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Dev Update July 23rd

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#1
LadyTiggs

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What happened last week...
 
As of today we have finished up the main development efforts for Content Update 1.  This next week will be focused on final QA for submission testing for both PS4 and XB1; that generally means some bug fixing and some additional configuration work. For this update we focused on performance, stability, additional cosmetics content, and quality-of-life improvements like controller button mapping and some party-related improvements.  We will be outlining in some more detail what exactly all this included, so keep an eye out for that.
 
The other things we will be doing in the next week will be putting better estimates to the wide range of features we have on the roadmap.  Now that the console port has shipped and we’ve done a first iteration on those systems based on real-world experiences, we will be able to have much better predictions on how much effort and time various proposed systems will take.  Our publisher, 505 Games, has had some excellent feedback and sets of suggestions.  Our player base has been providing some great suggestions as well.  There are a lot of overlapping desires, so we expect there to be some good releases in the coming months that will make a lot of people happy.
 
The biggest challenge during the development efforts over the last few weeks has been balancing work to hotfix the live environments and work to actually extend what we already have.  It’s been an adjustment, but this las week has seen a return to the kind of focus we will need to sustain in order to build the kind of additions we have in mind.  One thing we do have a strong desire to actually deliver is content based on player-submitted ideas and concept art.  Provided all the legal considerations are addressed, we are hoping to start the first of these efforts as early as next week.  Tiggs is pretty excited to be able start this kind of thing up; after all, it’s been a loooong time of not really being able to talk about the fun parts of game development – that bit where we all get to see the game advance in tangible ways ;)
 
So, what concrete dev work starts next week?  PC support will begin that’s for sure – some of us will start some more formally working on getting the PC build up to speed.  We have a number for how many weeks we think it will take, but there are some pretty decent unknowns, particularly with the data migration process.  The easiest would of course be to have no database migration, but we don’t like the idea of a giant database wipe, so the range of things could include doing a full database migration before relaunching, or maybe doing a sort of delayed database migration where everyone would start with a clean account and then your legacy Hawken data and inventory would be migrated over time; we’d like some more feedback and thoughts on this topic.  It’s not imminent, but it’s getting close.
 
Other work will include some more framerate improvements, more mechs, more cosmetics, more parts, more holo taunts.  We have a few more aggressive plans we don’t want to talk about publicly just yet… so there’s more in the pipeline 
 
All of you have been great.  We’ve felt a lot of support, we’ve felt a lot of heat, we’ve receive a lot of feedback, and honestly morale is high – we finally get to move into building new features, resurrecting old ones, and making big strides forward in the life of Hawken.
 
CapnJosh

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#2
Shade__

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if i may ask when/will community maps gamemodes and mechs come into play.  As for the slow migration so long as i get everything i already have in the long run im okay with it, just don't take a year or two okay? Once again THANK YOU SO MUCH FOR TALKING!


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#3
DallasCreeper

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 resurrecting old ones, 

 

Siege Tank confirmed?


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#4
HK-47D

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Delayed database migration would be fine if it means sooner release date.

Plus, us old timers get some sweet limited mech skins.

We are the warriors of old for craps sake.


UPDATE: Start with a fresh clean database.

Hold the pitchforks.

Give all the current PC accounts every available mech, item, weapon, skins, etc... We probably already have them in duplicate anyway.

Then let them earn the new mechs and content like the new players.

Edited by HK-47D, 24 July 2016 - 02:23 PM.

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#5
phed

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delayed database migration = trying to milk the pc community into spending money on g2 bs while they wait to play the mechs they already earned...


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#6
HK-47D

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UPDATE: Start with a fresh clean database.

Hold the pitchforks.

Give all the current PC accounts every available mech, item, weapon, skins, etc... We probably already have them in duplicate anyway.

Then let them earn the new mechs and content like the new players.

(I deleted the previous post because it was unkind, a thousand apologies)

Edited by HK-47D, 24 July 2016 - 03:01 PM.

