Jump to content

Photo

the civ page is up

* - - - - 1 votes

  • Please log in to reply
99 replies to this topic

#1
Shade__

Shade__

    Advanced Member

  • Members
  • PipPipPip
  • 441 posts

https://www.playhawk...edium-mechs/civ

I'm not messing with you it's up
also this is the ability
0a9344e80eb9125317df28a8eade0dfb.png

not what you were thinking right.

Spoiler


  • nepacaka and DemitronPrime like this

,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y' 
`Y

-Shade__


#2
DeeRax

DeeRax

    Advanced Member

  • Members
  • PipPipPip
  • 689 posts

Yet another bland damage-reduction ability................. :yucky:
(Better than making the pucks homing or something, though)

Other than that, it looks cool. I like the items it comes with as well. #morebarriers


Edited by DeeRax, 03 August 2016 - 08:42 PM.

  • dorobo and DemitronPrime like this

         starfox-sig.gifrYFaSGG.gif

 

          2XhpJes.png

 

"DeeRax's got what you've always wanted."


#3
Hecatoncheires

Hecatoncheires

    Advanced Member

  • Members
  • PipPipPip
  • 171 posts

Either they just never bothered to change the description or they're implying they'll add alternate weapon options (maybe for both primary and secondary, looking at the picture) along with Civ's release. Looking forward to the Hawkins RPR and miniflak on a B-class (no idea how they'll work together, but that's what makes me curious).


  • Luaq likes this

What the Heca-


#4
Silverfire

Silverfire

    Advanced Member

  • Members
  • PipPipPip
  • 1421 posts

sooooooooooo a dual EOC Bruiser.  Rather use EOC Pred as better dual EOC.

 

Stunned with RLD's creativity once again.


Edited by Silverfire, 03 August 2016 - 09:11 PM.

  • -Tj- likes this

lNM7VnC.png

( ^ click for the EMP song ^ )

 

Come take a look at Hawken guides | Join me on #hawkenscrim IRC

 

 


#5
Hecatoncheires

Hecatoncheires

    Advanced Member

  • Members
  • PipPipPip
  • 171 posts

Seems the incinerator also has a page now and is armed with the sub machine cannon instead of the SAARE. Never mind about my first post. The weapons are probably just placeholders..


What the Heca-


#6
WillyW

WillyW

    Advanced Member

  • Members
  • PipPipPip
  • 195 posts

I think a better ability would be to make ultra sensitive mines. So that the radius of auto-detonation is increased for a short period. It would basically be a way to sort of manually detonate EOC mines, in the sense that you can predict the extended radius.


  • dorobo likes this

2XhpJes.png


#7
Xacius

Xacius

    Advanced Member

  • Members
  • PipPipPip
  • 387 posts

"Try to unleash it's firepower on immobile units."

gVzWcnW.jpg

>_>


Edited by Xacius, 03 August 2016 - 11:13 PM.

  • LaurenEmily, herpderpherpderp, Jelooboi and 2 others like this

#8
Shade__

Shade__

    Advanced Member

  • Members
  • PipPipPip
  • 441 posts

"Try to unleash it's firepower on immobile units."

Oh you have got to be shiting me, WHO WRITES THESE!?!?
It's the little things that rustle my jimmies.


Edited by Shade__, 03 August 2016 - 11:20 PM.

,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y' 
`Y

-Shade__


#9
Kopra

Kopra

    Advanced Member

  • Members
  • PipPipPip
  • 520 posts

t1USYNc.jpg?1

 

Elite skin for Civ.


  • Guns_N_Rozer, Aregon, Miscellaneous and 7 others like this

#10
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts

WHO WRITES THESE!?!?

babaji


  • dorobo, surgat, LaurenEmily and 3 others like this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#11
Shade__

Shade__

    Advanced Member

  • Members
  • PipPipPip
  • 441 posts

babaji

Oh well in that case,
cGo2Y67.gif


Edited by Shade__, 04 August 2016 - 12:26 AM.

