Ehhhhhhhhhhh.
I think you may be using a more strict definition of content. I don't think you don't understand what Charcoal was saying, and I don't think you think what he's saying is wrong.
No, I get it. But I agree with Dermax. It is no individual's responsibility to provide a quality atmosphere of a good game. It just makes them not a douche. Whereas it is a company's responsibility to provide quality content. Otherwise it fails.
Look at League. It has what is widely regarded as the single most toxic community on the face of the planet. It's still popular, due in no small part to new shinies every so often. I still have 1k RP that I go back and spend every so often when something I like goes on sale and I haven't played the game outside LANs for three years.
In Reloaded's case, content alone isn't going to save the game. They are going to need to massively boost the population. Literally any effort by us will be mediocre and small time and certainly not on the scale that Reloaded will need to realize a profit from their game. Even that mediocre and small scale effort will require organization that no-one in this community has the time or energy for. You know it, I know it and there's an e-mail thread in our inbox that proves it.
The maintenance and development of any aspect of a game is not the responsibility of any given player - even the community. That's what community managers are for. We can do what we want, but trying to make what we want be good and trying to pass it off as our responsibility? That's a losing proposition. I'll continue to be The Lord of the Scrubs and help new players survive and improve, but I'll do it because I want to, not because I have any responsibility to.
Edited by Amidatelion, 10 April 2016 - 02:09 PM.