Even the worst suggestions can lead to thoughts that form great ideas.
This is true. However:
1. This idea, with slight variations, has been already discussed at least two times. Both times rejected by the community.
2. The suicide-bomber internal already existed in Hawken. It was introduced with Ascension but was removed shortly after due to the backlash.
3. The current consensus in the community is that any internals that reward dying (e.g. Composite Armor) are bad for the game.
4. At this point in time, community suggestions don't matter. Scroll through several pages of the suggestions in this subforum. How many of them have been implemented? The answer is zero. The game is ways off from needing any game content suggestions.
on points:
1. Maybe something like it was discussed before - I thought of it too and wanted to discuss it. I couldn't care less whether you think the community rejected it - I am the community. We are all the community. We're not voting, just chatting.
2. I remember before Ascension. It was short lived and not done well at all iirc.
3. Again with community consensus - how is that determined and settled again? Does part of the forum user agreement prohibit me from continuing to post about things I want to discuss further, on the grounds that they've already been settled?
4. I'm not under any illusion that 99.9% of everything we talk about here is pure vapor and will never be seriously considered or even talked about on the developer end. That's not gonna stop any of us from talking about it anyhow. People love to imagine "what if".
I think it's fair that a player sacrifice a certain number of item slots in exchange for this. And having that 3 to 4 second warning beep sound should be more than enough to tell players to get the f outta the way of a space the same size as a shield. If it made people feel better about it, it could also do friendly damage. I'm just not seeing the huge problem here - I have to take up item slots, remember to select the right slot, activate it within 3-4 seconds of death or lose it completely... and I still have a very good chance that the enemy will completely avoid it. If that's OP, then they better remove TOW's and Grenades from the game ASAP, because they do more damage, require no wait time, take up no item slots and can be used over and over again. ;) jk