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#7
DemitronPrime

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Soo...

 

we get told " After the release of ps4 and xbox we are going to focus on "updating the PC version "

this ACTUALLY translates too " we were talking out our ass because we are continuing to focus on the consoles "

 

as For data migration...

" we were not intending for anyone to lose anything they all ready have or their stats... "

this ACTUALLY translates too " We are basically gonna leave it to the last second and hope for the best "

 

Basically I have ZERO faith in the fuzzy bunny you guys say anymore...

you told us 3 years ago you were trying to give us an update... NDA or not, it was a LIE.. you were focused on a console money grab...

NOW you are telling us that the " number of weeks " is undefined... due to unknowns...

 

the only unknown I am seeing is the Unknown number of placating lies we have been fed while you basically try and work it so that you can money grab off PC players too... even though many of us have already put hundreds into this game....

 

do NOT delay the data migration and force the already near rabid PC legacy community to start again, you WILL lose out...

do NOT leave the data migration to the day you plan to launch,

 

SIMPLE PLAN A ::

 

migrate THE MOST ACTIVE and OLDEST legacy accounts first

migrate the slightly less active legacy accounts second

migrate the rest AFTER that...

 

THEN launch the update to the public

 

lets face it... its 150-200 accounts at the most...

 

i mean REALLY? its not hard...

 

 

 

and well as for this...

Just give your husband your pocket book until your mechs are restored. That stock assault shoots just fine, and think of all the noobies calling HAX.

 you may need to get good....

there is nothing great about stomping noobs...

 

 

 

P.S

 

Please use you own accounts...

 

there is ZERO reason for josh to post as Tiggs or Tiggs to post as Josh...

none....


Edited by -TDM- Demitron-Prime, 23 July 2016 - 05:22 PM.

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#8
BlackWarGreymon

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I'd like to suggest a few things, moving forward:

 

1) sack your playtesters/bug finders- they did such a poor job, why not simply ask a few of of the guys ( PC players- the hardcore loyal few who have endured the storm for so long )and stuck around ) who know where all the bugs in the maps are to sign an NDA and get them to identify them for you? As noted in the console version, all the existing map exploits are still in place and those have been the bane of many players existence for 5 years- I find it hard to believe that those weren't actually missed, and you intended to fix them later on ( most could be fixed by simply raising the height of energy barriers and making it impossible to shoot through them )- pushing the game out onto console without trying to fix most of that first is madness, or lazy at least. I know map climbing is fun, but I think we're done with that now- finding the bugs and reporting them is more important than ruining public matches for the sake of some lolz.

 

2) Salt-shaker Holo Taunt please.

 

3) I'd love to hear what some of this feedback has been, especially from the console side of things- even if it's just the most popular observations about, say, mech balance, game modes, possible improvements to the GUI, pace of the game/time to kill, stuff like that. Would always be nice to know that the new console players aren't making crazy suggestions based on their experience of watered down Hawken, when the good version that just needs a bit of spit and polish was here all along...

 

4) Please, please, please do not do a database wipe and gradual migration over time- we actually suffered that once before and good lord was it awful, the number of issues with missing mechs, items, internals, and duplicated mechs; many if not all of us actually ended up with double the number of mechs as Adhesive couldn't figure out how to delete the duplicated ones in our accounts/garages, other than on a case by case basis if players asked for them to be removed.

 

Losing all our mechs and stats for several days, then having a messed up garage once the migration was completed... no one wants to go through that nightmare again- I'd suggest a short period of downtime and migration, then check it all went okay and fix any issues as they are reported.

 

5) New maps would be nice, but simply 'fixing' some of the existing ones and adding them to the game rotation in Siege and MA would be wonderful to get the ball rolling. If they turn out to be unbalanced, fine, but there is so much potential for some new and exciting game-play with minimal effort in most cases.

