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#1
Chickin

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Hi there,

 

 having trouble syncing in, just takes too long(5min).

When ,finally (2min), in match I experience severe lag.

Yesterday it was bad but today it's even worse.

This is really unpleasant environment to play a game.

 

Am I the only one experiencing this?

 

tnx


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#2
Kopra

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When syncing has finished after first blood you know there's a problem with the servers.



#3
DerMax

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When syncing has finished after first blood you know there's a problem with the servers.

Or your internet connection. Or the servers.



#4
n3onfx

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I just tried to connect but I can't get past the account sync, it's stuck there and I have to force close from the console.

 

I guess that's fate's way of telling me to keep studying for exams.


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#5
Chickin

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I don't have to study dammit!


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#6
n3onfx

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So I got in after waiting for 5 minutes, but now accessing the server list is taking another 5 minutes.


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#7
LaurenEmily

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I had some lag problems today, anything other than 66 tick servers were terrible and even those weren't perfect. You just feel when the hit-reg is working like it should and it wasn't doing that at all.


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#8
DerMax

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Yep, can't get past the sync.



#9
Zuurkern

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Stuck on sync for a very long time, finally got in.



#10
Titanus

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syncing took forever for me.  almost 2 mins (regularly 10-20 seconds).  just last night and today now

 

trying to connect to a server is next to impossible.  if i try and join a 9/12 server its full before i can get it.



#11
Elite_is_salty

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EU servers were HORRIBLE HORRIBLE HORRIBLE HORRIBLE HORRIBLE HORRIBLE HORRIBLE HORRIBLE HORRIBLE HORRIBLE today. It was a disgrace!


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#12
Miscellaneous

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Sync is definitely taking longer than normal for me, too. 


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#13
Zuurkern

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Yep syncing after games is noticeably longer than normal too.


Edited by Zuurkern, 09 June 2015 - 12:36 PM.


#14
Aelita

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Syncing takes forever today and i also had those lags. I had lags the whole week. The sync thing is kinda new to me in this form. Never was that bad before.

 

Pretty everyone in my FL has those problems.


Edited by Aelita, 09 June 2015 - 01:08 PM.


#15
Guns_N_Rozer

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yes it is , server getting u know all the wired stuff out there 



#16
Aelita

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Oh and while you are on it can you wrap your brains around the unbalance thing. I had maybe one game today that wasn´t a stomp. Getting tired of this.

<rage>


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#17
HepTagoN

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I've got no problems at all.No sync nor joining issues.

Edited by HepTagoN, 11 June 2015 - 09:34 PM.


#18
PPP225

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Today I played some deathmatches on frankfurt-66t-dm14m-5514 around 1,5 hours ago. The game ended as soon as I got killed for the first time. (twice, the games lasted below 2 minutes each)



#19
Rainbow_Sheep

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I got better sync times and ping on NA than EU yesterday.

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#20
Meraple

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No sync issues yesterday, but my PING was on a stable 32 instead of 24 and hit reg wasn't working correctly.

 

I shot my AR in someone's face and only 80% of the shots registered.



#21
Aregon

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No sync issues yesterday, but my PING was on a stable 32 instead of 24 and hit reg wasn't working correctly.

A ping of 32 is still no bother really, should at least not be.


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#22
Meraple

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A ping of 32 is still no bother really, should at least not be.

It shouldn't be, yet any time when it goes to 32 I get issues - like teleporting back to the ground when I jump or derpy hit reg.



#23
n3onfx

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frankfurt - tdm - 5905;

 

  • Some tows spawn away from the mech (shoot it, nothing happens, move, suddenly tow appears a couple meters off to the side of the mech).
  • Some tows are so slow to appear that I can shoot them and boost past the point they spawn. 
  • There is a 1 second delay between pressing F for the ability and the ability being triggered.
  • Ping is close to double what it was before Reloaded changed server configuration
  • Most dodges don't work even though dodges are not on cooldown.

edit; played for a second game, some more fun stuff:

  • Pressing spacebar randomly does nothing. If that happens mashing it does nothing either, the command is just lost somewhere.
  • Chaining boost -> dodge often makes that dodge disappear into the void as well.
  • To make hits register, I have to lead as if I'm playing on 100+ ping even though the actual ping is around 60.
  • There's skips all around (constant 60 fps in client), I got killed a couple times by someone who shot me before he suddenly skipped in front of me from behind a corner, just like if I got shot through the wall.

 

Are we at least going to get some update on what is going on? Performance has never been this bad in the 2+ years I've played Hawken, it's unplayable.


Edited by neon, 12 June 2015 - 07:53 AM.

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#24
Chickin

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Aaaaand it's back again.

Syncing is fine, but performance is not at it's best.

Ping seems a bit higher but the stuttering and lag is apparently annoying.

 

tnx


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#25
Chickin

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Can anyone please take some time and love for these servers?

Performance was never worse, for me and few other guys, hit reg is not there, syncing is gone to hell, lags while moving...

Not to mention aimbotter is still there playing and waving his hands like he doesn't care.

I understand team is small and resources scarce,

but, I imagine, this is not how you keep pilots from playing it or getting new customers.

Bunch of great pilots left for the reasons above.

