Over the past few days we've rolled out some fancy new latency-based DNS routing along with a whole new set of Storm services. This should result in some faster account syncing times, especially for users in Europe.
We now have Storm services machines in 2 geographic locations and you should be routed to those that have the fastest connection for you at that time. So, if you're Europe, you should be communicating with the Storm services in Ashburn, Virginia, rather than those in Oregon. If you're in Tokyo, you should be routed to the Storm machines in Oregon. If Oregon fell off into the ocean, within about 65 seconds all traffic will be routed to Ashburn. Whew.
Right now, we're sending about 50% of all traffic to the latency-based DNS system. Over the next few days we will be shifting more and more traffic that way, so until it's entirely shifted over you may still be routed to Oregon on occasion.
I'm personally excited because this allows for much better scaling as well as performance increases. It also means Hawken should be more fault-tolerant. So let us know if anything stands out to you.
We've pulled out that Dallas server that has seemed to only result in performance complaints. We've controlled for enough variables that we are down to the peering used in that specific data center. Starting earlier today, we moved all private servers off that host (dallas or dallas1). Now, the main host in Dallas is that Dallas3 host. So, give us a holler if you have any strong opinions on the topic.
The MMR expansion time has been reduced to 30 seconds, as you may or may not already know. Given the MatchMaker change a few weeks ago, this should simply result in players more quickly getting into the highest-available-MMR match.
We've been working with some concept artists to get some fresh interpretations of the Hawken art style. We're pretty amazed at the level of talent out there, and we're excited to work with them.
The next few weeks will see some pretty intense behind-the-scenes activity. We've got some important testing and code integrations to do, and we're working toward some exciting announcements over the next few months.
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Dev Update
#1
Posted 25 September 2015 - 02:55 PM
- DerMax, Guns_N_Rozer, Miscellaneous and 23 others like this
~~Do not meddle in the affairs of dragons for thou art crunchy and go well with ketchup!!~~
#2
Posted 25 September 2015 - 03:03 PM
For the sake of all holo taunts ... where are atlanta servers?
- _incitatus likes this
The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.
---------------------------------------------------------------
Shoutout to mah real Africans out there.
#3
Posted 25 September 2015 - 03:17 PM
We've been working with some concept artists to get some fresh interpretations of the Hawken art style. We're pretty amazed at the level of talent out there, and we're excited to work with them.
Is it just me or is this one of the most promising things that i have seen in a long while.
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contracted by
??
INDUSTRY
#4
Posted 25 September 2015 - 03:24 PM
where are atlanta servers?
priorities?
also, any news from devs - it is good
Edited by nepacaka, 25 September 2015 - 03:25 PM.
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#5
Posted 25 September 2015 - 04:46 PM
We've been working with some concept artists to get some fresh interpretations of the Hawken art style. We're pretty amazed at the level of talent out there, and we're excited to work with them.
The next few weeks will see some pretty intense behind-the-scenes activity. We've got some important testing and code integrations to do, and we're working toward some exciting announcements over the next few months.