 

6) Speaking of tidying up the GUI- all available game modes on one screen please! Having to fish through multiple screens to find the Co-op modes is a pain and confusing for newer players.

 

7) TRAINING MODES/TUTORIALS for Siege and Missile Assault ( and Co-op Bot destruction ). No ifs, not buts- throwing new players into a blender with a few lines of text that apparently none of them can read or bother to read makes for a confusing and frustrating experience.

 

8) I wish EMP was like Detonator again- I hate the stupid spinning top items that bounce everywhere. 

 

9) Energy beam weapons that fire line of sight, not lock on. 

 

I'm done, thanks for the comms.

 

EDIT: I hate to agree with Demimoore Prime, but he has a point- we get regular comms now, but they don't tell us anything of merit- it's basically:

 

'we are working on stuff'

'its coming soon- in a geological sense'

'we're excited'

'thanks for your feedback- we'll ignore it, but thanks anyway'

 

 

And yeah, there are only about ~300-400 active players, and those are mainly gonna be us old timers from Alpha and closed beta- migrate those accounts first, based on age/time played or something sensible. There better be some sweet legacy mech skins or camo paint, or we'll revolt.. even more. Yeah.


Edited by BlackWarGreymon, 23 July 2016 - 05:44 PM.

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#9
Neraste

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Thank you for your hard work, but I am quite skeptical.

 

This next week will be focused on final QA for submission testing for both PS4 and XB1; that generally means some bug fixing and some additional configuration work. For this update we focused on performance, stability, additional cosmetics content, and quality-of-life improvements like controller button mapping and some party-related improvements.  We will be outlining in some more detail what exactly all this included, so keep an eye out for that.

 

Can we have a chagelog before the update come live and people start complaining as they discover things?

 

Our player base has been providing some great suggestions as well.

 

Are they talking about Nief?

 

One thing we do have a strong desire to actually deliver is content based on player-submitted ideas and concept art.

 

This sounds pretty cool.

 

We have a number for how many weeks we think it will take, but there are some pretty decent unknowns, particularly with the data migration process.  The easiest would of course be to have no database migration, but we don’t like the idea of a giant database wipe, so the range of things could include doing a full database migration before relaunching, or maybe doing a sort of delayed database migration where everyone would start with a clean account and then your legacy Hawken data and inventory would be migrated over time; we’d like some more feedback and thoughts on this topic.

 

Depends on what database you are talking about. If this is about the player database (including mechs, purchases and so on), I suppose you have a little idea about the riot there would be if you wipe this one. Even a delayed migration would be tough, because people don't want their account to be blanked for an unknown amount of time. What makes the full migration that terrible?

 

Other work will include some more framerate improvements, more mechs, more cosmetics, more parts, more holo taunts.  We have a few more aggressive plans we don’t want to talk about publicly just yet… so there’s more in the pipeline.

 

And more map exploit patches? More anti-cheat? More matchmaker precision? Or is this part of the NDAed plans you are referring to?

 

All of you have been great.  We’ve felt a lot of support, we’ve felt a lot of heat, we’ve receive a lot of feedback, and honestly morale is high

 

Sorry again, I am not sure this reflects the mood of the PC community on the forum.

 


EDIT: I hate to agree with Demimoore Prime, but he has a point- we get regular comms now, but they don't tell us anything of merit- it's basically:

 

'we are working on stuff'

'its coming soon- in a geological sense'

'we're excited'

'thanks for your feedback- we'll ignore it, but thanks anyway'

 

The strategy we have had so far:

 

Smoke_generators_Rhine_March45.jpg


Edited by Neraste, 23 July 2016 - 06:00 PM.

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#10
PD22

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If i wake up and find my slate has been cleaned, i'm out.

 

I'm happy to wait for updates, and improvements.  Things take time, and I don't doubt your integrity.  But don't clean out my account and expect miracles.

 

And if you don't like that thought, I have others.

