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New Dev Interview. Submit Questions Here.

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#1
Merl61

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There will be another interview coming within the next couple of weeks. (Date pending because Josh is busy at E3) Please leave your structured and politely phrased questions on this post I.E. no "what the fuzzy bunny have you done you broke my game fam". If you have any ideas for interview format or would like to help with production, this is also the best place to let me know. 

 

Keeping the post short and sweet. GGs. See you on the battlefield. 

 

Merl


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#2
OdinTheWise

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has the aim of this long silence and overt hostility by unnamed reloaded staff been a ploy to drive off an established community to make room for a new and more compliant user base?


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#3
HeavyMetalFenix

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Please discuss.

 

"After the holidays, we're going to start doing some introductions to the team.  We're going to resume more dev streams, and we're going to be ready to start really incorporating your feedback and ideas.  2016 is going to be a good year for Hawken :)" - capnjosh

 

from 

 

https://community.pl...ate-2015-12-18/


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#4
Amidatelion

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  1. Please describe the manner of your playtesting of changes.
  2. Please describe your communications plan going forward.
  3. Please describe your marketing plan going forward.
  4. When can we see patch notes?
  5. How will accounts work between the systems?
  6. Does console Hawken disallow KBM?
  7. When will cheat prevention be implemented?

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#5
DeeRax

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Will the Steam version of the game continue to be supported/updated in the future?
If so, what will happen to all of the content we currently have, some of which we paid actual money for, in light of some of the presumed changes we've already seen implemented in the console versions?


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#6
PoopSlinger

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Did you fix the G2Raider showing up on radar?


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Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#7
LaurenEmily

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How long did it take to design this masterpiece

Spoiler


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#8
hellc9943

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Can we get someone else to do this interview?


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#9
Neraste

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What are your plan for the communication with the community, given that many of us feel we have gone through a Great Silence 2.0?

Do you want to have an open and frank dialog on a regular basis, or a one way communication strategy or a post every 6 months?

Do you care about what your player base (current and future) thinks? About what it suggests? About what it complains about?

 

 

@Merl, as for the December interview, I can help you with sound processing, if you want (or I can give you some links to tutorials).


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#10
Durandal1707

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has the aim of this long silence and overt hostility by unnamed reloaded staff been a ploy to drive off an established community to make room for a new and more compliant user base?

 

Merely a coincidence...

 

Quot+jewish+noises+quot+_d79554432553bac

 

- Will console players have an aim assist feature?, as you are planning to pit them against and with the PC players.

 

- At which frame rate and resolution are the console versions running?

 

- Are you going to change the current UI for the one being used on the consoles?

 

also...

 

-Can Capnjosh answers not be "I'm open to that" or "It wouldn't bother me"?


Edited by Durandal1707, 16 June 2016 - 11:44 AM.

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#11
Shade__

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So do mechs now have only one primary or do we still have 3 primaries per mech?


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#12
Sylhiri

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How long did it take to design this masterpiece

Spoiler

 

Dunno about them but if I had After Effects subbed still I could do a better version in 30min/hour.



#13
Kindos7

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The changes made to existing mechs (seen in the HOWKEN gameplay vid and the mech guides):

  • Are they coming to console? And to PC?
  • Who made them? Based on what feedback information?
  • Why were they made?

 

For the new upcoming 12 mechs:

  • Is the dual seeker A class mech real?
  • Are they original? Or are they just a mix of old pieces (chassis, weapons and abilities)?
  • Did they go under any balance process? If so, which one?

About balance, in general:

  • Will it be different between versions (at least the PC being different from the PS4 and XBOX1 editions)?
  • What are RLD plans on addressing balance issues? Who will they listen to, and how will they make changes (multiple small patches, bigger patches with more changes, a small group of the community testing the new patches before releasing them to the public, etc...).
  • Assuming old known balance issuest (orblord, scanner) are still relevant (if the game has not changed drastically), have they been fixed? Will they be fixed?

Edited by Anxiko, 16 June 2016 - 11:45 AM.

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#14
ticklemyiguana

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what the fuzzy bunny have you done you broke my game fam


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#15
TURDxSANDWICH

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Is RLD at all sympathetic to how the PC playerbase feels right now?  Most of the PC players who have stuck around this long love this game, put our hearts and souls into it, hundreds of dollars, thousands of hours.  We wanted to ride the phoenix as it rose from the ashes when Hawken makes its great comeback.  But instead we are told the the PC playerbase has to sit on the sidelines and watch from a distance.  We are told we are not important to the future of Hawken.  Instead, the future of Hawken will depend on the consoles.  Understanding that releasing a new version of the game on consoles makes good business sense, can RLD at least understand and acknowledge that we didn't like hearing it, even if it does mean there is a chance Hawken on PC is saved in the long run?


