MECHS
- RECON
Type: Utility
Family: Support
Role: Versatile combat supporter
Primary weapons:
- DW-9
- Sub-machine Cannon (alternate primary)
- Redox-02 (prestige weapon)
The Vielsei is a two-mode weapon, designed for both offensive and support capabilities.
-Offensive mode: This weapon launches a projectile that crosses the field with a similar trajectory of the Corsair-KLA long range function. When it hits the ground, it stays for a very short time until it's automatically detonated, giving it an mine function. If it hits a mech before that, it explodes giving also a small splash damage
-Support mode: Unlike the Helix Repair Torch, the Vielsei comes with a very unique support mode. After being launched, the projectile travels for a fraction of second before splitting itself on smaller rockets that behave like an Hellfire, but without lock. These rockets will travel in the air in an disorganized pattern, However always keeping a certain accuracy. When they approach a friendly mech, they assume a seeker function(a very small one, just to make things easier) then explode on the air, releasing the same "health stream" of the repair orbs repairing the mech. After a certain distance, if no targets were found, they will go to different directions, completely losing the accuracy.
Starting Item: Mine
A simple and easy item to use. Drop it on anywhere and it will explode causing a severe damage on a big range. Enemy players won't detect it so easily, only seeing it or staring for a longer time until it's revealed on the HUD. Players can deactivate the mine by giving it a few shots without any harm.
Ability: Support Specialist
For this one, have made three different possibilities so you guys can see what's better:
- Increase your allie's overall damage slightly for a medium time within a relativetely small range.
- Decrease your allie's heat generation slightly for a medium time within a relativetely small range.
- Decrease your allie's damage received slightly for a medium time within a realativetely small range.
Weapons Loader
Heatsinks
Armor
Cooling Units
Radar
Suspensions
Hydraulics
ITEMS
Mine:
A simple and easy item to use. Drop it on anywhere and it will explode causing a severe damage on a big range. Enemy players won't detect it so easily, only seeing it or staring for a longer time until it's revealed on the HUD. Players can deactivate the mine by giving it a few shots without any harm.
Mortar/ GL-Turret:
The same concept of our current turrets, but this one shoots an projectile similar to the H.E Charge, being able to hit enemies behind cover and in upper levels.
-Mechs that could start with this item instead of their current: Brawler, Grenadier, Assault.
FEATURES/MODIFICATIONS
- Off-game features
Nothing too hard to implement. Has been suggested several times and almost the whole community wants it.
-Global chat:
Just a chat where players can communicate with others between and out of matches, without having to add them on friendlist.
-More ranks to mechs:
There should be more level ups on every mech's progression. Getting rewards for them it's what keeps people interested.
-Easier way to organize your mechs at the garage:
Clicking and dragging is very unpractical.
-More background songs:
Nothing wrong with our old theme song (I personally love it), but it would be cool to have different ones. You know, sometimes you have specific moods while playing Hawken.
- In-game features
There should be an option where you can change your view to an camera of your deployable item (mg-turret, radar, radar scrambler and etc). You could rotate it on 360º and toggle it up and down a bit. The item, if offensive, would continue to fire normally. Your mech would stay completly stationary while that, but there would be alerts if you're being attacked.
-Radar:
Put it back where it was. It's very confusing to see it with all the other HUD information.
-Enemy detection by HUD: Increase the time needed to identify an enemy by only aiming at it, but only on longer distances, where contact isn't iminent.
-Bring back the switch team option
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NOTE: This post is a whole pack of suggestions, so please don't post that you didn't liked it if you didn't read it entirely. Some suggestions here have been posted several times by other players, I have no intents of stealing ideas of anyone.
This whole post was made in conjunction with StarGet.
Edited by Gree, September 25 2013 - 12:25 PM.