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"Negative acceleration" is still there, get rid of it


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#1 Karboxyd

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Posted November 13 2012 - 09:29 AM

For those wondering, that's the explanation for the slooow camera movement when you move your mouse fast.
When you move your mouse slowly though, then the camera movement is much faster.

Indeed, that doesn't make sense.

Yes, it's been there since alpha.

Yup, I consider that as a bug (I can't wrap my head around it being developed that way on purpose).

#2 Panssarikauha

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Posted November 13 2012 - 09:50 AM

Have you tried changing your Mouse Smoothing & Sensitivity to see if this affects it_ Invert mouse settings_
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#3 Karboxyd

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Posted November 13 2012 - 10:04 AM

It's not just about me, but no, that doesn't change anything.

The sensitivity settings only modifies the ingame sensitivity below some acceleration threshold.
Whenever you hit that threshold, you get that sensitivity limitation (which seems to always be the same, regardless of sensitivity settings).

#4 Entity

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Posted November 14 2012 - 06:12 AM

Oh that, I was wondering about that. Very annoying.  I figured it was some kind of game mechanical thing though (limited turn rate of mech)

#5 Karboxyd

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Posted November 14 2012 - 11:00 AM

It might be, but since the devs are yet to communicate on that matter, it's everyone's guess.

#6 Moderator03

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Posted November 28 2012 - 08:24 PM

This topic is a duplicate, and is being locked. Original thread >>>HERE<<<
This topic is...

>>>CLOSED<<<






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