Jump to content

Photo

A few Suggestions

- - - - -

  • Please log in to reply
4 replies to this topic

#1
Jaithorn24

Jaithorn24

    Newbie

  • Members
  • Pip
  • 1 posts

So been playing Hawken for the last week or so with some friends. Streamed a little, been boss moded by LadyTiggs several times and it;'s given me the opportunity to look at the game, whats on offer and what Hawken could benefit from.

 

Firstly are the Match Team Modes. 3v3 is nice 6v6 is nice. But what if theres 8 or 10 of you wanting to pit it out? I like the 3v3 and 6v6 mode, maybe they could be used in a special competitive ranking mode? But perhaps in custom made matches we could have the options for 4v4 and 5v5.

 

I'm really enjoying Siege Mode. But I personally think that new players don't quite get the gist of the mode unless their team yells at them for 5 minutes. Which isn't very constructive. We have the basic tutorial for movement, attacking etc. How about a game mode Tutorial? It would make the game a lot more user friendly. instead of a matches played restriction. Have players run the 5-10 minute mode tutorial in order to unlock that particular match mode.

 

Hawken Credit Gains. HC seems to be extremely slow to gain. I'm unlocking parts for a mech and buy the time I can afford those parts, I've unlocked the next set of upgrades. Maybe give some HC for pilot levels to help? Just seems really slow to me to gain those upgrades.

 

PC controllers. I've tried using the Xbox controller, but still when in menus the game heavily relies on keyboard and mouse input. Is there a way we can possibly have the option to select input device? So say for example we select Control Pad as in put, the cursor is replaced via the gamepads Axis sticks and primary D-Button becomes left click, Secondary D-Button becomes cancel etc.

 

New Feature - Pilot Perk Program.

Our mechs are awesome, but I feel the pilots are second rate at this point. Every time we level up, we get more consumables like Holo Pucks. Maybe at Key levels we could unlock a new Pilot Perk (for example Battle Hardened Pilot. Gives +2 armor every 2 seconds when out of combat) or maybe achievement based (for example Slayer - destroyed 500 mechs in rated battles. Slayers can pinpoint armor weaknesses of Mechs). Just something a bit more flavourable towards leveling our pilots.

 

I will no doubt think of other things along the way so will edit this post when I can think of anything else :-)


  • DerMax likes this

#2
Silverfire

Silverfire

    Advanced Member

  • Members
  • PipPipPip
  • 1421 posts
Custom matches are what private servers are for.
Yes to a Siege tutorial.
HC gain could be better, HC for achievements and pilot level is okay.
Yes to better controller support.
No to pilot perks because vertical progression.

Edited by Silverfire, 19 May 2015 - 06:33 AM.

  • dorobo and bacon_avenger like this

lNM7VnC.png

( ^ click for the EMP song ^ )

 

Come take a look at Hawken guides | Join me on #hawkenscrim IRC

 

 


#3
Roarschak

Roarschak

    Member

  • Members
  • PipPip
  • 27 posts

I would love to see a game mode that has some arbitrary objective but that disallows respawns. You and your team have an objective, but only have one opportunity to achieve it per round. So say it can be best out of 3 rounds (5? 7?). I have omitted the specific objectives because I believe this no-respawn aspect could be applied to more than just a specific game mode. I feel like that would open up a mode for players who want to slow it down a bit but also have more rewards/punishment for feats and mistakes. Just a thought.

~Roarschak


dRseZPl.jpg


#4
Valimer

Valimer

    Member

  • Members
  • PipPip
  • 18 posts

So been playing Hawken for the last week or so with some friends. Streamed a little, been boss moded by LadyTiggs several times and it;'s given me the opportunity to look at the game, whats on offer and what Hawken could benefit from.

 

Firstly are the Match Team Modes. 3v3 is nice 6v6 is nice. But what if theres 8 or 10 of you wanting to pit it out? I like the 3v3 and 6v6 mode, maybe they could be used in a special competitive ranking mode? But perhaps in custom made matches we could have the options for 4v4 and 5v5.

 

I like the idea of having ranked matches as long as it queues everyone up before hand and players can't leave the match to play a different match. This way it will be a fair start and end through and through. I hate starting a match uneven and people quitting half way through.



#5
Amidatelion

Amidatelion

    Advanced Member

  • Members
  • PipPipPip
  • 2474 posts

So been playing Hawken for the last week or so with some friends. Streamed a little, been boss moded by LadyTiggs several times and it;'s given me the opportunity to look at the game, whats on offer and what Hawken could benefit from.

 

Firstly are the Match Team Modes. 3v3 is nice 6v6 is nice. But what if theres 8 or 10 of you wanting to pit it out? I like the 3v3 and 6v6 mode, maybe they could be used in a special competitive ranking mode? But perhaps in custom made matches we could have the options for 4v4 and 5v5.

 

I'm really enjoying Siege Mode. But I personally think that new players don't quite get the gist of the mode unless their team yells at them for 5 minutes. Which isn't very constructive. We have the basic tutorial for movement, attacking etc. How about a game mode Tutorial? It would make the game a lot more user friendly. instead of a matches played restriction. Have players run the 5-10 minute mode tutorial in order to unlock that particular match mode.

 

Hawken Credit Gains. HC seems to be extremely slow to gain. I'm unlocking parts for a mech and buy the time I can afford those parts, I've unlocked the next set of upgrades. Maybe give some HC for pilot levels to help? Just seems really slow to me to gain those upgrades.

 

PC controllers. I've tried using the Xbox controller, but still when in menus the game heavily relies on keyboard and mouse input. Is there a way we can possibly have the option to select input device? So say for example we select Control Pad as in put, the cursor is replaced via the gamepads Axis sticks and primary D-Button becomes left click, Secondary D-Button becomes cancel etc.

 

New Feature - Pilot Perk Program.

Our mechs are awesome, but I feel the pilots are second rate at this point. Every time we level up, we get more consumables like Holo Pucks. Maybe at Key levels we could unlock a new Pilot Perk (for example Battle Hardened Pilot. Gives +2 armor every 2 seconds when out of combat) or maybe achievement based (for example Slayer - destroyed 500 mechs in rated battles. Slayers can pinpoint armor weaknesses of Mechs). Just something a bit more flavourable towards leveling our pilots.

 

I will no doubt think of other things along the way so will edit this post when I can think of anything else :-)

 

Basically yes to all except the HC and Pilot Perk Program.

 

An increase in the HC gain needs to come after an expansion of useable content. I've been playing for a little over a year now and I have finally run out of literally goddamn everything there is to buy in this game that has a use (a lot of interals and items were skipped for obvious reasons). I also really didn't have a problem with the grind, but I understand that is subjective.

 

And as to the perks, no. RPG elements in FPS's are bad enough, adding any sort of vertical progression will already make the game more unfair to new people than it already is. With 2400MMR people already being matched regularly with 1800 and lower these days they really don't need a 2% or howevermuch advantage over people who aren't even level 30 yet.


Edited by Amidatelion, 19 May 2015 - 12:07 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users