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Technicians are great!

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#1
(PS4)dullrust

(PS4)dullrust

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Anyone agree?

I think I found my calling. From here on out TRUST IN THE RUST.
  • (PS4)Alyria_Vyce and (PS4)vickyunicorn4 like this

#2
(PS4)Fstroke

(PS4)Fstroke

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ugghhhh technicians. One of things I was hoping they would  rework in the port. Luckily no one knows what they are doing still, but soon you will see just how much a tech can unbalance a match. The sustained healing mechanic is one thing, but the fact that it has an extremely forgiving autolock cone is somewhat broken on consoles.

 

Once the incinerator, brawler, tech combos start rolling in you will see.



#3
(PS4)War_MachineXL

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Techs are like a close range Nief but much more balanced. They drop really fast and don't deal a ton of dmg. I have seen a similar combo with rocketeers but their easy to shut down. Just get behind them and aim for those thruster holes. Also does the repair tool ocerheat? Seems to last a little too long for how much it heals.

#4
(PS4)Fstroke

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Ehh its not so much their damage. I mean its one of those things that is probably irritating because unlike most mechs, there is no such thing as missing with the tech, so it realizes its full DPS or HPS with its torch as long as the target is generally in front of you.

 

like you said its squishy so killing them is not the problem, its when its a good tech doing a good healing job makes a team almost invincible. The incinerator siphons heat from other mechs, which means a tech in close proximity can heal infinitely. This is how it worked on PC, may have changed though.






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