

Utter imbalance - yes I know it's beta
#1
Posted November 08 2012 - 10:03 PM
The progression system lets those who're higher level basically have their way with newbies w/o any spec at all. Flat +damage/resists/speed is BROKEN when a new player, or even an experienced player rerolls.
That reeeeally has to change if you wanna keep anyone past like 30 minutes in this game heh.
#2
Posted November 08 2012 - 10:05 PM
My suggestion would be segregating lowbies to their own servers via the matchmaking system. If this is already in the works, then I'll shut up

Great game otherwise!
#3
Posted November 08 2012 - 10:10 PM
Jachim, on November 08 2012 - 10:05 PM, said:
My suggestion would be segregating lowbies to their own servers via the matchmaking system. If this is already in the works, then I'll shut up

Great game otherwise!
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#4
Posted November 08 2012 - 10:10 PM
Jachim, on November 08 2012 - 10:05 PM, said:
My suggestion would be segregating lowbies to their own servers via the matchmaking system. If this is already in the works, then I'll shut up

Great game otherwise!
As far as I know, it was mentioned that as long as you join through matchmaking, the system tries to find the fairest match for you. It knows this by each person's profile stats. Don't know if you'll get an all-lowbie server but its better than playing against mostly prearranged teams. Also, you may have a few experienced players on your team to help balance.
I am matter... I am antimatter... I can see your past... I can see your future...
#5
Posted November 08 2012 - 10:18 PM
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#6
Posted November 08 2012 - 10:20 PM

#7
Posted November 08 2012 - 10:22 PM
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#8
Posted November 10 2012 - 02:44 AM

#9
Posted November 10 2012 - 04:16 AM
Jachim, on November 10 2012 - 02:44 AM, said:

Edit: Typos.
Edited by defekt, November 10 2012 - 04:18 AM.
#10
Posted November 10 2012 - 06:14 AM

#11
Posted November 10 2012 - 08:24 AM
Elix, on November 08 2012 - 10:18 PM, said:
The matchmaking system is broken..
I only started CBE2 and end up getting BBQ'd by assaults with vulcans in my low lvl'd mechs!
#12
Posted November 10 2012 - 08:48 AM
JustJake, on November 10 2012 - 06:14 AM, said:
Ferret06, on November 10 2012 - 08:24 AM, said:
Elix, on November 08 2012 - 10:18 PM, said:
The matchmaking system is broken..
I only started CBE2 and end up getting BBQ'd by assaults with vulcans in my low lvl'd mechs!
#13
Posted November 10 2012 - 08:54 AM
Looking forward to beta 3, hopefully they continue making the system even better. I would suggest that the server cannot be browsed and only use matchmaking so levels can keep balanced in servers.

Seriously suicidal scrapheap operator
#14
Posted November 10 2012 - 09:02 AM
"God is not on the side of battalions, but on the side that shoots best"
#15
Posted November 10 2012 - 11:05 AM
u'll just have to avoid them/ tactically outwit them
going head on isnt the best choice 50% of the time.
"vulturing" / choking at certain map pts and trapping/baiting other mechs is part of the tactical gameplay imho.
#16
Posted November 10 2012 - 11:31 AM
I have no idea why they decided that the best way to reward time investment in the game is with flat percentage upgrades which make your leveled up mech STRICTLY SUPPERIOR to an equivalent, low level mech.
I honestly believe that the leveling system in this game, combined with the vast amount of uninspired internal upgrades, the in existent mech identity will kill this game.
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