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cz05 and devs. Did 4k kill hawken pc?

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#1
IhazBigPoobs

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I'm rolling hot 980ti's.  6 g ram.. 2 of em sli  overclocked 20% which should pretty much match 1080's

 

I can't compete on 3440 at all with the updated NVidia vsync.  (note not gsync or freesync)

 

I know even on low settings I can compete to max settings on my 780 ti on 2560 x 1440 catleap. 

 

What will you do to compete?

 

120 fps cap?  going higher?  

 

I'm the fuzzy bunny known as "incognito for now"


Edited by IhazBigPoobs, 01 December 2016 - 08:43 PM.


#2
hestoned

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it sounds like your trying to get decent fps in 4k?

im running 2k and get constant 143 fps. maybe try these setting i have

 

http://imgur.com/a/bqk55


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#3
William_Adama

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dude you can have 2 1080 ti and still the game will play poorly, o by the way this game dosnt support SLI from what I heard.


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#4
Amidatelion

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Dude, this is an Unreal 3 engine game. It has no fuzzing way of telling that you're running dual 980ti's. Most games on most motherboards have no fuzzy bunnyng way of telling you're running SLI.  It's been a joke for a bloody long time, and Hawken is one of the worst games for it.

 

Did 4k kill Hawken? 

 

Hell no. 4k showed up three years too late and tried pissing on Hawken's grave, only to get mocked by everyone else who'd already done it.  

 

You're not "incognito for now," you're an irrelevant dingus who has either been banned from this community repeatedly or has never bothered to do an ounce of research on the basic hurdles of squeezing decent FPS out of this game. 

 

Move your dusty ass on out.


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#5
IhazBigPoobs

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Heh, Amid.   I'm sorry lets continue

I've got to sleep but I'll look at your stuff hestoned.  I have a feeling I might need some clarification.

 

Btw Amid, a motherboard that can't handle sli?   Calm the f down and I'm cbrxx the shittiest player to play competitively in this game you angry mofo.

 

You want all my smurfs names?  Doubt they'll matter


Edited by IhazBigPoobs, 01 December 2016 - 09:55 PM.


#6
hestoned

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yea hawken doesnt support sli. runs worse on sli for me actually. i have 2 970 and i just disable one when i play hawken.



#7
crockrocket

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dude you can have 2 1080 ti and still the game will play poorly, o by the way this game dosnt support SLI from what I heard.

 

o shite wat up runa

 

edit: got moar graphics yet?@?!?!


Edited by crockrocket, 02 December 2016 - 04:54 AM.

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#8
wischatesjesus

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LKVt3V7.png

 

(I've been looking for an excuse to repost this since eth0 put it up in july)

 

Anyway here's a link to a video of 4k hawken on a 4790k and a 970, which is sufficient for about 25 fps. You will note that the interface is really not equipped to handle this resolution.


Edited by wischatesjesus, 02 December 2016 - 09:18 AM.

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#9
CZeroFive

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DX9 doesn't play too well with 4k, and as others have noted, our UI really isn't set up to support it currently.

 

We'll revisit 4k support sometime after PC relaunch.


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#10
IhazBigPoobs

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Honestly zero, there was a small jab in there as I'm obviously uninformed.  When's the pc relaunch, when I said dead I meant we don't have what the console players have. 

 

My assumption was you weren't going to bother.  Now obviously I should have done some more searching.

 

 

 

Hestoned, I had a 2nd look.  I guess when I bought two overclocked 980 ti's I expected orbs to fall from the sky and my kdr to double.  I also expected to max graphic settings even on the beast monitor.    Didn't/not even close to happening

 

  Now admittedly I'm not at 4k, but close.  3440 x 1440 ultra wide and I remember people complaining about someone's fov being maxed and how bad it looked but it doesn't look bad at all on an ultra wide monitor.

