HAWKEN Suggestions Forum https://community.playhawken.com Sun, 26 Oct 2014 23:42:28 +0000 5 new mech: Tesla https://community.playhawken.com/topic/68374-new-mech-tesla/
Lore:
A very efficient nuclear fusion reactor has just been invented by Sentium, Sentium tried to put it in a mech, but that mech had a whole lot of spare power, so they put some tesla coils on there to use that spare power as a weapon. They found a Tesla very effective for crowd control. Using it`s large tesla coil, it zapped all enemies around it for tenths of meters.

Role: "Shocking Supressor"
Class: C
Armor: 820
Ground speed: 14 m/s
Acceleration: 29,5 m/s2
Air speed: 9,8 m/s
Thruster Vertical speed: 9 m/s
Fuel Tank capacity: 90 L
Fuel Regen: 10 L/s
Dodge delay: 1,4s
Radar range: 120 m
Overheat recovery time: 4,6s
EU capacity: 250

Weapons:
Primary: tesla coil:
  • 1 bolt of lightning per second.
  • little bit of aim assist.
  • chain lightning(if an enemy is hit and an enemy is near it, the enemy next to it will get 50% of the damage the first enemy gets, if an enemy is next to that enemy and it was not an enemy hit before, he will get 25% of the damage the first enemy gets and so on towards infinity).
  • deals 50 damage per hit on the first enemy.
Secondary: tesla coil:
  • 1 bolt of lightning per second.
  • little bit of aim assist.
  • chain lightning(if an enemy is hit and an enemy is near it, the enemy next to it will get 50% of the damage the first enemy gets, if an enemy is next to that enemy and it was not an enemy hit before, he will get 25% of the damage the first enemy gets and so on towards infinity).
  • deals 50 damage on first hit.
Secondary weapon ability: none

Starter item: Heat Charge.

Mech ability: Tesla shock:
The two large tesla coils are switched on, zapping all enemies within 25 m with chain lightning, doing 200 damage on the first hit.

Chain lightning in pseudocode:
Spoiler
]]>
Sun, 26 Oct 2014 23:42:28 +0000 https://community.playhawken.com/topic/68374-new-mech-tesla/
Select Desired Game Modes for Queue https://community.playhawken.com/topic/68371-select-desired-game-modes-for-queue/
Posted Image

This way, I can queue for all the game modes that I want to play and exclude those I don't want to play.]]>
Sun, 26 Oct 2014 13:49:18 +0000 https://community.playhawken.com/topic/68371-select-desired-game-modes-for-queue/
<![CDATA[jabuto's mech ideas]]> https://community.playhawken.com/topic/68369-jabutos-mech-ideas/
So first of all i want to say that want to avoid copying as much as possible. What it means is that when i create new mech idea, it is not copy of any new mech existing already. No new heavy snipers, no new predators etc, expect if they have something very special which makes them unique. You will see what i mean when you read the ideas. You haven't seen anything like them in game right? (Note that i have not read any forum posts so if there is your mech idea, it is a 100% coincidence)

===WARPER===
Class: c
Short desc: heavy surpriser
Job: supressor, defender

Desc: since teleportation have been reached, both prosk and sentium have tried to obtain it in smaller scale, to import it to mech. After a time including deaths, explosions and scrapped metal, prosk obtained it. Somehow. Now warper hunts it's prey with horryfying close-combat surprise attacks. If you feel that you are alone, watch your back for warper.

Armor: 760
Fuel tank: small
Fuel regen: high
Speed: average c-class

Primary: assault rifle
Secondary: point-d-vulcan
Alt primary: sub-machine gun
Alt secondary: flak cannon

Ability: warpjump
Works only when pointing at any mech. You instantly teleport next to target. Unlimited range, only requiment is that there is another mech to point at. 25s. Cooldown. Weapons are paralyzed for 0.5s. After warpjump.

===VALKYR===
class: a
Short desc: one-mech mass hysteria
Job: assault

Desc: since prosk obtained warper, sentium failed making their own version of it. But what could be good against surprise attack? A suprise defend. Sentium made mech to use holograms to cause mass hysteria to enemy lines and survive attacks as well. If you are going to attack a valkyr, you should prepare to tough fight.

Armor: 300
Fuel tank: average
Fuel regen: average
Speed: average a-class

Primary: sub-machine gun
Secondary: tow rocket
Alt primary: assault rifle
Atl secondary: miniflak

Ability: Hysteria
Valkyr generates 5 moving holograms of itself, causing literally an hysteria. Holorgrams move like ai bots do and they follor it's user. They do attack animation at enemy and some light show to look like real, but they won't damage any enemy. They disappear after 7 seconds. Cooldown of 35s. They have as well properties of real holograms, as hellfires etc lock at them and so on.


===SHOCKER===

Class: a
Short desc: paralyzer vechile
Job: assault, supressor

Desc: fragments of this old mech are found in battlefields all around world. No one knows who has built it, but everyone knows how effective it is. Forgotten for long time till now both prosk and sentium have tried to construct it again to it's shiny stage where it originally was. No matter who enemy mech is, in short range, shocker can fill it's enemy with paralyzing fear.

Armor: 250
Fuel tank: average
Fuel regen: high
Speed: high (not as high as scout)

Primary: miniflak
Secondary: grenade launcher
Alt primary: assault rifle
Alt secondary: tow rocket

Ability: Disarm
Shocker does shockwave in area of 6m. All weapons of enemies on range will be disarmer for 2 seconds. Unlimited targets but all of them must be at least half of an mech inside tthe range. Shocker is unable to attack for 0.5 seconds after cast.

====
So these are my little ideas i have finished so far, i have more unfinished that i will publish when they are ready. Tell your toughts in comments.
]]>
Sun, 26 Oct 2014 08:04:00 +0000 https://community.playhawken.com/topic/68369-jabutos-mech-ideas/
The nanobot 2.0 mech proposal - using improved and controlled nanobots to matches https://community.playhawken.com/topic/68356-the-nanobot-20-mech-proposal-using-improved-and-controlled-nanobots-to-matches/ Lore and introduction:
Sentium and Prosk started becoming desperate and they looked for new weapon technologies on the most unlikeliest of places. Nanobots have been improved to be safer and not as devastating as the hawken virus, these new nanobots automaticly shutdown when they have no contact with another type of device, these new mechs use this improved technology:

The Shape Shifter(mid range all purpose):
Spoiler

The Sprayer(Short range support):
Spoiler

The Repositioner(long range disorganising assasin):
Spoiler

The Queen(Nanobot Swarm Support):
Spoiler

[This thread is going to be updated with more mech suggestions coming soon]]]>
Thu, 23 Oct 2014 19:26:43 +0000 https://community.playhawken.com/topic/68356-the-nanobot-20-mech-proposal-using-improved-and-controlled-nanobots-to-matches/
<![CDATA[The "Crion Insergent" mech perposal (With 13 mech concepts)]]> https://community.playhawken.com/topic/68350-the-crion-insergent-mech-perposal-with-13-mech-concepts/ Duplicated topic, pls delete it. Thu, 23 Oct 2014 03:50:48 +0000 https://community.playhawken.com/topic/68350-the-crion-insergent-mech-perposal-with-13-mech-concepts/ <![CDATA[The "Crion Insergent" mech perposal (With 13 mech concepts)]]> https://community.playhawken.com/topic/68348-the-crion-insergent-mech-perposal-with-13-mech-concepts/ Duplicated topic, pls delete it. Thu, 23 Oct 2014 03:50:47 +0000 https://community.playhawken.com/topic/68348-the-crion-insergent-mech-perposal-with-13-mech-concepts/ <![CDATA[The "Crion Insergent" mech perposal (With 13 mech concepts)]]> https://community.playhawken.com/topic/68349-the-crion-insergent-mech-perposal-with-13-mech-concepts/
Aggressor (A)
Produced by: Prosk
Classis: L9 Huntsman
Class: A
Description: Swarm vehicle, equipped to handle a variety of all range high-clutch situations.
Background: Built on L9 Huntsman, a modified Piston classis, The Aggressor was essentially the recon version of the Berserker. Fast and agile, it been the personal mech for many top notch Prosk pliot, inculding Laila herself.
Mech Stat:
HP:345
Fuel tank:95L
Boost speed:36.5m/s
Fuel regen: 10.5L/s
Ground speed:21m/s
Air Speed:39m/s
Overheating recovery: 5.25s
Dodging: 1s
Primary Weapon: Assault Rifle
Alt Primary: Point-D Vulcan
Prestige Primary: Mini Flak Cannon
Secondry Weapon: Hellfire Missile
Ability: Defensive Matrix
Reduce damage recvived by 50% for 10 second.
This ability have a cooldown of 45 seconds.

