We wouldn't need to 'stay optimistic/pessimistic' about 'possibilities' if Reloaded would simply fuzzy bunnyng tell us what's up.
Stay strong pilots , We can make it passed this.
#41
Posted 17 June 2016 - 10:04 AM
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"DeeRax's got what you've always wanted."
#42
Posted 17 June 2016 - 10:12 AM
We wouldn't need to 'stay optimistic/pessimistic' about 'possibilities' if Reloaded would simply fuzzy bunnyng tell us what's up.
Agree. Coms would be great. Until then, we can choose how to react to the little bits of info we have. We don't have to throw a fit or be Chicken Little about it.
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#43
Posted 17 June 2016 - 10:12 AM
.
Edited by Onebullit, 17 June 2016 - 10:14 AM.
><(((((°> - - - - - - - - - - - ><((°> ><((°> ><((°>
HAWKEN ---> hawken ---> hawken ---> RIP 2017
Hawken gameplay and funky fragmontages: Hawken playlist
#44
Posted 17 June 2016 - 10:13 AM
Two seekers on an A-class and two rev-gl on the gren, thats whats up.
TBH, I have always wanted a dual rev-gl Gren...
#45
Posted 17 June 2016 - 10:14 AM
We wouldn't need to 'stay optimistic/pessimistic' about 'possibilities' if Reloaded would simply fuzzy bunnyng tell us what's up.
Two seekers on an A-class and two rev-gl on the gren, thats whats up.
- DeeRax likes this
><(((((°> - - - - - - - - - - - ><((°> ><((°> ><((°>
HAWKEN ---> hawken ---> hawken ---> RIP 2017
Hawken gameplay and funky fragmontages: Hawken playlist
#46
Posted 17 June 2016 - 10:15 AM
I thought that any weapon on any mech system was taken out cause it is a nightmare to balance and certain weapon combos have no business being on a mech due to being overpowered.
Hawken was originally setup for that kind of customization but balancing became a nightmare so they moved to more established classes with the mechs narrowing their loadouts so they could focus on specific roles on the battlefield.
If I remember correctly (Developer statement in the old forums when the community asked about replacing the weapons on certain mechs) they had the customization but it led people on the development team to choose the best weapon loadout all the time. What we have now is because the mechs are coded in such a way that you can't exchange (or even change stats as a Flak on a Brawler and a Scout is the same thing) a weapon from any other mech without overhauling the backend system or causing massive bugs (although I am not sure if this is for the original mechs and the "new" mechs are exempt (Raider, Technician, G2, etc)), which is why they ended up creating the G2 series. G2 series was way easier and cheaper to modify the existing mechs and able to bypass the backend limitations.
Possibilities that I can think of is they could have:
A - Redone the backend to allow them to remove/change weapons. Time consuming and expensive process, potentially require them to go through each Hawken account and replace the old version of them mechs with the new versions unless they do an account wipe.
B - Delete all the current mechs and create new mechs to replace those with the new versions. Requires them to go through each Hawken account and replace the old version of them mechs with the new versions unless they do an account wipe.
C - Keep the old versions of the mechs and just add more G2 versions.
Could be wrong though. I would think Ashfire knows more then I do though.
Edited by Sylhiri, 17 June 2016 - 10:17 AM.
#47
Posted 17 June 2016 - 10:16 AM
TBH, I have always wanted a dual rev-gl Gren...
It can be cool but probably will be a mess. It's just too spammy/spray and pray
><(((((°> - - - - - - - - - - - ><((°> ><((°> ><((°>
HAWKEN ---> hawken ---> hawken ---> RIP 2017
Hawken gameplay and funky fragmontages: Hawken playlist
#48
Posted 17 June 2016 - 10:30 AM
Agree. Coms would be great. Until then, we can choose how to react to the little bits of info we have. We don't have to throw a fit or be Chicken Little about it.
I'm kind of done being patient now. It's been over a year since Reloaded took place and knowing this information is now out there but not being made available to us, the people who are most interested in seeing this game relaunch and be successful (even get people playing it to show off for those interested exactly what they can expect from the game).
I feel like the good will I've had is about burned through and each day I sit in the dark knowing this information is out there but I can't get to it is incredibly frustrating. Some of us have years invested into this game and to basically be left out of Hawken's coming back to life party is a pretty big kick to the junk if you ask me.
There's so much unknown swirling about here and where are the developers and community manager? Nowhere to be seen after giving us an update that basically amounted to "We bought Hawken, was approached to port it to consoles, and have been doing that ever since without telling you guys cause NDA's but hey if this version works then we'll get a chance to update the PC version."
Sorry but that isn't cutting it for me anymore, not by a long shot. Unlike all the past updates where that was the only information unless you worked at Reloaded. So whatever they gave us is what we got. Now we know there is more information out there, we know there is a playable build, we know the game is coming to consoles by the end of the summer, and we know that we're not included in this.
That's all we know and honestly I'm sick of it. There's no reason to keep us in the dark and this complete lack of communication at this point is getting to the point of insulting. I get it that we're not the audience anymore but the complete disregard for us without any answers is just ridiculous and honestly unacceptable.
Hawken is at E3, it's playable, and it releases in less than two months.
My reactions are going to continue to move towards the negative the longer Reloaded keeps us in the dark because they haven't given me any reason to be positive unless I wanted to give up my mouse and keyboard, go spend $400 on a console, and play there instead of continuing to play how I have been on the version I've supported since before it launched.
