I've had a talk with my uncle today and we've have explored one possibility, which we think could be interesting to be expolored in order to improve the performance of turrets in HAWKEN.
First of all, the main inconsistence we have found and agreed about would be the fact on how easy is to remove turrets from the distance. Medium large distances.
The detection ratio which triggers on the adquisition and firing action of the turrets is too wide or large, in our humble opinion. You can remove distant turrets with a couple of TOWs right now with ease (way too easy we think).
Basically the idea would be:
1.- Applying a reduction to their detection range. Thus making actual turrets to be focusing on close targets only, distance in which these are much more effective (well due to the weapon velocity values of missiles, accuracy and so forth).
2.- The second step would be equipping turrets with "personal" e-shield. Right just before firing the e-shield deactivates and when doing nothing the e-shield goes on. This would reduce how easy is to remove turrets from the distance right now.
*3.- This might open the possibility of creating new variants of turrets as new items in the game. As for example, more powerful ones (from a fire power standpoint), new turrets having a better performance Vs. distant targets (specialization), *cloacked turrets, Etc.
We think this is worth enough to be discussed on here.
Note ::: Full credits to my uncle! (90% or so...)
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