Lancer (A)
Produced by: Prosk
Classis:L5 Spartan
Class:A
Discription: Precision vehicle, designed to cripple enemy mech at long range.
Background: With the increased appearence of the sentium heavy mech, Prosk decided to modify the existing Spree to deal with. With the advance of the electromagnetic technology, prosk engineers was able to fit a railgun onto the lightened L5 Spartan, Creating the Lancer.
Mech Stat:
HP:325
Fuel tank:75L
Boost speed:36.0m/s
Fuel regen: 15L/s
Ground speed18.5m/s
Air Speed:27m/s
Overheating recovery: 3.5s
Dodging: 1s
Primary weapon:
Piercer
A modified version of breacher which fire a large single spike rapidly in high velocity, allowing piercing of target, even through shield.
Damage per round:25
DPS:62.5
Fire rate:2.5
Accurcy:80
Heat rate:40
Effective range:45
Alt Primary: Hawkin-RPR
Prestige Primary: Slug Rifle
Secondary Weapon:
ML-L4NCE
The Magnetic Launcher, nicely nicknamed as "hole puncher" due to the hole seen on destroyed mech, is a slow-firing railgun whcih fire a long rod at extreme velocity to a point that can pierce even the toughest shield wall. The rod will detonate after the tip has pierced through the target, severely damaging it.
Damage per round(unscoped /scoped or unscoped+ablilty/scoped+ablity):150/200/250
DPS:25(unscoped)/33(scoped)
Fire rate:0.17round per second
Accuracy:85
Heat rate:50
Effective range:100
Ablility:Magnetic Overcharge
Overcharge the ML-L4NCE to allow it to deal extra damage in one shot, but with extra heat.

Breacher ©
Produced by: Prosk
Classis: H8 Phalanx
Class: C
Description: Spearhead vehicle, designed for breaching heavy or concentrated  enemy defence.
Background: As the war raged on, the sappers of both side found themselves being called out more and more against more complex defence, leading to a call for a mech built for them. Trying to address the issue, Prosk modded their version of raider with special magnetic shield and explosive, creating the breacher.
Mech Stat:
HP:685
Fuel tank:135L
Boost speed:24.0m/s
Fuel regen: 7.5L/s
Ground speed:16m/s
Air Speed:22m/s
Overheating recovery: 4.5s
Dodging: 1.5s  
Primary Weapon:T32-Bolt
Alt Primary: EOC Repeater
Prestige Primary: SA Hawkin
Secondary Weapon:
HCL-P3NT4RD
The old world wisdom about explosive never defeated: "Have C4, will travel." Knowing this wisdom all too well, the sapper of Prosk just modified a Fuel-Air Explosive Launcher for mech use. Nicknamed "Dustbin" for the shape of the charge, the launcher is able to turn any obstacles into dust, including mechs.
Damage per round:180
DPS:36
Fire rate:0.2
Accuracy:65
Heat rate:60
Effective range: 40
Ability: Shielded Blitz
Similar to Blitz, but with a special shield deployed that negate all ballistic damage and reduce explosive damage by 50% if taken from the front. All damage taken from the back increase 30%.
This ability have a 55 second cooldown.


Sentium:

Saboteur (A)
Produced by: Sentium
Classis: L-1 Resistor
Class:A
Discription: Support mech, designed for operating behind enemy line and sabotage enemy operation.
Background: Exlcusively used by the "Phantom" Special Operation Company of the Sentium Legion, the Saboteur has been kept secret for half a decades, with only destroyed convoys  and mechs left behind as trace. Built on the agile Resistor Classis with builtin Advanced Camoflauge System, the Saboteur is able to wreck havoc behind enemy line, then retreat without being detected.
Mech Stat:
HP:320
Fuel tank:80L
Boost speed:33.0m/s
Fuel regen: 17L/s
Ground speed17.5m/s
Air Speed:25m/s
Overheating recovery: 4.5s
Dodging: 1s
Primary Weapon: PN-223
Alt Primary: Breacher
Prestige Primary: Submachine Cannon
Secondary Weapon:
EOC Tracker
A Sentium modified version of EOC Predator whuch fire a  puck with inbuilt tracker and ISM disruptor. The puck can be sticked on to enemy mech or on ground. When on ground, the puck will stick to a mech when it pass near a puck. The puck will track the mech once it is attached to it , and will detonate when the mech take damage or manually, causing ISM disruption to that mech for 2 seconds.At most 6 pucks can be deployed at the same time.
Damage per round:30
DPS:15
Fire rate:0.5
Accurcy:80
Heat rate:90
Effective range:45
Ability: Ghost
The mech will become highly camoflauged. The ghost will deactivate when the mech become overheated or is damaged. Once deactivated, it had a 30 seconds cooldown.

Cannoneer ©
Produced by: Sentium
Classis H-7 Culverin
Class: C
Discription: Support vehicle, designed for Direct fire support.
Background: Direct Fire Support has been mainly the job of the battleship hovering the battlefield. But as the fight goes on, the availiblity of battleship spiralled downward. Trying to find a affordable way to provide fire support,  Sentium's engineer fitted a shipboard Cannon into the Culverin Classis, creating the Cannoneer.
Mech Stat:
HP:710
Fuel tank:86L
Boost speed:25.0m/s
Fuel regen: 11L/s
Ground speed:17.5m/s
Air Speed:23m/s
Overheating recovery: 4.5s
Dodging: 1.5s
Primary Weapon:
Heat Cannon
Alt Primary: EOC Repeater
Prestige Primary:
SA-Hawkin
Secondary Weapon:
ML-S4B0T
A railgun designed to fire high explosive shell in a high velocity for direct fire support.
Damage per shot:160
DPS:32
Fire rate: 0.2
Accurcy:75
Heat Rate:60
Effective range: 70
Ability: Artilery Turret


Crion:

Background:

"INCOMING TRANSMISSION-

To all Crion pliots,

This is Overlord speaking. If you received this message, that means phase 2 of Protocol Alecto is activiated.

Half a decade ago, The Crion fell with that explosion. Prosk and Sentium said that it's our own fault, that our crazy weapon test had gone very wrong.

They lied.

The truth is, their board are so utterly corrupted, that they joined up to sabotage us with Operation Downfall.

Well, they succeed in blowing up our Headquarter, but they will pay for it with their own downfall.

Now with our virus and bot plauging them, we will rise from the ashes of our company, and elimate them without mercy. We now only have one objective: The total destruction of Prosk and Sentium.

Now, I order all of our comrades to take up your arm and fight for our fallen comrade, for our victory, for Crion!

Overlord,
C.S.S.S

--TRANSMISSION END"

The Arsenal of Crion:

Disruptor (A)
Produced by: Crion
Classis: LA-2 Constable
Class: A
Discription: Assault vehicle, designed to ambush groups of enemy mechs.
Background: Exclusively used by the "Thunderbolt" Special Response Division of the Crion Security Force, the Disruptor was used when the riot started to involve bipetal walkers piloted by mobs. With an internal disruption system built on the  LA-2 Constable classis, the disruptor was able to shut down any mech system , and destroy the prey with ease.
Mech Stat:
HP:335
Fuel tank:100L
Boost speed:36.25m/s
Fuel regen: 8.75L/s
Ground speed: 20m/s
Air Speed:40
m/s
Overheating recovery: 6s
Dodging: 1s
Primary Weapon:Mini Flak Cannon
Alt Primary: Flak Cannon
Prestige Primary: Point-D Vulcan
Secondary Weapon:
TOW-TR4
Ability: Total Disruption
Cause ISM disruption and EMP shutdown of 6 second on all the enemies in the 18m radius of the Disruptor.
This ability have a one minute cooldown.

Sentry (A)
Produced by: Crion
Classis:  LA-4 Monitor
Class: A
Description: Support vehicle, designed for detecting cloaked enemy mech.
Background: The Sentry, built on the Monitor classis, was originally built for the mine around Illal as a way to found trapped mechs and pliots after mine accidents, which is quite common, with it's Area Scanner. But after the fall of Crion, many of these found itself being outfitted with weapon and used for a different job- revealling hidden enemy mech.
Mech Stat:
HP: 330
Fuel tank:80L
Boost speed:36.0m/s
Fuel regen: 6.4L/s
Ground speed:20.5m/s
Air Speed:26m/s
Overheating recovery: 3.5s
Dodging: 1s
Primary Weapon:Mini Flak Cannon
Alt Primary: Hawkin-RPR
Prestige Primary: Heat Cannon
Secondary Weapon:
TOW-TR4
Ability: Active Scanner
Reveal all enemy mech in 70m radius for 10 seconds, including those behind building or cloaked.
The ability have a cooldown of 45 seconds.

Enforcer (B)
Produced by: Crion
Classis MA-1 Ensign
Class: B
Discription: Assault vehicle, designed for all-round combat.
Background: Ever since the colonialization of Illal, the enforcer has been the workhorse of the Crion Security Force.Built on the Well armored and agile Ensign classis, it's still a favourite for verteran mercanaries, even after the fall of Crion.
Mech Stat:
HP:545
Fuel tank:110L
Boost speed:32.0m/s
Fuel regen: 9.25L/s
Ground speed18.5m/s
Air Speed:27m/s
Overheating recovery: 5.7s
Dodging: 1.5s
Primary Weapon: SA Hawkin
Alt Primary: Point-D Vulcan
Prestige Primary: Mini Flak Cannon
Secondary Weapon:
RT-HYDR4
Ability:
Weapon Coolant

Vulcan (B)
Produced by: Crion
Classis: MA-6 Zippo
Class: C
Discription: Assault vehicle, designed for close quarter combat with heat inducing weapon.
Background: A spinoff of Project Pheonix, the Vulcan, built on MA-6 Zippo, is originally built for Crion sapper for clearing obsticle and fortification with it's flamethrower. The sapper soon found out a nasty use for it through- burning enemy mech with the mighty flame.
Mech stat:
HP:530
Fuel tank:200L
Boost speed:32.5m/s
Fuel regen: 15L/s
Ground speed:19.25m/s
Air Speed:24m/s
Overheating recovery: 5s
Dodging: 1.1s
Primary Weapon:Submachine Cannon
Alt Primary: Hawkin-RPR
Prestige Primary: Point-D Vulcan
Secondary Weapon:
FL-R0N50N
A Flamethrower capable of using heat and fuel to fire a fireball or a continuous stream of flame toward the enemy, causing enemy to overheat .
The fireball will cause the enemy mech to be set on fire for 2 second, dealing 15 damage per second.
Enemy which is hit by flamethrower flame will be set on fire and deal 15 damage every second (independent to the flamethrower damage), until  it leave the flamethrower flame for 5 second.
Damage Per Round(Fireball/flamethower):90/15
DPS:30/15
Fire rate:0.3/1
Accurcy:80/100
Heat rate:-40/-20
Heat deal to enemy:40/20
Fuel usage: 20/5L
Effective range:60/26
Ability: Afterburner
Increase the damage of FL-R0NS0N by 50% while increase the fuel usage and heat rate by 25% for 10 seconds.
The ability has a 50 seconds cooldown.

