i want to konw how.. so i can be expert in playing this excting game.
how to play hawken?
#1
Posted 20 September 2015 - 04:26 AM
#2
Posted 01 October 2015 - 08:23 PM
- comic_sans likes this
What's the big fuzzy bunnyng deal? Lots of amazing people have committed suicide, and they turned out alright.
#3
Posted 01 October 2015 - 10:05 PM
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#4
Posted 01 October 2015 - 10:22 PM
i want to konw how.. so i can be expert in playing this excting game.
Attend events. And talk. Actually talk. Don't talk too much, don't be Omega Null. But attend events and talk. This way, you make friends with better players. When you make friends, you become comfortable asking for advice - specific advice. When you're friends, they'll be comfortable telling you.
You don't have to be friends, but you do have to talk enough that people know you're a person who's trying to get better at the game. Asking how to get better will yield some varied responses, and it's unlikely that they're all useless, but playing the game with people and conversing with them about it is the best way to get better at the game.
Also remember the words of hestoned - "Don't ever treat someone like a god. The second you believe their talent is out of reach is the second it is."
I'm massively paraphrasing. There was probably a picture of a penis buried somewhere in the actual dialogue, but you always want to try to actively learn from the people you're playing - not shut them out just because they're better.
People are how you get better at this game.
- coldform, Miscellaneous, -Tj- and 10 others like this
#5
Posted 02 October 2015 - 04:29 AM
You may want to browse through all sections at https://www.playhawken.com/game-guide
Then check out Soldierhobbes11's How to Hawken videos on YT.
There is a link to a lots of guides in Silverfire's signature.
And don't shoot the ship!
- kvazarsky likes this
Ceterum censeo ... bootcamp-servers! &:
#rapidMMR4newaccounts #removethedelay
#morespeed4EOC #lessspread4T-32
#buffG2R #nerfZerk'n'Assault
#dosomethingwithHF #noisesupression4breacher
THANKS FOR THIS AWESOME GAME!
#6
Posted 02 October 2015 - 10:43 AM
https://m.youtube.co...?sort=dd&view=1
And these are good too
https://m.youtube.co...HYKcMRtkKUARm3X
Play the in-game tutorial.
Mainly, get good at Assault and Technician. And ignore all the other Mechs.
Register your Name/City on the playhawken website account section for 1000 currency
Then in-game use the promocodes NEWRECRUIT and LOADEDASSAULT in the market tab for 2x XP/HC gain for 3 days, and 5000 more hc
With your 11,000 HC, buy yourself a Technician, and play a bunch of Co-Op Team DeathMatch until you get a Hawkins-RPR at rank 3
For your assault. Give it the items 1 Shield, and 3x repair orb.
Get good mainly at chaining together forward boosts, and side boosts (I prefer disabling double tap to boost, and using space for boost/dodge, and shift for jump)
Using your radar (which should be moved to the top left of your screen)
Aiming TOW rockets (which can be air-bursted by pressing right click again)
For the love of all that's fuzzy bunny, disable mouse smoothing in the options.
Edited by GreyFa1con, 02 October 2015 - 10:46 AM.
TRIBES: Developed a server mod with 40 servers, 20 clans, and competitive league play.
PLANETSIDE: Got about 30 suggested changes implemented, and 40,000 game downloads via a 1Mb mini-installer I developed.
http://hawken.heroku...user/GreyFa1con
#7
Posted 02 October 2015 - 10:47 AM
And don't shoot the ship!
Except sometimes.
Sometimes, just shoot the ship.
- DieselCat, Bergwein and Shoutaxeror like this



"DeeRax's got what you've always wanted."
#8
Posted 02 October 2015 - 10:49 AM
Mainly, get good at Assault and Technician. And ignore all the other Mechs.
I strongly disagree with this. Tech will, at best, get you in the habit of an ez-mode secondary and inflate your MMR till you can't compete in anything else.
There are no mechs that should be ignored by new players, except possibly G2s due to the time gate.
- DieselCat, 1uster, kvazarsky and 2 others like this
#9
Posted 02 October 2015 - 10:58 AM
I strongly disagree with this. Tech will, at best, get you in the habit of an ez-mode secondary and inflate your MMR till you can't compete in anything else.
