here's the rub, all those partical effects and smoke and unoptimized hud and fuzzy bunny all ran faster than what we got with ascension...
ascension literally dropped my fps (on laptop) by 30 and I haven't been able to play hawken on it since. so yeah, so much loss, no gain.
don't make topics like this, you are gonna make me cry.
I didn't suffer from that. I think it was specific to certain drivers on certain hardware that the code didn't play friendly with. I think the bigger problem was the constant change. Adhesive went so far down the path it started on, almost all the way to completion (what we had in early closed beta was, in my estimation, a complete and totally playable finished product)... but then kept being instructed to go back and change this or that or the other thing. With any code, there always comes a point where too much change starts to cause real problems - and it is usually better to scrap everything and start over, rather than continue to pile inconsistent code on top of poorly optimized code... all under rush schedules.
It's that kind of nonsense that boogered up Hawken for the Ascension patch (and others).
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