So, last week I picked up and started playing what is supposed to be the FPS of the year - DOOM.
If anyone wants a reminder that Hawken isn't quite as broken, buggy, frustratingly unfinished and imbalanced (by comparison) as we like to believe.
Doom has so many bugs, overlooked obvious functionality and just plain broken game-play elements that it's embarrassing.
- Seems like about half of the people playing it, on PC, Xbone and PS4 are having random crashes - no similarities found and no logging to show the data.
- The key bindings are a total mess: if you don't stick precisely with the default bindings, you WILL eventually discover a function that doesn't work or a place you become completely stuck because they hard-coded which button was needed to close a specific prompt or activate a specific console. It's horrible and game-breaking. Even controller bindings - just switching to one of the preset options could screw you over at some point during the game. This is elementary stuff... how do you get it wrong?
- There's this really cheezy, Nine Inch Nails knock-off style, industrial metal music that plays absolutely non-stop across the entire game. There's not a single moment in the game where there isn't music playing. It leaves one thinking, "Why do they need this playing non-stop?" So, no big deal, you just go to the settings and turn it down, right? Sure.
But then, you realize WHY they have it playing non-stop... because there are barely any ambient environmental sounds at all in the game. No wind sounds. No ventilation sounds. No machinery or equipment sounds (aside from shots, reloads and pressing a console for an ingame action). No creaking or groaning of heavy structures which are falling apart. And, believe it or not, NO FOOTSTEP sounds - from either the player character or NPC's. It's like playing the game in a vacuum. LAME!UPDATE: Turns out this is just another bug. If you close and then restart the game, then reload the start of the same level, the environmental sounds are actually there. The music is defaulted to a level so loud you can't hear them... and there is some bug in the bindings of most of the environmental sounds to the music slider - so, if you turn down the music, these sounds get turned down as well until you reboot the game.
- And there is apparently NO BALANCING in multiplayer. They just lump everyone in together randomly for every match. It's really, really painful. We're talking TDM matches where there are a few people at the top with like 50+ kills and 1 death lumped in with other players with 1 kill and 20 deaths. Same goes across all the game modes.
Hawken has so few of these kinds of blatantly lazy, rushed, game-breaking problems. And Adhesive/Meteor spent less than 1/8 of the money to develop Hawken as Bethesda/Id did for Doom. And, although devs are/were pretty incommunicative with the Hawken community, Bethesda/Id hasn't made a single reply or public statement about all the things wrong with Doom... not even a "we're working on it and will give more information when we're allowed to talk about it."
So, in conclusion, things could be worse with Hawken than they are. Even a massive player-base on Doom isn't going to save the mess it is if massive fixes don't come soon.
Edited by StubbornPuppet, 19 May 2016 - 07:37 AM.
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