There are no mechs that should be ignored by new players, except possibly G2s due to the time gate.
I think Tech gives a great option for players to follow teammates, get a lot of self heals, and help deal with Deathballs (I.e. A clump of Mechs moving around like a pack of wolves)
Nearly every other Mech is not suited to newbie usage.
Since they get wrecked without positioning, situational awareness, and dodging.
Without learning those fundamentals, every other Mech is a downgrade to a newbie.
(Even Vanguard, because an Assault with full internals/items outclasses a Vanguard with none)
TRIBES: Developed a server mod with 40 servers, 20 clans, and competitive league play.
PLANETSIDE: Got about 30 suggested changes implemented, and 40,000 game downloads via a 1Mb mini-installer I developed.
http://hawken.heroku...user/GreyFa1con
#10
Posted 02 October 2015 - 11:03 AM
I think Tech gives a great option for players to follow teammates, get a lot of self heals, and help deal with Deathballs (I.e. A clump of Mechs moving around like a pack of wolves)
Nearly every other Mech is not suited to newbie usage.
Since they get wrecked without positioning, situational awareness, and dodging.
Without learning those fundamentals, every other Mech is a downgrade to a newbie.
(Even Vanguard, because an Assault with full internals/items outclasses a Vanguard with none)
I'm not saying tech isn't strong, I just think it can cause bad habits. Sure it forces you to stick with the team, but it's also largely mindless to play and not skill intensive at all.
Mechs being downgrades from the Assault is irrelevant: learning the mechanics of other mechs is important and best accomplished from the cockpit.
- kvazarsky likes this
#11
Posted 02 October 2015 - 11:16 AM
I'm not saying tech isn't strong, I just think it can cause bad habits. Sure it forces you to stick with the team, but it's also largely mindless to play and not skill intensive at all.
Mechs being downgrades from the Assault is irrelevant: learning the mechanics of other mechs is important and best accomplished from the cockpit.
Still disagree. Being solid at the two most reliable Mechs in the game is far better than being wimpy at all the Mechs.
Kinda like fighting games. You pick a main, and maybe one or two alts.
Especially considering the vast majority of players don't stick around past day 3 of gameplay. And that's because they get overwhelmed by the needed knowledge. Or try niche Mechs and get wrecked.
And personally I'd say the same in TF2. Get solid in the Soldier and the Medic. (And maybe the Pyro, because it's brainless and nearly immune to spies)
But yeah, being effective at a low skill level is exactly the point.
Sure it might hinder them at high level play. But that's far better than them bailing on the game early before they've mastered the basics.
TRIBES: Developed a server mod with 40 servers, 20 clans, and competitive league play.
PLANETSIDE: Got about 30 suggested changes implemented, and 40,000 game downloads via a 1Mb mini-installer I developed.
http://hawken.heroku...user/GreyFa1con
#12
Posted 02 October 2015 - 11:26 AM
Still disagree. Being solid at the two most reliable Mechs in the game is far better than being wimpy at all the Mechs.
Kinda like fighting games. You pick a main, and maybe one or two alts.
Especially considering the vast majority of players don't stick around past day 3 of gameplay. And that's because they get overwhelmed by the needed knowledge. Or try niche Mechs and get wrecked.
And personally I'd say the same in TF2. Get solid in the Soldier and the Medic. (And maybe the Pyro, because it's brainless and nearly immune to spies)
But yeah, being effective at a low skill level is exactly the point.
Sure it might hinder them at high level play. But that's far better than them bailing on the game early before they've mastered the basics.
Tech is largely skill-less unless you're intentionally playing it aggressively (kind of a lie, but the skills it does require are found in every other mech as well). It is also a detriment to your team in many cases. The next most skill-less mech is the assault.
He's asking how to get better at the game not how to cheese his way to mediocrity.
Edited by ticklemyiguana, 02 October 2015 - 11:52 AM.
#13
Posted 02 October 2015 - 11:40 AM
Everything tickle said, plus when you're friends with the guy who can beat you, you're likely to learn more, get less frustrated, and not feel outclassed so much as early on the path to greatness.
