Hawken E3 2016 Trailer Analysis
#1
Posted 15 June 2016 - 11:02 AM
#2
Posted 15 June 2016 - 11:13 AM
#3
Posted 15 June 2016 - 11:57 AM
#4
Posted 15 June 2016 - 12:14 PM

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#5
Posted 15 June 2016 - 12:56 PM
- Probably a test environment.
- Consoles likely running on a different backend.
#6
Posted 15 June 2016 - 01:00 PM
- Probably a test environment.
- Consoles likely running on a different backend.
My assumption as well. It's reassuring because indicates that they do already have full console builds as they stated.

Salvage: An Idea to Stop Leavers
#7
Posted 15 June 2016 - 01:06 PM
My assumption as well. It's reassuring because indicates that they do already have full console builds as they stated.
It also means someone can probably take the name "bilbonic" on PC right now.
EDIT: The name is free.
Edited by Hyginos, 15 June 2016 - 01:07 PM.
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#8
Posted 15 June 2016 - 01:06 PM
Analyze this.
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#9
Posted 15 June 2016 - 01:08 PM
My assumption as well. It's reassuring because indicates that they do already have full console builds as they stated.
It's summer and they promise release for Summer 2016.
I don't think even Reloaded is so bad as to not have a working build before announcing that.
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#10
Posted 15 June 2016 - 01:11 PM
#12
Posted 15 June 2016 - 01:31 PM
Analysis?
K, first reaper point of view scene(fac), they have a Mobi set zerker, Ord set salt, Aaannnnd a 36M set heavy using AR+TOW with a CRT/salt icon!
I suppose this analysis could just end here.
well later we can see Jobs part available in parts market
And one more thing might be Last Eco coop TDM .
Not much to analysis except for the UI (Second Ascension?), not believing most of it, especially after that 36M salt thing.
#13
Posted 15 June 2016 - 01:37 PM
Looks like they added more pages instead of condensing the cosmetic options like normal so it looks like it's bigger and more customizable then it actually is.
#14
Posted 15 June 2016 - 04:04 PM
It seems like the only main body parts accessible for customisations are the variations on the default chassis. Meaning, no SS equipped with a CRT body.

Btw, there's the elite chassis there, but I wonder if the gold highlight one is a "gold" skin...
Edited by Kittles, 15 June 2016 - 04:08 PM.
#16
Posted 15 June 2016 - 04:27 PM
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#17
Posted 15 June 2016 - 06:31 PM
No new content, and a new paint job on the UI. Smells of console release cash grab.
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No crew
#18
Posted 15 June 2016 - 06:34 PM
they ARE gold parts YES>..
But NOTICE, there is only SS chassis there... none of the other B class ones like we have atm
Puck Flinging-Nade Lobbing-Troll Tech

::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::
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#19
Posted 15 June 2016 - 06:47 PM
Analyze this.
it's hideo kojima. one would expect a good experience playing this game.
..time to do a metal gear speed run..
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I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

FIRST OFF WHAT THE FUZZ IS A "SHILL"
#20
Posted 15 June 2016 - 06:50 PM
they ARE gold parts YES>..
But NOTICE, there is only SS chassis there... none of the other B class ones like we have atm
It's almost as if they listened to some noob who complained about how equipping mechs with a non-default looking chassis was cheating and visually difficult to distinguish mechs from each other. The smart player would hit Tab, look at the score board and identify mechs that way, or react to types of weapons which is far more important to react to than individual mechs.
Gee Reloaded, I wonder who you listened to. What kind of internal testing was done? Are any of you actually good enough at the game to make informed decisions about Hawken? Or did you revamp the system to favor console players and consulted console player QA testers who probably sat down with the game for only about an hour and made "informed balance recommendations?"
I don't mean to be all doom and gloom and "burn RLD at the stake" but with the pathetic lack of detailed information in regards to alleged widespread changes to a game that was amazingly balanced already with zero communication or speck of attention towards supporting the PC community in community organized events or competitive leagues despite our loyalty throughout is incredibly disheartening.
Edited by Silverfire, 15 June 2016 - 06:57 PM.
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#21
Posted 15 June 2016 - 07:29 PM
It's almost as if they listened to some noob who complained about how equipping mechs with a non-default looking chassis was cheating and visually difficult to distinguish mechs from each other. The smart player would hit Tab, look at the score board and identify mechs that way, or react to types of weapons which is far more important to react to than individual mechs.
Gee Reloaded, I wonder who you listened to. What kind of internal testing was done? Are any of you actually good enough at the game to make informed decisions about Hawken? Or did you revamp the system to favor console players and consulted console player QA testers who probably sat down with the game for only about an hour and made "informed balance recommendations?"
I don't mean to be all doom and gloom and "burn RLD at the stake" but with the pathetic lack of detailed information in regards to alleged widespread changes to a game that was amazingly balanced already with zero communication or speck of attention towards supporting the PC community in community organized events or competitive leagues despite our loyalty throughout is incredibly disheartening.
That E3 gameplay vid Kindos found seems to indicate your concerns may be well founded.

