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[Suggestion - Customization] On Weapon Cammos..

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#1
The_Silencer

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From the top of my mind, for instance, the actual weapon skins the G2 Raider wears. Or the texture for the Technician's Prestige* weapon... would be cool to have the chance of customizing how the many weapons look in the game as well.

 

Share your thoughts on this one..


Edited by The_Silencer, 19 January 2016 - 10:45 AM.

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The difference between theory and practice is smaller in theory than it is in practice.


#2
Pleasure_Mortar

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I'm fine with how the weapons look. 



#3
StubbornPuppet

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I never look at my weapons - too busy looking at what they're aimed at.


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To be serious for a moment this is just a joke

 


#4
Dawn_of_Ash

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I did a thread about this awhile back (found here: https://community.pl...skins-anyone/).

 

General consensus was that people seemed to agree with the idea and that it should be pretty high on the devs' "to-do" list. I'm personally all-for the idea since the weapons are very bland right now.


Edited by Dawn_of_Ash, 19 January 2016 - 05:20 PM.


#5
6ixxer

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Pretty high on the Devs to-do list??

Honestly, I'm sure most agree that rebranding patch, game mechanics, mechs and maps are expected to be higher than any cosmetic.
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#6
Pleasure_Mortar

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I did a thread about this awhile back (found here: https://community.pl...skins-anyone/).

 

General consensus was that people seemed to agree with the idea and that it should be pretty high on the devs' "to-do" list. I'm personally all-for the idea since the weapons are very bland right now.

 

RLY?

I mean, the servers are terrible, we don't have any form of anti-cheat, there are still balance issues, matchmaking sucks not to mention that there haven't been any new mechs, maps, internals, or weapons released and a new skins for weapons should be high on the devs to do list?

Personally I think this shouldn't be on any list right now.


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#7
nepacaka

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To do list:
- Find a way how to keep new players in game, and not want delete game after 4-5 hours of playing.
- Fix mech and weapons which have problems in 6vs6 (rockee, bruiser, incin, reaper, and some burst weapons like heat)
- Find a balance between air and ground combat, delete exploits.
- Make b and c classes more comforbable to feel. Like a class. (I'm talking about weapon shaking and mech accuracy, it should be the same for walking/flying. Now when you in air or while dodge you weapons don't shaking, but shaking while you walking. Why? It is not needed with current gameplay, and made game more easy for average player)
- Reworking overheat mechanism, and damage before overheat for high dps weapons (incinerator one of the problem here, it can be fixed without reworking incin. Sad but true.)
- Delete or rework some internals and fix orb mechanism.
- Delete some place from maps which player can't see, to make it more optimize, less fps drop.
- Delete P2W feeling from hangar.
- Delete radar. Radar is reward defensive style-play, and mostly any aggresive gameplay is punishing. Deleting radar can help with it, and make game more unexpected, player should be use his own analytics to understand where enemy can be. At least devs can try turn off it on one month add collect some feedback on forum, and players can feel it is good or not. It is fooking beta! Devs can change it and see what happens!

Balancer is not a problem. #1 problem - population. Without population balancer Never be there.
So, you should made the game playable. Now it is not. When new player start play, he think: "hmm...hawken look nice", but then he play more, see more game mechanics, reach 1700-1900 mmr, and he start understand, how many things is broken in this game. Then he leave from hawken, because don't see any sense to play in "this".

- Than, devs can added some mechs, maps.
- Added camo, engines
- Return cupcake pack, and earn some money.
- Working on new weapons-camo system, while players buying cupcake-pack and have happy-time.

This is my vision ^_^

Also, I like idea. But when you have different chassis on brawler + different looking weapon, it may confuse a little.
Also, many weapons don't have a parts which can be colored. Like flak. It mostly consist from straight metal lines. So it appearance almost not changed if you added camo/different color in some place on flak.
It is probably working with SA (but you can't see it from cockpit), Korsair, pn223, m-flak, reflak35, Sabot rifle, SMG, Heat, EOK. Vulcan (front plate, u also can't see it from cockpit), and AMSAR.
Oh, you also can try added camo on incin miniguns on ammo-drums.
  • DemitronPrime likes this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#8
Pleasure_Mortar

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The matchmaker is broken. I'm not buying into that we-just-need-more-players-thing anymore.

I played several matches with NO changes (or one low rated player leaving an another joining at best) in the lobby between the matches and the matchmaker screwed up completely, put 3 2k+ mmr player in one team leaving me the highest rated player in the other team. the outcome of the match was predictable every single time by just looking at the player names.



#9
Shade__

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The matchmaker is broken. I'm not buying into that we-just-need-more-players-thing anymore.

I played several matches with NO changes (or one low rated player leaving an another joining at best) in the lobby between the matches and the matchmaker screwed up completely, put 3 2k+ mmr player in one team leaving me the highest rated player in the other team. the outcome of the match was predictable every single time by just looking at the player names.

