A friend of mine who runs Obsolete Gamer interviews CapnJosh about the acquisition, changes, and future of Hawken. Cheers!
Edited by Magnolia1038, 07 November 2015 - 12:27 PM.
I really get that Hawken needs transition and have had bad moments internally, so all that silence period is fine for me. I personally prefer to have Hawken stable and running rather than having forced updates to have it fresh for those players that only want new things in the game.
My respects to CptnJosh and the dev team, keep it strong, been playing since Alpha and i really believe you're gonna do a flawless job out there. My best regards.
PS: I still miss the old cockpit design, i know it ahd CPU optimization problems but cmon, it was still cool haha
Steel
Steel everywhere~
Good interview. ![]()
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n1. +1.
Little question. Why isn't this announced in the Hawken forums? Why does a member has to post this? Like Josh is actually talking about the game but not to us?
WHY U NO LIKE US?! Josh plz.
Transperency!
Edited by FakeName, 07 September 2015 - 12:57 PM.
- Sitting next to the sound box in Last Eco -
Good to see this up pal.
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Little question. Why isn't this announced in the Hawken forums? Why does a member has to post this? Like Josh is actually talking baout the game but not to us?
I'd really like another community q and a with Josh too merl plz
n1. +1.
Little question. Why isn't this announced in the Hawken forums? Why does a member has to post this? Like Josh is actually talking baout the game but not to us?
WHY U NO LIKE US?! Josh plz.
Transperency!
It could be that they already have their hands full with learning Hawken's code and other stuff. I'd like more transparency as well tho... And building a dev team on a game.
Edited by h????????????????????????????????i??, 07 September 2015 - 08:03 AM.
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It could be that they already have their hands full with learning Hawken's code and other stuff.
That has to be it. They may have 30 minutes to do an interview between learning the code and other stuff, but they don't have one minute left to post it to the forums. Maybe they should hire someone for that, though that will take its time.
Festivals end, as festivals must
That has to be it. They may have 30 minutes to do an interview between learning the code and other stuff, but they don't have one minute left to post it to the forums. Maybe they should hire someone for that, though that will take its time.
Whats the difference?What would that change?I prefer them doing more job rather than being on forums.Also and interview on any channel is always a publicity.
P.s. 20:35 thats the answer
Edited by Odinous, 07 September 2015 - 08:23 AM.
Oh, I also posted the youtube link to /r/games. Hopefully some misunderstanding from the gamers there will be cleared up, but that's me just bein' optimistic.
Link: https://www.reddit.c...osh_one_of_the/
Edited by h????????????????????????????????i??, 07 September 2015 - 08:22 AM.
My revamped story and art thread: https://community.pl...ted-art-thread/
Current Chapter: https://community.pl...ut-now/?p=38733
My profile:http://hawken.heroku...inks_the_turtle

I'd really like another community q and a with Josh too merl plz
If he's up for it. Submitting a support ticket now.

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PS: I still miss the old cockpit design, i know it ahd CPU optimization problems but cmon, it was still cool haha
Exactly, All the info you needed was in the dashboard, no health or fuel HUD in the middle of the screen. There was a "pressure" gauge for the fuel actually.
Oh and interesting interview.
Im glad to see that they are doing a good job instead of a fast job, glad to get all this info, i would also love like a once a week or so q&a with josh, even if its for like 30 min. that way it wont consume so much of his time, but it also will slack the communities thirst.
"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."
-M1lkshake
Good interview, thanks for the upload. ![]()
A long negotiation with a major partner that Capn Josh is very excited about, more lore integrated into the game and from what he said in general it sounds like they've got a pretty good idea of what they're going to do with Hawken and are expecting it to be around for a while still, so it really seems like they've got a plan established.
Yay ![]()
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Im glad to see that they are doing a good job instead of a fast job, glad to get all this info, i would also love like a once a week or so q&a with josh, even if its for like 30 min. that way it wont consume so much of his time, but it also will slack the communities thirst.
I think once a week would be a bit much, but a once a month check-up about their progress and comments on any new updates would be nice. Maybe a bi-monthly kind of deal.
Edited by -vR.Augmentia, 07 September 2015 - 09:31 AM.

