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#1
Luaq

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You might hate me for it but I don't care. I'm going to compare crocodiles with ants to represent a point of view on a possible or alternate future of hawken...
 

 

We're almost 2016 and I remember the "official release" from 12.12.2012
Normally, depending which FPS popular game company would have produced hawken, there would have came up with another hawken game since then and probably releasing their final DLC for hawken "2"

Basically, the only reason I'm comparing hawken with other popular FPS games, name them all if you want to argue about why it can't be compared to which other game that's not the point, I'm comparing hawken to its real competitors. I'm comparing hawken to what it has to go up against. I'm comparing hawken's goal of  being revived and have a good number of players to the games which have most of the fps players. I'm comparing hawken to an unfair "Out of your fitness range" enemy which it has to go up against because it is born in the harsh capitalist world hawken inevitably has to fight and win it's place in because in this world there is no "match making" services. Hawken needs to be stronger or at least look stronger so that people will actually "buy" the game and with time love the game for what it is and play it side by side in their time management with the other FPS games because hawken is hawken (Though if hawken fails to "hook" it's new players it's gonna fail again)

It's been in beta for such a long time it's actually ridiculous and I am surprised it's still alive. Thanks to some fishes who are still hooked to it, like me, and bigger fishes who actually coordinated their companions and even prove their worth to the new fisherman, it's still fawken alive! :thumbsup:

But here's the reality, some bigger boats with better equipment with more fisherman with better resources are destroying the others who try to make fishing a living by over-fishing the oceans which some are not even aware of their "wrong doing"

To sum up: Hawken need's to be like pirates. Plan their attack to free or pick up the fishes that are going straight to the waste since the big boats collected too much while trying to take them all and can't even carry them all.

Hawken Reloaded is actually doing the good thing right now, (we're being told at least) reloading to prepare to shoot when necessary. But here's the catch on the long run: I'm unsure if Reloaded, after completing the game (whatever that means in our of their heads) if they should live from the solid boat they created after repairs and try to "sell" their worth to get more money/resources and to 1: Release more content and continue with that saved hawken game or save up and make plans to make hawken 2, a hawken that it's content, programming, concept and graphics can compare to the other huge ambitious projects released in that same year, that it will be great, will live for a couple of years because of it's unique recipe and shake/shift/change the gaming market while being part of it competitively. It needs to compete with the big ones or else it'll just never be able to catch up. It needs to confront what's "impossible". It needs to be keen and courageous, like pirates...


.. gotta go see y'all.


Edited by Luaq, 22 October 2015 - 03:59 PM.

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#2
OdinTheWise

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your assessment of what hawken is compared to "other fps" is quite a bit off. you assume that hawken is in direct competition with games like COD and Battlefield which are backed by large labels like EA and Activision. this is very far from the truth as hawken is free to play, and the others have an initial payment. this automatically makes them apples and oranges. if you want to compare more fairly, you will have to look at other successful free to play games such as TF2 and DOTA2 to name a few. most F2P games have only one chance to get it right or they die. and most dont have sequels either. long open betas are not unheard of. your mode of thinking on this subject is very under developed. us players are not the ones who are really keeping the game going as we havent really put much money into the game. F2P games are solely dependant on micro transactions, and right now reloaded is riding mostly on investment cash or their own reserve funds. they are, i would say, more interested in getting the game off the beta status than anyone so that they can start marketing the game more as a finished product. 


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#3
ticklemyiguana

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Relevant!


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#4
Luaq

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your assessment of what hawken is compared to "other fps" is quite a bit off. you assume that hawken is in direct competition with games like COD and Battlefield which are backed by large labels like EA and Activision. this is very far from the truth as hawken is free to play, and the others have an initial payment. this automatically makes them apples and oranges. if you want to compare more fairly, you will have to look at other successful free to play games such as TF2 and DOTA2 to name a few. most F2P games have only one chance to get it right or they die. and most dont have sequels either. long open betas are not unheard of. your mode of thinking on this subject is very under developed. us players are not the ones who are really keeping the game going as we havent really put much money into the game. F2P games are solely dependant on micro transactions, and right now reloaded is riding mostly on investment cash or their own reserve funds. they are, i would say, more interested in getting the game off the beta status than anyone so that they can start marketing the game more as a finished product. 

