All sustained hitscan weapons deal 0 damage at long ranges (numbers should vary a tiny bit amongst sustained weapons). So we have sniper rifles being the only hitscan wepaon that deals damage at all at logn ranges and prevents Assault Rifle sniping on maps like Bunker.
Assault Rifle for example deals still 8 damage across the map of Bunker. and that is insane, especially for A-classes. 2-3 Assaults are enough to deal around 100 damage at long ranges after one second. This is more than the Slug Rifle (60 dmg) deals with one shot.
So, why not adding the 0-damage-block for long rangers for every hitscan sustained weapon?
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