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Bad tendency to play A-classes exclusively

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#1
JINN_TONIC

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In advance - i know there will for sure come such stupid answers of the "git gud"-, and "go home"-style, but they don't hit the point, for i am really not the worst player and my "skills" are quite decent with a couple of different mechs. I am aware of hundreds, maybe thousands of much more skilled players than me, though, and i can live with the fact to be beaten by a better player as long as there is a realistic chance to win. ... but...

 

Usually, with a stable connection, i'm ending in the upper half or at least middle of the winning team. However, today i just got fragged ALL THE WAY by hitscan A-classes flying with lightspeed, air-dodging 3 times per second in every direction the same time - in every gamemode - more than 10 times-in-a-row - consequently. To top that, i wasn't barely able to hit ANYTHING decently due to lag, and the slightest lag protected these already unhittable airborne A-classes even more from getting hit, anyway. Also my FPS went down weirdly into abysmal depths when these A-classes appeared, rendering my otherwise fluid gameplay into a stuttering slideshow-hell, leaving absolute no chance to see who attacks me before it's too late, and the killscreen shows up.

 

So here the question: is it really in need to refer to aircompressor-fitted A-classes only, to get that opportunistic, insane speed-advantage over everyone else??? Either a Flak-Scout, a Hawkins-Reaper or a Vulcan-Berserker is viable enough to make the match a win? Is it just that what's left of tactical FPS mech gaming??? Just boosting skyrocket, air-dodging wilid like a pinball on steroide, and holding down both fire buttons??? And that shall be "SKILL"??? - Why??? - Since when? - I think that even in a DM, this might be only unfair. Nothing else. (Excluding the Blitz-ability of the Raider, which is a B-class and fulfills a special interceptor role)

 

Yes. i agree - every single mech should have its own balanced advantages and disadvantages, and (for an example) where the scout has very little armor, it HAS to have more speed to compensate for its squishiness - but NONE should stick out by being INVINCIBLY fast and fitted with extremely powerful weaponry of easiest usage as the Berserker - not to mention the usage of aircompressor on them. There is no counterpart on the other classes, that offsets this huge speed advantage over them on any duel. A capable player piloting an A-class mech is only in danger to end up second place by another teammate playing the same - that's a sad but true fact. So the majority of teams i faced today consisted of AT LEAST 4 A-classes, if it wasn't really a whole "A-team". And as they began to deathball... ".well - pack back your B- and C-class toys, brothers - there's nothin' to win 4 you here anymore... - ...not in this match, nor the next 10 following ones..."

 

I had to confess, i am really disappointed of this actual tendency among the players. Everyone just seems to ensure he/she just wins every 1 vs 1 by piloting one of the highspeeding, flea-like A-classes exclusively. That's a really bad situation, for it makes no more fun to play, because the A-classes are really superior, ESPECIALLY UNDER LAGGY CONDITIONS (and that's the general conditon on most servers actually). Hitting them in the air is like trying to stab a jumping flea with a needle! I've seen the WHOLE TEAM hunting single A-classes desperately across the map without success many times. That's not only frustrating, it scares away a lot of players - even tenacious ones like me after a while. However, I really hate being forced to refer to a specific playstyle with specific mechs just to ensure i can keep up with the pesky Berserkers and Scouts, so i don't do that, and keep sticking to the B-class i main - but playing B-classes consequently leads to defeat nowadays - not to talk about C-classes, which end up always as sitting (dead) ducks.

 

So i want you all to think about it seriously. If the actual state remains, someday the diversity of the various mechs will be gone, because ALL just play A-classes, declaring that moving faster means having "better skills". I really hope that state doesn't reflect the future of HAWKEN, and that the next patch will address this problem by adjusting especially the ridiculous high airspeed of the Berserker and the Scout. The game meta turns into a circus of deadly, invincible fleas that cause one stomp desaster after the other. It's still a MECH game, and should remain as such. The airborne aspect ruins it - especially the aircompressor allows far too much (unrealistic) airspeed on the A-classes and should be abandoned imho. No flea circus wanted.

 

Please CpnJosh - fix it. Make it a MECH game again...

