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What i'm treated to after a Year away from Hawken.

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#1
Armymonger

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Utter Humiliation.

 

 

That would be the gist of my return. Yeah.

I left a year ago before the Apparent "End" of hawken from Adhesive, and Couldn't get back in due to Steam reviews not Filling me with hope.

 

So when I hear a new Company has taken the torch from Adhesive to Restart Hawken, I was...Giddy. 

No...thats wrong. I was Brooding during school and over the Easter weekend to Finally get some F*cking time to play.

So when I do, Im trying to get the hang of the controls again.

Everything FEELS WIERD. I don't have a Clue how I used to be good. All I remember are the times i WAS good.

 

In any case...

My first match ends up being kinda sad. Im on a Team that is terrible, and theirs is Functioning like elites.

But thats Ok! You can't win them all...or the next seven actually...

I didn't really mind the losses, I was still trying to Figure out what the hell I was doing, yet what comes out of that match is a player who had the ARROGANCE, to keep bashing the team. Constantly insulting us saying we were Retarded.

He wasn't really doing much better than me at the time, Similar points and such, So I tell him that, "I don't see you doing any better!"

And well, He didn't like that obviously and went on Bragging how he got those points 2 minutes into the match.

Maybe he went on insulting me, Don't remember, I was struggling.

 

So when the match dies out and Me and another guy is left

This same guy comes back.

With a Friend. Almost the exact same name.

 

Fights me and the other guy. Both of us out of practice for 8 to 12 months.

And it starts out with "Ze pounding will be GLORIOUS!" from him.

...Yeah...

Needless to say, Both of us got Totalled.

Alot. And we ended up Rage quitting before the match even ends.

The arrogance from him was disgusting.

 

I wouldn't be Upset about this Guy, except I keep remembering the times when I was BETTER!

when my enemies were SO MUCH STRONGER than this guy!

So when I come back to these thoughts and his attitude, I squirt Blood.

I used to have the power to put him in his place, But now I Don't. And its...Humiliating.

I even thought of Getting rid of hawken immediately.

 

But. Lets go again. Im just out of it. One day ill find him and Shut him up again.

One day.

 

 

So...Sorry for everyone reading this thread as my First introduction and post to the hawken forums.

I needed to vent.

The feelings you have when you know you used to be Good, and you get ruined by someone who wouldn't hold a candle to your past self are...Toxic.

 

Thank you for listening to my ramblings.

again. sorry. 

 

 

 

 

 

 

 

 

 

 


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#2
nokari

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This may actually be a good reason to start a temporary alt account. You can begin at the bottom and practice your way back up to being at the level you used to be.


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#3
ticklemyiguana

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Haha welcome to the Internet. I'm sure you're aware that pseudo anonimity breeds dickheads. Anyway, if it's been a year, things are roughly the same. Reloaded took over around mid March. They're in the process of trying to understand the game's coding, technical debt, community and whatnot, so in those two or so weeks, they haven't had much opportunity to leave their mark.

However they have started out by endorsing community events and generally being far more involved with the players than I can recall ADH ever being. Though they've been constantly doing some important back end work, the first thing they did that most players would notice was in the direction of addressing new players. Everyone now starts out with an assault mech with a variety of internals and items. You can get your own by redeeming th code LOADEDASSAULT.

As far as losing lots of games, there's two things I can think of. The first is obviously we still have a small player base, and matchmaking prioritized making a match over waiting for something really balanced.

Second, MMR doesn't degrade over time. (MMR being the number associated with your "skill". It's used for balancing purposes.) if you've been gone for a year, you're probably much worse than you used to be, but the game doesn't know that. It's probably putting you up against opponents that are around the skill you used to be. This is going to be especially evident in games with only four people.

Anyway, I hope you keep at it.

Edited by ticklemyiguana, 06 April 2015 - 02:34 PM.

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#4
OmegaNull

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Hey Army. I know where you are coming from after a 2 month hiatus for the same reason. I didn't want to watch this game die. It took me about a week of getting my but kicked in 2200-2400 rooms before I finally started getting back into it. I know it is hard and there really are some dickholes thanks to the animinity as tickle said. However, the wonderful thing is the mute button. It mutes not only voice (though there is none anymore) and chat. Helps a lot with the jerk offs that do that crap. 

 

It is tough but the struggle will make you stronger. The struggle is real. If you need help with anything I am more than happy to do so. Also, feel free to drop by OUHTS (Officially Unofficial Hawken Team Speak). 

 

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Edited by OmegaNull, 06 April 2015 - 02:54 PM.

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#5
Armymonger

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Thanks for the Replys people. I feel better, Still Sucking at hawken...but its only been a day since I came back, So what the hell. Im not going to be better without playing more.

 

That is...if my pinky can withstand it...


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#6
RespawningJesus

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I have had this happen to me in so many games. You know you are capable of so much more, but it isn't happening after a hiatus. Frusturating as all hell, but there is nothing you cam do. Jist practice once more. It is just part of the process, so keep at it.

