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Please Devs, can we make some room for community creations?

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#1
Dawn_of_Ash

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I know this has been mentioned already, however I want to refuel the idea after seeing the Warframe devs do it: http://steamcommunit...318297016770714

 

Please devs? As far as I know (which is not much) it should give the game more content with less stress on you guys. I'm only asking for us (the community) to create some skins/recoloring for weapons/mechs that already exist. As far as I know (which, again, is very little) the biggest problem with this idea is the animations.

 

 

Not very persuasively put, I know, but I'm tired so I'm going to put it bluntly.

 

Could we please make this a thing, devs?

 



#2
Amidatelion

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That didn't take long.

 

Look, Reloaded hasn't even hired a full set of devs yet. The game needs more fixing before being even remotely ready for custom content modules. Then there's playerbase. This wouldn't be profitable in the least for them because we have all of maybe 800 regular players, maybe 10 (if I'm generous) of which are capable of quality 3D content. And then, the part that no one ever considers, the legal fuzzy bunnyng nightmare fan content represents. It's why Valve and Digital Extremes are two of the only companies to implement this well into a product's lifestyle, as opposed to the ground-up. The legal fees just to suss out all the details would probably equal a year's profit for a small company like Reloaded.


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#3
SparkyJJC

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On paper, a workshop for community created content sounds great.
But like Amid said, it's more hassle than it's worth.


Edited by Sparky, 24 October 2015 - 06:42 AM.

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#4
Dawn_of_Ash

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That didn't take long.

 

Look, Reloaded hasn't even hired a full set of devs yet. The game needs more fixing before being even remotely ready for custom content modules. Then there's playerbase. This wouldn't be profitable in the least for them because we have all of maybe 800 regular players, maybe 10 (if I'm generous) of which are capable of quality 3D content. And then, the part that no one ever considers, the legal fuzzy bunnyng nightmare fan content represents. It's why Valve and Digital Extremes are two of the only companies to implement this well into a product's lifestyle, as opposed to the ground-up. The legal fees just to suss out all the details would probably equal a year's profit for a small company like Reloaded.

 

Thanks for the input, Amid. As I did mention in the OP, I do not know anything about the business of gaming and troubles that implementing my ignorant idea presents. I am glad you are able to clear that up in a constructive manner, so thank you.

 

However, I do want to ask about the legal stuff fan content presents. I've seen this strategy been played on another game before Warframe, and that is the infamous Trove (I'm fairly sure this community does know of that name. x) ). Many, if not every, piece of armour/weapon seemed to have been built by a fan with only a few being selected. They even promote the idea of this. I also thought that they were not a massive company, but I could be wrong (since they seemed to have some "high graphic" games made by them as well).

 

I also don't understand how there can even be legal fan-made stuff. Wouldn't this be considered as being made by the actual company? I doubt that a person can sue an entire company about it. And wouldn't having a quick form among the lines of "after you submit this design it would be owned by Reloaded Game, etc, etc..." and having a small box with a "I accept these conditions" be enough? Unless there's more legal work in that than I know of. Still doesn't seem like a lot of work compared to half the work the devs have already done.

 

Please understand that I'm not trying demote you or anything, I'm just confused about the legal stuff that you mentioned. 


Edited by Dawn_of_Ash, 24 October 2015 - 06:55 AM.


#5
Anichkov3

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https://udn.epicgame...e/WebHome.html 

https://www.blender.org/

 

Can not thank!

 

If you know you want to do this, you'll be able to retrieve existing files with weapons and mechs (I'm not having any experience in this - handle this successfully). Gameplay map (in my opinion) are on the server.


Edited by Anichkov3, 24 October 2015 - 12:40 PM.

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