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On canceling mech animation taunts..

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#1
The_Silencer

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Edit: Forgot to update the OP -> Just boost forward to break the animation taunt. As easy as that.

 

New players may find mech animation taunts to become in some sort of lethal trap. Not anymore

 

Would be good to allow the cancelation of your mech taunt, for example, by pressing its control key again during the animation.

 

Why I suggest this?

 

Because I see a number of situation in which an animation mech taunt may become into a trap.. specially some enemy suddenly pops up near to you and you find yourself having to wait for the taunt's completion... right?

 

Not a priority but would be a nice touch as well.


Edited by The_Silencer, 18 March 2016 - 09:01 AM.

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#2
eth0

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Such is the consequence of taunting.

 

However, it is possible to cancel a taunt if you do it correctly. Try taunting and spam 180 spin to see when it breaks.


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#3
Bergwein

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Well, this is kinda what taunting is all about, right? Showing your enemy "oh yeah I totally have time for bowing, because I am so ##cking confident about my skill and my situational awareness is that awesome I am 100% sure that no enemy will attack me while I taunt".

 

It's the risk that makes it a grand gesture. :)

 

Also:

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#4
MississippiFats

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I prefer the old Original Taunt, that was INFURIATING: your killer gleefully jumping up and down on your flaming wreckage.

Just a simple key tap, but very effective in possibly inducing rage-crippling degradation of an opponent's skills (and you can stop stomping his corpse at any time).  :)


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#5
LaurenEmily

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Spam repair key instead. Super effective and insta-cancel-able.


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#6
Massive_Assailant_Stingray

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Rofl, that's the point.

 

I want to murder this guy, but I'd also like the ability to opt out post trigger pull, just in case the cops show up.


Edited by Massive_Assailant_Stingray, 27 June 2015 - 04:14 PM.


#7
Grollourdo

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I like the taunts as it is XD

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#8
Guns_N_Rozer

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i always loike to do it  :thumbsup:



#9
The_Silencer

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To be honest, I had no idea on that you can cancel the mech animation via spamming C and/or the 180º (never tried to mech taunt in mid-air too.. probably that does not work.. heheh)...

 

Anyway,

if only elite pilots, (mostly, now every forumite can know...) the ones who gather the secret knowledge can benefit of this then I tend to think that would be fair to make it universal. Don't you?


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#10
Bergwein

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-

 

Lauren meant spam C button INSTEAD of taunting. 'Cause it looks derpy as hell.

 

And eth0 meant the 180° on the ground, I guess. ^^


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#11
The_Silencer

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inspector_gadget_cover_1_by_vdvector-d38


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The difference between theory and practice is smaller in theory than it is in practice.


#12
The_Silencer

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Update: Just boost forward (and jump at the same time if you wish too) to cancel the mech animation taunt. I've checked it and worked well here at my end.

 

P.S. My apologies for the previous/old Mr. Gadget picture.. lol ;P


Edited by The_Silencer, 22 February 2016 - 10:21 AM.

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The difference between theory and practice is smaller in theory than it is in practice.


#13
MomOw

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do anyone remember when turret mode had insta cancel ? I miss the flappy fun


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#14
phed

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air 180 holo toss is the highest level taunt,

not only are you taunting them,

but you also wasted a one-slot internal to do it


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#15
6ixxer

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If you choose to taunt, and you get shot while your ass is hanging out, then you deserve what you get.
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#16
DemitronPrime

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Spam repair key instead. Super effective and insta-cancel-able.

 Also Side stepping works i believe....

 

But as it was stated, the idea is you DONT taunt unless you have time... canceling a taunt kinda makes it... well pointless


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#17
The_Silencer

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Although mech taunting should not become into any fatal trap... as in real life (without the mech factor into that, ofc) ;)


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#18
CoshCaust

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In fears of misguided devs embracing idiocy, I clearly state my opinion which I previously thought was common sense:

 

If you want to do something entirely unnecessary, accept the consequences.

See:

HELL NO.

 

For the comedy factor: If you taunt out of light-hearted fun, be ready to die trapped in an animation in light-hearted fun.

And

For the karma factor: If you taunt out of malice, be ready to die trapped in an animation in malice.


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#19
DemitronPrime

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In fears of misguided devs embracing idiocy, I clearly state my opinion which I previously thought was common sense:

 

If you want to do something entirely unnecessary, accept the consequences.

See:

HELL NO.

 

For the comedy factor: If you taunt out of light-hearted fun, be ready to die trapped in an animation in light-hearted fun.

And

For the karma factor: If you taunt out of malice, be ready to die trapped in an animation in malice.

 

Well said and completely agree


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#20
The_Silencer

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In fears of misguided devs embracing idiocy, I clearly state my opinion which I previously thought was common sense:

 

If you want to do something entirely unnecessary, accept the consequences.

See:

HELL NO.

 

For the comedy factor: If you taunt out of light-hearted fun, be ready to die trapped in an animation in light-hearted fun.

And

For the karma factor: If you taunt out of malice, be ready to die trapped in an animation in malice.

lol

ok, so in the moment you want to dedicate a mech animation taunt to your latest victim, for him to see it so he gets back some of recognition from you -in case it's not a mocking animation. and right after pressing G, you find a fat mad Incinerator coming from behing.. right ... that's gonna be fun, isn't it?

 

Anyway,

 

guys, just boost or jump-boost to break the mech animation taunt.

 

Period


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#21
CoshCaust

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in the moment you want to dedicate a mech animation taunt to your latest victim, for him to see it so he gets back some of recognition from you

I don't think there has been a duo of people ever in the entire history of Hawken who've used a taunt in this way / taken a taunt to mean this.