Also, if you're gonna play tech, that's your one thing that you do and you'd better be good at it to not waste one of your team's slots. Tech and predator have the most unique playstyles, so I definitely wouldn't reccomend playing either until you're comfortable in a few other mechs of each class (a, b, c). Most importantly, copy what people that beat you do and constantly ask yourself why you got beaten, both in the micro (the fight) and the macro (why you were even where you were in the first place).
Edited by cringe_smells, 02 October 2015 - 11:42 AM.
- DieselCat and kvazarsky like this
#14
Posted 02 October 2015 - 11:41 AM
Everything tickle said, plus when you're friends with the guy who can beat you, you're likely to learn more, get less frustrated, and not feel outclassed so much as early on the path to greatness.
Yeah. Comic is friends with me and he turned out to be an ok player.
- comic_sans likes this
#15
Posted 02 October 2015 - 11:56 AM
Heaven forbid I speak the idea that training wheels and basic fundamentals might be a good idea for growing a player-base.
But what do I know, I've only ever written a server mod for Tribes for two competitive leagues with 40 servers running it. (Shifter_v1G)
And helped suggest enough implemented design changes to Planetside 1 to help it stick around long enough to get a sequel and a console release. (Also kicked in about 50,000 downloads of a custom mini-installer, that Sony later copied)
(PSInstall GreyFalcon)
Also got about 1400 hours logged in TF2.
But yeah, to you I'm just a fuzzy bunny who's only played this game for three weeks.
_
Edited by GreyFa1con, 02 October 2015 - 12:00 PM.
TRIBES: Developed a server mod with 40 servers, 20 clans, and competitive league play.
PLANETSIDE: Got about 30 suggested changes implemented, and 40,000 game downloads via a 1Mb mini-installer I developed.
http://hawken.heroku...user/GreyFa1con
#16
Posted 02 October 2015 - 12:06 PM
Heaven forbid I speak the idea that training wheels and basic fundamentals might be a good idea for growing a player-base.
But what do I know, I've only ever written a server mod for Tribes for two competitive leagues with 40 servers running it. (Shifter_v1G)
And helped suggest enough implemented design changes to Planetside 1 to help it stick around long enough to get a sequel and a console release. (Also kicked in about 50,000 downloads of a custom mini-installer, that Sony later copied)
(PSInstall GreyFalcon)
Also got about 1400 hours logged in TF2.
But yeah, to you I'm just a fuzzy bunny who's only played this game for three weeks.
![]()
Goodness it takes some restraint to not just bite your head off for responding to a joking comment in such a self aggrandizing manner.
Congratulations on your epeen, by the way. Waving it around will get you far.
The assault is training wheels, but so is every other mech. They're all training wheels for themselves. Every mech is played differently, and each mech can offer perspective into other mechs.
Mech choice is really about finding the thing that's the most fun for you, because if you're having fun, you'll do better, and you'll play it more.
The assault is booooooooooooooooooooooooooooring to play, and the tech isn't the most fun thing for most people either. Both of them teach bad habits at a faster rate than most other mechs - for different reasons. The assault has such generalized stats combined with such a high health pool that in a lot of situations you can win by practically standing in place. Seriously. You should see some higher level players duel it out in a pair of AR assaults. 95% of the time, the player who gets the first shot wins. That's it. It. Is. Boring. No bueno for growing a playerbase.
The tech on the other hand teaches you to basically just rely on your team to do stuff. Neither of these are playstyles that encourage getting better at the game.
Why recommend mechs that are (statistically - not a comprehensive survey, but the best we've got) less fun to play and also teach bad habits?
Edited by ticklemyiguana, 02 October 2015 - 12:20 PM.
- kvazarsky likes this
#17
Posted 02 October 2015 - 12:10 PM
-resume-
You have to remember that the people who have stuck around since before ADH died have played LOT of Hawken on the same patch. We've seen tons of players with tons of opinions on tons of things get tons of results.
That experience has led to some insight:
- Tech only players don't get very far, and tend to be utterly incompetent on anything else prior to a concerted effort to rectify that
- Tech is absolutely not a reliable mech. It's made of paper and its effectiveness relies on the ability of its team to compensate for its lack of firepower with fat and/or skill.
