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Friendly Fire in Competitive Hawken: Discussion

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#41
bacon_avenger

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Friendly fire...

 

Yes, in pubs, the idea would allow for some pretty serious griefing.  But in a team situation...

 

We tried emulating it pre-ascension in DM and just picked teams...  It was surprisingly fun, especially when we got mixed up about who was attacking and sometimes ended up fighting our own teammates before we IDed the mech :tongue:


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#42
devotion

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i don't think hawken was designed with ff in mind. gren/incin/pred would be much more difficult to fit into team comps.

 

seeing a tech accidentally red beam an ally might be kind of funny though


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#43
FateLovely

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In tournament games, yes. In regular games? No. Would be abused no end by trolls.

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#44
Dr_Freeze001

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seeing a tech accidentally red beam an ally might be kind of funny though

 

Can't happen. Just like you can't lock on to enemies with yellow beam, red beams only connect to enemies, whether ff is on or not.


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#45
CraftyDus

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FF on, halve hp across the board, increase speeds, and remove turn cap.
Hilarity ensues
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#46
Odinous

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i'd love friendly fire,so the spamming would end....BUT....not with so low TTK..



#47
PepeKenobi

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If only as a mod for certain ultra-hardcore and puristic pro tournaments with the agreement of all the participant parties then, yes, it could be something very interesting, cool and fun to see in HAWKEN.

 

Even for one dedicated server... let's say one per region. How about that?



#48
zorin1

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I was thinking about Friendly fire and how this may change the game.  But I am sure a lot of people would abuse this by killing people on their own team.  How about the damaged that is done on a  friendly is deducted from your Mech's health?  This already happens sometimes if you fire a tow and someone jumps in front of you and you get the splash damage.  It could be done so that you don't die but get a health of 1.  Maybe partial damaged.  I would like to see something like this though just to see how it would change the game.



#49
ThirdEyE

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i don't think hawken was designed with ff in mind. gren/incin/pred would be much more difficult to fit into team comps.

 

seeing a tech accidentally red beam an ally might be kind of funny though

Not only difficult, it would disproportionately nerf mechs with explosive damage.  If there's a scout dancing around my SS buddy while I'm in a rev gren, I would pretty much just have to sit back and watch for fear of killing my ally, even with a direct hit on the scout.  Anything with an EOC would be a nightmare, and that weapon is currently bad enough already.

 

This is obviously just part of Nept's master plan to nerf everything without a sabot ;)


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#50
Hyginos

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This is obviously just part of Nept's master plan to nerf everything without a sabot ;)

 

Instagib slug only CTF mode incoming.


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#51
DieselCat

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I would probably end up killing half my team unintentionally with how much people seem to be boosting or dodging in front of others trying for the kill instead of working as a team. Irritates the hell out of me. 

 

Of course that might not be such a bad thing, blowing up a few lane changing teammates. 

 

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#52
Lanser6

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No because team killing dumbasses.

 

If you want to keep it to privates and tournys i don't care. But not in pubs.



#53
RedVan

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In comp play... Whatever. So long as it's kept out of PUB. Game is splash monkey enough as it is. No need to double it.




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