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Is It Possible To Be A Bruiser Killing-Machine?


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#1 revo9

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Posted January 03 2013 - 07:58 AM

its nice to play the support role and rack up assists and all but is it possible to play a very aggresive-style bruiser and still be successful? I wish the bruiser was made more for 1v1, I feel like he should be considering how bad@ss he is, but more often than not you'll get scrapped trying to engage.

any tips on playing an aggressive bruiser?

#2 Skylead

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Posted January 03 2013 - 08:15 AM

It's extremely map dependent right now, after power leveling my bruiser from 1-23 last week for the tournament I came to the conclusion that while it can be viable on more open maps like Sahara/Bazaar, it is an almost completely useless mech (assuming at least decent opponents) on small space/wall filled maps like Titan/Origin. Since that was the map format for the matches I abandoned leveling it (The introduction of the AR at level 25 boosts the usefulness and versatility immensely)

TIPS: The SMC has much better long range poke than the Vulcan and doesn't advertise your presence. Learn when you can fire your Hellfires with a lock before the reticle says it's ok. Also learn when to dumbfire the Hellfires for better damage/aoe hitting around corners. If they are inside of 25m don't bother trying to lock and do a dumbfire, unless they are boosting away from you. The Vulcan is better for close engagements <40m, but as a support role I think that the added range on the SMC/AR is invaluable and allows you to chase better.

Edited by Skylead, January 03 2013 - 08:19 AM.


#3 Akrium

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Posted January 03 2013 - 08:42 AM

What skylead said...

It is not meant to be a mech that runs up to people and fights toe to toe. I've done well with it while I've been leveling mine.. but I stopped at lvl 13 I think. It just isn't really viable for many maps or play right now. It IS useful against a bunch of newbies because they sit out in the open too much, but that really is it.

#4 StutterStep

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Posted January 03 2013 - 08:45 AM

I regret spending the HP on mine.  I like the mech itself, it just doesn't seem to have it's place yet.  I usually end up going back the old reliable Fred...

#5 GeneraL_BacchuS

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Posted January 03 2013 - 08:50 AM

The bruiser is versityle, but not really great at anything. I hope I will get mine from 23 to 25 soon so I can test it with the AR.

I prefer the rocketeer for a support role, you don't really need the speed for support. Also the explosive ammo increases the damage on the hellfire+seeker by 6%, that makes a difference.

#6 cpl_bradders

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Posted January 03 2013 - 10:12 AM

It's my fave (flame all you want :D) and I get my best scores with it, and on I went to lvl 25 fairly darn fast. So I guess it suits me.

Thing is with the Bruiser is it's the toughest mech you still have to pick your battles carefully with - they really ain't that speedy - and as said above on a smaller map with a swarm of class A's buzzing around, you're liable to be stuffed :angry:

I have an ingame friend that loves his Class C's, we shadow each other to usually pretty good effect :)

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#7 Leaders

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Posted January 03 2013 - 10:16 AM

I do not play the Bruiser but I can say for sure the only time they do beat me in DM is if they can pull me into the open. It is grossly effective in big areas :D

#8 Gorillahustle

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Posted January 03 2013 - 10:20 AM

I am a very agressive player and i enjoy playing the class it can do very well. Don't rely on the lock, only mid to long range.
Its all about movement and shooting around corners in close range. Never shoot directly at your target, with lock on you need to bend your shots. TOW players does have the advantage tho, unless they add mid air detonation like the TOW.

#9 FeralPersona

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Posted January 03 2013 - 02:25 PM

Try to get good at shooting around corners with the hellfires. Get a lock and dash behind cover just as you shoot. Works well for me a lot of the time. I prefer to use the vulcan most of the time because I feel that it lets me hold my own a tad better in close quarters situations. Definitely don't bother locking on when you are within 40m, the initial spread of the rockets just makes them fly around the target in my experience. Make sure you lead a lot when you dumbfire. Also, don't be afraid to use your special ability and don't forget to drop a turret if you might need a little extra help or a distraction.

