So.. is the Assault Mech the most lame option now_
#1
Posted November 13 2012 - 11:41 AM
Bring it back!
.
"The difference between theory and practice is smaller in theory than it is in practice"
#2
Posted November 13 2012 - 11:51 AM
#3
Posted November 13 2012 - 11:52 AM
*sigh*
#4
Posted November 13 2012 - 01:02 PM
High level rocketeers aren't that bad. To be honest they are not to be trifled with.
#5
Posted November 13 2012 - 01:20 PM
Protip: the EOC explosives can be shot into the ground and work as proximity mines
#6
Posted November 13 2012 - 02:21 PM
I still think that Assault mechs do need of some extra love.
.
"The difference between theory and practice is smaller in theory than it is in practice"
#8
Posted November 13 2012 - 02:28 PM
Edit: And I do not have a solid pink color for my mech' skin! ( And I'm serious on that )
Edited by The_Silencer, November 13 2012 - 02:29 PM.
.
"The difference between theory and practice is smaller in theory than it is in practice"
#9
Posted November 13 2012 - 02:40 PM
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#10
Posted November 13 2012 - 04:05 PM
Confess and repent!
Nah.. seriously. Give to those 1vs1 a try and tell me what ya think. Not from what may happen In the middle of chaotic (but fun) DM scenarios. Thanks in advance (you got little time though..)
.
"The difference between theory and practice is smaller in theory than it is in practice"
#11
Posted November 13 2012 - 04:15 PM
Inner Sphere Wars Developer and BattleMech Hanger Developer - Hawken Beta Tester: C-BETA 1, C-BETA 2, C-BETA 3, Open BETA
System Specs: Win7 64 Bit, AMD 6 Core 3.3ghz, 16Gig DDR3 RAM, Liquid Cooled, 2x Dual DVI Nividia GTX 560 2gig video cards for Quad Monitor usage during 3D Graphical projects. Currently only use 1 monitor for Hawken.
#12
Posted November 13 2012 - 04:17 PM
.
"The difference between theory and practice is smaller in theory than it is in practice"
#13
Posted November 13 2012 - 06:22 PM
#14
Posted November 13 2012 - 07:52 PM
#15
Posted November 13 2012 - 07:57 PM
mech lvl
player skill
thus if you are a lvl 1 noob aginced a lvl 20 slighty less noob you will loose
(everyone is a noob atm game is not out long enough not to be and if anyone sais otherwise: they are dumb. Any game that requires a lot of skill to not be a noob takes at least 100+ hrs)
#16
Posted November 13 2012 - 08:17 PM
Phaaze, on November 13 2012 - 07:57 PM, said:
mech lvl
player skill
thus if you are a lvl 1 noob aginced a lvl 20 slighty less noob you will loose
(everyone is a noob atm game is not out long enough not to be and if anyone sais otherwise: they are dumb. Any game that requires a lot of skill to not be a noob takes at least 100+ hrs)
Hours mean nothing in a game like this. Previous FPS skill, along with a bit of Dosh will see people stomping at all hours of gameplay.
I don't speak often. But when I do...
Vanguard: Fat@$$
Berserker: Drammel
R.I.P. Assault of Alpha 2: Popo The Black
#17
Posted November 14 2012 - 06:28 AM
Dackstrus, on November 13 2012 - 08:17 PM, said:
All those years of Tribes/Mech practice have to be good for something. That ignorant statement was like saying having RTS experience won't make you better when you start playing Starcraft.
Edited by Skylead, November 14 2012 - 06:31 AM.
#18
Posted November 14 2012 - 06:34 AM
If you suck with the TOW though you are gonna have a really rough time as Assault lol.
#19
Posted November 14 2012 - 12:26 PM
By the end of the night, I was leading my team, a position I have been in for at least 75-80% of my matches ever since.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users