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3D SideBySide with Hydra

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#1
Veovis

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Hi Hawken players,

I'm an oldie and I haven't been in the threads for a while mostly because of a fun micro in my mouse (turns out if you hold down all three buttons at the same time, it would cause the computer to shut down, which is annoying if your favorite mech is the rocketter.)

 

Anyway I just got an Avegant Glyph (Headset), an old Razer Hydra (controller), and I was wondering if there was a way to set up the two so I could play Hawken as if I were a more hands on pilot.

 

The Glyph takes HDMI input and puts it across two 720 displays, one for each eye much like a rift, while exporting gyroscopic information via USB for head tracking.

 

The Hydra is two hand held joysticks with a relative fixation for control and can be mapped to Hawken (there might be a beta profile somewhere.)

 

Any help with making this work would be appreciated. I'm getting tired of seeing purple. (Red and blue mode)

 

Thanks!

-Veovis



#2
kaiserschmarrn_

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use trackpad

 

Edit: Jokes aside, Hawken has terrible support for anything like this.

 

Your best bet is to be a little clearer regarding what the problem is. What specifically isn't working? Is it both the headset and the controller? What exactly happens when you try to play Hawken? All you have given us so far is "I'm getting tired of seeing purple. (Red and blue mode)," which isn't much detail.


Edited by kaiserschmarrn_, 09 February 2016 - 08:49 PM.


#3
6ixxer

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You need to emulate keyboard and mouse as much as possible as Hawken won't deal with non standard controls.

I use a joystick and have software that converts bands to WASD, etc
Your head tracking needs an app to convert it to mouse axis. Joysticks need to convert their axis via bands into key presses.

Hope you have software included that can do this for you.

#4
eth0

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The only analog support you'll get from Hawken is for xbox controllers. Try out x360emu to get Hawken to recognise other inputs as joysticks.


Pubstomping is a whole different strategic discussion, however, and usually just becomes an exploration of the ethics of dumpstering randos.

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Why mech game make when you no mech game have you don't want to make? 


#5
Veovis

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Took a while (had to wait the 24 hours to post because first 5 are limited) but I hung out in the IRC and got the answers I was looking for.

 

Basically the GLYPH is a head mounted display that uses two 1280x720 displays, one for each eye. IF I switch it to 3d Mode it becomes one 2560x720 display, requiring side by side output from the game so I can view 3d.

 

Current 3d support for Hawken is available through Nvidia's drivers but it's Anaglyph which does that weird blue and red mode that requires special glasses, which isn't what I'm looking for. I need side by side to get the illusion of depth.

 

As for the Hydra? It's a Sixaxis controller consisting of two Nintendo like nunchucks with 6 buttons on each one, relative to a sensor that picks up their position. the idea is to map this device so that each of the joysticks control the inputs for Hawken so It's like piloting a mech.

 

Currently my goal is to get the Hydra controls down first, that way I can play the game with the headset in 2D with the mech controls, as the headset works like a 1280X720 monitor with speakers at default.

 

Afterwards I'll try and look for any Oculus SDK1 progress that was done to enable Hawken to pump out it's content as Side by side so I can get that 3D illusion going and feel like I'm piloting a mech more than with a Keyboard and mouse.






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