  • dorobo likes this

,d88b.d88b,
88888888888
`Y8888888Y'
`Y888Y' 
`Y

-Shade__


#12
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts
 

We have access to everything - code, game, database, etc - and can modify just about anything. The problem is (was?) the content pipeline that Hawken had prior was not a sustainable pipeline and a lot of work was put into making a framework that is functional and practical so we can provide regular content updates.

and you can't make a new ability or weapon... instead of this just use ctrl+c ctrl+v...

what happen Reloaded? it is just not funny see how you came up with "new abilities" which is just copy from previous but with 100% shield instead 20%-40%.
you can even use old bruiser ability like 20% for 10 sec. instead current one. you game designers probably sux. sorry but it is truth.

at least, if you do things like this, i want to see similar abilities for every mech in game. like raider increase his speed on 100% to reach 60+ m/s speed, infiltrator and pred have 100% invisibility instead camouflage, C-class turret-mode immune to damage (reduce 100%) in front while ability, assault can shoot 5 sec without overheat, maradeur don't consume fuel while ability, teammates don't have overheat if incinirator stand near, berserk and SS increase damage to 100% while ability, Tech immediately heal target to 100% while ability.

C'mon guys. i give you free advice how make this game EVEN WORSE! Just do it!


Edited by nepacaka, 04 August 2016 - 12:36 AM.

  • Guns_N_Rozer, 1uster, brackets and 1 other like this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#13
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts

at least, Reloaded, did you really are not able to come up with a normal name for the new mechs?
like 36M with dual miniguns = Demolisher, or Supressor
civ = Miner, Bomber, Liquidator, Head Hunter
i don't know what else for his role, just not use the same name like Chassis. fock, it is not hard actually type a several letters in one word.
this make me angry...


Edited by nepacaka, 04 August 2016 - 12:51 AM.

  • Guns_N_Rozer, Miscellaneous, Hyginos and 9 others like this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#14
MomOw

MomOw

    Advanced Member

  • Members
  • PipPipPip
  • 1039 posts

I agree that this is (once again) quite disappointing if it's true.

 

I was the funniest dual weilding mech : the worst weapon, the ugliest chassis, it could have been in a niche of awesome crappiness

 

If the dev team don't have enough creativity for something new, at least keep on the fubn things and duplicate the Turkey ability. it could have been fun.


Edited by MomOw, 04 August 2016 - 01:05 AM.

  • CoshCaust likes this

IRZUTYo.png

gXO9Nfd.pngmXasTsY.pngft4VqcE.png

 

KDR Member | Streamer | Priority Target II

Spoiler

#15
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts

the most dissapointed thing that this Civ in market have picture with RPR and M-Flak. Me probably will be dissapointed, if I buy one mech, but get absolutely another mech which in reality have different weapons xD
and i think, wait, why this don't have mflak+rpr?


Edited by nepacaka, 04 August 2016 - 01:00 AM.

  • Luaq likes this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#16
crockrocket

crockrocket

    Advanced Member

  • Members
  • PipPipPip
  • 1989 posts

Wow they sure packed a lot of creativity in here. 2x of pre existing weapon on a pre existing chassis with a pre existing ability reskined with a "new" icon modelled after aforementioned pre existing chassis

 

 

 

hillary-gif-seizure.gif


Edited by crockrocket, 04 August 2016 - 01:02 AM.

  • dorobo, Miscellaneous, eth0 and 4 others like this

                                                                    JgQjgkx.png

 

Salvage: An Idea to Stop Leavers

Player Retention & Howken

 

[14:31] <Crafty> I know that in my balls
[14:32] <Crafty> hawken is unlike anything Ive played

 

 


#17
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts

actually, magnetic shield can defend you only from bullet type weapons (i.e. ar, smg, sabot)  but not from explosive (like a tow, gl, heat, eok etc.)
ez changes and something new.
or make a wall (with animation) with consume all bullets/rockets in front of you (like bring small portable blockade), but enemy can beat you from flank or behind. it is the same shield actually, but with some small tweak which not look like ctrl+c ctrl+v. meh...every time when i read news on forum i'm sad more and more from every reloaded step :(

i mean, i even like many things from new console conception, like roles, and static items/internals, it is ok. but all next changes and new content which they added, totally ruined all positive changes which they can bring in games. totally wasted.


