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The next smart move for the devs ...

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#1
Elite_is_salty

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It's fair to say that this small ambitious dev team has started things on the right foot. So many nice things accomplished. And it's a sign of more good things to come.

 

As you might have seen, multiple fellow forumers noticed an increase of the number of players based on steam stats. And that is a very delightful surprise. But an expected surprise.

 

Some people are happy to know the game will live, and are back to shake the rust off, and are ready to make it splash with money when there are new things to buy.

 

Therefore, the developers must understand that they need to release something, just a little something to make the people who came back stick around, and also to send a call to new players.

 

Releasing few cosmetics in a minor patch will help them keep hold of the people who came back. Because for now, people are playing just because of the idea that the game has risen up from the dead. But that hype can vanish soon, and the loss in numbers will start to stand out.

 

 

Basically, this momentum should not be left to fade, but should be amplified by releasing a part that has few skins in it, and grouped bug fixes.

 

I understand that there is backend work to be done, but the creation of cosmetics is done separately, and can be done relatively in parallel with bug fixing / backend work.

 

I think if the dev team manages to add a designer in the spam of 10 day / 2 weeks, he or she can try to create few nice things to release, and people will be very happy to buy them.

 

Also we've heard from the producer that he will be digging deep to see if he can find any recoverable content that can be used. So that's a plus. 

 

 

 

 

If a minor patch containing not-so-time/money-consuming content is released in, let's say 40-50 days, it would be a SMOOVE MOVE!


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#2
Nept

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I suggest more cockpit decorations!


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#3
BaronSaturday

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And some of those alpha skins.
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#4
CrimsonKaim

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Yes, I am willing to sped some money for new cosmetics .. but ... NEW cosmetics. 

 

Even 40-50 days are waaaaay too long.

 

I know josh said thigns will go slow but this is something I highly depreciate, not only in Hawken. I don't expect Either a fast and clunky developement, also not a slow and high quality one, I expect a fast and high quality developement. 

There are a lot of games I wanted to paly but never did because they never got finished, until today and now they can't compete with other games like Star Citizen in graphics for example.

 

Some new cosmetics like new mech parts, HUD improvements, etc. would be very awesome. OR how abotu weapon skins? Instead of an explosive EOC puck, a plasma-ball charge? Plus new sounds. Everything is possible and not that hard to do, but fairly locrative (atleast I would spend alot o' money on these things haha).

 

 

Another thing is, I encouraged my friends to try out Hawken. 5 out of 5 said Hawken becomes extremely boring because of the following reasons:

 

1. They get stomped (I said them that's normal, not only in Hawken haha)

2. It is always the same, especially same mode (TDM)

3. No strategic play in lower MMR levels (like in Siege or MA).

4. The Starting mech (CRT in these  cases) were boring, they wanted other weapons but could not afford it because they had to first either grind or buy new mechs.


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#5
LoC_TR

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nah devs.. it's cool baby just chill. No worries, everything will be fine. Just smoke this and lets watch Spiderman 3. 



#6
SandSpider2

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Well we know that there are some assets that have been coded, like mechs that haven't been released yet. Some of the old mech designs could be released very easily, If the Dev's wanted to go that way. That would put new things into the game.


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#7
Elite_is_salty

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I should add that most of us here shouldn't look at this suggestion from our angle. Because most of the people here are die-hard HAWKEN lovers, so our continuation with the game isn't based on whether or not devs will release new content.

 

But for a lot others, if they came back or joined newly to see that a said "revived" game isn't particularly advancing from a content development stand point, then they ain't sticking around for a long while. 


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#8
Hijinks_The_Turtle

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There are a few things that could become problems.  I think it's pretty obvious, but not a lot of players participate or bother to look at the forums or watch streams.  I've seen so many people make misconceptions about the devs.  A lot of them think that they are the old devs just trying to take people's money for greed (which we all know not to be the case).  

 

Also, it looks like it might be awhile until we get some solid content due to the new devs trying to figure out how to do stuff with us telling them the current situations, balance issues, etc.  I do agree with what you say Elite, but give it some time.  They just started looking into the code, and they still need people to hire.