Commando (B)
Produced by: Crion
Classis:MA-2 Warden
Class: B
Description: Ambush vehicle, specializes in tracking, trapping, and decimating the unaware.
Background: Designed for convert operation in cold region, the Commando maximized the element of stealth to the extreme. With a special cooling system and flameless boosting engine installed in the Warden classis, The Commando is able to remove it's heat signature as well as become highly camoflauged, making a perfect asscssin.
Mech Stat:
HP:500
Fuel tank:95L
Boost speed:29.5m/s
Fuel regen: 15L/s
Ground speed:20m/s
Air Speed:27m/s
Overheating recovery: 3.5s
Dodging: 1.1s  
Primary Weapon:
SMC-HS
A spec op version of SMC , which allow the storage of heat without affecting the mech for the first 3 seconds of firing.
Damage per round: 11
DPS:66
Fire rate:6
Accuracy: 75
Heat rate:35
Effective range:50
Alt Primary:Breacher
Prestige Primary:T32-Bolt
Secondary Weapon:
ML-D4RT
A specialized railgun that can either fire a high velocity dart or a nanobot filled shell though the shield.
The shell will detonates on contact, releasing a cloud of Ajax nanobot which track and attack the mech caught in the blast radius for 10 seconds, dealing 10 damage per second.
Damage per Round(negating nanobot damage)(Dart/Shell): 120/40
DPS: 30/10
Fire rate: 0.25
Accurcy:85
Heat rate: 40
Ability: Stalker 2.0
Simliar to the Stalker on predator but allow flying,boosting or dodging without revealing itself and also elimate the mech's heat signature. It will temporary deactivate when there is heat produced and reactivate after there is no heat produced for 4 second.
It will deactivate when the mech took damage, and will require 25 second of cooldown.

Engineer (B)
Produced by: Crion
Classis: MA-3 Cracker
Class: B
Discription: Support Vehicle, designed for on field repair with assistance of repairing drones.
Background: The Engineer, built on the MA-3 Cracker classis, was originally used by the spaceport personel around Illal for inspection and mantaince of the spaceship coming in or out, with drone for checking in tight area on ship. With the hawken virus spreading through illal and spaceport now deserted, the drone are now used for saving mechs in a tight situation instead.
Mech Stat:
HP:505
Fuel tank:105L
Boost speed:30.0m/s
Fuel regen:12.5L/s
Ground speed:20.1m/s
Air Speed:24m/s
Overheating recovery: 5s
Dodging: 1.5s
Primary Weapon: PN-223
Alt Primary: Redox-02
Prestige Primary: SA Hawkin
Secondary Weapon:
HRT-DS
A modified version of Helix Repair Torch which allow
repairing and  deconstruction in the same mode.
Ability: Repair Drone
Activating this ability will cause the drone on the Engineer to detach from the mech and follow the mech, repairing/attacking the nearest mech in 25m radius of the Engineer.Pliot could also target a mech for the drones to repair/attack by clicking the mid mouse button while aimming at the target.
The drone will reattach to the mech and repair for 1:30 after it had taken more than 150 damage or recalled by the pliot and will not be able to reactivate before it is fully repaired.It can also be repaired in combat by the helix torch.
The armament of the drone include a frontally aimed HRT-DS.

Sentinel ©
Produced by: Crion
Classis: HA-2 Overseer
Class: C
Discription: Support vehicle, designed to support friendly  mech with Assault Drone.
Background: Even.before the Hawken virus, protest was common in illals. With this in mind, the Sentinel was built on the Overseer classis with a remote controlled drone to monitor these acivities, or diperse them with rubber bullet and tear gas rocket.After the incident, the Sentinels job remains the same, but now they use real bullet and explosive rocket instead.

Primary Weapon: SA Hawkin
Alt Primary: T32-Bolt
Prestige Primary: Point-D Vulcan
Secondary Weapon:
RT-HYDR4
A rocket pod that fire a clusters of 12 rocket at each time.
Damage per round:15
Damage per shot: 15*12=180
DPS:45
Fire rate:0.25
Accurcy:70
Heat rate:60
Effective range:45
Ability: Assault Drone
Activating this ability will cause the drone on the Sentinel to detach from themech and follow the mech, attacking the nearest enemy mech in 60m radius of the sentinel.Pliot could also target a enemy mech for the drones by clicking the  mid mouse button while aimming at the target.
The drone will reattach to the mech and repair for a minute and half after it had taken more than 200 damage or recalled by the pliot and will not be able toactivate again before it is fully repaired.It can also be repaired in combat by the helix torch.
The armament of the drone include two frontally aimed Point-D Vulcan and an underslung rocket turret with 360 degree of firing arc.

Marksman ©
Produced by: Crion
Classis:HA-4 Minuteman
Class: C
Description:Precision vehicle, desgined for long range precision support.
Background: The Marksman, built on the HA-4 Minuteman classis, is Crion's response on the call for long range strike capacity in the Security Force. Accurate and deadly, the Marksman is capable to lay down volley of dead accurate fire on the enemy.
Mech Stat:
HP:625
Fuel tank:130L
Boost speed:23.0m/s
Fuel regen: 17L/s
Ground speed:14.5m/s
Air Speed:21m/s
Overheating recovery: 5.5s
Dodging: 1.5s
Primary Weapon:Piercer
Alt Primary: SA Hawkin
Prestige Primary: Slug Rifle
Secondary Weapon:
RF-SABOT
A Rapid fire dual barrel Version of Sabot Rifle which fire a faster rate, but with less accurcy and higher heat rate.
Damage per shot(Unscoped/scoped):100/120
DPS:25/30
Fire rate:0.25
Accurcy:80
Heat rate:60
Effective Range:100
Ability:
Precision Turret
When activated, Provide 10% Accurcy bonus, Remove 2%  heat per second, and reduce 20% damage taken from the front. The damage taken from back will increase by 10%.

Ajax nanobot: A offensive and controlled nanobot  for weapon use, and the predressor of Hawken virus
Protocol Alecto: The protocol of Crion which is activated when most of the Exceutive Board structure of Crion is wiped out due to rival companies action. It automatically activate the offensive function of every Crion porduct and researching project, including Hawken Virus, and call for all the surviving employees and pliot to rally at remaining Crion facilities and engage in gurillia warfare against the rival companies responsible for the destruction.
The protocol can only be deactivated after the companies responible for the destruction is wiped out, or by one of the surviving board member of Crion.
Operation Downfall: A joint operation between Prosk and Sentium, which aim is to sabotage Crion HQ at Praxis Valley though an convert Assault. This assault lead to the Praxis Valley explosion and cause the spread of Hawken Virus.
Overlord: The callsign for the supercomputer hostng the Crion Central Command System, which taken over the Exceutive Board of Crion as the top command role after the Praxis Valley incident, and is responible for carrying out Protocol.
TOW-TR4:
Background: Struggling to track down mobs after protests and riots, internal security section of Crion decided to utillize their nanobot to do the job for them. With the TOW-TR4, the riot rate plummeted overnight, as the mobs participating in the riot are caught at soon as the riot finished.
A modified TOW rocket that fire a warhead fitted with a tracking version of Ajax nonobot, allow enemy mech in the blast radius to be tracked for 15 second.
Damage per shot: 120
DPS: 30
Fire rate: 0.3
Accuracy:75
Heat rate:45
Effective Range;60]]>
Thu, 23 Oct 2014 03:50:47 +0000 https://community.playhawken.com/topic/68349-the-crion-insergent-mech-perposal-with-13-mech-concepts/
<![CDATA[The "Crion Insergent" mech perposal (With 13 mech concepts)]]> https://community.playhawken.com/topic/68347-the-crion-insergent-mech-perposal-with-13-mech-concepts/ Duplicated topic, pls delete it. Thu, 23 Oct 2014 03:50:46 +0000 https://community.playhawken.com/topic/68347-the-crion-insergent-mech-perposal-with-13-mech-concepts/ <![CDATA[The "Crion Insergent" mech perposal (With 13 mech concepts)]]> https://community.playhawken.com/topic/68346-the-crion-insergent-mech-perposal-with-13-mech-concepts/ Prosk:

Aggressor
Produced by: Prosk
Classis: L9 Huntsman
Class: A
Description: Swarm vehicle, equipped to handle a variety of all range high-clutch situations.
Background: Built on L9 Huntsman, a modified Piston classis, The Aggressor was essentially the recon version of the Berserker. Fast and agile, it been the personal mech for many top notch Prosk pilot, inculding Laila herself.
Mech Stat:
HP:345
Fuel tank:95L
Boost speed:36.5m/s
Fuel regen: 10.5L/s
Ground speed:21m/s
Air Speed:39m/s
Overheating recovery: 5.25s
Dodging: 1s
Primary Weapon: Assault Rifle
Alt Primary: Point-D Vulcan
Prestige Primary: Mini Flak Cannon
Secondary Weapon: Hellfire Missile
Ability: Defensive Matrix
Reduce damage recvived by 50% for 10 second.
This ability have a cooldown of 45 seconds.

