Dev Update: July 16th
#1
Posted 16 July 2016 - 08:30 AM
~~Do not meddle in the affairs of dragons for thou art crunchy and go well with ketchup!!~~
#2
Posted 16 July 2016 - 08:53 AM
#3
Posted 16 July 2016 - 10:09 AM
#4
Posted 16 July 2016 - 02:53 PM
You need to get rid of the Nief completely, pull it from the game and adjust it then put it back in, right now it's breaking the game. People won't stick around for long if it stays how it is.
#5
Posted 16 July 2016 - 05:24 PM
You need to get rid of the Nief completely, pull it from the game and adjust it then put it back in, right now it's breaking the game. People won't stick around for long if it stays how it is.
That's hyperbole and you know it. It's not breaking the game.
Now, if you want to talk about balance using constructive critique and helpful posts, then have at it.
Give examples, tell them examples of things you would like to see or changed, and give reasons for it if you think it's reasonable, and helpful things like "reduce by X amount" or "this overheats too fast" etc. something that developers can actually use.
#6
Posted 16 July 2016 - 06:56 PM
That's hyperbole and you know it. It's not breaking the game.
Now, if you want to talk about balance using constructive critique and helpful posts, then have at it.
Give examples, tell them examples of things you would like to see or changed, and give reasons for it if you think it's reasonable, and helpful things like "reduce by X amount" or "this overheats too fast" etc. something that developers can actually use.
I'm sorry to say you're wrong, the Nief is game breaking, it melts any and everything in it's path and guess what, the higher you level the more experienced you are with it meaning you will just wreck face that much more. It takes very very little skill to use, aim, shoot, the missiles are self guiding if you get anywhere near the enemy, it never overheats or very very rarely and you can stay in the sky for days. There are 2 counters to it that the Nief can melt in seconds, one being a heavy C class with a lot of armor. You have not played long enough if you think the NIef was a good idea unless that's the only mech you use, which in that case I would understand your post. Whoever thought the Nief was good idea was wrong, thing is ruining the balance and fun of the game, needs to be adjusted, I would suggest removing one of the seekers for something else. The Nief makes using the other mechs less fun a lot of times, especially when a team is full of Niefs, talk about fuzzy bunnyng ridiculous.
Edited by (PS4)biggn82, 17 July 2016 - 12:00 PM.
#7
Posted 17 July 2016 - 10:52 AM
#8
Posted 19 July 2016 - 01:03 AM
I haven't had any problems with any mech's and imbalance, I use the Assault mech with dual Vulcan XT guns, rip most of them to pieces what with the cooldown ability and such. Just keep moving and using cover.
#9
Posted 19 July 2016 - 01:38 PM
I'm sorry to say you're wrong, the Nief is game breaking, it melts any and everything in it's path and guess what, the higher you level the more experienced you are with it meaning you will just wreck face that much more. It takes very very little skill to use, aim, shoot, the missiles are self guiding if you get anywhere near the enemy, it never overheats or very very rarely and you can stay in the sky for days. There are 2 counters to it that the Nief can melt in seconds, one being a heavy C class with a lot of armor. You have not played long enough if you think the NIef was a good idea unless that's the only mech you use, which in that case I would understand your post. Whoever thought the Nief was good idea was wrong, thing is ruining the balance and fun of the game, needs to be adjusted, I would suggest removing one of the seekers for something else. The Nief makes using the other mechs less fun a lot of times, especially when a team is full of Niefs, talk about fuzzy bunnyng ridiculous.
Game breaking does not mean balance issues. Distinguish between the two.
Game breaking is things like exploits and bugs.
#10
Posted 19 July 2016 - 04:23 PM
Will private servers have the options of banning certain mechs like Nief? Seems like Reloadeds stance on it is just to ignore it and spirit away threads that gain traction about it.
We're working on adjustments to the Nief and will post in the Patch Notes section when these adjustments are completed.
We've previously stated that we have the ability to change mechs on-the-fly - this will be our first usage of this system.
- (PS4)biggn82 likes this
#11
Posted 19 July 2016 - 06:05 PM
That's awesome but your numbers confuse me. You said seeker dmg was lowered from 42 but each seeker did around 67. Also really glad you guys are listening.We're working on adjustments to the Nief and will post in the Patch Notes section when these adjustments are completed.
We've previously stated that we have the ability to change mechs on-the-fly - this will be our first usage of this system.
Edit: Seekers now do 52 dmg each. Still a little high for how fast it can be spammed. It's a little better but not much. Niefs still melt mechs way faster then any other light in the game.
Edited by (PS4)War_MachineXL, 19 July 2016 - 08:10 PM.
#12
Posted 19 July 2016 - 07:24 PM
Game breaking does not mean balance issues. Distinguish between the two.
Game breaking is things like exploits and bugs.
Ok, if you use the Nief you're exploiting a broken Mech in the game, there now it falls under your rules.
#13
Posted 19 July 2016 - 07:25 PM
We're working on adjustments to the Nief and will post in the Patch Notes section when these adjustments are completed.
We've previously stated that we have the ability to change mechs on-the-fly - this will be our first usage of this system.
Thank you, I believe the game will be much better off if the Nief is on a level playing ground with other Mechs.
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