Happen'd to me just the other day so i got in my infil and try'ed as hard as i could... We somehow won by a single kill


,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y' 
`Y

-Shade__


#10
StubbornPuppet

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The matchmaker is broken. I'm not buying into that we-just-need-more-players-thing anymore.

I played several matches with NO changes (or one low rated player leaving an another joining at best) in the lobby between the matches and the matchmaker screwed up completely, put 3 2k+ mmr player in one team leaving me the highest rated player in the other team. the outcome of the match was predictable every single time by just looking at the player names.

 

Could be party?


To be serious for a moment this is just a joke

 


#11
Pleasure_Mortar

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Happen'd to me just the other day so i got in my infil and try'ed as hard as i could... We somehow won by a single kill

 

 

we lost every match with at least 20 kills difference.

 

 

Could be party?

 

I doubt it. The players on the other team questioned the matchmaker as well.

I 've seen this a couple of times now.

Even people leaving the game an rejoining to force a rebalnace were often put back together as before for the next match.


Edited by Pleasure_Mortar, 20 January 2016 - 02:51 PM.


#12
6ixxer

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To do list:
- Find a way how to keep new players in game, and not want delete game after 4-5 hours of playing.
- Delete or rework some internals and fix orb mechanism.
- Delete some place from maps which player can't see, to make it more optimize, less fps drop.
- Delete P2W feeling from hangar.
- Delete radar. Radar is reward defensive style-play, and mostly any aggresive gameplay is punishing.
...
- Return cupcake pack, and earn some money.

 

1)Player retention will benefit from incentivising new pilots to play bots more at the start.
Give them a goal that gets them to 14 days and rewards them with achievements, different avatar, and a good chunk of HC to go spending (perhaps even enough MCRC for a chassis. thruster or drone)
2)Don't remove internals. Reduce repair charge absorb rate? This really only offends top tier players so I think is low priority.

3)Optimisation can wait. Sorry. Upgrade your potato.

4)Remove the unlock tiering. If they want to go straight for 4slot items with their bonus HC, let them.

5)Keep Radar, change to pulse intervals? add countering internal. We need more loadouts/strategies, not fewer.
6)As much as I want cupcake, etc, it was an exclusive and people who got it will rage if it becomes un-exclusive.


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#13
Shade__

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"we lost every match with at least 20 kills difference."

i know it Feels-bad-man.jpg


,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y' 
`Y

-Shade__


#14
nepacaka

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Spoiler
sorry for oftop :3

Edited by nepacaka, 20 January 2016 - 11:47 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#15
The_Silencer

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Hey, guys. What if we try to stay on topic in here. We all can open new topics to discuss the many things you guys are posting on this thread during the last 2 days.

 

Someone said that the OP should not be a priority at all. Well, that's not our job to say that or the opposite. One thing is clear, we can discuss on everything on the public forum suggestions branch. On one hand, the devs stated that they're working on a new UI. And on the other one hand customization ideas which does not have any negative impact in the game's biz model are probably welcome at ceratin degree, "always".

 

Anyways, the guys to determine what's a priority on the lab table and what is not are the very devs and not us. We may comment on everything about the game and they'll be the ones who determine what stuff is worth or not to be in certain milestone or not.. I'm confident on that they actually and REALLY dp know what's a priority and what's not.

 

*That would be three hands.. That's right... ;)


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The difference between theory and practice is smaller in theory than it is in practice.


#16
MAZ3

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your ideas are awful brother the game no longer brings new players is "dead", you're wasting people's time with your useless projects :/


Edited by MAZ3, 21 January 2016 - 08:55 AM.

te gane silenciado te lo dije :3, siempre te ganare

11-02-2016 (Y) GGGGG


#17
nepacaka

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your ideas are awful brother the game no longer brings new players is "dead", you're wasting people's time with your useless projects :/

Yeah, yeah... ha?ken is ded... we know.

Early I suggest idea about "alternative skin" for weapons. It also can be like "purcharsed at some time"
What I mean:
- Your can buy weapon camo/color only for HC
- 1000 HC/3 day, 5000 HC/1 week 12k HC/1 month
(or something like this)
Now you have some thing on which you can spent your HC, and made weapon look as u wish. And you need play some matches, earn some HC, if you want use this feature.

Also, another problem why it is not really needed. In CounterStrike you can look at your weapon from every side, or someone who kill you can obtain your gun. In hawken not. Your weapons is static. This is not very good moment...

Last thing which I want to say, personally, All weapons in CS except default skin look very stupid. Wait, no. Wrong. Veeeeeeeeeeeeeeery stupid. And I have no idea why, but many people love this feature and love stupid looking weapons. This is why I agree with Silencer, this idea may work.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#18
nepacaka

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About "no longer bring new players". Sometimes game push me into low tier lobby, and I always see new players which I never seen before, and probably see they in the last time. They play some times and leave forever. In next time I see another bunch of new players, etc.
So, game bring new players, but can't keep they more than 10 hrs. It is a little difference.