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#16
Merl61

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what the fuzzy bunny have you done you broke my game fam

Truly a masterpiece.

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#17
Sylhiri

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Please leave your structured and politely phrased questions on this post I.E. no "what the fuzzy bunny have you done you broke my game fam".

 

Are you sure at this point Josh doesn't want to just give you a list of softball questions to ask him?


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#18
Flifang

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Is RLD at all sympathetic to how the PC playerbase feels right now?  Most of the PC players who have stuck around this long love this game, put our hearts and souls into it, hundreds of dollars, thousands of hours.  We wanted to ride the phoenix as it rose from the ashes when Hawken makes its great comeback.  But instead we are told the the PC playerbase has to sit on the sidelines and watch from a distance.  We are told we are not important to the future of Hawken.  Instead, the future of Hawken will depend on the consoles.  Understanding that releasing a new version of the game on consoles makes good business sense, can RLD at least understand and acknowledge that we didn't like hearing it, even if it does mean there is a chance Hawken on PC is saved in the long run?

If they responded at all right now it would be like throwing a haymaker at a hornet's nest. If they want to answer questions we need to be ready to deal with any and all answers like adults.


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#19
Arkhaun

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when and where for grappling hooks?

 

the people must know

http://www.myenterta...pling-hook1.gif


SORRY CAPS

 

 

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#20
ARCH3TYP3

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1. Is the Assault really gone, in favor of what was previously the Assault G2?
If so, why does the new mech guide page still mention the tow rocket in the "Defeating the Assault" tip box on right? And if the Assault only has 2 Vulcan XTs, is there a Tow secondary upgrade?

2. Has the time-to-kill been changed?

3. Have sticky textures and uneven ground surfaces been fixed?

4. In your opinion, are we basically going to be re-learning a new game here with the level of change being implemented?

5. Is turret mode really back for Grenadier?

6. Is SMC still available for Vanguard?

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#21
TURDxSANDWICH

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If they responded at all right now it would be like throwing a haymaker at a hornet's nest. If they want to answer questions we need to be ready to deal with any and all answers like adults.

 

 

You're right.  There is no good answer to that.  I just hope they see it.  If nothing else, it was therapeutic to write it.


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#22
Silverfire

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What efforts have been made to support the competitive community (outside of providing private servers and forgetting about prize distribution), and what will be done in the future to ensure their happiness and its expansion? I know the comp community is such a small portion of the community, but it is comprised of the most dedicated players, the most skilled players, and surely their input about the game would carry weight given their mastery of the game.

 

 

What kind of cosmetic changes are being introduced?

 

If possible, more details on new mechs.  30 mechs is a tall task, and it would seem to me that mixing and matching weapons in a randomizer would be ample opportunity to create new mechs.  Are these new mechs unique or simply rehashes of existing designs? Basically, to what extent did you redesign mechs? From the ground up or tweaks and changes?


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#23
PoopSlinger

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There has still been no real word from josh.  No evidence he is alive.   Did Ashfire908 kill him and cover it up?  Was Jay getting too close?


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Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#24
comic_sans

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The vanguard having the BBY as a primary implies a rework of that weapon; I and others know firsthand that its unique heat generation effect makes it absolutely worthless on any mech besides the incin as it stands.  What about it was changed, and by extension, what about the incinerator has changed?

 

Following that, are there any other major mechanic reworks?  Mech abilities, dodging, boosting; all of these have been "messed with" several times over the game's development cycle, but are generally agreed upon to be in a good place while still maintaining the unique feel of the game, so information on this is definitely of interest.

 

There is a screenshot out there that implies that mech cosmetic choices may be limited to the chassis parts that the mech was intended to have standard.  Is this going to be the case going forward, and if so, what happens to those of us who have spent a good deal of money (albeit, to an entirely different company to whom you have no obligation) on customizing that aspect of their mechs?  This may just be a misunderstanding, as it's been pointed out that the HON chassis and sniper bundle's release do not indicate this change, but I really like my mech mix-n-match setups and would be a sad boy if they were "standardized".

 

Sorry if those are too long, Merl.


Edited by comic_sans (impotent frustration), 16 June 2016 - 12:54 PM.

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#25
SandSpider2

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Are you going to continue to develop  the VR aspects of the game so it's fully functional with Oculus Rift and other headsets ?

