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Cockpit voice = hard to understand


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#1 ghostXzero

ghostXzero

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Posted December 01 2012 - 05:13 AM

Please double the max volume of the cockpit voice.  Currently, her voice is too low and is very hard to understand during combat.

As a workaround, we currently have to lower sound FX halfway to compensate...

- master = 1.0
- sound FX= 0.5
- cockpit voice = 1.0

...which in turn makes us turn up our speaker volume higher than normal to compensate for the low sound FX volume.  Ideally, the cockpit voice should be balanced with all audio set to 1.0.

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Also, the cockpit voice pronounces some words incorrectly.  For example, she pronounces "antiair" incorrectly--it sounds slurred together like she's saying "anteer".

Edited by ghostXzero, December 01 2012 - 05:14 AM.





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