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Respawn points.

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#1
ZYOV

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 Hello, I've been thinking in the "Respawn points" and I was wondering if they are completely random, or work following a pattern, If this is the case, ¿someone knows which are that points in each map?

 

Pd: sorry if my english is bad haha, thanks for your time.



#2
americanbrit14

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Last i heard there are many set points throughout each map that are spawn points, and its just random which one you'll spawn at. 

 

This may not be 100% correct but thats what i think it is.


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#3
Kopra

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The respawn points are preset, but where the actual respawn happens depends on where the enemy players are, so you shouldn't respawn in a location with enemies.

Then there are maps like Uptown where your enemy's exact respawn location is much more predictable.

#4
DerMax

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It is as Kopra said, but, from what one of the devs said a long time ago, the logic is that your spawn is chosen such as that you don't have LoS with any enemy mech. But you don't have to be physically far away — in some cases, you can spawn right next to the enemy, just behind a wall.


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#5
HOHOHOSANTA

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Lol its not that hard to remember them either atleast for me u know bunker and pros like the bck of my head. 8D

#6
Nov8tr

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I've spawned in the middle of the entire enemy group many, many times. I don't find it that rare in fact. At least not for me.


Edited by Nov8tr, 17 February 2016 - 05:04 AM.

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"Nov8tr" is pronounced "INNOVATOR"

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#7
EM1O

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respawn points seem to be set as said, away from enemies.  if everyone is scattered, you may spawn near enemies, as it may be the "best" selection.  just remember, your respawn point may be set at the time you hit the garage.  if you dawdle with weapons or mech selection, or go grab a beer/pack a bowl (particularly during the initial match start spawn), the game procedes, and your spawn point could now be right in front of an enemy dethball.

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#8
ZYOV

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Thanks to all for your help.



#9
GGGanjaMan

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I've spawned in the middle of the entire enemy group many, many times. I don't find it that rare in face. At least not for me.

 

Yea no... unless the enemy is somehow spread across the entire map and have all the spawn points covered, which might be possible in a smaller map like Bunker, it will spawn you at a location away from enemies. Now, after spawning, if you happen to boost yourself into an enemy group around the corner instead of gauging your situation first, that's a different story. It will not spawn you in LOS of an enemy in general (notwithstanding a small map or one of those full 24-player servers).



#10
coldform

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Yea no... unless the enemy is somehow spread across the entire map and have all the spawn points covered, which might be possible in a smaller map like Bunker, it will spawn you at a location away from enemies. Now, after spawning, if you happen to boost yourself into an enemy group around the corner instead of gauging your situation first, that's a different story. It will not spawn you in LOS of an enemy in general (notwithstanding a small map or one of those full 24-player servers).


As far as player count goes, the moment a Deathmatch goes above 13 players, spawning becomes broken, and there is a tendency to spawn quite near each other, even within LOS.

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#11
GGGanjaMan

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Yea, I was posting in reference to the regular 12-player servers, also mostly in regards to a 2 team setup quoting off the guy I was replying to. DM will be different since each player then becomes their own team, so spawns will be more hectic.


Edited by GGGanjaMan, 10 February 2016 - 08:58 PM.


#12
thirtysix

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I main predator and mine trap spawn points :P~


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#13
DieselCat

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I main predator and mine trap spawn points :P~

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#14
-Tj-

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Yea no... unless the enemy is somehow spread across the entire map and have all the spawn points covered, which might be possible in a smaller map like Bunker, it will spawn you at a location away from enemies. Now, after spawning, if you happen to boost yourself into an enemy group around the corner instead of gauging your situation first, that's a different story. It will not spawn you in LOS of an enemy in general (notwithstanding a small map or one of those full 24-player servers).

Nov8tr's correct, sometimes the game will spawn you in the middle (or within very, very close proximity to) the entire enemy team. However, I've mainly only had this happen to me when I wait too long to spawn just after the game has started. I've spawned to see 4 to 6 mechs in front of me, expecting them to be my teammates, but they're all enemy mechs, and often their backs are turned to me. It seems to be related to what EM1O said about spawns possibly being determined when you're in the garage, but it doesn't happen very frequently.


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#15
Nov8tr

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Yea no... unless the enemy is somehow spread across the entire map and have all the spawn points covered, which might be possible in a smaller map like Bunker, it will spawn you at a location away from enemies. Now, after spawning, if you happen to boost yourself into an enemy group around the corner instead of gauging your situation first, that's a different story. It will not spawn you in LOS of an enemy in general (notwithstanding a small map or one of those full 24-player servers).

Uh yeah. You are wrong. Please do not attempt to tell me where I spawned at. NOT talking about boosting into anything. Talking about spawning dead in the middle of 3 or more of them muliple times over the years. As in quite a few. If you haven't, well good for you. Here's a cookie.


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#16
hestoned

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spawn points are relative to the other players. and the spawn points are static. you can manipulate the enemys spawn in a 1v1 if you know where to stand

 

just wanted to add the garage has nothing to do with spawn logic. i tested this with my gfs computer next to mine and had both accounts in my server. depends entirely on the enemy position on the map where you spawn. and yea once you go past 12 it gets crazy. had people materialize right infront of me in 24 man dm countless times


Edited by hestoned, 04 March 2016 - 11:45 AM.

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