 


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#2
Amidatelion

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i am really not the worst player and my "skills" are quite decent with a couple of different mechs. 

 

No. No, you're not.

 

Look, I'm sorry that you're being taken advantage of by players slightly better than you, but the fact of the matter is that A-classes are glass cannons that die from an acute cold. Their hard counter is not even learning to aim, it's patience, using your health pool and firing your secondary in their general direction after they've dodged. 

 

Furthermore, your statements about the state of the game are made based on marketing two years old now. This isn't a mech simulator, stop treating it like one based off your expectations coming in here. Put in more than 10 hours, learn to play in the Assault first and watch your radar. 


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#3
HK-47D

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A class OP

 (\__/)
(='.'=) 

 (") (")?


#4
Call_Me_Ishmael

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Oof.  That'll leave a mark.

 

Second sensationalist post on a-class domination within a single day.  New players, returning players, it's still 'entitlement mindset'.


Did I say Call Me Ishmael?

 

You should call me Luna.


#5
JackVandal

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In response to invincible, i respond with a brawler can, trading shot for shot, kill two scouts, that is without any regen internals, or orbs. lag not withstanding, A class are already weak, the issue is the players you are facing likely have much more experience.


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#6
Dawn_of_Ash

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Whilst Amid was, what I feel, quite harsh in his opening sentence, just a quick look at the mechs you play (and your time played), it shows why you may be having a bit of trouble. Firstly, your top two mechs - Predator and Sharpshooter - are both slow firing mechs which have some trouble hitting fast-moving mechs. I would recommend trying to play your Assault or a C-Class mech when you get into a problem with A-Class mechs and aim to land your TOW on them. Secondly, your playtime. Newer players find the speed of A-Class mechs unbearable because, to them, they are too fast. However, this drops off a lot the longer you play the game and as you begin to read people's movements more easily. As soon as that happens, the mech's armour vanishes if you get a good hit on them. Finally, matchmaking - the current matchmaking allows for a wider range of skills within one match. All a game needs is one highly-skilled player to start a deathball and for them to win without issue. That might be another reason for your issue - a good player in an A-Class is dangerous because they know how to move and aim and position themselves.

 

I can assure you that A-Classes are not OP. All you need is to hunt them down in that Predator, be patient and get the jump on them.


Edited by Dawn_of_Ash, 24 December 2015 - 05:58 AM.

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#7
HK-47D

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My first comment was a troll.

A single A class or three is not a problem.

An entire swarm of jerkers and scoots in a server lag inducing death ball is.
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 (\__/)
(='.'=) 

 (") (")?


#8
Silverfire

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I don't even like playing A classes. Too squishy for me. Do I still play them? Yes, but across all my accounts (except one) the mechs with the most play time are B and C classes, with one being the exception, Slug Rifle Reaper.

I do fine against the A classes in my B and C classes provided my aim decides to cooperate. Just practice and understanding when and where to strike them. I've been playing in some laggy conditions lately, sub 30 FPS every now and then and while it is more difficult to hit mechs in general, adjustments made to how I play allows me to deal with mechs, whether be A B or C class, just as well. If anything, C classes have a huge advantage because they have the same weapons with the same damage and same firerate as A classes, except with a bunch more health. Know when to nail A classes and you'll come out on top, most every time due to sheer amount of health.

Keep at it. Relevant guide to fighting A classes: http://hawken.mirror...ng-with-scouts/

Edited by Silverfire, 23 December 2015 - 09:24 PM.

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#9
Hyginos

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In advance - i know there will for sure come such stupid answers of the "git gud"-, and "go home"-style, but they don't hit the point.

 

This is an interesting statement. While it does have some validity, as the calls of git gud or die crying are generally unproductive, it also precludes the notion that it may be just what you need to do.

 

Also, Drink.


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#10
devotion

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the A-classes are really superior

the majority of the hawken 1v1 tournament degraded into brawler vs. brawler mirrors (the only reason the finals didn't were because of an unofficial gentleman's agreement between the two finalists), and competitive north american hawken tends to favor running 3 c classes and 1 a class.



