this seems to be good :)
#2
Posted 03 July 2016 - 09:41 AM
First thing I noticed : "eliminated Skrill"
Who's footage is that? It was clearly taken on PC patch a while ago, which is a strange choice. I wonder if the interviewing party just needed something to put in there.
Edited by Hyginos, 03 July 2016 - 09:41 AM.
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#3
Posted 03 July 2016 - 09:42 AM
what ur doing!
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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#4
Posted 03 July 2016 - 09:47 AM
i like part where josh call nief and charge are f2p.
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#5
Posted 03 July 2016 - 10:33 AM
Charging for access to new maps sounds like a great way to keep people interested and coming back for more.
Would love to get a look at this supposed roadmap that exists for what is coming to Hawken.
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#6
Posted 03 July 2016 - 10:38 AM
HE'S ALIVE!
REJOICE, PEOPLE, REJOICE!
On a serious note, however...
What josh said about map packs could be a good idea, but the playerbase of both console and PC editions are too small to avoid diminishing the playerbase entirely, and would likely end up with the "paid maps" being played only by seasoned veterans who want to support the game, and newbies who decided to throw some money at the game to see what happens.
This wouldn't lead to a great experience for anyone.
Edited by Miscellaneous, 03 July 2016 - 10:43 AM.
#7
Posted 03 July 2016 - 10:42 AM
Counting down the minutes it takes hellc to make a new capnjosh-meme.
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#8
Posted 03 July 2016 - 10:55 AM
Paid DLC for a F2P game? Yeah.. they make any maps/game modes/etc. paid only, maybe they should take a long look at NS2:Combat.
EDIT: Yeah, it's retail.. but the primary game is roughly in the same popularity bracket is Hawken.
Edited by ATX22, 03 July 2016 - 10:56 AM.
#9
Posted 03 July 2016 - 11:00 AM
What josh said about map packs could be a good idea, but the playerbase of both console and PC editions are too small to avoid diminishing the playerbase entirely, and would likely end up with the "paid maps" being played only by seasoned veterans who want to support the game, and newbies who decided to throw some money at the game to see what happens.
This wouldn't lead to a great experience for anyone.
Unless Hawken was a paid for title with a certain amount of base content included with this package ($20 or $40 I think would be decently priced) then they really shouldn't be charging for new maps.
Why?
Because this is a F2P title and the last thing people want to experience is that feeling of being nickled and dimed at every turn for more content. This makes it feel like you get to play a demo for free but have to pay piece meal for the full package. And that price is only going to continue to climb as time goes on meaning that F2P will eventually cost more than standard retail title because you'll have to buy this and that in order to keep up with the latest and greatest.
I don't get why it is hard to come up with the concept of having a base game that's fun and enjoyable on its own then make money through cosmetics and other things like that which people don't mind being charged real money for. We're now seeing paid for only mechs, the idea of charging for maps, he even floated the idea of charging for future mechs too.
Basically this approach undoes everything Adhesive was trying to do to fight against the perceptions of F2P and that is only going to hurt Hawken in the long run. The big thing Meteor and Adhesive got right with Hawken was the pay model and how it tried to mirror other successful F2P titles like League of Legends and DOTA 2 which both know how to keep people coming back regularly.
When things like customization are currently stripped out of the game with no clue as to when it'll return and most having no clue there is a plan to return customization to Hawken (not sure why this wasn't done before the launch, seems like a great way to make an awful first impression and immediately turn people off of the experience but what do I know?) hearing that they will have to pay for maps and even more mechs down the road is a great way to get people to uninstall Hawken (it's free to download and play after all) and never look at it again thinking it's a P2W experience that wants to nickle and dime you at every turn for any and all extra content.
Hearing that they are floating the idea of charging for maps on top of everything else Reloaded has already done with Hawken only works to further shake my faith and make me doubt the future of Hawken. These concerns could be alleviated by releasing a roadmap and letting the players know where Reloaded intends to go from here but getting that kind of information is worse than pulling teeth on an ornery alligator that hasn't eaten in a month.
