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Fred vs Assault


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#1 ArnieF4440

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Posted December 17 2013 - 04:12 PM

Been pondering on this for about ... 15 seconds, lol, but what is there to really make a distinction between the CRT Assault and the normal assault_ There are the different weapon unlock configs and internals, but that's about it. The main thing that differentiates mechs of the same class (IMO) is the ability, and having the same ability doesn't make much sense.

This is sorta a suggestion also, but what if we make a distinction between the abilities. The CRT's ability should stay the same, it's a starter mech, so it's OK for it to be forgiving. The assault on the other hand should have a more 'restrictive' but 'distinct' ability. IMO something that cools down weapons (even more_) rapidly, but locks down the weapons for that duration and has one of those evacuating steam, rapid cool down type effects_ (best description ever_!_!_!)
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#2 IareDave

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Posted December 17 2013 - 04:26 PM

Assault starts with +20 hp compared to Fred.

Also the secondary tuning systems are different in both mechs. The most notable difference is Fred can upgrade boost thrusters, and assault can't.

#3 hendman

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Posted December 17 2013 - 04:43 PM

The main reason for the assaults existance has always been the impossibilty to buy another CRT, so instead you can buy an Assault. Afaik that reason is still valid.

#4 Highchu

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Posted December 17 2013 - 05:16 PM

CR-T Recruit: Booth Thrusters, Generator, Radar, Cooling Units
Assault: Fuel Tank, Hydraulics, Air Dynamics, Suspension

CR-T Recruit is designed more for mobility, getting place to place faster using "Boost Thrusters". Having "Cooling Units" also makes is easier to simply spam the Vulcan while disregarding heat generation over the Assault.

Assault is a better frontline mech and handles better in fights than Fred. "Fuel Tank" + "Air Dynamics" tie in if you want to fight from the sky, and "Hydraulics" + "Suspension" give you an edge in combat against slower mechs. It also has slightly higher base armor than the CR-T Recruit

I personally prefer the Assault as its more practical in combat and overheating even with the Vulcan generally shouldn't be a problem since you already have the ability "Water Coolant" The CR-T Recruit just feel too generic with nothing really unique or advantageous about it over other mechs.

#5 ropefish

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Posted December 17 2013 - 07:20 PM

assault was before the CRT btw ;)
but other than that the posts above are pretty much it,
oh the CRT elite parts are the only ones witch actually change the mech lol
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#6 PoopSlinger

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Posted December 18 2013 - 11:24 AM

Is the assault worth spending my blue on_

#7 Aregon

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Posted December 18 2013 - 12:09 PM

The CR-T works more like a tanker, while the Assault is more of a, you know, assaulter.
I`ll fix it later.

#8 Sylhiri

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Posted December 18 2013 - 12:27 PM

View Posthendman, on December 17 2013 - 04:43 PM, said:

The main reason for the assaults existence has always been the impossibility to buy another CRT, so instead you can buy an Assault. Afaik that reason is still valid.

Technically it's not the same as it does have different tuning systems, therefore you can not have two different types of the same load out.

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#9 Highchu

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Posted December 18 2013 - 01:31 PM

View PostPoopSlinger, on December 18 2013 - 11:24 AM, said:

Is the assault worth spending my blue on_

I'd hold out on the Assault until after you've tried out other mechs and played the CR-T Recruit a fair amount. If you've ranked up the CR-T and still really like the loadout then try the Assault, but they feel fundamentally the same.

#10 FenixStryk

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Posted December 19 2013 - 03:24 AM

Most of the differences have been covered, but I'll take one last crack at it to drive the point home.

Prior to Ascension, Fred and Assault were nearly identical; the only difference was the skin, weapon unlock order and lack of beginner internals. For the most part, the Assault was functionally worse than Fred as it had a smaller internal selection and consumed more HC for the exact same output.

Ascension changed the Assault somewhat with the addition of secondary tuning systems. The Fred now wields more beginner-friendly secondary tunes, while the Assault has more intermediate/advanced-level options. Furthermore, the primary stats on these Mechs are somewhat different as well:

Fred:
870 Armor
Cooling Units
Boost Thrusters
Generator
Radar

Assault:
890 Armor
Air Dynamics
Suspensions
Fuel Tank
Hydraulics

For off-secondary tunes, the general theme is that the tunes they can't modify have higher bases than the one that can, but if you choose to specialize in it than you will be better than your doppelganger. The exceptions are Cooling Units (equal start), Suspensions (equal start) and Radar (Assault has 90m; Fred gets more regardless w/ 105m base).

All in all, Fred is far better suited to quick macro movement, better sustained output (CU) and ground combat, while the Assault has better burst movement (Susp.) and air movment (AD). Regrettably, they still share the same ability and weapon pool, but that's an issue shared by more than these two Mechs (see: Berserker, Bruiser; SS vs. Reaper).