n1. +1.
Little question. Why isn't this announced in the Hawken forums? Why does a member has to post this? Like Josh is actually talking baout the game but not to us?
WHY U NO LIKE US?! Josh plz.
Transperency!
We allow the person doing the interview time to get their posts up and advertising.
~~Do not meddle in the affairs of dragons for thou art crunchy and go well with ketchup!!~~
Good interview, thanks for the upload.
A long negotiation with a major partner that Capn Josh is very excited about, more lore integrated into the game and from what he said in general it sounds like they've got a pretty good idea of what they're going to do with Hawken and are expecting it to be around for a while still, so it really seems like they've got a plan established.
Yay
They never mentioned how their talks with Khang went... I'm getting too excited already.
Pubstomping is a whole different strategic discussion, however, and usually just becomes an exploration of the ethics of dumpstering randos.

Why mech game make when you no mech game have you don't want to make?
i didn't enjoy the interview as much as people seemed to.
@Magnolia1038 : I might be a little harsh but you should tell your friend to do more accurate and shorter questions. They can congraculate the fact that he is well informed about the current game situation but it's wasted by useless words, and too much "kindness" (you're there to get information from particular guy, not having a nice sweet chat with a random person).
In the end, you don't learn anything new and have wasted 30' of your time (that's the way I felt, I'm just disappointed and trying to make an objective review).
Anyway, I'm glad to know how Josh looks like and how he speaks, that was tickling my curiosity.



