- Bug:The glowing orbs left by enemies after they die persist even after picked up, can get confusing but mostly cosmetic I think. Also some every time I log in the points that I assigned to my mech in the optimizations part of the garage reset.
- Cause: Killing enemies, collecting the orbs, dying and respawning.
- Reproduction: Happens every time I play.
- Severity: Pretty sure it is just a 1 or 2.
0
Minor bug
Started by
Kovacs
, Oct 30 2012 09:29 AM
2 replies to this topic
#1
Posted October 30 2012 - 09:29 AM
#2
Posted October 30 2012 - 09:37 AM
They persist because it's not like a Pac-Man power pellet. If you stay still, they'll heal you a bit longer. That's not a bug. However, if you are badly hurt, you walk over an orb and heal, but you're not fully healed, and the orb won't heal you anymore and still sticks around_ That's a bug. Could you be clear about exactly what's happening_
Also, the optimization reset is a known bug, it's been reported a bunch of times, and if you were going to report it again, it should be in a separate report and not stuck onto the side of this bug report, because it's missing important information and it's too confusing talking about two things at once.
Also, the optimization reset is a known bug, it's been reported a bunch of times, and if you were going to report it again, it should be in a separate report and not stuck onto the side of this bug report, because it's missing important information and it's too confusing talking about two things at once.
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#3
Posted November 09 2012 - 05:34 PM
Sorry for being confusing. Yes even after being fully absorbed they stay and give a sort of false positive over the length of a match. This has persisted into CB2 but they seem to decay faster now.
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