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The new server browser bracket. I don't like it.

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#1
DerMax

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Even though I now can join an assortment of newb servers, this change has brought a problem for me and a number of other EU vet players. And the problem is that all the good players are now scattered across these servers — a 2000+ 12-player server has become a rare sight. We used to have nice 2100+ servers every night, and now they are pretty much gone.

 

Now, some vets — especially the mmr hoarders — might enjoy eviscerating clueless 1500ers, but I am not one of them. I want to have solid experience battling it out with and against strong folks.

 

Here's a simple solution: instead of the stupid server-rating stars that have been confusing newcomers for quite some time now, show the average mmr of the server, so that newer players know what they're getting into.

 

What do you think?


Edited by DerMax, 08 September 2015 - 10:43 AM.

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#2
Sylhiri

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I thought this is what high tier wanted. Everyone is so damn picky >:0



#3
Hyginos

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I'm becoming more and more convinced that separate sets of servers for are preferable to a pure MMR lockout.

 

EG, servers that are:

Sub lvl [something]

lvl 30 only

2k+ mmr

open to all players

 

with separate queues for each.

 

If it's not too huge a technical hurdle, maybe the servers could even be dynamically assigned a type based on demand.


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MFW Howken

 

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#4
Amidatelion

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One thing this new arrangement has done for me is emphatically shown me that the vast majority of Hawken's players are  < 1800. Like, I knew that from the stats, but playing it out is something else entirely. When I have to srd every one-star server to make sure I'm not crushing some 1600 kid who just learned how to lock on with hellfires, that's a much more visceral education on MMR spread than looking at points on a graph.

 

Moving to an SRD display would make more sense, but would require a rebuild, which isn't in the cards for a while. I do think that's the best option, both in terms of clarity for new players and choice for all. Servers for people below level 30 or an arbitrary number of MMR would also be useful, but I'm not sure the population would support that. Scratch that, it definitely wouldn't.


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#5
Hyginos

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One thing this new arrangement has done for me is emphatically shown me that the vast majority of Hawken's players are  < 1800. Like, I knew that from the stats, but playing it out is something else entirely. When I have to srd every one-star server to make sure I'm not crushing some 1600 kid who just learned how to lock on with hellfires, that's a much more visceral education on MMR spread than looking at points on a graph.
 
Moving to an SRD display would make more sense, but would require a rebuild, which isn't in the cards for a while. I do think that's the best option, both in terms of clarity for new players and choice for all. Servers for people below level 30 or an arbitrary number of MMR would also be useful, but I'm not sure the population would support that. Scratch that, it definitely wouldn't.

 
Oh look! I have a questionably conceived solution for that as well!
 

It may be a good idea to make each player's MMR visible only to himself in game, but obfuscated behind some rating system.
 
Example:
Pilots and servers are rated on a scale of 1 to 5, calculated by MMR * 5/3000 + 1, rounded to the nearest tenth. This would mean a rating of "5" would require an MMR over 2400, which falls right about the top 100.  This makes the measurement fuzzy enough that small fluctuations are not visible, as it only has a resolution of 100 MMR.

A pilot's own rating is visible to him in the "profile" section, and the rating of the server is visible in the browser, perhaps with a little note regarding relative skill similar to what we have now. This would also provide a justification for applying underdog bonuses based on MMR.


As you said though, it's unclear how much work that would take, and probably won't happen for a while.

Edited by Hyginos, 08 September 2015 - 09:39 AM.

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MFW Howken

 

My post count is neat.


#6
DisorderlyMechanic

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I've had to open heroku app just to make sure i'm not going to end up stomping, best thing you can do really.  


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#7
bacon_avenger

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...

Here's a simple solution: instead of the stupid server-rating stars that have been confusing newcomers for quite some time now, show the average mmr of the server, so that newer players know what they're getting into.

 

What do you think?

