
Now it is not possible to take a quick look at the map in the middle of the match while walking. When [M] is pressed, all other pressed keys are ignored, the map is displayed and the mech goes to full-stop.
I suggest you make it possible to carry on whatever the mech/player was doing when the [M] is pressed aditionally to other already pressed keys (like [W] for example). Map should be displayed overlayed over the HUD like now, but mech should continue to function according to other keys which were already pressed in the moment [M] was pressed.
That way we could take a quick look at the map during the long walk phase, or even during the boosting or hovering if someone likes.

 

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