@
PoobnerCobraxis
Yes, its completely possible by using the "set" command.
Here's the documentation and listing of all those variable names and what they do that you were wondering about.
http://udn.epicgames...emSettings.html
Examples:
DetailMode
(INT) (1-3) Current detail mode; determines whether components of actors should be updated/ ticked. Corresponds to the EDetailMode enum in Scene.uc, also set in PrimitiveComponent, and returned by WorldInfo.GetDetailMode()
SpeedTreeLeaves
(UBOOL) Whether to allow rendering of SpeedTree leaves.
ScreenPercentage
(FLOAT) Percentage of screen main view should take up.
So you would type "set detailmode 1".
For those of you that are not programmers:
INT is an integer value, ie rounded off number no fractions or decimal points like
1,
2,
3,
4,
65535 etc.
UBOOL is a Boolean value ie.
TRUE or
FALSE
FLOAT is a floating point value ie.
20.750, .
06125, or
1.0
Just a word of
WARNING, back up your current ini files in the path
Z:UsersUSERNAMEDocumentsMy GamesHawkenHawkenGameConfig
and remember what variable you change. During modifications of my ini files, I was getting kicked to the garage after every match instead of it automaticly loading the next map. I think I narrowed down the culprit to this:
TimeBetweenPurgingPendingKillObjects=20.000000
if I set that to anything other than 20, I seemed to get kicked.
The good news is that if you completely trash the ini files, you can just delete the entire config directory, and when you relaunch hawken it will rebuild them back to default.
Have fun.