Edited by nepacaka, 04 August 2016 - 02:03 AM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#18
dorobo

dorobo

    Advanced Member

  • Members
  • PipPipPip
  • 990 posts

tumblr_n1ehi6JqUz1rsk651o1_500.gif



#19
Hyginos

Hyginos

    Advanced Member

  • Members
  • PipPipPip
  • 1337 posts

Pusher plox.


  • crockrocket and DeeRax like this

MFW Howken

 

My post count is neat.


#20
DeeRax

DeeRax

    Advanced Member

  • Members
  • PipPipPip
  • 689 posts

at least, Reloaded, did you really are not able to come up with a normal name for the new mechs?
like 36M with dual miniguns = Demolisher, or Supressor
civ = Miner, Bomber, Liquidator, Head Hunter
i don't know what else for his role, just not use the same name like Chassis. fock, it is not hard actually type a several letters in one word.
this make me angry...

This really irritates me too. Either give all the mechs 'normal' names that are vaguely indicative of their role (i.e. Raider, Sharpshooter, etc.), or just name ALL the mechs after their chassis. The mix of the two is tacky.


  • eth0, Luaq, ReversusRex and 1 other like this

         starfox-sig.gifrYFaSGG.gif

 

          2XhpJes.png

 

"DeeRax's got what you've always wanted."


#21
Siamenis

Siamenis

    Advanced Member

  • Members
  • PipPipPip
  • 93 posts

This rehashing of existing abilities is really disappointing. But it was probably (hopefully) designed in haste to accompany console release and draw in new players and money. I seriously hope they have something new in mind for future mech builds. It's not like these forums have nothing to offer in that regard.


  • DeeRax likes this

#22
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts

fuzzy bunny dis all. You know reloaded, this is part of your foking translate code from game. it called "HawkenGame.int" txt-doc

[R_MechSubType_C_Brawler]
DisplayName="BRAWLER" <- THIS!  THIS IS DISPLAYED MECH NAME IN GAME!!! 
Description="<font color="#FFFFFF"><font size="18"><b>Type-C Heavy</b></font>\n\n<li>Point Defender \nBurst Supression \nVersatile Skirmisher</li> \n<b>INFO:</b>\nSpearhead vehicle, developed to penetrate frontlines with concentrated fire power."
TooltipText="Close-Range Heavy Defense"
LoreText="The Brawler H1 Hepten model is nothing short of a walking tank. It is easily identified by its reactive armor plates and turret-based gun cam, but most often remembered for being nearly indestructible. However, their engines are highly complex, which makes them extremely difficult to clean and maintain. "Easier to build a new mech from scratch than to make these beasts work."  -FR_O 28"

 

 

now see this. i can change any word in game by just using txt notepad standart programm. it is not hard, and even people who don't know nothing in programming can change all text in game. And this is part from my personal elite-translate for my ha?ken game.

[R_MechSubType_C_Brawler]
DisplayName="?L?TARN??" <- you see, i can change brawler name in 2 second.
Description="<font color="#FFFFFF"><font size="18"><b>????-?? T??EL?</b></font>\n\n<b>????:</b>\n<li>TANK?ET OT ?A?N?</li> \n<b>??4NOE:</b>\n?TRA?AET A?ORA?O????." <- and i change his ability text
TooltipText="Close-Range Heavy Defense"
LoreText="RO?OT S ?AOSTR???O? ?OEVO? 4AST??. T??ELEE TVOE? MAMA?I, Y4?T?VA? 4TO Y NE?O ?R??E??NNO? ?RON? ?O L?? M?LL?METRO? 900! SUK, ?A ETO ?ROSTO NEREA??NA? IMBA!" <- and change mech description too. everything.

 

 

oh now i'm really angry. :nuke: because it is too easy to change in two click.


Edited by nepacaka, 04 August 2016 - 05:02 AM.

