Okay, so let's do some math. So we're given the Assault to start off, therefore that isn't included here. Now, we have 2 mechs at 3844 HC, 4 at 7689 HC, and 10 mechs at 12,816 HC. So that's a total of 166,604 HC in order to own all the mechs alone.
Now, we have to make a couple assumptions, for the sake of calculation. First of all, we will assume that people equip each mech with a 3 slot, a 2 slot, and a 1 slot internal. This makes sense as it is most popular builds follow this template. 3 slot = 1920 HC, 2 slot = 1280 HC, and 1 slot = 640 HC. So 3840 HC per mech, or 61440 HC to outfit every mech. Assault is still not included because it comes outfitted (same for items).
Our second assumption is that we want to run three slot items from the top cost tier of items (i.e. repair charges, shield). Obviously this assumption is squishier since people are more likely to use their preference when it comes to items. That gives two items per mech at 5126 per item, or 10252 HC per mech. This means it costs 164,052 to outfit every mech. Note that this costs barely less than what it costs to buy all of the mechs.
.
Now: 166,604 + 61,440 + 164,052 = 392,076 HC to outfit every mech WITH A SINGLE BUILD. Now, more numbers: on my main account (crockrocket) I have 184 hours according to the Hawken client (I believe this only counts hours in matches). According to the career stats, I have earned 261,594 HC. That's 130,482 HC short of fully outfitting every mech. Now, I have spent some MC on internals, items, and mechs, I'll admit it. I also got one of the packages early on in my career (Mercenary maybe?). Even with irl spending, I have a couple mechs that remain incompletely outfitted. For your reference, my pilot score per minute is 178.29. I began playing after the last content patch (G2R) so by my understanding this is an accurate statistic. I feel that I have followed an average new player path, beginning at 1500 mmr, bottoming out at around 1350, and since increasing to my current 1800 - 1900. I provided these personal statistics solely for context as far as my score per min and that statistic's implications on my HC/min earnings.
This leads into my next issue. Given my MC spending, I could probably have all of my mechs outfitted with a single build. However, almost no one is going to follow a linear spending pattern, buying only the items and internals they want in their final builds. Especially newer players, who are prone to spend HC on sub-optimal items/internals because better ones are locked.
To summarize: it takes essentially 392,076 HC to own and outfit every mech. After 184 hours in matches, my earned HC is over 130,482 HC shy of this number. This means I have approximately 33.28% of the necessary HC remaining. Assuming same as my overall score per minute, this means I need an additional 61 hours in matches in order to complete a full f2p acquisition.
245 hours for an average player is unacceptable as a grind. I fully believe that this contributes to lower player retention and the p2w misconception. If anyone wants me to go through and do the math in order to figure out how much MC I have spent on non-cosmetic stuff, I can try to do that (no promises). Keep in mind that mileage will vary by user (depending in initial and learned skill).
Sign In
Create Account




Back to top


























