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We need to talk about graphic design and phrasing

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#1
JeffMagnum

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"

BUYING THE VANGUARD

WILL UNLOCK ACCESS TO:

  • EARN XP AND GREAT REWARDS!
  • TWO NEW PRIMARY WEAPONS!
  • FULL ACCESS TO EQUIPMENT!
  • FULL ACCESS TO COSMETICS!

BUY NOW TO BEGIN

EARNING XP!

"

 

Buying the Vanguard will unlock access to earn XP and great rewards? Buying the Vanguard will unlock access to full access to equipment? Buying the Vanguard will unlock access to full access to cosmetics?

 

And what does the Vanguard Bundle even come fully loaded with? Am I not allowed to know due to my peasant 1080p monitor?


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#2
Erzunterweltler

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Well, you haven't seen Hawken in other languages, there are way more mistakes, even though many parts haven't been translated yet. It's not the most important topic at the moment, however, I can see that certain things have to be fixed somewhen. I would definitely volunteer to translate untranslated regions of the game into my mother language or to correct still existing grammatical mistakes.


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#3
Elite_is_salty

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Nope.

We need Baba-Ji.


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The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.

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Shoutout to mah real Africans out there.


#4
Badtings

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Good Lord, I never thought about that!

 

Those poor bastards@Reloaded have to do translations for each language when they don't even have the English down.

 

Hopefully they'll let the community help on this one!


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#5
eth0

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The entire GUI needs an overhaul, especially the shop and purchaseables.


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Pubstomping is a whole different strategic discussion, however, and usually just becomes an exploration of the ethics of dumpstering randos.

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Why mech game make when you no mech game have you don't want to make? 


#6
SS396

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Am I not allowed to know due to my peasant 1080p monitor?

Can't you scroll the text with the little scroll bar on the right?


[DELETED]

 

fuzzy bunny you CZeroFive 


#7
Elite_is_salty

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He's a casual ofc he can't.


The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.

---------------------------------------------------------------

Shoutout to mah real Africans out there.


#8
JeffMagnum

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Can't you scroll the text with the little scroll bar on the right?

 

Why even have the smaller picture then if all the text on it is going to be semi-legible squiggles? I can make everything out in the image I linked regardless (though I doubt the people Reloaded are trying to get to buy the bundle can), but it's still poor design and looks unprofessional. 


Edited by JeffMagnum, 11 August 2015 - 09:51 AM.

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#9
LaurenEmily

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Imo reloaded should just track down erathic and force hire him to do all the graphical menu design again from scratch: 

Spoiler
You don't often see something so original, inspired & full of innovation.


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#10
Aregon

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Imo reloaded should just track down erathic and force hire him to do all the graphical menu design again from scratch: 

Spoiler
You don't often see something so original, inspired & full of innovation.

Problem is to get contact with him though, last I heard was he was having financial problems of the worse kind, and well he was practically impossible to get a while since he was so hooked to RIFT. Of course that is only what I have heard and remember, but overall it was not nice stuff.


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Spoiler

 

 


#11
StubbornPuppet

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Who is to say how grammar works on Illal?  Maybe the problem is our internet's inability to properly translate the native language(s) of Illal into English, Russian, etc.


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To be serious for a moment this is just a joke

 


#12
SS396

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Why even have the smaller picture then if all the text on it is going to be semi-legible squiggles? I can make everything out in the image I linked regardless (though I doubt the people Reloaded are trying to get to buy the bundle can), but it's still poor design and looks unprofessional. 

Oh, don't get me wrong, I completely agree with the topic and the other points you brought up.  I just didn't know if you had easily overlooked the scroll bar on the far right.  I would of tested it myself but I'm to lazy to create a new account just for that single purpose, but I did take a minute and peruse through the files.

 

Heres what the rest says if anyone is wondering and too lazy to load it up, or already bought the mechs.

 

Spoiler

 

 

As far as that picture goes, I'm pretty sure it was meant for something else and repurposed, as many of the things in the UI are, which is why its so horrible and cobbled together.


