The real problem with introducing anything to the PC game right now is anything we add that's specific to the PC database will have to be merged over to the console database and may cause conflicts in the future when we unify the codebases. There's some stuff heavily rooted in our code that isn't flexible in a traditional database sense.
The hope is that we can just 'plug and play' the PC player data in so no changes will have to be done beyond adding the additional Mech types, weapon types, new items and internals that were added in console. The internals and items system that is currently in console will not make its way to the PC game, for whoever is wondering.
is that mean, that you just added pack of new console content to PC (just like we have console bralwer, and original). If yes, it is just mean that all my mech just was useless if you not rebalance then, because obvioulsly, the just worse with HP and some other stats if compared with G2 variant (like as a top-content mech)
i just highly disagree if you just "merged" two games. because, just have no idea why we need old mechs in game which are useless without rebalance in new gameplay. it will be just mechs for "nostalgy", not for real gameplay. my suggestion is still - return all MC-credits and HC-credits and wipe account, or just replaced our mechs with G2 variants, it is also can save your time and make PC update faster. because it is better than "not lost nothing, but getting account full of unplayable mechs, which can't play with new machines". it is like you give account with 0 mechs on it, and all of you money and time which we put in game is just wasted, bacause we need collect every G2 mech again.
Replacing our mechs with consoles G2 variants also can be good solution. you evade difference between consoles and PC, if just made our mechs "the same". so, we just have all identical, but don't have a new mechs like 36m, vytro, civ etc.
Edited by nepacaka, 23 October 2016 - 02:23 AM.