Jump to content

Photo

If you could make a mech...

- - - - -

  • Please log in to reply
4 replies to this topic

#1
Armymonger

Armymonger

    Advanced Member

  • Members
  • PipPipPip
  • 57 posts

Just a normal thread for the pilots who hate being bossed around and Dicked on by the Sentium and Prosk corporations just because you "USE" their mechs.

Honestly, All those Taxes and equipment regulations on our gear and we STILL get yelled at to clean up their messes.

 

So, this is a Private mech factory. Aptly named, the" Scrapmaker".

Owned and operated by the rogues of the world...and Constantly Attacked by Prosk and Sentium Lackeys.

We allow any freely imaginative pilot to submit a Mech design in either words or in drawings on the subject of their "IDEAL" Mech.

And we make it.

Provided you pay the Manufacturing costs AFTER we build it for you.

 

With that said...

What is YOUR ideal mech?

 

-------------------------------------------------------------------------------------------------------------------

 

(Ladies and gentlemen, Im a simple sketch artist on Deviant art, been drawing machines for a good bit of time, and im still trying to improve upon my work. That said, I hope to find time to draw your imaginative creations that you post on this thread in order to grow more.

just a heads up, this is NOT a request thread.

Its more like a thread for artists to look at ideas you post on this thread and do their best to create a mech in their artistic ways and then post it here when they get the time.

Hell, you don't even have to wait for an artist, you could draw your ideal mech as a picture and post it here and tell what it does. 

That's basically all this thread is. 

I hope to see some creative minds)


Edited by Armymonger, 07 April 2015 - 08:26 PM.

gxpgq6P.jpgG3GwH9u.jpgu8Ot1Vp.jpg

 

Mechs. Doing it right since 1941.


#2
BaronSaturday

BaronSaturday

    Advanced Member

  • Members
  • PipPipPip
  • 596 posts
Well. End of Days buys their mechs. Nirmally we leave them stock, but my G2 Assault is using the Heifram chasis, legs, arms and feet. Bull-Dog used a custom Nief chasis with spree legs and Boot feet.

Were I going to make a custom Tech it would move like a Scout, but the nanite tanks are heavy so it's not really possible... Woe is me...

Technician | Fear the Beam | Support
Welcome to the End of Days
KHCwt3J.png
[[[[[[[[[[[[[[[[]]]]]]
Smoke this!


#3
Panzermanathod

Panzermanathod

    Advanced Member

  • Members
  • PipPipPip
  • 711 posts

I don't know... at least I have Armored Core to take care of things.


  • Meraple likes this

#4
CrimsonKaim

CrimsonKaim

    Advanced Member

  • Members
  • PipPipPip
  • 1235 posts

This

 

 

 Yes, I already posted that on the last forum (probably in a different way, need to rewrite the whole stuff again ...)

 

 

 

 

 

Scorpion (A-Class)

 

 

The Scorpion is an A-Class mech which is specialized on stealthed actions and is capable of moving through the battlefield without beeing noticed if used properly.

Its main purrpose is to flank hostile mechs while staying undetected. 

Due to the advanced stealth technology, the Scorpion can shoot and boost without leaving a radar signature.

 

 

Special Ability (Stealth):

 

The Scorpion's special ability allows it to boost, shoot and dodge without leaving a radar signature. Additionally, the Scorpion will not appear on the Predator's vision if enough distance is kept between them (still appears through walls when beeing close enough).

The scanner will also not be able to track the Scorpion with its ability active.

 

Once the ability is activated, heat will build up slowly and the stealth will break either if it is deactivated manually or if the mech simply overheats. Shooting will, ofcourse, generate the same amount of heat.

 

 

Primary Weapons:

 

In its standart version, the Scorpion comes with the Hawkins-RPR as a primary weapon. 

 

The pilot can also chose the alternative weapon, which is the Breacher

 

For experienced pilots, the Heat-Cannon is a good choice for a mixture of a decent burst combo while maitnaining a good amount of pressure.

 

 

Secondary Weapon (XS-Sizzler):

 

The XS-Sizzler is a uncommon, high accuracy weapon which has the ability to choose between two types of ammunition (aka two modes). 

Unlike other secondary weapons, the XS-Sizzler shoots twice with a delay of 0.3 seconds to the first shot.

 

When preparing for an ambush, the highly energized projectile ammunition is the best for the maximum damage output.

Upon impact on an enemy mech, the mech will suffer a shock first (around 30 HP damage, remember that the XS-Sizzler shoots twice) and after that, the energy contained by the projectile(s) is released after 0.5 seconds* which deals another 30 HP damage over 2 seconds. The energy damage is increased by 10 if the target is already energized (does apply for multiple Scorpions targeting one enemy mech and to mechs affected by EMP).

 

Secondly, a H.E. ammunition can be loaded to create an explosion upon impact on terrain or mechs (the explosion radius should be more or less the same as the charged Heat-Cannon shot). 

The explosion(s) deal up to 55 HP damage each, adds up to a total of 110 if both projectiles successfully hit.

 

*So it prevents the second shot to deal the extra 10 HP damage if the target is hit unenergized.

 

Spoiler

 

Items:

 

Besides the XS-Sizzler, the Scorpion is equipped with an EMP MK-I to energize its targets.

 

 

Additional Equipment:

 

In another thread, I suggested an internal, which also reduces your radar signature. This internal is called Silator.

 

The basic/advanced/"normal" Silator decreases your radar signature range by 15%/30%/50%. Radar signatures in the effective area of the Scanner remains unchanged.

 

This would add some additional stealth abiltiy to any mech but the Scorpion also has its ability. However, this makes the Scorpion not that powerful if other mechs have also the possibility to commit stealth attacks, though not as effective as the Scorpion.

 

 

Armor, Speed and other Stats:

 

Armor: 335

Fuel Tank: 84 L

Boost Speed: 36.35 m/s

Fuel regeneration: 11.4 L/s

Ground Speed: 19.0 m/s

Air Speed: 23 m/s

Radar range: 140m

Overheating: 6 s

Dodge recovery time: 1s

 

 

 

 

Tell me what you think of this mech, wheather it is OP or not, just the idea. Balance and stuff can still be adjusted later.

And ask questions if anything is unclear.

 

Greetings! :]

 

 

PS: Sorry for spelling/typos and grammar mistakes.

 

Edited by FakeName, 08 April 2015 - 12:33 AM.

- Sitting next to the sound box in Last Eco -


#5
KilleR_OrigiNs

KilleR_OrigiNs

    Advanced Member

  • Members
  • PipPipPip
  • 314 posts

Redacted.


Edited by KilleR_OrigiNs, 30 April 2015 - 10:34 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users