[DELETED]

 

fuzzy bunny you CZeroFive 


#13
Rainbow_Sheep

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Problem is to get contact with him though, last I heard was he was having financial problems of the worse kind, and well he was practically impossible to get a while since he was so hooked to RIFT. Of course that is only what I have heard and remember, but overall it was not nice stuff.


I will personally throw the contents of my bank account to reloaded if erathic gets on the graphics team
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#14
TheButtSatisfier

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I agree that Hawken's UI is unnecessarily sluggish, doesn't take advantage of a lot of spare screen real estate, and is generally non intuitive. When I first log on I don't want to see a damn picture of my mech, I want to see a ton of relevant information. Show me a server browser instantly alongside a list of my online friends. Show me a graph of my pilot's statistics. I should be able to open and close those windows with an option to set those windows to open on game launch. Let me customize it.

 

Anyways, that's a long ways off. Just annoying to deal with the UI in its current state.


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#15
DeeRax

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One of my original complaints as a new player when I first started was how clunky and inefficient the menus are in this game, especially the shop. I got used to it eventually, obviously, but it's lucky for them (Reloaded), because I'm sure there are at least some new players who see the menus, think "That's ugly and/or I can't understand the information being presented to me," and then never play again. It's mostly a problem of not using space efficiently. You know, design 101 stuff.


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#16
OdinTheWise

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wouldnt it be great if reloaded just let us take over UI design and things of that nature. 

 

hawken community: hey this UI is totaly fuzzy bunny and unusable 

reloaded: thanks for telling us, can you help us fix it

hawken community: sure, here is 37 examples of anything that is better than now

reloaded: cool thx, now lets see about fixing those servers


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#17
Amidatelion

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When I first log on I don't want to see a damn picture of my mech,

 

i wanna see my pretty pretty mechs


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#18
Badtings

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The entire GUI needs an overhaul, especially the shop and purchaseables.

I would LOVE to redo the hawken GUI! 


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#19
TheButtSatisfier

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I would LOVE to redo the hawken GUI! 

 

Start cranking out some mockups! If they're half as good as your WW artwork then they'll be well worth sharing.


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#20
LaurenEmily

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I would LOVE to redo the hawken GUI! 

Do eet


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#21
OdinTheWise

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Start cranking out some mockups! If they're half as good as your WW artwork then they'll be well worth sharing.

why waste the time


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#22
Anichkov3

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"The slogans" to change something it's certainly not bad. But, guys, let's be more constructive in their suggestions.

JeffMagnum drew attention to the text / professional decoration when buying game sets from 1 mech. But if you are so smart, why do you not propose a text?

Try to calmly sit down and formulate how do you it should be. Do you think it's easy? Nothing like this. I passed this way when he made Russian localization of the game. Just in some cases impossible for the other to convey information.

 

A few words about these play sets with one mech. This text design proposals in general is "secondary". Because the most important information is concentrated in the image (picture) with a description of the game set. 

 

With regard to the game menu interface: my things are not so bad. Yeah, maybe you can change the style, but I honestly poorly versed in this. But you will agree that now the interface than "toprony." Window menu, not so much. But still, let us remember that it is also very hard work. Design arts Josh looks interesting (this I think would agree). But we're not schoolchildren, right? 

Let's take a critical look at his art:

- What is this damn incomprehensible three histogram (blue, red and yellow)?

- He displayed the improvised ruler horizontally, why not add the same vertically and add notches in meters. As if emphasizing the impressive dimensions of mechs?

- His dell'arte shows garage. So what? he removed the miniature mechs when selecting your mech in the garage? Do you want to be guided in his garage between mechs exclusively on the text list?

- Why do we need those extra circles on top of the mech in the garage?