  • dorobo, CoshCaust, 1uster and 3 others like this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#23
CraftyDus

CraftyDus

    Advanced Member

  • Members
  • PipPipPip
  • 1354 posts

 "HawkenGame.int" txt-doc

 

now see this. i can change any word in game by just using txt notepad standart programm. it is not hard, and even people who don't know nothing in programming can change all text in game. And this is part from my personal elite-translate for my ha?ken game.

 

 

 

 

[R_MechSubType_C_Brawler]
DisplayName="?L?TARN??" <- you see, i can change brawler name in 2 second.
Description="<font color="#FFFFFF"><font size="18"><b>????-?? T??EL?</b></font>\n\n<b>????:</b>\n<li>TANK?ET OT ?A?N?</li> \n<b>??4NOE:</b>\n?TRA?AET A?ORA?O????." <- and i change his ability text
TooltipText="Close-Range Heavy Defense"
LoreText="RO?OT S ?AOSTR???O? ?OEVO? 4AST??. T??ELEE TVOE? MAMA?I, Y4?T?VA? 4TO Y NE?O ?R??E??NNO? ?RON? ?O L?? M?LL?METRO? 900! SUK, ?A ETO ?ROSTO NEREA??NA? IMBA!" <- and change mech description too. everything.

 

 

So I can change all the text in my garage and menu stuff to say all the slliest stuff I want to?!

That's the coolest thing since I learned to name my c4 bomb "Crafty's Raging Clue" in cs:go

 

iivUkWi.png


  • dorobo, MomOw, LaurenEmily and 4 others like this

EOC Raider, Bolt Pred, Rev Gl Gren, EOC Infil, All the Reapers, Father, Expert in Guitar Kung Fu, and Founder of TPG Hawken

I4U54qx.jpg     bQCgI0k.png   zd30MxR.png   vP7JiOe.png     uq0awfp.gif

lwY3QRd.jpg


#24
DeeRax

DeeRax

    Advanced Member

  • Members
  • PipPipPip
  • 689 posts

It's also a little strange that they decided to make this chassis into a unique battle mech, from a lore standpoint; Isn't the Civ chassis supposed to be the chassis for CIVILIAN mechs? CIV? CIVILIAN? :wallbash:

Anyways, not important, just another pet peeve. :no:
(My point being, they really need to give these new mechs proper names, not just the chassis names. Charge is OK though.)


Edited by DeeRax, 04 August 2016 - 05:27 AM.

  • Luaq likes this

         starfox-sig.gifrYFaSGG.gif

 

          2XhpJes.png

 

"DeeRax's got what you've always wanted."


#25
SparkyJJC

SparkyJJC

    Advanced Member

  • Members
  • PipPipPip
  • 379 posts

Pusher plox.

 

Dual heat cannon.
 

Ability: Pushy armour - Pushes bullets away from armour to reduce damage taken for a short period of time.

Items: Scanner, EMP

Internals: Extractor, Repair Kit


  • KejiGoto, Aelita and DeeRax like this

AXgnWyr.png


#26
DeeRax

DeeRax

    Advanced Member

  • Members
  • PipPipPip
  • 689 posts

Dual heat cannon.
 

Ability: Pushy armour - Pushes bullets away from armour to reduce damage taken for a short period of time.

Items: Scanner, EMP

Internals: Extractor, Repair Kit

As fun as dual Heat might actually be........ PLS no. With just the 1st patch they've completely ruined the novelty of dual-weapon mechs.
DO YOU HEAR US RLD? THEY ARE NOT COOL ANYMORE.


  • nepacaka and Shade__ like this

         starfox-sig.gifrYFaSGG.gif

 

          2XhpJes.png

 

"DeeRax's got what you've always wanted."


#27
dorobo

dorobo

    Advanced Member

  • Members
  • PipPipPip
  • 990 posts

tumblr_nk9ddwq8ZS1tlwuq5o1_400.gif


  • Luaq and Shade__ like this

#28
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts

 

 

 

So I can change all the text in my garage and menu stuff to say all the slliest stuff I want to?!

 

yes you can. i play in game where all text replacement with "funny" translations. when i say All, i mean All (except bot talking and some part of achievements screen)
you even can change loading screen, mech-boot text, AA and silos names, etc. All. for example, in my thanslation HF-rockets say you something like "Gotcha!" when you lock-on target and shoot.


