Edited by _pariah, 07 June 2015 - 06:55 AM.
rocketeers and techs
#1
Posted 06 June 2015 - 02:23 PM
#2
Posted 06 June 2015 - 02:30 PM
#3
Posted 06 June 2015 - 02:32 PM
#4
Posted 06 June 2015 - 02:33 PM
com-pet-i-tive
edit: it's funny though -- the Rocketeer is considered weak by competitive players because hellfires are easily dodged and they lack the airburst mechanic of the TOW; you rarely see them in high-MMR lobbies because of this.
Edited by brackets, 06 June 2015 - 02:40 PM.
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#5
Posted 06 June 2015 - 02:46 PM
The discussion of techs is a long and heated one with good points on both sides. I personally am okay with the tech in the game and don't think it'll ever be removed after the 100's of pages of discussion on it, but who knows. Maybe hundreds more will do the trick. ![]()
As for the Rocketeer, no its not. Its a mech with its own abilities, just like the Predator, or the Grenadier, or the Raider. And if it slows down gameplay that's your fault, defeating a rocketeer is all about movement timing. ![]()
- Odinous likes this
#7
Posted 06 June 2015 - 02:54 PM
For some reason I had a feeling something like that was going to be the case lol
#8
Posted 06 June 2015 - 03:07 PM
on the other hand this may be someone we all know and love. From Thesaurus.com:
Synonyms for pariah
noun social outcast
leper
outsider
persona non grata
vagabond
bum
castaway
deportee
derelict
exile
expatriate
fugitive
hobo
rascal
refugee
tramp
undesirable
vagrant
waif
displaced
anything look familiar here?
:)
#: chown -R us ./base

"...oh great Itzamna, you shall know Us by the trail of Dead."
#9
Posted 06 June 2015 - 03:20 PM
#10
Posted 06 June 2015 - 03:27 PM
well, it was worth a shot. *sigh*
#: chown -R us ./base

"...oh great Itzamna, you shall know Us by the trail of Dead."
#11
Posted 06 June 2015 - 04:19 PM
It's too bad you can't report someone on mobile devices.
Edited by SS396, 06 June 2015 - 04:20 PM.
[DELETED]
fuzzy bunny you CZeroFive
#12
Posted 07 June 2015 - 12:11 AM
I think he played Bunker. But still, withotu skillfires, players with low-end rigs and 20 FPS will be unable to hit anything :P
- Sitting next to the sound box in Last Eco -
#13
Posted 07 June 2015 - 01:55 AM
Yeah the OP is right, every body should play fuzzy bunny scout ! Everything else slow down dat game !

