Suggestions/Ideas Master List
#301
Posted April 07 2013 - 05:46 PM
Siege is very static why not have objectives that change. In Bazar you could have recovery of downed satellite data with only indicative locations showing at beginning of match. Makes it very dynamic as teams would have to split up to find then team would have to defend while data downloaded. Location would require different defense strategies.
In the built up maps it could be location of damaged power or data links/cables again location requiring different defense tactics whilst repair affected. A job for the Technican class_
#302
Posted April 11 2013 - 09:22 AM
I've been playing for about a week now and have just recently converted form console to pc gaming. One thing I have noticed is that when it comes to receiving damage, without the benefit of a vibrating controller, its very difficult to know when you're being hit, unless you are facing your aggressor. I find myself in a fight that I think I'm winning only to expire first.
I believe there should be greater indication in either impact noise, or maybe cockpit glass destruction, smoke, something to indicate that the player is taking more and more severe damage.
#303
Posted April 12 2013 - 03:49 PM
#304
Posted April 18 2013 - 02:46 AM
for example: hold alt botton and your mech will stop moving only the pilot face can move, now you can select your Items from inside your cockpit, only the Items you have will appear.
I think this will make me buy more items and will give the ability to change my strategy inside the game play.
#305
Posted April 20 2013 - 09:52 AM
New features
- Map ideas,
o Day & Night modes
o Hot, Warm, and Cold seasons modes
o Have mines, bombs, gas cans, gas mains, etc that were left by the populace that fled before the battle and can be detonated by shooting them or running over them.
o Destructible objects like bridges, buildings, towers, etc that take damage from mechs
o Multiple objectives in all modes like recovery, discovery, create perimeter, etc
o Earthquakes, mudslides, floods and other environmental disasters that will effect nearby mechs.
- Include an option to auto launch- Include option to auto activate items like the Extinguisher
- Include option to refill items during and after a match
- Include option to not show the chat window
- Remove or reduce the time a defeater player has to watch someone else before returning to the garage
- Unless I’m missing it, at the end of a match, display the total time played per match and overall time played
- Single-player campaigns
- Include an option to show what the current item, special ability, etc is while in a mech. I often forget I have these and what they are
- Include the option that will move/shake the mech in the opposite direction that it was hit with heavy fire like missiles
- If you ever include lasers then include the option to show a bright light from the direction the player was hit with a laser
- After seeing the credits the first time, don’t show them again.
- Include option to remove expired mechs from my garage
- I couldn’t find a list of the achievements so I wanted to add achievements for Death from above and Death from Below
- Cause extra damage if dropping on top of a mech
- When targeting a mech, give brief info about it such as class, short, medium, or long range, etc
- When looking at equipment alternatives like upgrading a weapon, you need to provide stats about the current equipment and clearly indicate how a different similar piece of equipment will change the stats.
- For the Bruiser, instead of Damage Adsorb, call it Absorb Damage
- In the Garage, display the Support Item and the associated key binding (default is 2)
- In the Settings menu, display a tooltip when the user hovers over an item
- I have the Repair Kit equipped as my Defensive Internal and I’ve spent point in the Repair Startup and Repair Rate optimizations so it would be very helpful to see what my current Start up and rate of repair are on the Defense Internal page.
Bugs/Issues:
- With the new achievements, when they appear, they overlap the icon when repairing your mech.
- When Alt-Tabbing from the desktop to the game, it takes a while for the video/music to sync compared to other games I’ve played
- Initial cursor position changes after moving the cursor. Example, when logging in, I partially see the cursor in the upper left portion of the window and when I move my mouse, it jumps and shows the cursor someplace else.
- In a match were I’m defeated and forced to watch another player, the mech I’m watching always looks jerky, like the mech is stuttering
- When a match has ended and the players are waiting for the next match, when the countdown timer reaches 5 seconds, sometimes the beep associated with each second will be off.