  • dorobo, CoshCaust and CraftyDus like this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#29
Onstrava

Onstrava

    Advanced Member

  • Members
  • PipPipPip
  • 283 posts

So the Civ is a predator without stealth, ability to see though walls and move fast while hidden. While where at it, it can only kill still targets, likely only at a distance because twin Eoc means if someone starts moving again, your screwed. While having a short burst shield with likely a big CD.....Well have fun with that mech, good luck trying to kill anything that moves. Oh yeah btw, EVERY MECH MOVES!!! Testing this thing on PC is going to be a joy....Please tell me the 36M is nothing like this and doesn't overheat in 2 whole seconds.


Edited by Onstrava, 04 August 2016 - 07:00 AM.

Hold on to the things you care about most, even if others see it as insignificant..If you can't be true to yourself, are you really living?

W4znwFO.jpg1sHSjPn.png1sHSjPn.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngbANk8SP.jpgMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.png1sHSjPn.pngW4znwFO.jpg


#30
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts

they actually can return back EOK-raider, rebalance him a little and called it a "civ" instead this civ. it can be a good variant.


  • MomOw and DeeRax like this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#31
Onstrava

Onstrava

    Advanced Member

  • Members
  • PipPipPip
  • 283 posts

I have to ask, does this mech's Eoc shoot the pucks like the pred, slow and one at a time or does it shoot like a regular eoc, charge 6 then fire? Depending on that and if these mines stay there will determine if you could even use this mech. I want to believe this is the charge version Eoc and I will say this based on that. If this mech can do a massive amount of damage damage with 12 pucks in total, then it technically should be a "anti A type mech"(1 shot burst), if you can land all 12 pucks. Besides that, I can't see this thing taking out a B type or C type. Of course this is only if you get an alpha strike on a A type, which you still can't see though walls...scanner scums rejoice, your scanners have just became relevant for a mech.


Hold on to the things you care about most, even if others see it as insignificant..If you can't be true to yourself, are you really living?

W4znwFO.jpg1sHSjPn.png1sHSjPn.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngbANk8SP.jpgMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.png1sHSjPn.pngW4znwFO.jpg


#32
DeeRax

DeeRax

    Advanced Member

  • Members
  • PipPipPip
  • 689 posts

-snip-

It has two of the EOC repeaters, not the EOC pred.

I dunno, I can see this thing being beastly in the right hands. It's just that those hands will be really rare, probably.
(I'd still rather just play EOC raider prolly)


Edited by DeeRax, 04 August 2016 - 07:54 AM.

         starfox-sig.gifrYFaSGG.gif

 

          2XhpJes.png

 

"DeeRax's got what you've always wanted."


#33
TheButtSatisfier

TheButtSatisfier

    Advanced Member

  • Members
  • PipPipPip
  • 972 posts

I like to think that Reloaded is releasing new mechs with reused assets because they're working out the final kinks in their new backend. Not only that, but they probably didn't have enough time to create new assets before the console releases, so they're working with what they've got.

 

My guess is that their development focus moving forward will include bug fixes, balance tweaking, maybe the reimplementation of mech customization, and map cleanup. Once that's done, they'll start eyeballing a PC update containing most changes to date. Afterwards they'll probably be confident enough both in their new backend and in their development capabilities to start creating new assets themselves.

 

Keep in mind that while we're pretty upset with a lot of the changes we've seen with the console releases, Reloaded has been playing it fairly safe with their changes. Each change they've made with the Howken seems like it's either (1) a result of having limited time to get things "right" before the console releases, or (2) they intentionally made an isolated change to gauge community reaction. Not just our reactions mind you, but more importantly, the innocent and wide-eyed console players.

 

They've reiterated time and again that they're monitoring what we're saying and listening to our feedback. Just because we don't see visible and clear proof that they've listened to our feedback and implemented changes which precisely follow our recommendations doesn't mean that they aren't listening.

 

Though it's anyone's guess what's actually going on in Reloaded town, I like to believe they're being conservative with their resources, methodical with how they review community input, and patient in monitoring how changes are received.


