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Reputation System | Automatically Kick Or Punish Players For Hacking,Cheating And Griefing

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#1
USM999

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Please [ LIKE ] this post if you found this to be helpful and if you think that this should be implemented into the game.

 

I am a very analytical guy and I enjoy building machines and systems to better implement solutions to everyday problems. When I see a game such as Hawken and the developers unable to effectively taking action against hackers,cheaters and griefers a simple solution can be implemented to take care of such a pesky problem. I give you the...

 

[ REPUTATION SYSTEM ]

 

This is a well constructed method for the community to easily take care of these problems via democratic method against players that seek out to ruin the game for everyone. Because it is simply too time consuming to record a video,convert it,upload it,title it,share it,write a lenghty summary of the situation,wait for an estimate 1-2 weeks for the staff to read it and then finally decide whether or not the evidence provided can be used against the accused player and in return the reporter wastes 2 hours of their time reporting the player but they also do not receive any form of reward or fair exchange for taking the time to report such a player for abusing the Terms Of Service.

 

We are not here to dedicate our lives to policing the Hawken community and get nothing in exchange for it. We are here on Hawken to play Hawken not to waste not only our money but our precious time cleaning up the mess of these developers.

 

How It Works

 

The Reputation System is very simple. We the community should be able to votekick any players that feel the need to ruin the game for everyone.To simply votekick a menu should be available to select a players name and the reason why they are getting kicked for.

 

"For example KICK: NAME -> REASON: AIMBOT -> CONFIRM: Y/N -> VOTEKICK INITIATED"

 

A menu should appear on everyones screens to vote whether or not that player should be kicked for that very reason.

 

Once the player gets kicked a point should be added to their stats and when that player receives 3 votekicks for the same reason the player should be temporarily banned from playing on multiplayer until a certain amount of time has been passed to be allowed to play on multiplayer. The countdown timer should appear on the screen at all times until the time has passed to be allowed to play on multiplayer again.

 

A color tag should be added next to their name based on their reputation if they have been known to repeatedly commit the same abusive actions and notify players on the game servers that this player has been known to hack or cheat for example:

 

"NAME has been known to REASON please votekick if this player continues with their abusive behavior."

 

We should also have a safeguard that if a player has been votekicked for hacking/cheating for the same reason within the last 24 hours (usually if they got votekicked 6-9 times within a short time frame). The account should be silently and automatically flagged to the Hawken staff and allow them to keep an eye on the player and if cheating reports or videos have been mentioning their name Hawken should take a much more effective action to punish them accordingly. This will be the best way to take action against cheaters without having to rely solely on video footage reports alone. Because not everyone has the time or the resources to record these videos and taking the effort to report them.

 

This is the only best solution to the hacking problem because VAC will not ban players until months with their "delayed" bans that normally take 2 - 6 months to actually ban these cheaters. Because by then the damage would have already done costing new players to simply leave the game and never bother to drop a single dime into "Free-To-Play" game.

 

Positive Reputation

 

We should also give positive reputation to players that have been known to heal players with their Technician mechs or have been known to capture points constanty or have been known to provide shields towards team mates whenever they were low on health. They should be announced on the server chat the moment they join the server. For example:

 

NAME has been known to heal team mates constantly and is a very reliable player.

 

NAME has been known to capture points and stay on task in completing the mission.

 

NAME has been known to provide shields to those in need so stay close to increase your chances of survival.

 

NAME has been known to go it alone and to get himself killed every single time.

 

Because not only will this help players know which players to stick with and which ones to avoid that go off on their own only to get killed and ruin the entire match for everyone. This will help the community and most of all it will help implement better strategies since everyone pretty much plays together with random strangers online.

 

Punish AFK Players

 

We seriously need to start punishing players that feel the need to join the server only to go AFK immediately afterwards only to take up space in the server and preventing active players from joining that specific server. This needs to be taken serously as game modes such as Siege actually require teamwork and can make the match completely one-sided and make it even more difficult for the side of the team that is having a difficult time catching up.


Edited by USM999, 22 March 2015 - 09:59 PM.

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#2
EM1O

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you have access to some high quality recreational pharmacoepia, either that or you are a complete fuzzy bunny. please info me.

 

oh come ON. being of subordinate mental capacity is now censorable????

 

no don't info me. i just couldn't resist screwing with you. along with about 700 or 800 other people.... :D


Edited by EM1O, 22 March 2015 - 09:25 PM.

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#3
OmegaNull

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Vote kicks are bad... very bad and can be abused like no tomorrow. Good players will be singled out. Doesn't fix anything at all. 


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#4
Ashfire908

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*sees USM999 makes a post, gets popcorn*

*reads post*

*puts popcorn away, disappointed*

This isn't half bad, though I am apposed to any votekick systems, so I don't really like it. Also publicly like shaming players is something I don't like either.

Will provide more feedback after the edits are complete.

Edited by Ashfire908, 22 March 2015 - 09:36 PM.

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#5
ZombieBiscuit

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*sees USM999 makes a post, gets popcorn*

*reads post*

*puts popcorn away, disappointed*

 

 

 

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#6
Saltydawg

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WOOT!


