So I've always felt like Hawken was half a mech game. It has mechs, yes, but its missing a few key components that are part of every good mech game.
1. Parts and weapons. Mechs are about building your mech, customizing it to fit your play style, and slowly upgrading and changing out parts until you find something that works for you. Hawken could do this, leave the body where it is and focus on legs, boosters, arms, and internals like engine, coolant, radar, battery, etc. Different parts for different class of mechs. You can even add specific part sets for different classes, like C class mechs can choose from different types of armor that give it resistance to different types or weapons or varying levels of protection to different parts of your body.
That above is a mountain of content that gives players tons of stuff to work for and buy in game with Hawken credits or K2 Kreds. And it gives players a way of making their favorite mech play more to their preferred playstyle.
Weapons frees you up from designing new entire new mechs and continues to add variety and complexity to the game.
1.5 Loadouts and money. Allow people to choose different loadouts for their mechs while in a match. Your one mech setup can't be perfect in every situation. Give players the choice to bring in multiple different setups that they have to decide before going into a match. Since you're adding a lot of parts to the game you're also going to need to give players more money, because the current rate of income is a bit slow for these additions. This is probably obvious but I feel like a lot of things that could fix this game are obvious.
2. Get rid of the non-mech mechs. Sharpshooter, Technician, and reaper don't belong in this game. They belong in team based FPS games, yes, but not this style of FPS game. All they do is force players to play more like a normal FPS, in a game that isn't. Technician doesn't make the team focus more like a team, it tips the balance of the game in favor of the team with one to the point where the other team almost needs to get one to combat it. On teams of equal skill level a technician will tip the balance of the game.
3. Make the time to kill longer. Its too fast right now. Mechs are all about long fights with lots of ups and downs that make the combat interesting. You're piloting an armored lumbering tank-like killing machine. Fights should last much longer than they currently do, self healing should take longer than it currently does. You will promote team play by doing this because players will be able to support each other when another is engaged in a fight around the corner. This makes the utilities that people can buy more useful because their effects will have more of an impact on a fight, not the deciding factor of the fight (ie: emp someone and then destroy them before they regain weapons). And by making time to kill longer and removing the technician, you force players to play more intelligently and carefully. Actually having to think and plan their attack ahead of time, and even the parts or mechs they want to take.
4. This isn't exactly the spirit of a mech game, but I feel like this is necessary for Hawken as well. Also, a lot of people will hate me for this suggestion but... Get rid of deathmatch and team death match and add other more interesting game modes. Here are a few ideas:
Infiltration, where you have to progress through a series of capture points and reach your opponents base. You can probably modify a couple maps to work with this game mode. This is different from Missile Assault by making it more linear.
Power core, basically team death match (I know I just said remove it) but instead of just tallying kills you need to kill someone and then obtain their dropped power core from their mech.
Attack/Defend, a two-part game mode where one team will try to defend a location and another team tries to attack and destroy it. Then after one match, the teams swap so that the team that was defending is now attacking. Then the team with the best score at the end is the winner.
Edited by chuiu, 10 April 2015 - 12:35 PM.