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The Raider Update: Patch Notes

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#21 marshalade

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Posted March 01 2013 - 04:21 PM

WOW this is really awesome. Thank you for listening to us! I'm looking forward to this!

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#22 SilentJacket

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Posted March 01 2013 - 04:21 PM

  • Projectiles fired at point blank range will now cause damage.

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#23 Wasabi_Wei

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Posted March 01 2013 - 04:23 PM

Fantastic patch notes! I like all of it, but the changes to HEAT Cannon, Grenade Launcher and EOC Cannon make me the happiest. My EOC Infil has been gathering dust lately. That is about to change in a big way!
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#24 SmirkingRevenge

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Posted March 01 2013 - 04:25 PM

Great way to start a weekend, by reading this :)  Very very very muchly looking forward to this!!!  This extra wait has certainly been worth it :)

#25 SS396

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Posted March 01 2013 - 04:26 PM

Wheres the alpha and beta camos___

Are they just not listed or will all the other players be able to buy our exclusive__
# while true; do echo "Post"; done

#26 Azrael39

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Posted March 01 2013 - 04:27 PM

wow what a patch.  Server browser, fixed suicides, new map, new mech, and total explosive weapon rebalancing.  Good work.
Sharpshooter lvl 25, Berserker lvl 25, Scout lvl 25, Bruiser lvl 25, CRT lvl 25, Brawler lvl 25, Infiltrator lvl 25, Reaper lvl 25, Rocketeer lvl 25, Raider lvl 25, Technician lvl 25, Grenadier lvl 25, Assault lvl 25

Good luck and have fun see you on the Battlefields!

#27 Conquistador

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Posted March 01 2013 - 04:34 PM

View PostSilentJacket, on March 01 2013 - 04:21 PM, said:

  • Projectiles fired at point blank range will now cause damage.

Bullets are hitscan, not projectiles. I'm pretty sure this doesn't mean self-inflicted bullet damage.

Also, HEAT is dead. Long live EOC!*


*We'll require heavy play testing to determine HEAT is, in fact, dead. Long live the king!

Edited by Conquistador, March 01 2013 - 04:39 PM.

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#28 Silk_Sk

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Posted March 01 2013 - 04:41 PM

The HEAT cannon got nerfed AGAIN_
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#29 idolische

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Posted March 01 2013 - 04:42 PM

Indeed. I hope this would make EOC better, not worse. I'm not sure that previous one made it any better. I kinda loved EOC former super accuracy even with less damage.

#30 Onebullit

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Posted March 01 2013 - 04:43 PM

View PostSilentJacket, on March 01 2013 - 03:51 PM, said:

YES, no SS nerf :D

Corrected some typos there. :)

Super patch by the way,.
i have said bad things about the SS and the matchmaking/balancing in the past and i take it back. :(

Edited by Onebullit, March 01 2013 - 04:50 PM.

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#31 Culex

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Posted March 01 2013 - 04:43 PM

This patch is amazing. Thank you!!

I am matter... I am antimatter... I can see your past... I can see your future...

I consume time... And I will consume you!
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#32 PlagueDoctor

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Posted March 01 2013 - 04:44 PM

View PostSilk_Sk, on March 01 2013 - 04:41 PM, said:

The HEAT cannon got nerfed AGAIN_
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Why_ because its overpowered as fuzzy bunny


I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.


#33 Conquistador

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Posted March 01 2013 - 04:47 PM

View PostPlagueDoctor, on March 01 2013 - 04:44 PM, said:

View PostSilk_Sk, on March 01 2013 - 04:41 PM, said:

The HEAT cannon got nerfed AGAIN_
Posted Image

Why_ because its overpowered as fuzzy bunny

Give this man a prize!
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#34 Silk_Sk

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Posted March 01 2013 - 04:48 PM

View PostPlagueDoctor, on March 01 2013 - 04:44 PM, said:

View PostSilk_Sk, on March 01 2013 - 04:41 PM, said:

The HEAT cannon got nerfed AGAIN_
Posted Image

Why_ because its overpowered as fuzzy bunny
No. No it is not. It was perfectly balanced before they put it on the scout and created a monster. Infiltrator is fast becoming a very ineffective mech.
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#35 Cincyslayer99

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Posted March 01 2013 - 04:49 PM

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#36 Null_Wing

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Posted March 01 2013 - 04:57 PM

View PostSilk_Sk, on March 01 2013 - 04:48 PM, said:

before they put it on the scout and created a monster.
IT'S ALIVE!!! AH-HAHAHAHAHAHA!!!
*reads patch notes* oh... it's dead again...

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#37 Ryuronin

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Posted March 01 2013 - 04:57 PM

Really great looking  patch cant wait keep up the awesome work guys!!

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#38 PlagueDoctor

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Posted March 01 2013 - 04:58 PM

View PostSilk_Sk, on March 01 2013 - 04:48 PM, said:

No. No it is not. It was perfectly balanced before they put it on the scout and created a monster. Infiltrator is fast becoming a very ineffective mech.

Really because It feels like every mech its on wins vOv


I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.


#39 Futal

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Posted March 01 2013 - 04:58 PM

Still not able to switch load outs in the staging area :-(

#40 Sylhiri

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Posted March 01 2013 - 05:02 PM

View PostSilk_Sk, on March 01 2013 - 04:48 PM, said:

No. No it is not. It was perfectly balanced before they put it on the scout and created a monster. Infiltrator is fast becoming a very ineffective mech.

The crater sized splash radius disagrees with you.

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

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[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell






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