Edited by Saltydawg, 22 March 2015 - 09:59 PM.


#7
OmegaNull

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*The big bag has been brought out*

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*sits*

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Go on?


Edited by OmegaNull, 22 March 2015 - 09:42 PM.

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#8
bacon_avenger

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An outright votekick, I can see it being abused.

 

However, with a reputation system in place...  Hmm, what if the necessary number of votes to kick someone scaled with the player rep?

 

Say, if someone that no one knows jumps in and starts wiping the walls with everyone in a sharpy or reaper (as those two seem to be the favourite for aim botters), a majority votes is all that is needed

 

However, if it's one of the better players in the game who has a higher rep, they need more than just a majority vote, perhaps even to the point of not being able to be kicked (unless their rep drops back down).


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#9
ZombieBiscuit

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*The big bag has been brought out*

 

 

 

Let's do this.

 

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#10
OmegaNull

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Indeed!

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Edited by OmegaNull, 22 March 2015 - 09:45 PM.

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#11
EM1O

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how dare you defile my popcornwithmassivebutterbath addiction with this preposterous postulation simulating human intellect.


Edited by EM1O, 22 March 2015 - 09:50 PM.

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#12
USM999

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*sees USM999 makes a post, gets popcorn*

*reads post*

*puts popcorn away, disappointed*

This isn't half bad, though I am apposed to any votekick systems, so I don't really like it. Also publicly like shaming players is something I don't like either.

Will provide more feedback after the edits are complete.

 

I have been adding some more information about this topic and I literally wrote about an entire page in regards to this and I am willing to add more changes to it if more ideas come into mind.



#13
Saltydawg

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Kudos for the effort but I'm not a popular guy and I would get kicked for no reason at all so not sure if i like your idea...I originally talked to Josh last Friday about it and since I have rethought the idea....if the match making process can't put together a good match there might be one or two players that stand out...if there is a popular vote it would have to be a minimum of 6 players to kick someone. Even with this requirement it could get abused. As for the 3 strikes your out....that's a big negatory there buddy! The premise of your idea would make this a popularity contest.... those kind of contest can be left at high school not here where everyone rules the school! There are way to many clicks in this game to implement this...I wish there was something we could do but even in WOW ppl abuse the kick button. But thank you very much for the time and effort that went into this idea..I just don't see it going anywhere. Keep the ideas coming though brother!



#14
Benrefle

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The positive reputation part is good, but I can clearly seen how the votekick part easily being misused.

Some good player may kick new nooby player away to keep them from ruining their game.

Bu being noob isn't a crime, and should they being banned for being unfamilar of the game? 


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#15
Saturnine

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While I can understand the appeal of a reputation system like this, I can't say it would be a good idea, for many of the reasons others above have mentioned.

 

It's EXTREMELY easy to abuse a system like this, especially when stakes are placed upon vote kicking that are attached to a players' account. What will result out of such a system is the League of Legends/DOTAization of the game, where the community immediately becomes intensely toxic. You die a few times in a match? "Stop feeding, fuzzy bunny." *Initiates a "this user is known to get themselves killed a lot" vote, *Initiates vote kick.

 

People would get defensive, preemptively placing the blame on a poor team performance on other users so that they can avoid having action taken against themselves, people would respond with vote kicks of their own, etc. The camaraderie of the community in game would utterly disappear, and it would all immediately leak onto the wider out-of-game community, turning everything into utter fuzzy bunny.

 

Basically: Can't get behind a reputation system that wasn't extremely heavily moderated and well-enforced, and even then things would probably still go to fuzzy bunny from people initiating spite votes and other such nonsense. Ain't no one got the time to be an enforcer for such a thing either. The most I can support is a sourcemod style vote kick for when players are being rude/afk/cheating/whatever, but there shouldn't be any additional effects resulting from such a kick. Hacking is a thing that should be dealt with and paid attention to, but this isn't the way to manage it.


Edited by Saturnine, 22 March 2015 - 10:34 PM.

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#16
Pastorius

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+1 to everything in Saturnine's post. Vote kick would be a very poor option for the game and the community, especially in it's current state. I also applaud your efforts USM999 but I see no real need for such systems. 


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#17
OmegaNull

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+1 to everything in Saturnine's post. Vote kick would be a very poor option for the game and the community, especially in it's current state. I also applaud your efforts USM999 but I see no real need for such systems. 

I have seen a system like this in place on TF2... yeah didn't work well. Actually, hell broke loose. 


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#18
USM999

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+1 to everything in Saturnine's post. Vote kick would be a very poor option for the game and the community, especially in it's current state. I also applaud your efforts USM999 but I see no real need for such systems. 

 

Because Punkbuster and VAC does such an excellent job. I may as well start making a video series and start recording on how long it would take for the staff to take action against your average hacker. I'm just saying. Because I cannot find a better way to find a solution to this problem.


Edited by USM999, 22 March 2015 - 11:14 PM.