P.S.: Rocketeer role can be compared to SharpShooter (minus hitscan, plus bending missile), it doesn't slow down the game more than any other sniper.
Obviously the tech slow down the game, as any other healing class in any other game. Guess what ? I think that it was introduced on purpose.
#14
Posted 07 June 2015 - 02:08 AM
Yeah the OP is right, every body should play fuzzy bunny scout ! Everything else slow down dat game !
P.S.: Rocketeer role can be compared to SharpShooter (minus hitscan, plus bending missile), it doesn't slow down the game more than any other sniper.
Obviously the tech slow down the game, as any other healing class in any other game. Guess what ? I think that it was introduced on purpose.
yeah im pretty new and just started to use the tech and if the rocket guy im healing dont get support from team or be aggressive guess who will kill me like 5+ times (a scout) ![]()
Edited by FuzzyCupcake, 07 June 2015 - 02:09 AM.
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#15
Posted 07 June 2015 - 06:24 AM
Rocketeer slows down the game? Pfft, you haven't seen my Ketchup'Jizah on a good day. Of course, he's not good on every level, but I like being distance support.
Mostly use the default weapon, though. HEAT is kinda distracting and I never gave it the EOC pucks. Probably should.
#16
Posted 07 June 2015 - 07:20 AM
Heat Cannon is distracting? How?
I cannot tolerate Seeker anymore after having used EOC and Heat Cannon extensively, both do what Seeker can, only multitudes better.
#17
Posted 07 June 2015 - 07:34 AM
Because when I do use it on my Grenadier I tend to focus too much on charging.
Which is why I prefer seeker for Ketchup'Jizah.
#18
Posted 07 June 2015 - 07:36 AM
well, it was worth a shot. *sigh*
More like Armored Klown, but not quite right.
Did I say Call Me Ishmael?
You should call me Luna.
#19
Posted 07 June 2015 - 08:38 AM
Rocketeer slows down the game? Pfft, you haven't seen my Ketchup'Jizah on a good day. Of course, he's not good on every level, but I like being distance support.
Mostly use the default weapon, though. HEAT is kinda distracting and I never gave it the EOC pucks. Probably should.
I use EOC and Hellfires on mine. Could never get a good timing going with the HEAT and Hellfires, plus there's nothing like an enemy walking over all your mines behind a wall and then bending Hellfires into his face as he comes around the corner. ![]()
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#20
Posted 07 June 2015 - 07:27 PM
are a detriment to hawken gameplay... it slows down gameplay and keeps any competitive gameplay down
no
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If the leaderboards aren't real, then how can our MMR be real?
#21
Posted 08 June 2015 - 02:16 AM
techs need to be taken out... there has to be ways to punish mechs grouped up.. it shouldnt be strategically for the whole team to stay in 1 group... they should be one easy target and tows should splash on all of them... there should be no tech or even repair orbs for that matter to allow it to be beneficial to sit in a group.. ruins gameplay... there should be mechs spread out battling.. not two groups of mechs at a stand off colnstantly healing
#22
Posted 08 June 2015 - 02:21 AM
EMP is there to punish deathballs, albeit it can be difficult to utilize properly.
And Tech die pretty quickly to good players with actual good aim from what I can tell so far. What tier of MMR games are you basing your opinion on anyways?
#23
Posted 08 June 2015 - 02:21 AM
we should be able to mortar or grenade launch the anti fuel item or even the emps and isms... they should be dropped in.. not a straight line fire that do... or they need to be buffed to punish groups of mechs... no game is it beneficial to sit in a large group yoiu should be easy targets... there should only be one heal in the game... to be vulnerable and go into heal mode where u cant move.. all other heals defeat the purpose of the game
#24
Posted 08 June 2015 - 04:25 AM
techs need to be taken out... there has to be ways to punish mechs grouped up.. it shouldnt be strategically for the whole team to stay in 1 group... they should be one easy target and tows should splash on all of them... there should be no tech or even repair orbs for that matter to allow it to be beneficial to sit in a group.. ruins gameplay... there should be mechs spread out battling.. not two groups of mechs at a stand off colnstantly healing
I have had a mech idea earlier that could counter this grouped up playstyle with more aoe type of weapons. Check it out: https://community.pl...ito/#entry25913
Edited by Chocksa, 08 June 2015 - 04:25 AM.
#25
Posted 08 June 2015 - 04:36 AM
I don't honestly see a problem with deathballing, for a game with as long a TTK as Hawken, deathballing will always be the most effective method of play than to spread out.
Again, I don't believe Tech is as problematic in higher MMR games, at least, that's my impression for 1900+ MMR matches, simply because people are far more skilled as individuals and don't have to rely on team as much for kills.
Also no idea what you mean by EMS go in straight line, it very much works like a grenade and is lobbed in a curve. What I WOULD like to see is allow EMP to be triggered kinda like Detonator, and also rebuff Detonator/HE Grenade's damage (and possibly AOE), these will unquestionably make them extremely deadly against deathballs, but could potentially make them too overpowered as well. Hard to really say without seeing them in action.
On a second thought, "deathballs" don't really involve people gluing together tightly, it's more a case of people simply playing as a coherent team and watching each others' back, these AOE items will disable/damage 2-3 people at most on average and ultimately not really do all that much against the "ball" as a whole. Frankly, there are no "solutions" to people playing as a coherent team... well, aside from the other team doing exactly the same. There's really nothing wrong with doing so, it's just a matter of playing as a team and it SHOULD be encouraged, in fact, I wish we have an extra command button that says "STICK TOGETHER TEAM".
Edited by reVelske, 08 June 2015 - 04:42 AM.
#26
Posted 08 June 2015 - 06:31 AM
There are like sooo any stuff about tech plus in in combo and here comes rlthe rocketeer out of the blue XD lol
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#27
Posted 08 June 2015 - 02:03 PM
Lol kinda funny
There are like sooo any stuff about tech plus in in combo and here comes rlthe rocketeer out of the blue XD lol
That was my thought too xD
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