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New players a little confused.

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#1
Darktim300

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I got one of the guys at my work playing the other day. PS4 is all he has. He said that when he was trying out the game modes he was a bit confused on what to do in siege specifically. The other people in the game were equally oblivious at the start of it. While he did have fun exploring and getting accidentally mowed down by enemy base defenses, he voiced it would have been cool to have an in-game explanation. He roughly got it was "gathering, base defense and king of the hill" combined (His words).Is there any plan to help new players with this unique game mode or any others that will be made available in the future?

 

 


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#2
BlackWarGreymon

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5 years of asking for a Siege Tutorial, and all the devs actually did was remove/hide the regular training mode, and make siege-rules not display by default ( have to turn them on in settings ) on the console build.

 

At least make siege rules display by default at the start of every match/when a player joins, it only needs to be, what, 2 lines of text?

The mind boggles at the decisions the higher-ups are making sometimes....


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:devil:


#3
harmless_kittens

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Um yeah, this is a problem.  All this time in the last year preparing for this and no siege tutorial?  WHY NOT?


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#4
lo_spaghetto

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HAAA..... gl, my condolences 


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#5
ARCH3TYP3

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I started playing in April 2014 and have avoided siege since then. I simply never learned it and felt it was irresponsible for me to dive in without any knowledge or experience, to my team's demise.
The other day Tim invited me to a siege match, and, after I explained the above he simply responded, "Psh. It's just DM with no kill limit."
So, even a banner across the screen with these words at launch would have helped me, cause, I'm a little dense.

"Finally, the white knight I deserve. [ARCHETYPE]" -  Amidatelion


#6
_Andrea_

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Looks like i capture valid point too...

 

https://community.pl...y-mode/?p=99273


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#7
Hyginos

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At least make siege rules display by default at the start of every match/when a player joins, it only needs to be, what, 2 lines of text?

 

Siege rules ARE shown by default in the lobby at the beginning of each match unless you disable them.

 

I think louder and more visually imposing indicators for when to go to EU or AA would help, as well as a warning when you are approaching the enemy base. Right now the objective markers are easy to miss for someone who doesn't know what they look like. Part of the problem might be that the markers appear and disappear with very little animation of any kind, so it is easy to miss a transition. I would suggest some kind of pointer that, upon the objective marker appearing, begins large and near the center of the screen, then zooms toward the marker and gets smaller.

 

Also noteworthy that players who know how to play siege at least to the degree that it is explained in game may still appear to be clueless if their deathmatching skill is too poor to have an impact on the objectives. 


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#8
StubbornPuppet

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Siege rules ARE shown by default in the lobby at the beginning of each match unless you disable them.

 

 

He said that "on PS4, the option to show rules is turned OFF by default."  Yeah, they're on by default on PC, but not PS4.

 

And whoever is out there spreading the nasty lie that Siege is just DM without a kill limit is an awful person. :P  It's not even like TEAM DM without a limit.  There is so much strategy and timing involved... and the absolute imperative that "If you are afraid to die, you are afraid to win."


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To be serious for a moment this is just a joke

 


#9
DM30

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He said that "on PS4, the option to show rules is turned OFF by default." Yeah, they're on by default on PC, but not PS4.


They displayed by default for me on PS4. I didn't change any of those settings.

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#10
Hyginos

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They are also on by default on Xbone.


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#11
StubbornPuppet

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Well then, I suppose the OP is wrong... and, by default, so am I for taking their word for it.


To be serious for a moment this is just a joke

 


#12
ARCH3TYP3

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I feel even dumber.
But I still haven't tried siege yet.
I'm still avoiding the strange new technology.

0332ecbd4834c6aeed497721657b291a25669684

"Finally, the white knight I deserve. [ARCHETYPE]" -  Amidatelion


#13
StubbornPuppet

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I feel even dumber.
But I still haven't tried siege yet.
I'm still avoiding the strange new technology.

0332ecbd4834c6aeed497721657b291a25669684

 

If you are open to it, I would be very happy to party up with you and go play and explain Siege.   There is a good reason that many players choose to only play Siege.

 

Send me a friend request on Steam and I'm sure we can work out a time to go have some strategic and diverse fun.


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To be serious for a moment this is just a joke

 


#14
Darktim300

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Though, the tips you mentioned assumes people read them. <.<
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#15
DM30

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If people are going to complain about lacking in-game description of objectives, without reading the in-game description of objectives that's already there, isn't that their fault?

I'm all for additional video or interactive tutorials like many other people have suggested, though.

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#16
nepacaka

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5 years of asking for a Siege Tutorial

you -> AA. /end guide


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#17
BlackWarGreymon

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Heh, my bad everyone- I assumed console players could read ( the rules ); turns out they can't, if the rules are indeed displayed by default and they are still clueless.

 

I will assume though, safely this time, that the rules are unhelpful if people don't understand even the very basics of what to do ( get eu > drop eu at base > go aa ), with 'tactics' being figured out by playing the mode for a little while. 

 

But yeah, proper playable or cut-scene style tutorial is needed, no question of it- it's obvious to those of us who've been here 5 years what to do and when, but the influx of newbies we will be seeing soon will be clueless, and siege is bad enough as it is...


:devil:


#18
Arkhaun

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Also noteworthy that players who know how to play siege at least to the degree that it is explained in game may still appear to be clueless if their deathmatching skill is too poor to have an impact on the objectives. 

 

most important ps note regarding siege since ship shooting discretion

 

tongue twister detected


Edited by Arkhaun, 21 July 2016 - 10:19 AM.

SORRY CAPS

 

 

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#19
StubbornPuppet

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^Yeah, you know things aren't going well for your team when it is time to resort to shooting the ship... but knowing WHEN it IS time to start shooting the ship is a good thing to learn.


To be serious for a moment this is just a joke

 





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