Upon a kill, at least 50% of the time the game freezes for a split second; Big teamfights are also causing stuttering.
In Siege, being near the AA causes incredible frame drops, a teamfight near the AA is unplayable because of the framerate, period. Also, the AA has a broken particle effect, large grey and blue boxes the size of a c class appear when the rockets fire and destroy any line-of-sight.
In Missile Assualt, being near the Silos also destroys the framerate, not as bad as Siege but the overall performance of the game is slightly watered down with the constant missiles firing and effects on my screen. Its more intensive than TDM or DM, thats for sure.
All in all, Im experiencing worse framerate on this game on my Xbox than my 200 dollar gaming PC I bought from an internet cafe that is the equivalent of a toaster in 2008. It isnt always horrible but its pretty darn bad and the peak of the framerate drops that I have experienced saw me at what felt like 8 FPS, literally horrific. And with my MMR, I cant play anything but 3 lobbies of Siege currently, the worst offender.
Please work on this, it holds this game back pretty hard, at the moment. As is, Im not battling opponents, Im battling the game and its ability to keep up
Edited by (Xbox)x KiRK707, 04 July 2016 - 11:07 AM.
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