#7
RED_FIVE

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Everything FEELS WIERD. I don't have a Clue how I used to be good. All I remember are the times i WAS good.

 

 

This. Armor has changed, Mech Abilities have changed, SO MUCH CHANGE.
Hawken's not a very merciful game when it comes to re-learning everything.

 

For me it has come down to trying new mechs, sticking with your team,

and praying the match is balanced for once.

 

I have hope though. More changes will be coming our way,

and hopefully for the better.
 


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#8
Planerunner

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Armymonger, did you by any chance happen to quit before the Steam patch in march of last year?   If you did, you were playing with the Ascension game design. That was COMPLETELY and UTTERLY destroyed by the Steam patch. Unfortunately for you, Adhesive greatly sped up the pace of the game and made it more shallow after that. If you played pre-March 2014, you just walked into the new game design for the first time. And that means yes, this WILL be brutal for you. This 'new' game design is very different and will take several weeks of getting used to. Time to kill was drastically reduced, from nearly a minute in Ascension to 10 seconds with the Steam patch. Let that sink in: 10 seconds.

 

Health was greatly reduced. Boost caps were removed. Things like shields and EMP, etc, were redesigned. There were far too many changes to list here. But the effect was immediate - you went from being able to run a scout into the middle of a firefight and come out alive . . . to C classes getting torn apart in seconds. All mechs became walking paper-mache. When a C class has to rethink the act of engaging after a single TOW hit, something is very different now. Many people struggled for WEEKS to adjust to post-Ascension Hawken. A great number of existing players left (like they typically did with each major redesign patch by Adhesive), but were quickly replaced (and then some) by the new Steam players. For a month or two. Then they left.

 

Why? There is a major problem with the current Hawken game design: Shallow game play. The redesign helped get new players to get into the game, but at the cost of much of the layered gameplay the previous patches had. The game very quickly gets boring now. Why? Because what you have now is 100% easy twitch-easy kills and not much else. You no longer have to put much effort in for a kill. At all. Survivability is pretty much nil, as you've already seen. Game scores are no longer close (like they were pre-Steam patch), but badly unbalanced. Sure, it is exciting for a match or three. But it gets very old, very fast. And with the exit of new players after a month or two, the matchmaking system very quickly broke down. The spiral from 8,000 concurrent players to less than 500 came very quickly. And that, in a nut shell, is Hawken's major game design problem right now. This is what you are playing and why you (and many players returning from a long hiatus) are frustrated and demoralized.

 

The Steam patch was a last desperate gasp (by Adhesive) for players using the Steam release. The low TTK game redesign had little or nothing to do with community feedback (which was fairly typical of Adhesive back then), and everything to do with trying to get new Steam players into the game. Now that a new company has taken over, I'm curious to see what they'll do. Are they going to keep the game in the same slash and burn play style we currently have? Will they simply tweak it? Or add more depth again? Now that they don't have a $26 million debt hanging over their heads, it will be interesting to see.


Edited by Planerunner, 07 April 2015 - 01:41 PM.


#9
Armymonger

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Armymonger, did you by any chance happen to quit before the Steam patch in march of last year?   If you did, you were playing with the Ascension game design. That was COMPLETELY and UTTERLY destroyed by the Steam patch. Unfortunately for you, Adhesive greatly sped up the pace of the game and made it more shallow after that. If you played pre-March 2014, you just walked into the new game design for the first time. And that means yes, this WILL be brutal for you. This 'new' game design is very different and will take several weeks of getting used to. Time to kill was drastically reduced, from nearly a minute in Ascension to 10 seconds with the Steam patch. Let that sink in: 10 seconds.

 

Health was greatly reduced. Boost caps were removed. Things like shields and EMP, etc, were redesigned. There were far too many changes to list here. But the effect was immediate - you went from being able to run a scout into the middle of a firefight and come out alive . . . to C classes getting torn apart in seconds. All mechs became walking paper-mache. When a C class has to rethink the act of engaging after a single TOW hit, something is very different now. Many people struggled for WEEKS to adjust to post-Ascension Hawken. A great number of existing players left (like they typically did with each major redesign patch by Adhesive), but were quickly replaced (and then some) by the new Steam players. For a month or two. Then they left.

 

Why? There is a major problem with the current Hawken game design: Shallow game play. The redesign helped get new players to get into the game, but at the cost of much of the layered gameplay the previous patches had. The game very quickly gets boring now. Why? Because what you have now is 100% easy twitch-easy kills and not much else. You no longer have to put much effort in for a kill. At all. Survivability is pretty much nil, as you've already seen. Game scores are no longer close (like they were pre-Steam patch), but badly unbalanced. Sure, it is exciting for a match or three. But it gets very old, very fast. And with the exit of new players after a month or two, the matchmaking system very quickly broke down. The spiral from 8,000 concurrent players to less than 500 came very quickly. And that, in a nut shell, is Hawken's major game design problem right now. This is what you are playing and why you (and many players returning from a long hiatus) are frustrated and demoralized.

