Functionality Customization
#1
Posted September 17 2012 - 04:01 AM
What to you were your likes and dislikes in terms of customization_ Which game would you like the customization to be most like_ Me personally; I long for the days of a modifiable chip-set that adjusts my targeting systems again.. or perhaps even (outside of the mech) a customizable soundtrack involving your own computers music.
What the poll is about is:
Which previous mech based game did you feel had the "best overall" customization & playstyle_
p.s. do you think we should have more than 2 weapons_ where's my shoulder mounted armaments!
p.p.s. 5 extra cool points if you thought of scoobies the first time you saw a clip of hawken
#2
Posted September 18 2012 - 12:39 PM
an old role playing game, customization was crazy in this game.
here the player sheet :
http://www.mektonzet...s/Zbuild112.pdf
and a free introduction to the game, you will noticed the "mech management":
http://www.mektonzet...MektonAlpha.pdf
hope to find this kind of personalization
#4
Posted September 19 2012 - 07:35 PM
Just make sure that detail-obsessive fine tuning won't directly give you power, but instead be a way to create unique play styles.
I'm not sure how the monetization of parts will effect what can be done with customization, but personally, more is good.
Edited by Immie, September 19 2012 - 07:37 PM.
#5
Posted September 20 2012 - 10:53 AM
Edited by Cruor, September 20 2012 - 10:53 AM.
#6
Posted September 27 2012 - 07:55 AM
Edited by mancandy, September 27 2012 - 07:58 AM.
#7
Posted October 10 2012 - 08:28 PM
#8
Posted October 11 2012 - 04:53 PM
mancandy, on September 27 2012 - 07:55 AM, said:
The actual point to those weapons was offering different playstyles.
I loved my pistols.
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#9
Posted October 31 2012 - 08:38 PM
#10
Posted December 13 2012 - 01:11 AM
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