Edited by TheButtSatisfier, 04 August 2016 - 08:09 AM.

  • Kindos7, brackets, Siamenis and 5 others like this

8) Tech in the streets, Brawler in the sheets (8


#34
Onstrava

Onstrava

    Advanced Member

  • Members
  • PipPipPip
  • 283 posts

It has two of the EOC repeaters, not the EOC pred.

I dunno, I can see this thing being beastly in the right hands. It's just that those hands will be really rare, probably.
(I'd still rather just play EOC raider prolly)

Well at least it will look scary looking, seeing 12 blue pucks of death flying at the sametime. Maybe it's that light show that will draw people to want to play it, a rave on the battlefield. *Trance will be required when piloting this mech*


Edited by Onstrava, 04 August 2016 - 08:08 AM.

Hold on to the things you care about most, even if others see it as insignificant..If you can't be true to yourself, are you really living?

W4znwFO.jpg1sHSjPn.png1sHSjPn.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngbANk8SP.jpgMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngMLIZlEa.pngMLIZlEa.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.pngZVn3Cxy.png1sHSjPn.pngW4znwFO.jpg


#35
Superkamikazee

Superkamikazee

    Advanced Member

  • Members
  • PipPipPip
  • 471 posts

Wow they sure packed a lot of creativity in here. 2x of pre existing weapon on a pre existing chassis with a pre existing ability reskined with a "new" icon modelled after aforementioned pre existing chassis

 

 

 

 

 

Par for the course.


  • ATX22 likes this

No crew


#36
nepacaka

nepacaka

    Advanced Member

  • Members
  • PipPipPip
  • 2058 posts
Not only that, but they probably didn't have enough time to create new assets before the console releases, so they're working with what they've got.

 

they can ask us about playable combinations at least. many players use weapon bug to got some usable/funny/useless result.
and they obviously 100% know what they doing because they can test it.

i like to see that they make "Civ" like a "pre-order" mech (or Early Access like in MWO). it is probably good way to f2p game. i mean, release Civ only in market, and got some MC from players who want try Civ early, than (when new mech is coming) release Civ for everyone by HC. 
i mean this:
https://store.xbox.c...bf-69874fbf4350
 

balance tweaking etc.

 

it is hard to believe that they make balance tweaking when you see mech with abilities which 100% increase fire rate, and got insane dps with autoaim, even berserk look cheap with his pathetic +20%. and abilities like invulnerability when cheap bruiser have the same time but not 100% reduce. 
and even people ask about nerf this, the just increase heat by +1, and decrease damage to -2. and leave his ability as is. it is just lol.

they even can't fix map, but all what they need to do, just make blue hologramm walls x2 higher, to not allow player broke it even with 1-2 blockades. i'm pretty sure it is 5 min in 3D-editor. and then recompile it, or what programmers do to put it inside patch. and this is actually things which not fixed by years and mostly popular/known. 

i can understand if they not fix unknown or very rare bugs... but they even not try at all.

i want to believe in shiny future, but i can't. and every next news/update/mechs make it even worse all the time and harder to believe.

i want to believe that i'm highly mistaken. but after all what i see, i can't.


Edited by nepacaka, 04 August 2016 - 08:29 AM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#37
TheButtSatisfier

TheButtSatisfier

    Advanced Member

  • Members
  • PipPipPip
  • 972 posts

they can ask us about playable combinations at least. many players use weapon bug to got some usable/funny/useless result.
and they obviously 100% know what they doing because they can test it.

 

Look, all I'm saying is that we are missing a ton of context. We're only able to infer what they're doing based on what little we see (or tell us). They're doing whatever they're doing for a reason, and I don't think that reason is "they're idiots", or "they're throwing a dart at a wall of suggestions", or anything along the lines of them just being wildly incompetent. I'm saying that we lack so much context that any explanation we come up with is going to have a lot of holes in it, and it's understandable - though not necessarily accurate- that a lot of us are going to just assume that those holes can be explained with "they ride the short bus to work hur hur".

