That might not be the case. Considering the last thing the old devs said before the vanished into the abyss was that they were dealing with 'technical debt' it's not unreasonable to assume that the HUD may have some wonky code limitations in its current itteraton.
On topic, Toxikk actually has a crosshair system that I would love to see in Hawken. The color of the reticle, glow color, rotation, croshair type, size, etc all all modified by sliders. It might be a stretch considering how the current system is monetized, but a man can dream.
Just to be clear, that's why I called it pie-in-the-sky. It would take, at minimum, a game update, and all the baggage that goes with that.
I meant there is zero reason in terms of pivotal gameplay mechanics and real money purchases. Worst case they could still charge for each color and players would have more incentive to get more colors. I'm a fan of free, though.
I'm confident it would still be easier than adding a dozen brand new mechs, so I'd sure like to see modular HUD customization before that point, were things to start going in that direction.
*grumble priorities grumble*
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