Differenz Weapontyps for diffrent Mechtyps
#1
Posted 02 November 2015 - 05:54 AM
i just had a idea about the weapons of our beloved mechs... i'qm Not Site of this would have an impact on the balance but let's discuss this!
So my idea was if it would ne possible to make diffrent Weapontyps specialised for diffrent mech types. Like a shotgun, for example the T32 Bolt would deal a higher damage against Class-A mechs (light) but less demage against Class-C mechs (heavy) but weapons with standard Projektilen like the Maschinegun would Deal a higher damage against better armored B-Classes auf Heatkanons could be very effective against heavy armored C-Classes... this is just a idea how to make the gamemechanics more complex so that a Player could specialise on certain types of Mechs he wants to defeat it would be also a stepp to improve the Realismus in the Game... but i'am not sure about this...
Let me hear your opinion about this!
See you on the Battlefield (you will meet your doom XD)
TheKooperZ51
#2
Posted 03 November 2015 - 08:57 PM
It's an interesting idea but it seems like it would be way too complicated to implement at this point in the development of the game.

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#3
Posted 03 November 2015 - 09:23 PM
I don't think the weapons actually work like that code wise.
Seems too complicated imo. Too many things to consider, might be tough to play against and with.
#4
Posted 03 November 2015 - 10:04 PM
Whoa..... Yeah.... Prolly not practical to implement at this point......
But it could've been really cool (if done well); I like games with "damage types," you don't really see it in FPSs that often (at all?)



"DeeRax's got what you've always wanted."
#5
Posted 03 November 2015 - 11:29 PM
Just had the idea because in my opinion A-Classes are really hard to take down with a shootgun like the T32 Bolt because they Deal the Same damage like a SMG but has by far a lower rate of fire, Range and accuracy (ok the Last two Points are totale legitimat for a schootgun but...) so they are almost totaly use less (just MY opinion) and this makes for example the Raider with ist very intressting "Blitz"-ability very uncomfortable to Play with
So far...
TheKooperZ51
#6
Posted 04 November 2015 - 06:12 PM
The T32 suffers more from the randomized spread. In general shotguns can be quite effective against a classes, especially on the raider and its corsair as secondary. If you don't like the T32s low fire rate on the raider go with the ReFLAK.
Edited by Pleasure_Mortar, 04 November 2015 - 06:13 PM.
#7
Posted 04 November 2015 - 11:52 PM
Well i prefer the ECO Multiloader ore how ever it is called in english :D very efective against A-Classes and B-Classes but this is going to get off topic... how ever this seems to be too complicated... right? so lets just lay it on ice(?) and maybe we can come back to this in one year ore two!
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