Please [ LIKE ] this post if you found this to be helpful and if you think that this should be implemented into the game.
I am a very analytical guy and I enjoy building machines and systems to better implement solutions to everyday problems. When I see a game such as Hawken and the developers unable to effectively taking action against hackers,cheaters and griefers a simple solution can be implemented to take care of such a pesky problem. I give you the...
[ REPUTATION SYSTEM ]
This is a well constructed method for the community to easily take care of these problems via democratic method against players that seek out to ruin the game for everyone. Because it is simply too time consuming to record a video,convert it,upload it,title it,share it,write a lenghty summary of the situation,wait for an estimate 1-2 weeks for the staff to read it and then finally decide whether or not the evidence provided can be used against the accused player and in return the reporter wastes 2 hours of their time reporting the player but they also do not receive any form of reward or fair exchange for taking the time to report such a player for abusing the Terms Of Service.
We are not here to dedicate our lives to policing the Hawken community and get nothing in exchange for it. We are here on Hawken to play Hawken not to waste not only our money but our precious time cleaning up the mess of these developers.
How It Works
The Reputation System is very simple. We the community should be able to votekick any players that feel the need to ruin the game for everyone.To simply votekick a menu should be available to select a players name and the reason why they are getting kicked for.
"For example KICK: NAME -> REASON: AIMBOT -> CONFIRM: Y/N -> VOTEKICK INITIATED"
A menu should appear on everyones screens to vote whether or not that player should be kicked for that very reason.
Once the player gets kicked a point should be added to their stats and when that player receives 3 votekicks for the same reason the player should be temporarily banned from playing on multiplayer until a certain amount of time has been passed to be allowed to play on multiplayer. The countdown timer should appear on the screen at all times until the time has passed to be allowed to play on multiplayer again.
A color tag should be added next to their name based on their reputation if they have been known to repeatedly commit the same abusive actions and notify players on the game servers that this player has been known to hack or cheat for example:
"NAME has been known to REASON please votekick if this player continues with their abusive behavior."
We should also have a safeguard that if a player has been votekicked for hacking/cheating for the same reason within the last 24 hours (usually if they got votekicked 6-9 times within a short time frame). The account should be silently and automatically flagged to the Hawken staff and allow them to keep an eye on the player and if cheating reports or videos have been mentioning their name Hawken should take a much more effective action to punish them accordingly. This will be the best way to take action against cheaters without having to rely solely on video footage reports alone. Because not everyone has the time or the resources to record these videos and taking the effort to report them.
This is the only best solution to the hacking problem because VAC will not ban players until months with their "delayed" bans that normally take 2 - 6 months to actually ban these cheaters. Because by then the damage would have already done costing new players to simply leave the game and never bother to drop a single dime into "Free-To-Play" game.
Positive Reputation
We should also give positive reputation to players that have been known to heal players with their Technician mechs or have been known to capture points constanty or have been known to provide shields towards team mates whenever they were low on health. They should be announced on the server chat the moment they join the server. For example:
NAME has been known to heal team mates constantly and is a very reliable player.
NAME has been known to capture points and stay on task in completing the mission.
NAME has been known to provide shields to those in need so stay close to increase your chances of survival.
NAME has been known to go it alone and to get himself killed every single time.
Because not only will this help players know which players to stick with and which ones to avoid that go off on their own only to get killed and ruin the entire match for everyone. This will help the community and most of all it will help implement better strategies since everyone pretty much plays together with random strangers online.
Punish AFK Players
We seriously need to start punishing players that feel the need to join the server only to go AFK immediately afterwards only to take up space in the server and preventing active players from joining that specific server. This needs to be taken serously as game modes such as Siege actually require teamwork and can make the match completely one-sided and make it even more difficult for the side of the team that is having a difficult time catching up.
Edited by USM999, 22 March 2015 - 09:59 PM.
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