 

Could they have asked us? Yeah. Maybe they made a dual EOC mech to test the efficacy of having dual non-homing projectile-based mechs, I don't know. I think that Reloaded testing things left and right while the game is still new fits the narrative for what we're seeing, and it's a lot more benign and realistic than "wow look at them screw this one up too!".

 

it is hard to believe that they make balance tweaking when you see mech with abilities which 100% increase fire rate, and got insane dps with autoaim, even berserk look cheap with his pathetic +20%. and abilities like invulnerability when cheap bruiser have the same time but not 100% reduce. 
and even people ask about nerf this, the just increase heat by +1, and decrease damage to -2. and leave his ability as is. it is just lol.

 

But are those incremental changes necessairly bad? They keep saying they're making small incremental changes until they get the ability right. Personally, I'm happy they didn't go "WOOOOAAAAH!" after we started raising hell about how dumb that ability is and made a bunch of knee-jerk reactions that would have somehow made it worse. This way, they incrementally tweak it a week at a time (or so), and eventually they'll move it to a place where the ability "fits".

 

I also strongly doubt that they're done with the ability. I'll be upset if they do, but I don't think that they're done tweaking the Nief.

 

 

they even can't fix map, but all what they need to do, just make blue hologramm walls x2 higher, to not allow player broke it even with 1-2 blockades. i'm pretty sure it is 5 min in 3D-editor. and then recompile it, or what programmers do to put it inside patch. and this is actually things which not fixed by years and mostly popular/known. 

 

Can't even fix the map? They haven't even tried yet!

 

Maybe they haven't devoted their efforts to fixing the map because they're working on other things that they consider to be more important than an exploit that they don't see as being a significant issue (no matter what we think). They probably have a list of things that are just as easy to fix, but maybe they're methodically trying to tackle similar issues together and in sequence. I've never led an engineering team, but in my previous career where I was constantly hounding one to produce tools for my own team, that's what they were doing. Every time I'd go to them and say "wow look at all these little things that you guys can fix! Are you guys so terrible at engineering that you can't do these simple things" they'd just about explode and have to sit down and explain to this stupid hotshot why they couldn't just go around happily tweaking every little thing that he thought was oh-so important, because there were other things of higher priority that - gasp - he didn't have visibility to because it didn't concern him and updating him on the matter would be a waste of their time.

 

Look, for every f'ing hypothetical that anyone here can come up with regarding how inept Reloaded is, I can string one together explaining how maybe it's not that way, and I don't find it to be much of a stretch. I think it's worth keeping in mind.


Edited by TheButtSatisfier, 04 August 2016 - 08:55 AM.

  • DerMax and CraftyDus like this

8) Tech in the streets, Brawler in the sheets (8


#38
PoopSlinger

PoopSlinger

    Advanced Member

  • Members
  • PipPipPip
  • 588 posts

How is RLD this lazy/ are you holding anybody in your company accountable for anything?

 

https://store.xbox.c...bf-69874fbf4350

 

In the store where people will buy the pack you have the wrong picture too.

 

Why are you guys releasing this stuff without getting this kind of stuff cleaned up first.  Its easy stuff to swap out and you should be looking at your releases before they're sent out.

 

Its unprofessional and it makes you look bad.

 

Edit: This one too https://store.xbox.c...87-130d910d1b7c


Edited by PoopSlinger, 04 August 2016 - 09:07 AM.

  • Anichkov3 likes this

khn3gAi.jpg?1CitkI9t.jpgGkp2fB7.jpg

Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#39
Zebanchi

Zebanchi

    Advanced Member

  • Members
  • PipPipPip
  • 30 posts
This is a selfish thing to say, but it sucks to see good assets put to poor use. The CIV has always looked weird, but I personally love the way it looks. I just wish it was put to stronger use. Also, i'd much rather have a mech with an RPR and mini flak then dual eoc repeaters.?

dQ2lacA.png


#40
1uster

1uster

    Advanced Member

  • Members
  • PipPipPip
  • 136 posts

for example, in my thanslation HF-rockets say you something like "Gotcha!" when you lock-on target and shoot.

 

Wait a second. Do you speak about text or sound here?






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users