 - 11:14 AM, said:

hey one thing i cant figure out is the "Energy" in this game. There is a perk in the Movement Tree which gives you max 70 Energy, well it deplays that on Siege mode, that i can now collect 70 more energy BUT i also thought that weapons function with Energy too what led me to the conclusion that : More Energy = More able to fire without overheating. Is that true or is it just a feature for the Siege Mode.
Please respond from the developers.
Thank you
its just for the siege mode
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#16 Mech__Warrior

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Posted January 15 2013 - 12:34 PM

The tutorial graphics for "Talk in Chat (All Players)" & "Team Chat" are reversed in key binding for both.  T should be for Team Chat, as default in the settings.
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