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Taking a break from Hawken until the servers are fixed.

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#1
Nightfirebolt

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It's hard to have a good session of Hawken nowadays.

 

If I'm lucky enough to play on an Oregon server (within my fitness range), I will have a good time, because those servers seem to be stable for me. However, at the time of this writing, it seems that Oregon servers no longer exist. Hmm.

 

So, the most populated servers are usually Ashburn or Dallas, which are rife with hit registration problems, teleporting mechs, and higher-than-normal pings  - all of the things that players have been reporting for months. The only mech I seem to be able to play on those servers with any degree of efficacy is Rocketeer, which can get a little boring after a while.

 

Los Angeles servers are sometimes better, but not always. Yesterday I was playing on one, having one of the best games I'd had in a while: My K/D/A was something like 15/0/20, I was playing Siege (my favourite game mode), having a blast... I was juuuust about to get my daily -

 

And then? Everybody's pings spike by 100-200 all at once. People start teleporting all over the AA. My missiles no longer lock. Mechs start running in place or running into walls. Play resumes as normal for a few seconds before it happens again. I sit in lag-limbo for about 20 seconds, and then I'm booted with the message: "Your connection to the host was lost." The server goes off the list. Everybody in that server was apparently kicked.

 

I felt like throwing my keyboard. Nevertheless, I check the server list, and my choices for servers are now barely-playable Ashburn or barely-playable Dallas.

 

$#!@

 

And I guess I just realized that this is what playing Hawken is like these days. There's no such thing as a reliable server anymore, and I'm having a lot less fun as a result. Back when the game was barely alive, in development limbo, the servers were somehow in better shape. I don't understand this at all.

 

So unfortunately I'm probably not going to be playing Hawken as much until this issue is fixed.

 

This isn't a "threat", I'm not quitting the game for good, nor am I going to tell my friends to avoid this game... I'm not even saying that Reloaded is doing a bad job, because in all honesty, they're doing a great job in every other respect.

 

But this server problem doesn't seem to be going away. Until it's fixed, I would rather spend my time enjoying myself instead of being frustrated.

 

Thanks for the great games, guys, and I'll see you when I see you.


Edited by Nightfirebolt, 22 July 2015 - 06:23 PM.

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#2
KaylaClaire

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Suggest come canadian based servers, or re-think the relationship with your ISP.

As it sounds like an issue with your ISP, they could be throttling your connection (Some ISPs will throttle online games, we had an issue with Cox & Comcast cable throttling FFXIV, players were complaining about lag and what have you), or your ISP could just be "Slow". I can play on any region and never hit above 150 ping.

Never the less I wish you the best of luck in your endeavors


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#3
JeffMagnum

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It's been hard for me to want to play for the same reasons. I've been on Frankfurt fairly often lately since it's somehow a much better experience for me at 180 ping than LA is with 140. I live in the middle of the US and used to get 80 ping to USW even when Adhesive was using AWS, so I'm not even sure how this is possible.


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#4
Nightfirebolt

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As it sounds like an issue with your ISP, they could be throttling your connection (Some ISPs will throttle online games, we had an issue with Cox & Comcast cable throttling FFXIV, players were complaining about lag and what have you), or your ISP could just be "Slow". I can play on any region and never hit above 150 ping.

 

Nope. Like I said, these issues only happened AFTER Reloaded took over, not before. And these are issues that many other people have reported in other threads, so it's not just me.


Edited by Nightfirebolt, 22 July 2015 - 06:59 PM.


#5
Amidatelion

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  1. Goodbye thread are not allowed (2B), are in poor taste,  quite frankly unneccesary and exacerbate an already negative atmosphere. Yes, this is a goodbye thread. Yes, I have had this conversation elsewhere, I am now doing this publicly because it is obviously going to be recurring from here on out. Please don't make these threads. They are either irrelevant or depressing, depending on a reader's leaning.
  2. Who exactly is this post for? What is it accomplishing? Is this some kind of Reloaded-shaming? Do you think they care about the loss of one player? Because I guarantee you the person who derives the most stress from Hawken's diminishing population and performance is Cap'n Josh, because he is OBSESSED by numbers.

