I missed Wednesday. :(

The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.
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Shoutout to mah real Africans out there.
Just come on out to SSSDM tonight! It's completely different, but the same game!
I suck at scout, feck. What time, what server?
hestoned's AMERICAN DEATHMATCH
And don't worry, if we fill it as full as we did last week, 20+ players means you're gonna die a lot whether you're good or not! Hooray!
SSSDM means it's time for G2 Assault. Scouts got nuthin on pure sustain powr
Except for the fact that the idiots over in the AMERICAN DEATHMATCH play with no radar.
Edited by Silverfire, 09 August 2015 - 05:01 PM.
Ahh, g2a my first love. Now I'd be fine with deleting it.
Stop making fun Silverfire, I can't delete it.



Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.
Except for the fact that the idiots over in the AMERICAN DEATHMATCH play with no radar.
I understand the need for dat A class advantage
Please elaborate.
SSSDM is going to probably be a bit less than what I'd like it to be until Reloaded gets their server nonsense together. hestoned's server, which is where I'd like to always host the event, had some nasty hitreg and rubber band issues last night to the point where I split the pop in two by taking 5 of us to another server, and it fizzled out immediately after. Please bear with us; we are experiencing technical difficulties.
I'll also be purchasing a server once hawken picks up a bit again with the first content patch (whenever that happens) and once I am satisfied with server performance.
Edited by clomic_snuts, 10 August 2015 - 10:28 AM.
Please elaborate.
Oh god I made a six lightyear long reddit post about this a while ago, no idea where it went. There's obviously a lot more to it than this, but on the most basic level A classes can utilize 100% of their speed without getting caught.
Oh god I made a six lightyear long reddit post about this a while ago, no idea where it went. There's obviously a lot more to it than this, but on the most basic level A classes can utilize 100% of their speed without getting caught.
They can also speed right past another mech of any class in their futile attempt to escape carnage without a radar to inform them.
Edited by clomic_snuts, 10 August 2015 - 10:54 AM.
They can also speed right past another mech of any class in their futile attempt to escape carnage without a radar to inform them.
You is a smart person!
It's also huge during combat and corner-fights on maps like wreckage where mechs can pop out from so many different angles.
I don't know man, pretty sure you have seen me in my heat gren and flak brawl.
Edited by meatmissile_, 10 August 2015 - 04:46 PM.
I don't know man, pretty sure you have seen me in my heat gren and flak brawl.
Well yeah, but GENERALLY C's don't do as well. Simply because they can't get to fights quick enough or disengage a fight without being chased down.
Thanks for the link to your post.
I see your points, but I look at it differently. I see it as A classes can actually use all of their mobility when radar is off and that due to their low health pool, they are punished by radar more so than C classes. I think that by default, C classes have an advantage over A classes. Taking on a C class in an A class is usually a bad move, and if you are in that A class you have to whittle them down or use items to even out the fight. And by the time you knock off enough health to actually fully engage a C class, someone else has picked it up on radar and kills you both. This is why i usually ignore C's in DM and look for squishy A classes to kill.
Since A's have such a small health pool, they get increased mobility. I guess one could argue that the presence of radar "balances" the classes in some respect, but that is a dumb way to achieve balance IMO.
i think the only real advantage a class mechs have in DM is being able to runaway. even with the radar turned off its still really easy to tell where a fight is happening just by sound. its extremely obvious where a mech is coming from too if you just listen for it. its for that reason that i dont boost around unless i see a fight or get the drop on somebody. with the radar on its even worse.
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