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Frankfurt servers are still terrible

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#1
n3onfx

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Frankfurt servers have been absolutely horrendous today, again. The performance is so bad it becomes unplayable, projectiles randomly just disappear into thin air, dodges turn the game into a PowerPoint presentation (no drop in fps), damage dealt to someone with hitscan weapons registers sometimes up to a second late. When you spawn the camera often just goes through the mech and into the cockpit given how bad the lag is. Even dying has lag with everything hanging for a short time before exploding.

 

Ping on Frankfurt servers goes into the 100s even though connection tests to public Frankfurt servers and playing games with servers located in Frankfurt give a ping that never goes above 32. Hawken is the single game where this happens. Network diagnostic tools show everything is fine to various public Frankfurt servers.

 

A lot of people are complaining about it, Amsterdam servers are decent, Iceland servers give lower ping and better performance despite being almost 4 times farther and over a stretch of ocean. Most of us had zero server performance issues before Reloaded bar the syncing errors that sometimes happened. This is not to blame the developers but something must have changed that sent the server performance into the gutter.

 

There is something terribly wrong with those Frankfurt servers, tickets have been sent, threads have been made and they haven't changed. The worse of it is that for the higher MMR players the only way to get into a game most of the time is through the queue and if the highest average is on a Frankfurt, you can't even play by queuing since you'll land into it.

 

This is more a plea than a rant, can we please have some information on what is up, some server addresses to use WinMTR on? I'm sure EU players would love to help pinpoint exactly what is happening here.

 

 

 

 

edit; spelling


Edited by neon, 26 September 2015 - 05:17 AM.

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#2
Rainbow_Sheep

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I still have no idea how or what made the servers change so drastically


Edited by Rainbow Sheep, 26 September 2015 - 07:34 AM.

Spoiler

#3
Silent_

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Today ping has been about 2 to 3 times the normal regardless of server. Amsterdam servers seem to lag less tho.

And weird part is that outside of combat ping is somewhat normal, just some little lag, but in combat lag gets much worse.



#4
Browno

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For me its around 144 ping now on Amsterdam and 44 on frankfurt. used to have equal on both


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#5
Elite_is_salty

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Tell me about it ...


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#6
Sorroritas

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I'm experiencing the same things as neon on Frankfurt servers. Shots not registering or straight vanishing, or finishing someone low on health with a hitscan weapon and the death registering like 1 second after that. Sometimes it feels like I'm playing on US servers.

 

Seems like Amsterdam servers work smoother for me, lower overall ping and better hit registering.

I'm currently connecting from Germany.

 

Best experience I had was with 3DM servers or iDM or whatever they were called. <20 ms ping and 0 hit registering problems.


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#7
Zaxik

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Best experience I had was with 3DM servers or iDM or whatever they were called. <20 ms ping and 0 hit registering problems.

You mean I3D? I remember it was I3D, because it looks like number 130, which is exactly the ping I was having on them :-( (had even better ping on USE servers!)


Edited by Zaxik, 26 September 2015 - 11:20 AM.


#8
LaurenEmily

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I have some of these issues too, although they seem a lot rarer than other people seem to have.. Sometimes i have terrible lag with 50-70 ping on frankfurt and sometimes it feels very smooth at 100 + which is weird..


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#9
n3onfx

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Yeah the ping doesn't mean anything in regards to hit registration issues, stuttering and overall lag. I included it because it deviates from the norm we had in Hawken. If ping suddenly triples then something is not right, especially when every connection test to Frankfurt gives the same ping, but Hawken reports a ping that's 3-4 times higher.

 

Good example would be the Atlantic servers which have high ping but good hitreg once you adapt to the ping, compared to Frankfurt servers which sometimes have 20-30 ping less but horrible hit registration and constant stuttering.


Edited by neon, 26 September 2015 - 11:44 AM.

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#10
Blaz0re

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I played my first game of Hawken for about half a year today and it was really horrible.

Being hyped up about returning, remembering all the fun times had with this game and then joning a server with ridiculous lags over and over again. Quite frustrating.
My ping was around 70, not great but not high enough to justify the lag, which really seemed odd. Didn't see lags that big in a while.
 

I really hope this will be fixed soon so the game will be playable again :/

 



#11
1uster

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Don't know what happened. But yesterday eveninig my ping went down from around 40 to almost 20! Some other pilots could confirm the same...



#12
spr1nterJam

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confirm, problems on both EU server



#13
Houruck

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We confirmed that the same goes to the CRITICAL-ASSIST private server.


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#14
oyoy

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post-30744-not-like-this-not-like-this-g

 

Any negative experiences that you describe actually exist in the game now. Feel free to read them in detail here. It seems that currently "Entity interpolation, Input prediction, lag compensation, Optimizations" do not exist or are out of synchronized.



#15
spr1nterJam

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Optimizations

 

 

 

in HAWKEN?

 

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#16
Pleasure_Mortar

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Had some really bad hit reg issues last night.

Zerker with activated ability had no effect on almost dead target.

Predator with a full load of repeater pucks + 2 predator pucks had zero effect on almost dead mech that wasn't even moving when I attacked.

Had a couple of similar incidents but those were really memorable.

Issues started around 22:30 GMT+1


Edited by Pleasure_Mortar, 01 October 2015 - 01:32 AM.





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