#10 Xenogear

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Posted January 03 2013 - 03:07 PM

Lately i have been playing a lot of bruiser, i think im something like level 20.

The class is fine, but as said above its really map dependant and you always want to be mid-to long range shooting hellfire missiles until someone is stupid enough to get close, then you can vulcan them + defense ability.

i feel bad about the bruiser because i really like the class, but to be honest its pretty meh in most situations, i usually do good with positive k/d ratio but if you want to be a killing machine, go something else or class A mech, those are meant for killing.

#11 ReachH

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Posted January 03 2013 - 03:11 PM

Yes, it is extremely easy to kill bruisers.

OH SNAP

Edited by ReachH, January 03 2013 - 03:13 PM.

View Post[HWK]HUGHES, on October 23 2013 - 06:01 PM, said:

Development happens.


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#12 Jugger_Grimrod

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Posted January 04 2013 - 11:25 PM

I've been running Bruiser since closed Beta.  Got it up to Level 25 and yes, it's a fuzzy bunny to play.  A combination of radar scrambler and turret help - I use the turret to guard my back (audible) and just hellfire scan in front. I spec'd out pure offense. I agree with the others, it runs best in open environments.  I can stand toe-2-toe with most others using the Vulcan and dumb-fire the hellfire's but I die quickly against multiple opponents due to my lack of defenses.  It's not an easy mech but I'm stubborn and will just stick with it.

#13 Snoof

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Posted January 07 2013 - 11:19 PM

Of course it is possible, Bruiser is my main, I have plenty of Killstreak/Snoof Hacks screenshots, then again i am a God so no surprise there
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#14 Jintonic

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Posted January 07 2013 - 11:36 PM

Dont forget to use that damage absorb ability, was long time problem for me.

#15 Aims

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Posted January 08 2013 - 12:58 AM

Does the bruiser get any better when it unlocks the currently amazing AR? It seems like it could play a better long range support role than it's fat, useless brother (rocketeer).

#16 cpl_bradders

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Posted January 08 2013 - 01:32 AM

View PostAims, on January 08 2013 - 12:58 AM, said:

Does the bruiser get any better when it unlocks the currently amazing AR? It seems like it could play a better long range support role than it's fat, useless brother (rocketeer).

Well yes, the Vulcan has highest DPS at say 50m range or closer, but with the AR you can sit further back and use it to season your Hellfires. (if that's your style)

Edited by cpl_bradders, January 08 2013 - 01:32 AM.

Operation of this mech binds you to the terms outlined in the Life/Death Policy Agreement, Section 2.

You are immediately liable for any and all damage incurred to this mech.


#17 DESMO

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Posted January 08 2013 - 02:37 AM

There is a great Korean bruiser player (based on call sign and hours of play) with an aggressive, intimidating play style that convinced me to buy and level up a bruiser for myself.  He equipped an SMC.  His strength was reading the ebb and flow of battle, maximizing the strengths and abilities of the bruiser, and he consistently led his team to victory.  He would probably do well with any mech, but he proves that it can be done in a bruiser.  Also, the Hiefram chassis looks great in camo.

But the run-of-the mill bruiser player, as ReachH mentioned, is easy pickins.  I suspect many are forgetting to activate their ability.

Edited by DESMO, January 08 2013 - 02:42 AM.


#18 necroq

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Posted January 08 2013 - 03:19 AM

well bruiser is very strong on publics. this is my first mech i leveled to 25 and had a lot of fun.
i go for pure damage: vulcan, mg turrent and so on. i stick with team and hit really hard. in tdm its possible to get 2-3k score like with recruit.

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#19 Kai_Kitamura

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Posted January 08 2013 - 03:37 AM

I like my bruiser. I don't know how well it fares against really skilled players but I do sometimes get spanked hard. Nothing surprising, I guess. Still, as ineffective it may be, I just love the vulcan's feel.
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