Lag compensation.
Atm the game is very heavily biased towards whoever lives near the server. Anyone who plays offpeak times or in the dead regions know that they will have to que on NA in order to find a game, but the downside is that you have to play with high ping which is an instant loss against anyone who has some basic understanding of the game.
This should have been implemented a long long time ago in any modern shooter, but now is better than never.
Pros
-More even playing field, less ping advantage
-Players with high ping can actually play the game instead of uninstalling the game after a few rounds
-More responsive gameplay
-Larger playerbase
-Caps at 400ms to reduce anomalies
-Cheaper long term, not as many local servers needed
-Prestep for projectiles
Cons
-QQ I got shot through wall
Small price to pay for a large improvement over the current game. I played this game when it was first released and it was the first thing I noticed. After about 10 games I decided that I'll just wait for local servers, but even now with local servers the playerbase just isn't there, so they are just a waste of money. Its probably cheaper to just remove the AU and SEA regions (which are completely dead) and just add lag compensation and let everyone play on NA/EU and maybe a Asian server somewhere abit central.
I QQ cos I care, and its sad to see this game suffer from things like this. Pls tq
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