Salvage: An Idea to Stop Leavers
#22
Posted 15 June 2016 - 07:44 PM
burn RLD at the stake
For once, I agree with you.
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Festivals end, as festivals must
#23
Posted 15 June 2016 - 08:51 PM
Jesus christ, I liked a superkamikazee post.
I agreed with that guy.
Reloaded, if you divvy up the current content into a buncha mechs with narrow loadouts and if you limit my mech mix n match ability, you are gonna make a lotta money and make a small number of beleaguered people very upset!!!!!!!
UUUUUGHGHGHGHHG I HATE HOW FUTILE AND DEFEATED ALL OF THIS MAKES ME FEEEEEEEL
WHY WOULD YOU FIX THE ASPECTS OF THIS GAME THAT AIN'T BROKE?????????
PLEASE TELL ME YOU ARE NOT DOING THIS
PLEASE TELL THE ~$200 I SPENT YOU ARE NOT DOING THIS
Edited by currently(on)_sabbatical, 15 June 2016 - 08:53 PM.
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#24
Posted 15 June 2016 - 08:52 PM
Also "lol we spent the last 18 months not telling you guys that we were working on console ports rofl"
This is like a really underwhelming nightmare.
Edited by currently(on)_sabbatical, 15 June 2016 - 08:53 PM.
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#27
Posted 16 June 2016 - 06:19 AM
I'd pay good money if that cockpit HUD was a skin option in the Cockpit tab- I imagine many if not most of us would.
HINT HINT $$$ 0_0 £££
Elsewhere, the new UI style/layout looks ok, nothing drastic or a complete overhaul, such as the one from Alpha to Closed Beta, then Closed Beta to Open Beta/Ascension. That change had me bewildered for a little while I must admit.
I never really cared too much for changing the chassis parts, didn't interest me too much, but I do hope that hasn't disappeared as an option for those that do enjoy that level of customisation- or atleast, those who already have custom chassis don't lose them. Either that, or they receive in-game credits ( whatever the new Meteor credits will be called )- I look forward to a battlefield filled with gold mechs...
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#28
Posted 16 June 2016 - 06:47 AM
Calling the Items and Internals "Upgrades" is a HUGE mistake. Either that, or it's just indicative of them actually making the game Pay 2 Win®. Either way, HUGE mistake.
And, where are "Weapons". Oh, look at the symbol... Weapons must also be part of "Upgrades". Oh brother.
Edited by StubbornPuppet, 16 June 2016 - 06:48 AM.
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To be serious for a moment this is just a joke
#29
Posted 16 June 2016 - 09:56 AM
Calling the Items and Internals "Upgrades" is a HUGE mistake. Either that, or it's just indicative of them actually making the game Pay 2 Win®. Either way, HUGE mistake.
they actually can fix it (button name) through config in five secong. just swap text from "upgrades" to "items" ot "mech internals" or what is it.
and weapons never shouldn't be part of Upgrades, because all weapons are "alternative" beetwen each other. i.e. AR not worse than SMC, and Mini-flak not worse than Flak, they just different.
When you called weapons "Upgrade" many people start think (obviously, stupid people) that assult with SMC is weaker, than assult with AR or Vulcan, because AR is the last weapon at ranked 6. which is actually wrong.
btw, many people who play first really think that 2 and 3 weapons at one mech is better, than previous.
i personally think, called weapons "upgrades" it is even more huge mistake, than called internals like "upgrades"
(q_q)
Edited by nepacaka, 16 June 2016 - 10:02 AM.
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#30
Posted 16 June 2016 - 10:24 AM
Keeping parts locked to a particular chassis is a good game design decision. Silhouettes should remain consistent in a class based shooter. Other than that, I guess all we can do is wait and see.
It's a good thing I've always been so critical and jaded regarding a lot of stuff going on with Hawken over the years. I've lost so much hope along the way that when Hawken finally goes away for good I will be there for one last salute, but there will be no mourning.
No crew
#31
Posted 16 June 2016 - 10:58 AM