 

Sure, the forums can be wonderful, even while they too easily lure the fatuous wits of Hawken.  Since I don't wish to be counted among them, i want to take a minute to contradict myself and speak clearly out both sides of my mouth.  The truth is, i really love playing Hawken, and quitting is the furthest thing from my mind.  Furthermore, I have never doubted, not for one moment, that the game would find it's way out of the darkness of 2015, and through the perilous slump that brought the number of online players to below 100, in the first half of this year.  The bottom is in.  Amen. 

 

We have only you, Hawken's admins, to thank, for all of your dedication and hard work, for parenting momentum that was headed the wrong way for too long, and for sending us 3 updates in July!  Damn, the tide is turning.

 

Wow, now that I've eaten, I see things in a whole different way....

 

But please, wiping our accounts, even temporarily, is no way to throw a party.  If we are going to celebrate addiction properly, there are rules.  We are going to need good vibes, and a safe environment.  And if someone is really on the ball, there's going to be a GREAT god*am DJ.  Let's do this right. :D


Edited by PD22, 29 July 2016 - 08:35 AM.

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#11
DemitronPrime

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If i wake up and find my slate has been cleaned, i'm out.

 excatly...

 

can you imagine if Merl, Amid or HESTONED had their stats cleared....

 

omg

 

but basically.... i think the easiest possible way for this to happen...

 

take down the servers for a couple of hours and ensure full migration....


Edited by -TDM- Demitron-Prime, 23 July 2016 - 06:25 PM.

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#12
HOHOHOSANTA

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I say don't bring ''console'' content too a PC version of a game, its a pc for a reason. The original, the OG. Leave the game as is, but fix the minor issues that most people want, Anti Cheat/Security System, New servers without perfomance issues, Matchmaking, Exploited Map Glitches, VOIP, More customizing Mech Parts, Skins and Colors.

 

ps: if your also gonna sell some hitreg please let me know



#13
Silverfire

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What happened last week...
 
As of today we have finished up the main development efforts for Content Update 1.  This next week will be focused on final QA for submission testing for both PS4 and XB1; that generally means some bug fixing and some additional configuration work. For this update we focused on performance, stability, additional cosmetics content, and quality-of-life improvements like controller button mapping and some party-related improvements.  We will be outlining in some more detail what exactly all this included, so keep an eye out for that.
 

 

You guys do know that PC forumers can't see those content update notes you push out for console, or are you still kind of half oblivious?

 

 

But everything's alright. RLD got those scary good play testers so there's nothing to worry about.

 

 

 

 excatly...

 

can you imagine if Merl, Amid or HESTONED had their stats cleared....

 

omg

 

but basically.... i think the easiest possible way for this to happen...

 

take down the servers for a couple of hours and ensure full migration....

 

yeah, only Merl, Amid, or hestoned matter when it comes to a database migration.  Forget about the rest of the players, these three are the only players worth pointing out for some reason.


Edited by Silverfire, 23 July 2016 - 07:05 PM.

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#14
DemitronPrime

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You guys do know that PC forumers can't see those content update notes you push out for console, or are you still kind of half oblivious?

 

 

But everything's alright. RLD got those scary good play testers so there's nothing to worry about.

 

 

 

 

yeah, only Merl, Amid, or hestoned matter when it comes to a database migration.  Forget about the rest of the players, these three are the only players worth pointing out for some reason.

aww silver i promise i didnt NOT think of you... you just seem more like the  " meh well fuzzy bunny it i was kinda done anyway " state lol

 

i figured it was fairly obvious that NO player wants to lose their fuzzy bunny


Edited by -TDM- Demitron-Prime, 23 July 2016 - 07:24 PM.

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#15
CraftyDus

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Its been so long since pc hawken got new mechs

It's going to be a lot of fun and will inject some life into these games.


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#16
ARCH3TYP3

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Thanks for the update.  It all sounds like good news. I anxiously look forward to the PC re-release and future improvements. 

