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Content Update 1 - Release Notes

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#1
LadyTiggs

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We're looking to have this patch available to our players on Tuesday at approximately 1 PM PDT. It can take in upwards of a few hours to push out to all consoles. 

 

 

Content Update 1 - Release Notes

 

NEW FEATURES:

 

Vibration

  • Now you can really feel your Mech getting hit! HAWKEN now has controller vibration support for both PS4™ and Xbox One!
  • An option has been added to disable rumble if it is not your cup of tea.

 

Daily Achievements

  • The daily reward bonuses for each day are now displayed on a menu at the login screen.
  • Daily rewards are something you can do once per 24 hours for rewards. Check back periodically as other challenges may appear!

 

Button Mapping

  • You can now remap buttons on your controller in Hawken, similar to the functionality seen on PC.
  • Almost all buttons on the controller are valid targets, so feel free to remap to your heart's content!
  • These save on our servers, so no matter where you play Hawken, you will have the correct bindings.
  • Various tooltips throughout the game have had their tooltips changed to support this system.

 

CHANGES & BUGFIXES:

 

General

  • Some framerate tweaks have been implemented in this release. A noticeable change is the framerate spike on killing a mech which should no longer occur.
  • Orbs now disappear over time when you are standing on them, regardless of if you are full health or not. This should help with the infamous 'orblording' scenario.
  • Music should now appropriately play in the right locations.
  • The post-match screen should now show the proper amount of HC you earn if the amount you earn was 0.
  • Cockpit lag can now be adjusted to 0, allowing it to be turned off completely, which may increase framerate on older consoles.
  • A collision issue that allowed players to fall through a map has been corrected.
  • Holotaunts can now be used more frequently.
  • The region you select will now save on the server side and remember that you have selected that region.
  • We have disabled a number of level-up screens that are not relevant to progression in this release.
  • Some placeholder text that was missing has been corrected.

 

Keybinds

  • Fixed an issue where an incorrect/invalid key for volunteering for auto-balancing was displaying on the UI.
  • "Key Bindings" is now "Button Mappings" for consistency.

 

Translations

  • Additional translation work has been implemented for existing languages.

 

Connectivity

  • A few edge case scenarios where you would otherwise fail to join a game session from the friends list or from resuming gameplay from other parts of the console have been corrected.

 

PS4 Specific

  • An option has been added for PS4™ players to disable Hawken Party integration.

  • (Xbox)phed thc and (Xbox)LordJim47 like this

~~Do not meddle in the affairs of dragons for thou art crunchy and go well with ketchup!!~~

 


#2
(Xbox)SOD TUFTYDJ62

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Nice and I saw the new mechs krbe vtro

#3
(Xbox)TheJamJambaler

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What do you mean new mechs I don't see them

#4
(Xbox)x KiRK707

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Nice and I saw the new mechs krbe vtro


Please explain, how and what weapons do they have?

#5
(Xbox)TheJamJambaler

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Where is the new mech I don't see it even when I still got the update this is unfair

#6
(Xbox)SOD TUFTYDJ62

(Xbox)SOD TUFTYDJ62

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Unknown to me at the time

#7
(Xbox)TheJamJambaler

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I will pay

#8
(Xbox)LordJim47

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I bought it.  It was in my garage, but would not load--no primary weapon.  Posted a tech assist request: error msg - 7C896EB3 Failure finding selected primary weapon. Please reselect mech and try again."  and am waiting for a tech response.  Primary weapon slot and ability info blank.  It appears technology is not always a technician's friend. 

 

UPDATE as of 9/28 P.M.

Mech is up and running with all details filled in; weapons and special ability info available.  Mech has an interesting combination of capabilities, which will take some trial and error to find its sweet spot.  Stealth is fun but as soon as you drop an item, boost or fire a weapon you are exposed.  One shot does not take out the enemy in most cases, but staying in stealth and flanking the enemy will let you choose which mech to attack.  Have an escape route or cover ready, you will need it if you are outnumbered and alone.  The new weapon is a challenge, firing what I think is a plasma bolt; requires charging and letting the trigger go to fire-opposite the standard pull to fire.  It also heats up fast is you hold while getting a solid bead on a target.  You can zoom in for accuracy, but firing takes you immediately out of zoom-not necessarily a bad idea (shoot move zoom shoot move).  Not sure what the range on the secondary weapon is, still learning; looks to be substantial.  Primary weapon is the Breacher found on the Predator.  Items are Scrambler and a new Turret that absorbs energy from Mechs in the area then fires bolts of what appears to be plasma at them. 

 

Overall impression: will be fun as part of a team, but alone in a deathmatch will get seriously spanked by the lights (Berserker, Scout and Nief).


Edited by (Xbox)LordJim47, 29 September 2016 - 06:17 AM.


#9
(Xbox)TheJamJambaler

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I just want the mech and makes sure it works

#10
(Xbox)Aulakauss

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I checked in about two hours after the update first dropped yesterday and the two mechs and their G2 variants were there and had full info on them. I hadn't climbed through the tree far enough to buy either of them, but they appeared functional. They're not there for me anymore.

There were, however, a number of things out of place that indicated to me something was wrong. Incomplete cosmetic sets, cosmetic parts from the Assault and Brawler that were available on every mech of the same weight class and the Neif listed its G2 variant as a prerequisite to itself which, so far as I know, is impossible.

Methinks the update was rolled back partially to readjust some problems.



#11
(Xbox)iFARTed0nYou

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The new Mechs vanished before I could buy them.



#12
(Xbox)x KiRK707

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Am I the only one who didnt see them?? Damn...




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