Jump to content

Photo

Is the Technician actually bad for this game?

- - - - -

  • Please log in to reply
51 replies to this topic

#41
Nept

Nept

    Advanced Member

  • Members
  • PipPipPip
  • 939 posts

Although previous tech iterations were blatently unbalanced, what we have now isn't bad.  A decent player can handle a tech'd opponent by targeting either the tech or the player being healed.  You might not get the kill, but you will push them back - provided you're hitting your shots.  The tech's green beam ability comprises the only exception.  Even then, though, you'll be fine provided you focus the tech.

 

In competitive play, the tech's not an issue.  However, in pubs it can further skew an already unbalanced match.  And  I think that's what you're noticing, tbh.  Not an unbalanced mech, but a mech whose playstyle further unbalances the games already suffering from low-population matchmaking.

 

One further note: I agree that there's too much healing within Hawken.  We've worked around that issue by banning certain internals during competitive play, but the problems within pubs continue.


Edited by Nept: Ultra Lord of the God-Kings, 06 May 2016 - 09:02 AM.

  • DieselCat likes this

#42
harmless_kittens

harmless_kittens

    Advanced Member

  • Members
  • PipPipPip
  • 279 posts

Yeah, keep in mind that in my small "experiment" these were 2 Star or 3 Star matches for me, and I have a mid-1400s MMR.  I'm sure that much more skilled players can kill Techs quicker.  But in the lower tier matches, like I played last night, the team which had a Tech managed to win around 7 of 8 matches.  Whether they still would have won had that player picked a different mech, I'm just not sure.



#43
TurquoiseTortoise

TurquoiseTortoise

    Advanced Member

  • Members
  • PipPipPip
  • 41 posts

the dorks that continue shooting a heavy while a tech is repairing just need to switch their focus.

 

u dont need a special mecha to counter it, u just need to shoot it with any gun as soon as you see it.


  • DieselCat likes this

#44
harmless_kittens

harmless_kittens

    Advanced Member

  • Members
  • PipPipPip
  • 279 posts

It works in reverse too.  I tried a match where I was the Tech, and I went to back up the only heavy on our team (an Incinerator).  Even though he was constantly at full health, he was SO TIMID!  He kept backing up, too afraid to actually go out there and confront him.  So I dropped the Tech after I got killed and just went with something else.  So, a note to the people the Tech is healing - BE BRAVE, GO KILL.  That is all.


  • DeeRax likes this

#45
Shade__

Shade__

    Advanced Member

  • Members
  • PipPipPip
  • 441 posts

It works in reverse too.  I tried a match where I was the Tech, and I went to back up the only heavy on our team (an Incinerator).  Even though he was constantly at full health, he was SO TIMID!  He kept backing up, too afraid to actually go out there and confront him.  So I dropped the Tech after I got killed and just went with something else.  So, a note to the people the Tech is healing - BE BRAVE, GO KILL.  That is all.

as a tech player i approve this message


  • DemitronPrime likes this

,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y' 
`Y

-Shade__


#46
DieselCat

DieselCat

    Advanced Member

  • Members
  • PipPipPip
  • 711 posts

When there is one tech in a match and it's on the opposing team, I try to stay grouped up with my team as much as possible and keep an eye out for that tech/combo. 

Knowing my team is in close proximity to me I'll directly attack the tech to weaken or kill it, even if I'm killed off in the process, giving my team-mates the opportunity to kill off/ make it retreat the heavy or whatever mech was being healed.

It's when a team is scattered that problems occur (tech or not on the enemy team)  dealing with that combo. When I see a tech on the other team at the start, first thing I think of is...kill the tech.


  • Arkhaun, Shade__ and harmless_kittens like this

Just Relax....and take life one game at a time....

Don't run to your death....walk

 

th_Duckman.jpg   th_82c0a97c-98de-4aac-be47-05e5e099be80.

 

*+

 


#47
DemitronPrime

DemitronPrime

    Advanced Member

  • Members
  • PipPipPip
  • 879 posts

It works in reverse too.  I tried a match where I was the Tech, and I went to back up the only heavy on our team (an Incinerator).  Even though he was constantly at full health, he was SO TIMID!  He kept backing up, too afraid to actually go out there and confront him.  So I dropped the Tech after I got killed and just went with something else.  So, a note to the people the Tech is healing - BE BRAVE, GO KILL.  That is all.

 

as a tech player i approve this message

 

I would venture to say that 75% of my techs deaths have been caused by being pinned by a back peddling c class and having nowhere to run


  • harmless_kittens likes this

Puck Flinging-Nade Lobbing-Troll Tech

r4GY0PF.jpg

::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::

" I play on north American servers with a 200Ping to give you cry babies a chance"

2XhpJes.png

"Nothing says Good morning Like a well placed Nade"


#48
Shade__

Shade__

    Advanced Member

  • Members
  • PipPipPip
  • 441 posts

I would venture to say that 75% of my techs deaths have been caused by being pinned by a back peddling c class and having nowhere to run

im no pocket tech but every time i use my ability on a heavy they don't go in, iv seen more B-classes go in when i use it... i don't get it... assaults are my friends.


,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y' 
`Y

-Shade__


#49
angryhampster

angryhampster

    Advanced Member

  • Members
  • PipPipPip
  • 288 posts

to develop a conclusion,

 

one must run his sample pool into the thousands, to find tiny irregular consistencies that may or may not conclude to any of your current convictions...

 

trust me, im a baccarat failure who got lucky and left when he was ahead....

 

T___T



#50
DemitronPrime

DemitronPrime

    Advanced Member

  • Members
  • PipPipPip
  • 879 posts

im no pocket tech but every time i use my ability on a heavy they don't go in, iv seen more B-classes go in when i use it... i don't get it... assaults are my friends.

 

The other thing i notice sometimes is people DONT see you pop ability in tech ( Enemy Does, Friends dont ) so they dodge and evade etc etc and end up wasting the ability...

 

this plus my above post is why i believe tech is NOT actually broken at all...

it is just like any other mech in the game.... (not as broken as scout, incin or cockateer xD)

More likely people just get a little salty when a tech saves someone


Puck Flinging-Nade Lobbing-Troll Tech

r4GY0PF.jpg

::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::

" I play on north American servers with a 200Ping to give you cry babies a chance"

2XhpJes.png

"Nothing says Good morning Like a well placed Nade"


#51
LU0P10

LU0P10

    Advanced Member

  • Members
  • PipPipPip
  • 44 posts

Yes... remove the Tech... Hawken revived 



#52
Arkhaun

Arkhaun

    Advanced Member

  • Members
  • PipPipPip
  • 198 posts

The other thing i notice sometimes is people DONT see you pop ability in tech ( Enemy Does, Friends dont ) so they dodge and evade etc etc and end up wasting the ability...

 

this plus my above post is why i believe tech is NOT actually broken at all...

it is just like any other mech in the game.... (not as broken as scout, incin or cockateer xD)

More likely people just get a little salty when a tech saves someone

tech was way more broken than now, i think since its the only team healer its a target for "imba" attention, much like the infinite dakka and heat dispersal of incinies

 

and oh boy if friendly abilities pinging on radar was a global thing this game would be less reliant on raw experience and "sound recognition"

 

not to saying its bad atm but it sure is less friendly to new players who are looking for on-screen indicators


SORRY CAPS

 

 

170323-R9tPRfBFIQ79.jpg
 

 





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users