Think of it like a graphical option in the game settings. If you turn on screen shake or PhysX, only you are affected.
Also, this would only apply to Chassis. All other cosmetic options would remain.
What if there was an option you could toggle that would force the game to render other player's mechs as using their default chassis_
I don't know much (read: anything) about how this could or would be coded, but hear me out. I mean, what we see are 3rd person models that represent other players, and not the 1st person model that we actually use, right_ So it should be possible I would think. I know Global Agenda allowed you to view other peoples armor dye (ie: paintjobs) or force what you see to be default team colors.
This is a Free to Play game, and one of the largest money makers is obviously going to be cosmetics, and what body part is more popular to customize than the chassis_ It helps give you a sense of individuality and can be great fun. I mean, aside from your paint job, or a TOW to the face, it's probably the first thing people notice about your mech.
On the other hand, there's a lot of people who have a serious and legitimate issue with not being able to identify mechs by their silhouette, and this can be problematic in competitive play, or just when you need to quickly identify what you are fighting, and knowing how to respawn properly.
So what if you could go into your options menu and toggle an option that shows all mechs as using their default chassis_
The idea is, this would only be on your end of things, so it doesn't take the freedom of customization away from those who want to see pretty things, but if you like having the readability of silhouettes, the option is there for you.
If you think that it doesn't provide an advantage, I encourage you to take this test to ID each mech and the weapons it is using and post your results.
http://www.deviantar...ler-d5xvt7f.jpg
Edited by AsianJoyKiller, March 13 2013 - 02:44 PM.