 

Sorry sidetrack on the fov.  On your settings though.  You're able to get max fps to 143.  do I need to edit that text file to make that happen?  Is that the only thing you modified there?

 

One last thing, could you give me some lessons so I can smack Amid on the nose next time I see him?  I need to get mobetta.



#11
IhazBigPoobs

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Don't mean to post fuzzy bunny but wisc and anyone else who watched his 4k video.  I would have quoted you except for that giant image.

 

 

It looked like normal game play to me, nothing terrible on the choppy side though in the lobby it looked like he was lagging for some strange reason.  If my game play was that good, no complaints.

 

Also the guy never detonated, no scoped like a mofo.  I know I'm an old bastage but are there a lot of you out there that don't detonate?  I do every / almost every time on a tow or nade.  This new monitor has a scope built in, gonna try that tonight seems like it'll be better than the in game ones, don't ban me pls.



#12
wischatesjesus

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You do need to do some ini tweaks to get over 122 fps. Go in to HawkenEngine.ini in C:\Users\[username]\Documents\My Games\Hawken\HawkenGame\Config and change every instance of MaxSmoothedFrameRate=122 to MaxSmoothedFrameRate=144.

 

Make sure the "smooth frame rate" option is enabled in game.

 

The saying goes: a good player knows to detonate TOWs, but a great player knows when not to.


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#13
TangledMantis

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dude you can have 2 1080 ti and still the game will play poorly, o by the way this game dosnt support SLI from what I heard.

 

So the solution is that nVidia needs to put two 1080 ti's on the same card and stop this silly dual-card bs. Dont worry about cooling. Leave that up to the end users.



#14
Xer06siX

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So the solution is that nVidia needs to put two 1080 ti's on the same card and stop this silly dual-card bs. Dont worry about cooling. Leave that up to the end users.

They have Ahemmmmm....WAYYYYYY better than that already...you will never get your hands on it though.


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#15
CZeroFive

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Honestly zero, there was a small jab in there as I'm obviously uninformed.  When's the pc relaunch, when I said dead I meant we don't have what the console players have. 

 

My assumption was you weren't going to bother.  Now obviously I should have done some more searching.

 

We would definitely like to revisit almost-4k and true 4k support at some point. I have a 3440x1440 single-monitor setup and I agree it could be supported better.

 

Note, you *can* do 3440x1440 as it stands, it just won't really have any effect other than upscaling (and matching the native monitor res, of course, which is a plus.)

 

In the rare case that you can do 3440x1440 at a high framerate, that's also unofficially supported by ini tweaks as others pointed out. Keep in mind with those tweaks that we can't offer support for anything that breaks in your game as a result of those tweaks.

 

Something I haven't seen mentioned here yet is downsampling. You can try that if you're running a 1920x1080 monitor, NVidia GPU, and want a bit of improved graphics at the cost of performance. Check out the news article. This can all be done by the NVidia Control Panel with the DSR option.

http://www.pcgamer.c...ling-made-easy/



#16
SS396

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Jesus Christ, so much misinformation going on in here.  

 

 

dude you can have 2 1080 ti and still the game will play poorly, o by the way this game dosnt support SLI from what I heard.

 

False, Hawken supports SLI just fine, I have had it enabled for years.  SLI was enabled by default for the Hawken profile in the 310.90 Nvidia Driver release.

No performance decrease experienced here (in any game that its enabled for that matter).

 

Dude, this is an Unreal 3 engine game. It has no fuzzing way of telling that you're running dual 980ti's. Most games on most motherboards have no fuzzy bunnyng way of telling you're running SLI.  It's been a joke for a bloody long time, and Hawken is one of the worst games for it.

 

How much experience running SLI/Crossfire do you have?  My guess is NONE.

 

Hawken doesn't need to detect his hardware, it just needs to do the same DirectX 9 calls that its always done, and let DirectX 9 worry about interacting with the driver.  This isn't the era of MS-DOS 3.31 for christs sake.

