"Offline mode" is disabled for the moment. In CBE1, the UE3 "
open" command would allow you to open maps in offline single-player, except this only applies to the client before the first patch that was released several hours ahead of the actual launch of the servers and the start of the beta test period. The console was locked down in that patch, with only a few commands working.
In CBE2, the command simply was non-responsive and disabled, as with the post-launch CBE1 client.
In CBE3, using the
open command in console
crashes the game and displays a message that offline commands are not supported.
Offline mode is planned to come back in the future, according to TJ when I was in a server with him during CBE2, but that could obviously change at any time.
Necro, on November 28 2012 - 07:11 PM, said:
In addition right now there is a bug where you can change the lighting mode of the game with F7 and F8.
Hit F8 and you will notice one of them removes lights and shadows. It help a bit.
That's not a bug; those are debug keys that work in the garage. You might notice that it toggles other rendermodes. This is actually detailed in HawkenInput.ini. I've known about this since CBE1 but kept my mouth shut.
Edited by Elix, December 05 2012 - 01:30 PM.