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Ideas for new mechs/weapons/game appreciation

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#1
(Xbox)AV0LL

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Let me start by saying I love Hawken. Xbox was in desperate need of a new mech game. So sick of game companies craping out the same old junk, and having no options to buy good games.
Mechassault pretty much launched xbox live, cromehounds was great too in its own way, and now hawken is great too.
I honestly think more people would be into it if they knew it existed.

I would like to see more maps, and a CTF type game mode added. I know CTF "data core" was fun on mechassault.
You should think about maybe making a subscription option, so you could get the money up front to make new maps, or a type of pre order deal, I would happily pay for new content. Another game mode that has been very popular in the past in cromehounds is some type of global territory game mode. You could have factions that battle over global map domination.

I would like to see some type of flame thrower weapon added. Also some differnt types of enery lazer weapons would be a nice addition, but probably just redundant of weapons already in the game. However laser weapons are visually appealing.

My thoughts for a flame thrower mech were a heavy with slow speed but high damage at close range. Would definitely need extensive play testing, and tweaked to see if it works with game mechanics. Another option would be some kinda mech with duel shotgun type weapons that fire in a large area of effect with high damage up close, but virtually worthless at mid to ling range. Basically something to counter the light mechs from jumping back and forth over your head and destroying you in two shots, "scout" cough cough. I feel like everything is pretty balanced except that gap. Could also look at maybe just tweaking damage on brawler, I dunno, just seems like the game is missing something there.

In addition, a light cloaking mech with a lighter version of the flame thrower would be interesting also. Tactics would basically be sneak up behind enemy flame them then try to escape. A sneaky glass canon type mech. It my not work with mechanics, but worth a look.

#2
(Xbox)AV0LL

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Hey sorry I forgot, but if dedicated servers are feasible, that would be a nice addition also. I would happily host a server on my other xb1.
Thanks again, the current state of the game is great.

#3
(Xbox)x KiRK707

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I cant tell if youre trolling because youre describing several mechs lol

Heavy flamethrower is the Incinerator; Very spammy because it uses heat to fire the flamethrower.

The dual shotgun is an A class but was only available as a founders pack purchase early on. Closest to it is the Raider, Id say, which is a great Scout counter once you learn it; The shotgun mode on its secondary, paired with the T-32 Bolt, can almost delete Scouts if you land a full volley entirely

Also, the Brawler is the anti Scout, its in a good place sporting weapons that deal a good 233 damage in a single volley and has extremely high health; One volley will send a smart Scout running, otherwise its not hard to wittle away 67 health. Mobility plays a factor but with the health of a Brawler and some smart footwork, youll have tons of oppertunity. It has a very important role as a flyswatter, dont count it out.

#4
(Xbox)AV0LL

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Definitely not trolling, I know about the incinerator, but it fires fire balls, I'm talking about a flame thrower.

The brawler seems to be the best mech paired against the scout, but my success rate with it is minimal. Your Probably right maybe I'm just inexperienced with it, but I do fairly well vs any other mech combos. Just seem to come up short against the scout, also come out on top more often then not piloting the scout.

All just suggestions, not expecting them to be incorporated, just ideas.

Thank you for your input.
What loadout is best used vs the scout on the brawler? Have noticed way more success when fighting in enclosed areas with ceilings, but that's not always possible of course.

I think we can all agree we would like more maps, and would be happy to pay for them.

#5
CZeroFive

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Hey sorry I forgot, but if dedicated servers are feasible, that would be a nice addition also. I would happily host a server on my other xb1.
Thanks again, the current state of the game is great.

 

Dedicated servers already exist.



#6
(Xbox)AV0LL

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I was talking about hosting on second xbox, for private games/clan matches.
Thanks

#7
(Xbox)x KiRK707

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Ah, I see what youre after.

As far as the best loadout for the Brawler vs Scout scenario, Id go Flak Cannon. Items are really your personal preference but an MG Turret will really help take off the extra health after a full volley of the Brawler Flak/TOW (As I mentioned earlier, that combo will deal 233 maximum damage). Blockades or shields are great for mixing up combat if you know how to use them to your advantage. Health orbs to stand on during a fight with the Brawlers health can be very strong. Detonator and H.E. Charges are decent options as well but I prefer the shield/health orb combo. Internals are really preference, it depends on what scenario you want to plan for. For me, Scout vs Brawler 1v1, Id choose Extractor and Repair Kit; I believe theyre the ones that give more health and faster obsorbtion of health from the health orbs. Again, standing on one and dodging into it mid-fight can solidify your victory and negate portions of the opposing Scouts damage, these internals just promote that strategy. Hope that helps
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#8
(Xbox)CosmicCasey59

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I really like the light mechs , I love the speed and that they pack a pretty good punch. I use a kerby and can run circles around a brawler but those damn scouts, haha. Cudos to those that pilot them well. I got one recently and learning to pilot that thing is a challenge. I love the game. More maps would be cool, and this may be silly but I would like to be able to have action pics that be used as wallpaper , backgrounds or whatever of my mechs and that may already be possible I don't know. Have you guys thought about merchandise? Tee shirts would be cool with hawken logo , just a thought

#9
(Xbox)AV0LL

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kirk707
Thanks for the advice, I'll give some of that a try, and continue to play around with the brawler.

You can take screen shots if that's what your wanting? I would buy a shirt too.

#10
(Xbox)Audimaxx

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As far as countering scouts. It's about keeping distance and aiming where we're going, not where we are. Anything that hits hard in bursts works well. Grenades are a nightmare if you can get good with the Grenadier. Turrets are extemely helpful. On pc turrets are utterly useless, here on xbox they are effective enough to where I spend my time running them all over before really engaging. I don't love that there's 5-6 turrets on the AA. But... I understand the tactic.

#11
(Xbox)CosmicCasey59

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How about a fast moving assault light maybe mid armpit with one high speed heavy weapon mounted in the belly of the beast so to say for fast attacks and getaways it could drop mines behind it as it's fleeing




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