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The Bot Destruction Event Was Probably Not a Good Idea

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#1
DerMax

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Now, don't get me wrong, I'm all for such in-game events with rewards. They are fun and they are a good incentive for people to log in and twist some metal. The current event, however, has a major problem — it incentivizes people to play against bots and not each other. This means there are much more Coop and Bot Destruction and fewer DM, TDM, MA and Siege games going on at any given time. So, for people who, like me, don't enjoy wrecking bots with terrible AI, there's not much to choose from.

 

It's not a huge problem, though — the event won't last long — but for future reference, I think it's best to avoid events that segregate players in such a way.


Edited by DerMax, 14 September 2015 - 10:56 AM.

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#2
SandSpider2

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They may have done this to test something, like the servers or maybe something else.


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#3
claisolais

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Personally I prefer fighting bots because its fun competing with ppl not fighting (not just fighting but fighting, yea that one) with them. (I couldn't be the only one)

 

I want more fun coop modes and maps. But one thing about this event, wrecking 500 bots are not much of fun, its about how much time you can waste on it. Nice idea, but wrong approach.

 

 

*EDIT* I am tried of CoBD now... I've been spend like 1000 rounds even before the last weekly test drive updated by ADH.

CoBD is efficient, no doubt, but it has less fun for me now :/

At least I could use 10 different mechs in 10 rounds of CoTDM to get 150 kills. 


Edited by claisolais, 14 September 2015 - 01:00 PM.

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#4
CounterlogicMan

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500 doesn't take long if you play coop bot destruction. 

 

I averaged about 150 bot kills a game.


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#5
PoopSlinger

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500 doesn't take long if you're an ultra MLG super player who's been playing for a thousand hours. 

 

I averaged about 150 bot kills a game.

corrected


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#6
Hyginos

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Well the players in coop-BD weren't utterly incompetent for the duration of the event so that was nice.


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#7
DeeRax

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I thought it was cool to see the coop-BD servers constantly full, for once.
Because usually they're constantly empty.

PvP is HAWKEN's core, but sometimes you just gotta' rekt some bots.
I too, would welcome more and new & improved co-op modes in the future. I think there's room for it in HAWKEN. And it'll help separate it from other FPS's with more than just, "Oh, HAWKEN is just another FPS, just with cool looking robots."

An evolution toward some sort of PvP + co-op hybrid... I dunno what that'd be like, but yeah, it'd prolly be neat.

Anyways, cool event. Nice, and simple. Definitely a good idea, vs. no event at all, at least.


Edited by (TDM) DeeRax, 14 September 2015 - 10:32 AM.

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#8
Reippers

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I do not know how was the response on the servers of you more in South America have never seen people play in both team as this event.

I wanted much, much more even if it were in TDM, Siege, MA, most unfortunately here only knows how to play TDM and yet without teamwork, is tragic. :sad:



#9
nepacaka

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it is actually first time when i play in cobd... because i hate cobd. and devs just forced me to play in cobd.
but, i spent only 2 hours to make a 500 frags. nothing bad here, but i preffer event in ordinary match in future (DM, MA).
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#10
Kopra

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Bots TDM = killsteal galore

Co-op destruction = inject yourself with ridiculous buffs, swim in the sea of orbs and carry your newbie team to victory


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#11
DeeRax

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Bots TDM = killsteal galore

Co-op destruction = inject yourself with ridiculous buffs, swim in the sea of orbs and carry your newbie team to victory

 

That's no lie, I'll definitely admit that.

Maybe it should've been 500 kills and/or assists? Would that be too easy? Or maybe separate rewards for assists only?


Edited by (TDM) DeeRax, 14 September 2015 - 10:44 AM.

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#12
Amidatelion

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I got up to around 200 kills and then decided it would be more fun to go kill brain cells playing Arkham Horror and drinking 21-year old scotch while a baby wailed incessantly in the background.

 

So the problem for me was that it was boring beyond belief. I went back to SSSDM with a relish thereafter.


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#13
Hyginos

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Maybe it should've been 500 kills and/or assists? Would that be too easy? Or maybe separate rewards for assists only?

 

Well one of the major notes on the 50-kill weekend was that it was to easy, so I can see where it came from. Ideally you would have an event that is more difficult without being either inaccessible to a lot of players or a simple task made difficult by monotony, but it isn't easy to come up with something like that.


