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Heal Charge Unresponsive


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#1 Chez_

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Posted December 01 2012 - 08:17 PM

Unresponsive, Unreliable Heal Charges

Essentially, when you throw down a healing charge sometimes its 2-3 meters away from you depending on your pov and it doesn't heal you. I would go into "repair" mode to repair myself with a heal charge next to me and some of the time it wouldn't heal me.

1- Place heal charge near you
2- Stand near it
3- "repair"
4- watch the heal charge stand next to you and not heal you

this bug occurs quite often, 3-4 out of the 6 times i use this method a match

Severity:3 i find this quite annoying and makes the heal charge very unreliable for cqc healing and sheltered healing as well

I really think this is an issue for the game; it makes the heal charge so unreliable that is ignored and substituted for something more powerful, like the EMP, which is more reliable as well. I use "near" as a relative term, and it is often decided by the user as a relative term; but to me "near" is 0-10m away from you in-game (of course varying according to POV)

Windows 7, Dell INspiron 620, Intel core i5, Radeon 6450, 6G Ram, stock modem, FiOS Rouder....the one that they give you

#2 abe_oddworld

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Posted December 02 2012 - 09:47 AM

personally, i like the fact that popping a heal charge seems to drop it a few steps away, allowing me to leave one for a badly damaged team member.  it seems to drop it further away a fair bit, although other times i may have moved forward slightly and hit the repair button. not sure if this is working as intended tho.

having said that, i have noticed that it is unresponsive occassionally (moving closer to it doesnt help), nor does taking a few steps around it. whether or not this is a lag spike on my end or not is kind of a mute point because it would be quicker for me to repair than it would be to chase an unresponsive heal charge. this has happened about two or three times - severity 2-3.

OP is quite correct, when it doesnt work it is quite annoying...


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Edited by abe_oddworld, December 02 2012 - 09:58 AM.

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#3 SirCannonFodder

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Posted December 02 2012 - 10:28 AM

I've had occasional problems with healing orbs in general, sometimes ones dropped by people I've killed don't seem to work, no matter how close I am to it.

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#4 abe_oddworld

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Posted December 02 2012 - 02:36 PM

ok, was going to edit my original post, however.....

^_^ SirCannonFodder is also correct, i had forgot about that occuring...

It seems healing orbs "float" along an invisible line until they either get caught on the environment or bounce off walls. I tried using one while i was high up above an empty map and watched it sail in a line across the map, hit a wall several layers beneath me - rebound and land against another wall. I followed it down and sure enough, it was sitting there. I damaged myself and was unable to heal from the orb, although it did dissapear on me at some stage... so it could still be lag?

i also dropped a healing charge facing uphill and it sailed away from me until it hit the ramp and stayed there... i was still able to use it, along with another one i dropped downhill (along the same ramp), again it sailed away and hit a wall, this time it "stuck" against the wall and i was still able to heal from it (once i had moved into range)

not sure if this feature is working as intended, however, i would hate to drop a heal charge for a team mate, only to watch it drift into range of the opposing team...

severity now = 3   ;)

Edited by abe_oddworld, December 02 2012 - 02:40 PM.

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