
http://hawken.heroku...com/user/skrill
The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.
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Shoutout to mah real Africans out there.
I want level 42 just for the reference. I'd make a second account named "DougAdams." It'd be awesome.
Its probably just a test. That's what it's been in the past.
Skrill is my clan-mate and my tpg teammate and I've know and had him in my friends-list for years. He's no dev lol.
The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.
---------------------------------------------------------------
Shoutout to mah real Africans out there.
Skrill is my clan-mate and my tpg teammate and I've know and had him in my friends-list for years. He's no dev lol.
how would that make it not a test?
how would that make it not a test?
Because I know that he's just a player like all of us. A game developer never does tests on a client's account but on a test account.
The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.
---------------------------------------------------------------
Shoutout to mah real Africans out there.
how would that make it not a test?
Because the devs aren't going to fuzz with a player's account like that. Tbh it could be a bug on herokuapp's side (ayy shadeness you got any say here?)

Salvage: An Idea to Stop Leavers
And ofcourse, it's 42. Not a different number, it IS 42.
- Sitting next to the sound box in Last Eco -
Because the devs aren't going to fuzz with a player's account like that. Tbh it could be a bug on herokuapp's side (ayy shadeness you got any say here?)
Yea it's a bug on my side. In the UI, Hawken calculates your level with get_pilot_level(user_stats['Experience']) points rather than user_stats['Pilot.Level'] which is what I use since it's easier than writing a function that looks at a table of experience points => level. user_stats['Pilot.Level'] isn't actually used anywhere in the game client. The weird levels are probably an error from migration (it's been there since ADH/HWK days). I just added a min(pilot_level, 30) to limit it the upper bounds to 30. The values are still 42/31/... etc in the database though. Should probably update those to 30 and make sure it saves it limited to 30, but I liked being able to query the weird pilot levels. Meh.
Edited by Shadeness, 14 August 2015 - 09:50 AM.
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This is the grassy knoll conspiracy of our time.
he know the answer to life the universe and everything
Edited by nepacaka, 14 August 2015 - 01:25 PM.
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