Edited by nokari, January 14 2013 - 03:49 PM.
Free Mech Vs Pay Mech
#21
Posted January 14 2013 - 03:48 PM
#22
Posted January 14 2013 - 03:53 PM
There was a game that I once played, where pay mechs are 150% better than free mechs, and guess what, they were like Lu Bu ripping anything apart at their sight.. it felt like every one of us were Zakus and we pray for our gundam allies to succeed.
But Pay Mechs should have prestigious styling options comapred to free mechs... that my opinion
Edited by CaptainCiboulette, January 14 2013 - 03:54 PM.
#23
Posted January 20 2013 - 08:44 AM
Good luck and have fun see you on the Battlefields!
#24
Posted January 25 2013 - 09:45 AM
I understand what he is saying by being a paid supporter.
You have it on track now in game. The custom paint and body styles should be a bonus if you pay for them
.You could take it one more step and go with the garage space. Pay 5.00 for 4 more storage spaces to park your Mec. So you can hold more Mecs. So up front when you first start playing you can only have 3 Mecs unless you buy more storage.
Basically your paying for the cosmedic upgrades.
#25
Posted January 25 2013 - 10:01 AM
Bulldog187th, on January 25 2013 - 09:45 AM, said:
Basically your paying for the cosmedic upgrades.
That's not paying for cosmetic upgrades, that's limiting play. That's just as bad as paying to win, because you'll be stuck with only 3 options while a bunch of other people could switch to any mechs they want and outdo you if they pick better ones. You'd also never be able to try out or buy new mechs, which are supposed to come out once every month.
#26
Posted January 25 2013 - 10:03 AM
nokari, on January 25 2013 - 10:01 AM, said:
Bulldog187th, on January 25 2013 - 09:45 AM, said:
Basically your paying for the cosmedic upgrades.
That's not paying for cosmetic upgrades, that's limiting play. That's just as bad as paying to win, because you'll be stuck with only 3 options while a bunch of other people could switch to any mechs they want and outdo you if they pick better ones. You'd also never be able to try out or buy new mechs, which are supposed to come out once every month.
Um , I see your point. Will taken. BAD idea.
#27
Posted January 25 2013 - 10:08 AM
I personnaly think paying for a mech is even worst, since you lose the experience of inoumerous matches.
#28
Posted January 25 2013 - 10:19 AM
, But I'm just trying to come up with more ways to bring money in and those that do donate can have something in return.
Yes there are people like me that will donate to help keep the server and development coming. I for one don't care to receive anything for donating. But there are those that do.
But I did come up with one until you knock me back into reality again lol .
The mec name, you get to change it one time. After that if you want to change it they can charge a fee like 5.00 for 8 times to change your name.
Just something.
#29
Posted January 25 2013 - 11:54 AM
I just wish more cosmetic options to invest and support that already good game.
#30
Posted January 25 2013 - 04:46 PM
FRX23, on January 25 2013 - 11:54 AM, said:
I just wish more cosmetic options to invest and support that already good game.
Edited by ArnieF4440, January 25 2013 - 04:46 PM.
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#31
Posted January 25 2013 - 04:53 PM
[HWK]Deuy, on January 06 2013 - 02:40 PM, said:
We chose to make the starter mech a very good mech for a couple reasons. One was to dispel thoughts of Pay2Win (if the mech everyone starts with can go toe to toe with any paid mech, then it's hard to complain that the game gives advantages for paying).
The most important reason however, is to give newbies a fighting shot in their first games. That's why the internal items have no negative effects. New players will already have a rough time VS experienced players because of the skill curve of the game. If the starter mech was also weaker in terms of stats, then they would just get slaughtered and not have fun. Hopefully even if newbies have a hard time at the start, they won't perceive the game as unfair since the mech they have is potentially as good as anything else available.
The downside to the first mech is that it's kind of boring. Paying gets you variety and style, and mechs with different strengths and playstyles.
#32
Posted January 31 2013 - 09:00 AM
This comic explains it well:
http://www.nerfnow.com/comic/778
However, I keep thinking that is better that every single element affecting the game will continue being "grindable"
Even the smallest concession to the P2W brings too much bad feeling to the community.
Better not take that way if we don't want to see 50€ mechs (like on World of tanks).
Just keep the pay options for the grind and the aesthetic mods, and everyone will be happier.
If there are funding problems, just release some aesthetic mods inspired on the japanese manga and you will sell them like cookies. Or wathever, just be creative.