IIRC, this has been suggested in the past.  I would tweak it to, basically, show the full SDR, average and MMR range in the match.  Having more info isn't a bad thing, right? :smile:


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Test dummy for science, Follower of Wheatons Law, usually hanging around #hawkenscrim and #spawn, occasional poster of YouTube videos and streaming.  Can also be found on twitter

 

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#8
nepacaka

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i'm still think this game need a "ranked" (with restrictions by rating (1900+ or 2000+ mmr), and win/lose change you rating) and "pub" (no restriction)


Edited by nepacaka, 08 September 2015 - 12:26 PM.

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#9
DerMax

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Seems like they changed it back. I can't join anything xD



#10
GalaxyRadio

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I thought this is what high tier wanted. Everyone is so damn picky >:0

 

Whatever you do right now its wrong, because we don't have enough skilled, avg or bad/new players to fill at least 4-5 servers per day with those 3 kind of players. Means you need at least everyday in everytimezone at any given moment ~60 pilots for every mmr Range. 1400~1800 1800~2300 2300~3000 and this is only for 1 mode, not all 3 modes.

 

And we have also regions, so we need that many for every region and also every gamemode if possible, so far more then we have right now.

 

We need to wait for Reloaded to get the dev team together, making some new content, gamemodes and finaly do a heavy marketing campaign to get hands on 5.000-10.000 players, with the hope for at least 1000-2000 to stay in hawken and getting over time more and more if possible, or a steady base to work with.

 

Until then you need to be patient, waiting and a huge amount of hope this will work out somehow.

 

Galaxy Radio


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#11
_incitatus

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I really like the idea of level locked servers.  For example, sub lvl 10, lvl 11-20 (because of the level requirement for some items/internals), and then 21-29.  Level 30 is wide open.  Then show the SRD in server browser. 


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#12
Guns_N_Rozer

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show the average mmr of the server, so that newer players know what they're getting into.

 

What do you think?

sure please do this instead of star , show the avg mmr  



#13
Amidatelion

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I really like the idea of level locked servers.  For example, sub lvl 10, lvl 11-20 (because of the level requirement for some items/internals), and then 21-29.  Level 30 is wide open.  Then show the SRD in server browser. 

 

At this juncture, I don't think there's enough population to justify stratifying by level. 1-29 would be sufficient to the medium term and it confers the idea that there is a lot to learn.

 

Which there is.



#14
_incitatus

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At this juncture, I don't think there's enough population to justify stratifying by level. 1-29 would be sufficient to the medium term and it confers the idea that there is a lot to learn.

Which there is.


Maybe just some under 21 servers then (or whatever the STUPID ASS level restriction for AC is). Leave the over 21 servers open to everyone and just display the SRD.

This would protect the newer players but let them get their teeth kicked in if they want it.

#15
phed

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but new players get the ac on the assault for free.


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#16
_incitatus

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but new players get the ac on the assault for free.


Huh? I thought the loaded assault came with other things?

Edited by (thc)_incitatus, 08 September 2015 - 03:24 PM.


#17
phed

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other things are equipped but the ac is unlocked and equippable.  that is a word.  


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#18
_incitatus

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Orly? Crazy. Step in the right direction at least...

#19
GalaxyRadio

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Orly? Crazy. Step in the right direction at least...

 

Yes, you can see it here, what you get, also about 25K HC throught the first games. But for every new mech you need to level up first, before you can equip them with AC/Replenisher and so on.

 

 

Galaxy Radio



#20
spr1nterJam

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Yes, you can see it here, what you get, also about 25K HC throught the first games. But for every new mech you need to level up first, before you can equip them with AC/Replenisher and so on.

 

 

 

 

thank for show us Captain Obvious that veteran easy destroy novice with best mech

 

 

 

open server

change mode to

starter for only novices to 20 level

easy for low MMR and not novices

medium for medium MMR and not novices

hard for high MMR and not novices

veteran for best and not novices



#21
6ixxer

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The stars shouldn't be 1 star for overskill and underskill alike.

I think it needs a difficulty scale out of 5 rather than stars.

 

If you are 1800* then 1200 is green, 1500 lime, 1800 yellow, 2100 orange and 2400 red.

 

Adjust dynamically for the player. if a 2400 player browses then 2100 lime and 1800 and below are green.

If a 1400 player browses then 1500 is orange and 1800+ is red.

 

Perhaps make the brackets narrower than 300.






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