The contents of this thread are intended for the developers' eyes, as we seem to have come to a consensus on how to repair the underpowered bruiser, in three simple steps! Because no one seems to be entering additional input in the original thread, I'll sum up our collective recommendations as follows:
1) Buff the Vulcan appropriately - Either increase damage per shot, Increase rate of fire, or reduce heat buildup. From what I hear, the heat buildup reduction is the most likely option, and I'm expecting about 9-10 seconds of sustained firing time.
2) Do not give the Vulcan to other light or medium mechs as lvl 20 unlocks - Specifically NOT any light classes. EVER. (say NO to Vulcan Berserker, comrades!) Bruiser should be the only medium mech class with the Point-D Vulcan (and Assault with its heat ventilation should never get this gun). Heavy mechs with the vulcan will be tolerable as a prestige unlock.
3) Buff the Bruiser's Damage reduction Ability: Currently, bruiser damage reduction falls at around 13%. Heavy playtesting has deemed this value insufficient. We recommend the damage reduction ability, which is a temporary bonus, to buff to 20-25% reduced damage instead. This should make the effects of the ability actually tangible in combat. As it is right now, popping the ability barely does anything.
4) OPTIONAL: We suggest providing the Mini-flak or FLAK cannon as the Bruiser's level 20 unlockable "prestige weapon", as it currently does not have any in CB3.
With these
Edited by Conquistador, December 05 2012 - 12:02 AM.