Just imagine it: You're on wreckage, an Infiltrator is at low health, poking at you from the stage. You blitz in his direction, and he simply hops off the side of the stage, forcing you to either cancel your blitz and losing your prey, or go ALL THE WAY down the long-ass ramp, either option opening you up to 2 other people on the enemy team just chilling by S1.
RIP in Pepperonis, G2-Raider.
You're on Prosk. Literally any mech flies upwards, you lose them, and open up two-hundred sight-lines to yourself, a close-range only mech.
RIP in Pepperonis, G2-Raider
Herein, I shall put forth an idea which may remedy this:
We take the turkey, and we make him a spider. During his Blitz, he is able to climb up and down walls freely (as if he were flying up them at a rate equal to his movement speed, sans the extra fuel cost).
Think, you could speedily descend upon thine foes who dare challenge your height disadvantage. You could get that last clutch shot against people who want to fly above and beyond thine reach.
I know turkeys are flightless birds, but give em some sticky feet when blitzing, and we will no longer suffer the oppression of being grossly underpowered.
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