If I remember correctly (Developer statement in the old forums when the community asked about replacing the weapons on certain mechs) they had the customization but it led people on the development team to choose the best weapon loadout all the time. What we have now is because the mechs are coded in such a way that you can't exchange (or even change stats as a Flak on a Brawler and a Scout is the same thing) a weapon from any other mech without overhauling the backend system or causing massive bugs (although I am not sure if this is for the original mechs and the "new" mechs are exempt (Raider, Technician, G2, etc)), which is why they ended up creating the G2 series. G2 series was way easier and cheaper to modify the existing mechs and able to bypass the backend limitations.
Possibilities that I can think of is they could have:
A - Redone the backend to allow them to remove/change weapons. Time consuming and expensive process, potentially require them to go through each Hawken account and replace the old version of them mechs with the new versions unless they do an account wipe.
B - Delete all the current mechs and create new mechs to replace those with the new versions. Requires them to go through each Hawken account and replace the old version of them mechs with the new versions unless they do an account wipe.
C - Keep the old versions of the mechs and just add more G2 versions.
Could be wrong though. I would think Ashfire knows more then I do though.
I knew about the issues with weapon balancing and all that cause they operate off one stat pool and unfortunately that makes balancing multiple mechs very difficult (Brawler and Scout for example with Flak/TOW). I thought this is why they started creating more original weapons like Breacher, EOC-P, Helix Torch, and more?
It's been so long now I forget but I still hope we're not looking at a system where any weapon can be on any mech or they haven't gone the lazy route creating a bunch of G2's with different weapons on there which will once again throw balance way off.
Yea this speculating business on what is going on is getting old real fast...
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#49
Posted 17 June 2016 - 10:40 AM
I thought this is why they started creating more original weapons like Breacher, EOC-P, Helix Torch, and more?
I'm not sure the reason for creating unique weapons, I don't think anyone really asked them. Personally I think it might had to do with the lack of variety in gameplay or that they were tired of people complaining that so many mechs had the Vulcan, SMC and or AR.
A lot of the old Hawken stuff is very hard to find or it's just gone from the internets.
#50
Posted 17 June 2016 - 11:45 AM
TBH, I have always wanted a dual rev-gl Gren...
Me too, but I wanted it on a zerker frame

Salvage: An Idea to Stop Leavers
#51
Posted 17 June 2016 - 11:56 AM
Me too, but I wanted it on a zerker frame
That would be fun. I've glitched the rev-gl on an A class and it was interesting to say the least.
There's other combos I'd like to see too, HEAT or FLAK on a B class for example...
#52
Posted 17 June 2016 - 11:57 AM
HEAT or FLAK on a B class for example...
with a GL... all of the dreams...
,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y'
`Y
-Shade__
#53
Posted 17 June 2016 - 11:59 AM
That would be fun. I've glitched the rev-gl on an A class and it was interesting to say the least.
There's other combos I'd like to see too, HEAT or FLAK on a B class for example...
B-class with HEAT would be enough to cool my UNBRIDLED RAGE
. (<- I exaggerate. For the most part)
(unless I HAVE to play on a console or through Windows 10 store) (Protip: not gon happs)
Edited by (TDM) DeeRax, 17 June 2016 - 12:01 PM.



"DeeRax's got what you've always wanted."
#54
Posted 17 June 2016 - 12:03 PM
with a GL... all of the dreams...
Mmm... FLAK + GL + B Class...
#55
Posted 17 June 2016 - 12:52 PM
I'm not so happy that the T32 seems to be taken away from the Raider
What the fuzzy bunnyng fuzzy bunny?
t
t
CRITICAL
ASSIST 
t
t
#56
Posted 17 June 2016 - 01:49 PM
Mmm... FLAK + GL + B Class...
= G2 scout?
,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y'
`Y
-Shade__
#57
Posted 17 June 2016 - 03:27 PM
Will try to hang on with the game despite the possibility of having to relearn it completely after the patch comes out.
#58
Posted 17 June 2016 - 08:22 PM
Something Xacius mentioned yesterday has renewed my optimism.
The fact that they have these crazy weapon combos on the console gameplay vids implies that they have fixed the backend to allow for the flexibility to put any weapon on any mech. This was not possible before and was a huge issue from what I understand.
Maybe this was Reloaded's way of showing us the possibilities that now exist? Any weapon combo on any mech, so many possibilities now.
Sounds neat but...Wouldn't that in itself cause more imbalance ? I'm not saying that it would, just throwing that thought out there.
#59
Posted 18 June 2016 - 07:12 AM
Sounds neat but...Wouldn't that in itself cause more imbalance ? I'm not saying that it would, just throwing that thought out there.
Of course it could. But until we know specifics, it's all speculation. Until we get some hard facts/stats, I'd rather speculate on the good that could come out of all of this.
The good here is that they'd have a lot of flexibility with which to balance things. Whether or not it will be balanced remains to be seen at this point.
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#60
Posted 19 June 2016 - 11:36 AM
Poor show. There was no backend problem, there was just zero development. Now there is development but it's not on PC. LOL.
#61
Posted 19 June 2016 - 02:56 PM
#62
Posted 20 June 2016 - 04:59 PM
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