2. Make the in-game notifications a rolling, scrolling log of maybe a few lines rather than the current system of 'immediate notification-to-fade-out'. Always having a recent log of events helps players keep tabs on where the immediate strategic advantage is or isn't. For example, if you see your team just wasted 3 enemies in a row, you immediately know you have a few moments of where you can press the issue while the enemy team regroups. This would be particularly useful in game modes like Siege or Missle Assault where battling for landmark control (missle turrets, energy collection points) is ongoing throughout the match. The current system the notification appears then it's gone. I am frequently missing these when fighting. There is just no time to read it all while engaged with enemies.
Your thoughts are welcome. Be gentle.
Edited by Bigfoot, December 07 2012 - 09:14 AM.