What do you think, whether to developers read this?
https://community.pl...fix/#entry54571
http://www.hawken.ru- ???? ??????????? ?????????? ??????? (Website of the Russian community)
http://ru.hawken.wikia.com - ??????? ????????? ?? ???? (Russian Wikipedia HAWKEN)
http://vk.com/hawken - ???????? ??????????? ?????????? ??????? ? ?? (social network VK)
Warframe continues to do well despite being up for almost as long. I wonder if releasing content every few weeks had anything to do with that.
warframe devs have much more... hmm... more. more everything.
early when adh have... hmm... more everything, they made a new mech every months.
Edited by nepacaka, 14 August 2015 - 01:31 PM.
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
No, that fails deductive reasoning.
You don't need a tech lead from a grade AAA title, engine programmers, and game play programmers to keep a game on auto pilot. They are building a fairly significant team and I would expect proportional results (in due time).
Keeping the game afloat (that is, profitable) will require at least a little bit of development, marketing, and content release. I highly doubt Hawken is in the black right now.
And oh how I would love ever so much to be totally wrong, but I simply cannot justify that optimism based on what I have seen so far.
Keeping the game afloat (that is, profitable) will require at least a little bit of development, marketing, and content release. I highly doubt Hawken is in the black right now.
And oh how I would love ever so much to be totally wrong, but I simply cannot justify that optimism based on what I have seen so far.
Technician | Fear the Beam | Support
Welcome to the End of Days
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Smoke this!
We already have results - servers might not be 100% ok but people experience less issues already.
This post comes off as terribly logical.
FTFY
The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.
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Shoutout to mah real Africans out there.
The engine and code base changes you guys have talked about are great, but they are not something the community needs right now.
There are some real problems with the game as it stands, and we need those fixed.
Yeah, like the engine and code base. So that maybe you guys can play with a decent hit reg and smooth movement.
Honestly balance isn't all that bad. There are some mech specific gimicks that sit sour on my palette, but they're not a big deal.
I'd echo what everyone else says, this game really needs new content, and good content. Hawken doesn't have much in terms of maps and game modes, and what it does have, imo, is poopy. New content that is decently well made has a great chance of bring in new, or old players. And if it's quality content then it has an even better chance of keeping them around. Throw in some game optimizations, and everyone would be having fun with some new toys and friends to play with.
No one is coming back for balance changes.
Does anyone honestly believe Reloaded will do any more than the bare minimum required to keep this game gliding on aux power?
Given the circumstances I believe that is the most logical course of action.
Hyginos, keepin it Realginos.
If logic is your goal here then clearly you didn't my post.
Did you accidentally your own logic?
No one is coming back for balance changes. [Citation needed]
Not even one?
Most of the people I play the game with irl say they specifically left or got tired of Hawken for the painfully slow balance passes and/or frustration at things like stacking hellfires/snipers/incin/techs, orblording, and so on.
The next greatest complaints are performance and then variety of content like maps/weapons/internals. Again, this is from my personal experience.
That isn't to say that they would actually come back if balance was "better" or that balance is more important than content. What I'm saying is that balance changes do better than nothing for the playerbase.
Pubstomping is a whole different strategic discussion, however, and usually just becomes an exploration of the ethics of dumpstering randos.

Why mech game make when you no mech game have you don't want to make?
Balance and matchmaking changes are what is going to keep new and existing players around, whether it brings some people 'back' or not.
To be serious for a moment this is just a joke
Turrets and scanners received balance changes, followed immediately by an influx of player that was immeasurably small, if it existed. Balance patches need to be substantial, well announced, and well documented to draw players.
It is also worth noting that content patches that include non-cosmetic game additions (mechs, maps, weapons, etc) inherently affect balance.
Realginos.
I'm trying to decide how to pronounce this.
Realistically we can expect some significant changes around late fall/winter 2016.
Like really, Hawken will get the beta tag removed when Star Citizen comes out. Or maybe UE5.
Does anyone honestly believe Reloaded will do any more than the bare minimum required to keep this game gliding on aux power?
Given the circumstances I believe that is the most logical course of action.
This is a good point, but the game's problem isn't lack of content.
Edited by Superkamikazee, 19 August 2015 - 05:07 PM.
No crew
- Sitting next to the sound box in Last Eco -
You really think a company making that big an investment in this game has no plans ? ![]()
*+
You really think a company making that big an investment in this game has no plans ?
*+
I have no doubts Reloaded has some sort of plan for Hawken. But taking a year plus to begin implementation , and actual results of said plan probably not till mid to late 2016, doesn't leave many remaining players overwhelmed with excited.
It's going to be a long and lonely road in Hawken until that "plan" reaches fruition.
No crew
I highly doubt we'll have to wait until mid or late 2016 before we start seeing any significant changes. My guess is somewhere between November and February based on Reloaded's progress hiring on devs and the original timeframe.
Edited by JeffMagnum, 20 August 2015 - 08:58 AM.
I highly doubt we'll have to wait until mid or late 2016 before we start seeing any significant changes. My guess is somewhere between November to February based on Reloaded's progress hiring on devs and the original timeframe.
Yeah, I have a feeling we will see some new stuff before Christmas.
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