The first and most obvious is how to resolve the ping issues. The best way to do this is to have 2 games on US east and 2 in the best European server location for NA players. If the EU team wins both of its "home games" and the NA does the same, the match will be called a tie, as ping would be the obvious determining factor. If the teams were to split in each region, a coin flip would determine the location of the final match. If the first four games go 3/1 or 4/0 then there is a clear winner.
The next glaring issue would be selecting the teams. The easiest solution would be to simply go down the MMR list and select the first 6 players, but there are a myriad of reasons that this would fail. Instead, both regions would have a volunteer captain, who would select a 7-10 man roster. The teams would be selected primarily based on MMR, but the captain would have to also consider availability and willingness to participate when making selections.
Finally, the games would be standard MA, as that is currently the most viable competitive mode.
Obviously there are some details to work out, but before doing so I thought I'd gauge interest. Thanks for your consideration and good games everybody. I'll see you on the battlefield.
Merl
Edited by Lil Wizzy, 05 September 2015 - 05:52 AM.
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