 

Spoiler

 

Brief store. I agree that before the store was better. Why is that? Because before the store were concentrated all purchases. Now, to buy housing part I have to use the menu, do not shop, and the menu of tuning.In my opinion you need to add to the store "tabs" with parts available for purchase (only because in my opinion it is logical). With the subsequent solution of choice in the mech is purchased any item with the navigation buttons in the "Tuning" for a more detailed examination. And now we have three shops in the game with different content: market, tuning, cockpit.

In my all. With respect to the main menu navigation. In my opinion everything is designed in quite competently. Except for the absence of the centralized store (with transitions from there to the relevant "page" for details, do not necessarily add to the store list of content, even just enough to add links to tuning and cockpit).


Edited by Anichkov3, 11 August 2015 - 06:37 PM.

http://www.hawken.ru- ???? ??????????? ?????????? ??????? (Website of the Russian community)

http://ru.hawken.wikia.com - ??????? ????????? ?? ???? (Russian Wikipedia HAWKEN)

http://vk.com/hawken - ???????? ??????????? ?????????? ??????? ? ?? (social network VK)


#23
StubbornPuppet

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I like the graphic interface in Hawken.  It needs some streamlining and a few tweaks, but I like the way it looks and I love how unique it is to Hawken.  Having an interface that sets your product apart from others is important unless your product is meant to be a clone of other successful products.  Hawken is not a clone.


To be serious for a moment this is just a joke

 


#24
TheButtSatisfier

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I like the graphic interface in Hawken.  It needs some streamlining and a few tweaks, but I like the way it looks and I love how unique it is to Hawken.  Having an interface that sets your product apart from others is important unless your product is meant to be a clone of other successful products.  Hawken is not a clone.

 

I also enjoy the artistic style, but I think there's plenty of room to improve the functional design. We can improve the latter without messing up the former.


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#25
DeeRax

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You can have an interface that's both unique and still efficient & intelligible.
Uniquely haphazard does not win any points. legibility > "uniqueness"


Edited by (TDM) DeeRax, 12 August 2015 - 07:26 AM.

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#26
nepacaka

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I like the graphic interface in Hawken.

 

actually, i can't understand nothing in current hawken GUI. i can't understand nothing in hawken-market interface (it's just a quiet horror...).

i'm not joke, 100% serious. when i launch game i just press "big red button" :D

 

 

it is unreadable, especially if you see it at first time. also, a lot of things that I think are important (for example - mech stats) totally covered. a lot things is hard to find.

I never paid attention on this, simply because I know them to memory. and if i want look at this, i just open excel document.
and it is strange, considering the fact that the game is quite simple, and the only thing that a player needs to know is the Mechs stats, and the mechs prices. everything else fades into the background and in fact - do not really need.
 
early we have a small amount of stuff, i mean, less mechs, less weapons. Now we have x2 mechs, camos, and other things. interface can't working with this. we all know how ugly mech-panel (slide, where you choose a mech before fight) it is totally uncomfortable. it's working good only if you have 3 mechs.
 
we need a lists. player should easily can see info about mechs. clearly see a prices. should can easily choose a mech if he have more than 7-10 in hangar. all information should be informative, no matter how good it with style. information better, even if it just a black screen with white letters.

 

 

I will give you a small example.

take for example Warframe. Early in the game has a very simple interface. but eventually the game ???
expanded, content increased too much. and devs redesigned interface. now interface is so bulky and uncomfortable ... but it contains a tonnes of information. inventory, items, craft, warfremes, thousands of cards, pets ... a tonnes info. And I can understand that, because the developers had to push in Warframe interface all that is in the game, and it a lot of thing.

But! what I can not understand is - why the hawken interface the same uncomfortable and bulky? After all, unlike in Warframe, in Hawken there are only two things. Mechs and Weapons. So why I can not immediately see things which actually needed and important? instead of this i see a tonnes useless information. it's just stupid
, imho.

 

in games like Hawken, player should see the numbers and compare them. it is a part of the gameplay. and it is very well supported interest and makes players deeply dive into the gameplay and mechanics. well, you know, read wiki, guides, etc. it is good...


Edited by nepacaka, 12 August 2015 - 03:46 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/





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