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Dev Update - November 15

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#41
Nov8tr

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I think the button is a new ability to make "Poopslingers" name a real ability. :thumbsup:


"Nov8tr" is pronounced "INNOVATOR"

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#42
DeeRax

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The assault rifle is pretty neat too. But for real home cockpit defense, can we also get a good ol' fashioned shotgun? Outland style. :thumbsup:


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#43
Nachoeslach

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I think it's late, more than 2 years have passed, PC gamers have felt excluded, a shame it was not on time.


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#44
_incitatus

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We’ve also got some cool looking cosmetic options for those who like to drink: A bottle of one of Illal’s finest microbrew

 

Sooooo... we are getting booze in the cockpit... how about a bong (er... water pipe)?


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#45
DeeRax

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Sooooo... we are getting booze in the cockpit... how about a bong (er... water pipe)?

And they can't give some excuse for not adding it, there is already a weed icon.


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#46
_incitatus

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And they can't give some excuse for not adding it, there is already a weed icon.


That's a "cactus".

Edited by _incitatus, 16 November 2016 - 04:36 PM.

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#47
007eleven

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I'm calling "Early next year" by February, if nothing by then I swear to God I will make a change .org petition, don't make me do that. 


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#48
Amidatelion

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I'm calling "Early next year" by February, if nothing by then I swear to God I will make a change .org petition, don't make me do that.


Good way to end up on a list by next year February.

#49
Luaq

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you know what else comes next year...... Nintendo switch, CZerofive if it is not a pc update don't put it on pc forums -.-

woh wait.... could the NX run Hawken? Cause THAT WOULD BE INSANE ( to see people play hawken with bluetooth,/wifi/ or lan party like we used to do with handheld nintendo... ds or ps vita or any other mobile console!)

edit: Yeah, Add the NX to your development plan!


Edited by Luaq, 16 November 2016 - 07:20 PM.


#50
Amidatelion

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woh wait.... could the NX run Hawken? Cause THAT WOULD BE INSANE ( to see people play hawken with bluetooth,/wifi/ or lan party like we used to do with handheld nintendo... ds or ps vita or any other mobile console!)

edit: Yeah, Add the NX to your development plan!


I mean... Plastic Hawken is a Thing. And a much-beloved Aesthetic.
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#51
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:cool: 



#52
hestoned

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Why can’t I move?
 

 

new ability? NEW ABILITY?

 

 

 

 

NEW ABILITY?!?!?!?!?!111?!?!1111


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#53
Kindos7

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Wait, what are these? Why can’t I move? What’s going on here?

Josh tied up in the basement?

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#54
JackVandal

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Wait, what are these? Why can’t I move? What’s going on here?
 

First thought, they came for josh, now they come for C05, but new abilities are better,


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#55
WmMoneyFrmMissouri

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Josh tied up in the basement?


My bet is that the shame he is feeling for leading us on has made him not want to show his face in the forums. Alas the ostrich special rarely helps make things better.
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#56
nepacaka

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Josh tied up in the basement?

he is just stunned


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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#57
nepacaka

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i liek new cosmetics and some other thisng, it is great. But the one thing which i really laugn it is new KLA+EOC mech. i mean... new. new?
wata hex!? it is just a raider-clone xD

i mean, if you (devs) unlock 3 weapons on consoles, did this mech will not be a little looking the same? yeah i know he got new ability and stats, but it is a little confusing me. still can't understand why not just put Heat+TOW or Heat+GL on B-class... :/
or even add some choices like EOK+TOW as a first, Heat+TOW as a alternative, and someone else+TOW as elite. I actually want to have EOK+TOW mech, because we always see EOK with HF, of another EOK, of GL... EOK+TOW combo need some love. maybe on some sort of C-Class (cuz eok rockee is sheet)

also. devs, how about "double barrel shotgun"? (every cool game should have a DB Shotgun xD)
i mean, easy weapon for easy to use. Higher spread, higher damage from point blank (120-140).
as a feature, can be implemented 2 mode as a T32.
for example.
- 1 mode. higher spread (higher than flak)
- 2 mode (holding lmb 2 sec), making shrapnel spread narrow, the same as Reflak35.
so you can choice shooting faster in cqc, or spent some time and prepare one devastative and accurate attack. 
or even don't have any modes and be an "alternative flak" weapon

i mean, just right now, since many updates we got a lot of mech which is literally hard to use, required time to teach something, remember something, and have many buttons to hold or clicking constantly. and only several "simple mechs" which have "easy" gameplay (and mostly people play on these mechs, as i can notice in random) like salt or bers. it is fun to play on predator, but i'm personally don't love play on it. constantly holding breacher make me tired very fast. 
at the same time i never tired on brawler, cuz i play on it like a "robot". don't mind about nothing and only use my skill. you just working as computer, boost, jump, flak, dodge, tow, flak, dodge, jump...etc. it is relaxing. you just play.

