We're pushing out a hot fix to balance the Nief. We'd love to hear your feedback on our forums.
Mech Changes
Nief
- Reduced AimAssist on Lockon
- Reduced LockOnRadius
- Reduced DamagePerShot
We're pushing out a hot fix to balance the Nief. We'd love to hear your feedback on our forums.
Mech Changes
Nief
~~Do not meddle in the affairs of dragons for thou art crunchy and go well with ketchup!!~~
I am Impressed with changes , need to test against Niefy .
Thank You LadyTiggs
I dont need to get LIFE
I am gamer so i have lots of LIVES
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YOUTUBE CHANNEL : https://www.youtube....INP_sgTy49C8sLg
Edited by (PS4)xRebel-Scumx, 26 July 2016 - 02:07 AM.
Edited by (PS4)War_MachineXL, 26 July 2016 - 07:35 AM.
Nief still feels like it way out classes other light mechs. The lock on changes with the low fps make it feel wonky. Seems like it's locking on when there's no visual from the pilots pov. Damage is still a little high but the over heating feels inline for how much it can be spammed.
To truely put this mech in its place. Lower it's seeker dmg to around 30. That's still a 60dmg volley every second.
Lower it's health to 295. It rushes in and just hovers when it should be at medium range. Lower health will help keep it in that zone. Right now it's still at the top of the armor pool in light mechs.
I don't know if you can do this but the ultimate change the seeker needs is a additional volley can not be fired till the first missile has exploded. Right now it's like a missile machine gun. Though this would ruin the Neif ability change it to something like the Rocketeer turrets mode advanced lock on. Giving it a little better lock on for a few seconds at range.
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