#11
Amidatelion

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the majority of the hawken 1v1 tournament degraded into brawler vs. brawler mirrors (the only reason the finals didn't were because of an unofficial gentleman's agreement between the two finalists), and competitive north american hawken tends to favor running 3 c classes and 1 a class.

 

To elaborate: tonight we played a mechsmas mission for War Wednesday, which mandated TPG rules, aside from being allowed multiple Grenadiers. The side with more Grens won (after some jockeying with A- and B-classes). They won because facing a competent Gren means an A-class has less than 7 seconds of life on open ground and the opposing team had some very competent Grens (I am looking at you, DarkTim and SilverfireSrirachaSauce).

 

Maneuverability is easily overcome with aim and a modicum of experience and critical thought.


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#12
Pleasure_Mortar

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Oh great another thread of fuzzy bunny entitlement.

Not even 10 hours in game but talking about balance and skill. A Git Gud is appropriate. 

 

Skill is not something your entitled to and it's not something that happens like magic, it requires effort. 

Your talking about skill but skill first and foremost means the abillity to win and the best possible use of all available equipment in regard to the current situation without limitations through self-imposed boundaries. 

 

When mechs begin to lag and stutter, it's a technical problem, either with your pc, your connection or the server. 

If you want to play Hawken, but limit yourself to a Predator for example that itself suffers from laggy conditions and play against fast mechs that are diifcult to hit for a new player with a slow firing weapon like a breacher or bolt than your setting yourself up for failure, because you are countering a problem with the worst possible solution.

 

If you're having a problem find out how to tackle it instead of complaining.

There's plenty of good stuff on youtube you can learn from or you could just ask for help like I did a couple of months ago. https://community.pl...l/?hl=skillwall


Edited by ..., 24 December 2015 - 04:00 AM.


#13
Kopra

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New players playing against experienced...

- A-class mechs: omg i cant run i cant hit too op, panic panic press spacebar now he boost under me and i die wtf too fast, also what is mouse sens, is 80 too muhc ??

- B-class mechs: omg too versatile and good at everything, nerf speed nerf armor nerf wepons, just nerf, cant run away and cant hit, i press spacebar but i still die

- C-class mechs: omg too much armor and cant even run away before i die pls nerff, its just armor no skill riding cheap as buck mehc plyer, also hack because he cant posibly be so so fast i always die and cant hit spacebar
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#14
Hyginos

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 facing a competent Gren means an A-class has less than 7 seconds of life on open ground

 

7 seconds? lol. Maybe Brawler has 7 seconds (vulc/gl TTK on brawler is 4.7 seconds). A class has under 3.

 

TTK on a Berzerker with vulgren is a little over 2 seconds with perfect accuracy, no falloff, and no ability buff. In fact, vulcan by itself with no buffs or GL to supplement its damage kills a zerk in just under 3 seconds.


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#15
n3onfx

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I can empathize with A classes being annoying to hit in laggy servers (looking at you techs and AC zerkers) due to the hitbox going all wonky, but you do have to realize that A classes are considered underpowered in mid-higher levels of games. They just melt way too fast and going in for the final shots is always more risky while playing an A class than with a B class. If you get jumped on in an A class, you'll have a lot less health buffer to escape. Speed doesn't counter-balance the lack of health 1 for 1.

 

If you want tips, be more patient against A classes. Wait for the dodge and shoot your secondary weapon at their feet in the position they will be in at the end of the dodge. The Predator since you mentioned playing it, is an A class murder machine, charged Breacher -> mine -> uncharged Breacher will melt them. The difference with it though is that unlike most other mechs the secondary shoots faster than the primary so you'll have to adapt that "bait the dodge" plan to make sure you land those Breacher shots.

 

If you don't want to be danced around walk in a circle/strafe to always keep them in front of you, if you see them boosting at you to attempt dodging past you to get behind, dodge the opposite side. It's a question of patience, the longer the fight goes while trading blows the worse it is for them due to the health advantage. You're fine delaying that secondary shot for a bit (reasonably) just to be sure to land it.