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#10
Posted 03 July 2016 - 11:06 AM
-snip-
Agreed. Except I think this particular alligator hasn't eaten in about two years, if memory serves.
If the devs drew up a roadmap in 5 minutes during a lunch break in MS paint I'd be grateful. We just don't have enough to chew on at this stage, and we're only going to lose more teeth as time goes on.
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#11
Posted 03 July 2016 - 11:11 AM
I liked that interview, Idk if I take the selling maps seriously, and if it would be sold maps I think it would be for the vs ai gamemode.
He was just tired :P, and even then he insta back peddled.
Edited by deidarall, 03 July 2016 - 11:11 AM.
#12
Posted 03 July 2016 - 11:33 AM
Speaking of back peddling, weren't you ragequitting the forums yesterday?
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#13
Posted 03 July 2016 - 12:26 PM
Speaking of back peddling, weren't you ragequitting the forums yesterday?
I read it as; final post in that thread.
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#14
Posted 03 July 2016 - 12:43 PM
Besides bla,bla,bla...I keep hearing two things said ...."skeleton" and "I ran into a dead end"
I wouldn't be so jaded atm if someone (a community mgr ?) would be active on these official forums on a somewhat regular basis with useful and accurate update info on the game.
Could probably help keep the DEFCON level to a minimum here.
#15
Posted 03 July 2016 - 12:49 PM
I read it as; final post in that thread.
Combined with their
I am going back to the total war forums. Forget hawken's so called community, you guys are supporting nothing but bad bitter egos,
it sounded (to me, anyway) like they were leaving completely. And honestly, I figured that was for best. Requesting a reduction in complaints/"shitposting" is one thing, but to demand it - and then to pretend that fault lies entirely with the community - is silly and downright sycophantic.
Reloaded has done an absolutely atrocious job with communication. Yeah, we know they couldn't release project details while under NDA. But they could've helped organize events, they could've continued broad-spectrum monthly updates, and they could've paid more mind to their community's atmosphere. And that's not even getting into the launch communication issues.
The community anger is understandable. Certain people might not like it - and I get that - but it's completely understandable, and Reloaded should've keyed into that months ago. You cannot lay blame entirely on the community and demand that they ignore months of, well, being ignored. If you're going to insist on doing that, expect to be called out. [speaking generally now, not to you specifically, ATX]
Edited by Nept: Ultra Lord of the God-Kings, 03 July 2016 - 12:52 PM.
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#16
Posted 03 July 2016 - 02:25 PM
It is interesting how they talk about there being less F2P games on xbox and PS4, I am rather sure that might be one of the main reasons they jumped onto consoles. Does anyone know what sort of selection of F2P titles one xbox and PS4 that hawken has to compete with? Just out of interest?
And how polished they are as a comparison?
Edited by deidarall, 03 July 2016 - 02:26 PM.
#17
Posted 03 July 2016 - 02:54 PM
It is interesting how they talk about there being less F2P games on xbox and PS4, I am rather sure that might be one of the main reasons they jumped onto consoles. Does anyone know what sort of selection of F2P titles one xbox and PS4 that hawken has to compete with? Just out of interest?
And how polished they are as a comparison?
http://www.denofgeek...ole-video-games
looks some good stuff scattered in there. no mech shooters, but still RL may have some stiff comp
#: chown -R us ./base

"...oh great Itzamna, you shall know Us by the trail of Dead."
#18
Posted 03 July 2016 - 02:56 PM
Agreed. Except I think this particular alligator hasn't eaten in about two years, if memory serves.
If the devs drew up a roadmap in 5 minutes during a lunch break in MS paint I'd be grateful. We just don't have enough to chew on at this stage, and we're only going to lose more teeth as time goes on.
+1 for valid point conveyed through use of unsated-animal semantic field.