i think we need some more easy mech like this in every A-, B- and C-class. More shotguns never make game worse. Cuz shotguns easy to play, and making some really good things with your enemies. :D
It also can be good have some sort of alpha-strike weapons (maybe/probably not hit-scan) where you no need holding LMB every time. just one button masher weapon. you click LMB, enemy get damage, player get happy. 

yL5y04M.jpg


Edited by nepacaka, 17 November 2016 - 12:09 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#58
DemitronPrime

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new ability? NEW ABILITY?

 

 

 

 

NEW ABILITY?!?!?!?!?!111?!?!1111

 

dude... 36m footage please...

 

js


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#59
Tom_Neverwinter

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/HAZY THOUGHT; hmm, maybe MMR bot will come back and play with us 



#60
DemitronPrime

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woh wait.... could the NX run Hawken? Cause THAT WOULD BE INSANE ( to see people play hawken with bluetooth,/wifi/ or lan party like we used to do with handheld nintendo... ds or ps vita or any other mobile console!)

edit: Yeah, Add the NX to your development plan!

 

 

please dont give them ideas about expending platforms further when they already struggling to manged the existing ones lol


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#61
coldform

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please dont give them ideas about expending platforms further when they already struggling to manged the existing ones lol

 

I don't think you have a very strong grasp on what is actually happening behind the scenes, mainly because you don't work on hawken development.  maybe post content based on what you know to be true, and if you speculate, be clear enough to convey the fact that you're speculating. also, if you're joking, it seems as though it sometimes doesn't come off very clear that you are. I dunno, man. I dunno.

 

js.

 

BACK TO THE THREAD'S TOPIC:

 

I really like the look of the jobs chassis.  I don't think I've seen it before.  I also like the idea of a stunlock ability for those pesky scouts that just don't know to stand still while I shoot them in the mechface.


Edited by coldform, 17 November 2016 - 03:37 AM.

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I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

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#62
DallasCreeper

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Spoiler


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Spoiler

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#63
crockrocket

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sorry but really, i'd personally prefer you told us about HOW the PC update is going and posted the CONSOLE updates on the CONSOLE forums...

 

Remember that whole thing where most of us here were pretty pissed about not being able to see the deets about console? Yeah, stfu this is good information for all of us to have. At least CO5 actually communicates so quit ur bitchin


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#64
Silverfire

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Hawken used to have stunlock.  It was literally all splash damage ever. It wasn't fun.


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#65
_incitatus

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Remember that whole thing where most of us here were pretty pissed about not being able to see the deets about console? Yeah, stfu this is good information for all of us to have. At least CO5 actually communicates so quit ur bitchin

 

Don't you understand Crock?  Don't get console info?  Complain.  Do get console info?  Complain.  

 

It is very easy to grasp this concept.  Simply complain about everything until PC is updated.  And then complain about the PC update...

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

js...


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#66
MomOw

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Don't you understand Crock?  Don't get console info?  Complain.  Do get console info?  Complain.  

 

It is very easy to grasp this concept.  Simply complain about everything until PC is updated.  And then complain about the PC update...

 

 

 

On a side note about the new cosmetics : we definitely need a wambulance Holo.


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#67
DeeRax

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I'm all for new abilities, but a "stunlock" ability sounds like a baaaaaaaaaaaaaad idea. I hope it's not true.
I guess it "works" in other games, maybe, but... *le sigh*

js.


Edited by DeeRax, 17 November 2016 - 10:15 AM.

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#68
Sigil_

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I mean, the Gravity Bomb is a thing. Stunlock doesn't have to come back.

Edited by Sigil_, 17 November 2016 - 11:33 AM.

No melee. No lasers.


#69
Silverfire

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The game already has random gravity well on some of the maps, so it wouldn't be completely foreign to have a gravity item or ability.


