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New Ideas for Hawken

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#1
mittens800

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Mostly to address the new players thing and give the game more depth:

 

1) Tutorial needs to include some kind of video / demo of playing against advanced players and what mechs can do.

 

2) "Training" Servers 

Even if it just says "training" in the server name.

A place where people can give advice and learn in a more "friendly" environment.

Maybe have one of each, DM, TDM, MA, Seige.  

At least when players join and one side is getting stomped it is more understandable and we can give advice.

 

2a) Friendly Fire mode on so we can shoot those that are sky shooters.

Actually keeps me in server instead of RQ.

 

3) "Campaign" / Story mode.

This is NOT single player mode.

Basically, this would be creating some more objective based maps/game modes, then stringing them together with a narrative - maybe like 3 - 5 levels that run in sequence.  Can use some of the game lore - right now Hawken is basically a mech FPS and nothing more, in game doesn't give a sense of the "Hawken" world, only some light mechs running around shooting.

Like co-op mode, except players can join and leave at any time - if a player leaves it is taken over by a bot until another player comes.  Can be played single with bots.

 

Can even cheap out and make unoriginal missions like escort a fat mech of EU to a certain point but tie a story around it.  Or like, mechs are on a mech boat and you have to shoot other ships or something.  

 

This would give it the game a bit more depth and could be expandable - like "episodes" in the future (DLC?)

 

4) Prosk / Sentium / Crion "Monthly" "Campaign"

Special game mode / maps

You join one of those and are restricted to their respective mechs but fight for "territory" or whatever.

Each month one side wins.  End of month stats for corporation (kills, damage, objectives gained etc.)

Basically each server would look something like PvSvC or some kind of combination.

When you join, you can only be part of the corporation you signed up for (you can switch once per month).

Gives more of a "community" feel.  Doesn't have to be every month, could be weekly, every 3 months, whatever.

Community would have to self divide elite players if they played, would be stupid if all the good players went to Sentium.

Would have to consider mech distribution as well.

 

All of this would require resources though :(

But some links to advanced level YT videos of Hawken in the actual game would be easy and would help a lot, as would links to Seige tutorials / MA.

 

 

 

 

 

 


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#2
StubbornPuppet

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There is a whole forum for "Suggestions and Ideas".  But I do like all of your ideas. :)


To be serious for a moment this is just a joke

 


#3
CrimsonKaim

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Interesting, would also like to try out these ...


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#4
Miscellaneous

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I like most of these, apart from Friendly Fire on in pub matches. I can see this being abused no end by trolls, although it would add a new level of difficulty to competitive matches.


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KOBALT DEFENCE REGIMENT

...and let slip the dogs of war...

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#5
mittens800

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We have been using FF on charcoal's server.  I have not seen abuse so far, but in Seige I have dommed a few of our own who just shoot sky.  

Hey, at least I stay, amirite? /quittens



#6
crockrocket

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FF on bunker siege, no radar, no indicators. Complete and utter insanity.


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Salvage: An Idea to Stop Leavers

Player Retention & Howken

 

[14:31] <Crafty> I know that in my balls
[14:32] <Crafty> hawken is unlike anything Ive played

 

 


#7
CraftyDus

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2a) Friendly Fire mode on so we can shoot those that are sky shooters.

Actually keeps me in server instead of RQ.

 

 

  I have not seen abuse so far, but in Seige I have dommed a few of our own who just shoot sky.  

Hey, at least I stay, amirite? /quittens

 

I ragejoined this thread

 

Spoiler

 

Spoiler


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#8
PoopSlinger

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I knew you couldnt resist


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Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#9
DerMax

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Wait, what's happened to mittens799? What did you do to him???



#10
Nov8tr

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Edited by Nov8tr, 14 May 2015 - 01:09 PM.

"Nov8tr" is pronounced "INNOVATOR"

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#11
Panzermanathod

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Mostly to address the new players thing and give the game more depth:

 

1) Tutorial needs to include some kind of video / demo of playing against advanced players and what mechs can do.

 

(((Tutorial is Tutorial. Having high-level play as a video portion of a tutorial might push back some players in thinking this is "normal". It is also not indicative of how well the game runs. Not everyone plays this on a strong PC with a good connection, so you might as well just not have that video)))

 

 

2) "Training" Servers 

Even if it just says "training" in the server name.

A place where people can give advice and learn in a more "friendly" environment.

Maybe have one of each, DM, TDM, MA, Seige.  

At least when players join and one side is getting stomped it is more understandable and we can give advice.

 

(((Maybe, although I thought Bot DM was a "training" mode. That said, you don't want to give someone too many hoops to jump through just to start playing)))

 

2a) Friendly Fire mode on so we can shoot those that are sky shooters.

Actually keeps me in server instead of RQ.

