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XP reward for healing must be reduced

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#41
WmMoneyFrmMissouri

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I'm a newer player. Tech was the 2nd mech I bought. I've since picked up grenadier and Bezerker. Both level 5 maxed out. Tech still level 3. It's a griiiiiiiiind for tech and feels laborious at least for me to level up. Part of my level I also think is because I'm not playing it as hard as the other classes obviously although I put up decent scores when I play. In my experience I really think it's because of the grind feel to the class. I'm not sure nerfing the amount of xp it earns is the answer that will do anything positive for the class only make it more grind-y and not as fun. I think the techs who score mvp are selfless gods of health and they probably worked their tail pipes off to get to the top of the heap. Just saying, it didn't happen by accident - they kept a lot of their team upright, holding their position and the line. That wins battles and should be rewarded imo.
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#42
BaronSaturday

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I'm a newer player. Tech was the 2nd mech I bought. I've since picked up grenadier and Bezerker. Both level 5 maxed out. Tech still level 3. It's a griiiiiiiiind for tech and feels laborious at least for me to level up. Part of my level I also think is because I'm not playing it as hard as the other classes obviously although I put up decent scores when I play. In my experience I really think it's because of the grind feel to the class. I'm not sure nerfing the amount of xp it earns is the answer that will do anything positive for the class only make it more grind-y and not as fun. I think the techs who score mvp are selfless gods of health and they probably worked their tail pipes off to get to the top of the heap. Just saying, it didn't happen by accident - they kept a lot of their team upright, holding their position and the line. That wins battles and should be rewarded imo.


That's the Techs job though. When you actually play the Tech the way it's supposed to be played you will top charts. Although. The higher your mmr goes, this will happen less often.

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