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Build for Raider?


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#1 Sadistic_Dentist

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Posted May 10 2014 - 09:37 AM

What is the best build for Reflak/T32 Bolt Raider? I play only TDM

Edited by Sadistic_Dentist, May 10 2014 - 09:38 AM.

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#2 Ker4u

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Posted May 10 2014 - 09:41 AM

compost armor, deflectors,  armor reconstructor

Edited by Ker4u, June 08 2014 - 12:40 AM.

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#3 Sadistic_Dentist

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Posted May 10 2014 - 10:19 AM

And items?
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#4 Ker4u

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Posted May 10 2014 - 10:41 AM

detonator/ shield

Edited by Ker4u, June 08 2014 - 12:40 AM.

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#5 Weezl3

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Posted May 10 2014 - 01:53 PM

View PostKer4u, on May 10 2014 - 09:41 AM, said:

compost armor, deflectors,  repair kit

This looks very little like any of my raider builds.

#6 Ker4u

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Posted May 10 2014 - 02:10 PM

View PostWeezl3, on May 10 2014 - 01:53 PM, said:

View PostKer4u, on May 10 2014 - 09:41 AM, said:

compost armor, deflectors,  repair kit

This looks very little like any of my raider builds.
well share!

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#7 Weezl3

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Posted May 10 2014 - 04:15 PM

Well on the two raiders that I use the most frequently, I use Air Compressor, Deflectors, and a Basic Fuel Convertor.
One of those is set up with 2 detonators and 2 EMPs. The other has 2 EMPs and 2 Repair Charges.

That said, many people don't use the Air Compressor on their raiders, and for good reason. I personally like the added maneuverability it grants for an overall raider build.  There are other internals and item set ups that I prefer for dueling, and for siege, and for countless other situations, but the build I posted above is my favorite for just general play.

Edited by Weezl3, May 10 2014 - 04:28 PM.


#8 Call_Me_Ishmael

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Posted May 10 2014 - 06:35 PM

Extractor, Fusor, Deflectors.  Detonator, Scanner.

Why scanner?  Because I'm one heck of a fuzzybunny in Siege on Frontline, 'nuff said.
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#9 GreenEggsAndSamZ

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Posted May 11 2014 - 03:34 AM

Since you make a ton of threads and don't really read them all, reposting.

View PostGreenEggsAndSamZ, on May 01 2014 - 03:03 AM, said:


Internals

I always use extractors, deflectors, basic constructor, and basic failsafe.

For extractors, I can charge at an EU station quickly, pick up repair charges faster from dead players as I go, and drop a repair charge of my own after escaping a chasing player and turn the fight around with more health and a surprise attack.

Deflectors because, well, deflectors.

Basic reconstructors help me stay on the move, so I spend a lot less time repairing. I can win a fight at an EU station, grab some EU, deliver, and then go back to either a EU station or the AA without stopping to repair.

Basic failsafe for those moments where you're so close you can see the whites of their eyes and yet you have to fire that corsair + bolt to end the fight. Failsafe ensures you walk away from that fight with more health and ready for another.

Items

Repair charges - I always carry repair charges mk 2 around. In addition to turning around a bad fight, I can also drop one to heal an ally.

EMP - Very useful, sometimes game changing in application. Used right, you can force a team off the AA by tossing one in their midst and watch as your team move in and mop up the rest. You can also use this in a 1v1 to gain precious seconds of free fire, which a raider will definitely make use of. Very lethal against heavies, since they're generally big and too slow to avoid.

Scrambler - I use this for pubstomping. Newbies generally don't know how to deal with 10 bogies on the radar and start playing badly. It takes some finesse to drop it and make it last, though.

Radar - I use this rarely, but it's the same idea as the scrambler. Instead, it helps my team to keep track of bogies. I use the scrambler over this for pubstomping because if there are newbies on the other team, there are definitely newbies on mine as well who probably won't pay enough attention to the radar.

Shield - I take this bad boy out every now and then. It's quite powerful in forcing an immediate CQC fight, which a raider shines at. It also prevents snipers (reapers and sharpshooters) from poking you and/or your allies off an objective. Just don't drop this anywhere, as it will quickly pop in a large fight.

Edited by GreenEggsAndSamZ, May 11 2014 - 03:34 AM.

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#10 Weezl3

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Posted May 11 2014 - 06:12 AM

View PostCall_Me_Ishmael, on May 10 2014 - 06:35 PM, said:

Extractor, Fusor, Deflectors.  Detonator, Scanner.

Why scanner?  Because I'm one heck of a fuzzybunny in Siege on Frontline, 'nuff said.

Bleh. Scanner is so broken right now. That's why I don't use it on any builds. You essentially get a free wall hack to put down wherever you like. I think that's a little dumb.

Plus it's banned in tpg games so just in case I'm going to run one of my builds, I don't want to be short one item.