 

Also don't think that getting an A class to a sliver of health and watching him escape is a loss, you effectively took out that player from the teamfight and your team now has a player advantage.


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t

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t

t


#16
Upright_6

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Yeah lights are kinda hard to combat. The trick is being patient and shooting AFTER they dodge. They have a 1 second cool-down. Oh btw I've seen your player card. Don't skip the assault.


Edited by Upright_6, 24 December 2015 - 10:24 AM.


#17
PoopSlinger

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The trick is to play raider. Raiders kill a classes real good.
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Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#18
Amidatelion

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7 seconds? lol. Maybe Brawler has 7 seconds (vulc/gl TTK on brawler is 4.7 seconds). A class has under 3.

 

TTK on a Berzerker with vulgren is a little over 2 seconds with perfect accuracy, no falloff, and no ability buff. In fact, vulcan by itself with no buffs or GL to supplement its damage kills a zerk in just under 3 seconds.

 

These are ideal values, you were playing in that server and aside from Tim, everyone was using revgren. You know what I mean.



#19
Pumapaw

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Yep A Class the cheap primo cheat mech.



#20
devotion

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These are ideal values, you were playing in that server and aside from Tim, everyone was using revgren. You know what I mean.

STRIVE TO BE IDEAL AMID

 

REV REV FIGHT THE POWER

 

TENGEN TOPPA GRENADE LAUNCHER



#21
Amidatelion

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STRIVE TO BE IDEAL AMID

 

REV REV FIGHT THE POWER

 

TENGEN TOPPA GRENADE LAUNCHER

 

If you can't believe in yourself, believe in the Scrublord who believes in you.



#22
ticklemyiguana

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If you can't believe in yourself, believe in the Scrublord who believes in you.


It's no coincidence that Scrublord spelled backwards is Santa Claus.
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Spoiler

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#23
JeffMagnum

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CIRCLE OF SABOTS
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#24
Silverfire

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These are ideal values, you were playing in that server and aside from Tim, everyone was using revgren. You know what I mean.


Rev Gren IS ideal, silly Amid. Vulcan is for scrubs.
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#25
crockrocket

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Rev Gren IS ideal, silly Amid. Vulcan is for scrubs.


In the wise words of crafty during his gren phase... Rev gren is best gren

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#26
JINN_TONIC

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No. No, you're not.

 

Look, I'm sorry that you're being taken advantage of by players slightly better than you, but the fact of the matter is that A-classes are glass cannons that die from an acute cold. Their hard counter is not even learning to aim, it's patience, using your health pool and firing your secondary in their general direction after they've dodged. 

 

Furthermore, your statements about the state of the game are made based on marketing two years old now. This isn't a mech simulator, stop treating it like one based off your expectations coming in here. Put in more than 10 hours, learn to play in the Assault first and watch your radar. 

 

No, you are not, i bet. You don't sound like that. I know how to fight A-classes. I usually kill them sudden and unexpected from behind and vanish from the scene like a shadow in spotlight a splitsecond later. Works pretty well - most of the times. I also manage to kill B-Classes in open fights, but i usually avoid CQC battles with A-classes whenever possible. I am pretty sure that's exactly the way the Predator is supposed to be played in general - as silent assassin. However, there is no way of assassinating half a dozen deathballng Scouts, Berserkers and Battletechs, that induce so many lag to the game, that they de facto teleport around on my screen, exactly as if i 'd play with a ping of 1000+. I showed a neighbour that effect, and asked him, if the reason for it could be my PC system, because his PC is very similiar to mine. He checked my ping time then and he supposed that teleport effect being caused by either a overcharged server or a kind of cheat somehow affecting the gameplay. I tend to believe it's a server problem, but anyway, it is as HK-47D stated so apposite "A single A-class or three is not a problem. A entire swarm of Jerkers and Scoots in a server lag inducing deathball is." Thanks for your backing HK.

 

Now regarding the game state, Amidatelion: i don't esteem HAWKEN to be a mech simulator. I never did. Because in fact there are no real existing mechs it could simulate, and that's the main characteristic feature of a simulator. Mechs are still fictitious, though. I'ts a relatively simple mech-based arena-shooter, not more. Some of the A-class mechs just have too much speed, and that's making them invulnerable under certain circumstances, so i justifyably deem them as op. Simple truth, plain said. Full stop.

