HAWKEN TRY-WEEKLY 2 POLL: 3v3 Tournament - [NO RADAR?] [FRIENDLY FIRE?]
#41
Posted 11 May 2015 - 02:50 PM

Salvage: An Idea to Stop Leavers
#42
Posted 11 May 2015 - 03:43 PM
I'm pretty sure disabling the radar makes scanner useless.
The Scanner still pings the "Enemy Sighted" icon on your HUD every 10 seconds if an enemy is in range.
Edited by Xacius, 11 May 2015 - 03:43 PM.
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#43
Posted 11 May 2015 - 03:43 PM
Radar is for scrubs! Not sure how I feel about Friendly-fire though. I can just picture some raider yolodiving my face and having my team crowd around me too afraid to jump in as if it's some middle school brawl on the playground.
I wasn't sure about that. I think I'll default it to No Radar then. We can work out friendly fire later.
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Someone whose name rhymes with "ZuneAmanda" being a ragequitting casual.
If the leaderboards aren't real, then how can our MMR be real?
#44
Posted 11 May 2015 - 03:58 PM
Sign-up thread posted here.
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If the leaderboards aren't real, then how can our MMR be real?
#45
Posted 11 May 2015 - 05:56 PM
I am kinda hesitant about not doing A-B-C just because having an A mech was kind of a disadvantage for everyone with the understanding of them usually being easier to kill in high level games than fatter classes, and it was fun to see and plan about what to do with that weakness. I'm still game to try this mode, though.
Also regarding sunday sunday sundays. Oh wait, I just mean sunday. I'll be picking that back up starting this week, so can we try to start this earlier so it doesn't end at 10 or 11? It would be great if it ended before SSSDM because who doesn't want to just do mindless murder after all that planning and plus everyone good will be on already. That or saturday.
Edited by &THC& comic_sans, 11 May 2015 - 06:01 PM.
#46
Posted 11 May 2015 - 07:09 PM
I am kinda hesitant about not doing A-B-C just because having an A mech was kind of a disadvantage for everyone with the understanding of them usually being easier to kill in high level games than fatter classes, and it was fun to see and plan about what to do with that weakness. I'm still game to try this mode, though.
A's are generally easier to kill because of the omniscient radar. Their additional speed is trumped by silly mechanics that favor health. I imagine that a team of all A-classes could be quite formidable at hit-and-run if radar wasn't a factor.
Edited by Xacius, 11 May 2015 - 07:09 PM.
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TPG-sponsored MLG tryhard potato recording guide.
Someone whose name rhymes with "ZuneAmanda" being a ragequitting casual.
If the leaderboards aren't real, then how can our MMR be real?
#47
Posted 11 May 2015 - 07:15 PM
I am kinda hesitant about not doing A-B-C just because having an A mech was kind of a disadvantage for everyone with the understanding of them usually being easier to kill in high level games than fatter classes, and it was fun to see and plan about what to do with that weakness. I'm still game to try this mode, though.
Also regarding sunday sunday sundays. Oh wait, I just mean sunday. I'll be picking that back up starting this week, so can we try to start this earlier so it doesn't end at 10 or 11? It would be great if it ended before SSSDM because who doesn't want to just do mindless murder after all that planning and plus everyone good will be on already. That or saturday.
I'm bringing back the heat scoot. Give it a few months and you'll see one of these legendary mechs, piloted by alpha males, in every single pub. Join me in my quest.
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#48
Posted 11 May 2015 - 07:30 PM
I'm bringing back the heat scoot. Give it a few months and you'll see one of these legendary mechs, piloted by alpha males, in every single pub. Join me in my quest.
Good gravy, I might have to learn how to play it with high ping. You're on.
#49
Posted 11 May 2015 - 07:44 PM
paintball tpg: all heat mechs, no radar, ff on
Pubstomping is a whole different strategic discussion, however, and usually just becomes an exploration of the ethics of dumpstering randos.

Why mech game make when you no mech game have you don't want to make?
#50
Posted 11 May 2015 - 08:49 PM
paintball tpg: all heat mechs, no radar, ff on
instagib, no respawning, redox only, and race to 7 format.
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#51
Posted 12 May 2015 - 06:47 AM
I never got a no to the G2Exception.



Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.
#52
Posted 12 May 2015 - 06:51 AM
#53
Posted 15 May 2015 - 11:12 AM
Isn't there a setting to disable orb drop on death? We should give that a go too, if I'm correct. It Would prevent rofldeathball wipes and make the gameplay moar MLG.
I second that
#54
Posted 15 May 2015 - 01:12 PM
I don't understand why you would eliminate core game functions.
You mean like you guys do with the staged duel tournaments?
- Amidatelion likes this
TPG-sponsored MLG tryhard potato recording guide.
Someone whose name rhymes with "ZuneAmanda" being a ragequitting casual.
If the leaderboards aren't real, then how can our MMR be real?
#55
Posted 17 May 2015 - 03:55 PM
Bumping this. Also, fyi, Xacius is planning to cancel this month's event if we don't see at least 8 teams. If you're planning on registering, please do so promptly.
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