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Mech class icons


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#1 Juodvarnis

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Posted November 16 2012 - 08:20 AM

So i thought the mech icons being just a small picture of the mech was kind of unimaginative, so i thought maybe I'll throw together something in MS paint, so i made some examples for the C-class mechs: Rocketeer and Brawler
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#2 Hitcher

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Posted November 16 2012 - 08:37 AM

Yeah, I suppose the game does need a little graphic to represent the classes, could help to know what you're fighting before you jump into a fight with what you thought was a sharpshooter, but turns out to be a Brawler.
Do I look like a reasonable man, or a peppermint nightmare_

#3 Ace4225

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Posted November 16 2012 - 08:48 AM

I like this idea. I have Illustrator if you'd like them turned into vectors for resizing.

Edited by Ace4225, November 16 2012 - 08:50 AM.

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US East    -Brawler   -Berserker   -Scout   -Assault
---->[ =./\.= ]<----


#4 Juodvarnis

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Posted November 16 2012 - 09:54 AM

I just made them as examples, ideas for the devs. When i have nothing to do, i mess around in MS paint often.  But if you want, sure go ahead ^_^
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#5 AsianJoyKiller

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Posted November 16 2012 - 11:26 AM

View PostHitcher, on November 16 2012 - 08:37 AM, said:

Yeah, I suppose the game does need a little graphic to represent the classes, could help to know what you're fighting before you jump into a fight with what you thought was a sharpshooter, but turns out to be a Brawler.
If you're confusing B-classes and C-classes I'm doubtful that icons would be helpful.

Also, I like mechs not having icons.
It means you have to have situation awareness to figure out what you're engaging.
Is that C-Class charging in_ Must be a Brawler.
Why is that B-class hanging back_ Oh, it's a Sharpshooter.
Did that A-class just fire a TOW_ Must be a Berserker.

If you observe properly, you can figure out what your fighting, by watching how they engage, how they move and what they look like.
There's also the fact the scoreboard shows the class a person is playing.
Just sneak a peek at that, and when you see a certain name, you'll know what your fighting.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#6 Juodvarnis

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Posted November 16 2012 - 11:39 AM

It seems the Hitcher and AsianJoyKiller (i assume) misunderstood what i meant was this:
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Oh god i'm terrible at using words and talking... to... people...
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#7 Hitcher

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Posted November 16 2012 - 12:18 PM

Oh. Right. I withdraw my previous post then!
And in regards to this, Asianjoykiller,

View PostAsianJoyKiller, on November 16 2012 - 11:26 AM, said:

If you're confusing B-classes and C-classes I'm doubtful that icons would be helpful.
I'm not saying I'm confusing them, I'm just saying that it could be helpful on Radar.

Edited by Hitcher, November 16 2012 - 12:18 PM.

Do I look like a reasonable man, or a peppermint nightmare_

#8 AsianJoyKiller

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Posted November 16 2012 - 12:26 PM

View PostHitcher, on November 16 2012 - 12:18 PM, said:

Oh. Right. I withdraw my previous post then!
The same here.

Quote

And in regards to this, Asianjoykiller,

View PostAsianJoyKiller, on November 16 2012 - 11:26 AM, said:

If you're confusing B-classes and C-classes I'm doubtful that icons would be helpful.
I'm not saying I'm confusing them, I'm just saying that it could be helpful on Radar.
That's the trick about radar. It's not supposed to give you all the information. It's just a heads up.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#9 Deu

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Posted November 16 2012 - 12:29 PM

View PostHitcher, on November 16 2012 - 12:18 PM, said:

Oh. Right. I withdraw my previous post then!
And in regards to this, Asianjoykiller,

View PostAsianJoyKiller, on November 16 2012 - 11:26 AM, said:

If you're confusing B-classes and C-classes I'm doubtful that icons would be helpful.
I'm not saying I'm confusing them, I'm just saying that it could be helpful on Radar.
How would a radar be able to detect that_ Your ears will help you more than your map. If the radar were to increase the size of the red dot for heavier classes that would make more sense. Still can't tell what it is but you can see what class is it.

As for the icons meant by the OP I'd like to see the icons they have now change depending on the paints used on the mech. Personal rep of your mech > the default picture which if you bought chassis looks nothing like your mech.

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#10 DarkPulse

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Posted November 17 2012 - 07:29 AM

View PostJuodvarnis, on November 16 2012 - 08:20 AM, said:

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Hassan-i-Sabah_ Is that you_

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Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#11 D20Face

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Posted November 17 2012 - 07:39 AM

How about instead of premade icons, we allow people to use .pngs of the same height/width.

It wouldn't need to be moderated since only you see it. You could design your own awesome icon for each loadout even on similar mech chassis.

#12 Juodvarnis

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Posted November 17 2012 - 07:43 AM

View PostD20Face, on November 17 2012 - 07:39 AM, said:

How about instead of premade icons, we allow people to use .pngs of the same height/width.

It wouldn't need to be moderated since only you see it. You could design your own awesome icon for each loadout even on similar mech chassis.
That would work too
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#13 Subdivision

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Posted November 17 2012 - 03:58 PM

View PostDarkPulse, on November 17 2012 - 07:29 AM, said:

Hassan-i-Sabah_ Is that you_

I seriously don't get any of the references you make!

View PostJuodvarnis, on November 16 2012 - 11:39 AM, said:

Oh god i'm terrible at using words and talking... to... people...

Just pretend we aren't people. Some of us probably aren't :blink:

View PostAsianJoyKiller, on November 16 2012 - 12:26 PM, said:

That's the trick about radar. It's not supposed to give you all the information. It's just a heads up.

Yeah, I like the idea but not for flooding the radar with tiny icons you can't read. Icons ala Supreme Commander, ie proper military designation type ones would be clear but I totally 100% agree with Asian that it isn't necessary or warranted. Good situational and map awareness should be rewarded and not given out like candy on Halloween.

Back to the mech shop icons, I like the idea as I said but I guess the current ones while mostly on the bland part, do exactly what they need to do and are exactly what it says on the tin. Such that its instantly recognisable. Any replacing graphical icon would have to be just as recognisable and the graphical style would need to fit in with the games aesthetic and be capable of representing all classes. Plus if they add more mechs (alpha player talking here), then there might be issues further down the line. Just speculating mind. Out of curiosity, if you swap chassis, etc on mech, do the icons change_ Cos that would be super neat. If we could get really clean icons that updated with mechs in a suitable graphical style that would be such a nice detail to the game.

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#14 DarkPulse

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Posted November 18 2012 - 02:35 AM

View PostSubdivision, on November 17 2012 - 03:58 PM, said:

I seriously don't get any of the references you make!
At least two people on these forums will. I was decidedly pleased. :P
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."




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