I don't think anyone is stating that training wheels and fundamentals are a bad idea, just questioning your assessment of what those are in this case.
Also:
Especially considering the vast majority of players don't stick around past day 3 of gameplay. And that's because they get overwhelmed by the needed knowledge. Or try niche Mechs and get wrecked.

#18
Posted 02 October 2015 - 12:22 PM
Low armor sure. But you can heal a lot of it. And since you are sticking with a teammate, chances are you're going to die less.
Especially if they learn the trick to ability+heal a mg sentry / wall the instant you hit deploy. Or equip MK3 regen internal.
As for the citation, it's something CapnJosh mentioned a couple times on his interviews.
https://m.youtube.co...q=capnjosh&sm=3
I'll have to look it up.
But really, you need some setup that allows a new player to feel effective at a low skill level if you expect people to stick around past one weekend of playing.
"Throwing them to the wolves" isn't gonna do that.
TRIBES: Developed a server mod with 40 servers, 20 clans, and competitive league play.
PLANETSIDE: Got about 30 suggested changes implemented, and 40,000 game downloads via a 1Mb mini-installer I developed.
http://hawken.heroku...user/GreyFa1con
#19
Posted 02 October 2015 - 12:28 PM
i want to konw how.. so i can be expert in playing this excting game.
Tell us what sort of playstyle you enjoy playing.
Edited by ticklemyiguana, 02 October 2015 - 12:36 PM.
#20
Posted 02 October 2015 - 12:33 PM
Low armor sure. But you can heal a lot of it. And since you are sticking with a teammate, chances are you're going to die less.
Especially if they learn the trick to ability+heal a mg sentry / wall the instant you hit deploy. Or equip MK3 regen internal.
Everyone in this thread is aware of the nuances of tech, and yet we still recommend against learning on it for some reason. I wonder if it has anything to do with the collective thousands (possibly 10s of) of hours we have in this game.
As for the citation, it's something CapnJosh mentioned a couple times on his interviews.
https://m.youtube.co...q=capnjosh&sm=3
I'll have to look it up.
It sounded familiar but I wasn't sure. If I find it first I'll post here.
But really, you need some setup that allows a new player to feel effective at a low skill level if you expect people to stick around past one weekend of playing.
"Throwing them to the wolves" isn't gonna do that.
I don't think anyone in this thread has stated otherwise.
#21
Posted 02 October 2015 - 01:08 PM
Most the disagreements I see are that it's too simple/bland, and promotes habits that might hinder you a high level play.Everyone in this thread is aware of the nuances of tech, and yet we still recommend against learning on it for some reason. I wonder if it has anything to do with the collective thousands (possibly 10s of) of hours we have in this game.
I don't think anyone in this thread has stated otherwise.
I.e. Training wheels.
Once you get your fundamentals, I'm sure people will move on to more complicated niche Mechs and find a more personalized playstyle.
As for the experience thing. I'm worried that that is actually blinding to the perspective of a newbie with zero map knowledge, and struggling to get a KDR that's not negative.
And nearly every other Mech is either so fat it's gonna get stranded (and probably use the bunker mode which is horrible), a flimsy A class, or it's one of the remaining B classes which are Predator, Sharpshooter, and Bruiser. (I.E. Spy, Sniper, and ineffective spam Mech)
The closest I can think of another Mech to recommend is the Scout/Infiltrator/Raider. Mainly to use the ability as a panic button to GTFO.
_
Edited by GreyFa1con, 02 October 2015 - 02:13 PM.
TRIBES: Developed a server mod with 40 servers, 20 clans, and competitive league play.
PLANETSIDE: Got about 30 suggested changes implemented, and 40,000 game downloads via a 1Mb mini-installer I developed.
http://hawken.heroku...user/GreyFa1con
#22
Posted 02 October 2015 - 02:44 PM
The Raider is most fun to play. Going fast and gettin in peoples face is fun. It also makes new players lose their cool.
- talon70, LoC_TR and DeeRax like this



Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.
#23
Posted 02 October 2015 - 03:17 PM
Scout, Infil, Raider, Gren: the master's weapons in Hawken.
People scoff and say 'Scout is easy'. To such people, I invite to try.
Infil is all about indirection. Master Infil, master Hawken.
