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Air dodges are still tied to fuel. Is/should this be intentional?


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Poll: Air dodging and fuel (27 member(s) have cast votes)

Should air dodges consume zero fuel?

  1. Yes (8 votes [29.63%])

    Percentage of vote: 29.63%

  2. No (19 votes [70.37%])

    Percentage of vote: 70.37%

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#1 MechCraft

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Posted February 05 2014 - 11:48 PM

Pretty much as the title says. After trying a few rounds in Bruiser I noticed that air dodges were still consuming fuel, even though grounded dodges did not.

My question to you is: is this intentional - and if so, should this be the case? Or should air dodges consume zero fuel, like their grounded counterparts?

Personally, I kind of like the idea of fuel-less air dodging, since it would greatly encourage another dimension of gameplay and could lead to some pretty unusual engagements, especially between two air-centric mechs. Flying already burns fuel as-is, and having air-dodges drain even more only limits how much you can do in the air.

That said, I'm not sure how fuel-less air dodges would affect game balance. Maybe it would be a bit much for grounded mechs to handle, or maybe it would give certain mechs too much disengage potential. It could be very fun and would amplify the capabilities of air combatants, but perhaps that would cause some undesired problems.

What are your thoughts?

Edited by MechCraft, February 05 2014 - 11:50 PM.

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#2 FakeName

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Posted February 05 2014 - 11:59 PM

Any dodges should consume fuel I see A classes ZICKZACKZICKZACKZICKZACK

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#3 TheVulong

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Posted February 06 2014 - 12:42 AM

Thank God they made it that way. Mechs should walk not fly.

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#4 LoC_TR

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Posted February 06 2014 - 02:41 AM

Maybe have the air compressor built into all the mechs instead, it seems now the the air compressor is a must on some mechs. That is too bad imo i'd like to see more variation with the internals. All A's should carry an air compressor now if they don't, it makes them nearly impossible to hit. Hitting anything with a burst weapon while it's flying is like punching air.


Keep air dodge tied to fuel, except every mech can air dodge.

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#5 FenixStryk

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Posted February 06 2014 - 03:41 PM

IIRC, it was stated on the cockpit that air dodge costing fuel was intentional, as was Air Compressor remaining a 3-slot internal rather than innate. I believe Vana's words were roughly, "Air Dodge is too useful to not consume fuel or be any smaller than three slots".

I can't say I agree wholeheartedly -- if you want to increase movement, air viability is the best way to do that -- but in truth, I haven't given it much thought. My mind has been on other parts of the patch.

It was fun while it lasted.


#6 Onyxmizer

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Posted February 09 2014 - 03:09 PM

my big fear comes with a-class abuse. infil and zerker mostly.




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