 

So again, its not up to the motherboard to detect what model cards he has and use their features, its the DRIVER that says, yes these things are supported.  DirectX does all the interaction, it has nothing to do with his motherboard detecting anything.  Yes, learning the structure of how it interacts is hard.

 

 

yea hawken doesnt support sli. runs worse on sli for me actually. i have 2 970 and i just disable one when i play hawken.

 

Again, SLI has been enabled by default in the Nvidia profiles since early 2013.  Not sure why you report a decrease in performance, but I'd be interested to see how much of a performance loss you experience, rather than you just saying it runs worse.  

 

Make a video with the following:

  • Run GPU-Z showing SLI enabled / disabled.  (also shows if OpenCL, CUDA, PhysX, and DirectCompute 5.0 are enabled)
  • Enable Nvidia SLI visual indicator and PhysX  for showing GPU usage on each card and which card is doing PhysX processing.
  • Nvidia control panel settings both global and for Hawken.
  • Enable some sort of FPS display to compare performance hit.

I run SLI enabled 100% of the time, and I've never experienced any performance loss issues at all.  Had some driver hiccups after the 350.12 release with SLI, but I blame that on some conflict that randomly happened on that old OS, as a fresh OS install didn't experience the same errors.


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#17
hestoned

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Jesus Christ, so much misinformation going on in here.  

 

 

 

I gave my gf the other 970 after her gtx6something burnt up. but when i ran sli hawken would drop to like 60fps or less for me. that was with physx off. single card i would get 143 constant. sli improved gta5 for me but hawken was always worse. also other than fps loss how else would i know the game is performing worse from just playing?


Edited by hestoned, 06 December 2016 - 01:55 AM.


#18
wischatesjesus

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Hawken doesn't need to detect his hardware, it just needs to do the same DirectX 9 calls that its always done, and let DirectX 9 worry about interacting with the driver.  This isn't the era of MS-DOS 3.31 for christs sake.

 

So again, its not up to the motherboard to detect what model cards he has and use their features, its the DRIVER that says, yes these things are supported.  DirectX does all the interaction, it has nothing to do with his motherboard detecting anything.

 

Help me understand here. Amid said the game has no way of detecting an SLI setup, and you say that the game doesn't need to. I don't see how not needing to see the hardware configuration is a refutation of not being able to.

 

Reading them in a vacuum I would have guessed 

 

Dude, this is an Unreal 3 engine game. It has no fuzzing way of telling that you're running dual 980ti's. Most games on most motherboards have no fuzzy bunnyng way of telling you're running SLI. 

 

and 

 

Hawken doesn't need to detect his hardware, it just needs to do the same DirectX 9 calls that its always done, and let DirectX 9 worry about interacting with the driver.  

 

to be extrapolations on the same concept, not contradictions.


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#19
CZeroFive

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You may be able to enable SLI with NVidia Inspector, but our code currently doesn't utilize or target SLI specifically as we've never had NVidia make an SLI profile for our game (at least to my knowledge)


Edited by CZeroFive, 06 December 2016 - 12:35 PM.

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#20
SS396

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also other than fps loss how else would i know the game is performing worse from just playing?

 

By using applications that measure performance, display modes and settings, and confirming that you were actually utilizing the 2nd card in any capacity.  

 

 

 

to be extrapolations on the same concept, not contradictions.

 

My statement isn't meant to be a contradiction, its meant to be a CORRECTION on the way applications interact with an operating system at a system level.

 

I guess you missed my statement on MISINFORMATION posted in this thread.

 

You're welcome for the second correction.

 

You may be able to enable SLI with NVidia Inspector, but our code currently doesn't utilize or target SLI specifically as we've never had NVidia make an SLI profile for our game (at least to my knowledge)

 

Sorry CZeroFive, but the defaults for the Hawken profile in the Nvidia control panel is set to "Nvidia recommended (SLI)" as noted by the bold print.  You might be correct though that Reloaded has never asked Nvidia for an SLI updated profile.  But 310.90 was released and SLI enabled back when ADH was still running things, so it is certainly grandfathered in.  Before that I used to just enable it manually (even as far back in the alpha releases) by forcing alt frame rendering.

