What I mean is that we have this group of high ranking players that compete against eachother. At some point they decided to add rewards to the competition, but since its mostly exclusive, the reward is out of reach to anyone but the organizers.
Its like a politician taking a salary bonus for 'a job well done' even though the politician was the one that defined their own job.
"First one to the top of the mountain gets the golden egg! Ready.. set... oh wait, im already at the top. Well, ill just take this egg and be on my way."
If it was true competition, there should be classes and requirements. Like - 'established accounts with x hours within x mmr range quality for x tourney' There are weight classes in boxing for a reason. MMR was created to balance games. Why not use it to balance competition?
Instead we have competition for MC that anyone can compete for, but we all know its only ever going to consistantly end up with maybe 25 different players out of the thousands every time.
Merl's 1v1 tournament separated NA players into three brackets by MMR and it turned out pretty well, but I don't think the playerbase is large enough for that to work when it comes to team-based competitions. There's also the potential issue of smaller clans and friend groups being forced out of events entirely due to the MMRs of members falling into different categories.
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