Jump to content

Photo

Self-Destruct Button anyone?

* - - - - 1 votes

  • Please log in to reply
26 replies to this topic

#1
Dawn_of_Ash

Dawn_of_Ash

    Advanced Member

  • Members
  • PipPipPip
  • 431 posts

I'm not sure if this has been suggested before under a different name but nonetheless, I plan to make this quick.

 

An internal/item that causes an explosion (maybe a detonator explosion) that occurs when you die.

 

Thoughts?


  • Luaq likes this

#2
ticklemyiguana

ticklemyiguana

    Advanced Member

  • Members
  • PipPipPip
  • 1257 posts

I'm not sure if this has been suggested before under a different name but nonetheless, I plan to make this quick.

 

An internal/item that causes an explosion (maybe a detonator explosion) that occurs when you die.

 

Thoughts?

Yeah, it was actually in the game before I was around. The general consensus is that dying shouldn't be rewarded, so this = bad.


Spoiler

LGdSqzD.png


#3
Erzunterweltler

Erzunterweltler

    Advanced Member

  • Members
  • PipPipPip
  • 186 posts

https://community.pl...ns-switch-item/



#4
Dawn_of_Ash

Dawn_of_Ash

    Advanced Member

  • Members
  • PipPipPip
  • 431 posts

Yeah, it was actually in the game before I was around. The general consensus is that dying shouldn't be rewarded, so this = bad.

 

An actual internal though? Because logically explosions should hurt.



#5
Dawn_of_Ash

Dawn_of_Ash

    Advanced Member

  • Members
  • PipPipPip
  • 431 posts

 

Ah, okay...sorry. Close thread I guess....



#6
Aregon

Aregon

    Advanced Member

  • Members
  • PipPipPip
  • 755 posts

An actual internal though? Because logically explosions should hurt.

Yeah you got a point! Just let me get your logical point back to the giant city of Andromena, avoiding the all-eating metal virus in my bigass mech, able to boost and walk faster than most animals, being filed by rat poop.

That was very salty, but I think it got the point across.

CRITICAL ASSIST

United in Diversity, Divided by Zero
v9KKbH9.png
Spoiler

 

 


#7
Dawn_of_Ash

Dawn_of_Ash

    Advanced Member

  • Members
  • PipPipPip
  • 431 posts

That was very salty, but I think it got the point across.

 

Well, yeah...you did...


Edited by Dawn_of_Ash, 25 December 2015 - 06:56 PM.


#8
Coboxite

Coboxite

    Advanced Member

  • Members
  • PipPipPip
  • 69 posts

Just play scout. Its basically an invitation to get killed.



#9
Dawn_of_Ash

Dawn_of_Ash

    Advanced Member

  • Members
  • PipPipPip
  • 431 posts

Just play scout. Its basically an invitation to get killed.

 

I'm not saying it be a one-hit kill. My suggestion was similar to the other thread - only like 100-150 damage.


Edited by Dawn_of_Ash, 26 December 2015 - 01:29 AM.


#10
DerMax

DerMax

    Advanced Member

  • Members
  • PipPipPip
  • 908 posts

If I were a mod, I'd give you 3 warning points for this thread.


  • camtheking20 likes this

#11
Dawn_of_Ash

Dawn_of_Ash

    Advanced Member

  • Members
  • PipPipPip
  • 431 posts

If I were a mod, I'd give you 3 warning points for this thread.

 

Good thing you're not a mod then. :P

 

But can an actual mod please lock this thread due to my utter incompetence of using the "search" function.


Edited by Dawn_of_Ash, 26 December 2015 - 02:35 AM.


#12
kaiserschmarrn_

kaiserschmarrn_

    Advanced Member

  • Members
  • PipPipPip
  • 556 posts

ALLAHU MECHBAR



#13
Dawn_of_Ash

Dawn_of_Ash

    Advanced Member

  • Members
  • PipPipPip
  • 431 posts

ALLAHU MECHBAR

 

IT'S A SANTA BEARD! XD


Edited by Dawn_of_Ash, 26 December 2015 - 05:54 AM.


#14
Hyginos

Hyginos

    Advanced Member

  • Members
  • PipPipPip
  • 1337 posts

Yeah, it was actually in the game before I was around. The general consensus is that dying shouldn't be rewarded, so this = bad.

 

*Obligatory comment about composite armor TPG meta*


MFW Howken

 

My post count is neat.


#15
ticklemyiguana

ticklemyiguana

    Advanced Member

  • Members
  • PipPipPip
  • 1257 posts

*Obligatory comment about composite armor TPG meta*

 

*Obligatory

I feel like such a trend setter.


Spoiler

LGdSqzD.png


#16
crockrocket

crockrocket

    Advanced Member

  • Members
  • PipPipPip
  • 1989 posts

ALLAHU MECHBAR

More or less what I say before using the incin ability anyway.

Hey come to think of it dawn, the incin ability is basically a suicide button haha
  • -Tj- and DemitronPrime like this

                                                                    JgQjgkx.png

 

Salvage: An Idea to Stop Leavers

Player Retention & Howken

 

[14:31] <Crafty> I know that in my balls
[14:32] <Crafty> hawken is unlike anything Ive played

 

 


#17
n3onfx

n3onfx

    Advanced Member

  • Members
  • PipPipPip
  • 511 posts

My self-destruct button is to stop moving, taunt and throw a holo.