 

 

To elaborate: tonight we played a mechsmas mission for War Wednesday, which mandated TPG rules, aside from being allowed multiple Grenadiers. The side with more Grens won (after some jockeying with A- and B-classes). They won because facing a competent Gren means an A-class has less than 7 seconds of life on open ground and the opposing team had some very competent Grens (I am looking at you, DarkTim and SilverfireSrirachaSauce).

 

Maneuverability is easily overcome with aim and a modicum of experience and critical thought.

 

Thanks for translating that to me, Amidatelion. That was helpful. However, that sounds like that was played on a special private server. Do i guess right? Then i assume that this server is a much more efficient one, then the public servers i join. Is it likely you rarely face the hair-raising conditions the public EU servers suffer occasionally? I was told by others, that the actual gamestate is worse than ever before. I can't tell if that's true, but if so, you should give the public EU servers a try and get mopped away yourself by these murderous pesky A-class wipers, while totally being helpless regardless of your best skills. Watch your radar then, haha. Best you can do, when the lights go out, is shooting all points of compass. Be my guest in hell, hahaha.

 

 

Oof.  That'll leave a mark.

 

Second sensationalist post on a-class domination within a single day.  New players, returning players, it's still 'entitlement mindset'.

 

 

 

No, it don't, because i don't care. Why should i??? I'm still dong fine enough according to my kill/death ratio For every death i kill at least two enemies per game. If my mates do the same we clearly win, so what? ;) Ow it seems, i am not the only one complaining about the same thing... Doesn't that substanciate my claims, somehow...?

 

 

Oh great another thread of fuzzy bunny entitlement.

Not even 10 hours in game but talking about balance and skill. A Git Gud is appropriate. 

 

Skill is not something your entitled to and it's not something that happens like magic, it requires effort. 

Your talking about skill but skill first and foremost means the abillity to win and the best possible use of all available equipment in regard to the current situation without limitations through self-imposed boundaries. 

 

When mechs begin to lag and stutter, it's a technical problem, either with your pc, your connection or the server. 

If you want to play Hawken, but limit yourself to a Predator for example that itself suffers from laggy conditions and play against fast mechs that are diifcult to hit for a new player with a slow firing weapon like a breacher or bolt than your setting yourself up for failure, because you are countering a problem with the worst possible solution.

 

If you're having a problem find out how to tackle it instead of complaining.

There's plenty of good stuff on youtube you can learn from or you could just ask for help like I did a couple of months ago. https://community.pl...l/?hl=skillwall

 

Considering playtimes in any video- and PC-games counted 2gether i have by 10000% guarantee played more different games than u might ever have been seen even. Some of them with much more complicated game mechanics than HAWKEN, so i don't need 10000 hours of playtime to reckon its gameplay as it is. Anyway, playtime in a game alone don't qualifies people to gain the right to express their opinions. I don't know where you come from, but in my land free expression of opinion is a integral part of the cilvil rights. So i wrote down my opinion just to point out a worse balance situation occurring far too often. Beyond that you are for sure not in any valid position to judge over me, that's fact. Ha - you even don't have a NAME! Not enough imaginative power? How creative...

 

... lol

 

Well, i didn't expect such a prompt torches and pitchfork reaction to my first post here, but it seems i punched straight into the hornet's nest. Some of the replys seemed to underscore my statement, while others treid to refute it. However - truth remains truth. I've seen what i've seen, and i wanted to point out that there is a problem (among a few others) with some HAWKEN mechs. To those who already knew that before, and agree with me, i say sorry for repeating it and wasting your time. To the others, that disagree i want to suggest to try aggainst half a dozen of Scouts and Zerkers deathballing. You have my sympathy... ;)

 

Finally, i want to say thanks to:

 

Jack Vandal

HK-47D ( isn't that a Droid from STAR WARS? )

Dawn_of_Ash

Silverfire

neon

Upright_6

Poopslinger

PumaPaw

 

...for their suggestions and comments. I'll keep up playing HAWKEN, because this game has a really unique style, that is second to none imho. Hopefully some of it's few critical flaws get fixed soon with an update. Sorry for creating huge walls of text - seems i'm allowed to post only 1 time a day.

