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Weekly Update - 2015-08-20

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#1
LadyTiggs

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What happened this week:

 

1. Set up new gameservers hosts in Phoenix and Atlanta

  - After looking at more ping data, we're going to try some more data center options

  - These, along with Chicago, are looking pretty good so far, a tangible improvement

2. The new Storm hosts are performing well; login times are a little better

  - there are still reports of "very long sync" times, so submit a support ticket, especially if you'd be willing to run a wireshark profile while you log in and experience the problem

  - We set up some telemetry to better monitor how long the client waits to complete account syncing

  - The vast majority of clients experience relatively quick account syncing, so it's not a systemic, everyone-experiences-this issue

  - We think we can find more ways to improve the situation though

3. We got a new Storm environment set up that is already being used for new development work

  - Now it's much better documented :)

4. Double HC weekend starts today until Monday, Noon PDT. 

 

What's up in the next week:

1. More staging environment work - gameservers will be required soon

2. We've got a bead on a possible lead Gameplay/Generalist programmer, so I'm excited, but availability may not be immediate

3. Sr. Technical Artist/programmer - still looking

4. UI Programmer or a gameplay person with UI experience

5. The Priority Target semi-finals are happening this Saturday

  - We want feedback on how you think we can better support tournaments like this

  - And, yes, we want to help your next tournament be a success

  - Submit a support ticket and we'll get things rolling

 

I'll try to post up some of that nifty ping data we've got going.  It's pretty interesting.

 

 

-capnjosh


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#2
Odinous

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Keep up the good work!


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#3
OdinTheWise

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step in the right direction. just keep up the momentum 


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#4
DieselCat

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Can't wait to try out the new Atlanta servers...you're getting closer to me  :thumbsup:

 

*+


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#5
Elite_is_salty

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Capnjosh, I invite you to join our team or any other team in some TPG training/friendly matches.

 

If you don't feel like doing it then I wish you're watching a good amount of TPG streams/recordings.

 

I do realize that as of right now, if any balance changes will occur, it'll be mainly a choice of yours. At the same time I doubt that you've had enough time to play the game as much as we do as you're focused doing dev stuffz.

 

TPG matches can offer a good look at how balance may be tweaked to fit organized HAWKEN which is such a big part of things especially that the EU tourney is gaining momentum.


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#6
Anichkov3

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no one even noticed ... what the developers have not said in their statement. And this is incidentally something significant.  :teehee:


http://www.hawken.ru- ???? ??????????? ?????????? ??????? (Website of the Russian community)

http://ru.hawken.wikia.com - ??????? ????????? ?? ???? (Russian Wikipedia HAWKEN)

http://vk.com/hawken - ???????? ??????????? ?????????? ??????? ? ?? (social network VK)


#7
DerMax

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Good.



#8
Guns_N_Rozer

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good work , thanks for the hard work 



#9
Fantus_Longhorn

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no one even noticed ... what the developers have not said in their statement. And this is incidentally something significant. :teehee:


They got a cat!? Awesome!

If we're going to start making assumptions on what isn't said then we can just start making anything up. Let's not start down that route.

#10
DerMax

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Can we get a tile for the Priority Target semi-finals? Or at least for the finals?



#11
JeffMagnum

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Capnjosh, I invite you to join our team or any other team in some TPG training/friendly matches.

If you don't feel like doing it then I wish you're watching a good amount of TPG streams/recordings.

I do realize that as of right now, if any balance changes will occur, it'll be mainly a choice of yours. At the same time I doubt that you've had enough time to play the game as much as we do as you're focused doing dev stuffz.

TPG matches can offer a good look at how balance may be tweaked to fit organized HAWKEN which is such a big part of things especially that the EU tourney is gaining momentum.

Tbh I don't think TPG is the best way to get an idea of balance issues since there are a lot of restrictions in place to ensure a fair playing field. It would show him what a more balanced Hawken could look like, but it wouldn't show him why some of the current items/internals/mechanics etc. are so problematic.

Edited by JeffMagnum, 21 August 2015 - 04:09 AM.

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#12
Elite_is_salty

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Tbh I don't think TPG is the best way to get an idea of balance issues since there are a lot of restrictions in place to ensure a fair playing field. It would show him what a more balanced Hawken could look like, but it wouldn't show him why some of the current items/internals/mechanics etc. are so problematic.

 

He could also get to see the clear superiority of mechs the likes of zerker and assault and the inferiority of mechs like infiltrator and scout. He could also get to see how fine it is to be able to use VOIP and maybe that'll raise implementing it back on his priority list.

 

I'll also be great for him to see how fun HAWKEN is without mech duplicates and scanner. Maybe he'll realize that if almost all league players HATE that item it may really need a nerf or a redesign.

 

There will be many gains if he gets to play in some TPG scrims. Omega ones especially. I think any team would be happy to host him and Tiggs if needed. I speak only for myself tho.


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#13
JeffMagnum

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I mean, I don't think it'd be a bad thing for him to spectate or get involved, but TPG doesn't represent the majority of the playerbase and its ruleset ensures a lot of common problems in pubs don't come up. TPG regulations can also be adjusted based on feedback and the evolving meta, but there's no way to govern what people do outside of comp play aside from actual patches and stat modifications. I'd rather him make changes based on the "real" Hawken especially since a lot of the rules in TPG have no chance of becoming official. 


