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A swing and one hell of a hit. For better or worse_


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#21 defekt

defekt

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Posted November 22 2012 - 03:54 AM

View PostGrayTech, on November 22 2012 - 03:35 AM, said:

Matchmaking:
The majority of the missile games I played were remarkably unbalanced.
Oddly, when a new player would join, the system would consistently add them to the currenty winning side.
In addition there did not appear to be any level weighting going on. If the system is calculating based on
mech level for team balance it wasn't apparent.
It would also be nice if the teams were re-shuffled according to score in the round previous rather than what it does now.  TBH with you, I don't really know what it does now; sometimes it looks like it's random and other times it seems to try and retain team compositions.  For pube games it should probably attempt to rebalance the team rather than maintain it between rounds.  Clanners will have to wait for pre-made functionality in the full game to avoid getting split up.

Edited by defekt, November 22 2012 - 03:55 AM.





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