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Daily Missions and Login Bonuses

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#1
Lioot

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Some other games I've played have daily login bonuses and missions. I think this incites players to come back and to play the game.

Obviously, these shouldn't be a boring task that players see as a choir (chore), I mean, a mission such as WIN 10 games, not play 10 but to WIN can feel unachievable at times. (Looking at you world of tanks)

I reckon the missions should be kinda fun, like getting 1 crushing kill or killing an enemy while they are repairing. Rewards for these missions shouldn't be in the thousands of HC as a reward but maybe 100-200 or something.

The login bonus should also be small allotments of HC, maybe chuck in some MC for logging in for long periods of time (some at 7 days, some at 30?). Maybe even chuck in a mission as a reward and this mission is relatively easy to complete.


Edited by Lioot, 09 May 2015 - 05:25 PM.

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#2
Merl61

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We have brought this up with Josh before. Great idea. 


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#3
Lioot

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We have brought this up with Josh before. Great idea. 

 

Well awesome :D I must've missed it because I miss a lot of my TOWs D:



#4
Elite_is_salty

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Rewards for playing time and all that:

- Daily login and server join: 100 HC

- Login after 1 week of no-activity AKA welcome back reward: 200 HC

- Stringing 5 games in one server: 100 HC

- Playing for 2 straignt hours: 100 HC

- Playing for 4 straight hours : 200 HC

- Playing for 6 straight hours or more: 300 HC

 

 

Rewards for doing side objectives:

- Crushing kill: 50 HC

- 5 kills while enemy repairing: 50 HC

- 3 bounding grenade kills: 50 HC

- 5 non-assisted kills (100% dmg): 50 HC

- 5 critical assists: 50 HC

- Game winning kill (Sudden death): 100 HC

- 1000 EU delivered: 50 HC

- 5 Silos captured: 50 HC

- One shot double kill: 50 HC

- 10+ kills in DM or TDM: 50 HC

- 15+ assists in DM or TDM: 50 HC

 

 

Suggest more. Make josh see this.


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#5
MomOw

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Whereas I agree with the general idea, I don't like all that you suggest. (comments below)

 

Rewards for playing time and all that:

- Daily login and server join: 100 HC

-> OK

- Login after 1 week of no-activity AKA welcome back reward: 200 HC

-> I'd rather have a 500HC for logging after a month

- Stringing 5 games in one server: 100 HC

-> OK

- Playing for 2 straignt hours: 100 HC

- Playing for 4 straight hours : 200 HC

- Playing for 6 straight hours or more: 300 HC

-> make it a +50HC per hour, I don't think it a good ideo to promote playing more than 4 hours in a row (I remember guildwars sending message such as "you should make a pause" after two hours).

 

 

 

Rewards for doing side objectives:

- Crushing kill: 50 HC

-> OK

- 5 kills while enemy repairing: 50 HC

-> nope, why ? you already had easy kill ! I don't want to favor vulture scout more than they already are

- 3 bounding grenade kills: 50 HC

-> OK

- 5 non-assisted kills (100% dmg): 50 HC

-> getting 10HC per 100% kill should be better

- 5 critical assists: 50 HC

->  I dunno, I don't remember having 5 critical assists in a row

- Game winning kill (Sudden death): 100 HC

-> I'm all for that!

- 1000 EU delivered: 50 HC

-> OK

- 5 Silos captured: 50 HC

-> OK

- One shot double kill: 50 HC

-> OK

- 10+ kills in DM or TDM: 50 HC

-> reward for stomping n00b ? no way ! but it's really OK if your MMR is in tight range with average server MMR

- 15+ assists in DM or TDM: 50 HC

-> At last some reward for getting assist, YES !

 

 

Suggest more. Make josh see this.


Edited by MomOw, 09 May 2015 - 04:14 AM.

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#6
Elite_is_salty

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- 5 kills while enemy repairing: 50 HC

-> nope, why ? you already had easy kill ! I don't want to favor vulture scout more than they already are

-> because it means you're a hustler, not letting people escape and live

 

 

- 5 non-assisted kills (100% dmg): 50 HC

-> getting 10HC per 100% kill should be better

-> a 100% kill cannot be considered a side objective on its own, if you play other games, side objectives mainly consist of doing something a certain number of times

 

 

 

- 5 critical assists: 50 HC

->  I dunno, I don't remember having 5 critical assists in a row

-> not in a row, but in 24 hours

 

 
- 10+ kills in DM or TDM: 50 HC

-> reward for stomping n00b ? no way ! but it's really OK if your MMR is in tight range with average server MMR

-> wait, so do people never get 10 kills in a match unless they're noobs? Well bro, YOU need to get on some good servers then ...


Edited by Elite, 09 May 2015 - 06:26 AM.

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#7
nokari

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That is pretty much exactly what the Achievement medals are in the game. You gotta do certain things and most give you HC bonuses.

 

Get 10 crush kills, kill 500 Assaults, capture 100 missile silos in MA, etc...


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#8
Meraple

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Maybe dominating the MVP by the end of the match should give you a bit of HC?

