Reaper loadout and abilities synergy _
#1
Posted May 02 2014 - 10:55 PM
Furthermore the AM-SAR semi-auto gameplay is not as fun as it could be.
I'd love to have :
- An AM-SAR functioning like a Jacob's pistol from borderlands 2 : decent for sniping and you can smash your left mouse button for a good (but short) burst at close range.
In terms of gameplay for hawken : increase it's rate of fire (bordelands jacobs rof ~15, which may be too much though), slightly increase it's damage per shot, increase it's heat generation and dramatically increase it's spread per shot so that firing more than 3 times will be very inaccurate.
This way the AM-SAR could benefit from precision overdrive
- A modification of the reaper ability that benefits to the KE-Sabot, maybe some sort of "target locking" (only for the KE-Sabot and maybe the slug rifle), with the cooldown and ability duration modification to balance it properly
#2
Posted May 03 2014 - 01:11 PM
A lot of people already prefer switching out of the AM-SAR at the first opportunity because it's so click intensive; increasing the rate of fire would only make this worse. I like these AM-SAR suggestions.
#3
Posted May 03 2014 - 01:24 PM
https://community.pl...pecial-ability/
#4
Posted May 03 2014 - 05:02 PM
I think that you may have misunderstood me for the AM-SAR, I dunno if you played borderlands 2 or not. The semi-auto weapons they have are very accurate and have a huge inaccuracy increase per shot, after a few click the spread changes from a sniper rifle to a scattergun. This gives these weapons two "modes" of firing : long range sniping and close range (smashing) burst which I find kinda interesting.
#5
Posted May 03 2014 - 06:15 PM
If they did what you are suggesting to the AM-SAR I would stop using it, and the reaper to match. The AM-SAR is the only weapon I like on the reaper these days, and IMO it is close to perfect now. The accuracy is a large part of that. The only thing is needs is auto-fire, like every other non-charged weapon in the game.
#6
Posted May 08 2014 - 01:27 AM
if u r holding the left mouse button, shooting continously with Hawkins-RPR near a mech, and in the same time u shoot with the KE-Sabot, it(the ke-sabot) will go stright into the mech, although u not aiming it. why's that_ I mean every time I shoot ke-sabot without the scope I hit it. is it a bug or it's spreads, or it's just me so good__
#7
Posted May 08 2014 - 10:13 PM
and as already mentioned, it's good for RPR and SAR at longer ranges
#8
Posted June 24 2014 - 11:12 AM
Edited by Kommunism4Kids, June 24 2014 - 11:15 AM.
#9
Posted June 24 2014 - 01:11 PM
uh oh....May 09___ hahhhahaha. I got nekro'd!
Edited by EM1O, June 24 2014 - 01:14 PM.
Lingua-indigenae *=0=* Clans & Guilds *=||=* Which Mech_ *=X=* GPU Test *=W=* CPU Test *=O=* Dementia
#10
Posted July 01 2014 - 05:02 AM
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