#11 Call_Me_Ishmael

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Posted May 11 2014 - 10:29 AM

View PostWeezl3, on May 11 2014 - 06:12 AM, said:

Plus it's banned in tpg games so just in case I'm going to run one of my builds, I don't want to be short one item.

I agree scanner is broken.

I am still lacking a team, though I registered in the 'still looking for a team'. I am not heartbroken over TPG for various reasons (MBA...).

Edited by Call_Me_Ishmael, May 11 2014 - 10:51 AM.

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#12 Weezl3

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Posted May 11 2014 - 12:34 PM

View PostCall_Me_Ishmael, on May 11 2014 - 10:29 AM, said:

View PostWeezl3, on May 11 2014 - 06:12 AM, said:

Plus it's banned in tpg games so just in case I'm going to run one of my builds, I don't want to be short one item.

I agree scanner is broken.

I am still lacking a team, though I registered in the 'still looking for a team'. I am not heartbroken over TPG for various reasons (MBA...).

I'm actually surprised all the people in the 'looking for a team' team haven't come together and formed a team of their own by this point. i guess the schedules just don't line up or something :(

#13 Cornarias

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Posted May 12 2014 - 03:32 PM

If you haven't already, a good general internal build is Air Compressors, Deflectors, Fuel Converters.

X-post from me on Reddit:
Air Compressors: When people see a Raider they take to the sky. ReFlak Raiders don't mind this because they can afford to miss shots here and there, and the range difference doesn't change too much. T32, however, needs to get in their face. So you need to have more mobility in the sky than they do. Punish them for going up.
The extra mobility is also useful.

Tier 2 Deflectors: A must have on Raider in General

Tier 1 Fuel converter: Makes escaping after the assassination more reliable. And for those times you just wanna hit Blitz and charge that sniper like a badass? The more they shoot the more fuel you have to catch them with.

Shields MK3: These things are critical to T32 Raider, in my opinion, and have saved me countless times. In open combat vs an Assault G2? Drop one of these and play some peekaboo. Need to make an escape? Get to a hallway and drop one, boosting through it. Or even just to make quick barrier between you and the bullets when in an emergency.

#14 NECRO_TYPE1

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Posted May 13 2014 - 06:34 AM

I think it really depends on the type of raider 'play-style' you're trying to achieve. Though, some of the must haves are the Deflectors and Fuel Converter for assassinations.

#15 SoldierHobbes11

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Posted June 06 2014 - 09:17 PM

The internal set-up I have on my raider is the basic deflectors, evasive device and air compressor. Items I use are shield, detonator and repair charge.
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#16 LoC_TR

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Posted June 07 2014 - 02:27 AM

I'll be that guy that doesn't use AC on his Radier... Deflectors, Failsafe, Extractor. Deflectors probably keep me alive the most, but the Failsafe allows me to detonate a KLA nade or a face-hugging MIRV without taking a ton of damage, Extractor so I can get back in the fight quicker. My theory is there are better mechs at air combat but I am most proficient at ground combat, so I will stick with probability and keep my boots on the ground. Thats not to say I couldn't use AC once in a while but my play-style evokes a much quicker hit-and-run strategy, jumping and dodging wastes fuel and leaves me vulnerable in some engagements.

As for items I usually run Mk-2 EMP MK-2 Repair charge.

Weapon of choice is the T-32 Bolt it fits right in with up close battles the Raider thrives in, the EOC can be even more infuriating in certain maps and game modes. Reflak was never my cup of tea, too spammmy for me.


Psssttt.. Try walking around with Blitz instead of boosting with it, guaranteed to catch the whole team off-guard.  :ph34r:

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#17 LEmental

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Posted June 07 2014 - 03:10 AM

I've seen BTMas2k run:
T-32 Bolt
Detonator 3/ Repair orb 1
Power Surger/Deflector/Failsafe

Which is a more extreme hit and run build than what LoC uses.

I don't really see any good Raiders use reflack.

Edited by LEmental, June 07 2014 - 03:11 AM.

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#18 Ker4u

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Posted June 08 2014 - 12:39 AM

View PostLEmental, on June 07 2014 - 03:10 AM, said:

I don't really see any good Raiders use reflack.

but, but.... me and kopra :( :(

Edited by Ker4u, June 08 2014 - 12:41 AM.

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#19 LoC_TR

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Posted June 08 2014 - 08:24 PM

View PostKer4u, on June 08 2014 - 12:39 AM, said:

View PostLEmental, on June 07 2014 - 03:10 AM, said:

I don't really see any good Raiders use reflack.

but, but.... me and kopra :( :(

And Korvec!

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#20 Kopra

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Posted June 10 2014 - 02:41 AM

View PostKer4u, on June 08 2014 - 12:39 AM, said:

View PostLEmental, on June 07 2014 - 03:10 AM, said:

I don't really see any good Raiders use reflack.

but, but.... me and kopra :( :(

I've started picking up the EOC once again. It's got many weird synergies with the ability and secondary when you think of it.

(Inb4 switching back to Reflak when fighting against you guys and not hitting anything)




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