 

P.S. Private servers with the 200 HC switch bonus is nice.


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#9
Elite_is_salty

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That is pretty much exactly what the Achievement medals are in the game. You gotta do certain things and most give you HC bonuses.

 

Get 10 crush kills, kill 500 Assaults, capture 100 missile silos in MA, etc...

 

But it's about them being DAILY !!! That's what will keep people coming back to play!


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#10
Sp3ctrr

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 as a choir,

 

PLEASE correct that. My inner grammar Nazi is screaming like somebody is pouring hot lead down it's throat.


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#11
MomOw

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Hell yeah I get what you mean, but all you said is quite fair in a server that match your skill, whereas it should could lead to heavy n00b stomping.

I'm only 1850MMR but getting 10 kills, killing 5 mechs repairing, or 100% kills is quite easy ! I just have to let the MM decide in what server I should play and get thrown in a random 1500MMR TDM and all is done.

 

 

 

- 5 kills while enemy repairing: 50 HC

-> nope, why ? you already had easy kill ! I don't want to favor vulture scout more than they already are

-> because it means you're a hustler, not letting people escape and live

 

 

- 5 non-assisted kills (100% dmg): 50 HC

-> getting 10HC per 100% kill should be better

-> a 100% kill cannot be considered a side objective on its own, if you play other games, side objectives mainly consist of doing something a certain number of times

 

 

 

- 5 critical assists: 50 HC

->  I dunno, I don't remember having 5 critical assists in a row

-> not in a row, but in 24 hours

 

 
- 10+ kills in DM or TDM: 50 HC

-> reward for stomping n00b ? no way ! but it's really OK if your MMR is in tight range with average server MMR

-> wait, so do people never get 10 kills in a match unless they're noobs? Well bro, YOU need to get on some good servers then ...

 


Edited by MomOw, 09 May 2015 - 10:46 AM.

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#12
nokari

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But it's about them being DAILY !!! That's what will keep people coming back to play!

There's like 500 achievements to get, which encourage people to keep playing, and we already get daily bonuses for winning each type of game mode. 

 

If all this is about just trying to get more HC faster, because of the low HC rewards you get from matches currently, then the solution doesn't need to be something that's identical to what we already have turned into daily. The solution is to adjust the economy, which we've all talked to death about.

 

Either that or we turn the easy achievements into weekly bounties that reset each week. Make the bounties easy enough to get within a few matches for the high skilled and hardcore players, but hard enough for lower skilled and casual players to have to work most, if not all week for them.

 

The ideas I don't agree with are things like encouraging people to play for 2+ hours. That's just unhealthy and shouldn't be encouraged. Encourage people to play on the same server 3+ times is fine, but not reward people for something that can physically and mentally harm them on a daily basis or give them a reason to hop in a private server in the morning and just AFK for 6+ hours while at work for free HC.


Edited by nokari, 09 May 2015 - 01:16 PM.

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#13
Dawn_of_Ash

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There's like 500 achievements to get, which encourage people to keep playing, and we already get daily bonuses for winning each type of game mode. 

 

Um, I'm not sure about anyone else, but I personally don't keep playing for achievements. I don't even think that more than half the population of the game does. Maybe even some don't even know that they 100% exist. Anyways, the achievements that are given out currently are completely not worth it. I've done everything that gives me HC in the first 2 weeks of my "career" in Hawken - I never cared then, but I found the HC worth it. Now all I'm doing is getting whatever star points I can get (I seriously don't know what they are) for beating 500 Assualts, Predators, Reapers etc. The fact that the game doesn't even seem to reward you anymore enforces the issue with the current achievements - they are not worth the effort to keep playing over and over again. Maybe add some camos and drones and maybe it'd be better.



#14
Lioot

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PLEASE correct that. My inner grammar Nazi is screaming like somebody is pouring hot lead down it's throat.

 

Corrected



#15
System64

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People should definitely be rewarded HC for the things that Elite Trash Talker described. ATM, all you get rewarded for is completing the match and the amount of time played, which gets you f*ck all. Seriously, once I was in a co op bot destruction (not TDM) battle that lasted over 45 minutes, ended at wave 22, and I got four hundred and forty six Hawken Credits. The XP that I earned was quite substantial, but the HC gained is just atrocious, considering how hard it gets after wave 20. I should have got at least 2,000-3,000.


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#16
CraftyDus

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login rewards?

 

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#17
Amish_Kommander

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Yes i agree with the daily missions part, but for the login bonus im not too sure. The missions can be somewhat of a 3 Tier structure. The Crushing Blow would obv be T3 since it is pretty dam hard to get that killing blow by stomping on them. A T2 could prob be to achiev a Triple Kill, and a T1 i think maybe get 20 kills OR kill 20: Scout, Reaper, etc..

 

For the daily bonus im not too sure although it is still in beta so giving out all this bonus HC and/ or XP would be a welcoming gift almost? I think maybe a bonus when you actually play a match after being away for 7+ days. I say 'play' a match cuz some people just log in to collect their rewards and then leave.

 

I could see this being a possibility though. +1






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