Raider is so off-beat, on it's own timing - master Raider, and play havoc with everyone else.
Gren... a thing of beauty when done right.
- coldform likes this
Did I say Call Me Ishmael?
You should call me Luna.
#24
Posted 02 October 2015 - 04:57 PM
Thick globules splattered across the torso of the nearly dead warrior to hoots of pleasure coming from nearby. “Do you see?” GreyFa1con excitedly yelled, pausing to grit his teeth and adjust the streams flying across the bipedal mass before him. He furrowed his brow in concentration, waited a few more moments, then yelled in triumph at the last spurt landed.
GreyFa1con pivoted his aptly named TECH about to face his audience, his sweat reflecting the streetlight. He looked at each of them from his open cockpit, grinning. “Doesn’t it make sense?" He giggled while TECH did a little dance involving hopping and squatting. "The perfect way to acclimate newbies. Look at how quick that was!” He pulled a stiff and stained rag from underneath his seat, smelled it deeply, shrugged, and wiped the sweat off his face and lips. “That really worked up a sweat.”
Hyginos stood with his hands in his pockets. “You don’t have to start and stop the repair beam like that.” He shifted his weight and looked to the sky in disappointment and disinterest. “Don’t be afraid of the heat generated, just get used to it.” He looked at the target practice CR-T Broken_Cherry lying across from TECH. “Funny how the Torch looks like a beam from a mech when it’s really a high-pressure stream of repair nanites suspended in a viscous gel.” He walked past Broken_Cherry, which after repeated application of nanites from countless new pilots had transformed into the ravaged, bloated, and disfigured mech it was now. She was well past her prime.
GreyFa1con groaned as he leaned forward and placed the sweat-drenched rag back underneath his seat. “I don’t get how you all can just ignore the heat during combat.”
Tickemyiguana sucked in deeply on the long, brown cigar and released. Smoke drifted up past his sunglasses in the night. Music thumped from the bar behind him. His hips were pumping to the same rhythm. “Yeeeeah,” he exhaled slowly as he clamped his molars back around the cigar, freeing his hands to adjust his sunglasses. “You develop techniques to cope.” He smiled widely then sealed his lips back around the cigar. It began to glow.
GreyFa1con fanned his face with sweaty hands. “How?”
“How do you usually cope when there’s no cooling systems available?” Hyginos’s voice came over the loudspeaker from his Raider, Lady Zoomhilda of House Triforce. It rose from it’s crouched position as the EU cable hissed and disconnected from it. After a moment he added, "What about…”
GreyFa1con arched his eyebrow.
“... Those clothes?”
Lady Zoomhilda of House Triforce’s cockpit slowly rose, a plume of sweet-smelling rolling out from the exposed interior. The haze cleared to reveal an blindingly white and stark-naked Hyginos, his head lolling back over the top of his seat while he deeply inhaled a foot long cigarette of space weed. He exhaled, grinned as his eyes rolled back into his head, and inhaled again.
A look of worry spread across GreyFa1con’s face. “What?” He shook his head. “No,” he shook his head more vigorously, “No.”
“Yes,” Hyginos drawled as smoke escaped his mouth.
“Yes,” Ticklemyiguana agreed, removing the last article of clothing - minus the sunglasses - from his now naked body as he hoisted himself into the cockpit next to GreyFa1con. His hips continued to pump to the beat of the music spilling from the open bar doors.
GreyFa1con began to sob.
Tickemyiguana laughed, the cigar still glowing in his mouth, and reached over to close the cockpit. “Now here newbie,” Ticklemyiguana bellowed, tossing the stub of the cigar out of the cockpit as the door began to seal, “let me help you out of those.”
Edited by TheButtSatisfier, 02 October 2015 - 05:14 PM.
- coldform, crockrocket, Miscellaneous and 9 others like this
#25
Posted 02 October 2015 - 05:50 PM
0/10 not sexual enough.Thick globules splattered across the torso of the nearly dead warrior to hoots of pleasure coming from nearby. “Do you see?” GreyFa1con excitedly yelled, pausing to grit his teeth and adjust the streams flying across the bipedal mass before him. He furrowed his brow in concentration, waited a few more moments, then yelled in triumph at the last spurt landed.
