does any one know if weapon damage values and dodge values and things of that nature server or client side, because if its server side, it could be fun to run a couple of parallel test servers that could be used for mass public testing. world of tanks makes a series of test servers compleatly public and i think weekly changes to the game for balance testing could be a fun thing to utilize. if we really want to get crazy we could let the community in some form make the changes. but i do think that an active test build server or two should exist publicly, not advertised on the website or anything like that to keep numbers low. apparently exclusive testing and those things are frowned upon.
weapon damage
Started by
OdinTheWise
, Apr 07 2015 04:37 PM
2 replies to this topic
#1
Posted 07 April 2015 - 04:37 PM
#2
Posted 08 April 2015 - 12:45 AM
I believe it is server side, on CA server you could one-hit your teammates (everything deals damage over 9000*10³!).
Additionally we had like 90k health (Titan mode) and stuff like that. On the other side, hackers would have to hack the servers to get OP.
- Sitting next to the sound box in Last Eco -
#3
Posted 08 April 2015 - 01:00 AM
The one hitting is from a mutator the devs added to private server admin commands, its just a damage multiplier.
Fix The Delay
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