Lancer
Produced by: Prosk
Classis:L5 Spartan
Class:A
Discription: Precision vehicle, designed to cripple enemy mech at long range.
Background: With the increased appearance of the Sentium heavy mech, Prosk decided to modify the existing Spree to deal with. With the advance of the electromagnetic technology, prosk engineers was able to fit a railgun onto the lightened L5 Spartan, Creating the Lancer.
Mech Stat:
HP:325
Fuel tank:75L
Boost speed:36.0m/s
Fuel regen: 15L/s
Ground speed18.5m/s
Air Speed:27m/s
Overheating recovery: 3.5s
Dodging: 1s
Primary weapon:
Piercer
A modified version of breacher which fire a large single spike rapidly in high velocity, allowing piercing of target, even through shield.
Damage per round:25
DPS:62.5
Fire rate:2.5
Accurcy:80
Heat rate:40
Effective range:45
Alt Primary: Hawkin-RPR
Prestige Primary: Slug Rifle
Secondary Weapon:
ML-L4NCE
The Magnetic Launcher, nicely nicknamed as "hole puncher" due to the hole seen on destroyed mech, is a slow-firing railgun whcih fire a long rod at extreme velocity to a point that can pierce even the toughest shield wall. The rod will detonate after the tip has pierced through the target, severely damaging it.
Damage per round(unscoped /scoped or unscoped+ablilty/scoped+ablity):150/200/250
DPS:25(unscoped)/33(scoped)
Fire rate:0.17round per second
Accuracy:85
Heat rate:50
Effective range:100
Ablility:Magnetic Overcharge
Overcharge the ML-L4NCE to allow it to deal extra damage in one shot, but with extra heat.

Breacher
Produced by: Prosk
Classis: H8 Phalanx
Class: C
Description: Spearhead vehicle, designed for breaching heavy or concentrated  enemy defense.
Background: As the war raged on, the sappers of both side found themselves being called out more and more against more complex defence, leading to a call for a mech built for them. Trying to address the issue, Prosk modded their version of raider with special magnetic shield and explosive, creating the breacher.
Mech Stat:
HP:685
Fuel tank:135L
Boost speed:24.0m/s
Fuel regen: 7.5L/s
Ground speed:16m/s
Air Speed:22m/s
Overheating recovery: 4.5s
Dodging: 1.5s  
Primary Weapon:T32-Bolt
Alt Primary: EOC Repeater
Prestige Primary: SA Hawkin
Secondary Weapon:
HCL-P3NT4RD
The old world wisdom about explosive never defeated: "Have C4, will travel." Knowing this wisdom all too well, the sapper of Prosk just modified a Fuel-Air Explosive Launcher for mech use. Nicknamed "Dustbin" for the shape of the charge, the launcher is able to turn any obstacles into dust, including mechs.
Damage per round:180
DPS:36
Fire rate:0.2
Accuracy:65
Heat rate:60
Effective range: 40
Ability: Shielded Blitz
Similar to Blitz, but with a special shield deployed that negate all ballistic damage and reduce explosive damage by 50% if taken from the front. All damage taken from the back increase 30%.
This ability have a 55 second cooldown.


Sentium:

Saboteur
Produced by: Sentium
Classis: L-1 Resistor
Class:A
Discription: Support mech, designed for operating behind enemy line and sabotage enemy operation.
Background: Exclusively used by the "Phantom" Special Operation Company of the Sentium Legion, the Saboteur has been kept secret for half a decades, with only destroyed convoys  and mechs left behind as trace. Built on the agile Resistor Classis with builtin Advanced Camoflauge System, the Saboteur is able to wreck havoc behind enemy line, then retreat without being detected.
Mech Stat:
HP:320
Fuel tank:80L
Boost speed:33.0m/s
Fuel regen: 17L/s
Ground speed17.5m/s
Air Speed:25m/s
Overheating recovery: 4.5s
Dodging: 1s
Primary Weapon: PN-223
Alt Primary: Breacher
Prestige Primary: Submachine Cannon
Secondary Weapon:
EOC Tracker
A Sentium modified version of EOC Predator which fire a  puck with inbuilt tracker and ISM disruptor. The puck can be sticked on to enemy mech or on ground. When on ground, the puck will stick to a mech when it pass near a puck. The puck will track the mech once it is attached to it , and will detonate when the mech take damage or manually, causing ISM disruption to that mech for 2 seconds.At most 6 pucks can be deployed at the same time.
Damage per round:30
DPS:15
Fire rate:0.5
Accuracy: 80
Heat rate:90
Effective range:45
Ability: Ghost
The mech will become highly camoflauged. The ghost will deactivate when the mech become overheated or is damaged. Once deactivated, it had a 30 seconds cooldown.

Cannoneer ©
Produced by: Sentium
Classis H-7 Culverin
Class: C
Discription: Support vehicle, designed for Direct fire support.
Background: Direct Fire Support has been mainly the job of the battleship hovering the battlefield. But as the fight goes on, the availiblity of battleship spiralled downward. Trying to find a affordable way to provide fire support,  Sentium's engineer fitted a shipboard Cannon into the Culverin Classis, creating the Cannoneer.
Mech Stat:
HP:710
Fuel tank:86L
Boost speed:25.0m/s
Fuel regen: 11L/s
Ground speed:17.5m/s
Air Speed:23m/s
Overheating recovery: 4.5s
Dodging: 1.5s
Primary Weapon:
Heat Cannon
Alt Primary: EOC Repeater
Prestige Primary:
SA-Hawkin
Secondary Weapon:
ML-S4B0T
A railgun designed to fire high explosive shell in a high velocity for direct fire support.
Damage per shot:160
DPS:32
Fire rate: 0.2
Accurcy:75
Heat Rate:60
Effective range: 70
Ability: Artilery Turret


Crion:

Background:

"INCOMING TRANSMISSION-

To all Crion pliots,

This is Overlord speaking. If you received this message, that means phase 2 of Protocol Alecto is activiated.

Half a decade ago, The Crion fell with that explosion. Prosk and Sentium said that it's our own fault, that our crazy weapon test had gone very wrong.

They lied.

The truth is, their board are so utterly corrupted, that they joined up to sabotage us with Operation Downfall.

Well, they succeed in blowing up our Headquarter, but they will pay for it with their own downfall.

Now with our virus and bot plauging them, we will rise from the ashes of our company, and elimate them without mercy. We now only have one objective: The total destruction of Prosk and Sentium.

Now, I order all of our comrades to take up your arm and fight for our fallen comrade, for our victory, for Crion!

Overlord,
C.S.S.S

--TRANSMISSION END"

The Arsenal of Crion:

Disruptor (A)
Produced by: Crion
Classis: LA-2 Constable
Class: A
Discription: Assault vehicle, designed to ambush groups of enemy mechs.
Background: Exclusively used by the "Thunderbolt" Special Response Division of the Crion Security Force, the Disruptor was used when the riot started to involve bipetal walkers piloted by mobs. With an internal disruption system built on the  LA-2 Constable classis, the disruptor was able to shut down any mech system , and destroy the prey with ease.
Mech Stat:
HP:335
Fuel tank:100L
Boost speed:36.25m/s
Fuel regen: 8.75L/s
Ground speed: 20m/s
Air Speed:40
m/s
Overheating recovery: 6s
Dodging: 1s
Primary Weapon:Mini Flak Cannon
Alt Primary: Flak Cannon
Prestige Primary: Point-D Vulcan
Secondary Weapon:
TOW-TR4
Ability: Total Disruption
Cause ISM disruption and EMP shutdown of 6 second on all the enemies in the 18m radius of the Disruptor.
This ability have a one minute cooldown.

Sentry (A)
Produced by: Crion
Classis:  LA-4 Monitor
Class: A
Description: Support vehicle, designed for detecting cloaked enemy mech.
Background: The Sentry, built on the Monitor classis, was originally built for the mine around Illal as a way to found trapped mechs and pliots after mine accidents, which is quite common, with it's Area Scanner. But after the fall of Crion, many of these found itself being outfitted with weapon and used for a different job- revealling hidden enemy mech.
Mech Stat:
HP: 330
Fuel tank:80L
Boost speed:36.0m/s
Fuel regen: 6.4L/s
Ground speed:20.5m/s
Air Speed:26m/s
Overheating recovery: 3.5s
Dodging: 1s
Primary Weapon:Mini Flak Cannon
Alt Primary: Hawkin-RPR
Prestige Primary: Heat Cannon
Secondary Weapon:
TOW-TR4
Ability: Active Scanner
Reveal all enemy mech in 70m radius for 10 seconds, including those behind building or cloaked.
The ability have a cooldown of 45 seconds.