 

Merry Christmas, and a happy new beer, Ladys and Gentlemen.



#27
coldform

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I play A classes almost exclusively.

I'm a dirtbag.
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I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

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czerofive-Today at 2:22 AM > got banned from playing lazertag - I used a knife to conserve ammo

FIRST OFF WHAT THE FUZZ IS A "SHILL"


#28
crockrocket

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I play A classes almost exclusively.

I'm a dirtbag.


I think you meant skrub
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Salvage: An Idea to Stop Leavers

Player Retention & Howken

 

[14:31] <Crafty> I know that in my balls
[14:32] <Crafty> hawken is unlike anything Ive played

 

 


#29
Call_Me_Ishmael

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 it seems, i am not the only one complaining about the same thing... Doesn't that substanciate my claims, somehow...?

 

I call that an "Eat dung.  10,000 flies can't be wrong!" argument, an appeal to social proof.  That may work to persuade people in the room with you, or on TV, but I think works less well in written form.

 

I'm a conservative with an MBA and a good job, which I had to work hard for.  I have a dim view of an Entitlement society, where youths do not work to better themselves, nor work to perceive what life choices will mean to them (c.f. the student who leaves Tulane with a $160,000 BFA degree).  I think the way to get better at a video game is to work at beating people better than you.  I bet you I could find a whole lot of other people to agree with that statement.

 

Life isn't fair, Princess.  Anyone who says differently is trying to sell you something.


Did I say Call Me Ishmael?

 

You should call me Luna.


#30
JackVandal

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 try aggainst half a dozen of Scouts and Zerkers deathballing.

I have actually been in such a server, it was a team of scouts and zerkers, the deathball was about 10 to 1, till the enemy team went one gren and the rest went brawlers, on bunker, it stopped that deathball hard. The speed just cant counter that quantity of health in combat, barring a skill imbalance, but that's not the class as much as player skill.


"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."

-M1lkshake


#31
ticklemyiguana

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I'm a conservative with an MBA and a good job, which I had to work hard for.  I have a dim view of an Entitlement society, where youths do not work to better themselves, nor work to perceive what life choices will mean to them (c.f. the student who leaves Tulane with a $160,000 BFA degree).

Heeeeeeeeeee. Then there are people like me, exploiting the living hell out of the reality of it.


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Spoiler

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#32
coldform

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I think you meant skrub

well... some form of D-bag.

I think the way to get better at a video game is to work at beating people better than you.  I bet you I could find a whole lot of other people to agree with that statement.

somehow, someway, I think that I have proven this true... I dunno... (cough)...

Edited by (TDM)coldform, 29 December 2015 - 06:26 PM.

I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

z6aJAX7.png?1

 

czerofive-Today at 2:22 AM > got banned from playing lazertag - I used a knife to conserve ammo

FIRST OFF WHAT THE FUZZ IS A "SHILL"


#33
GreyFa1con

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I did too. Then I found a love for SMC Vanguard, with 3x fusor, 1x regen, 1x fuel, 1x extractor.

It's a beautiful combination of armor, speed, and firepower.

SMC is also great for snagging those last few points of HP off a retreating A class.

TRIBES: Developed a server mod with 40 servers, 20 clans, and competitive league play.

PLANETSIDE: Got about 30 suggested changes implemented, and 40,000 game downloads via a 1Mb mini-installer I developed.

http://hawken.heroku...user/GreyFa1con

 


#34
gArphEus

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I call that an "Eat dung.  10,000 flies can't be wrong!" argument, an appeal to social proof.  That may work to persuade people in the room with you, or on TV, but I think works less well in written form.

 

I'm a conservative with an MBA and a good job, which I had to work hard for.  I have a dim view of an Entitlement society, where youths do not work to better themselves, nor work to perceive what life choices will mean to them (c.f. the student who leaves Tulane with a $160,000 BFA degree).  I think the way to get better at a video game is to work at beating people better than you.  I bet you I could find a whole lot of other people to agree with that statement.