 

(((I disagree with FF as default so hard it hurts.)))

 

3) "Campaign" / Story mode.

This is NOT single player mode.

Basically, this would be creating some more objective based maps/game modes, then stringing them together with a narrative - maybe like 3 - 5 levels that run in sequence.  Can use some of the game lore - right now Hawken is basically a mech FPS and nothing more, in game doesn't give a sense of the "Hawken" world, only some light mechs running around shooting.

Like co-op mode, except players can join and leave at any time - if a player leaves it is taken over by a bot until another player comes.  Can be played single with bots.

 

Can even cheap out and make unoriginal missions like escort a fat mech of EU to a certain point but tie a story around it.  Or like, mechs are on a mech boat and you have to shoot other ships or something.  

 

This would give it the game a bit more depth and could be expandable - like "episodes" in the future (DLC?)

 

(((Might be a good idea.)))

 

4) Prosk / Sentium / Crion "Monthly" "Campaign"

Special game mode / maps

You join one of those and are restricted to their respective mechs but fight for "territory" or whatever.

Each month one side wins.  End of month stats for corporation (kills, damage, objectives gained etc.)

Basically each server would look something like PvSvC or some kind of combination.

When you join, you can only be part of the corporation you signed up for (you can switch once per month).

Gives more of a "community" feel.  Doesn't have to be every month, could be weekly, every 3 months, whatever.

Community would have to self divide elite players if they played, would be stupid if all the good players went to Sentium.

Would have to consider mech distribution as well.

 

All of this would require resources though :(

But some links to advanced level YT videos of Hawken in the actual game would be easy and would help a lot, as would links to Seige tutorials / MA.

 

(((Might be a good idea too. Although I'm pretty sure that, if certain companies have certain mechs, there would be some imbalance)))



#12
BaronSaturday

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How many kittens does to take to stop a train? 800 and he did so by trial and error so that's exponential shit right there.

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#13
SatelliteJack

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FF on bunker siege, no radar, no indicators. Complete and utter insanity.

 

 

I ragejoined this thread

 

Spoiler

 

Spoiler

 

 

Wait, what's happened to mittens799? What did you do to him???

 

 

 

Spoiler

 

 

 

How many kittens does to take to stop a train? 800 and he did so by trial and error so that's exponential fuzzy bunny right there.

 

I have no idea what's happening.

 

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#14
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

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i like your ideas, there is a lot to be learned from how other hand have implemented similar ideas

simple daily quests like "play a brawler and kill a scout" would work too. these might reward the player with some mc or hc on completion

Thank you for your time,

 

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#15
Blaz0re

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simple daily quests like "play a brawler and kill a scout" would work too. these might reward the player with some mc or hc on completion

Thissounds pretty cool.

+ There could be a daily rotation of Test Drive Mechs, or just a normal, unequipped mech of the kind you need to do the daily quest. This way new players also would get the ideas of the other mechs and could try them a little bit before buying them.


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#16
mittens800

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We could have a tag mode - where there is a bounty on one person in a DM server (and you only get points for killing that person).

The bounty goes up over time and goes up when that person gets a kill.  That bounty gets regular points for kills.

On death, the bounty player gets a % of his bounty as well (reward for surviving)

 

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#17
Valimer

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3) "Campaign" / Story mode.

This is NOT single player mode.

Basically, this would be creating some more objective based maps/game modes, then stringing them together with a narrative - maybe like 3 - 5 levels that run in sequence.  Can use some of the game lore - right now Hawken is basically a mech FPS and nothing more, in game doesn't give a sense of the "Hawken" world, only some light mechs running around shooting.

Like co-op mode, except players can join and leave at any time - if a player leaves it is taken over by a bot until another player comes.  Can be played single with bots.

 

Can even cheap out and make unoriginal missions like escort a fat mech of EU to a certain point but tie a story around it.  Or like, mechs are on a mech boat and you have to shoot other ships or something.  

 

This would give it the game a bit more depth and could be expandable - like "episodes" in the future (DLC?)

 


 

I really like the idea of these objective based game modes, but wouldn't it be cooler if it was PvP? I mean look at Wolfenstein Enemy Territory: they had secular maps that were objective focused. For example, escort the tank -> blow up the wall -> get inside base and steal intelligence -> return intelligence -> win, while the other team defends.

 

I mean we already have Co-op modes, I'm not sure what kind of functionality an extra co-op game mode would add other than just a little more variety.

 

Also what do you mean by "Hawken world"? I think the maps do a decent job of story telling. If in-game doesn't give a good sense of the "Hawken world" then what does? In-game is the only thing we have right now, what makes you think the Hawken universe is different than what is portrayed in-game already?

 

EDIT: also you said it wouldn't be single player but then you say a person can play alone with bots so...


Edited by Valimer, 19 May 2015 - 10:33 AM.





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