 

Unfortunately, returners and newcomers might not see it that way.  How to make sure everyone knows the situation is difficult.  Hawken already had bad rep with a lot of people due to some *ahem* questionable moves and design choices.  It's going to be an upward hill battle, skins might not be the only thing people need to get back in.  I dunno, I'm probably just blabbering on...

 

EDIT:  I'm sure we also know that the old devs tried their hardest to save what they could in Hawken.  If it weren't for them, Reloaded wouldn't have had such a stable transfer of servers and other stuff.


Edited by Hijinks_The_Turtle, 05 April 2015 - 05:38 AM.

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#9
Flight1ess

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imo i think the community could easily make holiday themed skins, weapon skins and cockpit items to help the devs (all they have to do is to put them into the game which saves them time). if so many players here are diehard fans and some have created AMAZING artwork and stories ect.. then why dont we all help the devs ;D

 

 

 

but this is just the opinion of a Flightless robot who still uses a CRT so who gives a damn right?  <-----------Reference to book there 


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#10
Neraste

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Restarting a coding project created by a different team isn't that easy. It depends a lot on clarity of code, amount of comments and quality of documentation. Thus, creating a new skin or new stuff can be rather simple, but implementing it on a coding structure you haven't chosen is the moot point.

 

On the other hand, I agree creating new shiny stuff is necessary to maintain the hype for this game.


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#11
vonbach

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What they really need to do is work on the matchmaking.

There needs to be a vote-scramble, vote to kick and a spectator mode.

Another thing that needs to be looked at a reduced grind.

Internals need to universal. Also the G2 Assault needs a buff.



#12
Broham78

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We need new maps more than anything. Cosmetics are for people who were most likey going to stick around anyway. The target audience should be new players. Even a few hours of Hawken could burn some peope out playing the same handful of maps over and over. Opening Winter Eco would be a quick boost to retain players. After all, it's just sitting there and we only got it for a little while when it came out.


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#13
Amidatelion

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Three months was the ballpark given on new content so I'm pretty sure that's the schedule they'll be sticking to. 

 

Though if some extant skins could be found and released, that'd be cool, yeah.



#14
Sylhiri

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We need new maps more than anything. Cosmetics are for people who were most likey going to stick around anyway. The target audience should be new players. Even a few hours of Hawken could burn some peope out playing the same handful of maps over and over. 

 

If people are burned out after only playing for a few hours on the many maps we have now then no amount of new maps would sate them.



#15
Broham78

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If people are burned out after only playing for a few hours on the many maps we have now then no amount of new maps would sate them.

It would work in the short term could be done with minimal effort, keeping people interested until further updates. Timing is everything and they should strike while the iron is hot.


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#16
AsianJoyKiller

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And some of those alpha skins.

You means skins/models you see in videos of the Alpha, or the literal Alpha skin?



#17
Nightfirebolt

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Be patient, you guys. Jeez. They only acquired the game three weeks ago.



#18
Superkamikazee

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I'm dying for some "beefy" audio. I want to feel the footsteps, and tremble when enemy fire is impacting around me.

But I guess I'll settle for a bag of potato chips flying around my cockpit.
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#19
bacon_avenger

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While I do agree with many of the posts in here and their points, we do need to be realistic on expectations.

 

At the time I'm writing this, Reloaded has owned the game for about a month and hired their first coder just a few days ago.

 

Changes to things like matchmaking, new in-cockpit items, mechs, require more people and time than they have right now.  New mech skins, those are low hanging fruit that could be done fairly easily (I would think).

 

Yes, they might not be the most effective for attracting and keeping newer players around since they are MC only, but it is something 'new'.

 

I would suggest tweaking the HC gain and costs of items as another quick and easy change that may help bring players back and keep them around as that was one of the bigger complaints we heard, that the grind was too steep for many.

 

tl;dr- new content beyond skins isn't reasonable to expect anytime soon.  HC gains and cost adjustments should be doable now and may help with player retention.


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