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#6
HubbaBubba9849

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and then I'm booted with the message: "Your connection to the host was lost." The server goes off the list. Everybody in that server was apparently kicked.

That just happened to me. I guess I probably didn't need to make a topic about it.



#7
DieselCat

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That just happened to me. I guess I probably didn't need to make a topic about it.

 

Also happened to me tonight in the first match I played about an hour ago on an Ashburn server on Bazaar. The entire team both side were disconnected and that map was nowhere to be found on that server when I tried to get back into it.

 

*+  


Just Relax....and take life one game at a time....

Don't run to your death....walk

 

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#8
Nightfirebolt

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  1. Goodbye thread are not allowed (2B), are in poor taste,  quite frankly unneccesary and exacerbate an already negative atmosphere. Yes, this is a goodbye thread. Yes, I have had this conversation elsewhere, I am now doing this publicly because it is obviously going to be recurring from here on out. Please don't make these threads. They are either irrelevant or depressing, depending on a reader's leaning.
  2. Who exactly is this post for? What is it accomplishing? Is this some kind of Reloaded-shaming? Do you think they care about the loss of one player? Because I guarantee you the person who derives the most stress from Hawken's diminishing population and performance is Cap'n Josh, because he is OBSESSED by numbers.

 

1. I specifically said in my thread that I'm not leaving Hawken, I am simply taking a break. It's right there in the subject line.

 

2. I made this thread to draw awareness to the fact that the server issues are ongoing and seem to be getting worse. Perhaps some priority-switching could be of benefit. I don't doubt that this is not what Capnjosh wants to hear, but he should know that even die-hard veteran players like myself are having their experience of Hawken ruined by the current technical problems.

 

I am not engaging in "Reloaded-shaming". As I specifically said in my post, I am happy with Reloaded's performance in every other aspect since they took over. I was simply sharing my experience, an experience that I know is not unshared by others.

 

However, if I have, in fact, violated a forum rule, I will not object to this thread being deleted.


Edited by Nightfirebolt, 22 July 2015 - 08:48 PM.

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#9
Draigun

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1. I specifically said in my thread that I'm not leaving Hawken, I am simply taking a break. It's right there in the subject line.

 

2. I made this thread to draw awareness to the fact that the server issues are ongoing and seem to be getting worse. Perhaps some priority-switching could be of benefit. I don't doubt that this is not what Capnjosh wants to hear, but he should know that even die-hard veteran players like myself are having their experience of Hawken ruined by the current technical problems.

 

I am not engaging in "Reloaded-shaming". As I specifically said in my post, I am happy with Reloaded's performance in every other aspect since they took over. I was simply sharing my experience, an experience that I know is not unshared by others.

 

However, if I have, in fact, violated a forum rule, I will not object to this thread being deleted.

 

By the word "Goodbye", it could mean anything associated with a form of departure due to any reason. This is assumed though, since the wording itself is vague. Also, given that the word goodbye is in quotations, leaves a lot of room for interpretation. Quite frankly, they should be less vague in order to prevent confusion among the community.

 

That being said though, you should have submitted a support ticket that details the issue instead—it would have achieved the same effect. The user base on the forums probably can't fix your problem, since most often than not, such a technical issue is on the developer's end. Even if they couldn't give you much of an answer, they will know that they've lost a player due to technical problems.

 

Sharing your experience is no problem at all, but when you are unable to explain why you encounter these problems, you had to rely on theoretical assumptions that proved nothing. I doubt you created this thread for the sole purpose of "sharing" your performance experience. If the user base was suffering from the same issues as you've described, no doubt would we see a lot of that content on the front end of discussion.


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#10
Nightfirebolt

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That being said though, you should have submitted a support ticket that details the issue instead—it would have achieved the same effect.

