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Best Primary for the Sharpshooter, and why?

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#1
harmless_kittens

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I already have the first 2, and am currently saving up for the 3rd, if its worth it.  Stats-wise it seems very similar to the Hawkins, so I'm curious to know the difference, and if its worth it.

 

If I don't buy it then I can save up for another robot, probably an Infiltrator.

 

Thanks for the advice.



#2
DallasCreeper

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I already have the first 2, and am currently saving up for the 3rd, if its worth it.  Stats-wise it seems very similar to the Hawkins, so I'm curious to know the difference, and if its worth it.

 

If I don't buy it then I can save up for another robot MECH, probably an Infiltrator.

 

Thanks for the advice.

Slug rifle is arguably the best primary for SS, it really meshes well with the burstiness of the SABOT.


 

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#3
Hyginos

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The third weapon, the AM-SAR, is a semi-auto weapon that has marginally higher damage output at close to mid range than the SA Hawkins, but generates more heat and does a bit less damage at longer ranged.

 

In my opinion, SA-Hawkins is generally better than AM-SAR for its sustained long range damage. The AM-SAR is also a bit less comfortable to use as it requires you to click constantly, and it generates a lot of muzzle smoke.

 

The Slug Rifle is more generally popular than both of those weapons as it allows the SS to take huge chunks out of mechs at long ranges and works better with the Powershot ability.


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#4
n3onfx

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Slug because fuzzy bunny the sustain plebs.


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#5
coldform

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Slug SS in team modes is brutal - coordinated flanks with an a class can mop up an enemy team, even one that's dug in deep. I've even seen it break up a deathball.

Again, voice comms is key, yes the hkts...
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#6
Sp3ctrr

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I am a fan of the sluggy and the AM-SAR, sluggy because it's arguably the best primary, and AM-SAR is just a personal preference because it's a ClickClickClick weapon which couples well with sniping imo.


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#7
ticklemyiguana

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Think about what the SS is.

 

It's the lowest health medium mech in the game with a highly accurate hitscan secondary with a scope that that takes time to reload - and effectively one of the lowest, if not the lowest DPS mechs in the game. The SS is not a mech that you want to spend time hanging around in the open with. It's not a mech that you want to get into any sustained fights with. It's a mech that you want to jump out and nuke someone's health with - just like any other sniper class in any other game.

 

There's only one weapon that's conducive to that, and that's the slug rifle.

 

It can be used effectively with the other weapons, sure. But the slug rifle is about playing to the SS's strengths. The AM SAR and SA Hawkins are weapons that basically just hope your enemy doesn't have the brains to take cover or engage you head on. The Hawkins at least, makes the SS reminiscent of the Assault, and as such it's a pretty good beginner weapon for it. However once you learn to use the slug rifle effectively, if you understand the flow of the game, where your team is and what that means for the enemy team, you'll be untouchable.


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#8
JeffMagnum

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Slug SS has the lowest DPS of any mech in the game. Because of that, it's hard to use in any role other than mild harassment (once you start improving and play better people more often, anyway) at long range unless you're confident in your aim against rapidly-moving targets of all weight classes at any range. Your accuracy stats are actually very good at 60% Slug/62% Sabot, but I have a feeling that you've been playing against enemies who just walk or stand still considering only a few of the best SS players in the game have stats around 60/60 in higher-MMR matches. 

 

SA-Hawkins is better when it comes to fighting people who stand out in the open because its DPS is approximately 70% higher than Slug's, while Slug is generally better once everyone starts to use cover effectively and you only have short periods of time to hit them when they're exposed. That's assuming you haven't mastered movement, because if you have, Slug can be superior at all levels of play. Tbh I'd stick with Slug just so you get used to it and are forced to have good mouse control, but SA is more effective against lower level players if you're playing the traditional role of sniper and aren't pushing at close range where you need to maximize your damage/time in LOS of an enemy. 

 

Also, you need to learn quickscope timing if you want to get skilled with this mech. At max FOV, your Sabot shots are pinpoint accurate with the scope damage boost a significant amount of time before the animation completes but not instantly.


Edited by Brumbpo Tungus, 10 February 2016 - 09:41 AM.

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#9
HOHOHOSANTA

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Lol this post. Slug/Hawkins is best don't ever go amsar ss..only amsar reaper. Slug Rifle is #1 once you learn that masterfully then..your good :D your aim with other weapons actually would be better aswell. Imo

#10
CraftyDus

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The AM-SAR is also a blah blah blah  to click constantly, and it blah blah muzzle smoke.

