My god some of you guys showed awesome skills.
The maps are really nice but seem too small for some DM games. The primary issue is spawning. You could safely battle multiple enemies only to be finished off quickly by a freshly spawned player. Spawn camping wasn't too much of an issue but it was almost unavoidable to drop a turret outside some spawn area.
Spawning needs to be done differently. Maybe using some drop pods or random shielded garage bays that open up only if there are no enemies near. Other players made similar comments during the game after being killed by players that spawned on top of them.
The simplest solution is to make sure spawn mechanics choose locations that do not have players nearby. If this mechanism is already coded, the value may need to be increased for DM games.
Edited by Thermite, November 14 2012 - 10:46 PM.