Strange because I never put as much money in a game as this one.
Strange because I did say at first that I was going to compare crocodiles from and ants (much like apples and oranges)
Strange because if i'd compare Hawken to Black light retribution or other f2p fps that "survive" somehow, compared my under developped thinking, I wouldn't be enthusiast about hawken's revival because it would be compared to another game that "failed"

TF2 is a good exemple since it's valve, a bigger corp and has a bigger dev team than hawken, and it's actually comparing itself to other fps games. So yeah, hawken should compare itself to TF2 which competes with other big fps games.



#5
IareDave

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You clearly don't understand how businesses work. I don't mean that offensively, as it's a subject most people aren't teached on. Reloaded has a supply of money from their other titles/possible investors. Upon creating a new business, you are always at a loss in profits. That's the nature of entrepreneurship and that's why a majority of people work for businesses instead of making their own because it's less risky and doesn't require loans/money in the bank to build it up.

Hawken doesn't even have a full dev team, the back end isn't 100% (iirc), and Reloaded is smart in holding back their marketing attempt until they have a stable foundation and a crew with a passion to make this game better (hopefully) than it already is. Just have some patience, the best we can do is enjoy Hawken while we still can instead of attempting to make business suggestions to a group of people who more than likely have more knowledge on this topic than anyone lurking these forums.
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#6
ticklemyiguana

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You clearly don't understand how businesses work. I don't mean that offensively, as it's a subject most people aren't teached on. Reloaded has a supply of money from their other titles/possible investors. Upon creating a new business, you are always at a loss in profits. That's the nature of entrepreneurship and that's why a majority of people work for businesses instead of making their own because it's less risky and doesn't require loans/money in the bank to build it up.

Hawken doesn't even have a full dev team, the back end isn't 100% (iirc), and Reloaded is smart in holding back their marketing attempt until they have a stable foundation and a crew with a passion to make this game better (hopefully) than it already is. Just have some patience, the best we can do is enjoy Hawken while we still can instead of attempting to make business suggestions to a group of people who more than likely have more knowledge on this topic than anyone lurking these forums.

I can business too!

 

(?AND IT'S TAUGHT YOU PUSILLANIMOUS GRAPEFRUIT)


Edited by ticklemyiguana, 22 October 2015 - 04:41 PM.

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#7
OdinTheWise

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You clearly don't understand how businesses work. I don't mean that offensively, as it's a subject most people aren't teached on. Reloaded has a supply of money from their other titles/possible investors. Upon creating a new business, you are always at a loss in profits. That's the nature of entrepreneurship and that's why a majority of people work for businesses instead of making their own because it's less risky and doesn't require loans/money in the bank to build it up.

Hawken doesn't even have a full dev team, the back end isn't 100% (iirc), and Reloaded is smart in holding back their marketing attempt until they have a stable foundation and a crew with a passion to make this game better (hopefully) than it already is. Just have some patience, the best we can do is enjoy Hawken while we still can instead of attempting to make business suggestions to a group of people who more than likely have more knowledge on this topic than anyone lurking these forums.

my thoughts exactly. you cant just say, "hey! games A,B and C are doing really great, and our's is not doing great because they arnt those games"

 

also, TF2 wasnt always F2P, infact i used to play it when it wasnt. this built a base of income that wasnt related to how successful the game was to an extent. there was an entry fee of of $20-$30 which multiply that by the initial player base of the game and you have the initial income of the game through unit sales. valve made their money before TF2 was hugely popular. but now that it is what it is, they are pulling in the cash. also TF2 partly defined the f2p shooter model.

 

a huge problem with hawken is you cant directly compare it to something else.


Edited by OdinTheWise, 22 October 2015 - 04:59 PM.

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#8
Luaq

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You clearly don't understand how businesses work. I don't mean that offensively, as it's a subject most people aren't teached on. Reloaded has a supply of money from their other titles/possible investors. Upon creating a new business, you are always at a loss in profits. That's the nature of entrepreneurship and that's why a majority of people work for businesses instead of making their own because it's less risky and doesn't require loans/money in the bank to build it up.

