Can someone please confirm whether or not the Bruiser complete pack contains the Armor Reinforcement internal?
And how much of "everything" the Bruiser gets?
Can someone please confirm whether or not the Bruiser complete pack contains the Armor Reinforcement internal?
And how much of "everything" the Bruiser gets?
I haven't bought it, but most likely it won't be in there, I don't think the devs make the same mistake twice. Also, it has been removed from the Sharpshooter Complete Pack a while ago, at least it wasn't there when I bought it (however, other players who bought it earlier have still got it, what - I have to admit - I am a little bit angry about).
Also, it has been removed from the Sharpshooter Complete Pack a while ago, at least it wasn't there when I bought it (however, other players who bought it earlier have still got it, what - I have to admit - I am a little bit angry about).
I still have it and it works great!
My Bundle Sharpy is literally my only mech that rubberbands at times, but it's not too big of a deal.
EDIT: Where's the Bruiser Complete Pack?
Edited by (KDR) Meraple, 23 July 2015 - 03:26 AM.
EDIT: Where's the Bruiser Complete Pack?
It's an annotation (bottom right corner) in the home menu, there you can buy it for 2880 MC.
Also, it has been removed from the Sharpshooter Complete Pack a while ago, at least it wasn't there when I bought it (however, other players who bought it earlier have still got it, what - I have to admit - I am a little bit angry about).
I was quite anoyed by that, it was the only reason I bought the sharpie pack, only to find it had been removed.

Salvage: An Idea to Stop Leavers
Wait, what internal is this?
There's an internal that only a handful of people in the game have, it was accidentally included in the sharpie pack for like a day.
EDIT:: Found it
Edited by (TDM)crockrocket, 23 July 2015 - 11:07 AM.

Salvage: An Idea to Stop Leavers
oh cool!
that's some old fuzzy bunny from before when there was a talent tree...
though i don't remember the armor affecting the dodge cooldown.
Slug rifle wtf? If that is included i'll get it!!!
What are the stats of the armor reinforcement? shame that was unintended and no longer available.
yeah, if this comes with slug... then my pokemon ptsd will kick in and i'll have to get it...
Apparently the slug rifle just takes up another weapon's slot and you can't spawn with it.
Apparently the slug rifle just takes up another weapon's slot and you can't spawn with it.
this one is correct, you can't spawn with it and it takes the place of the SMC, thus removing it from the mech entirely.

contracted by
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INDUSTRY
aww slug bruiser would have been such fun :(
What are the stats of the armor reinforcement? shame that was unintended and no longer available.
Technology Group: Moderate Internals
Increase Max Armor by:
- Light Mechs: 50 armor
- Medium Mechs: 50 armor
- Heavy Mechs: 50 armor
Increase Dodge Cooldown Time by:
- Light Mechs: 0.40 seconds
- Medium Mechs: 0.30 seconds
- Heavy Mechs: 0.20 seconds
Spoiler
Technology Group: Moderate Internals
Increase Max Armor by:
- Light Mechs: 50 armor
- Medium Mechs: 50 armor
- Heavy Mechs: 50 armor
Increase Dodge Cooldown Time by:
- Light Mechs: 0.40 seconds
- Medium Mechs: 0.30 seconds
- Heavy Mechs: 0.20 seconds
Still pissed you get to have that and I don't, sorry I waited until my fuzzing paycheck to buy the sharpie pack. Seriously though reloaded, if you didn't mean for ppl to have this then fuzzy bunnyng delete it. Also fix your fuzzy bunny with the bruiser pack (I mean who wants that but tryhards anyway but...). Seriously though ya done fcked up twice now with the combined packs. Though I do understand if the package is meant as a "pacifier" until the real fuzzy bunny comes

Salvage: An Idea to Stop Leavers
Yeah, that Armor Reinforcer needs to be gone, gone, gone from all accounts. If I had that I'd probably use it on almost every mech as it would easily make the difference between victory and death in most head-to-head encounters.
To be serious for a moment this is just a joke
..it would easily make the difference between victory and death in most head-to-head encounters.
If you mean it'd get you killed more often in head-to-head encounters, yes.
Take for example a B-class, which has a 1.2s dodge CD timer - just enough to dodge every TOW in a close-range 1v1, as the TOW has a 1.25s CD.
If you'd put the Armor Reinforcement on it, the dodge CD would increase to 1.5s, which is too long to dodge every incoming TOW in a close-range 1v1.
The capability to dodge every TOW in a 1v1 is worth more than 50 HP. (Or most TOWs, depending on the player.)
A-classes suffer even more from this, as the dodge CD gets increased by 0.40s from 1.00s to 1.40s.
C-classes would, despite receiving the lowest CD increase at 0.20, still have the highest dodge CD of all at 1.60s.
I honestly think only the latter weight-class would generally benefit more than suffer from this Internal in straight-up fights.
Edited by (KDR) Meraple, 24 July 2015 - 09:22 AM.
to add on to my original post. i got a 2nd bruiser that had a few more things with it, mainly it had the muller elite parts, and rather than the slug rifle taking up the SMC it takes up the Point-D and the SMC is not actually unlocked to start with 
OH BUT WAIT, theres more, when you enter a game, it then removes the SMC entirely and gives you the point-D agian!
Edited by americanbrit14, 24 July 2015 - 09:43 AM.

contracted by
??
INDUSTRY
to add on to my original post. i got a 2nd bruiser that had a few more things with it, mainly it had the muller elite parts, and rather than the slug rifle taking up the SMC it takes up the Point-D and the SMC is not actually unlocked to start with
OH BUT WAIT, theres more, when you enter a game, it then removes the SMC entirely and gives you the point-D agian!
I am tempted to buy this just for the sheer bullshittery.
Edit: NeverMIND it's not available to purchase with real money, by which I mean in the Steam Store.
Edited by Amidatelion, 24 July 2015 - 10:10 AM.
If you mean it'd get you killed more often in head-to-head encounters, yes.
Take for example a B-class, which has a 1.2s dodge CD timer - just enough to dodge every TOW in a close-range 1v1, as the TOW has a 1.25s CD.
If you'd put the Armor Reinforcement on it, the dodge CD would increase to 1.5s, which is too long to dodge every incoming TOW in a close-range 1v1.
The capability to dodge every TOW in a 1v1 is worth more than 50 HP. (Or most TOWs, depending on the player.)
A-classes suffer even more from this, as the dodge CD gets increased by 0.40s from 1.00s to 1.40s.
C-classes would, despite receiving the lowest CD increase at 0.20, still have the highest dodge CD of all at 1.60s.
I honestly think only the latter weight-class would generally benefit more than suffer from this Internal in straight-up fights.
2.25 seconds for TOW rocket reload. ![]()
2.25 seconds for TOW rocket reload.
I can't mathmaeticallasn send help..
Counting is really hard ok
Don't try to trick us with math! I want that armor internal.
I want that slug bruiser.
Also a great sentence out of context.
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