0
Ideas
Started by
Stealth_303
, Oct 31 2012 03:03 AM
5 replies to this topic
#1
Posted October 31 2012 - 03:03 AM
After a match finishes, little awards should be given, you see this in lots of FPS games, it adds a massive layer of achievement and debate, just by adding up totals at the end of the match:
Best: Sharpshooter, Rocketeer, Beserker, Infiltrator, and Brawler
Most Accurate
Most Explosive Damage
Most Bullet Damage
Highest Survivability (Most damage taken and healed)
The Damager (Most Damage Dealt)
The untouchable (Least Damage taken)
Most EMP effect.
After each map a player sees this awards screen and then it moves on to the other screens
Best: Sharpshooter, Rocketeer, Beserker, Infiltrator, and Brawler
Most Accurate
Most Explosive Damage
Most Bullet Damage
Highest Survivability (Most damage taken and healed)
The Damager (Most Damage Dealt)
The untouchable (Least Damage taken)
Most EMP effect.
After each map a player sees this awards screen and then it moves on to the other screens
#3
Posted October 31 2012 - 03:20 AM
Didn't you see the "Coming Soon" placeholder for pilot achievements_
#5
Posted October 31 2012 - 07:02 AM
Yep the more Post game data and recognition the better .. also i'd like titles.
Titles are always cool .. especially when its possible to achieve obscure ones .. like multiple statistic requirements and actions taken leading to a title the likes of which is very rare ... this kinda stuff makes for a great talking point post match.
Titles are always cool .. especially when its possible to achieve obscure ones .. like multiple statistic requirements and actions taken leading to a title the likes of which is very rare ... this kinda stuff makes for a great talking point post match.
#6
Posted October 31 2012 - 07:04 AM
I see what he's talking about, but I don't think there's a placement for Accolades like that with the existing Accolades, really. A lot of it doesn't make sense.
Shamelessly stealing everything not bolted down
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