GreyFa1con pivoted his aptly named TECH about to face his audience, his sweat reflecting the streetlight. He looked at each of them from his open cockpit, grinning. “Doesn’t it make sense?" He giggled while TECH did a little dance involving hopping and squatting. "The perfect way to acclimate newbies. Look at how quick that was!” He pulled a stiff and stained rag from underneath his seat, smelled it deeply, shrugged, and wiped the sweat off his face and lips. “That really worked up a sweat.”
Hyginos stood with his hands in his pockets. “You don’t have to start and stop the repair beam like that.” He shifted his weight and looked to the sky in disappointment and disinterest. “Don’t be afraid of the heat generated, just get used to it.” He looked at the target practice CR-T Broken_Cherry lying across from TECH. “Funny how the Torch looks like a beam from a mech when it’s really a high-pressure stream of repair nanites suspended in a viscous gel.” He walked past Broken_Cherry, which after repeated application of nanites from countless new pilots had transformed into the ravaged, bloated, and disfigured mech it was now. She was well past her prime.
GreyFa1con groaned as he leaned forward and placed the sweat-drenched rag back underneath his seat. “I don’t get how you all can just ignore the heat during combat.”
Tickemyiguana sucked in deeply on the long, brown cigar and released. Smoke drifted up past his sunglasses in the night. Music thumped from the bar behind him. His hips were pumping to the same rhythm. “Yeeeeah,” he exhaled slowly as he clamped his molars back around the cigar, freeing his hands to adjust his sunglasses. “You develop techniques to cope.” He smiled widely then sealed his lips back around the cigar. It began to glow.
GreyFa1con fanned his face with sweaty hands. “How?”
“How do you usually cope when there’s no cooling systems available?” Hyginos’s voice came over the loudspeaker from his Raider, Lady Zoomhilda of House Triforce. It rose from it’s crouched position as the EU cable hissed and disconnected from it. After a moment he added, "What about…”
GreyFa1con arched his eyebrow.
“... Those clothes?”
Lady Zoomhilda of House Triforce’s cockpit slowly rose, a plume of sweet-smelling rolling out from the exposed interior. The haze cleared to reveal an blindingly white and stark-naked Hyginos, his head lolling back over the top of his seat while he deeply inhaled a foot long cigarette of space weed. He exhaled, grinned as his eyes rolled back into his head, and inhaled again.
A look of worry spread across GreyFa1con’s face. “What?” He shook his head. “No,” he shook his head more vigorously, “No.”
“Yes,” Hyginos drawled as smoke escaped his mouth.
“Yes,” Ticklemyiguana agreed, removing the last article of clothing - minus the sunglasses - from his now naked body as he hoisted himself into the cockpit next to GreyFa1con. His hips continued to pump to the beat of the music spilling from the open bar doors.
GreyFa1con began to sob.
Tickemyiguana laughed, the cigar still glowing in his mouth, and reached over to close the cockpit. “Now here newbie,” Ticklemyiguana bellowed, tossing the stub of the cigar out of the cockpit as the door began to seal, “let me help you out of those.”
#26
Posted 02 October 2015 - 05:53 PM
I'm just gonna say A. move over, voltaire and B. I imagined tickle as Hannibal from the A team.
- ticklemyiguana and TheButtSatisfier like this
#27
Posted 02 October 2015 - 06:02 PM
0/10 not sexual enough.
Consider it foreplay. Right now I'm just fluttering my eyes at you from across the room. Before you know it, you'll be screaming my name.
I'm also testing out what locks threads / gets posts deleted.
Foreplay.
Edited by TheButtSatisfier, 02 October 2015 - 06:04 PM.
- coldform, crockrocket, Aregon and 6 others like this
#28
Posted 02 October 2015 - 06:05 PM
Consider it foreplay. Right now I'm just fluttering my eyes at you from across the room. Before you know it, you'll be screaming my name.
I'm also testing out what locks threads / gets posts deleted.
Foreplay.
Brilliant.
- coldform and TheButtSatisfier like this
#29
Posted 02 October 2015 - 08:07 PM
#30
Posted 02 October 2015 - 08:59 PM
For OP: play the assault till you max its rank. You can learn a lot of basic hawken gameplay stuff from it.