- Odinous, _incitatus, eth0 and 6 others like this
"One day I will leave this world and dream myself to reality" -- Chief Crazy Horse
"Love is the Law, Love under Will" -- Aleister Crowley
"This is like talking to breakfast cereal" -- Otherland
#6
Posted 25 September 2015 - 04:51 PM
Is it just me or is this one of the most promising things that i have seen in a long while.
All I can definitely say with the utmost certainty is maybe.
- americanbrit14 likes this
#8
Posted 25 September 2015 - 05:09 PM
#9
Posted 25 September 2015 - 05:16 PM
I don't think I can ever not be hurt by this gif.
- crockrocket, Guns_N_Rozer, Silverfire and 12 others like this
[kloeri] And we're done for now with all the rebooting.. except for a single server that will be rebooted when it's done pretending it's a tree.
#10
Posted 25 September 2015 - 05:55 PM
I don't think I can ever not be hurt by this gif.
That brings back, bad memories of some old defunct company.
#11
Posted 25 September 2015 - 06:09 PM
#12
Posted 25 September 2015 - 06:46 PM
#13
Posted 25 September 2015 - 07:16 PM
How come you can't/won't tell us in more detail what you are looking at and what you have planned? How come we have no info regarding this concept art and how come this stuff is "behind the scenes"?
For the "exciting announcements", if it is what I think it is, I believe the first words from Josh to me when it came up were "You are under NDA, right?" (he's not asked me about the NDA status before that in the couple months we had worked together)
[kloeri] And we're done for now with all the rebooting.. except for a single server that will be rebooted when it's done pretending it's a tree.
#14
Posted 25 September 2015 - 07:34 PM
How come you can't/won't tell us in more detail what you are looking at and what you have planned? How come we have no info regarding this concept art and how come this stuff is "behind the scenes"?
Because they're a business and they know that hinting towards a positive change in their product without actually going into detail until late will keep their customers (you) interested to find out.
Is it working? I bet so.
#15
Posted 25 September 2015 - 07:42 PM
Because they're a business and they know that hinting towards a positive change in their product without actually going into detail until late will keep their customers (you) interested to find out.
Is it working? I bet so.
LOL... TBH, no, not really. Been through that with ADH, I've learned not to hold my breath when details are scarce. Because last time, it *fuzzy bunny* wasn't worth the wait.
EDIT: if this were some way to drum up interest in Hawken again, it's not pulling people back in just yet. More people came scrambling back when the "Hawken ain't dead" news broke.
Edited by ATX22, 25 September 2015 - 07:45 PM.
#16
Posted 25 September 2015 - 08:30 PM
We've pulled out that Dallas server that has seemed to only result in performance complaints. We've controlled for enough variables that we are down to the peering used in that specific data center. Starting earlier today, we moved all private servers off that host (dallas or dallas1). Now, the main host in Dallas is that Dallas3 host. So, give us a holler if you have any strong opinions on the topic.
oh, so that's what happened to my ping tonight. i was wondering why my dallas ping (used to be 60-70) whas > 100 from tustin, ca.
_incitatus was also having issues, he was hitting 70-80 where he's normally 50-60. also there were instances of primaries not charging and secondaries not firing.
all in the thc private server the-green-room. used to be the perfect middle ground for most our crew, we were not having that same ideal experience tonight.
- _incitatus and -Tj- like this
#17
Posted 25 September 2015 - 08:46 PM
#18
Posted 25 September 2015 - 09:17 PM
Any idea why Hawken has been leaking players like crazy this month?
MGS 5?
- crockrocket and comic_sans like this
#19
Posted 25 September 2015 - 09:35 PM
Thanks for the update :D Keep up the great work once again ![]()
P.s. "exciting announcements"?Xmmm?
#20
Posted 25 September 2015 - 11:55 PM
I think problem In syncing. Sometimes hawken just not worked several hrs.Any idea why Hawken has been leaking players like crazy this month?
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#22
Posted 26 September 2015 - 03:08 AM
All sounds good to me, bring it OOOOONNNNNN
![]()
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#23
Posted 26 September 2015 - 11:35 AM
Thanks for the update!
Take your time.
Oregon fell off into the ocean

Treat them with honour, my Brothers.
Not because they will bring us victory this day,
but because their fate will one day be ours.
#24
Posted 26 September 2015 - 12:07 PM
Ever since I upgraded my Gfx card and you guys have been tinkering with the servers I have been having astoundingly better hit registration and almost no frame lag whatsoever. The game seems significantly faster on my end as a result as well. I don't know how I was supposed to see a dodge in-game but it was never as near instantaneous seeming as it is now. I can even maneuver better in a sub-optimal position with my arms (lazily holding the mouse so that my only movement is in my wrist) than I could completely engaged in what i'm doing when my frame lag was bad. I haven't been able to play much because of school and friends but i'm definitely trying to make more time due to these great info updates!
- ticklemyiguana likes this
#25
Posted 26 September 2015 - 02:42 PM
How come you can't/won't tell us in more detail what you are looking at and what you have planned? How come we have no info regarding this concept art and how come this stuff is "behind the scenes"?
Well, things change in the development process. If something is announced, then doesn't happen or changes enough, people can get upset. Better to wait until things are more set to really go into detail.
"One day I will leave this world and dream myself to reality" -- Chief Crazy Horse
"Love is the Law, Love under Will" -- Aleister Crowley
"This is like talking to breakfast cereal" -- Otherland
#26
Posted 26 September 2015 - 02:48 PM
Well, things change in the development process. If something is announced, then doesn't happen or changes enough, people can get upset. Better to wait until things are more set to really go into detail.
I'm not saying they need to go into a lot of detail, I'm just saying that they should go into some detail. This post is summarized in 3 words: "We're doing stuff."
I want more detail that that. Maybe 4 words would be nice.
#27
Posted 26 September 2015 - 03:57 PM
To use a famous quote "SOON".
- ThatDamnedBoedy likes this
"Nov8tr" is pronounced "INNOVATOR"

