I think you're angry too, man. Not trying to judge, that's just what it seems like.
If we don't like the end product, then we can talk to the devs in order to see what compromises can be made. Games should be a collaborative effort between creator and consumer. That's the mark of a successful game these days. We should not take what the devs give us and just deal with it. Just like if a political party institutes a law, you don't just sit there and take it if you don't like it. You lobby and petition for changes in order to reflect the beliefs of the people who don't like that law.
If you don't like your current situation, you should try to change it. If you can't change it, then leave. But we want to change it because we don't want to leave.
Compromise is possible. It's not one way or the other. But without proper developer/player communication, it makes it harder to compromise and discuss.
Just because I feel that the community would be better off without a certain element, doesn't make me angry. This community and it's tactics in the past have given me plenty of reason to feel strongly about this. These very same tactics are one of the reasons why the current devs don't take them seriously. The bans are proof of that. The fact that I feel that this very same community would not be a positive addition to other games is understandable. If I feel you are a negative influence on one game, why would I want you effecting other games?
Also, I have seen many forms of OCD behavior in the past. The fact that I feel that getting this deep into games is the same, again, doesn't mean I am angry.
Last on this point. If I AM angry. This doesn't change the validity of the post, this is just another tactic this community uses to invalidate opinions that differ from their's.
As for "I don't like a game so let's change the rules" and "this is a mark of a successful game these days", shows that you don't understand games.
You don't play Chess and since you don't like a rule, ask that it be changed so you can play better.
The evolution of games and why they were created is to teach people to learn to adapt to a different set of rules and play their best within those rules. This isn't real life. It's a game, that's the point.
You folks already did it. ADH created a set of rules and you learned to play it to the best of your ability. (The fact that I feel it was an unfinished set of rules can be put aside at this point).
Now the new devs have changed what they feel the rules should be. You have no reason to expect that you because you played the old rules, or that any new player who is not happy with the current rules, that they will change them.
It honestly takes away from games and the point of them to change the rules to make the players happy. It defeats the purpose of the game.
Edited by Stormwalker42, 03 August 2016 - 10:51 AM.