Any time I try to create a party using the party system in Hawken I get a Meteor server is unreachable prompt, others I know have also not been able to use the party feature. Anybody else experiencing this issue?
Anyone else unable to create a party?
#1
Posted 03 October 2016 - 05:50 PM
#2
Posted 03 October 2016 - 06:28 PM
I dont play in parties because it breaks balance hue hue
- DieselCat, 1uster, Nov8tr and 1 other like this
Puck Flinging-Nade Lobbing-Troll Tech

::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::
" I play on north American servers with a 200Ping to give you cry babies a chance"

"Nothing says Good morning Like a well placed Nade"
#3
Posted 03 October 2016 - 06:38 PM
I dont play in parties because it breaks balance hue hue
Fair enough.
- DemitronPrime likes this
#4
Posted 03 October 2016 - 07:09 PM
3 is ok, it seems a code thing.
i could be wrong
Edited by EM1O, 03 October 2016 - 07:10 PM.
#: chown -R us ./base

"...oh great Itzamna, you shall know Us by the trail of Dead."
#5
Posted 03 October 2016 - 08:11 PM
#6
Posted 04 October 2016 - 01:35 PM
just tested this, and it seems as though the party feature has been disabled for some reason.

- DieselCat, 1uster, Nov8tr and 1 other like this
I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

FIRST OFF WHAT THE FUZZ IS A "SHILL"
#7
Posted 05 October 2016 - 01:54 AM
First reasonable patch for PC Hawken in years. More of that devs, please, go on. Next step: Increase slot size of scanner to 6 and price of item to 100.000 HC.
- DallasCreeper likes this
#8
Posted 05 October 2016 - 07:28 AM
just tested this, and it seems as though the party feature has been disabled for some reason.
GOOD!
- Nov8tr likes this
To be serious for a moment this is just a joke
#10
Posted 05 October 2016 - 12:38 PM
That's what you get for attempting such balance breaking garbage :D
the hue hue because of the true...
i really couldn't contain the laugh here
- Nov8tr likes this
Puck Flinging-Nade Lobbing-Troll Tech

::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::
" I play on north American servers with a 200Ping to give you cry babies a chance"

"Nothing says Good morning Like a well placed Nade"
#11
Posted 05 October 2016 - 12:59 PM
I haven't bothered to check, mostly because I only party up for Co-Op Bot Destruction and nobody plays that.
- Zebanchi likes this

Ridding the world of evil, one Berzerker at a time.
#12
Posted 06 October 2016 - 11:12 AM
Alright, I apologize. You're all right, it is a scummy feature.
EDIT: Or rather, a tool that can be abused greatly.
Edited by Zebanchi, 06 October 2016 - 05:54 PM.
#14
Posted 06 October 2016 - 01:55 PM
It's not a bad tool to get into the same match with a friend, just break it so that the next round is balanced properly.
That really is the heart of what is wrong with the party system. Waaayyyy back when, Adhesive realized that parties being on the same team was messing up balance... so they decided to "fix it" by reducing the party size to 3. What a bone-headed decision. Just remove the part that forces the balancer to keep a party on the same team and let the team balancer do it's job - then you can have parties of 12.
- Nov8tr likes this
To be serious for a moment this is just a joke
#15
Posted 06 October 2016 - 05:12 PM
The main problem with the party system isn't even the fact that it allows intentional stacking. The larger issue is that some arbitrarily high MMR value is assigned to people in one (or their MMRs are boosted by x amount, I'm not sure which) for the purpose of initial team creation. People able to stomp by stacking know exactly what they're doing and why balance is broken; new players who want to play with their friends and have fun but get steamrolled match after match don't.
- DieselCat, Nov8tr, StubbornPuppet and 2 others like this
#16
Posted 06 October 2016 - 08:19 PM
^ I've seen much the same as Jeff. I've been in multiple lobbies where there's a few high-tier players and then a pair of lowbies join in a party. Then the party members wonder why their team gets absolutely annihilated when MM randomly gives them a temporary MMR bonus for the purposes of balancing and stacks high MMR players against them. It's not an intuitive mechanic for many players, and in short it's a terrible one. Allow partied players to be on separate teams, and remove the MMR bonus to partied players.
As if there already isn't enough for MM to fuzzy bunny up.
Edited by TheButtSatisfier, 06 October 2016 - 08:20 PM.
- DieselCat, Nov8tr and StubbornPuppet like this
#17
Posted 07 October 2016 - 05:27 AM
Since it seems we're all pretty much in agreement on this subject, I firmly expect to see the next update allows parties of 6, gives them an even bigger MMR boost and ensures that all party members stay on the same team.
My use of Comic Sans is intentional... it's my sarcastafont.
- DieselCat and 1uster like this
To be serious for a moment this is just a joke
#18
Posted 07 October 2016 - 03:09 PM
Since it seems we're all pretty much in agreement on this subject, I firmly expect to see the next update allows parties of 6, gives them an even bigger MMR boost and ensures that all party members stay on the same team.
My use of Comic Sans is intentional... it's my sarcastafont.
the worst part about this....
is that neif started as a joke on the forums, I fear you may have just given them the worst idea since then
Puck Flinging-Nade Lobbing-Troll Tech

::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::
" I play on north American servers with a 200Ping to give you cry babies a chance"

"Nothing says Good morning Like a well placed Nade"
#19
Posted 07 October 2016 - 03:24 PM
Additionally the new party system will be dual party- only two parties can play with each other. Double the fun.
Edited by 1uster, 07 October 2016 - 03:25 PM.
#20
Posted 07 October 2016 - 08:27 PM
That really is the heart of what is wrong with the party system. Waaayyyy back when, Adhesive realized that parties being on the same team was messing up balance... so they decided to "fix it" by reducing the party size to 3. What a bone-headed decision. Just remove the part that forces the balancer to keep a party on the same team and let the team balancer do it's job - then you can have parties of 12.
What about a system where you can have a party of up to 12 people where members of the party don't have to be on the same team, and a squad system where you can have up to 3 maybe up to 6 players, however with a squad all players in the squad do stay on the same team. With squads, I'd definitely keep them out of the regular queue. With parties, ehh.. maybe allow then into the general queue?
#21
Posted 08 October 2016 - 01:02 PM
What about a system where you can have a party of up to 12 people where members of the party don't have to be on the same team, and a squad system where you can have up to 3 maybe up to 6 players, however with a squad all players in the squad do stay on the same team. With squads, I'd definitely keep them out of the regular queue. With parties, ehh.. maybe allow then into the general queue?
We dont have the pop for separate queues

Salvage: An Idea to Stop Leavers
#22
Posted 12 October 2016 - 11:39 AM
I often prefer playing against, so in game party doesn't meet my criteria.
#23
Posted 12 October 2016 - 06:10 PM
Install margarita update
What version do you prefer?
#24
Posted 12 October 2016 - 07:29 PM
I'm sure I can find plenty of garnish for the rim if I hang around here.
#25
Posted 13 October 2016 - 11:03 AM
We dont have the pop for separate queues
We don't have the pop for a party system period, let alone the broken one we've had for the longest time
- crockrocket likes this
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users
Sign In
Create Account



Back to top








