The training video explains good what fuel stands for.
But the term energy can be a little bit confusing. I know 2 things related to energy. Perhaps there are more, i dont  know...
1) u can collect "energy" in siege mode
2) u drop core"energy" when u die,  which player can collect to heal themself
But ingame exists 2 improvements , which increases the energy capacity.
1) skilltree movement tier 1  : "Increase Energy Unit Capacity"  
, to be honest, i dont know what it does, because the half of the popupexplanation is cut off by the screen. If it lets u carry more energy in siegemode --> perhaps add a  "siegemode only" , but it makes no sense, becaus its movement tree ... not carrying tree
2) a buyable item ... Functional Internals .. called "E.U. Canisters" +50 Energy Unit Capacity  -1% Movement Speed" ...  same thing , if the siegemode energy is meant --> perhaps add a "siegemode only"
It would be a pitty, if new player purchase this item for MP , because they think "Oh yeah more Energy for Boosts , Jumps and Flights", and afterwards they recognize ... "Oh fuzzy bunny , this fuzzy bunny is for the SiegemodeEnergy ... i wasted my money , cause i play only Deathmatch .... Give me BACK my fuzzy bunny  MP!"
If i completely missunderstood the whole Energything, please let me know.
(sorry for my bad english, i hope u understand what i mean)
					
					
					
				
				
				
				
				
								
				
				
				
			
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Please explain "Energy" better ingame.
		 Started by 
	Linxs
, Dec 03 2012 01:49 AM
	
	
	
	
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