Beemann, on March 05 2013 - 06:37 PM, said:
BlackCephie, on March 05 2013 - 05:12 PM, said:
I disagree. I would argue that being able to refill your fuel guage is still very strong, and though a raider could catch a scout, it would have to secure the kill in chase. Failing to do so means you are left with little fuel, so a duel at the end of said chase has the raiden at a disadvantage. So you CAN chase and outrun a scout, but given variable circumstance, its not always in your best interest to do so. I can see Raider pilots being greedy, and charging after a target just cuz they can, only to find that it was bait, at which point they have no fuel to escape the ambush.
EOC is insane, but I welcome it. B classes needed the burst damage class, and I would say that the EOC, though formidable, doesn't necessarily give you THE edge over, say an EOC Inf.
Fastest speed in the game+shooting at that speed > adding more fuel, end of story
If you cant secure a kill on someone running in a straight line, this isn't the game for you
If you can't kill someone during the chase with a total initial burst of 450, then this isn't the game for you
If you seriously run in and get "trapped" in a comp mach, then maybe comp isn't for you
The EOC is insane and should not be welcomed. A primary that does more damage than a secondary is absurd. Additionally, both fires on the secondary are better than the GL
vVolfgang, on March 05 2013 - 05:14 PM, said:
^ this. you already have a scout pilot (clearly) crying when that A class dominated pre this patch. bless the devs for creating the raider. <3
I've already outleveled my scout on my raider, if that's any indication
TL:DR- they gave the raider great chasing ability, but in a game where chasing will often get you killed. I feel that the way the game is designed provides an inherent checks and balances to the raiders ability.
Lol again, id have to disagree.
Raider ability greater than scout ability_ Id say not necessarily.
First of all, who says you are chasing someone who is sticking to a straight path_
Who says you landed 450 total burst initially_ And if so, and they bolt, and you chase now you have to envision chasing someone down with close range weaponry OR the eoc.
-if you are using the reflak or bolt, you first have to close the distance in order to do ANY damage. So let's say you do. Now let's say they turn a corner, are more than a shot away from death, and you now have zero fuel because you chased. They pop their gas, now ur fuzzy bunny. Not every map is sahara, and there are plenty of ways to duck and dodge a chasing opponent.
-using EOC_ Cool. Now you are chasing a moving target that may be intelligent enough to not get shot in the back with a full chain. Shoot them in front_ Good idea, of course they saw where the pucks went so a sode dodge to reroute still nets you little to no damage. Finish them with corsair. Possible, then again they could still anticipate and turn the tide, whether it be because you chased them across the map, OR an enemy teammate intevened.
Point is, we will only be able to determine this greater/less/equal to scout ability through more testing, and specifically situational conditioning. I think that trying to abuse the chasing capabilities of the raider is more likely to get more raider pilots killed than the other way around. You ever chase someone in this game_ Of course you have. it gets ugly often times, and I don't mean for the chasee.
Edited by BlackCephie, March 05 2013 - 07:11 PM.