 

The big picture seems to be that the game has needed some love and it is actually receiving it. 

 

Honestly, even if my stuff gets wiped, and we have to start over, I will be fine with it at this point.  New cosmetics (and customizations) sound great.

 

Long live PC gaming. 


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#17
coldform

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so let me get this straight: you're going to start a new player database based on the new content, and migrate the old DB over time?

 

as in, straight up new accounts?

 

cuz that's what i'm seeing. please to be correcting me if I am wrong.

 

 

 

you told us 3 years ago you were trying to give us an update

 

umm.. RLD has only had howken since march of 2015. as in about a year and a half. also, they were working on the console port, and only keeping the PC side running, with a few minor tweaks for the purpose of testing.

 

what happened to josh giving us that.. for lack of a better word.. tangible data?

 

also, thank you for the update.  at least your making an attempt to do so.


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#18
MomOw

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Other work will include some more framerate improvements, more mechs, more cosmetics, more parts, more holo taunts.

 

I don't know if the various optimization are cross plateform, but if everybody could play with more than 60fps, it would be great!

 

Cosmetics, parts, holo taunts reasons to spend... MC :teehee:  (don't forget the "I'm open to it" Capt'n josh holo taunt, and the air horn for C-class)

 

 

One thing we do have a strong desire to actually deliver is content based on player-submitted ideas and concept art.

 

I'm open to it


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#19
dorobo

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I want to be able to use flak scout against nief from the get go.

 

pew pew..


Edited by dorobo, 24 July 2016 - 02:21 AM.

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#20
LaurenEmily

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Its been so long since pc hawken got new mechs
It's going to be a lot of fun and will inject some life into these games.

I agree.
Thanks for being the small shining light of positive attitude in this ocean of whiners.
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#21
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I'm very exited for the Marauder. It'll probably be my favorite mech after the update (JK It's still the G2 Raider)


 

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#22
Guns_N_Rozer

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please don't wipe old data , i love to see migrate old data to in new patch .please new MAP beside the things you are thinking right now  :yes:



#23
War_MachineXL

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@Silverfire not even console players get any patch notes. We're just as oblivious until it launches and figure it out ourselves.

Also they failed to note if weapon customization has been fixed in this patch. Sinse they are working on PC version next week does that mean the broken weapon customization will carry over? It was the third biggest issue for console players with frame rated being first and Nief second.

#24
Hyginos

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Maybe I missed it, but I'm still looking for an explanation as to why these updates are posted by tiggs and signed by josh rather than just posted by josh.

 

*shrug*


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#25
talon70

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Maybe I missed it, but I'm still looking for an explanation as to why these updates are posted by tiggs and signed by josh rather than just posted by josh.

 

*shrug*

The reason in the past is "he is too busy" . To find out the real reason you need to sign a non-disclosure agreement.


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#26
nepacaka

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i feel that devs can just migrated stuff (mech/camo/money), and wiped all heroku statistics and mmr. it is new gameplay, new mechs. did we really need old numbers?
it is probably will be even better, let old players start with their skill, and calculete some aim and win % with their current skill. (early we start with low skill, than increase it, etc. Some players make smurf to see his current statisic, not based on old account when they play like nubs, well, not like nubs, but worse than now :P)

actually, some players can acquire their real mmr very fast.

 

also, if our current mechs will be worse than g2-mechs in future update, with weak mk1-mk2 items, and internals. just wipe my account and return some MC for me. because i can't find answer, why i need 50 useless mech on account which can't be used as top-content? just for fun? lol no.


Edited by nepacaka, 24 July 2016 - 10:17 AM.

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#27
BlackWarGreymon

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On the subject of the new mechs, I'm gonna assume that most of us who've been here for a long time have all 18 mechs ( duplicates not counted ), in which case there will be 12 new mechs we need to buy, with an average price of around ~20,000HC, shall we say ( seeing reports of 25k mechs, guessing lowest price will be around 15k- please post data if you know otherwise ). That means we need about 240,000HC to buy the mechs, and upwards of 100,000HC to equip them all fully.

