Introducing the KING OF THE RING mode! {Gladiator Match}
You may be asking; "What exactly does a King of the Ring match entail_"
- A small map large enough for a semi-spacious 2 mech battle
- 8 player match queue {2 in match 6 spectators = short waits}
- Match would begin with 2 mechs
- The 2 mechs would square off and the survivor would be dubbed the 'King of the Ring'
- Each win counts for a running total {killstreak} for the king.
- The longer the king is in charge the better streak bonus awarded
- The losing mech gets put in queue to square off again {in order of arrival to queue(re: Bottom of the players)}
- Joining players would start at the bottom of the queue until their opportunity
- Deployables would be refreshed @ double normal rate
- Time between combatant death to next player entry would be long enough for the "King" to regenerate health only.
- Exp and HC would be awarded and "bankrolled" {you take what you earn when you leave the queue]
- If the King leaves, the last combatant takes the lead queue {goes twice {no streak bonus}} and the next combatant from the queue steps up {both players would start fresh}
- Waiting combatants would be able to spectate in the King or Challenger POV
- All VOIP chat would be public amongst queue exclusively
- VOIP between King and Challenger would be exclusive {we all need some trash talk}
- Matches between King and Challenger would be limited to 2 min {to force engagement}
- Draw does not count as a win {would count as a round survived (like an assist)} and the challenger would be put in the queue and next challenger get's in the ring.
Suggestions or comments would be greatly appreciated...
So what do you guys think_
ADDITION:
- Maybe a RANKED system could also be added for bragging rights.
- Tournements_
I know some people like to solo and this would be a great way for them to participate.
{Remember: If you support this idea provide your votes and likes and let the Dev's know it}
Edited by Spliff_Craven, February 16 2013 - 06:36 PM.