KaszaWspraju, on February 07 2013 - 04:07 PM, said:
Why resign with these great, fits perfectly to the whole Hawken, tag enemies and friends
Here, much more clearly visible "odometer" and the amount EU he has.
@Beefsweat
I got this beast Mitsubishi Diamond Plus 230sb. 4:3 I play on 1600x1200.
There's an issue with that version of the HUD. Look closely. See how the text just about vanishes into the background textures_ In both graphic and UI design, it's a turn-off and a bit of a no-no. You want vital information to pop off the screen or be very clearly legible, and the newer UI does it miles better than the pre-Alpha UI does in those pictures. Now it can still look like that UI design language just by changing fonts and texture overlays, but they need to be significantly brighter or on a slightly different color palette than the game textures, or they will still bleed into the background. The crosshairs and in-game indicators are all very muted and are very hard to read when put up against the in-game textures. Actual jet fighter HUDs are super-bright and bold because of issues like that, the HUD can be lost against bright backgrounds like the sky or a solid colored piece of terrain. The cockpit technically displays negligable information, save for current health and item CD time (which honestly need to move up towards the center more than they do now to prevent you from taking your eyes off the battle).