Enforcer ( B)
Produced by: Crion
Classis MA-1 Ensign
Class: B
Discription: Assault vehicle, designed for all-round combat.
Background: Ever since the colonialization of Illal, the enforcer has been the workhorse of the Crion Security Force.Built on the Well armored and agile Ensign classis, it's still a favourite for verteran mercanaries, even after the fall of Crion.
Mech Stat:
HP:545
Fuel tank:110L
Boost speed:32.0m/s
Fuel regen: 9.25L/s
Ground speed18.5m/s
Air Speed:27m/s
Overheating recovery: 5.7s
Dodging: 1.5s
Primary Weapon: SA Hawkin
Alt Primary: Point-D Vulcan
Prestige Primary: Mini Flak Cannon
Secondary Weapon:
RT-HYDR4
Ability:
Weapon Coolant

Vulcan ( B)
Produced by: Crion
Classis: MA-6 Zippo
Class: C
Discription: Assault vehicle, designed for close quarter combat with heat inducing weapon.
Background: A spinoff of Project Pheonix, the Vulcan, built on MA-6 Zippo, is originally built for Crion sapper for clearing obsticle and fortification with it's flamethrower. The sapper soon found out a nasty use for it through- burning enemy mech with the mighty flame.
Mech stat:
HP:530
Fuel tank:200L
Boost speed:32.5m/s
Fuel regen: 15L/s
Ground speed:19.25m/s
Air Speed:24m/s
Overheating recovery: 5s
Dodging: 1.1s
Primary Weapon:Submachine Cannon
Alt Primary: Hawkin-RPR
Prestige Primary: Point-D Vulcan
Secondary Weapon:
FL-R0N50N
A Flamethrower capable of using heat and fuel to fire a fireball or a continuous stream of flame toward the enemy, causing enemy to overheat .
The fireball will cause the enemy mech to be set on fire for 2 second, dealing 15 damage per second.
Enemy which is hit by flamethrower flame will be set on fire and deal 15 damage every second (independent to the flamethrower damage), until  it leave the flamethrower flame for 5 second.
Damage Per Round(Fireball/flamethower):90/15
DPS:30/15
Fire rate:0.3/1
Accurcy:80/100
Heat rate:-40/-20
Heat deal to enemy:40/20
Fuel usage: 20/5L
Effective range:60/26
Ability: Afterburner
Increase the damage of FL-R0NS0N by 50% while increase the fuel usage and heat rate by 25% for 10 seconds.
The ability has a 50 seconds cooldown.

Commando ( B)
Produced by: Crion
Classis:MA-2 Warden
Class: B
Description: Ambush vehicle, specializes in tracking, trapping, and decimating the unaware.
Background: Designed for convert operation in cold region, the Commando maximized the element of stealth to the extreme. With a special cooling system and flameless boosting engine installed in the Warden classis, The Commando is able to remove it's heat signature as well as become highly camoflauged, making a perfect asscssin.
Mech Stat:
HP:500
Fuel tank:95L
Boost speed:29.5m/s
Fuel regen: 15L/s
Ground speed:20m/s
Air Speed:27m/s
Overheating recovery: 3.5s
Dodging: 1.1s  
Primary Weapon:
SMC-HS
A spec op version of SMC , which allow the storage of heat without affecting the mech for the first 3 seconds of firing.
Damage per round: 11
DPS:66
Fire rate:6
Accuracy: 75
Heat rate:35
Effective range:50
Alt Primary:Breacher
Prestige Primary:T32-Bolt
Secondary Weapon:
ML-D4RT
A specialized railgun that can either fire a high velocity dart or a nanobot filled shell though the shield.
The shell will detonates on contact, releasing a cloud of Ajax nanobot which track and attack the mech caught in the blast radius for 10 seconds, dealing 10 damage per second.
Damage per Round(negating nanobot damage)(Dart/Shell): 120/40
DPS: 30/10
Fire rate: 0.25
Accurcy:85
Heat rate: 40
Ability: Stalker 2.0
Simliar to the Stalker on predator but allow flying,boosting or dodging without revealing itself and also elimate the mech's heat signature. It will temporary deactivate when there is heat produced and reactivate after there is no heat produced for 4 second.
It will deactivate when the mech took damage, and will require 25 second of cooldown.

Engineer ( B)
Produced by: Crion
Classis: MA-3 Cracker
Class: B
Discription: Support Vehicle, designed for on field repair with assistance of repairing drones.
Background: The Engineer, built on the MA-3 Cracker classis, was originally used by the spaceport personel around Illal for inspection and mantaince of the spaceship coming in or out, with drone for checking in tight area on ship. With the hawken virus spreading through illal and spaceport now deserted, the drone are now used for saving mechs in a tight situation instead.
Mech Stat:
HP:505
Fuel tank:105L
Boost speed:30.0m/s
Fuel regen:12.5L/s
Ground speed:20.1m/s
Air Speed:24m/s
Overheating recovery: 5s
Dodging: 1.5s
Primary Weapon: PN-223
Alt Primary: Redox-02
Prestige Primary: SA Hawkin
Secondary Weapon:
HRT-DS
A modified version of Helix Repair Torch which allow
repairing and  deconstruction in the same mode.
Ability: Repair Drone
Activating this ability will cause the drone on the Engineer to detach from the mech and follow the mech, repairing/attacking the nearest mech in 25m radius of the Engineer.Pliot could also target a mech for the drones to repair/attack by clicking the mid mouse button while aimming at the target.
The drone will reattach to the mech and repair for 1:30 after it had taken more than 150 damage or recalled by the pliot and will not be able to reactivate before it is fully repaired.It can also be repaired in combat by the helix torch.
The armament of the drone include a frontally aimed HRT-DS.

Sentinel ©
Produced by: Crion
Classis: HA-2 Overseer
Class: C
Discription: Support vehicle, designed to support friendly  mech with Assault Drone.
Background: Even.before the Hawken virus, protest was common in illals. With this in mind, the Sentinel was built on the Overseer classis with a remote controlled drone to monitor these acivities, or diperse them with rubber bullet and tear gas rocket.After the incident, the Sentinels job remains the same, but now they use real bullet and explosive rocket instead.

Primary Weapon: SA Hawkin
Alt Primary: T32-Bolt
Prestige Primary: Point-D Vulcan
Secondary Weapon:
RT-HYDR4
A rocket pod that fire a clusters of 12 rocket at each time.
Damage per round:15
Damage per shot: 15*12=180
DPS:45
Fire rate:0.25
Accurcy:70
Heat rate:60
Effective range:45
Ability: Assault Drone
Activating this ability will cause the drone on the Sentinel to detach from themech and follow the mech, attacking the nearest enemy mech in 60m radius of the sentinel.Pliot could also target a enemy mech for the drones by clicking the  mid mouse button while aimming at the target.
The drone will reattach to the mech and repair for a minute and half after it had taken more than 200 damage or recalled by the pliot and will not be able toactivate again before it is fully repaired.It can also be repaired in combat by the helix torch.
The armament of the drone include two frontally aimed Point-D Vulcan and an underslung rocket turret with 360 degree of firing arc.

Marksman ©
Produced by: Crion
Classis:HA-4 Minuteman
Class: C
Description:Precision vehicle, desgined for long range precision support.
Background: The Marksman, built on the HA-4 Minuteman classis, is Crion's response on the call for long range strike capacity in the Security Force. Accurate and deadly, the Marksman is capable to lay down volley of dead accurate fire on the enemy.
Mech Stat:
HP:625
Fuel tank:130L
Boost speed:23.0m/s
Fuel regen: 17L/s
Ground speed:14.5m/s
Air Speed:21m/s
Overheating recovery: 5.5s
Dodging: 1.5s
Primary Weapon:Piercer
Alt Primary: SA Hawkin
Prestige Primary: Slug Rifle
Secondary Weapon:
RF-SABOT
A Rapid fire dual barrel Version of Sabot Rifle which fire a faster rate, but with less accurcy and higher heat rate.
Damage per shot(Unscoped/scoped):100/120
DPS:25/30
Fire rate:0.25
Accurcy:80
Heat rate:60
Effective Range:100
Ability:
Precision Turret
When activated, Provide 10% Accurcy bonus, Remove 2%  heat per second, and reduce 20% damage taken from the front. The damage taken from back will increase by 10%.

Ajax nanobot: A offensive and controlled nanobot  for weapon use, and the predressor of Hawken virus
Protocol Alecto: The protocol of Crion which is activated when most of the Exceutive Board structure of Crion is wiped out due to rival companies action. It automatically activate the offensive function of every Crion porduct and researching project, including Hawken Virus, and call for all the surviving employees and pliot to rally at remaining Crion facilities and engage in gurillia warfare against the rival companies responsible for the destruction.
The protocol can only be deactivated after the companies responible for the destruction is wiped out, or by one of the surviving board member of Crion.
Operation Downfall: A joint operation between Prosk and Sentium, which aim is to sabotage Crion HQ at Praxis Valley though an convert Assault. This assault lead to the Praxis Valley explosion and cause the spread of Hawken Virus.
Overlord: The callsign for the supercomputer hostng the Crion Central Command System, which taken over the Exceutive Board of Crion as the top command role after the Praxis Valley incident, and is responible for carrying out Protocol.
TOW-TR4:
Background: Struggling to track down mobs after protests and riots, internal security section of Crion decided to utillize their nanobot to do the job for them. With the TOW-TR4, the riot rate plummeted overnight, as the mobs participating in the riot are caught at soon as the riot finished.
A modified TOW rocket that fire a warhead fitted with a tracking version of Ajax nonobot, allow enemy mech in the blast radius to be tracked for 15 second.
Damage per shot: 120
DPS: 30
Fire rate: 0.3
Accuracy:75
Heat rate:45
Effective Range;60]]>
Thu, 23 Oct 2014 03:50:45 +0000 https://community.playhawken.com/topic/68346-the-crion-insergent-mech-perposal-with-13-mech-concepts/
<![CDATA[The "Crion Insergent" mech perposal (With 13 mech concepts)]]> https://community.playhawken.com/topic/68345-the-crion-insergent-mech-perposal-with-13-mech-concepts/
Aggressor (A)
Produced by: Prosk
Classis: L9 Huntsman
Class: A
Description: Swarm vehicle, equipped to handle a variety of all range high-clutch situations.
Background: Built on L9 Huntsman, a modified Piston classis, The Aggressor was essentially the recon version of the Berserker. Fast and agile, it been the personal mech for many top notch Prosk pliot, inculding Laila herself.
Mech Stat:
HP:345
Fuel tank:95L
Boost speed:36.5m/s
Fuel regen: 10.5L/s
Ground speed:21m/s
Air Speed:39m/s
Overheating recovery: 5.25s
Dodging: 1s
Primary Weapon: Assault Rifle
Alt Primary: Point-D Vulcan
Prestige Primary: Mini Flak Cannon
Secondry Weapon: Hellfire Missile
Ability: Defensive Matrix
Reduce damage recvived by 50% for 10 second.
This ability have a cooldown of 45 seconds.

