- [*:21z42jn0]Polarity Inverser
[*:21z42jn0]Airbreak
[*:21z42jn0]BOAR: Battle originating active replacement. I like this one, so lets call it this from now on
Well, I guess that before we enter the whole "OMG THAT IDEA MUST HAVE AWSOME NAME" whole section of this thread. I better actually say what this suggestion is.
What this actually is:
Now then, assuming inertia is present in this upcoming video game, if a mech was to jump, start flying forward. And then mid flight, decide to turn around and come back the way it came... It would look something like this. (Paint ftw!)
As you can (Hopefully) see, the time it would take to reverse your direction would slow you down, allowing that pesky arch nemesis of yours to zoom in, target you, Tbag you and then proceed to verbally humiliate you; All of this while you are still trying to turn around.
But; Never fear! With the addition of the good 'ol BOAR (Battle originating active replacement) you can now turn around instantly, showing off your piloting skills, reversing the fight and allowing you to laugh as they wonder "HOW HE DO THAT_!" So, for your personal convenience I have added a diagram (Yet again, Paint. Did you know that Shift + Mouse works in paint like it works in photoshop_ Wow!)
Upon use, all inertia on the mech is removed, and a major boost is applied. Sending it flying in the existing facing direction.
Now then, the circle that says "Activation of BOAR" is where the player activates it, usually by double tapping the space bar button; Or their relative jump. So, by pressing this. It allows you to instantly face the direction you want to go, and also gives you a slight boost in your movement speed while in the air.
Pros:
Adds awsome skillz, allowing uber dodges
Adds a gameplay element
Cons:
Would be too good. Must add some sort've condition and requirements to this.
Conditions
As I have stated in the cons, the suggestion would just be too good. so, why not add a cost/requirement_ In order to use this boost/jump, the using mech would have to have high health of its boosters, (If the boosters become damaged from being hit, you cant use this) And maybe even add a heat cost to it too. Allowing them to spam this as long as they want, but everytime they uses this in a single jump increases the heat cost exponentially.
The Tl;dr:
Add a useable air boost that... Well, read the post.
ALSO ADD HOTKEYS TO THIS >.< Crtl B always gives me bookmarks = Sad face.