After you do that, use what you have learned to help you make a decision about your next mech.
Are you willing to trade health for speed?
Purchase an A frame:
Scout for burst and speed
Zerk for max sustain and aireal stuff
Reaper for long range
Infil for stealth(sorta)
If you feel better about your positioning skills, switch to C class and trade speed for health.
Vanguard for speed
Gren for indirect panache/area denial
Incin for dakka/heat
Brawler for burst/health
You can always remain in the middle with B classes:
Pred for stealth
SS for long range
Raider for burst/speed
All mechs have strengths and weaknesses. Some are stronger, some are weaker. Play the game to find out, and don't take multiple losses to heart. Just keep playing. Also:
ts5.gameservers.com:9152
This is the hawken public teamspeak.
You will find TONS of help there.
Crash and burn!
Edited by {TDM} coldform, 02 October 2015 - 09:33 PM.
- DieselCat, DeeRax and cavefishes like this
I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

FIRST OFF WHAT THE FUZZ IS A "SHILL"
#31
Posted 02 October 2015 - 09:29 PM
Right now I'm just fluttering my eyes at you from across the room. Before you know it, you'll be screaming my name.
Foreplay.
Hey fella, you must have sharpened your kitty claws because boy you got me hooked!
Edited by LoC_TR, 02 October 2015 - 09:29 PM.
#32
Posted 03 October 2015 - 03:01 PM
I.e. Training wheels.
Once you get your fundamentals, I'm sure people will move on to more complicated niche Mechs and find a more personalized playstyle.
That's actually the problem, Tech doesn't teach you proper fundamentals for anything other than Tech. Tech is incredibly niche, and is the only mech of its type in the game. Every other mech is designed to do damage against enemy mechs to kill them. As such, Tech doesn't teach you the most valuable of fundamentals in pretty much any FPS: how to kill an enemy one-on-one. If your default strategy against enemy confrontation is to run away to your team, how will you ever learn how to properly fight another mech? Tech teaches a very specific skill set that doesn't apply to any other mech in the game.
A better mech (or two) to play alongside Assault to ease noobies into the rest of the roster would probably be Vanguard or Berzerker. Both play similarly to assault (sustain primary and burst secondary) and are good entry points to C classes and A classes. Either can hold their own in high level and low level play alike, and actually help develop fundamentals. Once a new player feels comfortable with all the weight classes, it's much easier to decide to branch out to more niche mechs in any class.
And yes, as others have said, showing up to community events like War Wednesdays and Sunday Sunday Deathmatch is the best way to meet experienced players and learn more about the game. I'd argue that the best way to get good at something like Hawken is to play against players who are much better than you. There are also a good amount of competitive matches uploaded to YouTube, and those are great to get some insight into how good players approach situations. Try searching for "Hawken TPG" to find some!
- coldform and DieselCat like this
#33
Posted 04 October 2015 - 08:43 AM
- Amidatelion and MomOw like this
#34
Posted 04 October 2015 - 08:51 AM
Consider it foreplay. Right now I'm just fluttering my eyes at you from across the room. Before you know it, you'll be screaming my name.
I'm also testing out what locks threads / gets posts deleted.
Foreplay.
You`re gonna end up giving me blue balls if you continue with this.
- Rainbow_Sheep likes this
CRITICAL ASSIST

#35
Posted 05 October 2015 - 08:08 AM
Most the disagreements I see are that it's too simple/bland, and promotes habits that might hinder you a high level play.
I.e. Training wheels.
Once you get your fundamentals, I'm sure people will move on to more complicated niche Mechs and find a more personalized playstyle.
As for the experience thing. I'm worried that that is actually blinding to the perspective of a newbie with zero map knowledge, and struggling to get a KDR that's not negative.
And nearly every other Mech is either so fat it's gonna get stranded (and probably use the bunker mode which is horrible), a flimsy A class, or it's one of the remaining B classes which are Predator, Sharpshooter, and Bruiser. (I.E. Spy, Sniper, and ineffective spam Mech)
The closest I can think of another Mech to recommend is the Scout/Infiltrator/Raider. Mainly to use the ability as a panic button to GTFO.
