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For the Love of All that is Holy, GO TO AA

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#81
TangledMantis

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Grenadiers are good for demoalizing teams that are good at sticking together. Even if you dont kill very many, the sound of greandes clinking and bouncing all around you can make some players crack and break ranks, and thats all the other team needs sometimes.


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#82
StubbornPuppet

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My strategy for breaking the opposing teams hold on the AA (in those times when they get like 4 or 5 people in there to our 0) is to get behind them by either sneaking around or, more commonly, go boosting right through the middle of the AA.  I don't even bother to stop to shoot or fight once they notice me, I just keep running towards their base... because I know that I'm dead.  At least half of them (probably more) are going to turn around to come get me, and if they do that, they've turned their backs (and attention) away from the rest of my team.

 

IF my team is paying attention and actually trying to take the AA, this works splendidly and we end up getting the AA.  It sucks when it turns out I've wasted my time because everyone continues to hang back for fear of dying themselves.

 

Hmm... would it, perhaps, make a difference if Siege did not count KDR at all?  If people knew that there was no KDR stat involved in Siege, would they be more likely to play it the way it should be?


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To be serious for a moment this is just a joke

 


#83
WmMoneyFrmMissouri

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Puppet, excellent points. Drawing off 2 or maybe 3 defenders is the way to go if just for a 10 seconds so your guys can get in position. It usually leads to death but 1 mech was able to turn the tide which is a monster ROI.

Eliminate kdr and half the siege problems would go out the window as it would eliminate a cheap way to inflate your mmr.
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#84
Bergwein

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you need a neon sign on top of AA

 

You need a neonfx on top of AA. That's what you need.

 

Seriously though, I will make a (hopefully) really good Siege video tutorial after I'm done with MA. :)


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#85
reVelske

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Essentially what I do as well against a 0v5 AA: zigzagging through enemy-held AA with Raider, tossing EMPs, littering the place with EOS and occasionally feeding them a KLA or two. Raider is IMHO the best mech for the job, and is unfortunately also the reason why my Raider has a horrendous overall KDR and frequent 2-27 Siege KD. Most people unfortunately do not capitalize on a disarrayed enemy team that are busy chasing a Raider, at least, that is the case in 1400-2000 MMR rooms.

 

But I gotta say, dodging and weaving through an entire enemy team with the sole purpose of being a distracting little arse is probably the most fun I have on Hawken.


Edited by reVelske, 10 July 2015 - 08:59 AM.


#86
Skrill

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Back in my day we had in-game voice chat and could simply calmly tell your team how the mode works and determine who was new. Those were the days.


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#87
HeavyMetalFenix

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My strategy for breaking the opposing teams hold on the AA (in those times when they get like 4 or 5 people in there to our 0) is to get behind them by either sneaking around or, more commonly, go boosting right through the middle of the AA......

 

I've tried this a few times but found that for me the 'sneak around the AA and shoot them in the back until they turn away from my team to return fire/chase me away from the AA' technique worked more often. Many players have trouble defending against targets separated by 180 degrees....Ha.

 

Boosting straight through IS funny as hell just for the "WTF are you doing?" factor, though.

 

"Hey, look at me instead of the AA ring and my approaching team!"



#88
StubbornPuppet

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Boosting straight through IS funny as hell just for the "WTF are you doing?" factor, though.

 

"Hey, look at me instead of the AA ring and my approaching team!"

 

That is exactly what it's about.  Create confusion and distraction.  The whole team at the AA wonders, "WTF is this guy doing?" and are thinking, "I'm gonna get him!!!"


To be serious for a moment this is just a joke

 


#89
The_Silencer

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I've tried this a few times but found that for me the 'sneak around the AA and shoot them in the back until they turn away from my team to return fire/chase me away from the AA' technique worked more often. Many players have trouble defending against targets separated by 180 degrees....Ha.

 

Boosting straight through IS funny as hell just for the "WTF are you doing?" factor, though.

 

"Hey, look at me instead of the AA ring and my approaching team!"

 

That is exactly what it's about.  Create confusion and distraction.  The whole team at the AA wonders, "WTF is this guy doing?" and are thinking, "I'm gonna get him!!!"

If that's the real case then it's valid enough and even fun to see/do that.. =)

 

If that's not the case then what you'll mostly have is some guy who went mad after seeing zero team focusing in the AA... hence possible reasons for those desperate rambo/kamikaze and/or not-yet-quitting-damn-it mode maneuvers... partially kidding here.. partially... ;)


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The difference between theory and practice is smaller in theory than it is in practice.





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