  • MomOw, LaurenEmily, camtheking20 and 1 other like this

t

t

DWEH3ZP.png   CRITICAL  RqKpxHn.png    ASSIST   VDNrFxD.png

t

t


#18
Dawn_of_Ash

Dawn_of_Ash

    Advanced Member

  • Members
  • PipPipPip
  • 431 posts

More or less what I say before using the incin ability anyway.

Hey come to think of it dawn, the incin ability is basically a suicide button haha

 

Well, I always use the Incin ability when an annoying Scout is buzzing around me like the annoying bug that it is. But using the Incin button in a open gunfight...well yeah, suicide. ^^; But we all know that - it's obligatory.

 

 

My self-destruct button is to stop moving, taunt and throw a holo.

 

Good point.


Edited by Dawn_of_Ash, 27 December 2015 - 12:14 AM.


#19
Rainbow_Sheep

Rainbow_Sheep

    Advanced Member

  • Members
  • PipPipPip
  • 658 posts

My self-destruct button is to stop moving, taunt and throw a holo.


All we need is for holo taunts to do damage, and then we have a working self destruct mechanism.

Edited by Rainbow Sheep, 27 December 2015 - 03:14 PM.

Spoiler

#20
Liquid_Speaker

Liquid_Speaker

    Newbie

  • Members
  • Pip
  • 9 posts

An actual internal though? Because logically explosions should hurt.

 

I've thought this too.



#21
DemitronPrime

DemitronPrime

    Advanced Member

  • Members
  • PipPipPip
  • 879 posts

Yes yes, all this is well and goods, but i see people self destruct constantly, generally when the disbelief that i killed them hits...

 

if this fails, face the wall and tow.... it works... i tried it, on several occasions....

 

though seriously though, i do think mechs dying should do a little damage to other mechs to close...


Puck Flinging-Nade Lobbing-Troll Tech

r4GY0PF.jpg

::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::

" I play on north American servers with a 200Ping to give you cry babies a chance"

2XhpJes.png

"Nothing says Good morning Like a well placed Nade"


#22
CraftyDus

CraftyDus

    Advanced Member

  • Members
  • PipPipPip
  • 1354 posts
We need a console self kill command

EOC Raider, Bolt Pred, Rev Gl Gren, EOC Infil, All the Reapers, Father, Expert in Guitar Kung Fu, and Founder of TPG Hawken

I4U54qx.jpg     bQCgI0k.png   zd30MxR.png   vP7JiOe.png     uq0awfp.gif

lwY3QRd.jpg


#23
The_Silencer

The_Silencer

    Advanced Member

  • Members
  • PipPipPip
  • 838 posts

We need a console self kill command

to cancel fair and valid kills right before dying? No, better not. would be abused


  • DemitronPrime likes this

.

The difference between theory and practice is smaller in theory than it is in practice.


#24
camtheking20

camtheking20

    Newbie

  • Members
  • Pip
  • 2 posts

this would invaladate the playstyle of mechs who have to get in close to be deadly. 

i can esay kill three mechs at close range, if one of them damaged my by going kamacasy i'd be pritty annoyed 



#25
The_Silencer

The_Silencer

    Advanced Member

  • Members
  • PipPipPip
  • 838 posts

just as side note.. in other genres use to be a countdown for self-destructs. Probably not so appealing that way in FPS games.. maybe working somehow well enough during Siege games though, at first glance... basically brainstorming here though


  • StubbornPuppet likes this

.

The difference between theory and practice is smaller in theory than it is in practice.


#26
StubbornPuppet

StubbornPuppet

    Advanced Member

  • Members
  • PipPipPip
  • 1508 posts

yeah, yeah, I started that other topic.  I concede, but I still don't really hate the idea.

 

As for the "it would suck because it robs me of my kill" point, the game currently gives the kill to any player who damages you something like 5-7 seconds before you fall to your death or kill yourself with splosions.  I wouldn't suggest it work any differently.

 

The "countdown" method is intriguing.  Less terrible than the basic idea at least.


To be serious for a moment this is just a joke

 


#27
DemitronPrime

DemitronPrime

    Advanced Member

  • Members
  • PipPipPip
  • 879 posts

all in all i stand by the opinion that self destruct is unnecessary...

 

a small explosive damage on a mechs destruction however could add a very cool balance deccect to the game, that scout that jumps in the middle of the mob, kills people and escapes unharmed ( mostly because of his un-natural aimbot snap like aim and spamming side step ) would have to rethink his strategy and probably require a little forward planning on assassination attempts...

 

again i did say a SMALL amount of damage... not wipe you out, more like 40-60 points if you on it,m and smaller the further away you are


Puck Flinging-Nade Lobbing-Troll Tech

r4GY0PF.jpg

::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::

" I play on north American servers with a 200Ping to give you cry babies a chance"

2XhpJes.png

"Nothing says Good morning Like a well placed Nade"





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users