Well thanks for the usual level of internet snark. Really that one claiming I want a sticker for "figuring it out", I mean really......apparently you are so dense that I have to spell out that my point is its been like that for what 2-3 years? And the fix for it could take what, like ONE measley workday? I noticed it before you ever created an account in all likelihood, the fact it hasn't changed is my gripe. Open up the arsenal and make it interchangeable if you don't feel like making anything new. Maybe I want my berserker to use seeker rockets and an EOC repeater? Maybe I want my Bruiser to use a Flak Cannon and Hellfires? My point was that for me at least, I have no desire to work on my Berserker because its the same thing as an assault, just faster and gets punched through in 3 seconds instead of 4. The bottom line is limiting mechs to three primaries and one secondary is very limiting and not very fun. It isn't my problem that min/max meta scumbags do what they do I don't care about them, they will always exist no matter what you change so why even bother to cater to them? They will adapt or leave and the world will keep on spinning. Make the game fun and have variety. I don't need a third of the mechs in the game to all have the same exact loadout, its boring. Theres a decent number of mechs to choose from, but only two thirds of that number are different enough from each other to be worth trying. Even if the quirks ar different a lot of people at least want the appearance of something different to fool the psyche into thinking its different. The appearance of variety is often enough.
Balance you say? Since when has this game ever been balanced? I'm not new, burst fire alpha strikes alwas have and always will ruin everything. Any time that is an option in a competitive game it will always be the best choice in any game where it is a choice. So get ready to take a few shots then because one of the reasons I quit playing is the burst fire alpha strike scouts. It got really really really really really old. I see they still do thier thing today, though not quite as dominant. Let other chassis have access to the meta instead of just useless point Vulcan guns and boring assault rifles. The other option would be to eliminate damage dealing items to get rid of the alpha strike meta. Either that or make them cause a significant heat spike.
TF2 players up for grabs? The 56,000 players in game right now at a non-peak time says otherwise. If they aren't playing that they're playing CS:GO. And saying "that never was the plan"......well we may just have to agree to disagree, I was here when it was pretty much acknowledged the goal of the game was to turn it into an e-sport and the inclusion of the game-breaking technician pretty much backhandedly gave it away what the REAL plan was: TF2 with mechs. Its pretty intuitively obvious and I see zero evidence to the contrary.
I also wasn't advocating making HAWKEN feel more like MWO, I'm just advocating a lengthening of TTK through just giving everything more armor and possibly eliminating damage dealing items. The movement and speed and strafing and jumping need to be the same, just make it so I can actually fight for more than a few seconds before dying. Why the hell would anyone bother designing and building something so fragile? Seems like from a lore pperspective it would be a waste of precious resources and manpower, I sure as hell wouldn't drive one of these things knowing I'd be dead in about 5 seconds, maybe 25 if theres a technician around.
Anyway, flame on. Believe me or don't, I don't really care. But its not hard to pinpoint some reason why other games are more successful and you can either implement some of those things to survive and compete or fail for lack of a completely unique vision and implementation. HAWKEN is different, but its not THAT different. I've talked to a lot of random people that love mech games but don't play them because none of them get it fully right. They WANT to tinker like in armored core, but want faster ground combat like HAWKEN and a developer thats not the people who make Dark Souls to make it so its not all obtuse and unexplained. They WANT good aerial combat too like armored core or even Zone of the Enders, but with some sim-like limitations. They want high tech equipment, they want melee, they want customizable hardpoint layouts to choose WHERE to put the weapons even if they are the same choices for everyone. And yea, they want energy weapons.
Sorry for the long post, I'd give you a tl;dr version but I refuse to cater to that cancerous internet culture fuzzy bunny. Also I apparently can't post more than once per day even though I've previously made several hundred. GTFO with that fuzzy bunny. I'm not a spammer.