From the moment you spawn in to the first-hand battle, generally speaking. However, it's not out of the realm of possibility to use it twice, or thrice in one life. With a 75 second cooldown, it's going to be difficult to manage another ability activation, even with the Replenisher. It's an A class mech that doesn't specialize in killing, which is where you get the most benefit out of the Replenisher.
I was going to say the delay should be removed, but it having two effects seems to alleviate some of the balance, if this turns out to be true.
Sign In
Create Account




Back to top