 

I don't see how supporting a ticket is going to do anything, considering the fact that these problems are happening to a broad swath of the playerbase. Every single time I play Hawken I see people complaining about lag, teleporting, rubberbanding, etc., and these complaints are not necessarily from players who are connecting from other regions. This issue is not isolated to just me.

 

 

If the user base was suffering from the same issues as you've described, no doubt would we see a lot of that content on the front end of discussion.

 

It has been on the forefront of discussion numerous times, and those discussions have been ongoing since April.

 

Here are a few links to some of them: 1 2 3 4 5 6 7 8 9 10 11 12

 

There are likely more, but I don't feel like digging up every single one.

 

 

Sharing your experience is no problem at all, but when you are unable to explain why you encounter these problems, you had to rely on theoretical assumptions that proved nothing.

 

The problem is, I don't have any explanations. I don't experience lag with any other multiplayer games the way that I now do with Hawken. If you had read my entire post, you would realize that I have also never had issues of this kind playing Hawken before Reloaded took over.

 

If you really want some technicals about my connection, though, I've been using a broadband connection with 50 mbps download, 3 mbps upload for the past few months. That should be more than enough to play Hawken comfortably (I recently downgraded it to a 30 mbps down, 3 mbps up connection to save some money, but that should still be more than sufficient).

 

I doubt you created this thread for the sole purpose of "sharing" your performance experience.

 

Well, I've been pretty up-front about it. I want to point out that these issues are bad enough to drive away a player like me. And that should be a bad sign, because I've played since pre-steam beta, logged nearly 900 hours on Steam (400 in matches), found time to play every single week since March in order to support Project Phoenix, and proudly bought a Hon and some of the new cosmetics that were released.

 

I am the kind of player that is not easy to lose, but if the game is unplayable, what choice do I have but to stop playing? It makes me really sad, because Hawken is one of my favourite games of all time, but that's the reality of it.

 

Reloaded needs to know that these issues aren't going away and need to be fixed. That's all.


Edited by Nightfirebolt, 22 July 2015 - 11:12 PM.


#11
SatelliteJack

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Hey amigo, if you need a teammate or anything, I'm down. Nice to know I'm not the only one in this boat. Link to my Steam is on my profile. I do CS:GO, TF2, Dirty Bomb, Insurgency, L4D2, etc.

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#12
Draigun

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I don't see how supporting a ticket is going to do anything, considering the fact that these problems are happening to a broad swath of the playerbase. Every single time I play Hawken I see people complaining about lag, teleporting, rubberbanding, etc., and these complaints are not necessarily from players who are connecting from other regions. This issue is not isolated to just me.

 

It won't give immediate results, but they do read each ticket eventually. The more tickets that are submitted, the better—notwithstanding a known issue list. Support will be forced to deal with the situation either way. If tickets are excessive, then a known issue list will need to be implemented.

 

 

It has been on the forefront of discussion numerous times, and those discussions have been ongoing since April.

 

Here are a few links to some of them: 1 2 3 4 5 6 7 8 9 10 11 12

 

There are likely more, but I don't feel like digging up every single one.

 

 

Fair enough, although that is not what I was referring to. I was referring to the vast majority of the player base creating an account, validating their email addresses to post, and creating numerous topics that flood the discussion. Even so, you are right in that problems have been cropping up here and there, and that server performance is an ongoing discussion.

 

Although to be fair, there are a handful of topics being brought up to satisfy the developer's need of data to measure the success of new configurations.

 

 

If you really want some technicals about my connection, though, I've been using a broadband connection with 50 mbps download, 3 mbps upload for the past few months. That should be more than enough to play Hawken comfortably (I recently downgraded it to a 30 mbps down, 3 mbps up connection to save some money, but that should still be more than sufficient).

[...]