 

 

I'm telling you bud, that small dollop of adversity keeps you awake and paying attention while Hawkinsers are nodding off and Sluggers are getting pounced on in surprises

 

Slug because fuzzy bunny the sustain plebs.

 

Am-Sar is not sustain, or plebian tyvm

 

I am a fan of the  AM-SAR, and AM-SAR is just a personal preference because it's a ClickClickClick weapon which couples well with sniping imo.

 

you get it

 

 

 

 

 

The SS is not a mech that you want to spend time hanging around in the open with.

 

That's the best way to learn how to play it


 

 It's not a mech that you want to get into any sustained fights with.

 

Then you are never going to learn how to win those sustained fights that are going to come up


 

 

 

The AM SAR  basically just hope your enemy doesn't have the brains to take cover or engage you head on. 

 

I hope the enemy doesn't have the brains to do any other such thing.

I want them to try often and vigorously. It's how you improve.

 

 

Also, you need to learn quickscope timing if you want to get skilled with this mech. At max FOV, your Sabot shots are pinpoint accurate with the scope damage boost a significant amount of time before the animation completes but not instantly.

 

 

Lower FOV scopes faster, which some notable sharpies enjoy running


Edited by CraftyDus, 10 February 2016 - 10:29 AM.

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#11
CraftyDus

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Lol this post. Slug/Hawkins is best don't ever go amsar ss..only amsar reaper. Slug Rifle is #1 once you learn that masterfully then..your good :D your aim with other weapons actually would be better aswell. Imo

 

I only go am-sar on ss


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#12
ticklemyiguana

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Crafty, the assumption that my description of why the slug is the best weapon on the SS is also somehow a statement on the best way to learn how to deal with difficult situations really bugs me. Could you not apply my words where they're not meant to be applied?


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#13
CraftyDus

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Crafty, the assumption that my description of why the slug is the best weapon on the SS is also somehow a statement on the best way to learn how to deal with difficult situations really bugs me. Could you not apply my words where they're not meant to be applied?

 

I will maintain that you should get into as many sustained fights out in the open with the SS as you can.

Then you will be a Sharpie that fights well in sustained fights out in the open.

 

I would not advise avoiding such situations, because then you will have robbed yourself of some important experiences that I assert will be vital in your developement as a sharpie.

 

My favorite Sharpies don't hide or run much.

 

Sorry if it seems to you that I'm wrongfully applying or making outrageous assumptions of your words.

Please don't be bothered when I point out where I am so right and you, my dear friend, are so wrong.

You see, I'm going all in for Kamikaze AM-Sar wherever it's available be it SS or Reaper.

I will defend this philosophy at all cost and die alone on this hill.

With all my love and respect.


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#14
ticklemyiguana

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I will maintain that you should get into as many sustained fights out in the open with the SS as you can.

Then you will be a Sharpie that fights well in sustained fights out in the open.

 

I would not advise avoiding such situations, because then you will have robbed yourself of some important experiences that I assert will be vital in your developement as a sharpie.

 

My favorite Sharpies don't hide or run much.

 

Sorry if it seems to you that I'm wrongfully applying or making outrageous assumptions of your words.

Please don't be bothered when I point out where I am so right and you, my dear friend, are so wrong.

You see, I'm going all in for Kamikaze AM-Sar wherever it's available be it SS or Reaper.

I will defend this philosophy at all cost and die alone on this hill.

With all my love and respect.

I'm not saying that in learning the mech, you should constantly avoid those situations. I'm saying that in proper application, the kind of application that you find in tournaments and the like, you should be avoiding those engagements 90% of the time.

 

We're not even talking about the same thing, please don't plant your victory flag in America and declare that you've conquered India. Easy there, Columbus.


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#15
CraftyDus

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I'm saying

ESPECIALLY

SPECIFICALLY

in critical situations EXACTLY "in tournaments and the like", to do so 100% of the time.

 

all the more so because people have, like you have, cautioned against it.

 

I got there first

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#16
JeffMagnum

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Lower FOV scopes faster, which some notable sharpies enjoy running

 

Yeah the animation is faster but the actual characteristics of Slug and Sabot change at the same time regardless of FOV. I tested it a while back.


