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Dev Update - November 15

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#81
wischatesjesus

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I advocate for a tech tree that allows you to upgrade the things that are actually important in this game, like the enthusiasm and flamboyance that your mech exhibits during taunts, or the size and maximum throw distance of holotaunts.

 

Oh look! Another way to keep people invested after lvl 30!


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#82
WmMoneyFrmMissouri

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^This man deserves a raise!

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#83
Ornual

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dude... 36m footage please...

 

js

If you really want to see video of it, make a free Xbox Live account online, download the xbox app on windows 10/ your phone, then join a Hawken "Club'' which is new on there for instance "Hawken Community", where you can easily see posted game clips. If you go through the trouble of doing that ill buy it and make some videos for ya lol..


Edited by Ornual, 20 November 2016 - 08:53 PM.

   PC/Xbone Hawken player. Community Organizer for the Hawken Community Xbox group (2100+ members and counting).                                                                                          

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#84
dorobo

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There was legitimate power creep with the old tech tree.  A higher level mech would have statistical advantages over a lower level mech, albeit a very small advantage, but an advantage nonetheless.  Particularly how that tree worked out, offense was generally always useless, and the way to go was mostly movement and a few points in defense.  This was across all mechs.  

 

Just like any tech tree, people minmax it and find out the general optimal build, particularly when the tech tree was uniform across all mechs.  The current internal system tries to alleviate this by providing sidegrade options to create the potential for a more customized mech across all skill levels.  You may not have as many clicky things to click on to "feel good" but the old tech tree wasn't balanced and it wasn't meaningful at all.  

 

The cool factor can only take a game so far before people start noticing the glaring issues they didn't notice before.

 

So maybe balancing it might have been an option.. anyways it's all in the past so no point in arguing it.  Will see whats up next year.. it's just that it's all so secretive is what not sit right with me :ninja:



#85
DieselCat

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So maybe balancing it might have been an option.. anyways it's all in the past so no point in arguing it.  Will see whats up next year.. it's just that it's all so secretive is what not sit right with me :ninja:

 

So nothing seems to have changed over the last 2 years...at least they are consistent :rolleyes:  


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Just Relax....and take life one game at a time....

Don't run to your death....walk

 

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*+

 


#86
BlackWarGreymon

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Official official leader board, finally- was only asking for that 4 or 5 years ago; this is progress!

 

New ( sort of ) mechs and abilities, yay.

 

Next February.... yay?...

 

 

Any chance of releasing the Turkey mech skin ( I forget what it was called, but it looked ace back in the day- was a thanks giving special skin )?

 

Winter Last Eco and Winter Prosk maps added to the rotations ( upgrade your gfx, peasants )?

 

When it comes to 'reasons to keep playing', mechs and features for sure are important, but I hope you guys and girls are working on maps, that's all I say...


:devil:


#87
crockrocket

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Official official leader board, finally- was only asking for that 4 or 5 years ago; this is progress!

New ( sort of ) mechs and abilities, yay.

Next February.... yay?...


Any chance of releasing the Turkey mech skin ( I forget what it was called, but it looked ace back in the day- was a thanks giving special skin )?

Winter Last Eco and Winter Prosk maps added to the rotations ( upgrade your gfx, peasants )?

When it comes to 'reasons to keep playing', mechs and features for sure are important, but I hope you guys and girls are working on maps, that's all I say...


Iirc winter prosk is incompatible with the current build. I would however like to see winter eco added to the rotation for the holidays.

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Player Retention & Howken

 

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#88
6ixxer

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. I would however like to see winter eco added to the rotation for the holidays.

+1

 

its already usable. RLD just needs to turn it on. 



#89
Lord_Trent_Kellan

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The dev was right when he said they've got one more chance to impress PC users with the relaunch.  I look forward to seeing if it's done right.

If it is, I would love to come back to the game.



#90
Pathogen

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What I wouldn't give to have more of a draw to play stompy robots on PC. After the migration to steam, removal of stats, and then the userbase dwindling during the drought of updates I really just didn't care anymore.

 

Honestly the hype for this game back in 2011 hooked me immediately, I want that feeling again. I try to come back every once in a while, so I'm hopeful that the new years brings me back fully, along with a lot of friends that will be happy to play again.






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