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Free Mech Vs Pay Mech


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Poll: Free Mech vs Pay Mech (286 member(s) have cast votes)

Should a Free Mech be as good as a Pay Mech

  1. No (21 votes [6.38%])

    Percentage of vote: 6.38%

  2. Yes (236 votes [71.73%])

    Percentage of vote: 71.73%

  3. Should be limited in it's progression after a certian LVL (12 votes [3.65%])

    Percentage of vote: 3.65%

  4. Should be only allowed half the optimization points a Pay Mech is allowed (7 votes [2.13%])

    Percentage of vote: 2.13%

  5. Should be allowed full Optimization but be 2% - 5% weaker then a Pay Mech (10 votes [3.04%])

    Percentage of vote: 3.04%

  6. Should have have all the optimization points a Pay mech has, but not custimization . (43 votes [13.07%])

    Percentage of vote: 13.07%

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#1 LTPug

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Posted January 03 2013 - 02:58 PM

The reason I ask is those of us whom invest in the game should feel we are paying for certian aspects of the game that are only allowed to paying customers. I am not very good at putting it right so I am not trying to be disrespectful, I hope I am understood at what I am trying to say. PLease forgive me if I am sounding like an ass. But when I pay for a product I want the feel that I am geting a lot more then a consumer that is playing for free than a different looking Mech.

Cheers

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#2 robotokom

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Posted January 03 2013 - 03:01 PM

Try WOT. Or better yet A pay meck should be weaker then the free meck so people who pay can brag about it.










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Edited by robotokom, January 03 2013 - 03:10 PM.


#3 mantisftw

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Posted January 03 2013 - 03:10 PM

I don't get the OP at all. Paid mechs look better than the free ones because they are more customized with skins and other things that only Meteor Credits can buy. If you're saying you want a mech you paid for to be stronger, that would break the balance of the game.

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#4 bacon_avenger

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Posted January 03 2013 - 03:12 PM

A paid for mech being better than one that was acquired by grinding?

No, no, a thousand times no.  That is the very definition of pay to win, where a player who has the real money to spend gets an advantage over someone who doesn't.

(I don't mean to necro threads, I'm just almost always running behind.  My apologies)

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#5 Luftwaffle

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Posted January 03 2013 - 03:15 PM

View Postrobotokom, on January 03 2013 - 03:01 PM, said:

Try WOT. Or better yet A pay meck should be weaker then the free meck so people who pay can brag about it.
Pretty much this, if there should be any unique MC-only mechs.
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#6 ReachH

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Posted January 03 2013 - 03:18 PM

Luckily, the cupcake happened to be garbage.

View Post[HWK]HUGHES, on October 23 2013 - 06:01 PM, said:

Development happens.


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#7 SirMilagres

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Posted January 03 2013 - 03:59 PM

I doubt you get any answer besides the second and the last option
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#8 Akrium

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Posted January 03 2013 - 04:03 PM

given the option to choose all of the above... i did so...

#9 marshalade

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Posted January 03 2013 - 04:04 PM

You are the cancer that is killing F2P games.

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#10 ArnieF4440

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Posted January 03 2013 - 04:09 PM

XD. Hawken using the F2P Model, but it doesn't condone P2W, its more of a P2NotGrind. Now, things you can purchase exclusively with MC are only cosmetic changes, and have no effect on stats of the mech, otherwise that would mean that everyone would go for the optimal purchase of things statwise instead of being unique (Devs words, not mine). Now, free mechs, I'm assuming you're talking about the trial mechs, are just as titled, Trial mechs. But it is possible to play through the trial period and gain enough credits to not only buy, but customise the mechs,
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#11 LTPug

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Posted January 03 2013 - 04:41 PM

No No No I am sorry guys, I am not very good at phrasing things. I feel my suggestion is taken out of context or I am being missunderstood. Please dont be dissrespectful by calling me cancer, I've lost serval people to it. But what I mean is , just the one you get free, the first mech not the one you work hard for. No just the TV looking one. Not any others, just they starter one. Angain I am not tryting to P2W in any way I only mean the first Mech is all. But any ways prehaps this is dumb, I am sorry.

#12 robotokom

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Posted January 03 2013 - 04:55 PM

View PostLTPug, on January 03 2013 - 04:41 PM, said:

No No No I am sorry guys, I am not very good at phrasing things. I feel my suggestion is taken out of context or I am being missunderstood. Please dont be dissrespectful by calling me cancer, I've lost serval people to it. But what I mean is , just the one you get free, the first mech not the one you work hard for. No just the TV looking one. Not any others, just they starter one. Angain I am not tryting to P2W in any way I only mean the first Mech is all. But any ways prehaps this is dumb, I am sorry.


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Edited by robotokom, January 03 2013 - 04:57 PM.


#13 bacon_avenger

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Posted January 03 2013 - 04:55 PM

I think I understand what you are getting at.

Personally, I don't think it any of them should 'feel different/better' than others based on how they were acquired.  Cosmetic changes are already available for real money.  Anything else is skating the pay to win line, and should be avoided.

