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Listen up, Reloaded

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#41
Anichkov3

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What do you think, whether to developers read this?

 

https://community.pl...fix/#entry54571


http://www.hawken.ru- ???? ??????????? ?????????? ??????? (Website of the Russian community)

http://ru.hawken.wikia.com - ??????? ????????? ?? ???? (Russian Wikipedia HAWKEN)

http://vk.com/hawken - ???????? ??????????? ?????????? ??????? ? ?? (social network VK)


#42
nepacaka

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Warframe continues to do well despite being up for almost as long. I wonder if releasing content every few weeks had anything to do with that.

 

warframe devs have much more... hmm... more. more everything.

 

early when adh have... hmm... more everything, they made a new mech every months.


Edited by nepacaka, 14 August 2015 - 01:31 PM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#43
Hyginos

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No, that fails deductive reasoning.

You don't need a tech lead from a grade AAA title, engine programmers, and game play programmers to keep a game on auto pilot. They are building a fairly significant team and I would expect proportional results (in due time).

 

Keeping the game afloat (that is, profitable) will require at least a little bit of development, marketing, and content release. I highly doubt Hawken is in the black right now.

 

And oh how I would love ever so much to be totally wrong, but I simply cannot justify that optimism based on what I have seen so far.


MFW Howken

 

My post count is neat.


#44
AxionOperandi

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Keeping the game afloat (that is, profitable) will require at least a little bit of development, marketing, and content release. I highly doubt Hawken is in the black right now.
 
And oh how I would love ever so much to be totally wrong, but I simply cannot justify that optimism based on what I have seen so far.


Given who they hired thus far (tech lead from Evolve) and what they are currently looking for (senior level game play programmer), not to mentioned be pretty selective in their hires (thus they are still looking) indicates to me at least they are not thinking small.

#45
BaronSaturday

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Some of the things I would like to see are some minor optimizations. I.E. getting rid of some of the excess strings and a better Anti Aliasing code.

For balance we have to consider a few things. I think it starts with how MMR functions. It's pretty well known that I play a Tech. The way Techs earn points needs to be revamped entirely. A Tech should never earn a 99% assist on a target they didn't do damage to. With this change and a 2 point raise to the points earned in a repair cycle would go a long way to fixing how the Tech is percieved.

G2 Assault needs a revamp. Giving it an "AC XT" and a Vulcan XT and a small DPS boost would go a long way to opening up more options in combat especiallt in corner play.

I think Hit Scan needs a very minor buff over all. Maybe a small health increase across the board. 15 for fats, 10 for meds, and 7 for lights. Maybe some individual health changes for certain mechs.
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#46
HepTagoN

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We already have results - servers might not be 100% ok but people experience less issues already.



#47
M4st0d0n

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I wont name something that had to be fixed a result. :(



#48
HepTagoN

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I wont name something that had to be fixed a result. :(

But I will


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#49
n3onfx

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I think Hit Scan needs a very minor buff over all.


wat
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#50
IareDave

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This post comes off as terribly arrogant. Hawken is Reloaded's property, not yours. I'm sure Josh and crew is doing whatever is necessary to get this game afloat and where THEY want it to go, but demanding fixes isn't the way to address this.

All in all, forums are a great place to give devs feedback. But you worded your post as if your entitled to these changes and deserve them. And to me it just shows a lack of maturity on your part.
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#51
Elite_is_salty

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This post comes off as terribly logical.

 

FTFY


The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.

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Shoutout to mah real Africans out there.


#52
IareDave

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FTFY


If logic is your goal here then clearly you didn't my post.

#53
Massive_Assailant_Stingray

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The engine and code base changes you guys have talked about are great, but they are not something the community needs right now. 

 

There are some real problems with the game as it stands, and we need those fixed.

 

Yeah, like the engine and code base. So that maybe you guys can play with a decent hit reg and smooth movement.

 

Honestly balance isn't all that bad. There are some mech specific gimicks that sit sour on my palette, but they're not a big deal.

 

I'd echo what everyone else says, this game really needs new content, and good content. Hawken doesn't have much in terms of maps and game modes, and what it does have, imo, is poopy. New content that is decently well made has a great chance of bring in new, or old players. And if it's quality content then it has an even better chance of keeping them around. Throw in some game optimizations, and everyone would be having fun with some new toys and friends to play with.

