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Where Reloaded Has Failed (so far)

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#41
Hek_naw

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I've no access to the actual figures but it would be hard to believe Reloaded has already had, in four months, their ROI from the acquisition of the Hawken franchise. No matter how much traction they could pull from the short activity revival of a couple months ago, it couldn't have possibly generated enough revenue.

 

What has happened so far, gathering from what they've been constantly announcing and informing, is merely making way for a product re-launch that will not be here anytime soon.


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#42
Pelanthoris

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I understand why people get frustrated after all this time. It's been a year since the last update and all. But to defence Reloaded I must ask that how many of you have picked up a software project originally made by someone else? Got get source for your favorite open source project on github. Then implement an arbitary change I ask without breaking anything. That's some fuzzy bunny for you. Everytime you hire a developer, you'll have to pay them every month. So what I recon is that Reloaded started with a small team to explore the code, so when they hire more, they have someone to show them around the project. Someone must see the big picture, if not you'll end up with ten programmers trying to figure out how things work. That's some 30-50k$ every month. Now they have Josh and Tiggs to teach new staff. Just my thoughts.


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"The vectors... The vectors are all wrong!" -Bum


#43
coldform

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The journey will be long, and frought with peril,
And many obstacles lay in your path, and the treasure you seek will not be the one you recieve, but the one thing your heart has always desired.

I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

z6aJAX7.png?1

 

czerofive-Today at 2:22 AM > got banned from playing lazertag - I used a knife to conserve ammo

FIRST OFF WHAT THE FUZZ IS A "SHILL"


#44
hoghead

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I don't think we're there yet! :smile: betrunken_11.jpg



#45
DeeRax

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It's been like 4  months and the G2 Assault still doesn't have a third Vulcan-XT coming out of it's chest.
Dead game.


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#46
Flifang

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Personally don't care how long it will take. I have time and I don't intend to stop playing on a PC anytime soon. I'm enjoying every aspect of this game that I can. Sure, there are things I would like fixed sooner than later but for now I play.

 

Brb, maxing out at least 3 of every mech so I don't have to choose between builds.


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#47
DieselCat

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Some of us are very impatient ...please don't be like this. The game will progress forward.

 

 

 

*+


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Just Relax....and take life one game at a time....

Don't run to your death....walk

 

th_Duckman.jpg   th_82c0a97c-98de-4aac-be47-05e5e099be80.

 

*+

 


#48
TheButtSatisfier

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I often wonder what it's like for Reloaded to get up in the morning and read threads like these. I'm positive that there's a predictable frequency in which a thread is made - or another one is derailed - to talk about how players are leaving, or how Reloaded hasn't done enough to update the game, or how servers are laggy, or any other number of complaints. Do they sit down in a break room and say, "Yep, it's been about a week, another thread was made to talk about how we're fuzzy bunnyng up again"? Do they shake their heads and groan, knowing that they're still have many more uninteresting but necessary items to kick out while these threads keep appearing?

 

I actually agree with many points that are being made by those asking about where X update is. I'd like more mechs. I'd like more stable servers. I'd like more prominent updates which draws additional players so matchmaking starts working better. Everything. I want it all.

 

But the way I see it is this: when Reloaded got their hands on Hawken, it was essentially dead. Done. If it was making any money, it wasn't enough to pay for a single handy from a downtown hooker. Reloaded came across this game in the Forest of Failed Games, partially decomposed and missing its eyeballs, and they thought to themselves, "Huh. Maybe if we dust off this corpse, throw some lipstick on it, and tie a balloon around its toe to draw some attention, we can see how much interest remains." So they did. They got the forums back up, they made a little Steam update, and they assigned a few employees to keep FrankenHawken from falling apart while they bolt on a few missing pieces. Yeah, FrankenHawken is still stumbling around near where Reloaded first found it laying, but its up and moving. Now Reloaded knows that there's at least some initial interest in FrankenHawken, so they'll continue to slowly allocate more resources dedicated to improving it. They'll ride the line between investment and return as close as they can to play it safe - THEY RAISED A GAME FROM THE DEAD - and that pace will pick up as interest grows.

