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Content Update 1 - Release Notes

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#1
LadyTiggs

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We're looking to have this patch available to our players on Tuesday at approximately 1 PM PDT. It can take in upwards of a few hours to push out to all consoles. 

 

 

Content Update 1 - Release Notes

 

NEW FEATURES:

 

Vibration

  • Now you can really feel your Mech getting hit! HAWKEN now has controller vibration support for both PS4™ and Xbox One!
  • An option has been added to disable rumble if it is not your cup of tea.

 

Daily Achievements

  • The daily reward bonuses for each day are now displayed on a menu at the login screen.
  • Daily rewards are something you can do once per 24 hours for rewards. Check back periodically as other challenges may appear!

 

Button Mapping

  • You can now remap buttons on your controller in Hawken, similar to the functionality seen on PC.
  • Almost all buttons on the controller are valid targets, so feel free to remap to your heart's content!
  • These save on our servers, so no matter where you play Hawken, you will have the correct bindings.
  • Various tooltips throughout the game have had their tooltips changed to support this system.

 

CHANGES & BUGFIXES:

 

General

  • Some framerate tweaks have been implemented in this release. A noticeable change is the framerate spike on killing a mech which should no longer occur.
  • Orbs now disappear over time when you are standing on them, regardless of if you are full health or not. This should help with the infamous 'orblording' scenario.
  • Music should now appropriately play in the right locations.
  • The post-match screen should now show the proper amount of HC you earn if the amount you earn was 0.
  • Cockpit lag can now be adjusted to 0, allowing it to be turned off completely, which may increase framerate on older consoles.
  • A collision issue that allowed players to fall through a map has been corrected.
  • Holotaunts can now be used more frequently.
  • The region you select will now save on the server side and remember that you have selected that region.
  • We have disabled a number of level-up screens that are not relevant to progression in this release.
  • Some placeholder text that was missing has been corrected.

 

Keybinds

  • Fixed an issue where an incorrect/invalid key for volunteering for auto-balancing was displaying on the UI.
  • "Key Bindings" is now "Button Mappings" for consistency.

 

Translations

  • Additional translation work has been implemented for existing languages.

 

Connectivity

  • A few edge case scenarios where you would otherwise fail to join a game session from the friends list or from resuming gameplay from other parts of the console have been corrected.

 

PS4 Specific

  • An option has been added for PS4™ players to disable Hawken Party integration.

  • (PS4)kdesmo likes this

~~Do not meddle in the affairs of dragons for thou art crunchy and go well with ketchup!!~~

 


#2
(PS4)War_MachineXL

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I thought there was going to be a lot more fps fixes this doesn't seem like much. You even left out the lag spikes when self damaging with explosives. Need more info on fps fixes but I guess we will see tomorrow.

Seems alright but not the mighty content update 1 I was expecting considering it feels so small for 3 failed certifications. Looks more like a normal patch not a content update considering no real content was added.

Edited by (PS4)War_MachineXL, 26 September 2016 - 06:16 PM.


#3
CZeroFive

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I thought there was going to be a lot more fps fixes this doesn't seem like much. You even left out the lag spikes when self damaging with explosives. Need more info on fps fixes but I guess we will see tomorrow.

Seems alright but not the mighty content update 1 I was expecting considering it feels so small for 3 failed certifications. Looks more like a normal patch not a content update considering no real content was added.

 

We've intentionally separated the content release announcements and the gameplay notes.



#4
(PS4)War_MachineXL

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We've intentionally separated the content release announcements and the gameplay notes.



When are the content announcements coming?

#5
(PS4)Kamikaze3601

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Can I join my friends now dispite the MMR?

#6
LadyTiggs

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When are the content announcements coming?

 

As the new content is released, it will be announced.  


~~Do not meddle in the affairs of dragons for thou art crunchy and go well with ketchup!!~~

 


#7
(PS4)Sniper_Steve_71

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Thanks for the update!

 

Vibration will be a nice added touch.

 

 

Personally, for a free game, I think it is awesome!

 

With the set Mech types, it reminds me of Mechwarrior on the original Xbox, with much better graphics.



#8
(PS4)Blazechitown

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I'm just glad they fixed the party issue. Its very rare that i play a game while not already in a party and its even more rare that the party leader is playing the same game.

#9
(PS4)TifosiFan

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Will consoles ever get an option to adjust the dead zone on our controls? As much as I enjoy playing with the sharp shooter it's incredibly frustrating aiming with the scope. Even cranking the sensitivity up doesn't help much.

#10
(PS4)F0ppery

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Could you guys make the same maps available for team deathmatch and co-op team deathmatch? I understand certain game modes might need specific features in a map but these are the same game mode.

 

I also think that making more existing maps friendly to all game modes would help. This would somewhat add more maps (to existing game modes) without having to create a map from scratch and only have it be playable on ONE game mode.



#11
(PS4)War_MachineXL

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As the new content is released, it will be announced.


Since there have been no content notes sinse the update has been released its safe to assume there was none added?
What happened to the new holo taunts and cosmetics? Those were the only new content items you were adding in content update 1.




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