1.) There are hackers in every game, everywhere, period. Hawken is no exception.
2.) In my experience in games (which is considerable) about 1 of every 4 people who hop on forums and make claims that there are no hackers in their game of choice are either hacking themselves or - and this is usually the case - are exploiting the game in some way that provides them with an unfair advantage.
3.) Games where there are known and frequently updated Anti-Cheats experience fewer hackers than games that do not.
4.) VAC, while ultimately effective, does not immediately ban troublesome hackers. It can take up to 90 days. Punkbuster, on the other hand, will immediately kick you from game for "suspected cheating" if anything - and I do mean anything - is funny with your system files, network packets or memory block allocation at all. Pick your poison.
5.) File manipulation is more common than active hacking ('active hacking' is done by memory injection, usually). File manipulation is usually most effective when most of the game's calculations are handled client-side. Things like infinite ability use, no timers and instant reloads are most common with these types of hacks. Starting to sound familiar? It should. I've seen this quite a lot in Hawken, though it could just as easily be done via memory injection. Disgusting.
6.) Because of point #1, there is not now, nor should there ever be a need to prove hacking exists in any game. RESPONSIBLE Developers will rightly make the assumption hacking is going to happen and will take steps to head it off at the pass. Responsible community members will suggest that anyone who believes they are the victim of hacking record the games, post it to a private link on Youtube and then link the developers and only the developers!
7.) Historically, despite the common practice against it, "Name-and-Shame" is the most effective anti-hack there is. Being singled out publicly as hacker so that others know to avoid the player in question is exceptionally effective at either getting the hacker to go legit, stop playing or convince others to not play with them. Each of the aforementioned is an outcome desired by everyone who is legit.
8.) Asking someone to 'prove there is hacking' in a particular game is trolling, point-blank, no getting around it. Being a troll doesn't help anyone, anywhere, ever. In fact, it does the opposite. It turns other players off. No one likes being trolled, especially when they are reaching out for help or comfort.
9.) A Developer being very vocal and public with their anti-hacking policies and methods of protection provides everyone who plays legitimately and everyone who desires to, the comfort of knowing that someone cares about their gaming experience enough to protect it.
10.) Exploitation is hacking. If you know there are exploits, the responsible thing to do is not use them to your advantage (most especially not in a multi-player game!) and report the exploit - complete with videos - to the developers so they can take steps to correct the issue.
This having been said, I would be very grateful to Meteor/Adhesive for a sticky wherein they post their efforts to curb hacking and update it frequently.
On that note, if you have any suggestions that are helpful, feel free to post them below.
NOTE TO EVERYONE ESLE: Before you post here, please keep in mind that a community full of unhelpful trolls will kill this game faster than anything else. If you have any doubts to that, go visit http://www.crysis.co...wforum.php?f=65 and the Crysis 3 PC discussions. Read the thread history. The game didn't die because it was actually bad (in fact, it's actually quite good!), it died because the community was horrible and never anything more than asinine, disrespectful, ungrateful and generally hateful. I'd like to avoid such a horrible fate for Hawken. Please help me with that.
Thanks for reading.
Thanks for playing.
Edited by LordofNosgoth, February 03 2014 - 01:28 AM.

 

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