 

See page 6 of the 310.90 release notes:

 

http://us.download.n...-notes-whql.pdf


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#21
CZeroFive

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Right - we've never specifically asked for one to be added, so if it was added, it was before our time.



#22
SS396

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Right - we've never specifically asked for one to be added, so if it was added, it was before our time.

 

Well thats not really saying very much because pretty much everything to do with client side of PC Hawken was before Reloadeds time because Reloaded hasn't pushed any new builds to PC, and we are still functioning off of the very same build made by ADH years ago.

 

What I find both interesting and ironic while researching this subject is Hawken is listed right next to APB reloaded in the SLI compatibility bits game listing which is a crazy long listing, thats one heck of a coincidence for them to be right next to each other, and I wonder how long it has been like that.

 

But again, CZeroFive you seem to have sidestepped a major question brought up in this thread (and a few other threads in the past 6 months), which is "does PC Hawken (in its current OLD ADH build) support SLI?"   Its either a yes or a no.  I think its pretty simple to answer with the data I've provided, and you of all people would hold more weight to the conversation than any of us.  Gather some equipment around the office or home and test it if you would.  I'd like to hear your results.

 

I mean why on earth would Nvidia go through the trouble of creating and enabling a SLI profile for a random game (that they just happened to be sponsoring) that doesn't support SLI in the first place.  Seems to me that if it didn't support SLI at all, Nvidia wouldn't of wasted their time adding it to the list of SLI supported games on their own website.  To my knowledge there isn't a game thats based on the Unreal 3 Engine that doesn't support SLI, I've certainly never run into one that doesn't, but thats beside the point.

 

 

http://www.geforce.c...pc-games/hawken

 

So yeah, listed on that page by Nvidia themselves:

 

 This app supports:

 

 

Hrmmmm, I guess if it doesn't support SLI, can we all sue Nvidia for false advertisement??


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#23
SS396

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I gave my gf the other 970 after her gtx6something burnt up. but when i ran sli hawken would drop to like 60fps or less for me. that was with physx off. single card i would get 143 constant. sli improved gta5 for me but hawken was always worse. also other than fps loss how else would i know the game is performing worse from just playing?

 

Well, I assume you haven't taken the time to tweak your Nvidia control panel settings after you removed the 2nd card (which from one of your previous posts alluded it was recently), but I'm generally intrigued on what settings you have modified and which ones you have left to the defaults.  So if you would take a minute and screen capture 3 tabs inside your Nvidia control panel for me please.  Amid feel free to do this too!! lol.

 

Under "Manage 3d Settings", screen cap the entire "Global settings" tab, under "Game settings" click the drop down for "select a program" and scroll to Hawken but DO NOT CLICK on Hawken yet, and screen cap that.   Then finally select and click Hawken in the "select a program" drop down list and capture those settings.  

 

Shouldn't take you very long.  I have a sneaky suspicion I know where the issue is and why you report the results you did, its too bad you don't have the 2nd card to actually test a SLI configuration.   Would of made things much easier.

 

Also, when was the last time you did a clean driver install of any Nvidia drivers?  (yeah that little check box under the listing of the going to be installed drivers in the Nvidia driver installer)


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#24
Silverfire

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Well thats not really saying very much because pretty much everything to do with client side of PC Hawken was before Reloadeds time because Reloaded hasn't pushed any new builds to PC, and we are still functioning off of the very same build made by ADH years ago.

 

What I find both interesting and ironic while researching this subject is Hawken is listed right next to APB reloaded in the SLI compatibility bits game listing which is a crazy long listing, thats one heck of a coincidence for them to be right next to each other, and I wonder how long it has been like that.