 

No one is coming back for balance changes.

 

Does anyone honestly believe Reloaded will do any more than the bare minimum required to keep this game gliding on aux power?

 

Given the circumstances I believe that is the most logical course of action.

 

Hyginos, keepin it Realginos.


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#54
comic_sans

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If logic is your goal here then clearly you didn't my post.

 

Did you accidentally your own logic?


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#55
eth0

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No one is coming back for balance changes. [Citation needed]

 Not even one?
 

Most of the people I play the game with irl say they specifically left or got tired of Hawken for the painfully slow balance passes and/or frustration at things like stacking hellfires/snipers/incin/techs, orblording, and so on.

The next greatest complaints are performance and then variety of content like maps/weapons/internals. Again, this is from my personal experience.

That isn't to say that they would actually come back if balance was "better" or that balance is more important than content. What I'm saying is that balance changes do better than nothing for the playerbase.


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Pubstomping is a whole different strategic discussion, however, and usually just becomes an exploration of the ethics of dumpstering randos.

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Why mech game make when you no mech game have you don't want to make? 


#56
StubbornPuppet

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Balance and matchmaking changes are what is going to keep new and existing players around, whether it brings some people 'back' or not.


To be serious for a moment this is just a joke

 


#57
Hyginos

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Turrets and scanners received balance changes, followed immediately by an influx of player that was immeasurably small, if it existed. Balance patches need to be substantial, well announced, and well documented to draw players.

 

It is also worth noting that content patches that include non-cosmetic game additions (mechs, maps, weapons, etc) inherently affect balance.

 

 

Realginos.

 

I'm trying to decide how to pronounce this.


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MFW Howken

 

My post count is neat.


#58
Superkamikazee

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Realistically we can expect some significant changes around late fall/winter 2016.
 
 
 
Like really, Hawken will get the beta tag removed when Star Citizen comes out. Or maybe UE5.


If that's the case, good bye forever Hawken, it's been real.
 

Does anyone honestly believe Reloaded will do any more than the bare minimum required to keep this game gliding on aux power?

Given the circumstances I believe that is the most logical course of action.


^This. The ship is on cruise control, the crew is just keeping it afloat.
 

This is a good point, but the game's problem isn't lack of content.


That couldn't be further from the truth lol.

Haven't played Hawken or checked the forums in months, stopped in to see if anything's changed, progressed, and if any content had been added. There's been nothing substantial done to bring back players, nada, zilch.

Edited by Superkamikazee, 19 August 2015 - 05:07 PM.

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No crew


#59
CrimsonKaim

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The only last thing we need is a dev officially confirming that.

I would be interested what 'plans' reloaded has if there are any 'plans'.

- Sitting next to the sound box in Last Eco -


#60
DieselCat

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You really think a company making that big an investment in this game has no plans ?  :huh:

 

*+


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Just Relax....and take life one game at a time....

Don't run to your death....walk

 

th_Duckman.jpg   th_82c0a97c-98de-4aac-be47-05e5e099be80.

 

*+

 


#61
Superkamikazee

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You really think a company making that big an investment in this game has no plans ?  :huh:

 

*+

 

I have no doubts Reloaded has some sort of plan for Hawken. But taking a year plus to begin implementation , and actual results of said plan probably not till mid to late 2016, doesn't leave many remaining players overwhelmed with excited.

 

It's going to be a long and lonely road in Hawken until that "plan" reaches fruition. 


No crew


#62
JeffMagnum

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I highly doubt we'll have to wait until mid or late 2016 before we start seeing any significant changes. My guess is somewhere between November and February based on Reloaded's progress hiring on devs and the original timeframe. 


Edited by JeffMagnum, 20 August 2015 - 08:58 AM.

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#63
_incitatus

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I highly doubt we'll have to wait until mid or late 2016 before we start seeing any significant changes. My guess is somewhere between November to February based on Reloaded's progress hiring on devs and the original timeframe. 

 

Yeah, I have a feeling we will see some new stuff before Christmas.



#64
Superkamikazee

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I hope you guys are right.


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