Still no changes made to hitscan weapons with the Steam update. I believe that making the bullet follow your new tracer round effect, that was just recently added, would greatly benefit the overall combat experience in Hawken. Although you guys have polished this game to a great extent, not many games still fancy this all-auto-hitscan feature. A lot of fans are giving their opinions such as I am, and taking our own time without pay to explain what we're experiencing to help out and when we get no response at this point, it becomes insulting. This game has a lot of potential and your team is composed of smart individuals, so they can figure out a way to implement this "MUST".
Original Post
As title says, I'm not crazy about the hitscan rifles with non-hitscan tracer effects.
I believe that the bullets fired should follow the tracer effect it comes with, and not immediately reach the enemy upon firing like it's a laser with a nice little tracer effect.
Here's how a good mech game like this should feel when firing ballistics, video demonstration below:
http://youtu.be/TOlRKbWwGTo_t=24s
I hope the next update fixes this issue already, and these are big scale weapons firing high caliber projectiles, which means it should feel even slower than any rifle tracer from any Youtube video.
Edited by DeathWaffle, February 09 2014 - 07:19 AM.