 

But again, CZeroFive you seem to have sidestepped a major question brought up in this thread (and a few other threads in the past 6 months), which is "does PC Hawken (in its current OLD ADH build) support SLI?"   Its either a yes or a no.  I think its pretty simple to answer with the data I've provided, and you of all people would hold more weight to the conversation than any of us.  Gather some equipment around the office or home and test it if you would.  I'd like to hear your results.

 

I mean why on earth would Nvidia go through the trouble of creating and enabling a SLI profile for a random game (that they just happened to be sponsoring) that doesn't support SLI in the first place.  Seems to me that if it didn't support SLI at all, Nvidia wouldn't of wasted their time adding it to the list of SLI supported games on their own website.  To my knowledge there isn't a game thats based on the Unreal 3 Engine that doesn't support SLI, I've certainly never run into one that doesn't, but thats beside the point.

 

 

http://www.geforce.c...pc-games/hawken

 

So yeah, listed on that page by Nvidia themselves:

 

 This app supports:

 

 

Hrmmmm, I guess if it doesn't support SLI, can we all sue Nvidia for false advertisement??

 

It'd certainly be nice if we knew for certain, but there are bigger fish to fry, more important things, priorities that deserve consideration over whether or not Hawken really does support SLI configurations and if so, why with such varying results across users.

 

I would love to know as would you, but idk meh.  No offense intended.

 

Well, I assume you haven't taken the time to tweak your Nvidia control panel settings after you removed the 2nd card (which from one of your previous posts alluded it was recently), but I'm generally intrigued on what settings you have modified and which ones you have left to the defaults.  So if you would take a minute and screen capture 3 tabs inside your Nvidia control panel for me please.  Amid feel free to do this too!! lol.

 

I always guessed Amid ran Hawken from a laptop.  could be wrong though


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#25
SS396

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It'd certainly be nice if we knew for certain, but there are bigger fish to fry, more important things, priorities that deserve consideration over whether or not Hawken really does support SLI configurations and if so, why with such varying results across users.
 
I would love to know as would you, but idk meh.  No offense intended.


None taken, but I already know for certain. <smirk>  I've already posted the factual data on Hawken and SLI support direct from Nvidia themselves, what better proof than that is there, not to mention backing up that proof with my statement on successful execution of Hawken with SLI enabled.  If Hawken didn't support SLI, I wouldn't be able to enable it, and see it enabled in the SLI overlay, I'd also notice my 2nd GPU utilization remain at 1% on my external display while running Hawken.  As far as the different end results of users, its most likely a configuration discrepancy on their end, as they might not be as technical savvy (improper settings, improper uninstallation of drivers when installing updated drivers), not the fault of a 3 year old application using the Unreal 3 Engine.

 

I'm sure if you saw someone stating a completely different experience than you have successfully achieved years ago no matter what topic it was, you'd speak up about your experience too.  This is really nothing more than that.  

 
Really though, the number of users who have a SLI enabled setup and have ever ran Hawken could probably be counted on a single hand.  While SLI setups do seem to be more available in the recent years, many of those users don't bother with Hawken anymore.  However if another one of those users has something useful to add, I'd love to hear about their actual experiences with it.

 

Besides until Reloaded gets off their rear ends and publishes a patch for the PC, there really isn't anything else to discuss relating to Hawken is there?, as EVERYTHING has pretty much been rehashed and beaten to death over and over on both forums and really nobody uses the forums to discuss anything relevant to Hawken anymore.
 

I always guessed Amid ran Hawken from a laptop.  could be wrong though


While that certainly explains some things, but as long as its got an Nvidia brand GPU and the Nvidia drivers installed, screencapping the information I requested should only take a few minutes of his time.  The information I requested is just Nvidia dependant, doesn't need to have SLI.  Shrug.