 

I'll also make myself clear by saying I'm not optimistic. I try to be a realist. I'm not even sure that they'll come out with content updates because they may just decide that it's not worth it. I'm not freaking out that the game doesn't have the laundry list of updates I want because I figure they have a small team, they have limited resources, they're playing it safe. I'd have a fundamental misunderstanding of investment if I expected them to do more. Reloaded reads these threads, they know the community sentiment, but that doesn't change the fact that they're a business trying to make a profit with a formerly failed asset, and that is risky as hell. They're going to dribble out backend updates that we all find extremely boring until the first big content update, and that's when they'll assess their investment and decide if deserves more resources or not. Anyone here who thinks otherwise is fooling themselves. If the updates come, great. If they don't, then you eventually get to make a decision of whether to leave or stick around. Nobody can tell you when that moment is, but if you leave, be sure to make a rage-fueled quit post so that it may bring me eye pleasures.


Edited by TheButtSatisfier, 02 July 2015 - 06:57 AM.

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8) Tech in the streets, Brawler in the sheets (8


#49
coldform

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Did thebuttsatisfier just try to sooth all the chapped booties in this thread?
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I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

z6aJAX7.png?1

 

czerofive-Today at 2:22 AM > got banned from playing lazertag - I used a knife to conserve ammo

FIRST OFF WHAT THE FUZZ IS A "SHILL"


#50
DieselCat

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Reloaded takes over Hawken from ADH........the sequel,  that shall be known as "FrankenHawken" (credit to TBS) 

 

 

http://www.wrbh.org/...rankenstein.jpg

 

 

 

*+


Just Relax....and take life one game at a time....

Don't run to your death....walk

 

th_Duckman.jpg   th_82c0a97c-98de-4aac-be47-05e5e099be80.

 

*+

 


#51
DieselCat

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I've no access to the actual figures but it would be hard to believe Reloaded has already had, in four months, their ROI from the acquisition of the Hawken franchise. No matter how much traction they could pull from the short activity revival of a couple months ago, it couldn't have possibly generated enough revenue.

 

What has happened so far, gathering from what they've been constantly announcing and informing, is merely making way for a product re-launch that will not be here anytime soon.

 

 

My understanding from what Josh said in an interview (not sure where it was) that Reloaded has the finances in place for Hawken to run in it's current state for some time without addition influx of major revenue while they work on stabilizing the game. Please correct me if I'm mistaken.

 

 

*+ 


Just Relax....and take life one game at a time....

Don't run to your death....walk

 

th_Duckman.jpg   th_82c0a97c-98de-4aac-be47-05e5e099be80.

 

*+

 


#52
Loglino

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My understanding from what Josh said in an interview (not sure where it was) that Reloaded has the finances in place for Hawken to run in it's current state for some time without addition influx of major revenue while they work on stabilizing the game. Please correct me if I'm mistaken.

 

 

*+ 

I heard that somewhere. Obviously they can't run off of people buying MC ATM. They should probably have an update/patch out by the end of the year so the players come back for a bit.


Edited by Loglino, 01 July 2015 - 08:29 PM.

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Pizza is cool and you know it.

 <3 HAWKEN

 

 

 


#53
Xacius

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lol


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#54
Nightfirebolt

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The charts don't lie; we are not retaining new players. It makes me sad.

 

Reducing the grind and adjusting prices has been a step in the right direction in order to improve this, but as far as I'm concerned, the biggest problem we have lies with the broken matchmaker.

 

 

Although the end result may not have been very impactful, there have been efforts taken toward the new user experience and the matchmaking balance.

 

Problem is, whatever Reloaded did made the matchmaker worse, not better. As a result, new players get thrown into matches with veterans, get stomped, get frustrated, and uninstall.

 

It needs to be fixed, or we need dedicated servers for new players. The game isn't going to grow unless we can keep new players interested. Everything else is secondary.


Edited by Nightfirebolt, 02 July 2015 - 04:20 PM.

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#55
nepacaka

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Reducing the grind and adjusting prices has been a step in the right direction

 

get a 5 rank on any mech ~equal 4-5 hours (you can buy all alternative weapons, it's actually a 100% full mech+ elite camo)

and 12-13 hours to max 6 rank.

i don't know no one F2P game where you can do it faster. maybe only Dota2 or counter-strike, cuz it don't have a leveling at all. Any other game a pretty MOAR grinding than hawken.

 

players are always whining. Although many things in Hawken are much more better than in other online games. they simply ignore all the advantages of the game and focused on the 2-3 disadvantages. I'm also always whining :D, but i know about hawken good side, this is why i'm still playing.