(I don't mean to necro threads, I'm just almost always running behind.  My apologies)

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#14 LTPug

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Posted January 03 2013 - 05:12 PM

View Postbacon_avenger, on January 03 2013 - 04:55 PM, said:

I think I understand what you are getting at.

Personally, I don't think it any of them should 'feel different/better' than others based on how they were acquired.  Cosmetic changes are already available for real money.  Anything else is skating the pay to win line, and should be avoided.

Your are very right, I just didnt really think about. But yes your are right, think you for pointing out the aspects of my question. Well anyways was just a stupid question anyways.

Cheers
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#15 Woobins

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Posted January 04 2013 - 04:51 AM

View Postmarshalade, on January 03 2013 - 04:04 PM, said:

You are the cancer that is killing F2P games.

condescending much..

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LTPug: the starter/free C-RT mech is actually really good considering the penalty-free pre-installed internals, but when it comes to paying for mechs as bacon said its better that they are all equal regardless because not only is it bordering/breaching pay to win, it also quickly divides the community which can be really detrimental, the option to pay for mechs as it is through Hawken credits is only to skip the grind but in the end everyone can get the same thing barring cosmetics, as the community grows and more people play the army of FRED's will reduce and you'll start seeing more people in different flavors of mech's as they unlock em, it'll just take a bit of time.

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#16 Elix

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Posted January 05 2013 - 07:06 PM

It's worth noting that if you buy an Assault mech (either with HC or MC), you get the Vulcan cannon a lot sooner than you get it on Fred. It also looks different. And it doesn't start with the rookie internals.

Different mechs are about tactical variety, not superior power. They're balanced, just different.
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#17 marshalade

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Posted January 06 2013 - 01:11 PM

View PostWoobins, on January 04 2013 - 04:51 AM, said:

condescending much..

No patience for people that suggest anything even resembling pay2win. I'm not a nice guy to begin with.

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#18 [HWK]Deuy

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Posted January 06 2013 - 02:40 PM

LTPug-  It's not a stupid question at all, it's just one that people are going to have very strong opinions about :)

We chose to make the starter mech a very good mech for a couple reasons.  One was to dispel thoughts of Pay2Win (if the mech everyone starts with can go toe to toe with any paid mech, then it's hard to complain that the game gives advantages for paying).  

The most important reason however, is to give newbies a fighting shot in their first games.  That's why the internal items have no negative effects.  New players will already have a rough time VS experienced players because of the skill curve of the game.  If the starter mech was also weaker in terms of stats, then they would just get slaughtered and not have fun.  Hopefully even if newbies have a hard time at the start, they won't perceive the game as unfai​r since the mech they have is potentially as good as anything else available.

The downside to the first mech is that it's kind of boring.  Paying gets you variety and style, and mechs with different strengths and playstyles.

#19 Akrium

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Posted January 06 2013 - 03:21 PM

View Post[ADH]Deuy, on January 06 2013 - 02:40 PM, said:

LTPug-  It's not a stupid question at all, it's just one that people are going to have very strong opinions about :)

We chose to make the starter mech a very good mech for a couple reasons.  One was to dispel thoughts of Pay2Win (if the mech everyone starts with can go toe to toe with any paid mech, then it's hard to complain that the game gives advantages for paying).  

The most important reason however, is to give newbies a fighting shot in their first games.  That's why the internal items have no negative effects.  New players will already have a rough time VS experienced players because of the skill curve of the game.  If the starter mech was also weaker in terms of stats, then they would just get slaughtered and not have fun.  Hopefully even if newbies have a hard time at the start, they won't perceive the game as unfai​r since the mech they have is potentially as good as anything else available.

The downside to the first mech is that it's kind of boring.  Paying gets you variety and style, and mechs with different strengths and playstyles.

My question would be, why didn't they just start with less powerful internals? Why not 3% armor? or 3% heat.. so that the other internals you can buy are something you could almost get more out of. As it stands, only the 20% exp gain could be changed out when you hit 25.

#20 Combaticus88

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Posted January 09 2013 - 10:04 AM

I think for the sake of balance all mechs should vary, but all should have the potential to do something well. I don't think that would support a pay to win model. For instance the starter mech could be a good all rounder, not doing anything terribly but not good, but the high end mechs (which require a generous amount of regular credits, or a smaller amount of MC) would obviously be more powerful than the starter mech. That said, here is how I see it. A young kid with no serious job who can play all day, or more often than someone who has a job will gain a great deal of experience and in game credits, become able to buy new mechs and equipment frequently. But then you have your average hard working guy or gal, who can't always log in the hours required to get that top tier mech. But they still want to have fun and remain competitive so they use that money they've earned to but some MC and purchase that chassis sooner than later. Lastly, I do not like the grind for regular credits right now. Between earning very little in matches compared to what things cost it will take quite some time to unlock things as it stands. I suggest either increasing the amount you earn, or greatly reducing the amount things cost. That I think would help some balance and make people in general happier.
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