 

The Steam patch was a last desperate gasp (by Adhesive) for players using the Steam release. The low TTK game redesign had little or nothing to do with community feedback (which was fairly typical of Adhesive back then), and everything to do with trying to get new Steam players into the game. Now that a new company has taken over, I'm curious to see what they'll do. Are they going to keep the game in the same slash and burn play style we currently have? Will they simply tweak it? Or add more depth again? Now that they don't have a $26 million debt hanging over their heads, it will be interesting to see.

 

When I left, I don't recall Any update at the time

so Ill say, Yeah, I think I left before the last gasp of Adhesive.

 

Ill keep playing to Learn the tricks of my raider again.

Its been brutal. no doubt about that.

I keep getting STUCK on everything.


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Mechs. Doing it right since 1941.


#10
Planerunner

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Ill keep playing to Learn the tricks of my raider again.

 

 

Good news!

 

The Raider has several advantages now. The first is using your special allows you to attack without worrying (much) about the weapon raise delay a lot of veterans here complain about. It also has very good burst damage again. As of the Steam patch, that wasn't the case! Fortunately, Adhesive buffed the Raider again before they left exit stage right. Yeah, yeah, the current meta is focused on sustain weapons. But that burst cannot be underestimated. You let your team do a little damage first, then you rush in and kick ass and chew bubble gum.

 

Plus it is hands down the best looking mech in the game. :thumbsup: :devil:


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#11
Bad_BennyAK

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Thanks for the Replys people. I feel better, Still Sucking at hawken...but its only been a day since I came back, So what the hell. Im not going to be better without playing more.

 

That is...if my pinky can withstand it...

I hear ya, bro.   Check out that post about the guy in a slump.   

 

I was there.  One thing helped me, was taking a day,  and really adjusting my mouse settings, finding a harmony with my mouse.  Adding mouse acceleration, lowering sensetivity, for better long range aiming.  

 

Don't worry about fighting.   don't worry about loadouts.  

 

walk around.  sprint.  Jog.  Boost.  strafe.  just.... FEEL your mech.  tweak your mouse.  find that good balance.   for me,  2200-2500 dpi,  in-game mouse sensetivity of 40-50%,  and mouse acceleration 2 or 3 out of 10.  

 

when you can move around, look around without thinkinig about it.... the shooting will come naturally.


KOBALT DEFENCE REGIMENT

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...and let slip the dogs of war...

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#12
WastingTime

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It takes a while to shake the rust off
I'm still working on that as well....


Time you enjoy wasting is not wasted time


#13
KamikazeCommando

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So when the match dies out and Me and another guy is left

This same guy comes back.

With a Friend. Almost the exact same name.

 

Fights me and the other guy. Both of us out of practice for 8 to 12 months.

And it starts out with "Ze pounding will be GLORIOUS!" from him.

...Yeah...

Needless to say, Both of us got Totalled.

Alot. And we ended up Rage quitting before the match even ends.

The arrogance from him was disgusting.

 

Thank you for listening to my ramblings.

again. sorry. 

 

And people say I'm bad ( this wasn't me by the way, before anyone gets all accusey & finger pointery ). 

 

Stick at it though, it doesn't take very long of not-playing to forget how to fight- a week off killed me a while back, I just forget how to move and dodge/strafe effectively, but it comes back to you- stick with it! :D


( Insert witty signature here )


#14
HorseHeadProphet

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Since the game has been bought by Reloaded, I have noticed that there are indeed more players appearing, and more new (at least to me) names in the game. And some of these guys are really, really good. Now, Hawken has been known for its one-sided massacre matches for some time. I see that happening much more now, and whether you are on the giving or receiving end, it really isn't much fun.

 

Adjusting to the lower TTK was rough, but doable. You really have to think a lot more and plan your attacks. The first thing you want to do after respawning is go get some instant payback, but what you need to do is find your team, not engage the first enemy you see. If you think you are going to be able to just Rambo in and take out 2 or 3 mechs on your own...you're gonna have a bad time. I hated the lower TTK at first, I mean I frackin hated it. Now I am used to it, and I think it does encourage more thought-out attacks. Problem is, if you are playing with noobs or just selfish players who don't care about team tactics, you get mopped when going up against a more cohesive team.

 

My advice, find good players, with good attitudes, that communicate, and add them to your friends list. Play with people who don't just explode, spawn, yolodive into the enemy, explode, repeat.  Really, really focus on improving your aim, and maybe play with mouse settings (which I am about to do tonight). 

 

Stick with it and tell your friends to join the carnage!


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#15
Grollourdo

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Man I completely feel ya I've been through the same ... Well tell yourself this

When that guy comes to forums and see you as a popular poster or like one of hawkens best community helper or anything like that,

When he sees that you did something and he never participated in anything and only cared for himself and his wins,

He will eventually poop his pants telling himself .... Damn I messed with an important player....


Get what I mean? XD

well good luck with everything man

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