Hawken doesn't even have a full dev team, the back end isn't 100% (iirc), and Reloaded is smart in holding back their marketing attempt until they have a stable foundation and a crew with a passion to make this game better (hopefully) than it already is. Just have some patience, the best we can do is enjoy Hawken while we still can instead of attempting to make business suggestions to a group of people who more than likely have more knowledge on this topic than anyone lurking these forums.

 

 

I'm probably expressing myself not clearly because I'm actually saying the same thing. I'm talking about ONLY once hawken is stable, running good with a complete dev team, that hawken should compare itself to the big "winners" even if it sounds out of place. I thought my repaired boat metaphore would be understood clearly (but hey, it's all because it's a metaphore)

And thanks for reminding me "I don't understand business" no shiet spock, I haven't pretended so. My whole OP is a big Question mark for what's to come and only the experience (reality check) of being on this rusty boat, hawken, for some time like you. Difference though is it's that it's actually a choice to be here and not on the bigger boats. I do want to see hawken get healtier and I clearly said that I know that's what were are being told that is happening for now. I'm focusing on after.

So if I can rephrase, I fear it's "unhealthy" to compare to other rusty boats, because we don't want to stay rusty and we don't need to compare to the other rusty ones since we are already aware of our situation.


Edited by Luaq, 22 October 2015 - 05:06 PM.


#9
M1lkshake

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I don't mean that offensively, as it's a subject most people aren't teached on.

 

God dammit, dave.


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#10
Luaq

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Oh and that is actually a good post instead of being just an ass about how I see things.

Edit:

my thoughts exactly. you cant just say, "hey! games A,B and C are doing really great, and our's is not doing great because they arnt those games"

 

also, TF2 wasnt always F2P, infact i used to play it when it wasnt. this built a base of income that wasnt related to how successful the game was to an extent. there was an entry fee of of $20-$30 which multiply that by the initial player base of the game and you have the initial income of the game through unit sales. valve made their money before TF2 was hugely popular. but now that it is what it is, they are pulling in the cash. also TF2 partly defined the f2p shooter model.

 

a huge problem with hawken is you cant directly compare it to something else.

Btw: I'm not comparing it so that it becomes something hawken isn't, I'm comparing it so that it learns how to fit itself among the winners while staying true to itself.




Also, the thread is supposed to be about what should be a healthy "mindset" after repairs are done. Almost every other reply missed out speaking about that and instead just tell someone how to sftu because they don't agree on how that person thinks while they could share their own thoughts instead...


Edited by Luaq, 22 October 2015 - 05:26 PM.


#11
GreyFa1con

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I've been here before.

Planetside 1 had a very similar launch, then doldrums dev process.

But then it got big enough to get a sequel, a console release, and then ripe enough for another company to buy Sony Online Entertainment.

Which is ironic, since I imagine since SOE and Reloaded:Hawken are both from San Diego, they may be pulling from the same pool of laid of ex-SOE people.

Tiggs for instance.

Lot of players have wide-eyed expectations of massive amounts of new content.

Me, I figure what Hawken needs is.

1. More sever stability and good pings
2. Better newbie resources (anti-smurf, tutorials, more intuitive interface, prebuilt Mechs with decent internals+items, push really newb players into coop tdm, more garage time between matches)
3. Make it easier to purchase MC stuff
4. Make easily monetized MC stuff (all non-gameplay items) (Maybe steam workshop items)
5. Put out some new maps. (Maybe see if they can get some community support on this)
6. Minimal gameplay balance tweaks (I.e. Scanner nerf, no g2 raider ability on radar)
7. Put together some media resources that allow players to guerrilla market the game. (I.e. Hype videos)
8. Eliminate various non-gameplay annoyances (I.e. Should be able to log in, and queue up to TDM/YourFavoriteMode with a double click, and nothing more)
9. Some sort of recording tool, which doesn't record video, but records the gameplay objects, and you can play it back later. Similar to what Tribes 1 had back in 1998. Or smash brothers 4 had right now. Allowing for cycling through spectator, first person, and third person camera view. Both for cheat detection. Posting competitive matches. And making sweet fan made hype videos, where the editor can crank the visual effects really high (because it won't conflict with gameplay)
10. Voice chat, even a bad version
11. Anti hack, whether that's integrating the same anti-hack stuff that unreal 3 has, VAC bans, or just hiring some low paid intern to do nothing but review and process hackusation footage.

