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remove COOP BD mmr lock

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#1
kennyworker

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as title, enemy are bots, mmr is no meaning, pls remove the COOP BD mmr range lock



#2
claisolais

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Enemy are bots, yet we do have better bots in COOP TDM, try 2100+ bots, or 2500+ bots

Not sure if it's affecting BD mode, wait.....we have mmr lock in COOP BD?

Although some new ppl could be worse than bot teammates.


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#3
Amidatelion

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In theory I approve, but any 1500 that faces X4CIU5 bot is gonna get wrecked



#4
EM1O

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in bots-tdm, bot skill/mmr is avg of all human players present--don't know about CBD--and if a 1600 player boots up, and only 1220 or 2220 mmr folks are in, no stars anywhere.

i would think if a noob wanted to get gud, having some god-tier folks skew the balance would be a good thing, especially if in a mode where your mmr isn't affected to start with. i know it makes for some brisk gaming when a 2200 drops in and juices up the bots.

commence Rant:

as beaten to death many times before:

most modes should be open with no mmr lock, as (168 ingame, herokuapp) a diminished base makes for few really "interesting" matches. or none you can get into at all--and that is pitiful for someone at 1600, unless you just sit in a bots-tdm and play with yourself. forget good impressions if a new player boots up, and after downloading for a half hour, wandering through the settings, going through VR Training, wading through the garage, then sitting and has no matches...oh, wait! we didn't tell him it'll auto-match anywhere after a couple minutes?? oops. scratch one more Hawken fan...

i mean, if you're going to listen to a really small group whine and complain until they talk you into wrecking the Incin's ability (or did you hose that one on your own?), why not do something constructive here instead?

end Rant

 

+1


  • crockrocket likes this

#:  chown -R us ./base

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#5
StubbornPuppet

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^Or is it possible that the more they try to relax the MMR lock-out restrictions, the more players get frustrated and leave?  The current system caters to the people on the low end of MMR and on the high end of MMR... but ignores the majority of "average" players.


  • EM1O likes this

To be serious for a moment this is just a joke

 


#6
Meraple

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The current system caters to the people on the low end of MMR and on the high end of MMR... but ignores the majority of "average" players.

I'm not sure what you mean, could you elaborate?

 

In terms of server availibility high end mmr players have no servers at all to serverbrowse into, while average (1400-1800?) players have some.

Spoiler

Players at the extreme low end of the mmr range (800-900) have little to no servers to serverbrowse into either.

There's the queue system, but long story short it usually doesn't put me in the right servers.

 

In terms of the server's average mmr deciding who's able to serverbrowse in, it doesn't cater to either of the extreme ends of the mmr range because it's an average.

This point is awfully similar to the above one, but whatever lol..

 

 

I usually don't bother nowadays, but I'm bored.


Edited by (KDR) Meraple, 21 October 2015 - 09:13 AM.

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#7
Sorroritas

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--huh? double post? How did that happen?--

--I miss a delete function--


Edited by Sorroritas, 21 October 2015 - 10:43 AM.

  • StubbornPuppet likes this

Treat them with honour, my Brothers.

Not because they will bring us victory this day,

but because their fate will one day be ours.


#8
Sorroritas

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I'm not sure what you mean, could you elaborate?

 

I think what he means is that high mmr players will (just like super low mmr players (if there actually are any)) just be thrown into a random game after sometime of the matchmaker not finding any games suitable for them.

 

The outcome with it doing this is that the already low amount of 2300+ mmr players will get matched into games with players in the 1600-1800 mmr range resulting in horrible matches most of the time. (A game of 'command your noobs (who don't know how to repair) to victory' or 'who can destroy the enemy noobs faster than the other high mmr player your own noobs'))

 

So "The current system caters to the people on the low end of MMR and on the high end of MMR" with making them able to get into games but at the cost of "the majority of "average" players" destroying their fun and increasing their frustration with unbalanced matches.

 

If that was a wrong interpretation I'm sorry.

 

 

There's the queue system, but long story short it usually doesn't put me in the right servers.

Well like someone in another thread already said. Even the best matchmaker cannot balance matches with that low playerbase.

 

But I experienced similar things when trying to find games. There's just not enough higher mmr players to play against. So I get thrown into matches where people often enough don't know how to repair or use utility functions of hellfires etc. All in all a very frustrating situation.


Edited by Sorroritas, 21 October 2015 - 01:35 PM.

  • Meraple likes this

Treat them with honour, my Brothers.

Not because they will bring us victory this day,

but because their fate will one day be ours.


#9
StubbornPuppet

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^Yup.  You've got it.

 

I suppose the word "cater" was poorly chosen on my part.  It makes it sound like I mean they are being given an unfair advantage.  Not what I mean.  I just mean that attempting to 'jigger' the matchmaking to make sure that the highest and lowest players get quick matchmaking has screwed it up for everyone in between.


  • Meraple likes this

To be serious for a moment this is just a joke

 


#10
crockrocket

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Definitely agree on bots matches and in general with the playerbase the way it is, we just don't have the population to support locking whatsoever. The current system only works as intended with a much larger playerbase. 


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#11
MomOw

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I don't agree with opening all coop TDM, because when I play coop TDM for training and sbdy with a lower MMR enter I roflstomp 1 or 2 games then leave and play in another (empty) server.

I do agree that with actual coop bot destruction mode it should be opened, unless they changed it to something shorter that require more skill and less stompage.

 

My 2 cents is that there should be more "freeforall" servers where the MM should lead people by default when population is low


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#12
kennyworker

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Playing a complete COOP BD cost about 45 mins, but if finding a "SUITBLE" COOP BD  match need 15 mins, who will play it ...  



#13
MomOw

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Playing a complete COOP BD cost about 45 mins, but if finding a "SUITBLE" COOP BD  match need 15 mins, who will play it ...  

 

Actually I don't play coop BD unless I find at least 1 other player in my contact list that want to play with me (2 is better).

So I don't see much difference.


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