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What mechs synergise best togeather.


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#1 Source_Mystic

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Posted October 16 2014 - 08:22 AM

What mechs shine when used togeather. This could be 2-6 mechs working together.

tech +  incenerater or vanguard is great.

I have played a few games with pred  ss and few reapers that work very well togeather. I  think this was due to range and sneekyness of my team though.

What do you think give me your oppinion . Again this is not a thread about skill . General skill being equal what mechs synergise with each other.

Edited by Source_Mystic, October 16 2014 - 08:23 AM.


#2 EliteShooter

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Posted October 16 2014 - 08:28 AM

You LUUUUUUV making threads ...

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#3 TwentyFirstPilot

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Posted October 16 2014 - 08:41 AM

 EliteShooter, on October 16 2014 - 08:28 AM, said:

You LUUUUUUV making threads ...

Nothing wrong with that, so long as those threads are worthwhile. Most of his seem to be.


Pred and Pred is amazing, so long as both pilots are good. Two EOC Preds can rip apart any mech. Bonus points if those pilots are communicating over voice.

Aspiring Professional Yolodriver


View PostAmidatelion, on May 24 2014 - 01:36 AM, said:

Yeah, but dude, we are at 1750. As much as we would like to be Professional Yolodrivers like you [Meraple] and Lightangel112, we're not there yet. It's something to aspire to, sure, but there's a lot of ground to cover.

View PostEliteShooter, on September 20 2014 - 08:51 PM, said:

I eat cats too. Does that interest you_

#4 Odinous

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Posted October 16 2014 - 08:46 AM

2 preds yeah as said above,2 raiders,even 2 fatties I guess would be good too,and ofc tech+incin as it is now..
Though I believe if 2 friends are lets say,equally good,whatever they choose will work anyway.

Edited by Odinous, October 16 2014 - 08:48 AM.


#5 Chocksa

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Posted October 16 2014 - 11:56 AM

1 or 2 cqc mechs backed up with a seeker rocketeer is at range is a strong combo. The cqc mech(s) go in focusing on 1 mech whilst the rocketeer stays at a distance steady lowering the opponents health and making sure the friendly mech(s) don't get overrun by enemy's by laying down suppressive fire.




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