 86, on February 09 2014 - 05:46 PM, said:
86, on February 09 2014 - 05:46 PM, said:
So all the mechs armor points have been sliced to almost half, tuning removed to level the playing field...or so it seems to me... as a pilot who mains the berserker most of the time nowadays thanks to this patch, Taking down B and C mechs can be SHOCKINGLY easy if you know how to "dance" around their attacks. 
 
  
 
 (My zerkers equipped with an air compressor). There was a match which i teamed up with a trio of Berzerkers and a duo of scouts(makes 4 zerkers and 2 scouts in a 6 mech team) vs a team comprising of 2 a mechs like us, and the other 4 were the slower B/C mechs.
Halfway throughout the match it seems the ones piloting the B mechs get themselves thrown around and ripped most of the time...It was as if we were deliberatly targeting them to cash in some free points...until they decided to "If you cant beat them, join them" and start to play their A mechs against us...I feel that thanks to this patch it seems the B-mechs and C-mechs have pretty much lost their  "Shine" and it now becomes a "dodge and spray" game dominated by A-mechs...Maybe there has to be a difference in skill...rather than the  "B-mech that just got nerfed" that determined the outcome.
I have wanted to purchase that raider....or maybe hold back that HC for the incinerator when it comes out in the next patch. But it seems that may not happen. 

 What are your thoughts on this?
There are definitely some areas of the more open maps that favor a fast flying mech, although once you get into games with tougher, smarter opponents you will find mechs like the Brawler kicking your teeth in. So I'm just not sure the generalization here applies to all game types or maps. I would say some mechs are not worth using for instance; on a Last Eco TDM, a Reaper or Rocketeer (Edit: or a Zerk lol!) are going to be way more effective than a Raider or a Scout.
As far as the Raider goes: It got nerfed pretty hard but it is still my favorite to use. ECO Raider can be very effective if used right. I have a whole forum dedicated to Raider post-steam check it out if you get the time.
 Desert_Fox2, on February 09 2014 - 07:01 PM, said:
Desert_Fox2, on February 09 2014 - 07:01 PM, said:
On the note with the Raider. I find that I can't play the it as I used to. Face hugging is out. Against a C class, except a Rocketeer perhaps, it will have a tough fight. It seems to be a constant theme about a need for a really good first strike. I don't think it is possible to one shot a C class, except with traps set by a Pred, so it is essential to either disable it's functions or to hit him so hard he can be taken down in seconds. yet, if you use the Raider against an A class that is a different story. As long as you don't miss you should be just fine.
Just a couple of my thoughts.
You can still take C's handily I just recommend not switching to the MIRV to do it. The KLA will eat em up as they are a pretty big target. A's can be tricky especially up close. Overall i think this mech just lacks a solid role on the battle field. A defensive assassin as breadeffect put it.
Great posts guys!
					
					
					
							Edited by LoC_TR, February 09 2014 - 08:38 PM.