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#26
Silverfire

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None taken, but I already know for certain. <smirk>  I've already posted the factual data on Hawken and SLI support direct from Nvidia themselves, what better proof than that is there, not to mention backing up that proof with my statement on successful execution of Hawken with SLI enabled.  If Hawken didn't support SLI, I wouldn't be able to enable it, and see it enabled in the SLI overlay, I'd also notice my 2nd GPU utilization remain at 1% on my external display while running Hawken.  As far as the different end results of users, its most likely a configuration discrepancy on their end, as they might not be as technical savvy (improper settings, improper uninstallation of drivers when installing updated drivers), not the fault of a 3 year old application using the Unreal 3 Engine.

 

I'm sure if you saw someone stating a completely different experience than you have successfully achieved years ago no matter what topic it was, you'd speak up about your experience too.  This is really nothing more than that.  

 
Really though, the number of users who have a SLI enabled setup and have ever ran Hawken could probably be counted on a single hand.  While SLI setups do seem to be more available in the recent years, many of those users don't bother with Hawken anymore.  However if another one of those users has something useful to add, I'd love to hear about their actual experiences with it.

 

Besides until Reloaded gets off their rear ends and publishes a patch for the PC, there really isn't anything else to discuss relating to Hawken is there?, as EVERYTHING has pretty much been rehashed and beaten to death over and over on both forums and really nobody uses the forums to discuss anything relevant to Hawken anymore.
 


While that certainly explains some things, but as long as its got an Nvidia brand GPU and the Nvidia drivers installed, screencapping the information I requested should only take a few minutes of his time.  The information I requested is just Nvidia dependant, doesn't need to have SLI.  Shrug.

 

would be inclined to agree partly. 

 

SLI is few and far in between for games, especially Hawken.  However, I am genuinely interested given the fact that you have stated that you have had no problems with SLI Hawken yet so many other people have.  Would it be possible for you to make a video (or screen cap) your settings and maybe even a video of gameplay (could just be against bots, players, it doesn't matter) with SLI enabled?  Could put to rest the disputes more concretely.


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#27
SS396

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would be inclined to agree partly. 

 

SLI is few and far in between for games, especially Hawken.  However, I am genuinely interested given the fact that you have stated that you have had no problems with SLI Hawken yet so many other people have.  Would it be possible for you to make a video (or screen cap) your settings and maybe even a video of gameplay (could just be against bots, players, it doesn't matter) with SLI enabled?  Could put to rest the disputes more concretely.

 

Ok, I'll bite the hook if you think it will prove anything.

 

I really don't feel like investing the amount of time involved (which in all reality isn't that much, but its more than I am willing to waste) in making a video at this moment.  In all honestly I feel nobody is going to take the images I am willing to provide seriously, and they will just brush them off as faked and photoshopped from some desperate person to prove a point on the internet, thats really why I provided information directly from Nvidia and not a source like wikipedia or some other 3rd party site.

 

I've already stated that I am willing to look at at least 2 users Nvidia control panel settings (should they ever provide them, and I'm not holding my breath), and compare them with my settings to see if I can spot any reasons why something is not working as advertised, I'll open up that offer to anyone with any Nvidia hardware, as I don't have any experience with ATI hardware anymore.  I moved ATI to the backburner ever since I bought my first Nvidia powered video card, a Diamond Riva TNT2,  and that card changed my video game life.

 

And for those of you wondering how I got the overlays I did, one is your standard GPU accessory application, Precision X, or Afterburner, or whatever.  thats the graphical histogram overlay on the right showing GPU1 and GPU2 utilization, the overlay on the upper left and left side that states PhsyX, SLI and the vertical GPU utilization bar (in GREEN) is DIRECTLY FROM THE NVIDIA DRIVERS, enabled in the Nvidia control panel.  Pretty much your SLI proof is 100% right there because if the drivers don't detect SLI, you don't get that SLI bar graph, or the SLI indication AT ALL.  For those of you that have no experience with the vertical GPU utilization bar that the Nvidia drivers provide, maybe this will help.

