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Ammo Cap/Melee

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#1
HOHOHOSANTA

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Just an Idea I thought would be cool. We all know holding down a button until someone is dead seems easy. What if they added an ammo cap to each weapon in game and adding a melee key button. This can also be more used in a new game mode if that would be better. Where there is like armor health orbs in certain spots on the map, also ammo recharge orbs. Minimal internals allowed so that it can be more based on skill.aim and movement. Your thoughts?
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#2
Coboxite

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Already gone over, not going to happen.

#3
CraftyDus

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goomba stomp and heat smash are all we get for melee

I think they were going for an ammo type limiter with the way they worked the overheat function


EOC Raider, Bolt Pred, Rev Gl Gren, EOC Infil, All the Reapers, Father, Expert in Guitar Kung Fu, and Founder of TPG Hawken

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#4
HOHOHOSANTA

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Lol didn't know I'm new to the forums so I'm sure most things have been thought of or discussed already. Yea but like imagine a button where you can like do a smack with your mech arm. Especially for mechs that are not cqc qualified.
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#5
HubbaBubba9849

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But EMP's DO have an ammo cap. NdMtvUa.png



#6
HOHOHOSANTA

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That's an item cap lol we talking ammo like asssult rifle and submachine gun. Smg would have like a 150 bullet cap since there is no reloading button but a heat gauge. Lol

#7
ATX22

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That's an item cap lol we talking ammo like asssult rifle and submachine gun. Smg would have like a 150 bullet cap since there is no reloading button but a heat gauge. Lol

 

Ammo cap would be nice and something I'd want.  But I hear it would mess with whatever it is that apparently sets Hawken above other games like CoD, TF2, and whatever else is out there.

 

Not sure I'd want to use the mech arms for melee, something like that should utterly destroy your primary/secondary if used much if at all (attack of last resort?), but since location damage is also something that would also "hurt" Hawken, I guess we wouldn't have to worry about that.



#8
kaiserschmarrn_

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goomba stomp and heat smash are all we get for melee

I think they were going for an ammo type limiter with the way they worked the overheat function

He plays sharpshooter, he doesn't know what overheating is.



#9
HOHOHOSANTA

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I play everything >:]


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#10
CraftyDus

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He plays everything

EOC Raider, Bolt Pred, Rev Gl Gren, EOC Infil, All the Reapers, Father, Expert in Guitar Kung Fu, and Founder of TPG Hawken

I4U54qx.jpg     bQCgI0k.png   zd30MxR.png   vP7JiOe.png     uq0awfp.gif

lwY3QRd.jpg


#11
-Tj-

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I actually wouldn't mind a melee internal, that might be fun, perhaps something that enables a forward dash that causes damage equivalent of the forward force and mass of the mech. Heavier mechs could do more damage but lighter mechs could dash forward a little more. Such an attack could also cause the mech itself damage, kinda like if you were to headbutt someone; it'll still hurt you, but you'll hurt the other guy more. Make it use fuel for the faster forward dash, so it can't be done infinitely, and would less likely to be exploited the way the current sidedash-boost-sidedash-boost is.

 

I could see something like this being really annoying, though. Melee attacks are one of the things I didn't like about Titanfall (stupid jump kick attack). And I can imagine players boosting forward, doing damage, dashing sideward, then boosting forward again to do damage, and repeating that over and over till fuel runs out or the player causing melee damage is destroyed or something.

 

Still... could be fun.



#12
maxajcd

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I could see something like this being really annoying, though. Melee attacks are one of the things I didn't like about Titanfall (stupid jump kick attack). And I can imagine players boosting forward, doing damage, dashing sideward, then boosting forward again to do damage, and repeating that over and over till fuel runs out or the player causing melee damage is destroyed or something.

 

Still... could be fun.

give it like a 10 second cooldown, or make it use all fuel when activated+giving a knockback effect, internals like this are what makes ac so great and unique


I do appreciate the art, but I don't have time to find anything good. /h/


#13
-Tj-

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I would love to see a huge knock back effect when a light mech melees a heavy. Like a chihuahua trying to headbutt a mastiff.






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