Edited by nepacaka, 02 July 2015 - 06:26 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#56
The_Silencer

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...Maybe by adding a survey after closing the game client in within the first 3(?) matches a new player plays ? Just a quite raw idea though, I've to admit it. ;)

 

On pilot progression, earning HCs and so forth.. there's so much to explore in HAWKEN when you give it a try for the first time... well, the goodmode cheat probably is something that many casuals may be missing somewhere and somehow... lol.. but hey... let's be serious..

 

Allow me to quote Gaius Julius Caesar in here & right now...:

 

"Veni, vidi, vici" -> I came, I saw, I conquered.

 

I think Reloaded has already "veni", also that they're actually "viding" =) and also, that very soon thing which I'm personally pretty confident about it, they are going to "vici" and make us all, everyone who loves the HAWKEN game to smile and say... "oh yes, yesh" =)

 

Ok.. hahahah, call me hardcore fan. I'll bear with that. lol.

 

Anyway.. think about that quote for a while and see if it applies or not a bit or larger... ;)


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The difference between theory and practice is smaller in theory than it is in practice.


#57
AxionOperandi

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I understand why people get frustrated after all this time. It's been a year since the last update and all. But to defence Reloaded I must ask that how many of you have picked up a software project originally made by someone else? Got get source for your favorite open source project on github. Then implement an arbitary change I ask without breaking anything. That's some fuzzy bunny for you. Everytime you hire a developer, you'll have to pay them every month. So what I recon is that Reloaded started with a small team to explore the code, so when they hire more, they have someone to show them around the project. Someone must see the big picture, if not you'll end up with ten programmers trying to figure out how things work. That's some 30-50k$ every month. Now they have Josh and Tiggs to teach new staff. Just my thoughts.


Pretty much this. The OP says he doesn't want to see Hawken continue down its current path but I don't think he realizes the journey has hardly even begun for Hawken as far as Reloaded is concerned. The car has just pulled out of the drive way and is moving at about 20MPH, thats where we are now. For anyone getting frustrated I would suggest giving the game a rest and checking in every now and then; thats kinda where I'm at with the game right now.

But the way I see it is this: when Reloaded got their hands on Hawken, it was essentially dead. Done. If it was making any money, it wasn't enough to pay for a single handy from a downtown hooker. Reloaded came across this game in the Forest of Failed Games, partially decomposed and missing its eyeballs, and they thought to themselves, "Huh. Maybe if we dust off this corpse, throw some lipstick on it, and tie a balloon around its toe to draw some attention, we can see how much interest remains." So they did. They got the forums back up, they made a little Steam update, and they assigned a few employees to keep FrankenHawken from falling apart while they bolt on a few missing pieces. Yeah, FrankenHawken is still stumbling around near where Reloaded first found it laying, but its up and moving. Now Reloaded knows that there's at least some initial interest in FrankenHawken, so they'll continue to slowly allocate more resources dedicated to improving it. They'll ride the line between investment and return as close as they can to play it safe - THEY RAISED A GAME FROM THE DEAD - and that pace will pick up as interest grows.

I'll also make myself clear by saying I'm not optimistic. I try to be a realist. I'm not even sure that they'll come out with content updates because they may just decide that it's not worth it. I'm not freaking out that the game doesn't have the laundry list of updates I want because I figure they have a small team, they have limited resources, they're playing it safe. I'd have a fundamental misunderstanding of investment if I expected them to do more. Reloaded reads these threads, they know the community sentiment, but that doesn't change the fact that they're a business trying to make a profit with a formerly failed asset, and that is risky as hell. They're going to dribble out backend updates that we all find extremely boring until the first big content update, and that's when they'll assess their investment and decide if deserves more resources or not. Anyone here who thinks otherwise is fooling themselves. If the updates come, great. If they don't, then you eventually get to make a decision of whether to leave or stick around. Nobody can tell you when that moment is, but if you leave, be sure to make a rage-fueled quit post so that it may bring me eye pleasures.


To reiterate a bit Reloaded bought Hawken, they didn’t get it for free, they have a strong interest in having it make money and to do that they have to invest in it and build it up (I think you realize this but it was clearly stated in your post). I also personally think they are too far along in their hires to not produce new content updates. I expect to see at least a few new maps and mechs to come out in waves, the impact those have will determine how many there will be and if we get anything more significant like new game types.
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