controller xbox 360 PLEASE !
#1
Posted November 21 2012 - 05:45 PM
#2
Posted November 24 2012 - 09:21 AM
During Beta 2, Deuy at Adhesive games posted an edit to the defaultinput.ini file that allowed full use and programming of the xbox controller.
Now a beta test later, no support_ Sorry HAWKEN, I'd love to give feedback again but I don't play keyboard and mouse. Tell us how to do it please!
#4
Posted November 25 2012 - 07:22 PM
#5
Posted November 26 2012 - 03:20 AM
JustJake, on November 25 2012 - 07:22 PM, said:
When unreal went Xbox and PC fighting together - The PC users literally danced around the Xbox users, A slaughter ensued, Even the worst PC noob could destroy the best Xbox user.
Plug in your fixed rate of turn pads... seal your fate...
http://www.rahulsood...against-pc.html
#6
Posted November 28 2012 - 10:47 AM
#7
Posted November 28 2012 - 10:50 AM
#8
Posted November 28 2012 - 01:27 PM
Blinx, on November 24 2012 - 09:21 AM, said:
During Beta 2, Deuy at Adhesive games posted an edit to the defaultinput.ini file that allowed full use and programming of the xbox controller.
Now a beta test later, no support_ Sorry HAWKEN, I'd love to give feedback again but I don't play keyboard and mouse. Tell us how to do it please!
I saw your bat-signal in the sky. I've been told gamepads will be supported in open beta. You can use one right now by deleting the semi-colons in front of the game controller default bindings in the DefaultInput.ini file.
Just remove the ";" from the front of the lines that have "XboxTypeS_" in them.
MeteorEntertainmentHawkenInstalledHawkenFilesHawkenGameConfigDefaultInput.ini
You can then change the controller bindings through the normal key binding menu in the Hawken options when the game is running.
You still need a mouse to navigate the menus though.
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