Im an old school high level player that has quit for some time and just recently started to look back into the game. I was part of BSB and im sure some people might remember the brainstorming and chats we used to have and Im going to bring some of that up here today.
An issue that was going on in the past and what it seems is still going on is per life item usage and how, when your able to stay alive long lets say 3+ minutes your're kinda just siting around with no items and it slows down the game quite a bit for you, so much so that I remember we used to drop combat and kill ourselves on the floor/walls to replenish them.
It boiled down to, if you had no items you would be more reluctant to put yourself in those frontline battles becuase you dont have items to clutch those moments out vs the people that do have them, you knew you were at a severe disadvantage so your're less likely to go ham liek you would if you did have them.
Essentially the better you were at the game and the longer you stayed alive, you started to get punished for it and this led to some pretty stale gameplay for some " just killed 10-15 people time to refresh my items by killing myself ". I doubt this is how you guys want the game to be played so this is a few things we came up with in the past.
going to put some things in perspective for some. Every time you revive you are given 4 items.
5 deaths = +20 items
10 deaths = 40 items
-Every minute you're alive you replenish 1 item ( first slot or randomly ) 20 minute match = 20 items.
-Every time you capture an objective from the enemy you get an item.
-geting a quadra/super/mega kill grants an item ( when the multi kill ends not additive for each one ) its not very common for these to happen per match so this isnt really COD kill streaking for those that are going to say that.
these are a few things I can remember off the top of my head. keep in mind im not saying add all of these, they are just suggestions that could potentially spice up the game a little bit and maybe incentivise staying alive rather than promoting deaths.
I would love to see some brainstorming here on the subject, maybe some of you can think of better ways than we did.
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