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How are uneven teams balanced?
#1
Posted April 25 2011 - 12:06 AM
#2
Posted April 25 2011 - 03:38 AM
#3
Posted April 26 2011 - 01:42 PM
1. World of Tanks - matchmaking before the game, no ability to join in-game, no way to join a chosen team, unless you're in a predefined platoon/tank company (as you can guess, this happens in the game lobby); matchmaking done according to tank class/tier (not always 100% even, but provides a balanced game)
2. Monday Night Combat - matchmaking before the game, unless players choose a team; based on player skill, which is calculated from his/her previous performance; has a sporty feel to it (cause the whole setting is a sporty one, to be honest); you can join in-game, and you get automatically assigned to a team (autobalance exists and is enforced depending on server settings)
3. Altitude - matchmaking before the game, based on player rank (= experience amassed throughout your whole career); you can always switch teams, but it is not encouraged by the community, unless you're balancing the # of bots out.
[almost there...] http://hawkenwiki.net/ (all hail Ashfire908)
#4
Posted April 26 2011 - 05:45 PM
#5
Posted November 27 2012 - 11:09 PM
 lavalamp1138, on April 25 2011 - 03:38 AM, said:
lavalamp1138, on April 25 2011 - 03:38 AM, said:
We have waited, we have seen.
I wonder if they know any more at this point.
Hopefully the players feedback will give them options to fool around with during the last days of CBE3 or even Open beta.
#6
Posted November 27 2012 - 11:54 PM
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