#21
Posted March 05 2013 - 01:19 PM
#22
Posted March 05 2013 - 01:21 PM
#24
Posted March 05 2013 - 01:30 PM
Besides that, I am pretty excited about this update and still looking forward to this new mech!
#25
Posted March 05 2013 - 01:32 PM
CaptainDayman, on March 05 2013 - 01:30 PM, said:
Besides that, I am pretty excited about this update and still looking forward to this new mech!
If you dont believe in or use EMPs then just get rid of it like im going to. I dont need emps and i never intend to use them.
#26
Posted March 05 2013 - 01:34 PM
#27
Posted March 05 2013 - 01:34 PM
CaptainDayman, on March 05 2013 - 01:30 PM, said:
Besides that, I am pretty excited about this update and still looking forward to this new mech!
Most pilots will probably switch it out for Det or HE. With the amount of burst it seems to have already, a detonator would be devistating on this thing.
Also, looks like the tried and true movement/def spec will optimize the reaiderKs capabilities.
As for a downside, I can see fuel and heat management will be big for this mech in particular. I can already see rookies popping blitz, then rushing in guns blazing, and then overheating plus be out of gas by the time they even get within optimal range.
Can't wait to jump in one.
#28
Posted March 05 2013 - 01:35 PM
Duey I see you lurking there, GIMME THE NUMBERS
Edited by PlagueDoctor, March 05 2013 - 01:37 PM.
I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.
#30
Posted March 05 2013 - 01:38 PM
#31
Posted March 05 2013 - 01:40 PM
BlackCephie, on March 05 2013 - 01:34 PM, said:
CaptainDayman, on March 05 2013 - 01:30 PM, said:
Besides that, I am pretty excited about this update and still looking forward to this new mech!
Most pilots will probably switch it out for Det or HE. With the amount of burst it seems to have already, a detonator would be devistating on this thing.
Also, looks like the tried and true movement/def spec will optimize the reaiderKs capabilities.
As for a downside, I can see fuel and heat management will be big for this mech in particular. I can already see rookies popping blitz, then rushing in guns blazing, and then overheating plus be out of gas by the time they even get within optimal range.
Can't wait to jump in one.
there's your restriction point
I think the Raider will be an essential tool in unclogging the AAs during siege
#33
Posted March 05 2013 - 02:03 PM
Or did I get it wrong_
#34
Posted March 05 2013 - 02:05 PM
#35
Posted March 05 2013 - 02:08 PM
#37
Posted March 05 2013 - 02:11 PM
Conquistador, on March 05 2013 - 02:08 PM, said:
Check out my: HAWKEN MUMBLE SKIN
Check out my: HAWKEN TEAMSPEAK SKIN
Check out my: HAWKEN INI's EXPLAINED
#38 Guest_Mopy_*
Posted March 05 2013 - 02:44 PM
Hawken Devs: "Trololo"
Awesome patch though, well done gents.
#39
Posted March 05 2013 - 02:56 PM
BlackCephie, on March 05 2013 - 02:05 PM, said:
I don't really find it odd.... TOW missiles are wire-guided usually. Artistic freedom I suppose.
Edited by TerranCmdr, March 05 2013 - 02:57 PM.
#40
Posted March 05 2013 - 03:00 PM
Also couldn't read anything in the patch notes about bots being added to the training mode. Very nice.
There i was, checking the Raider out and mr infiltrator starts shooting at me, was i scare for a second there, yay.
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