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Claustrophobic anyone?
#1
Posted November 02 2012 - 06:00 PM
One of the positive aspects of the open space of Sahara is that you get more gameplay out of each life. If you're middle aged, fat fingered and slightly buzzed on a weekend playing Hawken, the real tight maps could be super frustrating by 1. lack of movement ability and CONSTANT crashing into walls and obstacles and more importantly IMO, 2. getting basically instantly owned upon spawning.
In the case of Sahara, noobish players like myself get the sense of playing more and being more a part of the battle because its easier to learn how to maneuver in the more open space without being demolished instantly or just frustrated by the constant wall bashing.
I thought maybe I was just being a 'little girly man' until one of the servers I was in had a few friends with mics expressing these exact sentiments so that i knew i wasnt alone.
Totally stoked i got in the beta though, ive been a huge mech fan since Battletech in the 80's mechwarrior for SNES and PC and on and on. Had a blast and commend the devs on a job well, fun.
#2
Posted November 02 2012 - 06:21 PM
But then again, I'm neither middle age nor fat fingered, and I certainly don't play while buzzed.
 
					
					[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#3
Posted November 02 2012 - 06:30 PM

#4
Posted November 02 2012 - 07:44 PM
EVERYTHING boils down to how you use the environment to your advantage to seal the frag or save yourself the respawn..
I honestly like the scope of the maps for their corresponding gametypes. The new additions of Alleys and Titan are fresh and full of great gameplay. I can see what you are talking about getting cramped up in some situations on the maps cause I see it happen every now and then, but it honestly is the people who haven't put in much game-time and don't know how to properly run a map.
"God is not on the side of battalions, but on the side that shoots best"
#5
Posted November 02 2012 - 07:49 PM
"God is not on the side of battalions, but on the side that shoots best"
#6
Posted November 03 2012 - 12:37 AM
#7
Posted November 03 2012 - 01:20 AM
#8
Posted November 03 2012 - 02:27 AM
 
					
					A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#9
Posted November 03 2012 - 07:41 AM
#10
Posted November 03 2012 - 09:10 AM
dirtnapgaming.com
#11
Posted November 03 2012 - 09:33 AM
#12
Posted November 03 2012 - 11:12 AM
 Paladyne, on November 03 2012 - 09:33 AM, said:
Paladyne, on November 03 2012 - 09:33 AM, said:
"Bad for me" is not "bad for all."
And for what it's worth, I played a Sharpshooter just fine. Just ask a few of the other regulars here who faced or played with me.
 
					
					A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#13
Posted November 03 2012 - 11:19 AM
More HAWKEN gameplay videos at Mech.TV.
#14
Posted November 03 2012 - 12:01 PM
 
#15
Posted November 03 2012 - 12:21 PM
Alleys in particular was really fun to play as a sharpshooter with all kinds of environmental obstacles to shoot around/through while boosting for cover. Reaching ~20kills isn't too hard to achieve on Alleys and coming with the flank while newbie pilots coagulate themselves in a corner is fun to disrupt :]
"God is not on the side of battalions, but on the side that shoots best"
#16
Posted November 03 2012 - 12:36 PM
Mech battles can tend to end quicker on Sahara if found in the open; Not only does it promote a higher skilled approach against an enemy ,but also it forces tighter team play due to not having a plethora of cover to run and hide/repair behind. With all the little buildings/obstacles and curvature of the hills in the map layout I feel like there is enough instances for a pilot to safely repair themselves.
Like I stated before it promotes high skill play for pilots due to the smaller 1v1/2v2 micro-battles that happen during Siege/TDM. I like the fact every shot counts in a mech fight to prove your dominance and gives the other pilot something to think about during their respawn:]
"God is not on the side of battalions, but on the side that shoots best"
#17
Posted November 03 2012 - 01:09 PM
Edited by Tezkat, November 03 2012 - 01:09 PM.
More HAWKEN gameplay videos at Mech.TV.
#18
Posted November 03 2012 - 08:43 PM
 )
)at any rate both of those games have much more open maps and i enjoy them. go sahara! maybe I like Sahara for its desert landscape that reminds me of an old western movie with the shootout on the streets hehehe *cue rolling tumbleweed*
#19
Posted November 03 2012 - 09:13 PM
More HAWKEN gameplay videos at Mech.TV.
#20
Posted November 04 2012 - 04:18 AM

Cheers!
 
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