And that's about it.

With the exception of Titanfall. Hawken is pretty much the only Mech FPS on the market. It's an outstanding niche product.

Aside from scanners, it's a surprisingly well balanced game, that allows for a wide variety of viable playstyles.


_

Edited by GreyFa1con, 22 October 2015 - 06:19 PM.

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#12
Xacius

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You clearly don't understand how businesses work. I don't mean that offensively, as it's a subject most people aren't teached on. Reloaded has a supply of money from their other titles/possible investors. Upon creating a new business, you are always at a loss in profits. That's the nature of entrepreneurship and that's why a majority of people work for businesses instead of making their own because it's less risky and doesn't require loans/money in the bank to build it up.

Hawken doesn't even have a full dev team, the back end isn't 100% (iirc), and Reloaded is smart in holding back their marketing attempt until they have a stable foundation and a crew with a passion to make this game better (hopefully) than it already is. Just have some patience, the best we can do is enjoy Hawken while we still can instead of attempting to make business suggestions to a group of people who more than likely have more knowledge on this topic than anyone lurking these forums.

 

 

I'm probably expressing myself not clearly because I'm actually saying the same thing. I'm talking about ONLY once hawken is stable, running good with a complete dev team, that hawken should compare itself to the big "winners" even if it sounds out of place. I thought my repaired boat metaphore would be understood clearly (but hey, it's all because it's a metaphore)

And thanks for reminding me "I don't understand business" no shiet spock, I haven't pretended so. My whole OP is a big Question mark for what's to come and only the experience (reality check) of being on this rusty boat, hawken, for some time like you. Difference though is it's that it's actually a choice to be here and not on the bigger boats. I do want to see hawken get healtier and I clearly said that I know that's what were are being told that is happening for now. I'm focusing on after.

So if I can rephrase, I fear it's "unhealthy" to compare to other rusty boats, because we don't want to stay rusty and we don't need to compare to the other rusty ones since we are already aware of our situation.

While dave could have worded it a bit more eloquently, he's spot-on.  You clearly admit that you have no understanding of how the business as a whole is supposed to work.  Yet you're also making suggestions?  

 

To sum up: Hawken need's to be like pirates. Plan their attack to free or pick up the fishes that are going straight to the waste since the big boats collected too much while trying to take them all and can't even carry them all.
 

 

Aside from that, your entire post is just speculation.  All dave was doing is providing insight to that speculation.  Don't get all pissy, now.  

 

Looks like the only one in need of a reality check... 

 

Spoiler
 

 


Edited by Xacius, 22 October 2015 - 05:25 PM.

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#13
Luaq

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While dave could have worded it a bit more eloquently, he's spot-on.  You clearly admit that you have no understanding of how the business as a whole is supposed to work.  Yet you're also making suggestions?  

 

 

Aside from that, your entire post is just speculation.  All dave was doing is providing insight to that speculation.  Don't get all pissy, now.  

 

Looks like the only one in need of a reality check... 

 

Spoiler
 

 

 

LOL wtf, why is there so much hate haha didn't think it would be that much sincerely. So what if I don't understand business? I can still suggest out of other life knowledge than pure business. Oh hey what happens to the business man who comes back from work and talks about how bad it is to his wife, friend or whatever and that person actually listens to him and gives him advice on how to approach differently his work while saying "wouldn't this be possible?" then the business man says No that's no it/it's now how it is but you make a point though, I might want to check on how others do it, even if I'm not at that same level, It might actually be inspiring* for *myself*/Hawken

Co-worker of the business man the day later: Hey Jim, what's on your mind, I'm not used to see you smile like this
Businessman: Oh, nothing, I feel motivated somehow.... I know I'm just a businessman and that I  can actually compare to bigger ones on some aspects and mostly learn from them. I'm not saying we'll be as big as MC Donalds in a year but maybe that local company that opens up two or three restaurants in a decade and have enough clients for profits. I'm sick of being the owner of a restaurant that is barely making any profit.


