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Immersive first-person garage UI / Gameplay (inspiration video inside)

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#1 erathic

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Posted January 18 2013 - 04:54 PM

I know there's tons of things to work on before that (maps, game-modes, mechs, UI,..), BUT "it would be cool if" (i know that devs don't really like when it start like that lol)..

The main UI / Garage things could be "played" in a first person-view as for example in Starlancer, the game is old (2000!) but the idea is "cool", you could walk and interact in your "home/base" meet some NPC, acess to menus via various interface, or places, it really made the games "feels" more "manned", it's hard to explain so i found a video here :



Pros :

- Immersion enhancer.
- Adding more depth to the MMO feels, as the player will feels more like a "Mech Pilot".
- If the concept is pushed to the extreme, maybe the player teamates and friend pilots can be seens during pre/post -games "Rooms" and even interact with each others in theses areas.
- The pilot could also be customized with bough vanity items or rewards earned in-game to "show of"
- walking by ourselve in the Mech Garage will allow the players to actually "see" how big are the robots and weapons.
- pre and post game Pilot taunts could be fun and non-disturbing during match.

Cons :

- Lot of programing and design
- Will slow down all the UI mechanics (buying a mech, joining a game,etc..)
- No effect on "field play"

What do you think pilots?

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#2 mantisftw

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Posted January 18 2013 - 05:08 PM

Hawken is an FPS, not a mech simulator.

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#3 ArnieF4440

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Posted January 18 2013 - 06:03 PM

still, would be an awesome idea. BTW, I love starlancer, one of the awesomest space shooters from ages ago :D

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Edited by ArnieF4440, January 18 2013 - 06:04 PM.

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#4 The_Eldritch_Abomination

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Posted January 18 2013 - 06:15 PM

Well, I suppose this would be an interesting idea. However, this has heavy RPG elements, which really doesn't fit a game like Hawken.
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#5 SilentJacket

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Posted January 18 2013 - 06:18 PM

It would be rather frustrating for people who just want to go straight into a game, rather than wander through a map/interface

A more dynamic UI would be appreciated though (screen reflects what buttons you are pressing, e.g. showing the parts of your mech being taken off by robotic arms, and having new parts welded on in the customization screen, or having your avatar climbing into your mech in the deployment screen)

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#6 Pap

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Posted January 19 2013 - 08:23 AM

yeah its all nice but these kind of things belong to singleplayer games. games that conentrate on MP need to have fast and minimalistic UI. because that is what most players want- to quickly enter the game and fuzzy bunny all the rest:)
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#7 Beefsweat

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Posted January 19 2013 - 08:48 AM

Reminds me of that old space-flight sim, Tachyon. Don't think this has much of a place in Hawken, in my opinion...
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#8 TerranCmdr

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Posted January 19 2013 - 11:32 AM

I like the immersion but a lot of times I just want to jump on and play as fast as possible and I feel like I might get annoyed by this.
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#9 tman7919

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Posted January 19 2013 - 12:44 PM

Cool idea! I doubt that they would do this though. As already stated not a mech sim.
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#10 erathic

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Posted January 19 2013 - 12:58 PM

thanks for the feedback,
and yes I think it's very important to keep the fact that you can join games very fast.
I'm not talking about having the exact same gameplay experience, I undertand that it could become boring quickly too.

Maybe it can just inspire a more "immersive feel" on the Interface, without sacrificing their ease of use.
I read that in the latest patch more animations will be included in the garages, and Laila may have new solicitations too.
so i think the dev are already heading to this way.

so to resume :

- A more "living" Interface, with more animations, a better and a bit more immersive and intuitive UI
- First person view (even if it's still) to enhance the "Pilot feel"
- But with no impact on gameplay and ease of access to sections and matchs
- Controller support

I think Hawken is not just  another FPS, nor a mech simulator, it's somewhere between the two and has to feel like that,
not only during live-action but also before and after, for a complete Hawken experience.

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#11 Pap

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Posted January 20 2013 - 12:58 PM

ofcourse the menus will change an i think they will be more nice than they are now. i expect sth like in siege mode the mech startup. that would be nice for the game to load like this (instead of borring SYNCING ACCOUNT MSG)

but what i want the most is cockpit customization, imagine fuzzy dice hanging from the roof of your mech or a bubblehead on the cockpit:)
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#12 Teljaxx

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Posted January 20 2013 - 08:46 PM

How about making it so that once you start the game, you are in the normal menu like we have now, but if you hit escape you "step back" from the console and can now freely explore your mech hanger. While you are wandering around, you can see all the mechs you have in their hangers and customize each one right there, and watch any changes you make get applied as you make them. This way you will still have quick access to everything, or you can take the time to go exploring and get the full immersive experience. And any time you want to go back to the full menu, all you have to do is walk back to the menu console.
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#13 Kvazimodo

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Posted January 21 2013 - 12:02 AM

I like the idea of cockpit customization - that would be interesting.

#14 erathic

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Posted January 21 2013 - 02:02 AM

View PostTeljaxx, on January 20 2013 - 08:46 PM, said:

How about making it so that once you start the game, you are in the normal menu like we have now, but if you hit escape you "step back" from the console and can now freely explore your mech hanger. While you are wandering around, you can see all the mechs you have in their hangers and customize each one right there, and watch any changes you make get applied as you make them. This way you will still have quick access to everything, or you can take the time to go exploring and get the full immersive experience. And any time you want to go back to the full menu, all you have to do is walk back to the menu console.

That would be awesome, +1

Edited by erathic, January 21 2013 - 02:48 AM.

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#15 erathic

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Posted January 21 2013 - 02:48 AM

Also it would be helpful to have more advanced stats on weapons and items effects.
Weapons real damage output values, reload times, overheat delays, etc. and live updates of theses values when selecting internals and skills points. As for now many things are changing about theses numbers it might be some wasted time to update the UI every time they rebalance something tough.
So at least some more precises bars with visible increasing/decreasing size while customizing rigs.

Another example i had of nice Garage/customizing mood was in Star Wars Ep.1 Racer (please don't laugh!)
here's a video of it, skip to 10:20min :




the garage was featuring a junkyard where you could buy used parts, and preview their effets and side-effects on you stats. It was nice too.

Edited by erathic, January 21 2013 - 02:49 AM.

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#16 Gree

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Posted January 21 2013 - 02:55 AM

They said we could personalize avatars in a short time so, I think it would be cool to have an immersion like that,with interactive characters on it. But it could be oly on the garage,because people just want to play immediately sometimes.

They could add this on an eventual single player campaign, if added.

Edited by Gree, January 21 2013 - 02:57 AM.


#17 erathic

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Posted January 21 2013 - 03:01 AM

yes, also if you skip the video above to:19:23 you can see a little after race animation where you PodRacer return to the garage, it could be a really smooth transition between match and garage in Hawken,

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#18 erathic

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Posted January 24 2013 - 06:02 AM

Here's a quick (and pretty unfinished ) try to illustrate my suggestion of a more blending, immersive Interface, with the use of hologam style menus, etc.

(note : written stuffs are not accurate)
Also when Rift support will be available it could be fun to watch arround the garage and use holoscreens diplays

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Edited by erathic, January 24 2013 - 07:11 AM.

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#19 KaszaWspraju

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Posted January 24 2013 - 06:17 AM

Like this look ! Tightly the numbers on strips.

Edited by KaszaWspraju, January 24 2013 - 06:25 AM.

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#20 erathic

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Posted January 24 2013 - 07:08 AM

Yes a bit of accuracy could be nice for the spec/weapons customizations

Edited by erathic, January 24 2013 - 07:08 AM.

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