#33
Posted February 03 2013 - 01:53 AM
I am rather pleased that there are exclusive cosmetic options for your mech if you have the meteor credits (gogo pink checkers), as it does signify you as a supporter of the project. But I feel that should be it - Purely cosmetic.
#34
Posted February 03 2013 - 01:29 PM
LTPug, on January 03 2013 - 02:58 PM, said:
Cheers
LTPug ( Tin Man )
My stance on free-to-play games is simple, "as long as players (without a job/serious job) can earn the same equipment you do, you can pay for it." Never let the "free-to-play" become imbalanced because the really good items in the game morph it into a "pay-to-win" game.
"Free-to-play," with "pay-to-clear-the-EXP-gap-so-I-can-have-fun" is what this game is now. "Free-to-play" given the best chance to grow.
We just wish the HC prices were reduced, or that we gained more HC. (can't complain that much 'bout it)
I just wish they'd give us a plain customizable paint for the mecha's body that we could earn through HC and buy with MC.
I would buy this game if it came out in a box, and I would even donate if I could, but...
Edited by Frouste, February 03 2013 - 01:35 PM.
#35
Posted February 03 2013 - 01:53 PM
*Clicks*
*Reads main post*
*Clicks 'Yes'*
*Hits vote*
*Sees results*
DEAR GOD PEOPLE LIKE A FAIR GAME!
Who would have thought_ Cause 13 year-olds can totally buy mechs like candy and older people with jobs don't have bills they already have to worry about. Lets make this game stressful for all those few who can't spend money on a beta game, it's not like a 25 mech already owns the field, now it's twice as powerful as nubcake Joe's level 25 mech of the same type with the internals and such, cause he can't optimize it to run as much, or take as much damage, or even deal as much damage, or worse yet can't pick a new weapon or something.
I know how paying for a game you want to feel like "Yeah I paid, I can chew these nubs up twice as fast as before." But it's still a beta, you can get that double XP or HC, and I have to say, running into a 24 reaper not 24 hours after it was released worried me, I know that seeing a twenty-some-odd mech strikes fear into those who value the objective of the game. "This little guy can do so much more damage to me, or live longer than I can, or run up on me beat the snap out of me leave me half dead and run off like some demonic spirit seeking revenge.
I know what paying for a mech can do, I've been hawkens-ripper'd by it. and it* still looked like a black and yellow beserker...
(EDIT)
It's the reason I have a 12 reaper, cause money doesn't change much of the game, just time invested.
The reason I play the game is cause I don't have to pay to be equal with those who do (but it helps out a bit)
Edited by Pirits, February 03 2013 - 01:57 PM.
On a separate note - "Cover me, I'm commentating."
#36
Posted February 04 2013 - 01:08 AM
Bulldog187th, on January 25 2013 - 09:45 AM, said:
IYou could take it one more step and go with the garage space. Pay 5.00 for 4 more storage spaces to park your Mec. So you can hold more Mecs. So up front when you first start playing you can only have 3 Mecs unless you buy more storage.
So, until you can get rid of mechs, and only if they actually wanted to force you to have to buy extra slots, there's no point in doing this.
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
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#37
Posted February 04 2013 - 01:16 AM
Pirits, on February 03 2013 - 01:53 PM, said:
*Clicks*
*Reads main post*
*Clicks 'Yes'*
*Hits vote*
*Sees results*
DEAR GOD PEOPLE LIKE A FAIR GAME!
And the core playerbase is the group that's the most passionate about Hawken, next to Adhesive/Meteor themselves.
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#38
Posted February 04 2013 - 07:05 AM
Wait... There is... There's a whole tab dedicated to this, with future features promised in the garage.
Why would anyone wanna play F2P if they were put at a mechanical disadvantage_ That is what ruins so many other games that went F2P. For a fair, balanced game, the only paid-only options should be purely cosmetic. The devs gets their money anyway, because so many likes to customize their appearance and those who want to P2W can buy mechs and items instead of grind for them, giving them instantly as good gear as they can get.
#40
Posted May 02 2013 - 10:07 PM
in that game most people have payed weapons... how can you tell_
no recoil
no spred
supper zoom
redonculas fire rate
and enough damage to make a grown man cry
what do you get as a free to play... an assault rifle with mediocre stats and a pistol that is supper inaccurate unless you use it point blank
oh hold on you can also get:
temporary guns that are left over from when the game was p2p and balanced
a couple of basic cars that are way over priced
a very low kda
little fun
giving power to people that pay is a stupid idea and can easily be abused
i give apb as an example because i played it the most and found that it was the worst offender of p2w
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