 

Most games require a broadband connection that follows industry standard speeds. The global standard is around the 25 mbps range. Obviously, if you have lower bandwidth, or not enough bandwidth to even handle the netcode of a game, you will experience performance problems.

 

You could have a gigabit connection for both up and downstream channels, utilizing a certified DOCSIS 3.1 modem, having the router receive Internet through a triple-shielded CAT6a cable. Even so, the client may be utilizing insufficient specifications that could reduce signal quality tremendously. SNR problems do happen in certain households, perhaps the SNR is outside the bounds of what is considered acceptable by that ISP. Maybe cross-interference with certain electronics nearby occasionally reduce signal strength, causing perceived timeouts/dropouts across any appliance utilizing the Internet.

 

There are hundreds of more in-depth, technical problems that exists throughout the world of ISPs than what I've mentioned. Any number of them could be causing such problems, but yet it is extremely difficult to pinpoint exactly what it could be, under today's standards.


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#13
Nightfirebolt

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Most games require a broadband connection that follows industry standard speeds. The global standard is around the 25 mbps range. Obviously, if you have lower bandwidth, or not enough bandwidth to even handle the netcode of a game, you will experience performance problems.

 

You could have a gigabit connection for both up and downstream channels, utilizing a certified DOCSIS 3.1 modem, having the router receive Internet through a triple-shielded CAT6a cable. Even so, the client may be utilizing insufficient specifications that could reduce signal quality tremendously. SNR problems do happen in certain households, perhaps the SNR is outside the bounds of what is considered acceptable by that ISP. Maybe cross-interference with certain electronics nearby occasionally reduce signal strength, causing perceived timeouts/dropouts across any appliance utilizing the Internet...

 

I don't see how any of this is relevant. We've already established that I'm not the only one having these problems.

 

Anyway, I guess I'll submit a support ticket, in case that will somehow help them.



#14
DerMax

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i hate my connection

 

dleet plz

 

 

  1. Goodbye thread are not allowed (2B), are in poor taste,  quite frankly unneccesary and exacerbate an already negative atmosphere. Yes, this is a goodbye thread. Yes, I have had this conversation elsewhere, I am now doing this publicly because it is obviously going to be recurring from here on out. Please don't make these threads. They are either irrelevant or depressing, depending on a reader's leaning.
  2. Who exactly is this post for? What is it accomplishing? Is this some kind of Reloaded-shaming? Do you think they care about the loss of one player? Because I guarantee you the person who derives the most stress from Hawken's diminishing population and performance is Cap'n Josh, because he is OBSESSED by numbers.

 

You sound exactly like ReEvolve. Aren't you that person?



#15
LU0P10

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The problem is, I don't have any explanations. I don't experience lag with any other multiplayer games the way that I now do with Hawken.

 

 

 

There are hundreds of more in-depth, technical problems that exists throughout the world of ISPs than what I've mentioned. Any number of them could be causing such problems, but yet it is extremely difficult to pinpoint exactly what it could be, under today's standards.

Guy just stated that the problem is with Hawken only?

 

situation is the same for me too... so...



#16
crockrocket

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For me, servers were shitey for a while, but for at least three weeks now they've been perfect. Seriously I've had no problems whatsoever, except the occasional thing on my end. 


                                                                    JgQjgkx.png

 

Salvage: An Idea to Stop Leavers

Player Retention & Howken

 

[14:31] <Crafty> I know that in my balls
[14:32] <Crafty> hawken is unlike anything Ive played

 

 


#17
Elite_is_salty

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The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.

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Shoutout to mah real Africans out there.


#18
Draigun

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I don't see how any of this is relevant. We've already established that I'm not the only one having these problems.

 

Anyway, I guess I'll submit a support ticket, in case that will somehow help them.

That would make it all the more relevant, because everyone that plays Hawken has an ISP. Even if you aren't the only one having problems, that doesn't necessarily signify that it is purely and only happening on the server's end. Servers utilize ISPs too, that, among other things, establish a network route to deliver the traffic to you, the end user. Although the chances of lesser known technicalities happening in an industry-grade server are much lower, they are still a possibility to consider for any ISP and data center provider. To that end though, yes, it is probably a combination of poor ISP performance and server grade faults.