Lancer (A)
Produced by: Prosk
Classis:L5 Spartan
Class:A
Discription: Precision vehicle, designed to cripple enemy mech at long range.
Background: With the increased appearence of the sentium heavy mech, Prosk decided to modify the existing Spree to deal with. With the advance of the electromagnetic technology, prosk engineers was able to fit a railgun onto the lightened L5 Spartan, Creating the Lancer.
Mech Stat:
HP:325
Fuel tank:75L
Boost speed:36.0m/s
Fuel regen: 15L/s
Ground speed18.5m/s
Air Speed:27m/s
Overheating recovery: 3.5s
Dodging: 1s
Primary weapon:
Piercer
A modified version of breacher which fire a large single spike rapidly in high velocity, allowing piercing of target, even through shield.
Damage per round:25
DPS:62.5
Fire rate:2.5
Accurcy:80
Heat rate:40
Effective range:45
Alt Primary: Hawkin-RPR
Prestige Primary: Slug Rifle
Secondary Weapon:
ML-L4NCE
The Magnetic Launcher, nicely nicknamed as "hole puncher" due to the hole seen on destroyed mech, is a slow-firing railgun whcih fire a long rod at extreme velocity to a point that can pierce even the toughest shield wall. The rod will detonate after the tip has pierced through the target, severely damaging it.
Damage per round(unscoped /scoped or unscoped+ablilty/scoped+ablity):150/200/250
DPS:25(unscoped)/33(scoped)
Fire rate:0.17round per second
Accuracy:85
Heat rate:50
Effective range:100
Ablility:Magnetic Overcharge
Overcharge the ML-L4NCE to allow it to deal extra damage in one shot, but with extra heat.

Breacher ©
Produced by: Prosk
Classis: H8 Phalanx
Class: C
Description: Spearhead vehicle, designed for breaching heavy or concentrated  enemy defence.
Background: As the war raged on, the sappers of both side found themselves being called out more and more against more complex defence, leading to a call for a mech built for them. Trying to address the issue, Prosk modded their version of raider with special magnetic shield and explosive, creating the breacher.
Mech Stat:
HP:685
Fuel tank:135L
Boost speed:24.0m/s
Fuel regen: 7.5L/s
Ground speed:16m/s
Air Speed:22m/s
Overheating recovery: 4.5s
Dodging: 1.5s  
Primary Weapon:T32-Bolt
Alt Primary: EOC Repeater
Prestige Primary: SA Hawkin
Secondary Weapon:
HCL-P3NT4RD
The old world wisdom about explosive never defeated: "Have C4, will travel." Knowing this wisdom all too well, the sapper of Prosk just modified a Fuel-Air Explosive Launcher for mech use. Nicknamed "Dustbin" for the shape of the charge, the launcher is able to turn any obstacles into dust, including mechs.
Damage per round:180
DPS:36
Fire rate:0.2
Accuracy:65
Heat rate:60
Effective range: 40
Ability: Shielded Blitz
Similar to Blitz, but with a special shield deployed that negate all ballistic damage and reduce explosive damage by 50% if taken from the front. All damage taken from the back increase 30%.
This ability have a 55 second cooldown.


Sentium:

Saboteur (A)
Produced by: Sentium
Classis: L-1 Resistor
Class:A
Discription: Support mech, designed for operating behind enemy line and sabotage enemy operation.
Background: Exlcusively used by the "Phantom" Special Operation Company of the Sentium Legion, the Saboteur has been kept secret for half a decades, with only destroyed convoys  and mechs left behind as trace. Built on the agile Resistor Classis with builtin Advanced Camoflauge System, the Saboteur is able to wreck havoc behind enemy line, then retreat without being detected.
Mech Stat:
HP:320
Fuel tank:80L
Boost speed:33.0m/s
Fuel regen: 17L/s
Ground speed17.5m/s
Air Speed:25m/s
Overheating recovery: 4.5s
Dodging: 1s
Primary Weapon: PN-223
Alt Primary: Breacher
Prestige Primary: Submachine Cannon
Secondary Weapon:
EOC Tracker
A Sentium modified version of EOC Predator whuch fire a  puck with inbuilt tracker and ISM disruptor. The puck can be sticked on to enemy mech or on ground. When on ground, the puck will stick to a mech when it pass near a puck. The puck will track the mech once it is attached to it , and will detonate when the mech take damage or manually, causing ISM disruption to that mech for 2 seconds.At most 6 pucks can be deployed at the same time.
Damage per round:30
DPS:15
Fire rate:0.5
Accurcy:80
Heat rate:90
Effective range:45
Ability: Ghost
The mech will become highly camoflauged. The ghost will deactivate when the mech become overheated or is damaged. Once deactivated, it had a 30 seconds cooldown.

Cannoneer ©
Produced by: Sentium
Classis H-7 Culverin
Class: C
Discription: Support vehicle, designed for Direct fire support.
Background: Direct Fire Support has been mainly the job of the battleship hovering the battlefield. But as the fight goes on, the availiblity of battleship spiralled downward. Trying to find a affordable way to provide fire support,  Sentium's engineer fitted a shipboard Cannon into the Culverin Classis, creating the Cannoneer.
Mech Stat:
HP:710
Fuel tank:86L
Boost speed:25.0m/s
Fuel regen: 11L/s
Ground speed:17.5m/s
Air Speed:23m/s
Overheating recovery: 4.5s
Dodging: 1.5s
Primary Weapon:
Heat Cannon
Alt Primary: EOC Repeater
Prestige Primary:
SA-Hawkin
Secondary Weapon:
ML-S4B0T
A railgun designed to fire high explosive shell in a high velocity for direct fire support.
Damage per shot:160
DPS:32
Fire rate: 0.2
Accurcy:75
Heat Rate:60
Effective range: 70
Ability: Artilery Turret


Crion:

Background:

"INCOMING TRANSMISSION-

To all Crion pliots,

This is Overlord speaking. If you received this message, that means phase 2 of Protocol Alecto is activiated.

Half a decade ago, The Crion fell with that explosion. Prosk and Sentium said that it's our own fault, that our crazy weapon test had gone very wrong.

They lied.

The truth is, their board are so utterly corrupted, that they joined up to sabotage us with Operation Downfall.

Well, they succeed in blowing up our Headquarter, but they will pay for it with their own downfall.

Now with our virus and bot plauging them, we will rise from the ashes of our company, and elimate them without mercy. We now only have one objective: The total destruction of Prosk and Sentium.

Now, I order all of our comrades to take up your arm and fight for our fallen comrade, for our victory, for Crion!

Overlord,
C.S.S.S

--TRANSMISSION END"

The Arsenal of Crion:

Disruptor (A)
Produced by: Crion
Classis: LA-2 Constable
Class: A
Discription: Assault vehicle, designed to ambush groups of enemy mechs.
Background: Exclusively used by the "Thunderbolt" Special Response Division of the Crion Security Force, the Disruptor was used when the riot started to involve bipetal walkers piloted by mobs. With an internal disruption system built on the  LA-2 Constable classis, the disruptor was able to shut down any mech system , and destroy the prey with ease.
Mech Stat:
HP:335
Fuel tank:100L
Boost speed:36.25m/s
Fuel regen: 8.75L/s
Ground speed: 20m/s
Air Speed:40
m/s
Overheating recovery: 6s
Dodging: 1s
Primary Weapon:Mini Flak Cannon
Alt Primary: Flak Cannon
Prestige Primary: Point-D Vulcan
Secondary Weapon:
TOW-TR4
Ability: Total Disruption
Cause ISM disruption and EMP shutdown of 6 second on all the enemies in the 18m radius of the Disruptor.
This ability have a one minute cooldown.

Sentry (A)
Produced by: Crion
Classis:  LA-4 Monitor
Class: A
Description: Support vehicle, designed for detecting cloaked enemy mech.
Background: The Sentry, built on the Monitor classis, was originally built for the mine around Illal as a way to found trapped mechs and pliots after mine accidents, which is quite common, with it's Area Scanner. But after the fall of Crion, many of these found itself being outfitted with weapon and used for a different job- revealling hidden enemy mech.
Mech Stat:
HP: 330
Fuel tank:80L
Boost speed:36.0m/s
Fuel regen: 6.4L/s
Ground speed:20.5m/s
Air Speed:26m/s
Overheating recovery: 3.5s
Dodging: 1s
Primary Weapon:Mini Flak Cannon
Alt Primary: Hawkin-RPR
Prestige Primary: Heat Cannon
Secondary Weapon:
TOW-TR4
Ability: Active Scanner
Reveal all enemy mech in 70m radius for 10 seconds, including those behind building or cloaked.
The ability have a cooldown of 45 seconds.

