josh you already said it
This situation where there his a high rate of people leaving/joining a match is one we need to keep a close eye on. It could be that ultimately the best course of action is to just flat-out allow people to join any server they want to. I'd rather not enable that until we can change up the client so people can see MMR ratings; and there's the lingering concern of high MMR people preying on the newbies (but would it happen as much as it does already?).
should've done EXACTLY that from the beginning
the matchmaker does a great job, if its meant to be COMPLETELY detrimental to the game and the match its only half making (since server browser and player base USUALLY end up making up the other half anyway) but LETS GO INTO WHY BECAUSE NONE OF YOU SEEM TO SEE WHAT IM SEEING, or rather i dont think its been covered enough *
lets not even go into how pointless fixing the 3min bug is, it would spit you out SOMEWHERE long be4 that, how many people exactly did that affect?
if we look at the MMR scale massively zoomed in to -/+ 100, it does its job quite well doesn't it?
the BIGGEST PROBLEM ISNT THE +/- 500 300 or even 200, it was what came AFTER that, +/- 500 300 and 200 all work (well maybe not 500 but I THOUGHT THE PREVIOUS DEVS ALREADY REDUCED IT TO 300*)
the problem is that after successfully min/maxing your matchmakers range (the thing EVERYBODY is focused on really), it got destroyed completely by leaving it open ended with a "best available" under the assumption that sumthing +/- 501 301 201 would be available AND THEN
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AND THEN theres no telling who in that server is +/- 50(1+) on the opposite end of the spectrum of the player base, so now things are all screwy because sumhow a 950 mmr player and a 2999.99 player are in a room together "hugging" and things have hit the WORST POSSIBLE SCENARIO FOR A MATCHMAKING SYSTEM RUNNING A GAME because it can accomplish this with VERY FEW PLAYERS
(huh.....no alt numpad key code for bar9, whatever)
with that being said 24 person servers make that even more apparent by making it easier for the matchmaker to find a way to fudge the numbers using additional slots (this has been covered i saw from reading above but i would like to reiterate the importance of how apparent it is)
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2. The Server Browser now has an acceptable MMR range of 300 (down from 500, but all the docs said 300). This means if you have an 1800MMR you cannot manually join a server lower than 1500MMR via the Server Browser. You can still get in those matches via the Matchmaker, but only if they are the "best available match". I'm flexible on this, btw, but let's try it for a week or two.
i see it like this, you're options were only ever:
remove matchmaker, client patch with server statistics available ingame
this would work best and we already know it since THATS WHAT WAR WEDNESDAY IS, and its WHAT HAWKEN.HEROKUAPP.COM by Shadeness is FOR, also leave hawken.herokuapp.com intact so that you dont have to log into the game to see whats going on..... if it weren't for this and the ingame server browser just BEING there, WE WOULDN'T BE HERE
or
a +/- 3/2/100mmr hard lock, (that means if theres sumthing 101 +/- you don't get in, EVER)
and with something THAT draconian you might as well just play the part, put a troll face on, get yourself a cape, crown, staff, call yourself an emperur and take away server browser altogether ,
in hindsight i edited that to 200 and 300 hard lock so to make it sound less draconian, because in hindsight (again) 100mmr lock started sounding less and less draconian to me, ANYTHING (even 500 hard lock) that includes a hard lock would be preferable to best available HINDERANCE
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so heres the reason for the large text and the asterisks
1. im almost positive i remember ADH changing the range from 500 to 300 sometime be4 they scurried off
2. again it really hasn't been covered enough, the open ended "best available" kills everything, if ADH even did change the numbers from 500 to 300 it made no difference with that, it was more like 700 to 500, how flexible is the "best available" option anyway?
3. a quote from MexichanMan circa 2013, "Its all about Min/Maxing" in response to.....sumthing sumthing fuzz bunns mmo world of tanks sumthing sumthing important
4. o yea and FK match maker
Edited by ArchMech, 07 May 2015 - 12:33 AM.