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Josh is very charismatic man, so, i want to believe him. Probably they CAN do it right.
Also, Josh mentioned:
- The problem of beginners (when you play 3 days, than delete hawken, cuz not understand what going on. Mostly of game speed)
- Balance beetwen pro and nubs
- Devs working hard, and thinking a lot about game modes and balance, to do it "right"
i see one thing which may be happened:
- Totally game rebalance, i.e. "Ascension 2" (probably, game will be slower)
maybe i'm wrong, or maybe i translate his words incorrect...time will tell. it is obvious that you can not change the game without resorting to radical measures.
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Excellent interview !.....If some people that have been complaining about not enough being done by this new development team don't get the big picture now...they never will. Keep up the good work Cap'n Josh & Tiggs
Other than the dev team posting maybe a link to this interview on the forum, I don't really have any problems with the communication here by them.
*+
Edited by DieselCat, 07 September 2015 - 10:28 AM.
Pretty much what tiggs said in response to people wondering why reloaded didn't post something. It is courtesy to the interviewer so he can get his brand out there.
Also, if you guys have questions for Josh or the devs in general you can always put it in a support ticket. The devs are actually really responsive if you send well mannered messages (and don't spam).
On the p2w question, That was a good answer. He basically just explained that Hawken is a f2p game. And f2p games make money on letting people circumvent the grind.
ALso, YESS Star Wars Galaxy pre combat patch!!!!! Josh you are my spirit dev.
Also, solid interview/interviewer.
Edited by CounterlogicMan, 07 September 2015 - 12:38 PM.
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I think once a week would be a bit much, but a once a month check-up about their progress and comments on any new updates would be nice. Maybe a bi-monthly kind of deal.
yeah, that would be fine by me too, i just tossed out weekly, whatever works for josh would be best, but some kind of regular q&a stream would be cool, even if its short.
"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."
-M1lkshake
Interviewer did his homework. Rare thing. *****/*****
<<<<< he could ask shorter stated questions indeed
Edited by Aelita, 07 September 2015 - 10:47 AM.
I am amused by the office Josh is in, especially that stack of rack mounts on the table ![]()
Test dummy for science, Follower of Wheatons Law, usually hanging around #hawkenscrim and #spawn, occasional poster of YouTube videos and streaming. Can also be found on twitter
Another +1 for the fact that the interviewer did his homework first. Those were some good questions and definitely focused on relevant topics.
I'm with DerMax about the P2W response. I would have liked to hear more about what Josh intends to do to address those accusations rather than just hearing a repeat of the "No, it's not P2w" message that many people here have been saying already. Other than that, though, I liked a lot of what I heard.
-Not rushing things and taking a slow and steady approach: Sounds good to me.
-Addressing the fact that new players feel overwhelmed by the pace of the game in the first couple of days and trying to find ways to ease them into it better: I agree.
-More of Hawken's lore in the game itself: Yes please.
Solid video. Hope there's more to come.
i see one thing which may be happened:
- Totally game rebalance, i.e. "Ascension 2" (probably, game will be slower)
maybe i'm wrong, or maybe i translate his words incorrect...time will tell. it is obvious that you can not change the game without resorting to radical measures.
I could see a possible change in higher TTK (which would present problems) while increasing mech movement speed. I'm not sure it's possible to make the game slower for ONLY beginner players.
I'd really like another community q and a with Josh too merl plz
How about a giant Q n' A? Every HWK member can join and everyone can ask one question!
- Sitting next to the sound box in Last Eco -
How about a giant Q n' A? Every HWK member can join and everyone can ask one question!
How about giant N?
:D
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Melter, A-class mech concept: https://community.pl...-class-support/
How about giant N?
:D
I like Nintendo's games. It would be interesting to hear their input.
"One day I will leave this world and dream myself to reality" -- Chief Crazy Horse
"Love is the Law, Love under Will" -- Aleister Crowley
"This is like talking to breakfast cereal" -- Otherland
I like Nintendo's games. It would be interesting to hear their input.
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Love Nintendo, but yeah... that whole "buy a toy to unlock a character" thing is nonsense. They make great games, but come on guys ![]()
"One day I will leave this world and dream myself to reality" -- Chief Crazy Horse
"Love is the Law, Love under Will" -- Aleister Crowley
"This is like talking to breakfast cereal" -- Otherland
LOOORRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE.



"DeeRax's got what you've always wanted."
Love Nintendo, but yeah... that whole "buy a toy to unlock a character" thing is nonsense. They make great games, but come on guys
Yeah I hate how they made the dumb micro transaction games too, nintendo is better than that.
What if we just give some bacon paint, some bacon holo-emotes and change Bunker from snow to bacon.
This way, everyone will be happy.
What you should really do, is replace your parts with bacon, so you can cook games and eat bacon
Obviously the wallpaper would be cooler if bacon was incorporated into it.
Welp, looks like a good portion of redditors in /r/games ignored or downvoted any comments I made. How frustrating... was what I said even bad?
Oh well, what matters is that the interview got a bit more attention that it would if was just posted here.
My revamped story and art thread: https://community.pl...ted-art-thread/
Current Chapter: https://community.pl...ut-now/?p=38733
My profile:http://hawken.heroku...inks_the_turtle

Um, yeah... it's always the INTERVIEWER who is responsible for advertising the interview. The "celebrity" never goes around publicizing the fact that they were interviewed... unless they are a total narcissist.
To be serious for a moment this is just a joke
If he's up for it. Submitting a support ticket now.
If he is, could you ask what his view is on people who EMP their teammates, feed the enemy team and badmouth others?
I mean, he joined a match where a certain person was doing exactly that and nothing's been done..
If someone's ruining my game experience on purpose I can't just keep silent.
Edited by (KDR) Meraple, 08 September 2015 - 06:36 AM.
...and let slip the dogs of war...

"One day I will leave this world and dream myself to reality" -- Chief Crazy Horse
"Love is the Law, Love under Will" -- Aleister Crowley
"This is like talking to breakfast cereal" -- Otherland
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