Enforcer (B)
Produced by: Crion
Classis MA-1 Ensign
Class: B
Discription: Assault vehicle, designed for all-round combat.
Background: Ever since the colonialization of Illal, the enforcer has been the workhorse of the Crion Security Force.Built on the Well armored and agile Ensign classis, it's still a favourite for verteran mercanaries, even after the fall of Crion.
Mech Stat:
HP:545
Fuel tank:110L
Boost speed:32.0m/s
Fuel regen: 9.25L/s
Ground speed18.5m/s
Air Speed:27m/s
Overheating recovery: 5.7s
Dodging: 1.5s
Primary Weapon: SA Hawkin
Alt Primary: Point-D Vulcan
Prestige Primary: Mini Flak Cannon
Secondary Weapon:
RT-HYDR4
Ability:
Weapon Coolant

Vulcan (B)
Produced by: Crion
Classis: MA-6 Zippo
Class: C
Discription: Assault vehicle, designed for close quarter combat with heat inducing weapon.
Background: A spinoff of Project Pheonix, the Vulcan, built on MA-6 Zippo, is originally built for Crion sapper for clearing obsticle and fortification with it's flamethrower. The sapper soon found out a nasty use for it through- burning enemy mech with the mighty flame.
Mech stat:
HP:530
Fuel tank:200L
Boost speed:32.5m/s
Fuel regen: 15L/s
Ground speed:19.25m/s
Air Speed:24m/s
Overheating recovery: 5s
Dodging: 1.1s
Primary Weapon:Submachine Cannon
Alt Primary: Hawkin-RPR
Prestige Primary: Point-D Vulcan
Secondary Weapon:
FL-R0N50N
A Flamethrower capable of using heat and fuel to fire a fireball or a continuous stream of flame toward the enemy, causing enemy to overheat .
The fireball will cause the enemy mech to be set on fire for 2 second, dealing 15 damage per second.
Enemy which is hit by flamethrower flame will be set on fire and deal 15 damage every second (independent to the flamethrower damage), until  it leave the flamethrower flame for 5 second.
Damage Per Round(Fireball/flamethower):90/15
DPS:30/15
Fire rate:0.3/1
Accurcy:80/100
Heat rate:-40/-20
Heat deal to enemy:40/20
Fuel usage: 20/5L
Effective range:60/26
Ability: Afterburner
Increase the damage of FL-R0NS0N by 50% while increase the fuel usage and heat rate by 25% for 10 seconds.
The ability has a 50 seconds cooldown.

Commando (B)
Produced by: Crion
Classis:MA-2 Warden
Class: B
Description: Ambush vehicle, specializes in tracking, trapping, and decimating the unaware.
Background: Designed for convert operation in cold region, the Commando maximized the element of stealth to the extreme. With a special cooling system and flameless boosting engine installed in the Warden classis, The Commando is able to remove it's heat signature as well as become highly camoflauged, making a perfect asscssin.
Mech Stat:
HP:500
Fuel tank:95L
Boost speed:29.5m/s
Fuel regen: 15L/s
Ground speed:20m/s
Air Speed:27m/s
Overheating recovery: 3.5s
Dodging: 1.1s  
Primary Weapon:
SMC-HS
A spec op version of SMC , which allow the storage of heat without affecting the mech for the first 3 seconds of firing.
Damage per round: 11
DPS:66
Fire rate:6
Accuracy: 75
Heat rate:35
Effective range:50
Alt Primary:Breacher
Prestige Primary:T32-Bolt
Secondary Weapon:
ML-D4RT
A specialized railgun that can either fire a high velocity dart or a nanobot filled shell though the shield.
The shell will detonates on contact, releasing a cloud of Ajax nanobot which track and attack the mech caught in the blast radius for 10 seconds, dealing 10 damage per second.
Damage per Round(negating nanobot damage)(Dart/Shell): 120/40
DPS: 30/10
Fire rate: 0.25
Accurcy:85
Heat rate: 40
Ability: Stalker 2.0
Simliar to the Stalker on predator but allow flying,boosting or dodging without revealing itself and also elimate the mech's heat signature. It will temporary deactivate when there is heat produced and reactivate after there is no heat produced for 4 second.
It will deactivate when the mech took damage, and will require 25 second of cooldown.

Engineer (B)
Produced by: Crion
Classis: MA-3 Cracker
Class: B
Discription: Support Vehicle, designed for on field repair with assistance of repairing drones.
Background: The Engineer, built on the MA-3 Cracker classis, was originally used by the spaceport personel around Illal for inspection and mantaince of the spaceship coming in or out, with drone for checking in tight area on ship. With the hawken virus spreading through illal and spaceport now deserted, the drone are now used for saving mechs in a tight situation instead.
Mech Stat:
HP:505
Fuel tank:105L
Boost speed:30.0m/s
Fuel regen:12.5L/s
Ground speed:20.1m/s
Air Speed:24m/s
Overheating recovery: 5s
Dodging: 1.5s
Primary Weapon: PN-223
Alt Primary: Redox-02
Prestige Primary: SA Hawkin
Secondary Weapon:
HRT-DS
A modified version of Helix Repair Torch which allow
repairing and  deconstruction in the same mode.
Ability: Repair Drone
Activating this ability will cause the drone on the Engineer to detach from the mech and follow the mech, repairing/attacking the nearest mech in 25m radius of the Engineer.Pliot could also target a mech for the drones to repair/attack by clicking the mid mouse button while aimming at the target.
The drone will reattach to the mech and repair for 1:30 after it had taken more than 150 damage or recalled by the pliot and will not be able to reactivate before it is fully repaired.It can also be repaired in combat by the helix torch.
The armament of the drone include a frontally aimed HRT-DS.

Sentinel ©
Produced by: Crion
Classis: HA-2 Overseer
Class: C
Discription: Support vehicle, designed to support friendly  mech with Assault Drone.
Background: Even.before the Hawken virus, protest was common in illals. With this in mind, the Sentinel was built on the Overseer classis with a remote controlled drone to monitor these acivities, or diperse them with rubber bullet and tear gas rocket.After the incident, the Sentinels job remains the same, but now they use real bullet and explosive rocket instead.

Primary Weapon: SA Hawkin
Alt Primary: T32-Bolt
Prestige Primary: Point-D Vulcan
Secondary Weapon:
RT-HYDR4
A rocket pod that fire a clusters of 12 rocket at each time.
Damage per round:15
Damage per shot: 15*12=180
DPS:45
Fire rate:0.25
Accurcy:70
Heat rate:60
Effective range:45
Ability: Assault Drone
Activating this ability will cause the drone on the Sentinel to detach from themech and follow the mech, attacking the nearest enemy mech in 60m radius of the sentinel.Pliot could also target a enemy mech for the drones by clicking the  mid mouse button while aimming at the target.
The drone will reattach to the mech and repair for a minute and half after it had taken more than 200 damage or recalled by the pliot and will not be able toactivate again before it is fully repaired.It can also be repaired in combat by the helix torch.
The armament of the drone include two frontally aimed Point-D Vulcan and an underslung rocket turret with 360 degree of firing arc.

Marksman ©
Produced by: Crion
Classis:HA-4 Minuteman
Class: C
Description:Precision vehicle, desgined for long range precision support.
Background: The Marksman, built on the HA-4 Minuteman classis, is Crion's response on the call for long range strike capacity in the Security Force. Accurate and deadly, the Marksman is capable to lay down volley of dead accurate fire on the enemy.
Mech Stat:
HP:625
Fuel tank:130L
Boost speed:23.0m/s
Fuel regen: 17L/s
Ground speed:14.5m/s
Air Speed:21m/s
Overheating recovery: 5.5s
Dodging: 1.5s
Primary Weapon:Piercer
Alt Primary: SA Hawkin
Prestige Primary: Slug Rifle
Secondary Weapon:
RF-SABOT
A Rapid fire dual barrel Version of Sabot Rifle which fire a faster rate, but with less accurcy and higher heat rate.
Damage per shot(Unscoped/scoped):100/120
DPS:25/30
Fire rate:0.25
Accurcy:80
Heat rate:60
Effective Range:100
Ability:
Precision Turret
When activated, Provide 10% Accurcy bonus, Remove 2%  heat per second, and reduce 20% damage taken from the front. The damage taken from back will increase by 10%.