 

Nevertheless, I was throwing out possibilities—and in defense for how the servers perform for the minority that don't experience game breaking faults.


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#19
ArchMech

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  1. Goodbye thread are not allowed (2B), are in poor taste,  quite frankly unneccesary and exacerbate an already negative atmosphere. Yes, this is a goodbye thread. Yes, I have had this conversation elsewhere, I am now doing this publicly because it is obviously going to be recurring from here on out. Please don't make these threads. They are either irrelevant or depressing, depending on a reader's leaning.
  2. Who exactly is this post for? What is it accomplishing? Is this some kind of Reloaded-shaming? Do you think they care about the loss of one player? Because I guarantee you the person who derives the most stress from Hawken's diminishing population and performance is Cap'n Josh, because he is OBSESSED by numbers.

 

1. no1 likes a rule copy/paster

2. no1 likes rules

3. no1 likes amid

4. kill amid

5. bury the body

6. trolol

7. NEXT


don't mind me, i'm just on a crusade against humanity, by the end of my lifespan earth's population will be 8 billion+ trolls


#20
ArchMech

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7. delete forum rules please

7. go troll for me some in my "we're all 15 amirite" trolol (offtopic)" thread so i can get some chuckles, shits, and giggles


Edited by the dark side calls to you, 23 July 2015 - 01:32 AM.

don't mind me, i'm just on a crusade against humanity, by the end of my lifespan earth's population will be 8 billion+ trolls


#21
n3onfx

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Something that some people don't get is that these problems that are happening to OP, myself and many others didn't happen before Reloaded.

 

It's because of some modifications server-side probably and while it's frustrating me to the point I'm taking bigger and bigger breaks between sessions of playing I understand that they are trying to reduce costs, and that performance is taking a hit until the sweet spot is found.

 

So talking about ISPs, bandwidth and so on doesn't mean anything to those that didn't have any connection problems with Hawken on the same connection as they now have problems on.

 

 

edit: but for the first time in months, right now on frankfurt-tdm-5903 I had a round with a stable 48 ping (used to always be like that), all my shots hit (actually felt weird, killing stuff so fast in Raider again), no stuttering during dodges and framerates didn't budge from 60, no drops. So I don't know what's particular about this server, but it was extremely good compared to others.


Edited by neon, 23 July 2015 - 01:23 AM.

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#22
devotion

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https://community.pl...gion-selection/



#23
KaylaClaire

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So talking about ISPs, bandwidth and so on doesn't mean anything to those that didn't have any connection problems with Hawken on the same connection as they now have problems on.

 

But it does. When we moved from FFXIV 1.0 to 2.0 some subscribers (CoX, Time Warner, Comcast) were complaining about these lag issues, now not every subscriber complained that were using those particular ISPs, enough did however to get the higher ups to investigate, turns out they were throttling some customers when they were connected to the game. ISPs are allowed to throttle whatever and whenever they please. When Hawken changed hands, your ISPs may be throttling the "New' Hawken hosting services.


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#24
JeffMagnum

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But it does. When we moved from FFXIV 1.0 to 2.0 some subscribers (CoX, Time Warner, Comcast) were complaining about these lag issues, now not every subscriber complained that were using those particular ISPs, enough did however to get the higher ups to investigate, turns out they were throttling some customers when they were connected to the game. ISPs are allowed to throttle whatever and whenever they please. When Hawken changed hands, your ISPs may be throttling the "New' Hawken hosting services.

 

How is it about ISPs when people all over the country with different providers all have greatly increased ping to one or two server locations? Why did this coincidentally happen when hosting costs were being cut significantly, and why is Hawken the only game that people have noticed increased latency in? 