A wink to you Odin and Xaxius: Odin's signature says: We can dance if we want to. But how you replied to me just shows off how, someone like you, like you just did: could say dude gtfo you don't know how to dance. And then, I guess you can't dance when you want to? That dude could of clearly showed a move or two to that "noob" but know he had to be a douche about that. I do hope the douche knows how to dance though or he'd be a total douche then.


Edited by Luaq, 22 October 2015 - 05:55 PM.


#14
IareDave

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Oh and that is actually a good post instead of being just an ass about how I see things.... Almost every other reply missed out speaking about that and instead just tell someone how to sftu because they don't agree on how that person thinks while they could share their own thoughts instead...

And thanks for reminding me "I don't understand business" no shiet spock, I haven't pretended so.....

LOL wtf, why is there so much hate haha didn't think it would be that much sincerely. ...

You're taking this all way too personally. Looking back, sure, my initial wording might of been a bit over-the-top; but after seeing countless threads like yours where people go on spouting business tactics and comparing the current state of Hawken to other games it starts to get old after a while. It's as if some of the people here are under the assumption that Reloaded has no idea what they're doing.

 

Would you of told the designer of the Amazon tablet to take a step back with his idea because he's competing with Apple? Would you of told farmers to make different colored tomatoes because red is getting stale to the general public? I hope you can follow where I'm going - people need to stop lecturing Reloaded on how to run it's business and instead focus on giving Josh gameplay/mechanical aspects of Hawken that deserve special attention once the game has a proper development team.


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#15
Luaq

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You're taking this all way too personally. Looking back, sure, my initial wording might of been a bit over-the-top; but after seeing countless threads like yours where people go on spouting business tactics and comparing the current state of Hawken to other games it starts to get old after a while. It's as if some of the people here are under the assumption that Reloaded has no idea what they're doing.

 

Would you of told the designer of the Amazon tablet to take a step back with his idea because he's competing with Apple? Would you of told farmers to make different colored tomatoes because red is getting stale to the general public? I hope you can follow where I'm going - people need to stop lecturing Reloaded on how to run it's business and instead focus on giving Josh gameplay/mechanical aspects of Hawken that deserve special attention once the game has a proper development team.

Right now people (not reloaded) but the fan base, is under estimating and sitting back hawken and are actually saying to amazon tablet designer to step back and that's precisely what i'm talking about and what is happening in this thread. The Amazon tablet guy was inspired by some apple product or we could assume that. So why not hawken with battle field 4? .... it could be the destructible environment hawken tested years ago, it could be just the idea of bigger maps or other game modes.... Do you see where i'm getting at?


Edited by Luaq, 22 October 2015 - 07:14 PM.


#16
OdinTheWise

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Right now people (not reloaded) but the fan base, is under estimating and sitting back hawken and are actually saying to amazon tablet designer to step back and that's precisely what i'm talking about and what is happening in this thread. The Amazon tablet guy was inspired by some apple product or we could assume that. So why not hawken with battle field 4? .... it could be the destructible environment hawken tested years ago, it could be just the idea of bigger maps or other game modes.... Do you see where i'm getting at?

the problem lies in the fact that you are making assumptions that don't correlate with reality, you cant say that hawken was inspired by battlefield or cod or anything like that. you have judge hawken as hawken.  we are not hating on you, but we get fairly frustrated about people making baseless assumptions on things they dont know about. what it feels like to us is getting a bunch of hobos at a quantum physics comfrance and having the hobos try to come up with theories to how black holes work. 

 

as of right now, it would be asinine for us plebs to try to think about hawken past release. the list of things that need done is huge and there is a lot riding on the success of the game. but in the end you need to look at it that we are just consumers and they are trying to at least break even on their investment.

 

the subject is one of those dead horses and the people that have been here for a while are tired of beating on it. so lets just end the discussion here and call it a day because none of us have control of the successe of the game at this moment. whether the game does well or not is determined by a steady inflow of new players. 


