 2
 2
 
New weapons = spam
#1
Posted November 21 2012 - 01:44 AM
But these new weapons... mini flak cannon? grenade launcher? seeking missiles?
It's all just spam to win.
I finally quit a game of hawken due to not being able to bear the noobishness. 1st time since alpha!
Come hang out on #hawken and #hawkenscrim, http://webchat.quakenet.org/

https://robertsspace...orgs/OMNISCIENT
#2
Posted November 21 2012 - 01:58 AM
It's still pretty clear who's the better pilot in the fights I've engaged in, rather than it being about who holds down their triggers more.
#3
Posted November 21 2012 - 02:03 AM
 Dreizehn, on November 21 2012 - 01:58 AM, said:
Dreizehn, on November 21 2012 - 01:58 AM, said:
It's still pretty clear who's the better pilot in the fights I've engaged in, rather than it being about who holds down their triggers more.
How to win with Seeker: Mouse1 at range, will not overheat in a million years.
How to win with Rev GL: lolno, but still won't overheat. The universe will collapse before this thing overheats.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#4
Posted November 21 2012 - 02:38 AM
 
#5
Posted November 21 2012 - 02:49 AM
Ever
It's impossible to get past a chokepoint with a Grenadier on the other side without taking a decent amount of damage, and all they have to do is hold down m1 and occasionally press m2 when they think you'll get hit by it
Edited by Beemann, November 21 2012 - 02:49 AM.
#6
Posted November 21 2012 - 03:16 AM
#7
Posted November 21 2012 - 03:20 AM
 z121231211, on November 21 2012 - 03:16 AM, said:
z121231211, on November 21 2012 - 03:16 AM, said:
#8
Posted November 21 2012 - 03:21 AM
 
#9
Posted November 21 2012 - 06:58 AM
Although I might just be terrible at this game haha
#10
Posted November 21 2012 - 07:52 AM
 AsianJoyKiller, on November 21 2012 - 02:03 AM, said:
AsianJoyKiller, on November 21 2012 - 02:03 AM, said:
I've actually seen a guy win a round with a grenadier using the Rev-GL, which surprised me. He seemed to know how to use the weapon effectively.
(In general, grenade type weapons tend to require more skill to be good with them)
#11
Posted November 21 2012 - 08:07 AM
 AsianJoyKiller, on November 21 2012 - 02:03 AM, said:
AsianJoyKiller, on November 21 2012 - 02:03 AM, said:
 Dreizehn, on November 21 2012 - 01:58 AM, said:
Dreizehn, on November 21 2012 - 01:58 AM, said:
It's still pretty clear who's the better pilot in the fights I've engaged in, rather than it being about who holds down their triggers more.
How to win with Seeker: Mouse1 at range, will not overheat in a million years.
How to win with Rev GL: lolno, but still won't overheat. The universe will collapse before this thing overheats.
The developers say they want to make weapons that are easy to use for new people. It seems these three weapons are just those. However, the Mini Flak is the only one close to balance.
Seekers should be laser guided instead of homing. That way, they won't be so "fire and forget."
Rev GL isn't good at anything but corner camping - The projectiles are extremely easy to dodge past very close range, especially because of their timer. But even corner camping is mitigated when you can fly over the grenades. The Rev GL should detonate on any impact, have a shorter fuse, and/or travel faster.
Mini Flak is easy to use, but the Flak Cannon is better in skilled hands. For example, the Flak Cannon has a higher effective range than the Mini Flak. Its slow firing rate resets its spread before firing again. Meanwhile, the Mini Flak's spread is all over the place the moment you hold down the fire button.
Edited by HugeGuts, November 21 2012 - 08:09 AM.
#12
Posted November 21 2012 - 08:12 AM
 HugeGuts, on November 21 2012 - 08:07 AM, said:
HugeGuts, on November 21 2012 - 08:07 AM, said:
I'll be putting in some more practice with it today, just to see how viable it is.
So far, however, I find the people I get put against (People like NotKjell, Beemann, BuDaKai, etc.) have little or no problems dealing with it. Really, the best I can do is just spam it on the point while they're distracted and hope I'm not supposed to be carrying my team.
Edited by AsianJoyKiller, November 21 2012 - 08:12 AM.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#13
Posted November 21 2012 - 08:15 AM
#14
Posted November 21 2012 - 08:53 AM
Also, the goal is to add options for players through some interesting weapons that match select play styles. I don't play the Grenadier as much outside of Siege and it's great when a bunch of players are all hiding under the AA. I'll try to turret up and just lob away... that is until someone in a lighter class mech gets behind me and ends that reign.
Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES
#15
Posted November 21 2012 - 09:02 AM
It's made worse by the fact that both the Scout and Bruiser have very alternate primaries that are almost the same as their defaults.
Edited by TheChaffeemancer, November 21 2012 - 09:03 AM.
#16
Posted November 21 2012 - 11:09 AM
SS should be put back to CBE2 values. If you must nerf it, just reduce slug a little. It was quite well balanced in CBE2.
Seeker.... IMO just take it out. But I doubt that'll happen. Add lock on time and a warning, and reduce rof.
The biggest problem with the spammy weapons is map related. You have many tight quarters, hallways, under the AA, around missile silos, etc.... when you have high rof weapons, especially ones with splash damage, it's hard not to hit your target. Essentially what it comes down to is, if you have the firepower through rof, just rush the enemy player spamming at them. I'd prefer seeing more strategy and movement involved.
Come hang out on #hawken and #hawkenscrim, http://webchat.quakenet.org/

https://robertsspace...orgs/OMNISCIENT
#17
Posted November 21 2012 - 11:14 AM
 HugeGuts, on November 21 2012 - 08:07 AM, said:
HugeGuts, on November 21 2012 - 08:07 AM, said:
#18
Posted November 21 2012 - 11:29 AM

#19
Posted November 21 2012 - 11:31 AM
Gl needs aiming and timing the only real fire and forget weapon is the seeker.
Ggs the other day guts.
 Beemann, on November 21 2012 - 11:14 AM, said:
Beemann, on November 21 2012 - 11:14 AM, said:
Dps is dps flak has more burst damage when using cover, a miniflak needs more time on target
Edited by ScHizNiK, November 21 2012 - 11:33 AM.

Quote
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#20
Posted November 21 2012 - 11:35 AM
The mini-flak.. It doesnt strike me as a heat drawback weapon, more that it'd need more spread / recoil.
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