 

Secondly, are you thinking about incorporating any player made, or inspired content to the game like mech concepts,  map ideas or lore?


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The Quarantine of Illal https://community.pl...ntine-of-illal/

 


#26
Flifang

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What's happening to current accounts when the PC version is "Re-Released" on the Windows 10 store?


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#27
OdinTheWise

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are we being completely abandoned or should we just bend over and accept our faits 


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#28
IRON_LORD

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Do you have any plans for the lore of the game? (comics, cinematics, articles, stories, etc.)



#29
Nightfirebolt

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When will we get our fuzzy dice?


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#30
Hecatoncheires

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Will the console ports of the game have voice chat?


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What the Heca-


#31
Bergwein

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Since every sensible question that is related to the situation at hand has been asked already:

  • Could you please remove the activation sound that is emitted by the Infiltrator cloak, as well as the funky green light effects that still surround you for a second or more, while you're actually already invisible, because these two things make the Infiltrator cloak a bit useless in situations where it would actually be useful?
  • MOST IMPORTANTLY: Could you please make the Infiltrator cloak hide it from Predator vision, because WHAT THE FUZZ, WHY EVEN ACTIVATE IT IF THEY CAN SEE ME ANYWAY?!
  • ...
  • airhorns idk

sorry don't know

i think that's enough



#32
peacecraftSLD

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What customization will we be able to do now?

  • Will we be able to add more part to the look of the mech?
  • Will we be able to put custom decals on the mechs now?
  • Will we be able to change the cockpit view(Not adding stuff to but actually changing what the front console will look like)?

Will sprays be implemented like other FPS games (Holo Spray)?

Is Hit Scan still going to be used?

Will we see in increase of Secondary weapons?

What is going to happen to my stored Meteor Credits?

Can I have a custom Assault? <-------PURTY PWEEASE!!!



#33
-Tj-

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Since every sensible question that is related to the situation at hand has been asked already:

  • Could you please remove the activation sound that is emitted by the Infiltrator cloak, as well as the funky green light effects that still surround you for a second or more, while you're actually already invisible, because these two things make the Infiltrator cloak a bit useless in situations where it would actually be useful?
  • MOST IMPORTANTLY: Could you please make the Infiltrator cloak hide it from Predator vision, because WHAT THE FUZZ, WHY EVEN ACTIVATE IT IF THEY CAN SEE ME ANYWAY?!
  • ...
  • airhorns idk

sorry don't know

i think that's enough

 

These aren't really Infiltrator cloak problems. I have a laundry list of other things that are, though.

 

But on topic, I only have one question:

 

How much of the E3 footage, both trailer and specifically the on-floor gameplay, is actually going to be in the official release of the game?

 

Please have Josh be specific and thorough about this, because there's a lot in that video alone that doesn't make sense at all to any of us long-term players.
 



#34
teeth_03

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1. Would it be possible to have a global unlock option or possibly a shared inventory for all the Items and Internals so the game feels less grindy?

 

2. Are PC players still going to have the option to rent servers?

 

3. Is there any new art assets like Mech models and maps?



#35
Mergaz

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To attract more players you have plans to modify the currently gameplay focused only in speed to something more tactical equal MWO / WoT?


Edited by Mergaz, 16 June 2016 - 05:20 PM.


#36
DallasCreeper

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Will G2 Raider really be removed? I am mortified by this. 

 

EDIT: I have my answer now. 


Edited by (TDM) DallasCreeper, 17 June 2016 - 06:28 PM.

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#37
ArchMech

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meanwhile i attempt to pry tidbits from tiggs!


don't mind me, i'm just on a crusade against humanity, by the end of my lifespan earth's population will be 8 billion+ trolls


#38
talon70

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Find an intelligent Laila model and let her conduct a pre-rehearsed  interview with Capt Josh maybe as he is playing hwk, edit it professionally and put that on youtube. At least attempt to make an impression of quality.

 

Q: Is it not too late to dump the F2P model and all the problems associated with it. Charge at least $29 and give some cosmetics up front. Now is the time.



#39
Analysis

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Are you planning on fundamentally changing Hawken into something else or expand the current Hawken content?

 

Don't you dare take away my flak from my scout.



#40
JackVandal

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If the game is to undergo a shift toward the footage that has so many spurting symptoms of rabies,

 

will players who already have them be able to keep our current mechs? or will they be completely rewritten?

 

If so, will we retain any content even if changed, or will it essentially be a hard reset?


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