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#17
comic_sans

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I don't think the OP is entirely wrong.  I've tried to get a few people into this game and they've responded with either I DON'T GET IT THIS IS HARD or THIS LOOKS OLD and then booted up COD or CSGO.

 

Most human wallets get bored quickly.  ):

 

EDIT:  Upon reflection, them booting up CSGO means something else cuz that sure as hell ain't contemporary graphical splendor.


Edited by cringe_smells, 22 October 2015 - 10:34 PM.

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#18
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I don't think the OP is entirely wrong. I've tried to get a few people into this game and they've responded with either I DON'T GET IT THIS IS HARD or THIS LOOKS OLD and then booted up COD or CSGO.

Most human wallets get bored quickly. ):

EDIT: Upon reflection, them booting up CSGO means something else cuz that sure as hell ain't contemporary graphical splendor.

Cs go is cancer compared to Hawken. It's only popular because it's easy to learn and has an economy aspect. Smh

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#19
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Resist the urge, Crafty.  Resist the urge.

 

(I don't like CS either)


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#20
Luaq

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the problem lies in the fact that you are making assumptions that don't correlate with reality, you cant say that hawken was inspired by battlefield or cod or anything like that. you have judge hawken as hawken.  we are not hating on you, but we get fairly frustrated about people making baseless assumptions on things they dont know about. what it feels like to us is getting a bunch of hobos at a quantum physics comfrance and having the hobos try to come up with theories to how black holes work...

When you say "us" know that I'm also part of that "us" and there are other old alpha player's who feel different about it too.

Also to be clear I didn't say hawken was inspired by battlefield or other games but that it should feel capable of comparing itself to other big fps just as in an inspiring manner. The example that I said about destructible environment vs battlefiled is just to say that hawken is capable of recreating features of the other big ambitious fps games and wish that the fans stop thinking it's impossible for it to become as "big" and that it's uncomparable while we actually have videos as proof that the old devs were testing it. Which mean they were capable of doing it. I just want hawken to be ambitious and stop being scared of playing up against the "big guys" ONCE it's in perfect healthy condition whenever that may be.

And yes of course, we don't know what's going to happen to the current hawken and how much work/time it'll cost the dev team to repair it but why would that prevent us from talking about the future? Talking. We're in the general discussion here, not in the suggestion section pretending I know how hawken should manage the future of hawken. it's just a thread about the fact that most of the veteran player base think hawken is bound to be only the hawken we know, whatever that means since hawken changed/tried/evolved for the best or worst depending on different people's opinions. It's that stubbornness that frustrates me as "an old alpha player". People saying "No way you can't compare hawken to insert name because hawken doesn't have the needed potential.

So yeah Odin, got ideas for keeping them new players hooked? I know you modestly said that we thinking about it is probably futile but Maybe the current hawken not only needs repairs but also some slight redesign on certain aspects?  It's probably a mix of a lot of things but why can't you instead just give out your two cents on what you think might be the next problem hawken will face after repairs and how you sincerely think hawken should aim for? Don't want to talk about it? Too vague? Useless because hawken has such an unsure future? It's pretty much called talking for talking and yeah, this thread is pretty much just that. That's why I might seem to take it as personal as you or others here make it because we're talking about our impressions on what's going on and what could/should happen and everyone has a little glimpse of the thruth because we're all in it.
 

 

 

Resist the urge, Crafty.  Resist the urge.

 

(I don't like CS either)


(And yeah, I don't like CS either, at least since 1.6*) (( But that doesn't mean hawken can't compare to it )) (((Speaking of what is nice of CS: Hawken could* aim for a modkit release and modders would go crazy about hawken just because of that feature, yay new players!)))


 

:wallbash:


Feels like people can't seem to notice that it's possible to breach/go over the wall hawken is facing and has to camp inside the cave (Allegory of the cave)

 


Edited by Luaq, 23 October 2015 - 01:42 AM.


#21
Hyginos

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Cs go is cancer compared to Hawken. It's only popular because it's easy to learn and has an economy aspect. Smh

 

I honestly think the success of CSGO (and games in general really) has as much or more to do with the infrastructure surrounding it than the gameplay itself. Games like CSGO, TF2, and Warframe do well not because of deep game play, but because of mechanisms designed to engage a player and get them to invest in the game beyond purely playing it.

