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New optimization/equipment values.


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#1 Urvanis

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Posted November 20 2012 - 06:37 PM

I really must say I'm really disliking these new numbers. They're just too small. It makes mech build's almost non existent. I'd imagine this change is to combat rank differences but its simultaneously destroyed customization. Now all mechs of a class are pretty much the same, with negligible tweeks. Really hope to see these numbers brought back up.

I do like the equipment perks having downsides to them, but like the bonuses they're all just too small, also the fuel generator kinda contradicts its bonus as it increased fuel regen but lowers boost speed. side thrusts aside, it does nothing. I also like that AP boosts have been changed to % rather than fixed numbers which benefited A class mechs more. However movement has not, its still fixed, which means it still benefits C class mechs more.
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#2 Phaaze

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Posted November 20 2012 - 06:44 PM

i understand what you mean but if it was large differences then lvl 0 mechs would get stomped more then theyu are now they did it to keep lvling up as a little bonus not somehting huge...

#3 Saunders

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Posted November 20 2012 - 07:06 PM

You're both right :)

They're really low right now but that's temp - we're overhauling our progression.  Check out our plans for progression updates here: http://community.pla...-kill-the-game/
David Saunders | Game Designer on HAWKEN @ Adhesive Games

#4 Saunders

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Posted November 20 2012 - 08:06 PM

P.S. Urvanis you're a freaking BEAST on the battlefield.  I played against you last beta.  Keep up the awesome work.
David Saunders | Game Designer on HAWKEN @ Adhesive Games




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