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#25
n3onfx

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But it does. When we moved from FFXIV 1.0 to 2.0 some subscribers (CoX, Time Warner, Comcast) were complaining about these lag issues, now not every subscriber complained that were using those particular ISPs, enough did however to get the higher ups to investigate, turns out they were throttling some customers when they were connected to the game. ISPs are allowed to throttle whatever and whenever they please. When Hawken changed hands, your ISPs may be throttling the "New' Hawken hosting services.


I'm talking about EU specifically, where to my knowledge some ISPs used to throttle P2P and it made a couple of scandals. An ISP throttling online games in France would be pretty big news here, so it's not a possible explanation for the issues.

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#26
Compliance

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Suggest come canadian based servers, or re-think the relationship with your ISP.

As it sounds like an issue with your ISP, they could be throttling your connection (Some ISPs will throttle online games, we had an issue with Cox & Comcast cable throttling FFXIV, players were complaining about lag and what have you), or your ISP could just be "Slow". I can play on any region and never hit above 150 ping.

Never the less I wish you the best of luck in your endeavors

 Pings and packet loss type issues have gone up across the board for myself and many others recently. "Re-think the relationship with your ISP"?....seriously?....I'm experiencing these issues with Hawken only. I been playing about 2 years. The servers worked better earlier on. 

 

I'm tired of spending time writing in the forums in response to frustration...so I'm with you Nightfirebolt...taking a break for a while...will check in from time to time.

 

And for those of you who say that Reloaded won't care about losing a player...well maybe that's true...and maybe that's the real root of the problem. I see posts about..."oh...and we have new Asia and Oceania servers blah blah blah.....how about the east coast of the USA? Ashburn servers finally returned...and the ping was typical for Ashburn at first...but now the ping has almost doubled and the packet loss has gotten unplayable. I don't have these issues with other games currently, and I'm not the only Hawken player experiencing these things. 

 

Great job in creating the game....poor job in terms of server support from the perspective of a NY USA player who used to see 18 pings and stability early on in the game. 

 

So anyway....break time to preserve what little is left of my sanity, and I'll check back in the future to see if anything has changed.


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#27
Draigun

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If they still throttle your connections, it would be illegal to do so under new FCC law, in the US. Although that doesn't mean they won't stop doing such throttling. Canada, UK, whatever, would have different rulesets that may or may not endorse throttling.

 

 

 

 

 

How is it about ISPs when people all over the country with different providers all have greatly increased ping to one or two server locations? Why did this coincidentally happen when hosting costs were being cut significantly, and why is Hawken the only game that people have noticed increased latency in? 

 

 

We shouldn't solely blame Hawken for every form of instance of lag individuals have. Too many outside factors blurs the line between client and server. It's possible though that most of the problems stem from the recent changes to infrastructure during Reloaded's take over. Technically speaking, capnjosh mentioned that the configurations were using the same data center and software to run certain clusters of servers. If that is the case, then perhaps there are some ISP bad practices at play here for some.


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#28
StubbornPuppet

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Oh, I have no doubt at all that my ISP throttles me on video streaming and gaming traffic.  I can literally watch it happening on a couple of different web apps.  And I feel like there's not a damn thing I can do about it.

 

I have called and emailed many times, to many departments... and always get the standardized response, "We do not engage in the practice of so-called "throttling" bandwidth throughput for our customers on certain types of web traffic."  I am powerless to force action on this.  And I can't really be mad at the people on the phone, cuz they are just workers and their company has ensured them they are telling me the truth - and even if they don't believe it, they don't really have a choice.

 

And I can't really leave them for another ISP either - the only alternative I have is even worse.


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To be serious for a moment this is just a joke

 


#29
shosca

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Oh, I have no doubt at all that my ISP throttles me on video streaming and gaming traffic.  I can literally watch it happening on a couple of different web apps.  And I feel like there's not a damn thing I can do about it.

