
Don't get me wrong, I love siege, but I feel as if this is a bit of an issue. Battles do not work like this. You do not stand in front of someone and fire at each other until the other is destroyed. Is it possible to make battleships go around each other and not at each other? Can battleships please pass by each other instead of going with head-to-head combat? I'm sure it is possible to battle each other on the from the sides, since the turrets rotate. I'm quite inspired by how destroyers in Star Wars: The Clone Wars attack each other from the side.
Also, do ships fire at each other, or is it just the work of the base defenses and the AA beating at your battleship? Battleships should attack each other, if they don't already. The air battle should be more epic than it is at the moment anyway, emphasizing a larger battle overall , a more grand battle. More action. Please.
What happened to the missile turrets on battleships? Now that battleships are not firing at mechs, couldn't a missile turret be added again? (Just one?) Maybe weaker than the original. Smaller.
Finally, a suggestion: Although it was a bit overpowered, I like the interactivity of the ships with the mechs, firing at enemies on the ground. I thought, what if the battleship could tell it was in danger when the anti-air is activated, then fires random bursts at the enemy on the ground, causing them to scatter for cover? Just to show some sort of self-defense. (This doesn't necessarily correlate with the idea above)
I my opinion, battleships need a rework. I enjoyed the days when they were more interactive with the ground forces/skirmishes. I also feel that with the fast action of the mechs on the ground, the battleships are slow and slow down the gameplay. They could be slightly quicker, making the gameplay faster and more intense.
Thoughts? Comments? Additions? Opinions?

 

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