#21
Posted March 28 2014 - 02:08 AM
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#22
Posted March 28 2014 - 02:37 AM
Anichkov3, on March 28 2014 - 12:34 AM, said:
PROMT edition
Due to the increased speed in the game offers a balanced abilities Infiltrator.
I suggest: enter the removal of masking with Infiltrator when it applies acceleration (boost) or dodge when ability is enabled.
Infiltrator A-class and therefore is very fast, especially given the recent increase speeds.
What exactly do you want_
But however, no nerf to the cloaking, it is so damn visible anyways ....
"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."
- FakeName
#23
Posted March 28 2014 - 02:46 AM
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+2m/s not working for C, but scout can boost whole map for 10 sec)
somthing it's broken now, but this is not problem of infiltrator. this is global problems)
#24
Posted March 28 2014 - 03:59 AM
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but it was normal.
most of problem with this, difference in ping. a-class with 40 ping just almost invulnerable to me not...but, it's my personal problem with game lags and aim. even if this fact very frustrated for me.
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i play on pred some matches, every noob easy see me when i stand in front of him =)
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#25
Posted March 28 2014 - 04:03 AM
And another nerf to seekers
Kthnx
#26
Posted March 28 2014 - 04:05 AM
-Tj-, on March 28 2014 - 12:53 AM, said:
Cloak eats Infiltrator fuel.
Cloak only lasts as long as fuel is available, meaning cloak may only last a split second, resetting cooldown.
Boosting cannot be initiated when fuel is lower than a certain threshold, meaning cloak can make escape impossible when fuel is too low.
Cloak is easy to see.
Firing or using an item while cloak is activated breaks cloak, resets cooldown.
Cancelling cloak resets cooldown.
... and more.
My response to nerfing the Infiltrator:
NO.
You forgot that if you pass by the LOS (Even while at a higher or lower altitude) of ANY member of the enemy team you flash up on the radar like a giant neon sign
Edit: Amendment, I agree to a nerf to duration, put the infils ability back to what it was without the fuel tie in.
I want to hear the screams of rage and impotence of rocketeers then when I can actually MOVE after my approach.
Edited by LordTemujin, March 28 2014 - 04:10 AM.
#27
Posted March 28 2014 - 04:10 AM
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#28
Posted March 28 2014 - 04:11 AM
Anichkov3, on March 28 2014 - 04:10 AM, said:
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Might not be paying attention_ Because this is a legit thing, any fuzzy bunny that plays infil can vouch for it. Same goes for pred.
If somebody catches you out of the corner of their eye, you show up as a pretty red dot on the radar for all the enemy team to collapse onto.
#29
Posted March 28 2014 - 09:01 AM
JK.
I'm getting better at killing him.
#30
Posted March 28 2014 - 09:15 AM
#31
Posted March 28 2014 - 09:52 AM
"No confundas mi Personalidad con Mi actitud, mi Personalidad es Quien Yo Soy y mi Actitud Depende de Quien Seas Tú."
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