#19
OmegaNull

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Because Punkbuster and VAC does such an excellent job. I may as well start making a video series and start recording on how long it would take for the staff your average hacker. I'm just saying. Because I cannot find a better way to find a solution to this problem.

Constant arms race. VAC or Punkbuster bans someone or catchs something? Find a way to exploit it in a different, undetectable manor. Rinse, repeat. Also, you know Windows computers are not virus free? Same reason. ARMS RACE! w00000 C0ldz W@rz. 

 

 

The depths of your ignorance astounds me good sir. My jaw hit the floor, bounced up, and scratched my back. 


Edited by OmegaNull, 22 March 2015 - 11:16 PM.

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#20
USM999

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Constant arms race. VAC or Punkbuster bans someone or catchs something? Find a way to exploit it in a different, undetectable manor. Rinse, repeat. Also, you know Windows computers are not virus free? Same reason. ARMS RACE! w00000 C0ldz W@rz. 

 

 

The depths of your ignorance astounds me good sir. My jaw hit the floor, bounced up, and scratched my back. 

 

Yes and that is why game companies should not be dependent on Anti-Cheating securities so much and should create their own systems to combat this on addition to VAC. It would serve as a primary filter to weed out all the cheaters.



#21
ZombieBiscuit

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Issue is there has not been a proper staff for the past year, and only now when there is some it is small and their focus is elsewhere before looking at a MINOR hacking problem.

 

Plus VAC and PB are really only good for free/known hacks. Paid ones that constantly change every day, or even multiple times a day, are far harder to detect due to this. 



#22
Saturnine

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Because Punkbuster and VAC does such an excellent job. I may as well start making a video series and start recording on how long it would take for the staff to take action against your average hacker. I'm just saying. Because I cannot find a better way to find a solution to this problem.

 

I thought you already did that?


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#23
USM999

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Issue is there has not been a proper staff for the past year, and only now when there is some it is small and their focus is elsewhere before looking at a MINOR hacking problem.

 

Plus VAC and PB are really only good for free/known hacks. Paid ones that constantly change every day, or even multiple times a day, are far harder to detect due to this. 

 

Like I said before this is the most effective solution to a common problem. I can barely enjoy this at all anymore because of the cheaters. I literally binge in single player games just so I can actually have a good time playing a video game I pay for with my hard earned money.



#24
Nept

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I wouldn't mind a well-constructed report function within game (for reporting hackers and afk players, for example), but I wouldn't support what could become a glorified popularity contest.

 

*Edit* Because we already know that I would win it.


Edited by Nept, 23 March 2015 - 12:13 AM.

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#25
USM999

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Then why are you still here? The door is not that far away. Maybe you would like the window?

 

Nope just enjoying myself and calling out people for their BS and telling it for how it is.



#26
Silverfire

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Now the real question USM999, are the people you encounter and think are hackers actually hackers or are they just more skilled than you at the game? It's happened before. What happens when the players are actually just better than you but you still think they are hacking?

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#27
Houruck

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Guns of Icarus has a "thumbs up" system (that lets you give a commendation to your fellow crew members). But just like the Facebook "like" it only has a positive side for a reason.

Sorry, I could not resist. :p

Constant arms race. VAC or Punkbuster bans someone or _catchs_ something?

Okay, that is just a typo.
 

Find a way to exploit it in a different, _undetectable manor_.

UNDETECTABLE MANOR.

Edited by Houruck, 23 March 2015 - 03:55 AM.

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#28
USM999

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I honestly cannot expect much competition in arguments with random strangers online when they can't even spell properly and don't even bother to double check it either.



#29
Fantus_Longhorn

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I honestly cannot expect much competition in arguments with random strangers online when they can't even spell properly and don't even bother to double check it either.

 

How many languages can you speak and write in?



#30
Silverfire

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I honestly cannot expect much competition in arguments with random strangers online when they can't even spell properly and don't even bother to double check it either.

Because you've obviously never made a spelling error before in your life. If you're going to ignore valid points simply because you refuse to read misspelled stuff, well, I don't know what to say to that. It's immature and a real cop out because maybe you don't even have a real refutation so you resort to red herrings to make yourself sound legit.

But on a more serious note, I spelled my questions correctly so why don't you answer them please? I said please so I made sure I was polite.

Edited by Silverfire, 23 March 2015 - 04:20 AM.

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#31
Houruck

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I honestly cannot expect much competition in arguments with random strangers online when they can't even spell properly and don't even bother to double check it either.

I only quoted OmegaNull because the image of the undetectable manor was funny in my head. There are a lot of well written argument against your idea. And I have to agree with them because I think it would be abused.

How many languages can you speak and write in?

OmegaNull is as American as apple pie. :)

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#32
SigmaOmega

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I have to disagree. This system would get abused too easily and would become a beauty pageant. I have played a few games where they wanted a server to themselves and would use this feature to boot people.

 

If anything, have a report button like GW2 has and dev team will look into it.

 

EDIT:

 

Congrats on getting 69 XD

 

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Edited by SigmaOmega, 23 March 2015 - 04:31 AM.





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