 

The thing is Hawken has feels quirky at first even to people who have FPS experience. There needs to be a way to get players invested enough that they are willing to get over that hump.


Edited by Hyginos, 23 October 2015 - 04:35 AM.

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MFW Howken

 

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#22
StubbornPuppet

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I think Luaq can, quite rightfully, compare Hawken to whatever he wants to compare it to.  He IS the consumer in this business equation and, from his perspective, these are the games and models he, the consumer, is comparing Hawken to.  That means that a good business will look at Luaq (and other players) to help determining their marketing and development strategy if they want to ensure success.  They may decide that his perspective doesn't hold enough weight to consider it as a driver, but so be it.


To be serious for a moment this is just a joke

 


#23
CraftyDus

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Cs go is cancer compared to Hawken. It's only popular because it's easy to learn and has an economy aspect. Smh

 

I've turned on more than a few cs:go players to Hawken. Last month I got an entire team of cs buds from CEVO playing Hawken.

Conversely, of the 15 people on my friendslist that want cs:go, over half of them are Hawken players.

 

It's popularity goes back 16 years, when it began as a player-created modification of the original half-life death-match.

You most likely would have been taking your first steps upright around that time, born into a world already busy with practicing enthusiastically.

 

I'm not finding cs:go easy to learn. I'm almost 1000 hours in, have a 5 year coin, and will probably finally get the hang of it in a few months.

If you've got any tips to making it easier for me on my march toward global elite ranking, I'm open to it.

I'm close to legendary eagle now.


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#24
TheButtSatisfier

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If you've got any tips to making it easier for me on my march toward global elite ranking, I'm open to it.

 

 

How many of these do you have open?

 

Double it.


Edited by TheButtSatisfier, 23 October 2015 - 08:54 AM.

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#25
Kaws07

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Crafty beat me to it. Half life was a huge game back in the day so the player base started out large for the counter strike mod.  The economy aspect is just niche to the game.  I never got into Halflife when Unreal was the competition back then and typically most people only played one or the other because of how different the two engines are.  Hawken's unreal engine and Valves cs engine are like apples and oranges, movement aiming physics all feel completely different so its not easy to be a master at both.  Good luck to you Crafty.



#26
OdinTheWise

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When you say "us" know that I'm also part of that "us" and there are other old alpha player's who feel different about it too.

Also to be clear I didn't say hawken was inspired by battlefield or other games but that it should feel capable of comparing itself to other big fps just as in an inspiring manner. The example that I said about destructible environment vs battlefiled is just to say that hawken is capable of recreating features of the other big ambitious fps games and wish that the fans stop thinking it's impossible for it to become as "big" and that it's uncomparable while we actually have videos as proof that the old devs were testing it. Which mean they were capable of doing it. I just want hawken to be ambitious and stop being scared of playing up against the "big guys" ONCE it's in perfect healthy condition whenever that may be.

And yes of course, we don't know what's going to happen to the current hawken and how much work/time it'll cost the dev team to repair it but why would that prevent us from talking about the future? Talking. We're in the general discussion here, not in the suggestion section pretending I know how hawken should manage the future of hawken. it's just a thread about the fact that most of the veteran player base think hawken is bound to be only the hawken we know, whatever that means since hawken changed/tried/evolved for the best or worst depending on different people's opinions. It's that stubbornness that frustrates me as "an old alpha player". People saying "No way you can't compare hawken to insert name because hawken doesn't have the needed potential.

So yeah Odin, got ideas for keeping them new players hooked? I know you modestly said that we thinking about it is probably futile but Maybe the current hawken not only needs repairs but also some slight redesign on certain aspects?  It's probably a mix of a lot of things but why can't you instead just give out your two cents on what you think might be the next problem hawken will face after repairs and how you sincerely think hawken should aim for? Don't want to talk about it? Too vague? Useless because hawken has such an unsure future? It's pretty much called talking for talking and yeah, this thread is pretty much just that. That's why I might seem to take it as personal as you or others here make it because we're talking about our impressions on what's going on and what could/should happen and everyone has a little glimpse of the thruth because we're all in it.
 