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#70
6ixxer

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I agree that stun is probably very unfun, worse than copping consecutive emps. When emp'd you can dodge and run. I still think a speed reduction weapon can be ok, so long as its only by a few percent. Also an aoe grav field so that you can deploy in choke points, etc to slow mechs.

Edited by 6ixxer, 17 November 2016 - 11:53 AM.

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#71
DeeRax

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At this point I'm all aboard with your speed debuff idea, if it's that vs. a total stunlock ability. :sweat:
 

An ability that deployed an AoE grav field thing could be OK IMO. Make sure it has a longish cooldown. That way you can't just willynilly stun and auto-win against every scout you can't hit, cos you and your own team will also be affected by the AoE as well. Plus, a stationary gravity well AoE thing makes slightly more sense (to me) than zapping an individual with magical relativity bullets that don't effect anything else around them.
 

No speed-reducing weapons or spammable speedtrap items, pls, ty.


Edited by DeeRax, 17 November 2016 - 12:41 PM.

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#72
Flifang

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Thanks for the update! Much appreciated. 

 

Didn't see anyone mention it but that PN-223 looks abnormally large, at least it does to me. Don't know if it's the perspective in the photo or my bad memory but I distinctly remember that gun being smaller.



#73
DemitronPrime

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Thanks for the update! Much appreciated. 

 

Didn't see anyone mention it but that PN-223 looks abnormally large, at least it does to me. Don't know if it's the perspective in the photo or my bad memory but I distinctly remember that gun being smaller.

 

Speaking of the PN... I was playing the other day and saw some one had a GREY one... WTF i want it...

 

maybe it was a bug/glitch, but yeah their PN was def grey rather than red/orange


Edited by DemitronPrime, 17 November 2016 - 12:39 PM.

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#74
WmMoneyFrmMissouri

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The might have turned the levels down to zero for the color. Someone managed to make their mech look off white to me a few weeks back and they were playing well. Reminded me of a great white shark for a minute.

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#75
EMEUTIER

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Am I the only one that hates the colour scheme and look of the the new UI / Buttons?

 

I did really like the old Alpha UI and although the current one took a bit to get used to, I did feel that it worked. For some reason though the colour of green used with those buttons just look.... cheap?... sad?.... just the wrong tone i guess, cant put my finger on why though.

 

AOC3NHZ.jpg
 


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#76
Amidatelion

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Am I the only one that hates the colour scheme and look of the the new UI / Buttons?

I did really like the old Alpha UI and although the current one took a bit to get used to, I did feel that it worked. For some reason though the colour of green used with those buttons just look.... cheap?... sad?.... just the wrong tone i guess, cant put my finger on why though.


You absolutely, positively are not the only one who hates that kiddy-korner-krayon-babbys-first-Photoshop-class-UI
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#77
dorobo

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Best gui and that upgrade tree was cool...

 

hawken3azep2.png

 

Hawken-SkillTree1_1356106403.jpg


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#78
Silverfire

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confusing cluttered gui and that upgrade tree was wholly statistically meaningless with a legitimate higher level mech stat advantage...

 

 

 

FTFY


Edited by Silverfire, 18 November 2016 - 12:09 AM.

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#79
dorobo

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FTFY

 

ye maybe but it was much cooler... ye maybe  statistically meaningless

but it felt good to add them points. I'd say that currently it's even more meaningless


Edited by dorobo, 18 November 2016 - 12:24 AM.

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#80
Silverfire

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ye maybe but it was much cooler... ye maybe  statistically meaningless

but it felt good to add them points. I'd say that currently it's even more meaningless

 

There was legitimate power creep with the old tech tree.  A higher level mech would have statistical advantages over a lower level mech, albeit a very small advantage, but an advantage nonetheless.  Particularly how that tree worked out, offense was generally always useless, and the way to go was mostly movement and a few points in defense.  This was across all mechs.  

 

Just like any tech tree, people minmax it and find out the general optimal build, particularly when the tech tree was uniform across all mechs.  The current internal system tries to alleviate this by providing sidegrade options to create the potential for a more customized mech across all skill levels.  You may not have as many clicky things to click on to "feel good" but the old tech tree wasn't balanced and it wasn't meaningful at all.  

 

The cool factor can only take a game so far before people start noticing the glaring issues they didn't notice before.


Edited by Silverfire, 18 November 2016 - 07:40 AM.

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