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#28
Posted 26 September 2015 - 04:12 PM
Maybe 4 words would be nice.
Ok. What if the details can be summarized as "We are doing stuff" instead of your "we're doing stuff"
Just had to make that joke. But yeah, more details would be nice
Edited by TronX33, 26 September 2015 - 04:13 PM.
- nepacaka and kaiserschmarrn_ like this
#29
Posted 26 September 2015 - 04:16 PM
"We're doing stuff."
I want more detail that that. Maybe 4 words would be nice.
Ok.
"We're doing nice stuff."
You're satisfied now? xD
tronx33 write the same faster :D
Edited by nepacaka, 26 September 2015 - 04:17 PM.
- kaiserschmarrn_ likes this
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#30
Posted 26 September 2015 - 06:50 PM
#31
Posted 28 September 2015 - 12:57 AM
To use a famous quote "SOON".
Wrong game...I have played that other game for 11 years now and they have actually gotten considerably better. Patch Tuesday on the way!

- nepacaka likes this
#32
Posted 28 September 2015 - 01:05 AM
joshe pls
just give us a taste
just a taste
a little taste
Treat them with honour, my Brothers.
Not because they will bring us victory this day,
but because their fate will one day be ours.
#33
Posted 28 September 2015 - 01:08 AM
I don't think I can ever not be hurt by this gif.
I actually had some level of faith when Defter posted that. fuzzy bunnyng fuzzy bunny.
#34
Posted 28 September 2015 - 05:26 AM
oh, so that's what happened to my ping tonight. i was wondering why my dallas ping (used to be 60-70) whas > 100 from tustin, ca.
_incitatus was also having issues, he was hitting 70-80 where he's normally 50-60. also there were instances of primaries not charging and secondaries not firing.
all in the thc private server the-green-room. used to be the perfect middle ground for most our crew, we were not having that same ideal experience tonight.
Yeah, usually we have about 10 ms difference at most - both around 60 ms. Kinda frusterating. But, my ping has been dwanky on most of the servers lately too.
#35
Posted 29 September 2015 - 05:34 PM
- _incitatus likes this



Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.
#36
Posted 02 October 2015 - 11:18 PM
oh, so that's what happened to my ping tonight. i was wondering why my dallas ping (used to be 60-70) whas > 100 from tustin, ca.
_incitatus was also having issues, he was hitting 70-80 where he's normally 50-60. also there were instances of primaries not charging and secondaries not firing.
all in the thc private server the-green-room. used to be the perfect middle ground for most our crew, we were not having that same ideal experience tonight.
I'm also getting some ping issues. I seem to be up +20 across the board on US servers. I rarely get into LA servers (closest to me) so I can't say for that one. Also, weapons have not been firing consistently. There's a noticeable change in how they're firing. Grenades, EOCs, Heat Cannons... they all don't seem to be firing properly. Weapons are also not detonating on demand, such as TOWs and Grenades.
#37
Posted 03 October 2015 - 08:24 AM
#38
Posted 03 October 2015 - 11:50 AM
Lately I'm getting tons of misfires. Going hard unloading smg, fire a tow then my smg stops shooting. Never had this problem before.
I'm out of likes today Money.....sorry
But I've also had this issues occurring at certain times.
*+
#39
Posted 03 October 2015 - 11:57 AM
I had a really blatant misregistration today: opponent was hanging in midair in front of me, maybe 10-15m, overheated and on airdodge cooldown, I had all the time in the world to calmly shoot him - crosshairs on target, no registration.
Did I say Call Me Ishmael?
You should call me Luna.
#40
Posted 07 October 2015 - 08:28 AM
Any idea why Hawken has been leaking players like crazy this month?
Because I was tired of the BS that is progressively getting worse and worse as time goes by. More smurfs, more cheaters, worse balance than ever before, more rage quitters than ever before, fewer full matches to play in (and nobody playing MA) and, above all else, more general butt-hurt than I have ever witnessed in one place in my life.
That full and valuable conversations on these forums started being deleted and shut down because "we don't want to talk about it any more" was the final straw. I don't even know why I'm here right now - other than I've made a bad habit of wasting time at work by posting.
You should be able to take note that I have previously always been very upbeat and supportive of Hawken, the devs and the community. I've just had enough.
To be serious for a moment this is just a joke
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