- While playing a match and I’ve died, if I minimize the chat window, it will auto maximize after the match is over.
- Half the time when starting a match, I’m facing a wall, a corner, or the wrong way
- After spending all optimize point, the flag for the Optimize tab still shows
- Mouse sensitivity needs tweaking, I can’t turn fast enough
- I have Hell Fire missiles and sometimes when I press the lock-on key, nothing happens. If this is a bug OK but if it’s by design, i.e., you have to wait x seconds before locking on again, then it would really help if you displayed some useful message and also had the mech speak the message
- If an equipment slot is unlocked and the user equips a piece of equipment, disable the Equip button.
- I have Windows 7 and I’ve noticed then when I quit the game, the launcher is still displayed.
Edited by auutumn, April 23 2013 - 07:15 PM.
#306
Posted April 20 2013 - 10:45 AM
My main suggestion, or question at least, is "when is the OS X port coming_" I have a gaming PC running Windows 7 but I spend a lot of time on my macbook pro laptop & would play Hawken a lot more if there was a Mac version. My hardware can handle the game (I play it in Windows on this same laptop periodically).
Thanks guys! keep up the great work.
#307
Posted April 23 2013 - 02:34 AM
#308
Posted April 23 2013 - 02:36 AM
#309
Posted April 26 2013 - 03:00 PM
what i mean by game cards is, say you go to your local electronics store, and they have those little cards for like other games such as club penguin roblox moshi monsters you know and they cost like twenty bucks_
I would support this entirely because my parents dont want they're credit card info over the net. yes I know hawken is 100% safe, but still they wont do it. another way we could do this is like minecraft to get the premium account you can buy it with your credit card OR someone else can buy a code for you that you type in and it gives you the premium account, if you guys could make this and then you just go to redeem code and punch it in Im sure you would be making a lot more money, a lot faster. Food for thought.
#310
Posted April 26 2013 - 03:02 PM
EHRE, on April 11 2013 - 09:22 AM, said:
I've been playing for about a week now and have just recently converted form console to pc gaming. One thing I have noticed is that when it comes to receiving damage, without the benefit of a vibrating controller, its very difficult to know when you're being hit, unless you are facing your aggressor. I find myself in a fight that I think I'm winning only to expire first.
I believe there should be greater indication in either impact noise, or maybe cockpit glass destruction, smoke, something to indicate that the player is taking more and more severe damage.
#312
Posted April 27 2013 - 12:07 AM
so my first suggestion is increase the font size and less transparent.
Second how about giving areas on the map names this could be in map mode but could also be numbers on walls names on signs or graffiti
#313
Posted April 28 2013 - 12:57 PM
#314
Posted April 28 2013 - 04:29 PM
#315
Posted April 29 2013 - 04:29 AM
Albert Einstein
#316
Posted April 29 2013 - 06:06 AM
I NEED MOOOOORRRRREEE MMAAAAAAAYYHHHHHHAAAAAAMMMMMMMMMM!!!!!!!!!!!!!
#317
Posted April 30 2013 - 03:14 PM
- higher defense in it's front like 85% while in the ram mode.
- you can use your fuel to increase your speed very fast even before you but your shield in front of you .
- you can't use your weapons while in ram mode .
- smaller mech can ride over your mech mech to take advantage of your speed and defence.
- you carry a small mech over your back even before you start the ram mode "E to enter and E to exit".
- they can repair over you back or auto repair.
- they can't move or attack while you are carrying them.
- they take damage only if you where attacked from behind.
- we can make it like a catapult while is ram mode, to throw your friendly mechs.
- we can make a great impact when it rams a wall to push away who didn't get a direct hit.
- you can move almost in straight line while ramming.
- you should have impact weapons.
- there is more ideas like four legs and what's the shape of it's armor......etc.
Edited by mndmtx, April 30 2013 - 10:21 PM.
#318
Posted May 02 2013 - 12:47 PM
#319
Posted May 05 2013 - 07:08 PM
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