 

Game is really unpleasant and frustrating.

 

 

Thank you.


Edited by ILikeChickens, 22 June 2015 - 10:14 AM.

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#26
Erzunterweltler

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Yup, I can approve most of the issues mentioned here. The hit reg is ridiculous, I can even see several TOWs, Grenades, Mirv shots, even Slug shots, etc. hitting me, respectively just flying through me and dealing no damage. However, most frustrating is the limited movement, the game randomly decides to not let me dodge, especially in the air, like every second dodge I want to do in mid-air the game doesn't allow me to. I've never had such problems before, I would even prefer the old i3D servers.

 

Edit: I've also got some server crashes now, I hope it won't get even worse.


Edited by (KDR) Erzunterweltler, 22 June 2015 - 01:44 PM.

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#27
n3onfx

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One thing I noticed is that the problems go crescendo in this order; servers with less issues are the regular ones (no mention of 30t or 60t in the server name), then 60t has a bunch of issues and 30t is by far the worse. 60t and 30t also increase my ping by 20 to 40 compared to the regular servers, in the same gaming session.


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#28
Chickin

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This is still an issue for me.

Dunno if there is any point in writing stuff here.

Thanks for your time.


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#29
Meraple

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I had a massive lagspike yesterday.

My Bundle Sharpy is also still the only mech I rubberband with.

Hit registration is starting to feel a bit off at times.

I can't dodge/boost/180 for ~30s at times, yet I can still use my SHIFT key fine for chat or other purposes.

 

 

EDIT: Oh yeah, my PING has gone up from 20-28 to a stable ~40 - what's up with the servers?


Edited by (KDR) Meraple, 24 July 2015 - 03:08 AM.


#30
Chickin

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How about  shooting a mech with 15HP with uncharged breacher and mine from 5m...and deal no damage.

Or jump straight up and be slammed back to ground instantly (apparently hawken virus affecting gravity).

Or charging weapon (heat ,breacher) in vain 'cause it won't work when you release the button.

Or trying to shoot primary , press button, sound starts, bullets don't fly, sound stops, weapon gives you middle finger.

Or ability activating one second after pressing button.

 

git gud my ass


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#31
karnak

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Fix these fuc king servers, this is unplayable and frustrating.


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#32
HHJFTRU

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Yesterday evening I could barely aim because of stuttering & teleporting. And even if I finally got the enemy in my crosshairs and shot with the flak in the face/butt from up close, often nothing happened.

And fell down on Origin just out of nothing many times.


Edited by HHJFTRU, 26 July 2015 - 11:39 AM.

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#33
n3onfx

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After getting better for a day it's gone to hell, ping is now 80 from 48, everybody across the board has increased pings. Hit reg has gone down the shitter, MIRV tickles people when I'm facing them and t32 apparently chooses when it wants to hit or not, even when adjusting for higher ping.

 

What's the point of playing a mech with slow reload times if it randomly won't register. You're fuzzy bunnyed 1 out 2 fights because the hit doesn't register, might as well stand still and have someone end your misery when that happens.

 

This is really bad, it's been really bad for a while now and I'm getting fed up with Hawken.

 

edit: oh and after getting too frustrated I played some Assault and the first bullets of the AR don't register pretty much every time, even on immobile targets. Not even sustain is spared.


Edited by neon, 25 July 2015 - 03:49 AM.

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#34
Chickin

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Well ,usually I would just go away, but we have tourney coming up and this will cripple many pilots.

I agreed to stay in game for awhile, until tourney starts/ends, and then I will probably take a long pause from Hawken too. 


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#35
karnak

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From the last Weekly Update:

By the way, notice how Europe has the lowest average ping?


The change to the different gameserver management system seems to have had a positive impact on server performance.
Generally speaking we've seen more stable tick rate metrics.
We'll still be watching metrics for any changes though, since this is important.


Someone should say to the man that his metrics are quite bullsh it.
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#36
MomOw

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lag and hitreg issues today on frankfurt-tdm-1203


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#37
n3onfx

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Somehow 80 ping was not enough, now it's up to 92. And I'm not the only one to have his previous ping doubled, at the same time on the same server DerMax went from 80 usual ping to 160.

I'm getting dangerously close to the ping I had when playing on US servers from EU under Adhesive, how is this even normal..

Edit: I want to add that this 80 - 92 ping is what I consistently have these past days, it's not a one-off situation. I have 32 ping in shitty online games to the UK, but in Hawken I have 92 to Germany which is closer to where I live.

Edited by neon, 26 July 2015 - 08:47 AM.

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#38
n3onfx

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After getting better with the amsterdam servers even these feel horrible as well now. Simply put, it feels like playing underwater. Everything is slow and clunky, weapons, dodges and movement are delayed.

 

I give up on this, there's no point in playing it.


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#39
Chickin

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Seems like we have synchronized problems neon.

Amsterdam has gone bad for me as well.

 

But lets play tournament and then decide on hiatus.


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#40
HHJFTRU

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... it feels like playing underwater....

It was exactly like that last night on the Amsterdam server.

Burst weapons were completely useless due to stuttering and bad hit-reg.

I'm playing from CEE region and Istanbul was just lolzy. Even worse than Amsterdam.


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