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Hypothetical Customization system

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#1
Panzermanathod

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More of an idea than a suggestion. I'm sure *at least* some of these suggestions would not be viable in game. The idea is the addition of ability modifiers. Generally they would be semi-universal. None for all mechs, but none for single mechs (maybe for single mech classes, though). Below are merely ideas and, again, I'm fairly certain that as is some of these might not work.

 

-Like, for general boosters, perhaps one that slows down boost (only boost) for additional length of boost.

 

-Or faster boost for minor heat build up.

 

-Maybe a booster type that gives a strong, midair boost burst forward (although only AC will work during the duration of this maneuver).

 

-Trading ground run speed for aerial speed.

 

-Sacrifice your partner for more time on the clock. No one will get this.

 

Or for some semi unique ones, like...

 

-C-Classes can do a short duration but overall faster boost that can damage opponents (and break shields?), but the added momentum keeps them from stopping on a dime.

 

-A-Classes get the ability to cause a slight delay in opponent radar tracking (like the radar is 1 second slower in tracking their movements). for slightly slower fuel regen

 

-B-Classes get a farther dodges that uses additional fuel.

 

So, would the main idea, or even some of these options here, work in Hawken?


Edited by Panzermanathod, 16 May 2015 - 06:31 AM.

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#2
Lioot

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I'm loving the ideas, especially for the A-class mechs. Just tricking people on radar is just something evil and menacing but at the same time, it might also become predictable soon, more so if the region has a tight-knit player base.

 

I like the idea of the C-class mech thing too, would work well on the G2-Raider exclusively, well not your idea like as a whole, since it moves slower while boosting. Destroying shields on the other hand, I don't think is the best idea, shield play and the G2-R go hand in hand IMO.

 

B-class idea is like, ehhh fuel



#3
Panzermanathod

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Yeah, that's why I gave A-Class's Radar delay no outright detriment to it. At best, it can fool people, at worst it can have people know where you are more easily. That said, if the A-Class does go on the radar and the opposing team doesn't actually know who came up on the radar, it could be used for some misdirection.

 

Also I admit I couldn't think of anything for B-Classes that would seem practical.

 

And edited the C-class ability because I didn't properly explain my idea (I was kinda tired at the time).


Edited by Panzermanathod, 16 May 2015 - 06:32 AM.


#4
LaurenEmily

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That sounds cool and i wish something like this will be made into the game at some point after Reloaded really gets into it.


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