Edited by JeffMagnum, 21 August 2015 - 04:58 AM.

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#14
Hyginos

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I mean, I don't think it'd be a bad thing for him to spectate or get involved, but TPG doesn't represent the majority of the playerbase and its ruleset ensures a lot of common problems in pubs don't come up. TPG regulations can also be adjusted based on feedback and the evolving meta, but there's no way to govern what people do outside of comp play aside from actual patches and stat modifications. I'd rather him make changes based on the "real" Hawken especially since a lot of the rules in TPG have no chance of becoming official. 

 

With this in mind, I think a read through of the TPG ruleset will be very informative about high level players' view of the current state of balance.


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#15
JeffMagnum

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I definitely think letting people who know what they're talking about give advice is the best course of action, but I can see why Reloaded is wary of going that route. 


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#16
_incitatus

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What happened this week:

 

1. Set up new gameservers hosts in Phoenix and Atlanta

 

-capnjosh

 

 

Thank you.  I can't wait to try the Atlanta servers.  So close...


Edited by (thc)_incitatus, 21 August 2015 - 06:27 AM.

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#17
Elite_is_salty

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Atlanta servers are good. Not much lag for me.


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#18
BaronSaturday

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Capnjosh, I invite you to join our team or any other team in some TPG training/friendly matches.

If you don't feel like doing it then I wish you're watching a good amount of TPG streams/recordings.

I do realize that as of right now, if any balance changes will occur, it'll be mainly a choice of yours. At the same time I doubt that you've had enough time to play the game as much as we do as you're focused doing dev stuffz.

TPG matches can offer a good look at how balance may be tweaked to fit organized HAWKEN which is such a big part of things especially that the EU tourney is gaining momentum.

In line with this, if not a little juxtaposed, I propose we grab some of the high level guys and show him why scanners and orb lords are banned. The moment those two restrictions are off the table everyone in the match will do some variation. It may key into item balance or item restriction on a mech to mech basis. I mean that as a game mechanic. Only certain mechs can use scanners (nerf required of course) like pred and infil while barring them from orb lording by not allowing them to take extractors. Things like that.

Besides that, I mentioned this in another thread, all mechs need to be balanced 1-1 and 2-2 across the board save for incin, infil, pred, tech and possibly snipers which aren't dueling mechs. They'd be balanced 2-2 focusing on how they assist the group rather than raw damage output.

Side-note: If the support group is going to grow, two things need to happen that would eleviate a ton of problems. Any passive support ability, heat for instance, needs to not interact with other support classes.

If you intoduce a mech that passively increases walk speed, neither the Tech nor the Incin may benefit from this. This is why stacking and "coupling" is a problem.

And not allowing two of the same support mech to be on the field on the same team at the same time. Double Incin double pocket tech is retarded.

Edited by BaronSaturday, 23 August 2015 - 01:10 AM.

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#19
DieselCat

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Thank you.  I can't wait to try the Atlanta servers.  So close...

 

 

Atlanta servers are good. Not much lag for me.

 

Thxx so much for the ATL servers :thumbsup: ....I have never had this low of a ping ever (avg. approx 40-48) being in Palm Beach FL. Next, I'd like to see some in Orlando  :smile:

 

Again, thxxx for putting servers down in the SE...I'm sure many of us down here appreciate it.

 

*+


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Just Relax....and take life one game at a time....

Don't run to your death....walk

 

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#20
StubbornPuppet

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Well, a problem I used to have all the time, which was gone for several months now... is back. :(

 

I'm again having the problem where I select to join a server which has plenty of open slots... and wait... and then get a Failed to Join: This server is not accepting new players..." message.

 

Once it happens, it doesn't matter which server I try to join, I get the message.  As soon as another player joins that same server, THEN I can go ahead and join it successfully.

 

No, it's not that the server is in between loading maps.  No, it's not that the server just filled up and I need to refresh (and refreshing doesn't help).  It is matches that have plenty of open slots with either an even or odd number of players, and is currently only a few minutes in.  Like I said, once I refresh AND see that another player has joined that server, THEN I can join.

 

It's pretty frustrating.


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To be serious for a moment this is just a joke

 


#21
PsychedelicGrass

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Well, a problem I used to have all the time, which was gone for several months now... is back. :(

I'm again having the problem where I select to join a server which has plenty of open slots... and wait... and then get a Failed to Join: This server is not accepting new players..." message.

Once it happens, it doesn't matter which server I try to join, I get the message. As soon as another player joins that same server, THEN I can go ahead and join it successfully.

No, it's not that the server is in between loading maps. No, it's not that the server just filled up and I need to refresh (and refreshing doesn't help). It is matches that have plenty of open slots with either an even or odd number of players, and is currently only a few minutes in. Like I said, once I refresh AND see that another player has joined that server, THEN I can join.

It's pretty frustrating.



I get this a lot too, especially when trying to join private servers :/

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#22
Draco3

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I concur I have seen this a bit lately.  Normally for me after 5 or 6 attempts I eventually connect through.



#23
StubbornPuppet

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I concur I have seen this a bit lately.  Normally for me after 5 or 6 attempts I eventually connect through.

 

And if you watch, I'd bet that, once you're finally able to join, that you'll see that another player has just joined that server.


To be serious for a moment this is just a joke

 





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