 

I have called and emailed many times, to many departments... and always get the standardized response, "We do not engage in the practice of so-called "throttling" bandwidth throughput for our customers on certain types of web traffic."  I am powerless to force action on this.  And I can't really be mad at the people on the phone, cuz they are just workers and their company has ensured them they are telling me the truth - and even if they don't believe it, they don't really have a choice.

 

And I can't really leave them for another ISP either - the only alternative I have is even worse.

 

Technically, its not throttling if the ISP doesn't want to upgrade their interlinks to the backbones



#30
StubbornPuppet

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Technically, its not throttling if the ISP doesn't want to upgrade their interlinks to the backbones

 

And that has nothing to do with it.  I can very clearly observe that certain types of traffic will begin to 'slow down' shortly after connecting to them and yet other types of traffic run at the same consistent and fast speed all the time.  I can see it on certain games on PC, I can see it on PSN, I can see it on Netflix... while other PC games, youtube and all kinds of other services experience the full capacity of the speed I pay for.

 

The ISP is Charter, and they are documented to be known for doing it.  They don't actually deny it in the press, they just say, "Managing the network is critical to ensuring that all customers have an enjoyable experience using the Internet." and “The Charter’s AUP, like most Internet providers, has established specific criteria as to acceptable use thresholds for its residential customers. These limits are designed to ensure that all users of the service are able to obtain optimal service levels.”

 

Also, I can run a constant ping to a Dallas server for Hawken and get a starting ping of 3-4ms... which then becomes 60ms over the course of the next 30 seconds, but pinging another server in Dallas returns a steady 2-3ms ping forever.


Edited by StubbornPuppet, 24 July 2015 - 01:50 PM.

To be serious for a moment this is just a joke

 


#31
TangledMantis

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Ive had some odd issues with LA servers now and then. Ping is about 60 yet 1/2 way through a 10min game I start rubber-banding really bad. Most players say they are experiencing the same thing. Ping doesnt change, looks good and steady, yet weapons stop firing or fire with big delays, radar dots hop all over the place, and i run down a hallway only to find myself back at the beginning of it again. 

 

Then suddently it mellows out and everything is fine again 2 mintues later.  

 

The servers used to be fine when adhesive put them on cruise control.

 

"Video's out again"

"Well quit pickin at it!" 

-Blizzard.

 

Even if its a long process to fix, communication would be neato, reloaded...


Edited by TangledMantis, 24 July 2015 - 03:29 PM.

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#32
DieselCat

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I have Comcrap...that's all that needs to be said about my ISP.     :mad:

 

 

*+


Just Relax....and take life one game at a time....

Don't run to your death....walk

 

th_Duckman.jpg   th_82c0a97c-98de-4aac-be47-05e5e099be80.

 

*+

 


#33
spinningchurro

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Dammit dude, I didn't believe it when i read it was you who started this topic.

 

That sucks, but I can understand why you'd take a break.  I'll miss you, and hopefully these issues are addressed promptly.


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#34
RollADoobie

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If they still throttle your connections, it would be illegal to do so under new FCC law, in the US. Although that doesn't mean they won't stop doing such throttling. Canada, UK, whatever, would have different rulesets that may or may not endorse throttling.

 

 

 

We shouldn't solely blame Hawken for every form of instance of lag individuals have. Too many outside factors blurs the line between client and server. It's possible though that most of the problems stem from the recent changes to infrastructure during Reloaded's take over. Technically speaking, capnjosh mentioned that the configurations were using the same data center and software to run certain clusters of servers. If that is the case, then perhaps there are some ISP bad practices at play here for some.

 

I don't understand why you are keep trying to argue against OP or anyone stating that they too experience shitty servers.

 

I've had teleporting, rubber-banding, and overall trippy-ass-drugged-up server experience in Vancouver, Canada. I came to LA, US for a visit and experience the exact same shitty servers here. 



#35
HK-47D

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1c1c9cc9142097901509305720_700wa_0.gif

 

+1 LOL


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(='.'=) 

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