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#14
Bad_BennyAK

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I got up to around 200 kills and then decided it would be more fun to go kill brain cells playing Arkham Horror and drinking 21-year old scotch while a baby wailed incessantly in the background.

 

So the problem for me was that it was boring beyond belief. I went back to SSSDM with a relish thereafter.

The point is that it's kindof a gruel.  Just like Co-op Bot Destruction.   I enjoyed it, because the AI of the bots seemed to change, sometimes easier,  sometimes it was rough!   different players changed the dynamic.  I think the value in promoting teamwork,  taking out bots quick,  far outweighs the "killsteal" factor.    Yes,   sometimes I got pissed missing one,   but then I'd profit from doing it next spawn.   End Result?      Dead Bots.  

 

Great event!    It was LONG,  going for the 300 counter,   I WOULD like to see a Bot kill counter on an event like that,   hard to keep track if you break up your gaming sessions. 


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#15
WmMoneyFrmMissouri

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This event was surprisingly fun for me. I hope they do more as a way of giving the game a different flavor now and again.


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#16
Bad_BennyAK

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Oh,   and the tiered prizes  were PERFECT!   So,   you don't NEED to put in the whole 500 kills.... if you just want the 100 badge,  go for that!  I like the idea of tiered prizes for different levels of accomplishment.      Perhaps you could do 1 free "skin"  for your mechs every 200 kills,  or something like that.  or choose 1 Item for your mech,  every 100 kills,   per 1 item slot.    300 kills = 3 pack of EMPs,   etc. 


KOBALT DEFENCE REGIMENT

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#17
Reippers

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Here we made a little different.

We were 4 players, almost 10 deaths for each, thus 50 matches, each lasting on average 5 minutes or 6 giving about 2 hours to 3 hours of play.

I still played more to help other friends and like to play with the boots have fun with them. I know it may be stupid more have fun. :teehee:



#18
Amidatelion

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The point is that it's kindof a gruel. Just like Co-op Bot Destruction. I enjoyed it, because the AI of the bots seemed to change, sometimes easier, sometimes it was rough! different players changed the dynamic. I think the value in promoting teamwork, taking out bots quick, far outweighs the "killsteal" factor. Yes, sometimes I got pissed missing one, but then I'd profit from doing it next spawn. End Result? Dead Bots.

Great event! It was LONG, going for the 300 counter, I WOULD like to see a Bot kill counter on an event like that, hard to keep track if you break up your gaming sessions.


The grind should also be varied or rewarding.

As Counter says, good F2P have multiple quests and rewards. This was a grey, mindless grind that had two options: BotsTDM and Bot Destruction. All you had to do was go on autopilot and zone out. And that's fine: for maybe 3 games.

On to of these, have things that require skill,ingenuity and variation: kill X4C1U5 bot, get 30 kills zoomed in, kill 15 players without them ever seeing you, get an air-360 no-scope kill.

Big huge monotonous grinds are BORING. The same amount of time and effort can be made more fun.
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#19
MomOw

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I like wrecking bots in coop TDM but no for hours, just while I drink my coffee in the morning, they are more challenging than 1400MMR TDM servers

 

My thoughts on last events.

 

the 100 ~ 500 values seems a bit high for coop TDM, as you get 10 ~ 15 kills per matches. Was it really intended to like playing 6~8 hours of Coop TDM to get the final reward ?

I don't know if drones in coop were taken into account an I don't know how many drone you may expect to kill per hours.

 

Then, I think that those events should be limited to server close to your MMR, stomping bots in n00b server to half the duration of grind ain't fun.

 

I love events and i really enjoy that this game is not ded, so next time could you add some more explaination (i.e. drones / bots ?) and limit the challenges to "2~3 stars" servers ?

 

P.S.: Is it possible to have a "I've been babajied by Telia routers" ? as I couldn't play on saturday :sweat:


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#20
Morticius

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ok. i figure i got about 600 or more bots over the weekend--vague because of wines. but TDM Clan had a wild 1 hour ride tonite in unlimited bots-tdm Bunker on TPG-2, so i played my favorite: Tech. 6 17 158. i hope everyone got (at least close to) their 500, because i had a ball! if youre maxed out, whatever your pref, do support! you won't regret it...

thank you devs, for your support in giving me a Mech Woodie.