_
Hi.
I lead the single most effective self-improvement group in this game, the B-Team. In the space of a season I can take an utter fuzzy bunny and make them halfways competent and in some cases, good enough to throw down above 2200, even if their MMR doesn't get there.
I help people git gud.
i want to konw how.. so i can be expert in playing this excting game.
Which is what this guy wants. He does not want training wheels. He does not want an easy time of things. At least I hope so, because the way to self-improvement is lots and lots of death.
The technician is not training wheels. It is a crutch for players who are used to "support" classes. There are no support classes in Hawken. The best way to support your team is to kill the other team more. That's it. That's what every game-mode boils down to. The technician, in the hands of someone who does not have the basics of movement, positioning, and weapon handling, is a liability to a team. In this video, I'm pretty sure I refer to the technician as "free points." That's because it's got the lowest health in the game and we had the ability to out-DM the majority of the opposing team. Every death cost vR another 3 basepoints and we collected with little risk because the tech is fuzzy bunnyng terrible at fighting back. The mech is so terrible that it literally did not matter that it had teammates defending it, we killed it anyways.
As others have said, the Assault is training wheels. After the assault, in order to get better, I recommend the Reaper. It's made of paper, has a largely useless ability, mediocre speed and fuel tank and as such is unforgiving. You need to be able to work your aim and positioning in order to make it work. It is outclassed by the SS, but even that is to a new player's advantage - they will have to work harder to get the same out out of it.
Improvement isn't easy. It requires sacrifice on some level, and in Hawken that broadly equates to dying a lot and learning from it. Is that fun? Not often. But what's fun is one day playing people who used to hand your ass to you and realizing that you just completely outplayed them. (Fun is also the opposite. For me, at least)
To the OP, tickle and comic have the right of it. I'd also recommend recording your games and going over them, watching for when you screw up and learning from it. Other tips from the Lord of the Scrubs include:
- Play every mech. I have had so many of my players fight me on this and every goddamn one of them has thanked me in the end. You cannot effectively fight against a mech whose capabilities you don't understand.
- Play in SSSDM. Then take a break and play closer to your level. Marvel at the difference. Then go back and
self-flagellateplay SSSDM again. - Don't be afraid to disengage or not engage at all when you know an encounter isn't going well. Ask yourself "Can I actually contribute here?" If the answer is no, regroup.
- One eye on the radar. Always.
- Get the fuzzy bunny out of the fuzzy bunnyng sky.
Die well.
- coldform, Miscellaneous, JeffMagnum and 5 others like this
#36
Posted 05 October 2015 - 08:14 AM
Hi.
I lead the single most effective self-improvement group in this game, the B-Team. In the space of a season I can take an utter fuzzy bunny and make them halfways competent and in some cases, good enough to throw down above 2200, even if their MMR doesn't get there.
I help people git gud.
I wuz alrady gud u n00b
- Miscellaneous and LoC_TR like this
#37
Posted 05 October 2015 - 10:02 AM
#38
Posted 05 October 2015 - 11:53 AM
- Play every mech. I have had so many of my players fight me on this and every goddamn one of them has thanked me in the end. You cannot effectively fight against a mech whose capabilities you don't understand.
The rest of your post is 100% spot on, but this is 101% correct and therefore constantly and infinitely recursively becoming more impossibly right. If you've pushed the limits of what you can do in a certain mech enough times to have done things you've never seen before, then you sure as hell know every option your opponent has in the same mech, and you can predict their every move.
#39
Posted 05 October 2015 - 11:58 AM
The rest of your post is 100% spot on, but this is 101% correct and therefore constantly and infinitely recursively becoming more impossibly right. If you've pushed the limits of what you can do in a certain mech enough times to have done things you've never seen before, then you sure as hell know every option your opponent has in the same mech, and you can predict their every move.
Plus, you might unexpectedly fall in love with a mech you hadn't considered.
Would you believe I used to regard the raider with passionate loathing?
- comic_sans and kvazarsky like this
#40
Posted 05 October 2015 - 12:46 PM
I've only recently found out how much fun the Infiltrator is.
- coldform likes this



Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users
Sign In
Create Account


Back to top