Edited by nepacaka, 21 January 2016 - 09:45 AM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#19
The_Silencer

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Yeah, yeah... ha?ken is ded... we know.

Early I suggest idea about "alternative skin" for weapons. It also can be like "purcharsed at some time"
What I mean:
- Your can buy weapon camo/color only for HC
- 1000 HC/3 day, 5000 HC/1 week 12k HC/1 month
(or something like this)
Now you have some thing on which you can spent your HC, and made weapon look as u wish. And you need play some matches, earn some HC, if you want use this feature.

Also, another problem why it is not really needed. In CounterStrike you can look at your weapon from every side, or someone who kill you can obtain your gun. In hawken not. Your weapons is static. This is not very good moment...

Last thing which I want to say, personally, All weapons in CS except default skin look very stupid. Wait, no. Wrong. Veeeeeeeeeeeeeeery stupid. And I have no idea why, but many people love this feature and love stupid looking weapons. This is why I agree with Silencer, this idea may work.

 

 

Not so sure on the HC idea though; nepa.. should not mess with the game's model biz, IMHO.

 

Nevertheless.. well, such a new customization feature should not be so intrincate stuff to be implemented in the game. Although from an UI stand point, might be more complicated due to the distribution of selection boxes/items and so forth...

 

Maybe plain colors with a shader and some bump map might work well as skins for our mechs. (And not only for weapons..just an idea).

 

P.S. Don't pay much atention to that guy, nepa.. it was the one spamming the forums & devs with all that gore crap...


.

The difference between theory and practice is smaller in theory than it is in practice.


#20
MAZ3

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4ha9vt.jpg

 

sure! The community is growing (sarcasm) rofl


te gane silenciado te lo dije :3, siempre te ganare

11-02-2016 (Y) GGGGG


#21
MAZ3

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xxxxxxxxxxxxxxxxxxxx (sorry wrong post)


Edited by MAZ3, 21 January 2016 - 01:28 PM.

te gane silenciado te lo dije :3, siempre te ganare

11-02-2016 (Y) GGGGG


#22
nepacaka

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Not so sure on the HC idea though; nepa.. should not mess with the game's model biz, IMHO.

 

just thinking. because you know, HC actually not needed when you buy all mechs )


Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#23
The_Silencer

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just thinking. because you know, HC actually not needed when you buy all mechs )

...which is a good thing, IMHO. ;)


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The difference between theory and practice is smaller in theory than it is in practice.


#24
DallasCreeper

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Pertaining to the matchmaking issues, I queued into a match last night. Lo and behold, Xacius was on the other team. If I go on to the herokuapp now and check both our mmr's, there is a difference of 1,293.(Xacius-3072, DallasCreeper- 1779) :/


Edited by DallasCreeper, 27 January 2016 - 09:37 AM.

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Spoiler

2XhpJes.png

Ridding the world of evil, one Berzerker at a time.


#25
CraftyDus

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I really like the weapon skin customizer in COD Blops 3.

Hawken would be better if it had that weapon skin customizer like COD..

Here's some I made there.

 

eBoD81b.jpg

 

WHCFwCa.jpg

 

NVeZ1VR.jpg

 

eBliqyS.jpg

 

and even custom made avatar/logos for end rounds like this 

 

mZJGVeJ.jpg


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EOC Raider, Bolt Pred, Rev Gl Gren, EOC Infil, All the Reapers, Father, Expert in Guitar Kung Fu, and Founder of TPG Hawken

I4U54qx.jpg     bQCgI0k.png   zd30MxR.png   vP7JiOe.png     uq0awfp.gif

lwY3QRd.jpg


#26
JackVandal

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4ha9vt.jpg

 

sure! The community is growing (sarcasm) rofl

So basically school started.


"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."

-M1lkshake


#27
DallasCreeper

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4ha9vt.jpg

 

sure! The community is growing (sarcasm) rofl

 

So basically school started.

Yes, not every member of the Hawken community is out of school  in case that hasn't dawned upon anyone


Edited by DallasCreeper, 29 January 2016 - 04:59 PM.

  • DemitronPrime likes this

 

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2XhpJes.png

Ridding the world of evil, one Berzerker at a time.


#28
The_Silencer

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One thing, we all may understand, would be that, further potential weapon customizations should not make harder to recognize at first glance what weapon/s a mech is equipped with. Thus, for example, one intermediate idea would be allowing actual&custom plain colors to customize certain chunks of your weapons too.

 

Dunno, I had to mention it..


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The difference between theory and practice is smaller in theory than it is in practice.


#29
The_Silencer

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About the prestige weapon for the Technician:

 

I'd suggest using the plain color you pick up as custom painting -mostly- all over it (instead of that actual glowing orange color)

 

Just an idea though ;)


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The difference between theory and practice is smaller in theory than it is in practice.





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