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Incinerator B3-AR: MAMA
Started by
CptCoy
, Feb 18 2014 05:53 PM
23 replies to this topic
#21
Posted March 17 2014 - 10:46 AM
Thing is - incinerator is all about heat. It has to be balanced so the spin up is slower - otherwise 2 weapons together would be completely overkill. Incinerator is an odd mech and is different to others. Vertical Saare is your primary weapon - 5 balls enough to kill a/b class mechs if you hit each time. Splash is awesome too!
I don't think it's a support mech at all, it's a very capable killer - one of the best infact.
I don't think it's a support mech at all, it's a very capable killer - one of the best infact.
#23
Posted March 17 2014 - 02:27 PM
CptCoy, on February 18 2014 - 05:53 PM, said:
[font=play, helvetica, arial, sans-serif]I never used the Incinerator ability by the way, as it is absolutely useless, has no range worth a damn, and just leaves you open to die. I just dont bother with it anymore.[/font]
so wet e-puzzy, y jelly_...
#24
Posted March 17 2014 - 02:33 PM
Phantasmo, on March 17 2014 - 01:05 PM, said:
Other pilots have learned how to keep P4PA revved and ready to fire.
Running directly to/from sniper fire means you'll die tired. Taking cover gives (Ke-)Sabot time to reload.
Someone elses data of Hawken gear/mechs | and another one
Someone elses data of Hawken gear/mechs | and another one
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