Smooth out "Max Altitude" feeling.
#1
Posted November 22 2012 - 05:32 PM
I would just like to say a smoother halt would be nice,
#2
Posted November 22 2012 - 07:31 PM
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#3
Posted November 23 2012 - 03:02 AM
By the way, some sort of pull-up mechanic would be nice too. You know, for situations when you're centimeters away from climbing that block and your engines run out. There should be some sort of a faloff zone which will help your mech to cross these centimeters to stand on the targeted surface. First person shooters with with human characters do that a lot, but far-reaching pull-ups would be very out of place with mechs, so I'm proposing more subtle effect. Something like a quick subtle boost from your exhaust, aiding you to cross the last bit of altitude to a target surface.*
* Can also be tied with a dedicated visual effect, like skidding from your legs on the edge, dropping dust and physx particles on folks below and alerting them about the climber above. Eye candy for everyone!
Edited by bac9, November 23 2012 - 03:05 AM.
#4
Posted November 23 2012 - 10:12 AM
Maybe jumping on a friendly mech might help a little_ ( kidding.. )
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"The difference between theory and practice is smaller in theory than it is in practice"
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