I do think Adhesive has done some work to better differentiate these two Mechs, but like the Brawler I do feel that their job is incomplete and that more work should be done.

It was fun while it lasted.


#11 IareDave

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Posted December 19 2013 - 02:50 PM

Yeah there really needs to be more to differentiate the two besides tuning. Fred is superior imo though. The boost thrusters and generator are a good combo

#12 angryhampster

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Posted December 21 2013 - 12:13 AM

go with FRED, if ur having a crazy game and sweeping t hem, stick with it..

but if u're dealing with a grit game where it's 50/50, go with the assault.

i only reccomend the CRT for sweeps.
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#13 Granddaddypurp

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Posted January 19 2014 - 05:39 PM

i rather not look like a stupid tv. such a stupid idea for trying to make a great mech game.....

#14 Apposl

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Posted January 19 2014 - 08:01 PM

View PostGranddaddypurp, on January 19 2014 - 05:39 PM, said:

i rather not look like a stupid tv. such a stupid idea for trying to make a great mech game.....

I personally think Fred looks absolutely awesome completely leveled up, the upgraded parts totally change the look.

For example:

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Edited by Apposl, January 19 2014 - 08:02 PM.


#15 Khadoran

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Posted January 22 2014 - 12:50 AM

I kinda dont see the point of the raider unless i want the same mech setup with something else..

D-vulcan recruit is working great for me.

#16 Lightangel112

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Posted January 22 2014 - 05:55 AM

I started using the assault recently, and did not change its primary weapon. I totally like assault, even though CR-T is super bad. I liked how fast or responsive Assault was compared to CR-T and the aerial combat is just awesome, the reason is with deflector equipped, you are technically boosting while in the air, so you get the 20% reduction in dmg and with maxed out Air Dynamics, its harder to be hit. That's why I like Assault over CR-T. Both are fun to use, but I have more fun in Assault.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#17 Lucier

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Posted January 22 2014 - 06:24 AM

View PostLightangel112, on January 22 2014 - 05:55 AM, said:

I started using the assault recently, and did not change its primary weapon. I totally like assault, even though CR-T is super bad. I liked how fast or responsive Assault was compared to CR-T and the aerial combat is just awesome, the reason is with deflector equipped, you are technically boosting while in the air, so you get the 20% reduction in dmg and with maxed out Air Dynamics, its harder to be hit. That's why I like Assault over CR-T. Both are fun to use, but I have more fun in Assault.

Deflectors actually aren't activated by simply flying.

#18 Lightangel112

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Posted January 24 2014 - 04:15 AM

View PostLucier, on January 22 2014 - 06:24 AM, said:

View PostLightangel112, on January 22 2014 - 05:55 AM, said:

I started using the assault recently, and did not change its primary weapon. I totally like assault, even though CR-T is super bad. I liked how fast or responsive Assault was compared to CR-T and the aerial combat is just awesome, the reason is with deflector equipped, you are technically boosting while in the air, so you get the 20% reduction in dmg and with maxed out Air Dynamics, its harder to be hit. That's why I like Assault over CR-T. Both are fun to use, but I have more fun in Assault.

Deflectors actually aren't activated by simply flying.
The item says active while dodging and boosting, ur telling me that using boost to jump or fly doesn't work_

Edited by Lightangel112, January 24 2014 - 04:35 AM.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#19 Lucier

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Posted January 24 2014 - 04:53 AM

View PostLightangel112, on January 24 2014 - 04:15 AM, said:

View PostLucier, on January 22 2014 - 06:24 AM, said:

View PostLightangel112, on January 22 2014 - 05:55 AM, said:

I started using the assault recently, and did not change its primary weapon. I totally like assault, even though CR-T is super bad. I liked how fast or responsive Assault was compared to CR-T and the aerial combat is just awesome, the reason is with deflector equipped, you are technically boosting while in the air, so you get the 20% reduction in dmg and with maxed out Air Dynamics, its harder to be hit. That's why I like Assault over CR-T. Both are fun to use, but I have more fun in Assault.

Deflectors actually aren't activated by simply flying.
The item says active while dodging and boosting, ur telling me that using boost to jump or fly doesn't work_

That is correct. The damage reduction from deflectors only activates during a dodge or while boosting forward. Jumping/flying/hovering does not activate the effect.

#20 Aregon

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Posted January 25 2014 - 04:56 AM

I find the CR-T to be more fun to use since it can easily be tuned into a tank-like mech. And with its radar it is efficient to find other pilots. And for those who have seen my CR-T, you can make it look bloody awesome.
I`ll fix it later.




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