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Wave sound or voice warning beneath 300/275 HPs, please.


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Poll: Wave sound or voice warning beneath 300/275 HPs, please. (16 member(s) have cast votes)

Wave sound or voice warning beneath 300/275 HPs, please.

  1. Yes. (10 votes [62.50%])

    Percentage of vote: 62.50%

  2. No. (6 votes [37.50%])

    Percentage of vote: 37.50%

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#1 The_Silencer

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Posted November 12 2012 - 11:05 AM

I'm missing this helper in the cockpit. Most of the times... I'm missing this, really.

Once more, you got a poll.

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#2 Inny

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Posted November 12 2012 - 11:18 AM

Trying to buff up your post count there_

There already is one. There are beeping tones as your health drops below 50%. The lower your health, the more rapid it becomes.

The cracked glass is also kind of a giveaway. And the color saturation drops.

#3 The_Silencer

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Posted November 12 2012 - 01:42 PM

I've not any need of that, my dear forumite..

An on the other hand, I can't hear any wavesound when drops below 50%. Are you sure on that or I've been distracted enough during my fights_

P.S. Cracked glass and so forth is pretty obvious.

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"The difference between theory and practice is smaller in theory than it is in practice"


#4 TheAriDee

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Posted November 12 2012 - 01:48 PM

I agree, obviously you can see when it's getting time to run or make that last push of damage to take out your opponent. It would be really nice to hear or feel the smacking of semi auto bullet weapons more. I don't even notice i'm getting hit until i'm in the red.

#5 The_Silencer

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Posted November 12 2012 - 02:15 PM

That's the idea. And we do not have a third eye on the forehead to pay attention to everything...

Not to mention what SharpShooter pilots may say on the matter as they are sniping...

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"The difference between theory and practice is smaller in theory than it is in practice"


#6 Dizet

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Posted November 12 2012 - 03:35 PM

Game really needs more audio feedback when taking damage. Seems to me that the HUD is getting messy
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Edited by Dizet, November 12 2012 - 03:36 PM.

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#7 z121231211

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Posted November 12 2012 - 03:56 PM

I personally loved how loud the glass would crack in previous versions and would like it to return.

Edited by z121231211, November 13 2012 - 05:40 AM.

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#8 Dackstrus

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Posted November 12 2012 - 09:34 PM

I to would adore more sound ques over visual. My hud had enough going on, and watching for super thin indicator lines while hell is going on, makes it hard for me to tell.

I would like:
Bullet ping sounds from hitscan from the direction the originated, most importantly, being louder the more damage they do.
Loud screen crack on heavy damage that takes you to low HP. I loved that.
If your slowly being dropped down to low health though rapid fire, a not as loud, but still somewhat jarring screen break. You should be aware your being shot, but sometimes this is all that lets you know your about to fall apart, When the screen nearly breaks in your face. Peoples responses will either to try and be legendary, or wisely back off.


This also helps people get lost in the feeling of a mech. Immersion with a touch of realism to make 'em panic.

Edited by Dackstrus, November 12 2012 - 09:36 PM.

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#9 NZXT_NightRaven

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Posted November 14 2012 - 01:30 AM

you know, since there is a decent amount of people apposing the idea,how about this, should this be added, it can be selectable to have or not have in the audio option under the options menu.
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