#41
Posted March 05 2013 - 03:03 PM
I can't imagine how horrible the AA will be now, with the Raider bouncing ReFlak all over inside. Meanwhile a Grenadier fills the place with RevGL.
#42
Posted March 05 2013 - 03:06 PM
#43
Posted March 05 2013 - 03:10 PM
#44
Posted March 05 2013 - 03:52 PM
Still wanting a new siege map. But thank you. wow i sound bipolar in this
#45
Posted March 05 2013 - 04:05 PM
Guess i pass a few weeks...anything in close range to a Raider is dead without any chance..
#46
Posted March 05 2013 - 04:07 PM
#47
Posted March 05 2013 - 04:08 PM
Dreizehn, on March 05 2013 - 03:03 PM, said:
Yup, its essentially a giant shotgun that shoots bombs, but it has really really short range in the MIRV mode.
#48
Posted March 05 2013 - 04:19 PM
#49
Posted March 05 2013 - 04:26 PM
#50
Posted March 05 2013 - 04:49 PM
c0mad0r, on March 05 2013 - 02:11 PM, said:
Conquistador, on March 05 2013 - 02:08 PM, said:
Just the first thing that came to mind.
Especially because it is XXL.
#51
Posted March 05 2013 - 09:07 PM
#53
Posted March 05 2013 - 10:58 PM
But please leave the normal flak on it no matter what you do! I can rock out with the Brawler, but I simply can't use Raider as well as I would like - removing flak would be... bad, methinks.
digitalhughes: @s9 you stinkn' weasel!
Don't know which mech to pilot_ Check out my guide to the mechs!
Want to hang out with some awesome people, including ReEvolve, Ashfire908, Rei, ThirdEyE, and even the world-famous Loc_Tr_ Come to the #hawkenscrim IRC!
#54
Posted March 05 2013 - 11:27 PM
Harass mans with RPG while pelting with shotgun, they get low, wait for them to go repair, hit F, switch to grenade shotgun mode, chase them into their home and kill them while they're eating dinner
make sure to be illegally downloading something
you are now a pirate.
Edited by PlagueDoctor, March 05 2013 - 11:29 PM.
I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.
#55
Posted March 06 2013 - 03:19 AM
The granades to also give a bit to much manage damage. with 2 you are somewhat dead as a B class mech. even if they dont land on you but some distance. with 3 you are dead. and then not even including the damage the Raider does on midrange.
I hope this will be adjusted for it removes the fine balance the game had.
#56
Posted March 06 2013 - 05:45 AM
#57
Posted March 06 2013 - 02:28 PM
and holy fuzzy bunny, still no server browser neither advanced graphic options, i'm fuzzy bunny tired of opening .ini file to edit all my settings!
#58
Posted March 06 2013 - 05:43 PM
The_Eldritch_Abomination, on March 05 2013 - 09:07 PM, said:
This.
I seriously want to know who of the Devs is responsible for the standard item selections; this thing + Emp is one hell of an unholy alliance.
I love the Raider, but an EMP on this thing just seems like stacking even more short range griefing power onto an already borderline OP Mech.
BEGIN Pitr's GEEK CODE BLOCK
GCS d_ s: a- C++++ UL++++ P+++ L++++ E--- W+(++) N++ o+++ K+++ w--- !O M-- V-- PS+++ PE+++ Y(++) PGP+++ t* 5(-) X R- tv- b- DI-- D- G++ e++ h* r% y_
END Pitr's GEEK CODE BLOCK
#59
Posted March 06 2013 - 10:40 PM
Dread_Lord_Pitr, on March 06 2013 - 05:43 PM, said:
The_Eldritch_Abomination, on March 05 2013 - 09:07 PM, said:
This.
I seriously want to know who of the Devs is responsible for the standard item selections; this thing + Emp is one hell of an unholy alliance.
I love the Raider, but an EMP on this thing just seems like stacking even more short range griefing power onto an already borderline OP Mech.
Let's just hope it isn't nerfed into high oblivion, like the Seeker at the start of Open Beta.
#60
Posted March 07 2013 - 12:10 PM
I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.
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