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Let's brainstorm new games to play in Hawken as a playerbase

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#1
spinningchurro

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Take existing game modes and put  a twist on them.  I crave variety.  I'll put some more effort into this when I sober up, but here's the gist of what I want this topic to be about: Games and twists created by the community which appeal to a large portion of the playerbase and are relatively easy to pick up on. in order to add variety and some light-hearted play to the game.  Examples pulled from my ass:

 

-deathmatch: 1 predator, 3/4 bruisers/rocketeers.  The latter must hunt down the former using only hellfires, but they are free to fight each other as usual.  Predator is forbidden from attacking, it can only run.  Player with most pred kills is winner; alternatively, pred wins if it stays alive and/or (this space is reserved until an appropriate condition is found).

 

-TDM: One team consists of 5 techs and any other mech.  The other team is who cares (this may vary if you guys have something to add).  The goal is for the who cares team to eliminate the mech being healed by 5 techs.  A way to spice it up is to forbid shooting the techs.  fuzzy bunny I don't know.

 

-Bunker/Bazaar/Front Line (with maphack especially)/Prosk: reapers and sharpshooters are perched on points which map out a course; they cannot move beyond the area of the point.  Mechs have to navigate this course, adhering to the agreed bounds, while the former do their best to snipe them dead.  The goal of the racing mech is to navigate the length of the course without dying (healing, stopping, internals that heal, and abilities all forbidden).  The snipers just have to kill the runner.

 

-Bot TDM: get a team together (must be 6 humans) and target 1 and only 1 bot specifically.  This bot is deemed "Bender".  No other bots may be killed.  Win the match.

 

-Co-op bots: 3 techs and a scout.

 

 

 

I need your help for siege and MA.  Please show me I'm not full of fuzzy bunny.

 

 



#2
CraftyDus

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counterstrike

both the bomb plant and the hostage rescue scenarios


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#3
Interrobang87

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Can't remember what the game mode is called (I think from UT) but there are 5+ nodes on a large map which form a zigzag line to each teams base. When the game starts the middle node is active and the rest are inactive. Once a team captures the node it becomes inactive and the next node in the series (away from the capturing teams base) becomes active and therefore capturable.

The objective is to push the active node into the other teams base which drops the shield that was on a special structure so that it may be destroyed.

I played this game mode for more hours than I have played all of hawken, it's the most fun.

Edited by Interrobang87, 28 March 2015 - 06:03 AM.

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#4
Tankman95

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You mean Onslaught. Yeah that is really great idea!


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#5
OdinTheWise

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i think we should focus on what we have first


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#6
Mergaz

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Convoy escort mission.  Each team would have to defend your own convoy and also attack the enemy convoy in two pararel routes. It would be crazy kkkkkk.


Edited by Mergaz, 28 March 2015 - 08:53 AM.

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#7
KilleR_OrigiNs

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Redacted.


Edited by KilleR_OrigiNs, 30 April 2015 - 10:19 PM.


#8
spinningchurro

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i think we should focus on what we have first

 

 

Let me clarify:


I meant games that the playerbase comes up with.  This DOES NOT involve the devs in any way, shape or form.  This ia al linformale rule sang and game created here, by the community, and (in my dreams) spreads to all of hte players as an informal, but respected, ruleset.  Start a match, "hey you guys wanna play smear the queer?" (5 techs and a mech), etc.



#9
spinningchurro

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So far I like all the ideas given, the ones that need dev work to be included.  They sound promising.  I agree those are sorely neede din hawken; esp a type of escort mode (1 team escoritng something vs. another trying to stop it) and a mode where you play or involve the ships more directly.



#10
(P:B)Augmentia

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counterstrike

both the bomb plant and the hostage rescue scenarios

Maybe hack the bomb to stop it or something. I like this. Thumbs up for anything like this, though I can't really see the hostage rescue situation. Maybe a cute little floating droid thing that has data that you need so you need to get it? Just thoughts.


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#11
Houruck

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Convoy escort mission.  Each team would have to defend your own convoy and also attack the enemy convoy in two pararel routes. It would be crazy kkkkkk.

We played something similar when the C-class turret modes were slow as hell. This game mode actually fits into the lore quite nicely, there is even a scene like that in the comic books.

 

Spoiler


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