 

I do have 500k HC on my main account, but only ~130K on my secondary- start saving those HC chaps, or prepare to spend out on those MCs ( which I'm sure Reloaded will love... ).

 

Also, fix VOIP on PC version please, k thx bye.


:devil:


#28
Miscellaneous

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Please, please, please do not do a database wipe and gradual migration over time- we actually suffered that once before and good lord was it awful, the number of issues with missing mechs, items, internals, and duplicated mechs; many if not all of us actually ended up with double the number of mechs as Adhesive couldn't figure out how to delete the duplicated ones in our accounts/garages, other than on a case by case basis if players asked for them to be removed.

 

Losing all our mechs and stats for several days, then having a messed up garage once the migration was completed... no one wants to go through that nightmare again- I'd suggest a short period of downtime and migration, then check it all went okay and fix any issues as they are reported.

 

All of this. I'd much prefer no access to the game for a couple of days than a glitchy mess of a garage.

 

Problem is, the UI you lot have implemented doesn't really seem like it's meant for swapping items and internals, or, hell, hosting more than two of each. It seems like you've said "PC legacy players won't lose anything" but then failed to account for that when designing the update.

 

Now, I know, before someone points it out, that this wasn't an issue when designing the console port and certainly not at the front of their minds, but I'm really hoping that Reloaded will put some effort into ensuring that we vets can continue using our items and internals that we've grinded out our hours for effectively.


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#29
Flifang

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Excellent news. I'm looking forward to future updates and developments from you guys.


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#30
DeeRax

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So, what concrete dev work starts next week?  PC support will begin that’s for sure – some of us will start some more formally working on getting the PC build up to speed.  We have a number for how many weeks we think it will take, but there are some pretty decent unknowns, particularly with the data migration process.  The easiest would of course be to have no database migration, but we don’t like the idea of a giant database wipe, so the range of things could include doing a full database migration before relaunching, or maybe doing a sort of delayed database migration where everyone would start with a clean account and then your legacy Hawken data and inventory would be migrated over time; we’d like some more feedback and thoughts on this topic.  It’s not imminent, but it’s getting close.

 

*I'm prolly just paranoid*, but, This...... This sort of just sounds like they actually had/have no intentions of migrating our legacy stuff at all, and instead just plan to string us along with occasional statements like, "Uh, yeah, we're gonna' totally get around to this... Eventually..." for a few weeks/months/years before finally admitting (maybe) "Oh we actually can't/won't do that. For reasons."

i.e. "We don't like the idea of a giant databse wipe," = "We know you folks don't like the idea of a giant databse wipe, but that's what we're probably doing (cos reasons)..." "...But, uh, we still want you to think that we AREN'T doing that (until we do it). So, uh, just sit tight.. PLS.."


Edited by (TDM) DeeRax, 24 July 2016 - 04:40 PM.

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#31
XxP5YCHOxX

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I have spent the last couple of days playing the xbox one hawken. it runs pretty good of course graphics are not as good. i have always played hawken on pc with an assault mech. i was very upset that the assault on the xbox  has 2 vulcan xt, there is no option to change weapons, internals are set also as well as other items. i really hope the rest of the content for mechs are in the works. also i really hope that the changes to my mechs on the pc are not turned into the versions on the console.i  also would be pretty upset if i lost all the content i have already paid for. I know the forum shows me as a newbie, but i have been playing hawken long before captnjosh and reloaded took over i just do not post that often in the forums.


Edited by XxP5YCHOxX, 24 July 2016 - 05:20 PM.


#32
DemitronPrime

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-snip- I know the forum shows me as a newbie, but i have been playing hawken long before captnjosh and reloaded took over i just do not post that often in the forums.

