
Laila, the misinforming sadist
#1
Posted 03 July 2015 - 08:36 AM
#2
Posted 03 July 2015 - 08:41 AM
And if they fix it, call the space bar "PRESS HERE TO WIN".
- Bunnykillkill likes this
- Sitting next to the sound box in Last Eco -
#3
Posted 03 July 2015 - 08:46 AM
And if they fix it, call the space bar "PRESS HERE TO WIN".
Those are the "space bar heroes", and we need those for EOC target practice.
- CrimsonKaim likes this
#4
Posted 03 July 2015 - 08:59 AM
Those are the "space bar heroes", and we need those for EOC target practice.
Ah yea, a decent 1800 MMR room with a bunch of airzerkers. That's my EOC aiming practice heheeee.
- Bunnykillkill likes this
- Sitting next to the sound box in Last Eco -
#5
Posted 03 July 2015 - 09:09 AM
And then some players start accusing you of hacking becuse you have spent wayyy to much time on this game and can actually hit someone mid-air with EOC >.<
- CrimsonKaim likes this
#6
Posted 03 July 2015 - 09:47 AM
And then some players start accusing you of hacking becuse you have spent wayyy to much time on this game and can actually hit someone mid-air with EOC >.<
My reaction when I get called a hacker:

- DieselCat, Bunnykillkill and Nov8tr like this
- Sitting next to the sound box in Last Eco -
#7
Posted 03 July 2015 - 10:12 AM
My reaction when I get called a hacker:
I used to feel the same, but then it just got too much (because i had to use the auto queque most of the time) and i got my fill of fuzzy bunny battles. But i'm happy im not in the same place as those who are much better than me and some vet's even call hackers :O
#8
Posted 03 July 2015 - 10:54 AM
i do love her
i fall in love with her when i saw her first ![]()
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#9
Posted 03 July 2015 - 11:17 AM
I recommend you to play the tutorial and think how long it actually takes to get really deployed.
- eth0 and Kopra like this
"The vectors... The vectors are all wrong!" -Bum
#10
Posted 03 July 2015 - 11:30 AM
In general, the new vr tutorial is much worse than the old immersive one IMHO. As I have stated before. Most likely one of big but non-discussed reasons for poor new player retention.
I recommend you to play the tutorial and think how long it actually takes to get really deployed.
It's probably my rose-tinted glasses but the old tutorial screams HAWKEN more than the current VR polygon hell.
- Guns_N_Rozer, Miscellaneous, Rajitha and 3 others like this
#11
Posted 03 July 2015 - 11:39 AM
It's probably my rose-tinted glasses but the old tutorial screams HAWKEN more than the current VR polygon hell.
It does. Old tutorial fit in with the gritty, hell in the trenches feel of Hawken. Now's its moved to a more clean, shiny, VR simulation (Think HUD) feel. Sad but it is what it is.
#12
Posted 03 July 2015 - 11:50 AM
Coming from a person that wasn't here long enough to know what the old tutorial was like, it does seem to fit Hawken better than the VR we have now. Like you're taking an on-field training tour in an improvised, scrapped together training area, in a world where scrapping things together is how it rolls.
Also, what about this? Are they referring to how hugging a wall can sometimes let you go higher than if you were hovering in open air?
"Hovering works better with objects under your feet"
Did they not include this in the new tutorial? I had to learn this from experience.
- Hek_naw likes this
#13
Posted 03 July 2015 - 12:12 PM
Yeah I'm gonna have to agree. The current tutorial is pretty bad. I'd guess that even Hello Kitty probably has a better one, LOL. ![]()
- Bunnykillkill likes this
"Nov8tr" is pronounced "INNOVATOR"

Yes I'm really 64 yrs old. July 6, 1953
#14
Posted 03 July 2015 - 12:24 PM
Yeah I'm gonna have to agree. The current tutorial is pretty bad. I'd guess that even Hello Kitty probably has a better one, LOL.
DON'T YOU DARE TO TALK fuzzy bunny ABOUT HELLO KITTY :O
#15
Posted 03 July 2015 - 01:13 PM
#16
Posted 03 July 2015 - 02:14 PM
relax they are doing a hello kitty movie
here have some sugar
In no way are you a relief.
- comic_sans likes this
#17
Posted 03 July 2015 - 03:06 PM
Laila, the misinforming sadist
Kopra, what the hell your doing in Training???
also, #ReturnOldTutorial
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#18
Posted 03 July 2015 - 03:33 PM
Kopra, what the hell your doing in Training???
also, #ReturnOldTutorial
Training, of course. ![]()
- LaurenEmily and (KDR) Seron16 like this
#19
Posted 03 July 2015 - 04:58 PM
Kopra, what the hell your doing in Training???
also, #ReturnOldTutorial
+10 mmr everytime you complete VR training. This should be common sense.
- Kopra and (KDR) Seron16 like this


#20
Posted 03 July 2015 - 06:44 PM
I think we should get 500 MC if we kill Laila..................
That might not make the tutorial better, but it sure would be a lot more fun. ![]()
"Nov8tr" is pronounced "INNOVATOR"

Yes I'm really 64 yrs old. July 6, 1953
#21
Posted 05 July 2015 - 09:14 AM
+10 mmr everytime you complete VR training. This should be common sense.
I knew I was forgetting to do something! Oh well, time to start digging out of my negative MMR.. ![]()
#22
Posted 06 July 2015 - 07:22 AM
I really, really miss that old tutorial. Even if it was unfinished and could have been more informative, it fit the game way better. Even how it starts, in the mech hangar... that feels so Hawken, and is something we need to see more of.
Can you imagine what it could have been? A whole playground of training, maybe something along the lines of those training maps in UT and such, where the basics are easily completed, but the more difficult things are also there if you wanted to try them. Have some mechs beyond the blue barriers doing some training on their own would have been really badass (practicing on targets/drones, sparring, etc.), maybe spice it up with a battleship or two flying overhead. So many possibilities there, so many missed opportunities to make it awesome.
- DM30 likes this
#23
Posted 06 July 2015 - 10:05 AM
It's probably my rose-tinted glasses but the old tutorial screams HAWKEN more than the current VR polygon hell.
That tutorial certainly looks a lot cooler, but there are definitely still gaps regarding basic knowledge that it should probably cover

Salvage: An Idea to Stop Leavers
#24
Posted 07 July 2015 - 01:13 AM
Coming from a person that wasn't here long enough to know what the old tutorial was like, it does seem to fit Hawken better than the VR we have now. Like you're taking an on-field training tour in an improvised, scrapped together training area, in a world where scrapping things together is how it rolls.
Also, what about this? Are they referring to how hugging a wall can sometimes let you go higher than if you were hovering in open air?
"Hovering works better with objects under your feet"
Did they not include this in the new tutorial? I had to learn this from experience.
She just means you can fly higher if there is something below you. The height cap.
This ^_^
I agree with the desire to be able to see the actual ping time to each server. I have it high on my list of things to address when we start releasing new client builds. That would be a much better solution.
Hobbes Videos are really good to get a taste of each mechs playstyle - https://community.pl...awken-handbook/
Index of all the Hawken guides - https://community.pl...-guides-hawken/
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