Gameplay speed - slow things down!
#1
Posted March 23 2014 - 05:47 PM
I also miss the grimy-feeling game. All the visual tweaks to the HUD and world make the game have much less personality as it used to. The floating HUD makes me sad. I miss the old dashboard layout that had all your stats displayed on physical objects. It lent the mechs much more physical presence and made the player feel more grounded in the fantasy of being a mech pilot. I think HAWKEN would benefit greatly from going back to its roots as a strategic FPS with a dirty, cobbled together personality.
#2
Posted March 23 2014 - 05:56 PM
Fast =/= Thoughtless
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#3
Posted March 23 2014 - 06:02 PM
OH WAIT IT IS, THE TWO GAMES BOTH HAVE GUNS, MUST BE THE SAME. /sarcasm
It does not boil down to who has better reflexes. The game has actually gotten progressively slower, this iteration of Hawken is the slowest it's ever been, I believe. Positioning and skill are still very important to the game, anybody who tells you otherwise, well, not true I'd say. In fact, the game is going to get a speed increase in the next patch. Remember, slowing the game down doesn't mean it's going to automatically going to get more strategic, and having a fast game doesn't mean it's all twitch related and reflex based. Not mutually exclusive.
Oh, the old HUD issue. Listen, it caused a ton of performance issues with a lot of people, including myself. Once the old HUD was tossed and the new HUD implemented, I got at least 10-20 FPS raises, which is pretty significant in my opinion. It might have been aesthetically pleasing, but it didn't really present the essential information (HP, fuel) to the player in an easy and clear fashion and like I said, it caused performance issues on many computers.
Edited by Silverfire, March 23 2014 - 06:11 PM.
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#4
Posted March 23 2014 - 06:12 PM
In regards to the game-play speed and tactics, what AJK and Silverfire said is right. There is still a large amount of strategy involved to play, and let alone succeed in the game. It does not take lightning fast reflexes to time an A-class dodge correctly so you can slap a TOW in its face while its on cool-down. B and C classes are even easier to hit. I am aware there are other factors to consider besides dodging in this case, but from what I've seen pre and post Steam, people have adapted fairly well to the changes.
As far as the HUD goes, I don't really care, but then again, I have never played with the old one.
Edited by Trych, March 23 2014 - 06:25 PM.
ideas are bad
#5
Posted March 23 2014 - 09:17 PM
#6
Posted March 23 2014 - 10:09 PM
#7
Posted March 23 2014 - 11:30 PM
Twilit_Sparkle, on March 23 2014 - 05:47 PM, said:
You realize that mech movement was faster when they had closer to 700hp, right_ I'm not sure where speed ties into this. Are you talking about the kill speed (TTK), or movement speeds_ If you're having trouble staying alive, I suggest you look into some neat movement guides like this one.
Twilit_Sparkle, on March 23 2014 - 05:47 PM, said:
I, too, miss the grimy feel of the game. I really wish they'd modify the atmosphere, but that's not a high priority at this time. Elements from the old HUD are rumored to be returning to the game with the next update. I'm looking forward to the March patch, and will probably be streaming Hawken regularly once it hits.
Edited by Xacius, March 23 2014 - 11:41 PM.
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#8
Posted March 24 2014 - 02:52 PM
Xacius, on March 23 2014 - 11:30 PM, said:
I, too, miss the grimy feel of the game. I really wish they'd modify the atmosphere, but that's not a high priority at this time. Elements from the old HUD are rumored to be returning to the game with the next update. I'm looking forward to the March patch, and will probably be streaming Hawken regularly once it hits.
#9
Posted March 24 2014 - 04:28 PM
"If at first you do not succeed... reload"
#10
Posted March 24 2014 - 08:23 PM
This game is nothing like COD. It's nothing like BF4. It's just a mech shooter. If things are too fast you need to take a step backwards...
#11
Posted March 24 2014 - 09:37 PM
#12
Posted March 24 2014 - 10:12 PM
http://www.twitch.tv/red_rum_one
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#13
Posted March 29 2014 - 12:24 PM
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