ONX05, on March 10 2014 - 06:37 PM, said:
ZergBong, on March 10 2014 - 06:05 PM, said:
And why mmr have been removed _ thx
I might be able to answer some of these, I apologize if I mischaracterize something, and I'm not sure how long you were gone for so excuse me if I talk about a bunch of things you already knew. But, the bottom line is, Hawken is still being developed. There has been a lot of experimentation with the gameplay and mechanics, and this is where we're currently at. Some features might stay, some might change.
For a while the customization was actually ramped up further with the tuning points system, but: 1, it created a balancing nightmare for the devs, who had to make sure a tuning point was equally valuable no matter where it was spent, and then ensure that all possible tuning builds were balanced across all mechs; 2, it allowed people to partially ignore the role of their actual choice of mech in favor of their choice in stat adjustments, and; 3, it shifted a large amount of strategic focus to fiddling around in the garage, finding optimal stats, instead of just playing the game and shooting folks. I mean, none of those are necessarily even bad, but, like you said, customization was a big part of the game, and it seems the devs decided they wanted a greater focus on actual mech combat.
As for light mechs dying fast, that's part of a separate but related tweak to mech base armour, which has been reduced across the board. This means that 1-on-1 duels end faster and there isn't as much time for fancy CQC footwork, but it also lends favor to strategic positioning and surprise attacks as important tactics instead of it all coming down to dueling skill. Plus, now A-classes don't have such a huge advantage over other classes, they present an actual trade-off. If you want old-style A-class gameplay, I suggest you take up a modern B-class.
And finally, MMR isn't totally gone, but it is effectively invisible, and the player sorting algorithms have gotten more complex. MMR was briefly replaced entirely by pilot rank (total XP gained), but that didn't work out too well. The way players are ranked and how teams are balanced isn't very transparent right now, there's still a lot of tweaking being done and a lot of controversy in the player base.
I hope that was helpful, I'd suggest you go to the forums if you have more questions like these in the future.
Oh, and, welcome back.
Thx for your great answer, and thx to hendman and WarlordZ too. I hope some kind of tuning can come back. I loved how u had to choose between attack, defence or speed tweaking, and yeah i saw that we cant dance too much now XD. but i loved dancing.
Thank guys!