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How to play the HEAT Infiltrator.


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#1 HugeGuts

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Posted December 15 2013 - 11:27 AM

The Setup

Tuning
10 Weapons Loader
8 Armor
6 Fuel Tank
6 Thrusters

Internals
Basic Deflectors
Basic Fuel Converter
Evasive Device
Fail Safe

Items
Detonator MK 3
Repair Charge MK 1

Launch!

Step 1 - Find enemy on radar.
Step 2 - From a distance, see enemy on HUD.
Step 3a - If enemy is alone, then activate stealth!
Step 3b - If enemy is in a group, wait for the group to become distracted, then activate stealth!
Step 4 - CHARGE!
Step 5 - Get super close and stay super close.
Step 6 - Aim at the enemy's feet.
Step 7 - ATTACK! ATTACK! ATTACK! ATTACK! ATTACK!
Step 8 - Score a kill.
Step 9 - Run away!

Repeat for 15 kills and 600+ points every game.

#2 FakeName

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Posted December 15 2013 - 11:36 AM

View PostHugeGuts, on December 15 2013 - 11:27 AM, said:

Step 3b - If enemy is in a group, wait for the group to become distracted, then activate stealth!

....


Posted Image

Edited by FakeName, December 15 2013 - 11:36 AM.

"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."

- FakeName

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#3 yoshimotosog

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Posted December 15 2013 - 11:41 AM

View PostFakeName, on December 15 2013 - 11:36 AM, said:

View PostHugeGuts, on December 15 2013 - 11:27 AM, said:

Step 3b - If enemy is in a group, wait for the group to become distracted, then activate stealth!

....


Posted Image
wat
Posted Image

#4 Sylhiri

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Posted December 15 2013 - 11:47 AM

lolfailsafe

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#5 HugeGuts

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Posted December 15 2013 - 01:47 PM

The Fail Safe actually isn't a requirement. Staying just a little further away and dodge dancing works just as well. The Fail Safe is if you want to be really mean and get close enough to exploit the turn rate cap.

Edited by HugeGuts, December 15 2013 - 01:47 PM.


#6 ArnieF4440

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Posted December 15 2013 - 04:08 PM

haha, pretty much how it goes XD

I just play aggressively and aim at peoples feet in CQC and use cloak to bug out and repair. Works for me
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#7 HugeGuts

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Posted December 15 2013 - 07:08 PM

I really like the new offensive stealth style of the Infiltrator. It's noticeably different than the trap stealth style of the Predator. Though the HEAT and Grenade Launcher is a ridiculous combination for an offensive stealth style. Those weapons aren't very stealthy either. I have some ideas for new primaries and a secondary that fit the Infiltrator better.

New secondary weapon
Close range energy ray that rapidly transfers fuel from an enemy mech to the Infiltrator. Using this weapon on an empty tank causes a fuel tank explosion that damages the targeted mech, nearby mechs, applies non stacking damage over time to the targeted mech, and temporarily stops fuel regeneration in the targeted mech. Can use while in stealth. While in stealth, there are barely any indications of the Infiltrator using this weapon unless it causes damage. Any damage taken while using or a few seconds after using the weapon drops the Infiltrator's cloak.

Alternate fire
Due to the secondary weapon causing no damage except on empty fuel tanks, the Infiltrator may use the secondary weapon's alternate fire to power up its primary weapon. While alternate fire is active, the Infiltrator uses fuel to give its primary weapon a small bonus damage over time effect. The bonus does not stack. The Infiltrator does not regenerate fuel while this mode is active.

New primary weapon
The SMC is now the Infiltrator's only weapon. However, there are multiple versions of the SMC with different effects.

Version 1
Standard SMC

Version 2
Silenced SMC. This SMC does not show up on radar. However, its effective range is weaker than the standard SMC.

Version 3
A weaker standard SMC. However, using the secondary weapon while behind an enemy now increases fuel transfer rate.

Edited by HugeGuts, December 15 2013 - 08:20 PM.


#8 Discessus

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Posted December 15 2013 - 08:32 PM

^ dude, no.

#9 FakeName

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Posted December 16 2013 - 07:59 AM

View Postyoshimotosog, on December 15 2013 - 11:41 AM, said:

View PostFakeName, on December 15 2013 - 11:36 AM, said:

View PostHugeGuts, on December 15 2013 - 11:27 AM, said:

Step 3b - If enemy is in a group, wait for the group to become distracted, then activate stealth!

....


Posted Image
wat

Just want to express this:

It will never happen.

"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."

- FakeName

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#10 Amisto

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Posted December 22 2013 - 01:07 AM

i run

10 weapons
max armor
max boost
rest in fuel tanks

must use fuel converter 2.0.




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