#19
Posted 03 July 2016 - 02:59 PM
I wouldn't be so jaded atm if someone (a community mgr ?) would be active on these official forums on a somewhat regular basis with useful and accurate update info on the game.
Tiggs is managing a community, the console community that Reloaded clearly doesn't want the PC community to be part of.
#20
Posted 03 July 2016 - 03:43 PM
http://www.denofgeek...ole-video-games
looks some good stuff scattered in there. no mech shooters, but still RL may have some stiff comp
Here is a list I found. https://www.reddit.c...on_the_xboxone/
Idk how exactly recent it is, or if it is missing some stuff, but warframe, and smite seem like the top hosses of the line up, with WOT sort of being old news and idk being a different sort of game idk if it is comparable to hawken.
Still it is a lot less than what PC has for F2P games.
#21
Posted 03 July 2016 - 04:22 PM
Holy **** Josh get some sun or something, it looks like Tiggs is sucking out all the fun from your soul.
#23
Posted 03 July 2016 - 06:17 PM
They mentioned in the video the issue of splitting the playerbase. The dev in the interview explicitly replied that they don't want to do that.
ANY consideration of paid map packs IS by default an automatic consideration of splitting the playerbase. There is ZERO option to do otherwise. Suggesting it as something being considered means that you are considering the option for dividing the playerbase with a hard paywall.That's bad enough in full-priced games with map pack DLC, let alone free-to-play games.
I really, REALLY hope nothing comes of this idea beyond the realisation of how terrible an idea it is.
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#24
Posted 03 July 2016 - 06:24 PM
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#25
Posted 03 July 2016 - 06:38 PM
#26
Posted 03 July 2016 - 06:38 PM
Personally I hope the vague idea of paid map packs turns into the idea of a story dlc. :P But who knows.
Basically dlc should be limited to either SP or PVE stuff or they will inspire rage, and rightly so.
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#27
Posted 03 July 2016 - 08:00 PM
I think paid map packs are stupid, but if they were limited strictly to PvE maps, like coop bot destruction maps, I could see it working without damaging the overall game (by staying away from multiplayer, leaving it be) but I think it's still terrible. Tolerable with PvE only, but strongly undesired.
Whatever Reloaded does when it comes to paid anything, especially DLC, I'd imagine that it's going to be determined by how badly they need some extra cash flow.
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#28
Posted 03 July 2016 - 09:37 PM
Personally I hope the vague idea of paid map packs turns into the idea of a story dlc. :P But who knows.
Basically dlc should be limited to either SP or PVE stuff or they will inspire rage, and rightly so.
I'm ALL in favour fo this.
Even PVE co-op DLC maps would be annoying to me, but as with the guy who brought it up, definitely a less offensive suggestion than PvP maps being paid content. That's just every kind of NOPE possible.
#29
Posted 04 July 2016 - 11:12 PM
Beard looks good on Josh. But saying hawken is gonna be a second after cod is kinda sad.

#30
Posted 04 July 2016 - 11:42 PM
Actually I think he looks super healthy compared to the interviewer.
Spoiler
The interviewer is clearly a vampire.
On the other hand, all of my many complaints of RLD aside, Cap seems like a genuinely cool dude, whom I would buy a beer.
Edited by (TDM) DeeRax, 04 July 2016 - 11:43 PM.
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"DeeRax's got what you've always wanted."
#31
Posted 05 July 2016 - 07:37 AM
NO. Absolutely NO! Paid maps and game modes is the death knell for any game, much less a F2P game. It always divides the player-base and leads to both halves feeling like there are too few players.
And the Nief is already a required paid DLC item (unless they can confirm that it will soonTM) become available to unlock for free. And the Nief is so obviously a Pay 2 Win mech. I do not think you can stand there and say that you will focus on keeping the game from being P2W when the first thing you've done is put the most powerful destroying machine behind a pay wall.
To be serious for a moment this is just a joke
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