Yes If ever implemented in some maps any gameplay changing feature, it MUST work and force-enabled for all players.
M4GPUL, on February 01 2013 - 07:43 AM, said:
Majic12, on February 01 2013 - 06:19 AM, said:
Yes, as I mentioned above, the extend of damage you could cause should never allow a player to actually destroy an opportunity for another player to find cover. Imagine just some bits of the edges flying off exposing some of the structure below it but never completely removing enough material to actually fire through a hole or something, that would be unfair of course.
Mmm, i've not completely got it. In few words u're saying to destroy just the parts of the buildings that don't affect the gameplay_
I think he suggested that you could destroy only a "layer " of a wall, permanently revealing it's inside/structure, since the current PhysX effect only "stack" particules (that looks all the same) over 3d meshs with decals, without modifying them. So it will still be a "visual improvement" rather than a tactical one.
Edited by erathic, February 01 2013 - 07:52 AM.