Gameplay: The sharpshooter really doesn't need to be punished for using its most defining characteristic. The restricted FOV inherent to zooming is enough of a drawback.
Realism: I find it enormously hard to believe that the engineers of these machines would just decide to stop projecting such a crucial piece of information, just because a different exterior view is being shown. Remember- the pilot isn't leaning out of his window and peering through a literal optical scope. No- the mech is just projecting a different exterior view on the inside of the cockpit. It's obviously possible to display SOME elements of the HUD overlay (health status), so why not others_
Brought up from the 6th post, for clarity / further reasoning:
Frenotx, on January 08 2013 - 07:09 AM, said:
Radar is extremely important, and losing it for even a moment (especially with your FOV reduced) can be a serious issue.
For instance- we've all had those peek-a-boo moments with another mech in the opposite side of a piece of cover. When the opponent exposes themselves, you need to fire instantly before they have a chance to dodge back into cover- you don't have time to wait for your rifle to zoom. However, you can't preemptively zoom in on where they might pop out, because they might hover up, or pop out of the other side. You're only in your scope for a moment in this situation, but access to your radar is crucial.
No other mech has to deal with this issue. With access to their radar, they can easily see what side / elevation the enemy is about to pop out from, and preemptively fire their weapon such that the grenade / rocket intercepts the enemy right at the moment of exposure.
That second or so is hugely important in those situations, and not having radar information puts you at an enormous disadvantage. The SS really doesn't need anything else making its life more difficult.
Edited by Frenotx, January 08 2013 - 10:39 AM.