Jadz, on November 27 2012 - 12:59 AM, said:
Juicebox again telling everyone to upgrade to 64 bit OS. Please ignore this guy I think he's a spammer at this point. Yes there is an issue with 32 bit but telling people to change to 64 bit does not fix the issue. It's a 32bit game There JuiceBox goes again telling people to upload there dxdiag which I already did in a thread that he said that in and he used it for nothing. Anyway maybe if hawken gets enough of these complaints about crashing they will figure it out and solve it. Your resolves juicebox are not resolves they are hassels.
This is still probably a better long-term solution; some games like Planetside 2 are 32-bit apps as well, but the game will crash on crazy like them due to hitting RAM limits, whereas on a 64-bit OS they run smooth and more stable for hours due to getting 4 GB reserved all for itself (as opposed to the 2 GB limit that's actually in effect with a 32-bit OS) as a 32-bit process, and obviously being able to access much more as a native 64-bit app. That's basically what's happening here: The game is running out of RAM, because as soon as it wants more than 2 GB, the OS won't (or more accurately,
can't let it have it, and so it immediately quits.
Short-term, the devs should indeed work to fix this by reducing RAM usage and fixing memory leaks, but you can't count on this kind of hand-holding forever; it's simply a constraint of a 32-bit architecture, and us being in a PC world where 64-bit is increasingly the norm. Ask old-time nerds, they'll remember similar pains when we upgraded from 16-bit to 32-bit in the late 80s and early 90s, but eventually there was no choice for a 16-bit OS and then everyone was forced to do a far more painful upgrade than the much more streamlined process today. There's really been no need for 32-bit OSes save for lower-class hardware/PCs for the last 3-4 years now; even budget CPUs support 64-bit, and it's coming to embedded systems pretty shortly, if it already hasn't. Who knows how much longer until they stop making a 32-bit OS, especially since even entry level computers are coming with 4 GB of RAM now_
That said, it should probably be fixed with some kind of recompile or major patch. Until then, nothing wrong with reporting it, but you won't have a choice of upgrading one day - and on that day, upgrading will mean sacrificing considerably more stuff than if you got it done sooner. So until they do that, your literal choices for a fix
ARE to reduce the game's RAM usage by reducing your details and settings... or to get a 64-bit OS.
And no, you can't "upgrade" directly to it. You have to do a clean installation due to how it works, but you can still migrate files, folders, etc. even with that via Windows Easy Transfer. Simply put, run it, make your backup, install 64-bit OS, restore files from backup. That's a snap compared to how it would've been 15 years ago.
Edited by DarkPulse, November 27 2012 - 03:26 PM.