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Designing a B-Class! [UPDATE #2! ARMS!]

- - - - - b-class mech design

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#1
BluetoothBoy

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So, inspired by nepacaka's recent designs, I have begun designing my own B-class mech. However, I don't have the patience to wait until it's finished to post results, so I'll be keeping you guys updated here as I make progress. ;)
 
First pic! A work in progress chassis.
 
Chassis1.png
 
More updates later! Behold, said updates are here!
 
Chassis (finished?):
Chassis2.png

Chassis3.png

Chassis4.png

Chassis5.png

Chassis6.png

Chassis7.png
 

ARMS!
Arms1.png

Arms2.png

Arms3.png

These arms are probably not 100% complete (not satisfied with how unsubstantial they appear inside at the moment), but this is the general design. Oh, and as you can see, I added a spotlight on top that is reminiscent of an angler's lure. Shoutout to Jack for that idea. ;)

Basic lore (still in development):

This chassis (known to pilots as the "Angler") is a modified deep-sea submersible vehicle. Due to the density and strength required of such a vehicle, this chassis is up to combat specifications, even though it was originally a consumer product.

That's about all I have for the lore so far - to be continued!

Edited by BluetoothBoy, 04 August 2015 - 01:50 PM.

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#2
Badtings

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Looking forward to it :D


8CyRDl7.gifGYM1W9I.png


#3
americanbrit14

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i wish i had enough consistent motivation to do something like that.


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VfuS0qE.png?1

contracted by 

 

??

INDUSTRY


#4
CrimsonKaim

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... ? ... ?! .... h-how??


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- Sitting next to the sound box in Last Eco -


#5
nepacaka

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nice!

no.

very nice!

 

... ? ... ?! .... h-how??

 

it is obviously, he used "3D babaji editor"!


Edited by nepacaka, 03 August 2015 - 11:59 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#6
kaiserschmarrn_

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Looking well made and original; I suggest looking at this: http://kerbywithane....eron/index.html

Cameron Kerby was one of the original 3D modelers and texture artists for HAWKEN.

He engineered the visual style of the game; There is much inspiration to be taken from his cupcake chassis in particular: http://kerbywithane....on/cupcake.html


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#7
americanbrit14

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oooooooh~ shiny http://kerbywithane....meron/fred.html


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VfuS0qE.png?1

contracted by 

 

??

INDUSTRY


#8
nepacaka

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too much squared!   (???´)?


Edited by nepacaka, 03 August 2015 - 12:03 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#9
BluetoothBoy

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... ? ... ?! .... h-how??

Sketchup! That's how!

 

I prefer Sketchup to Blender for this sort of thing because making mechanical shapes and such is more intuitive.



#10
nepacaka

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Sketchup!

 

do you talking about free "google sketchup"?


Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#11
BluetoothBoy

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do you talking about free "google sketchup"?

Yup, that's the one! I prefer it to something like AutoCAD because I'm not making a mechanical design that is to be created in real life. Instead, I'm just making game art. :)


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#12
BluetoothBoy

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Updated - check the OP! :)


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#13
6ixxer

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Must be yellow O_o



#14
SatelliteJack

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This is gorgeous work, amigo. That being said, if the elite chassis doesn't involve a shark face of some kind, I will be incredibly disappoint. Also, maybe have one of those drone camera dealies on top of the head? Would play to the "angler" thing you're going with.

 

Ooh, and maybe have the antenna upright?


Edited by SatelliteJack, 03 August 2015 - 06:54 PM.

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cUB1aCW.jpg?2


#15
Panzermanathod

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This chassis (known to pilots as the "Angler") is a modified deep-sea submersible vehicle. Due to the density and strength required of such a vehicle, this chassis is up to combat specifications, even though it was originally a consumer product.

That's about all I have for the lore so far - to be continued!

 

Perhaps someone had the idea of making this an axe after some guy had the crazy idea of converting it after realizing that ships of this type (and relative cost) tend to last longer against attacks from enemies.

 

Also, its narrow design would make it a bit harder to hit, as well as potentially making it a better than average booster in terms of speed.


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#16
Bergwein

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This is ultra nice. :)


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#17
nepacaka

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i think body should be a little wider, because you may have a problem with hands and legs, they may contact and broken each other.

or you planned made something special with arms?

Spoiler

Edited by nepacaka, 03 August 2015 - 09:01 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#18
JeffMagnum

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0/10 textures not immersive enough

truly game-breaking


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d1eZeG3.png


#19
nepacaka

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wait a little little, it is not his final form


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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#20
kaiserschmarrn_

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It looks good, but right now lacks the details and imperfections that make hawken mechs hawken mechs.



#21
BluetoothBoy

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It looks good, but right now lacks the details and imperfections that make hawken mechs hawken mechs.

Of course, but it is only in the design stage. ;)

 

 

i think body should be a little wider, because you may have a problem with hands and legs, they may contact and broken each other.

or you planned made something special with arms?

Spoiler

You, sir, are correct. I will address this later today. Thank you for pointing this out. :)



#22
Moeaswordusrex

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Nice. I wish I wasnt lazy.

Damn it seth!


#23
StubbornPuppet

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As a suggestion for more 'food for thought' on your mechs lore and abilities... look to the actual Angler fish.

 

http://theoatmeal.com/comics/angler


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To be serious for a moment this is just a joke

 


#24
BluetoothBoy

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As a suggestion for more 'food for thought' on your mechs lore and abilities... look to the actual Angler fish.
 
http://theoatmeal.com/comics/angler

Nice! I will keep this in mind! :)

Also, updated! Check OP!
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