Let's discuss a little on the possibility of making the 180º Air Turn universal in the game.
Pros, cons you may see into this?
Obviously the first thing that comes to mind is that making it universal would free 1 slot to equip an extra 1s internal to who uses it right now.
If the 180º land turn is already universal in HAWKEN... for what reason the air version still must be available via internal only?
In your opinion, what would be the impact in gameplay due to a change like this? Perhaps from a balancing stand point in between mechs / mech classes?
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Aditionally,
what kind of new maneuverability based internal you think could be a good addition in the game? (this to replace the 180º air turn as internal or just as new one).
I'm asking on this because I've seen some lower mech parts which include propulsion components which may be useful in future internals or maneuverability assets in the game. I think that's an interesting plus to have into account too.
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