 Akrium, on November 26 2012 - 02:47 PM, said:
Akrium, on November 26 2012 - 02:47 PM, said:
 HellRik, on November 25 2012 - 06:58 PM, said:
HellRik, on November 25 2012 - 06:58 PM, said:
I think you should learn to read before posting. I am asking for a team balance to prevent games going on for then 5 mins at 6vs2.
I didnt talk about skills and mech LV. I am talking about what devs have done with LV balance instead of focussing on Total PER team number.
I didnt whine about beeing stomped. I even stay when its 1vs3. Just to out run them and learn to get them down 1 by one. You got it all wrong about sportmanship and I hope not to get teamed with you. Rage quitters leave. Forget about them. I do blame them for causing disruption into the game balance, but they are GONE. I am focussing on a solution to get things right, not to promote rage quitters. W/e you do they will still be there.
I just feel your answer doenst belong in this thread because its off topic...sorry
I should have quoted your original post. Sorry since you edited it I cannot go back and read it.
What you say is that you want auto balancing. And every encounter I've had with that mechanic in games has always turned the games into utter trash. You can call me an unskilled player for always wanting to play with my friends and not against them. I'm fine with that. But auto balance is more punishment, not pleasure. Does a 2v6 suck.. yeah.. it does. I am not arguing anything against that. But do I feel I should be switched over because it's unfair. No.. 
Why? It's because auto balancing makes me want to play just slightly better than the other team so I don't get punished and made to play with them and lose. Why should I be punished because other people caused the issue and not me? I am only playing the game to the best of my abilities and most of the time working with my team.
The best games and most fun games i've had so far in hawken have come from epic 6v6 games where we still beat the team 2 to 1 in score. But the game FEELS so close that everyone is having a good time. These are times I know the match making system is working. Yeah we blew out the other team.. but by the skin of our teeth because we just happened to have ppl save each other just in time. So everyone knew their skills were on par with each other and it was exciting. Could you imagine an epic game like that.. but everyone leaves on the losing team at the end and after all that work I get put on the losing team? Seriously? How is that fair or fun for me. I just earned an epic win.. only for it to be given to me as a loss. I simply would quit out to be honest. That would annoy me to no end and I'd probably take a day away from the game.
Auto-Balance solves as many issues as it also creates issues. Thus nothing really gets done.
 
Fine, after reading your last post , I may now teamup with you! 

You are relating the fact that ''if'' someone leaves you feel like a punishment to be switched to the other side as if they are all responsible for 1 to leave. Its not fair for them to be out numbered as its not for you to be switch. I call that a neutral solution. Its not like its a lose/lose situation.
Like you said ( and I do to ) , you love epic and close fights where wining means working hard as hell as doing as much as you can to keep your team alive. W/e your style is, w/e your experience is, I'll never ever blame/make fun for anyone to lose. But thats me. Can you blame someone to play a game to have fun? He owns the right to play as much as us, skills factor aside. 
You may be right, I may be wrong but thats why I started a poll on this matter. Imo, opinions dont count as a valid answer in a democratic topic. If the Devs see that the majority of their Beta tester, as they represent a small % of their next player population, they might consider changing ( or not ) game mecanics to fit their game into a bigger audience.
Final word , we'll see in a couple days what it will look like. So far, majority wants some kind of balance in numbers, thats all this thread is all about and nothing more. Not the ability/Mech balance, but the team matching system from start to end.
THey might consider 2 different matchmaking system. 
1 for the TMD/DM section ( and anyother mode with more then 12 players )
1 for the siege and MA section ( and any other match lower then 6v6 )