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Throw us noobs a bone please

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#1
harmless_kittens

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All of this assumes that I understand the Match Rewards screen correctly.

 

I've noticed that there are times when I have TIED with someone else in the match on either number of kills, assists, or K/D ratio.  But my name is not listed there because apparently the game is choosing another player name to go there.  In every case so far the name listed there has been the TIED player who also had the highest score.  Am I correct that this is the formula, or is it random?

 

Regardless, since we already have the lineup and match summary, lining up based on overall score, I'd like to suggest a way to encourage more weak/new players like myself.  For that screen that shows who had the lead in kills, assists and ratio, why not have the tie be broken by the LOWEST scoring player?

 

Call me silly if you want, but there's something encouraging to us newer players about seeing our name on that screen.  Yeah, maybe I only got 5th place overall, but I didn't die very much, and/or I WAS actually trying and got several assists.  I'm NOT suggesting that lower scoring players always be listed there - only that ties be broken in favor of the lower scoring player.  "Bad" players like myself will almost never be at the top of the medal stand (It's only happened to me TWICE), but at least we could occasionally see "our name in print" as a bit of an "'Atta boy!" pat on the back.

 

I apologize in advance if this seems like a really bad idea.



#2
_incitatus

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Because, you get more points for doing more damage in the kill.  If all your kills were 1%, and the other guys kills were 100%, the other guy obviously did better and should get recognized for it.

 

If the guy who did less work got the recognition, think about how would this make the "better" player feel?  I know what you're saying, but you'd be punishing people who have put in time and effort at honing their skills.


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#3
Amidatelion

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For the sake of simplicity (and let's be real, probability) I am going to assume you play TDM and not Siege or MA.

 

Ties are broken by the next stat - if you tied for kills, you are judged by assists, then lack of deaths. For assists, kills, then lack of deaths

 

Score doesn't enter into it, as far as I know.

 

And no, the tie should not be broken in favour of the lower scoring player. The are contributing less. If you want to contribute more, do more damage or secure more assists. The title of Most Assists is already a bone. This is a game about blowing up robots. If you want to score higher and get more recognition, blow up more robots. If you want to try contributing in manners that don't involve doing more damage and blowing up more robots, play Siege or MA. But you're still gonna have to blow up robots.

 

Or bring shame upon your forebearers and play Tech. 


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#4
The_Silencer

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I'd say that when 2 pilots score the same numer of points after a match, the one shown on top of the score has, according to the value returned by a function which evaluates.... hey, what incitatus said above

 

For instance, let's say all numbers are the same for both pilots but one has better damage per second.. if so then that is the guy on top of the score,,

 

@amidatelion: why you say it's broken? Proofs?

 

Edit: I don't know what the parameters and accurate numbers are though.. still, I'm curious on that (too)


Edited by The_Silencer, 24 March 2016 - 07:02 AM.

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#5
MomOw

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Noobs already have a fully equipped salt and underdog peanuts (until they reach level 25 or something, i.e. ~30hours of play).

 

Then kill steal are a real thingy : a SS getting the kill with 20% because he slug+Sabot from afar as you were winning a duel, same for a TOW from a player coming from behind (during your TOW cooldown...)

 

Assist leader can really be a pain. Add to this the fuzzy bunny hitreg and this can totally ruin your mood.

 

BTW #tryhard #getbetter is still the best option. And/or go rek some bots on coopTDM when it really get on your nerves.


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#6
_incitatus

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For the sake of simplicity (and let's be real, probability) I am going to assume you play TDM and not Siege or MA.

 

Ties are broken by the next stat - if you tied for kills, you are judged by assists, then lack of deaths. For assists, kills, then lack of deaths

 

Score doesn't enter into it, as far as I know.

 

 

I'm not sure about that.  I think we need some science.  I would think that if you tied for kills and one had more assists, then they would very likely have a higher score.  Every time I've paid attention to it, the higher scoring pilot seems to get the nod.


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#7
StubbornPuppet

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This can be solved by the addition of a popup at the end of the match where players enter a rating between 1-100 for how much fun they had during the match.  Let's call it FFR (Fun Factor Rating).  Then, the game factors that score into the others to determine the final totals across the board.

 

But, while we wait for that, my best suggestion is to never click to see the results screen.  Just ignore it and decide how much you personally enjoyed the match.  As we like to say around here when we play disc golf, "The person who had the most fun is the winner."


To be serious for a moment this is just a joke

 


#8
DeeRax

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"The person who had the most fun is the winner."

Gross.


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#9
harmless_kittens

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There is another reason I say this, though.  There have been many times when a team-mate is calling me out by name for not "pulling my weight", so to speak.  And I'm thinking, "Umm, I had 6 kills, 4 Assists, and only 2 Deaths, and this was against some really good players."  And it just so happens (quite often actually) that I was tied with the "leader".  But of course we can't see how all other players did, other than scores and that rewards screen.

 

I'm sure the better thing to do is just mute these jerks and ignore it, but frankly sometimes it is difficult.  (Games like this tend to come with a LOT more insults than compliments to the newer/weaker players.)



#10
_incitatus

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They used to show everyone's kills/assists/deaths at the end of the round.  Wish they still did.

 

Usually, the ones complaining about you pulling your weight are toward the bottom of the board anyway.  They spend more time typing complaints than playing the round.


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#11
StubbornPuppet

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^And they are full of excuses... and salt.

 

 

The only reason I'm not the leader is because I gave up trying to win and started screwing around when I realized my team were a bunch of noob loserz.


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To be serious for a moment this is just a joke

 


#12
JackVandal

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Don't pay the salty any heed, personally i always strive to be at least even, with equal kills/deaths, if you can do that, your pulling your weight, even if your kill death ratio(krd) is less than 1, if your helping your team make up for it with your assists, then that's good too..


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#13
StubbornPuppet

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Don't pay the salty any heed, personally i always strive to be at least even, with equal kills/deaths, if you can do that, your pulling your weight, even if your kill death ratio(krd) is less than 1, if your helping your team make up for it with your assists, then that's good too..

 

Yeah.  And if it really comes down to it and you know your enemies out-class you, try to just be careful not to feed their kill count.  If you can keep them coming after you, you can lead them back into your teams area of control where your team gets the kill.

 

It's a TEAM game.  The score system can never be built to properly value 'teamwork', so even the worst scoring player of the match could have still been the teams MVP in spirit by doing all the things that assisted in actually winning the match.


To be serious for a moment this is just a joke

 


#14
DallasCreeper

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Too much salt nabs you some high blood pressure, hypertension, edema, etc; so most of the angry players will start to drop off the internet, if you know what I mean. 


Edited by (TDM) DallasCreeper, 25 March 2016 - 06:33 AM.

 

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#15
6ixxer

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I thought the finish screen was just the mech that performed the match winning kill, or the highest scoring mech when the timer runs out.

The Carousel is purely on score per minute.

You can yolo in and do 95% damage to a mech and not kill it (or any all match), but you get rewarded the points if a teammate finishes them.
If they get away then you don't get any points for the damage dealt. Means serial kill-stealers aren't always at the front.




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