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Make Weapon Stats Accurately Reflect Actual Stats.


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#1 PlagueDoctor

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Posted November 22 2012 - 11:16 AM

On some of the weapons, like the sharp shooter's Sabot and Slug, The slug has three 'damage' bars in its stats. However, it only does 75 damage. The Sabot has two 'damage' bars, but it does nearly twice as much damage, at 160. The same goes for the TOW and the miniflak. TOW has two bars, at 185 damage, miniflak has three bars, at 64 damage.

In my opinion, the stats should be a quick visual way to identify how much damage a weapon deals. Currently, the stats are all over the place, not uniform, and may be confusing to newer players. Currently, just by looking at the stats visually, you might think that the Seeker does as much damage as the Sabot, at two bars.
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#2 Deu

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Posted November 22 2012 - 11:36 AM

Aren't those stats based on DPS_

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#3 PlagueDoctor

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Posted November 22 2012 - 12:00 PM

The fact that it isn't immediately clear is a bad thing though.
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#4 Necro

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Posted November 22 2012 - 12:21 PM

For me i understood is was dps, but i'm an avid gameplayer so idk about new players.


EDIT:
I think the tooltip should display dps not damage then

Edited by Necro, November 22 2012 - 12:22 PM.


#5 Kyrzon

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Posted November 22 2012 - 01:58 PM

DPS is also theoretical. Damage per salvo is important to know because then you know just how much it hurts to miss.




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