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Suggesting a new map for 1vs1, 2vs2 and 3vs3 fights.


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#1 The_Silencer

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Posted November 29 2012 - 02:01 PM

Imagine a place in which you have 3 distinct space in which to cellebrate fights. Let's imagine an orbital base, or a little complex on a moon. Each of these 3 spaces within a dome.

- Dome 1 would be for 1vs1.

- Dome 2 for 2vs2.

- And dome 3 for 3vs3.

How to handle this from both "this or that and this and that.." side?. No frakking idea, sry. But this would be something pretty cool to have in the future. Don't ya?

At least this kind of scenario should work well from a server resources based deployment standpoint... so to speak... :)

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#2 Beemann

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Posted November 29 2012 - 02:28 PM

What do you do to mitigate camping in a Hawken 1v1?
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#3 The_Silencer

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Posted November 29 2012 - 03:20 PM

For instance, by accurately placing as many re/spawn points as would be necessary in order to fuzzy bunny up almost every chance to the ideal camper's fantasy based world.

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