Lol.


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#22
The_Silencer

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about time then lol


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#23
dorobo

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i think comedy and mechs not mix well.. btw if you are able to do all these moves while taunting why can't i do that while in combat?

 

Why you make a mech game and then try to get it to be TeamFortress.. i guess you expect to sell many hats or smtn. 


Edited by dorobo, 03 March 2016 - 11:52 PM.

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#24
eth0

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i think comedy and mechs not mix well.. 

k
 

btw if you are able to do all these moves while taunting why can't i do that while in combat? 

Maybe you are referring to how smooth and fluid some taunt animations are? I don't see how those would be useful during combat. The taunts aren't extraordinary compared to how quickly you can move anyway.
The only taunt I can think of being remotely useful is the A-class tea bag as a crouch or the C-class double bag as a sideways turret mode.
They're not meant to be practical. The pilot in that cockpit is pressing some buttons to show off their robot. 
What could be gained by using all these moves while/from taunting during combat?
 

Why you make a mech game and then try to get it to be TeamFortress.. i guess you expect to sell many hats or smtn. 

k

Pubstomping is a whole different strategic discussion, however, and usually just becomes an exploration of the ethics of dumpstering randos.

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#25
dorobo

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k
 
 
Maybe you are referring to how smooth and fluid some taunt animations are? I don't see how those would be useful during combat. The taunts aren't extraordinary compared to how quickly you can move anyway.
The only taunt I can think of being remotely useful is the A-class tea bag as a crouch or the C-class double bag as a sideways turret mode.
They're not meant to be practical. The pilot in that cockpit is pressing some buttons to show off their robot. 
What could be gained by using all these moves while/from taunting during combat?

 

i could do blind shooting just sticking that smc above an obstacle



#26
The_Silencer

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Besides man presses G by accident -one case to be considered too..

 

Guys, I may foresee a number of cases in which would be pretty fun -as effect on your opponent/s- the use of mech ani_taunts.. but.. who am I to breack the magic of that?

 

Note: Still, I'm exploring too ;)


Edited by The_Silencer, 04 March 2016 - 12:40 PM.

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#27
talons1337

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The taunt button is J. There is no way you will ever accidentally hit that -- your hands should be on the WASD region of keyboard, far away from taunts. If you are taunting, you're doing it on purpose and should be accepting of the risk. Cancelling taunts should never be a thing and the current bugs that let you do it should be eliminated.


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#28
DallasCreeper

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I have mine bound to g because I don't like to reach for j; thus sometimes I taunt when I try to pop my ability.


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#29
The_Silencer

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That ;)

 

dunno, I think it's cool to do it upon a time. I like to do it sometimes, for instance, to show respect to my opponent right after a good fight. Or for the grin or just to provoke someone, et cetera, et cetera.

 

The same with holotaunts, I don't use these in the carroussel after a match only. I don't see anything wrong with having some of humour to play with in HAWKEN..

 

Edit: new holotaunts would be cool. And, hey..  comes to my mind an old suggestion I made long time ago... a moon walking mech animation taunt... 2 to the right, half a lap, 2 to the left... or something like that.. hahah =) ;)


Edited by The_Silencer, 14 March 2016 - 05:57 AM.

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#30
talons1337

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I have mine bound to g because I don't like to reach for j; thus sometimes I taunt when I try to pop my ability.

Well then at that point it's your own fault isn't it?


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#31
DallasCreeper

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Well then at that point it's your own fault isn't it?

Accidents happen. I blame the keyboard layout.


 

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#32
The_Silencer

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Well then at that point it's your own fault isn't it?

so is when you accidentally go in turret mode while piloting Cs.. -et cetera

 

But again, you just have to boost forward to break the animation; thus you still have a chance. Whilst the trick won't work when going in turret mode..


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#33
DemitronPrime

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so is when you accidentally go in turret mode while piloting Cs.. -et cetera

 

But again, you just have to boost forward to break the animation; thus you still have a chance. Whilst the trick won't work when going in turret mode..

 

 

Give it up man.... just give up,

 

the PRINCIPLE of taunting comes with a risk, dont wanna risk it, DONT taunt, if you "accidentally" taunt or go into turret mode, YOUR OWN FAULT...

 

just doing a ruff count of replies here... there is maybe 2-3 people that like the idea and like 38573896734867342 that dont.....

 

problem solution... dont taunt unless you can back up the ego


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#34
The_Silencer

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Give it up man.... just give up,

 

the PRINCIPLE of taunting comes with a risk, dont wanna risk it, DONT taunt, if you "accidentally" taunt or go into turret mode, YOUR OWN FAULT...

 

just doing a ruff count of replies here... there is maybe 2-3 people that like the idea and like 38573896734867342 that dont.....

 

problem solution... dont taunt unless you can back up the ego

Er.. Should I give up.. what?

 

If I'm posting on here is only because I've ideas to comment about. Many come from feedback posted by other mates other come from the top of my mind..

 

To hell with egos; believe me when I say that the only overinflated thing in me is my patience -it has some flaws upon a time though

 

--

 

Edit: Updated OP


Edited by The_Silencer, 18 March 2016 - 08:58 AM.

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#35
deidarall

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I can't taunt in turret mode......

 

 

Just  a thought.... 



#36
DallasCreeper

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Turret mode taunts Josh please. 

 

nvm I killed that guy. 


Edited by (TDM) DallasCreeper, 29 March 2016 - 07:05 AM.

 

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