Keeping parts locked to a particular chassis is a good game design decision. Silhouettes should remain consistent in a class based shooter.
But after they're released the ss complete pack and hon upper? It seems really early to be going back on design decisions.
Disconcertingly early.
Personally I think the icon by the HP bar is plenty, but of all the things they appear to be changing its pretty low on my list of concerns.
#32
Posted 17 June 2016 - 08:30 AM
Jesus christ, I liked a superkamikazee post.
I agreed with that guy.
Reloaded, if you divvy up the current content into a buncha mechs with narrow loadouts and if you limit my mech mix n match ability, you are gonna make a lotta money and make a small number of beleaguered people very upset!!!!!!!
UUUUUGHGHGHGHHG I HATE HOW FUTILE AND DEFEATED ALL OF THIS MAKES ME FEEEEEEEL
WHY WOULD YOU FIX THE ASPECTS OF THIS GAME THAT AIN'T BROKE?????????
PLEASE TELL ME YOU ARE NOT DOING THIS
PLEASE TELL THE ~$200 I SPENT YOU ARE NOT DOING THIS
I feel you brother.
#33
Posted 18 June 2016 - 08:01 AM
Except making your mech looking like something you're not IS confusing. And for what goal, exactly?
Hit tab and check? Yeah, give your opponent advantage. Sure.
#34
Posted 18 June 2016 - 09:04 AM
Except making your mech looking like something you're not IS confusing.
Maybe for a sub 2k skrub.
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#35
Posted 18 June 2016 - 09:23 AM
Well, teeeechnically I'm 1967 right now. I was 2K+ before I started fiddling with graphics settings, through.
Could you elucidate me what other reason than confusing people is there to make scout look like berserker?
Edited by Ezodev, 18 June 2016 - 09:24 AM.
#36
Posted 18 June 2016 - 09:31 AM
Could you elucidate me what other reason than confusing people is there to make scout look like berserker?
Reloaded preserves the right to confuse it's playerbase as they see fit.
Edited by Onebullit, 18 June 2016 - 09:53 AM.
><(((((°> - - - - - - - - - - - ><((°> ><((°> ><((°>
HAWKEN ---> hawken ---> hawken ---> RIP 2017
Hawken gameplay and funky fragmontages: Hawken playlist
#37
Posted 18 June 2016 - 09:50 AM
Except making your mech looking like something you're not IS confusing. And for what goal, exactly?
Hit tab and check? Yeah, give your opponent advantage. Sure.
Exhibit A:
Exhibit B:
Can you tell what mech it is in both pictures?
How about now?
Exhibit C:
Exhibit D:
What mech do you think is in each picture?
#38
Posted 18 June 2016 - 10:03 AM
Well, okay, you can't tell when they're really far away. But the point is that when you CAN see Berserker chassis, your first thought isn't gonna be that it's a Scout.
@Onebullit
The point is that playerbase suspects that they're gonna remove that, and some people are complaining about it. I see it as a positive change.
Edited by Ezodev, 18 June 2016 - 10:04 AM.
#39
Posted 18 June 2016 - 10:15 AM
I don't see a problem with changing chassis part to make a mech look different. It's not hard to figure out what a player is driving, just check the scoreboard and adjust.
Personally I don't dress my mechs like that but do get a charge out of it...adds a neat twist to the game (my opinion of course)
People that feel it might be some sort of an advantage just need to take a step back and think...anyway, players should always check the scoreboard before the match starts to see who is driving what...on both teams. (currently in the PC version)
edit : Though I just wanted to add : if this new console version includes mix and match weapons along with or without changing mech body parts, that might make things a bit confusing when matched up against that mech in game and change one's approach on how to play against it.
After reading what I just wrote, I may be confusing myself ![]()
Edited by DieselCat, 18 June 2016 - 10:27 AM.
#40
Posted 18 June 2016 - 10:24 AM
"players should always check the scoreboard before the match starts to see who is driving what...on both teams. "
Well, it's not like they can't change mech after dying.
I don't think it's a *big* issue, but I'd prefer if it wasn't possible.
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