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New Corsair KLA: was the patch everything you hoped for?


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14 replies to this topic

#1 mmm_yep

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Posted April 25 2014 - 10:21 AM

Now that the Corsair KLA has a rate of fire increase, how do you Raider pilots like it?

#2 Ker4u

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Posted April 25 2014 - 10:32 AM

they should reduce reflaks heat generation now

- lok'tar ogar -


#3 hendman

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Posted April 25 2014 - 12:29 PM

It didn't change much, only makes the raider overheat faster, so you need to take a bit more care with heat management.

#4 Kopra

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Posted April 25 2014 - 01:02 PM

The reload animation is a little off, just like TOW.

#5 mccrorie

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Posted April 25 2014 - 02:42 PM

Played against a team of 3x raider and 3 x scout last night

it was hellish

just sayin'

#6 mixael

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Posted April 25 2014 - 03:42 PM

Am i the only one who thinks that the reload time is same as before?

#7 Stingz

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Posted April 25 2014 - 04:38 PM

View Postmixael, on April 25 2014 - 03:42 PM, said:

Am i the only one who thinks that the reload time is same as before?

Animation is the same, but hold down fire and it's definitely 2.75 seconds.

Much more forgiving of missed shots in combat now.

Edited by Stingz, April 25 2014 - 04:38 PM.

Running directly to/from sniper fire means you'll die tired. Taking cover gives (Ke-)Sabot time to reload.
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#8 mccrorie

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Posted April 25 2014 - 06:50 PM

Just bought a Raider. Its fun and beasty.

Going from Predator to Raider is just loltastic.

#9 mixael

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Posted April 26 2014 - 03:44 AM

Thanks Stingz, i was waiting until the ''animation reload''.

#10 Lightangel112

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Posted April 26 2014 - 07:46 AM

Don't go by animation, go by the indicators.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#11 Battlesbreak

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Posted April 27 2014 - 10:44 PM

It really haven't changed my gameplay at all on my part. It still feels like old good Corsair on my part. To heat generation I think somebodies are just being too hasty with the triggers.

#12 GreenEggsAndSamZ

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Posted April 30 2014 - 09:22 PM

I love it. The damage  nerf is insignificant and my ability to consistently output damage in a fight improves by leaps. The heat generation should also be adjusted, though.
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#13 Stingz

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Posted May 01 2014 - 09:16 AM

Only noticing heat issues when using MIRV outside of close/point-blank range, Grenade mode is much more useful with the shorter reload.
Running directly to/from sniper fire means you'll die tired. Taking cover gives (Ke-)Sabot time to reload.
Someone elses data of Hawken gear/mechs | and another one

#14 PoopSlinger

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Posted May 01 2014 - 11:13 AM

It is awesome.  Super awesome

#15 SoldierHobbes11

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Posted May 03 2014 - 10:28 PM

I love the new KLA. Sure, it doesn't have as much instagibbiness (yes, I just made that up), but with aim as bad as mine, the faster reload time is definitely something I appreciate. Now, if you miss a MIRV, you're not totally screwed over like you used to be.
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