I mean this as a legitimate game aspect. What if players had to choose a side: Sentium or Prosk? and then, through playing the game and destroying enemies, any advancement they make also helps benefit their side in the war? The longer a player plays the game and the more resources they gather for their respective company, the more rewards they can reap for that effort. It could be a sort of incentive to keep playing.
It also could be a reasonable explanation for why you even get money for destroying enemies in the first place...

Just something to think about.

 

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			 ....makes players feel they are part of the Hawken story.  Instead of clans, we choose which faction and clans can be an "army unit" of some sort.  But if this happens, this would somewhat affect matchmaking unless there are a lot of players online to feel the gaps.
 ....makes players feel they are part of the Hawken story.  Instead of clans, we choose which faction and clans can be an "army unit" of some sort.  But if this happens, this would somewhat affect matchmaking unless there are a lot of players online to feel the gaps.
					
					 
				
				
			 
				
				
			 but I'm hoping some kind of clan or faction mode will be implemented soon, SOMETHING that will immerse us more into the story aspect of  HAWKEN. Because me personally I think they have a real kick-ass background story so why not try to get players more involved in it?
  but I'm hoping some kind of clan or faction mode will be implemented soon, SOMETHING that will immerse us more into the story aspect of  HAWKEN. Because me personally I think they have a real kick-ass background story so why not try to get players more involved in it?
					
					 
				
				
			
 
				
				
			 
				
				
			 
 
 
				
				
			 
				
				
			 
				
				
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