 

Life isn't fair, Princess.  Anyone who says differently is trying to sell you something.

 

True. LIFE isn't fair, sister chambermaid. I can confirm this by first hand. But this is not LIFE - this is a GAME ... and a GAME is always supposed to be FAIR - otherwise it's either a game of chance (what HAWKEN surely definitely NEVER was intendet to be) or an unbalanced stomp (what HAWKEN actually in most cases is, indeed, but also never was intendet to be, i bet). You better wake up and realize, that spreading pseudo-wisdoms doesn't make you look smarter...

 

You can't beat people playing better than you, when they have ping advantages and abuse them as well, by playing the fastest mechs possible. As i mentioned before - it's like trying to stab a jumping flea with a needle while u got to wear weighted gloves. Absolutely impossible under such conditions. They know it, and abuse it. Period.

 

You are a conservative??? ... really??? - Conservatives once wanted the earth to keep being a flat plate, and forced Nikolaus Kopernikus to take back his claim about earth being a sphere...

 

Your nickname fits somehow...



#35
PoopSlinger

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Like i said before play raider.

 

 tend to believe it's a server problem, but anyway, it is as HK-47D stated so apposite "A single A-class or three is not a problem. A entire swarm of Jerkers and Scoots in a server lag inducing deathball is." Thanks for your backing HK.


To the others, that disagree i want to suggest to try aggainst half a dozen of Scouts and Zerkers deathballing. You have my sympathy... ;)

What most of us are trying to say is that if you replaced all those zerkers with salts and those scouts with brawlers, the game would be like 2X more fuzzy bunnyed.

 

Also try plastic Hawken.  Maintaining a consistent framerate will greatly help fight those tiny little fuzzy bunnys.


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Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#36
hellc9943

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I bet you I could find a whole lot of other people to agree with that statement.


I call that an "Eat dung.  10,000 flies can't be wrong!" argument, an appeal to social proof.  That may work to persuade people in the room with you, or on TV, but I think works less well in written form.


Festivals end, as festivals must


#37
Call_Me_Ishmael

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Cute.  The first statement is statistical sampling, the second is refutation of an argument from the heart.

 

Now go play Hawken.


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Did I say Call Me Ishmael?

 

You should call me Luna.


#38
gArphEus

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Hahh... hahahahahahaha...

 

*shakes head*

 

....


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#39
DallasCreeper

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Words of advice. Play Brawler. A classes are cheese. Brawler is best Brawler. 


 

Spoiler

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Ridding the world of evil, one Berzerker at a time.


#40
OmegaNull

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I play A-class as my main (because I love scout and speed kills). However, because any decently player would learn other mechs to learn THEIR weaknesses as well, that is why I am now rather decent with a Raider, Brawler, EOC Infil, and enjoy screwing around with SS and Reaper. 

 

Learn to aim, learn to play, learn your mechs. Good players and those with more advanced fighting styles will use your mech's weakness against you. You can use that weakness to your advantage. 

 

Example. Scout is very fast and hits hard. However, it cannot stay in a sustained fight. Corner play is its strength but also its weakness. Because it has a 1 second cooldown, you can judge when it is going to dodge and land your shots then. Additionally, if you push your advantage with health and force them into a situation where they are in the open, guess what? Dead. 

 

Raider, same thing. Hits like a brick but its secondary has a long reload time. But I can use that to my advantage and force an enemy to do something while playing my raider. They mess up, they get the hammer. The REALLY mess up, they get my boot deep between their nether regions. 

 

Brawler? Don't mess with brawler. Slow, cumbersome and easily left behind, however, awareness is key. You learn how to be like Chris Farley in that sucker then you basically sumo through everyone. Stay with a team or hold a position. It is a force to be reckoned with when used right. 

 

ALL mechs have a strength and a weakness. Learn them. Know them. Fear Them. 


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Scootin' 'n Shoot | Bawlin' 'n Brawlin' | Ragin' 'n Raidin'

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"Velocitas et Eradico"





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