 

 

(And yeah, I don't like CS either, at least since 1.6*) (( But that doesn't mean hawken can't compare to it )) (((Speaking of what is nice of CS: Hawken could* aim for a modkit release and modders would go crazy about hawken just because of that feature, yay new players!)))


 

:wallbash:


Feels like people can't seem to notice that it's possible to breach/go over the wall hawken is facing and has to camp inside the cave (Allegory of the cave)

well first of all, i do not think it would be in reloaded's interest to try and make it as big as COD or CS:GO, that is what put meteor in the place it is now. hawken needs to do its own thing and be judged on its own merits. i dont really like to make large sweeping suggestions on how to fix a game because quite frankly, i dont know enough about making games to have much of an opinion. i can easily say what i would like to see but unless some one does something about it, it remains a useless comment. i tell people all the time to stop complaining about something unless you intend to do something about it. as i neither intend to, or am capable of fixing hawken my self, i shall remain quiet about how reloaded should run their business. this does not however mean that we should stop trying to make the game better, that is why there is a suggestion section on the forums. as reloaded is not quite set up to act on most of our suggestions, it is kind of rendered pointless until they are able.

 

as for the taking of things personally, this is the internet. nothing should be taken all that seriously. 


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#27
Superkamikazee

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 It was never popular, it will never be popular, it will never see huge commercial success, but it has a fairly loyal fan base to keep it alive'ish. 

 

tl;dr Hawken will never be popular.


No crew


#28
TheButtSatisfier

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I imagine going into the Hawken wiki and creating articles for topics like this with all the basic wiki content: a general overview, relevant history (The Great Silence, acquisition), suggestions (more content, marketing, better anti-smurfing measures), controversy (why don't the devs love us). Dev posts and articles would serve as citations. You could have a timeline noting the population drop during The Great Silence and its spike when Reloaded acquired Hawken. Articles for popular topics that frequently pop up on the forums and for which we have common responses to.

 

That said, maintaining and moderating it would be a monster. I'd still enjoy someone replying to a long-winded speculative post with a link whose presence implies, "Hey there handsome! Be a sexy man and see if you can post something intelligent that we haven't already thought of! :* "

 

That's how I'd take it.


Edited by TheButtSatisfier, 23 October 2015 - 09:28 PM.

8) Tech in the streets, Brawler in the sheets (8


#29
Hyginos

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I imagine going into the Hawken wiki and creating articles for topics like this with all the basic wiki content: a general overview, relevant history (The Great Silence, acquisition), suggestions (more content, marketing, better anti-smurfing measures), controversy (why don't the devs love us). Dev posts and articles would serve as citations. You could have a timeline noting the population drop during The Great Silence and its spike when Reloaded acquired Hawken. Articles for popular topics that frequently pop up on the forums and for which we have common responses to.

 

That said, maintaining and moderating it would be a monster. I'd still enjoy someone replying to a long-winded speculative post with a link whose presence implies, "Hey there handsome! Be a sexy man and see if you can post something intelligent that we haven't already thought of! :* "

 

That's how I'd take it.

 

General-JWJ has been busy.

 

In particular he's made lots of progress on The Great Silence, and Community events,competition, and clans.

Plus a bunch of lore stuff for Crion/Sentium/Prosk.


Edited by Hyginos, 23 October 2015 - 09:43 PM.

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MFW Howken

 

My post count is neat.


#30
TheButtSatisfier

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General-JWJ has been busy.

 

In particular he's made lots of progress on The Great Silence, and Community events,competition, and clans.

Plus a bunch of lore stuff for Crion/Sentium/Prosk.

 

Well I'll be.


8) Tech in the streets, Brawler in the sheets (8


#31
bacon_avenger

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General-JWJ has been busy.

 

In particular he's made lots of progress on The Great Silence, and Community events,competition, and clans.

Plus a bunch of lore stuff for Crion/Sentium/Prosk.

I'm still tickled that I coined a phrase. :teehee:

 

Nice work on the entry as well


Test dummy for science, Follower of Wheatons Law, usually hanging around #hawkenscrim and #spawn, occasional poster of YouTube videos and streaming.  Can also be found on twitter

 

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