Ajax nanobot: A offensive and controlled nanobot  for weapon use, and the predressor of Hawken virus
Protocol Alecto: The protocol of Crion which is activated when most of the Exceutive Board structure of Crion is wiped out due to rival companies action. It automatically activate the offensive function of every Crion porduct and researching project, including Hawken Virus, and call for all the surviving employees and pliot to rally at remaining Crion facilities and engage in gurillia warfare against the rival companies responsible for the destruction.
The protocol can only be deactivated after the companies responible for the destruction is wiped out, or by one of the surviving board member of Crion.
Operation Downfall: A joint operation between Prosk and Sentium, which aim is to sabotage Crion HQ at Praxis Valley though an convert Assault. This assault lead to the Praxis Valley explosion and cause the spread of Hawken Virus.
Overlord: The callsign for the supercomputer hostng the Crion Central Command System, which taken over the Exceutive Board of Crion as the top command role after the Praxis Valley incident, and is responible for carrying out Protocol.
TOW-TR4:
Background: Struggling to track down mobs after protests and riots, internal security section of Crion decided to utillize their nanobot to do the job for them. With the TOW-TR4, the riot rate plummeted overnight, as the mobs participating in the riot are caught at soon as the riot finished.
A modified TOW rocket that fire a warhead fitted with a tracking version of Ajax nonobot, allow enemy mech in the blast radius to be tracked for 15 second.
Damage per shot: 120
DPS: 30
Fire rate: 0.3
Accuracy:75
Heat rate:45
Effective Range;60]]>
Thu, 23 Oct 2014 03:50:42 +0000 https://community.playhawken.com/topic/68345-the-crion-insergent-mech-perposal-with-13-mech-concepts/
<![CDATA[The "Crion Insergent" mech perposal (With 13 mech concepts)]]> https://community.playhawken.com/topic/68344-the-crion-insergent-mech-perposal-with-13-mech-concepts/ Duplicated topic, pls delete it. Thu, 23 Oct 2014 03:50:40 +0000 https://community.playhawken.com/topic/68344-the-crion-insergent-mech-perposal-with-13-mech-concepts/ G2 EOC Scout (video demonstration) https://community.playhawken.com/topic/68339-g2-eoc-scout-video-demonstration/
]]>
Wed, 22 Oct 2014 19:42:05 +0000 https://community.playhawken.com/topic/68339-g2-eoc-scout-video-demonstration/
can we get more holo taunts? https://community.playhawken.com/topic/68330-can-we-get-more-holo-taunts/ Tue, 21 Oct 2014 03:03:10 +0000 https://community.playhawken.com/topic/68330-can-we-get-more-holo-taunts/ new mech: The Pompier https://community.playhawken.com/topic/68318-new-mech-the-pompier/
Lore:
The Pompier was orignally a fireman using water to put out fires, but the Pompier has been adapted to use liquid nitrogen instead and to brittle the enemy`s armor and then kill the enemy quikly using a seeker.

Starting equipment:

Primary: seeker
Secondary: LG-3
Secondary weapon ability: press middle mouse to switch from Freezing mode to coolant mode and vice versa.
Freeze mode: brittles the enemy`s armor: enemy takes 25% more damage for 3s, generates 10.08 heat.
Cooland mode: removes all heat from allied mech you fire at, generates 3 heat for every 1 heat removed.
Starter item: cooler: allied mechs around the cooler generate 15% less heat.

Stats:

Armor: 730
Ground speed: 16,5 m/s
Acceleration: 31,4 m/s per second
Air speed: 14 m/s
Max thruster hight: 20 m
Thruster vertical speed: 10 m/s
Fuel tank: 140 L
Fuel regen: 10 L/s
dodge relay: 1.4s
Radar range: 120 m
overheat recovery time: 3s
EU capacity: 250

Role: support
Type: C heavy.
Special ability: Nitrogen cooling: your weapons do not generate heat for 10s.]]>
Sun, 19 Oct 2014 23:27:08 +0000 https://community.playhawken.com/topic/68318-new-mech-the-pompier/
G2 scout https://community.playhawken.com/topic/68313-g2-scout/
stats:

Name: G2 scout.
Class: A light.
primary weapon: flak cannon
secondary weapon: TOW rocket
Armor: 360.
Ground speed: 20 m/s.
Acceleration: 30 m/s^2.
Air speed: 16 m/s.
Max thruster hight: 20 meters.
Thruster vertical speed: 11.05 ms
Fuel tank capacity: 90
Fuel regen: 9 L/s
Dodge relay: 1s
Radar range: 150 m
overheat recovery time: 4,5s
EU capacity: 150

special ability:

plane mode: The G2 Scout`s wings will extend and the scout goes into the sky, meaning permanent flight, but there is a catch, the G2 Scout must be moving forward and can't dodge.
+25% damage taken.
2x air speed.]]>
Sat, 18 Oct 2014 21:46:32 +0000 https://community.playhawken.com/topic/68313-g2-scout/
Environment factors https://community.playhawken.com/topic/68312-environment-factors/
Environment factors:

Name: Quicksand.
Description: when you step on it, you sink, when your head is under, you die.
When in quicksand: try to hover out of it, when you press space bar, you will be lifted upwards.
Appearance: slightly lighter texture than normal sand
Maps: Facility

Name: Mud.
Description: you get slowed if you walk/run on it.
Maps: Last eco

Name: Fog
Description: limited visibility at a distance.
Maps: all, but a 10% chance to appear.

Name: Ice
Description: very slippery, if you run on it, you could slide further.
Maps: Bunker.]]>
Sat, 18 Oct 2014 21:18:24 +0000 https://community.playhawken.com/topic/68312-environment-factors/
Mech idea: Astro https://community.playhawken.com/topic/68311-mech-idea-astro/
Originally designed for mining distant orbiting asteroids the heavy Astro is equipped with gravity manipulating technology. Though it lacks the armor of other C class mech it makes up for it in its ability to shut down A class mechs that are known for their speed. It does this with with its special ability GRAVITY TRAP. This ability projects a field of energy that decreases enemy mechs ability to fly and boost out of its clutches. finally you will be able to bring a world(or asteroid) of hurt down upon that slippery little berserk or scout. And if that wasn't enough it is also equip with its special density cannon as its secondary weapon. This cannon fires a slow yet powerful blast that deals  damage to mechs on direct hit but if detonated early it creates a shock wave powerful enough to displace even the heaviest of mechs. So if you want to bring the gravitational pain the Astro is right for you.]]>
Sat, 18 Oct 2014 19:43:18 +0000 https://community.playhawken.com/topic/68311-mech-idea-astro/
Add delete post to the original posters options. https://community.playhawken.com/topic/68292-add-delete-post-to-the-original-posters-options/ in keeping them going and being healthy. Trolls are the bane of any fourm. Typically  someone posts a good idea or somthing constructive, Then a troll comes  along and flames all over it .... or people post somthing totaly unrelated to the original post.  This causes people to stop reading a perfectly good thread.

MY IDEA IS. Give the origanal poster the option on the threads he or she starts to self regulate and deleat post that do not stay on topic or are just troll trying to derail a perfectly good thread.

Fourms are a lot of work but I would prune the bs off the threads that I create. I take ownership of my content and would like it to be seen and not s**t all over.]]>
Wed, 15 Oct 2014 15:21:03 +0000 https://community.playhawken.com/topic/68292-add-delete-post-to-the-original-posters-options/
Drawing in more players ... Give all new players a new mech https://community.playhawken.com/topic/68290-drawing-in-more-players-give-all-new-players-a-new-mech/ Wed, 15 Oct 2014 00:52:22 +0000 https://community.playhawken.com/topic/68290-drawing-in-more-players-give-all-new-players-a-new-mech/ Teleporter https://community.playhawken.com/topic/68288-teleporter/ This could have a big influence to defence, because mechs being able to go back to the battle when respawning allows for the defence to stand much longer, you would destroy both if you shoot one down.]]> Tue, 14 Oct 2014 21:00:46 +0000 https://community.playhawken.com/topic/68288-teleporter/ Passive abilities https://community.playhawken.com/topic/68287-passive-abilities/
List of passive abilities per mech:

Scout: +1 m/s per friendly mech within 15 m
Assault: +3% rate of fire per friendly mech within 10 m
Brawler: +5% armor per friendly mech within 10 m]]>
Tue, 14 Oct 2014 20:53:10 +0000 https://community.playhawken.com/topic/68287-passive-abilities/
<![CDATA[I've got an Idea! What about...a Slendator.]]> https://community.playhawken.com/topic/68278-ive-got-an-idea-what-abouta-slendator/ Yes, I know that is a terrible name.

But seriously, why not make an exclusive Predator chassis with the infamous "Slender" face on it! I wouldn't mind giving some people some nightmares the next time I'm in my little big Predator and I am being the perfect stalker predator. :ph34r:]]>
Tue, 14 Oct 2014 08:21:05 +0000 https://community.playhawken.com/topic/68278-ive-got-an-idea-what-abouta-slendator/
Chat Macros https://community.playhawken.com/topic/68265-chat-macros/
Chat Macros are a quick way to tell your teammates that an area is clear or an infiltraitor is nearby, simply a menu accesable by pressing the V key, it shows some things you can quickly say with a key before it(The Chat macros will work exactly like the voice macros in the game Smite(multiplayer online battle arena) pressing that key will say that in the chat, but these macros would be grouped, things you would be able to say:

Clear;
Thank you;
Wait!(for those who control slow mechs);
Let`s go;

The player who said used this will be represented by a "!" for a few seconds on the radar.]]>
Sun, 12 Oct 2014 21:04:14 +0000 https://community.playhawken.com/topic/68265-chat-macros/
Password reset https://community.playhawken.com/topic/68251-password-reset/ Fri, 10 Oct 2014 15:50:05 +0000 https://community.playhawken.com/topic/68251-password-reset/ Want play Hawken without Steam ? https://community.playhawken.com/topic/68249-want-play-hawken-without-steam/ ]]> Fri, 10 Oct 2014 05:55:37 +0000 https://community.playhawken.com/topic/68249-want-play-hawken-without-steam/