:D


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#21
6ixxer

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Now, don't get me wrong, I'm all for such in-game events with rewards. They are fun and they are a good incentive for people to log in and twist some metal. The current event, however, has a major problem — it incentivizes people to play against bots and not each other. This means there are much more Coop and Bot Destruction and fewer DM, TDM, MA and Siege games going on at any given time. So, for people who, like me, don't enjoy wrecking bots with terrible AI, there's not much to choose from.

 

It's not a huge problem, though — the event won't last long — but for future reference, I think it's best to avoid events that segregate players in such a way.

 

I think that your suffering for a short period is repaid by encouraging more people to login and play.

 

The more who play, for any reason, the better the retention (...ok the 50 kills challenge may have caused excessive pub-stomping, but that's a matchmaker issue. If more similar-skilled players are put together then its ok.)

 

Bot fights are also better for new pilots, so having an event where you can drag in new blood and not have them cry P2W and storm out after 5 matches is very worthwhile.

 

Cheers,

6ixxer


Edited by 6ixxer, 14 September 2015 - 06:20 PM.

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#22
SS396

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The more who play, for any reason, the better the retention.

 

I agree completely, I ran into at least 3 new players in about 5 games of co-op that had never completed wave 25 of co-op bot destruction.  They were pretty happy and ecstatic on completion.

 

Either way, DerMax's argument can be twisted and applied to any of Hawkens game types.

 

If they set a requirement for DM or TDM, then its going to take players away from siege and MA, and vice versa.


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#23
Jakyll

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Actuallly I wanted to get to the 300 kills reward, but at some time boredom took over. In bot DM I was glad when I got more than 5 last hits, so it seemed horrible having to play at least 100 more games in this mode. Co-op destruction hardly was any better; never got past wave 15. And when I was told that drones didn't even count, I abandoned the grind for this event immediately.



#24
SS396

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And when I was told that drones didn't even count, I abandoned the grind for this event immediately.

 

Who said the drones don't count?  Nobody officially has said they didn't.

 

And either way, the drones are Bots, they are AI controlled, why should they not count?  And if they don't count I'm pretty sure everyones going to fuzzy bunny about them (me especially), not counting, and the rules not saying clearly, that they didn't count especially since people brought it up rather quickly after the challenge was announced.

 

So hurry up and get in a few rounds of co-op destruction, and buy a few consumables so you can make it without relying on being recovered should you die.  Using that extra HP shield really paid off a few times.

 

I was able to get placed with 2 newer players and complete wave 25 in two different games that started with only 3 people.  Its possible, just make sure they know to recover someone ASAP.   One of the matches I even made it to 25 without dying.  So I ended up with a secondary bonus.


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#25
DerMax

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The steamcharts say that over the past week the game has lost about 10 Avg Players. I attribute it to the event.


Edited by DerMax, 17 September 2015 - 08:13 AM.


#26
Hyginos

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The steamcharts say that over the past week the game has lost about 10 Avg Players. I attribute it to the event.

 

Care to elaborate on how you came up with that number?


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#27
DerMax

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Care to elaborate on how you came up with that number?

The decline's start coincided with the start of the event. Prior to it the player count floated at approx. -6.0 for quite a while.

 

(Or I may be wrong and the number is a consequence of the Telia.net outage, but I still want to rant because I have no servers to play on and there's one obvious scapegoat that is the goofy event.)


Edited by DerMax, 17 September 2015 - 08:43 AM.


#28
The_Silencer

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I've played the TDM Bots D game mode and seemed to be as a good extension of an start for new players. And for more experienced players as well when they want to have a quick dose of fun in HAWKEN (mostly when no one else is online and/or they just want to play some NAW!.. or something). ;)

 

Just my 2 cents.


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#29
6ixxer

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A long time player came into a Coop TDM with me and another player during the challenge period.

 

He made a comment " Wow, the bots got harder"

 

Would love to get an overview from the devs of what changes in Bot matches with higher MMR players.


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#30
The_Silencer

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You know, in the moment that one friend of mine with who I played this game mode said:

 

"Hey, these are not bots. There's other people playing in here!"

 

Then I nodded and thought "it goes well, goes well". =)


.

The difference between theory and practice is smaller in theory than it is in practice.





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