Rendering thread exception: Fatal error!
#1
Posted December 19 2012 - 10:43 PM
The full message includes a directory location for two or three files each time that aren't being found.
It happens mid-match with seemingly no correlation to what I'm doing or where I am. I simply crash right back to desktop.
To reproduce: As far as I know, simply join any game in any mode. The error spontaneously occurs within no more than ten minutes, sometimes in under one minute.
Frequency: Very high. I have completed only one deathmatch in three attempts, and no team deathmatches in eleven attempts.
I believe the bug's importance is at least a 4/5; it renders completing matches practically impossible.
#2
Posted December 20 2012 - 08:37 AM
#3
Posted December 21 2012 - 05:51 AM
#4
Posted December 21 2012 - 08:17 AM
#5
Posted December 22 2012 - 06:52 PM
#6
Posted December 22 2012 - 06:59 PM
I'm tempted to try reinstalling- clicking the launcher's cog icon doesn't help in my case either.
FWIW, I can load the training mission fine; just any time I go into a real match, it crashes (and then I can't go into real matches for a while because it thinks I'm already in one, which seems silly; why not kill the ghost connection instead of locking out my real client_)
#7
Posted December 22 2012 - 07:08 PM
#8
Posted December 27 2012 - 09:22 AM
I was playing the game fine last night, and nothing on my system has changed since then. It has me very confused. I'll try rebooting, and we'll see if that helps.
#9
Posted December 27 2012 - 07:09 PM
Does anyone else notice its always on that map_ or do you have problems elsewhere_
Most of the time when mine crashes, I'd say 95% of the time, its always loading the bazaar map. I have every once in a while gotten the random drop to desktop with a fatal rendering error.
#10
Posted December 27 2012 - 07:30 PM
Inner Sphere Wars Developer and BattleMech Hanger Developer - Hawken Beta Tester: C-BETA 1, C-BETA 2, C-BETA 3, Open BETA
System Specs: Win7 64 Bit, AMD 6 Core 3.3ghz, 16Gig DDR3 RAM, Liquid Cooled, 2x Dual DVI Nividia GTX 560 2gig video cards for Quad Monitor usage during 3D Graphical projects. Currently only use 1 monitor for Hawken.
#11
Posted January 01 2013 - 12:24 AM
#12
Posted January 06 2013 - 04:59 PM
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