This is the only helpful thing in your post that developers can use for function.
Perhaps they can add lock on warning.
You can't be serious. Let's recap:
1) Nief has too high of a DPM - Reduce damage per shot or lower the rate of fire.
2) Auto-guided missiles are too strong - Remove one seeker or make the tracking less agile.
3) Guided range is too powerful - make tracking less agile from distance, slow down projectile speed, or reduce damage based on distance traveled.
4) Air superiority is too strong - reduce fuel capacity or generation.
5) PS+ exclusive - Announce details on when/how it can be acquired for non-PS+ users.
6) Ranged damage is too high - Combination of the previous issues.
7) No warning when being targeted - Add an audible warning or weaken the missile's tracking agility.
If you can't understand how detailed complaints translate to valuable feedback, you should never work with customers. All of the previously listed points easily translate into valuable feedback and they give the developer flexibility over how to respond. What you are asking for is a defined solution that may not align with the developer's vision for the game making it be even less valuable as a result.