 

How I obtained the data shown.  Cleared the history of the graphical display, and started Hawken, I let the movies play in their entirety and then let the game sit in the garage for a little bit, one is longer than the other while sitting in the garage cause something came up and I had to take care of it, then I opened an offline bot match, and screen capped the image.

 

So, heres some pretty images to look at, ENJOY:

 

 

SLI DISABLED

 

Notice GPU1 utilization is a non zero value, and GPU2 utilization is ZERO.  Also, I enabled the physx display just for funzies, since it was right next to the SLI indicator option.

Spoiler

 

SLI ENABLED

 

Notice BOTH GPU1 AND GPU2 utilization are non zero values.  

Spoiler

 

I don't know how I can prove Hawken using more than one GPU any better than that.


Edited by SS396, 07 December 2016 - 03:10 PM.

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fuzzy bunny you CZeroFive 


#28
wischatesjesus

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SLI ENABLED

 

Notice BOTH GPU1 AND GPU2 utilization are non zero values. 

 

What kind of FPS values are you getting with and without SLI?


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#29
SS396

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What kind of FPS values are you getting with and without SLI?

 

Honestly I have no idea, I never cared enough to check, why you may ask because I've never had a reason to run Hawken without SLI enabled, like I said earlier I set my systems in SLI enabled 100% of the time, if the application supports SLI, it uses it, if not, it doesn't.  Only every once in awhile do I have to manually force something to use SLI if I want.

 

I'll load it up again in non sli mode and see what kinda results I notice, but again I think we're stepping out of the scope of whether or not Hawken supports SLI, and to what performance gains SLI provides right?


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#30
PoopSlinger

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Crafty used to run 2x 970s.  I thought Incitatus does as well.


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Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#31
wischatesjesus

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but again I think we're stepping out of the scope of whether or not Hawken supports SLI, and to what performance gains SLI provides right?

 

I would think that quantifying an FPS increase from SLI would fall under "performance gains that SLI provides". Hestoned is the only other datapoint in this thread and he sees a negative performance impact by the FPS metric.

 

Mostly I'm just curious, but not quite curious enough to justify the expense of buying another GPU to do my own testing.


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High Tier Cabal (Noun): A group of people who used to play Hawken.  


#32
DerMax

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I would think that quantifying an FPS increase from SLI would fall under "performance gains that SLI provides". Hestoned is the only other datapoint in this thread and he sees a negative performance impact by the FPS metric.

 

Mostly I'm just curious, but not quite curious enough to justify the expense of buying another GPU to do my own testing.

I'd recommend using not the FPS metric but rather the "time-to-draw" metric, in case both setups hit the FPS ceiling. What you want to do is just type "stat unit" in the Hawken console and take a look at the "GPU" value range.


Edited by DerMax, 08 December 2016 - 06:59 AM.


#33
OmegaNull

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GTX 1070 and still occasionally has dips below 60FPS at 1080p if something werird happens. 


Scootin' 'n Shoot | Bawlin' 'n Brawlin' | Ragin' 'n Raidin'

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#34
Amidatelion

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GTX 1070 and still occasionally has dips below 60FPS at 1080p if something werird happens.


Wait.

Wait.

You're...

You're alive?!
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#35
Sriracha_Sauce

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I'm going to lay the blame on DX9 perhaps being weird and I expect DX11 to be more consistent for the game
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Can't handle the sauce?


#36
IhazBigPoobs

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I just wanted to state sli is broken as far as I'm concerned.  Finally got around to testing it on one card and I can play fine on one card.

 

Ultra settings one 20% overclocked 980 ti great, 60 to 100 fps.  (monitor maxes out at 100 refresh rate)

 

Two overclocked 980 ti's   25 to 60 fps on sli on basic settings


Edited by IhazBigPoobs, 13 December 2016 - 06:57 AM.





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