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#17
CraftyDus

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I run wide no matter what, I like it even wider than it can go in Hawken atm

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#18
Guns_N_Rozer

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Slug sboth is the best.try to shot both of them in the same time and get cover in the mean time to give saboth reload .
U need to dance a lot.try to stay behind ur team .if u have confidance enough go as hero

#19
Hyginos

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Yeah the animation is faster but the actual characteristics of Slug and Sabot change at the same time regardless of FOV. I tested it a while back.

 

How long is the actual delay before the buff applies? Is it the same for reaper?


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#20
Pleasure_Mortar

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Look at what kind of player/s kittens is/are.

I think it's pretty obvious that they not going to be involved in competitive play or any higher tier matches.

So giving advice on how to get the most out of the mech at their current skill level i.e. flank, stay, covered, use slug is the most helpful.

If they get it right the chances on low tier servers are pretty low that they'll encounter many players that will sneak up on them and force them into CQC.

But the chances that they really get frustrated by enganging enemies at close range that will out DPS them easily are pretty high.


Edited by Pleasure_Mortar, 10 February 2016 - 11:50 AM.


#21
Kopra

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How long is the actual delay before the buff applies? Is it the same for reaper?


Damage buff comes instantly. Accuracy after 300 ms (Sabot) and 150 ms (KE-sabot).

Edited by (KDR) Kopra, 10 February 2016 - 11:58 AM.

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#22
HOHOHOSANTA

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Well kittens if you ever wanna see how it's done and with some tutorials your welcome to watch my stream on twitch. As you know I main SS and I'll be happy to help and explain in voice while in combat on how to do things and what can help. Twitch.tv/mechagearsofwar
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#23
Hyginos

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Damage buff comes instantly.

 

I guess I better start rapid toggling my scope for the slug buff in cqc then!


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#24
angryhampster

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slug because slug bullest sound like it can kill a mammoth



#25
EM1O

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buy all 3.  determine which one you dominate with.  get really gud with the other 2, so you can switch up if you get into a distance game, or smaller "CQC" map for instance if your slug rifle is not viable (should that be your choice).  they all have advantages or disadvantages depending who uses what, and how skilled they are already with the SS.

i prefer slug for the open/sniper-heaven maps, and Hawkins for the more "personal" maps. 

the AM-SAR is mid-range to inyourface beastly, but its JunkJunkJunk just annoys me. personal opinion only here.

ABOVE ALL: skill with snapping in and out with the Scope! the power and accuracy it brings to your game is crucial! you are missing about 40% of your on-target shots if your Sabot is fired unscoped mid-range or further (i believe this is about right).


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#26
harmless_kittens

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Yeah, I do prefer the Slug/Sabot/Special "jump out and take a huge chunk" combo, because I don't die as much that way.  Even if I don't get the kill, I do enough damage that a team-mate can finish them for an assist.  I also get a lot of kills on maps with it.  Lately I've been trying much harder just NOT TO DIE, as I know that hurts my team.  For Hawkins I usually do better with Hawkins Brawler, where my 800 health makes me more likely to stand out there and take some licks for a while.

 

I guess I'll go ahead and buy the third one too so I can try them all.  Thanks for all the various viewpoints.



#27
angryhampster

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here's a confession... i never liked the slug, but since veterans liked using it, i wanted to be like them, and after a while, the slug grew on me because i felt i was mainstream with them.......

 

 

/cries



#28
HOHOHOSANTA

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Stream is up is all I'm saying.

#29
_incitatus

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If reaper is on test drive, then you should be able to try the AM SAR without buying it.

I'd skip it and buy that infiltrator.
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#30
crockrocket

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Well kittens if you ever wanna see how it's done and with some tutorials your welcome to watch my stream on twitch. As you know I main SS and I'll be happy to help and explain in voice while in combat on how to do things and what can help. Twitch.tv/mechagearsofwar

I had no idea you were mecha until I saw your stream. Blowing my mind here


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#31
maxajcd

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I run wide no matter what, I like it even wider than it can go in Hawken atm

like 120? how do you do it?


I do appreciate the art, but I don't have time to find anything good. /h/


#32
HOHOHOSANTA

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I had no idea you were mecha until I saw your stream. Blowing my mind here

yea lol that's me. I thought everyone knew since the 3v3 tournament. But yea I'm more than welcome to help anyone if they need it and I stream daily so feel free to stop by and watch.




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