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#33
Dedhed

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Biggest surprise of this whole ordeal for me is Crafty being positive and supportive.  :thumbsup:  Not meant as a snipe, I'm genuinely glad to see that.

 

I vote for full data migration at one time. Seems less messy. Some changes I'm not so excited about, but still looking forward to checking out New Hawken and glad to see that developments continue  :yes:


Edited by Dedhed, 24 July 2016 - 06:20 PM.

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#34
Nightfirebolt

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Yeeeah. I'd like to not lose all of the things I spent time and money on, thanks.


Edited by Nightfirebolt, 24 July 2016 - 06:33 PM.

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#35
Peregrim

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I realise that the past several years have technically been in beta, and that according to the TOC you can arbitrarily take away purchased things, or require players to pay to keep them, or whatever other nonsense you can think of entirely at your own discretion and with no refunds required - but resetting accounts would be a real slap-in-the-face to anyone who has paid money to support this game (and even to the players who have simply put in their time). Best course of action in my opinion is full data migration before update.


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#36
XxP5YCHOxX

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Demitron I do not know exactly when I started playing hawken, but it was before the tuning points got removed from the game. I am an older gamer (44) and casual hawken player. It is hardly with lying to people I do not know about how long I have been playing a videogame . I was just trying to pass on some information . You can choose to believe me or not....

#37
_incitatus

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Maybe I missed it, but I'm still looking for an explanation as to why these updates are posted by tiggs and signed by josh rather than just posted by josh.

 

*shrug*

 

Perhaps it is to farm the "likes"?

 

I wonder if they have a deadline to meet with the PC update or if the idea of resetting accounts and starting fresh is only to save money?  If everyone starts fresh and then they never migrate the accounts, it would also solve the problem of incorporating legacy mechs in PC Howken.

 

I'm excited to see the new stuff though.


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#38
BlackWarGreymon

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Food for thought:

 

To improve the current state of Hawken, perhaps Reloaded shoudl be trying to make the console version more like the PC version, instead of the other way around.

 

PC version has good UI, sensible menu system- just needs a few tweaks to the very front end ( all game modes on one page, spawn screen shows all mechs at once instead of needing to scroll ), and customisation options ( locking mechs into weird weapon combos and no choice in internals = bad ).

 

Heck, if you wanna make real money, let players build their own mech set up/load out once they have all the mechs or pass a certain requirement- choose base mech, then whichever two weapons they want for primary and secondary ( no dual wielding ) so long as they are from the same class of robot ( no hellfires on a zerker, as much as I would like that... ), and select any ability they want ( super speed on a C class? Cloak on a sniper? imagine the fun... ).

Might result in OP mechs, but considering a flak scout can waste a C class in about 5 seconds I don't see it being any worse than existing mechs...


:devil:


#39
Mevaker

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I am sorry to seem a downer here, (perhaps?) but I am seeing alot of fears(IDK how well founded, I'll admit I haven't done the research) regarding keeping our legacy stuff (mechs, customizations, Etc.) once we FINALLY get an update. Call me what you will, but doesn't this sound like crossing a bridge before it's even in sight(let alone reached)?. IDK, I for one, am glad that PC Update Season is within mentioning Distance, as long as it's within the next 25 weeks or so, (they did mention a theoretical time table of week,s no?)I am Happy. To return to my original point, I am personally(as I can only speak for myself) waiting to see where this actually goes, and if it does goes south, I will pick up my pitchfork, and light my torch (already dipped in a suitable flammable substance) and join the rest in lynching the Devs. untill it does, however...I am neutral.



#40
DeeRax

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I am Happy. To return to my original point, I am personally(as I can only speak for myself) waiting to see where this actually goes, and if it does goes south, I will pick up my pitchfork, and light my torch (already dipped in a suitable flammable substance) and join the rest in lynching the Devs. untill it does, however...I am neutral.

It already has gone south, and there are not enough lifeboats.


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