Infiltrator weapons
#21
Posted June 24 2014 - 06:11 AM
The mini flak on the other hand is an extremely close range weapon; pretty much the opposite of the AR. The mini flak damage is reduced quite a bit when your target is too far away. Same goes for the regular flak cannon.
#22
Posted June 24 2014 - 12:48 PM
Claxus, on March 10 2014 - 11:56 PM, said:
you said my name :3
#23
Posted June 24 2014 - 02:23 PM
mmm_yep, on June 24 2014 - 06:11 AM, said:
The mini flak on the other hand is an extremely close range weapon; pretty much the opposite of the AR. The mini flak damage is reduced quite a bit when your target is too far away. Same goes for the regular flak cannon.
mini flak infil
ok
#24
Posted June 24 2014 - 04:03 PM
Moreapples, on June 24 2014 - 02:23 PM, said:
mmm_yep, on June 24 2014 - 06:11 AM, said:
The mini flak on the other hand is an extremely close range weapon; pretty much the opposite of the AR. The mini flak damage is reduced quite a bit when your target is too far away. Same goes for the regular flak cannon.
mini flak infil
ok
Edited by mmm_yep, June 24 2014 - 04:04 PM.
#25
Posted July 02 2014 - 05:18 AM
#27
Posted July 02 2014 - 10:06 PM
Battlesbreak, on July 02 2014 - 05:18 AM, said:
More of an assist machine than duelist, not enough health to last very long in a DPS fight.
Someone elses data of Hawken gear/mechs | and another one
#28
Posted July 03 2014 - 01:05 AM
Meraple, on July 02 2014 - 11:11 AM, said:
Actually it does do good on other players too. I have had been playing a lot Infiltrator and always have my AR with me. You just need to know how to lurk, flank and disengage. Also if you know when and where to engage your enemy is important too.
Stingz, on July 02 2014 - 10:06 PM, said:
Highly matter of player. As was said that playing Infiltrator requires patience to fully harness this power.
#29
Posted July 03 2014 - 03:08 AM
Battlesbreak, on July 03 2014 - 01:05 AM, said:
Dueling full-HP B classes is a death sentence for an AR Infiltrator, if they're both decent pilots.
#30
Posted July 03 2014 - 04:10 PM
Meraple, on July 03 2014 - 03:08 AM, said:
Battlesbreak, on July 03 2014 - 01:05 AM, said:
Dueling full-HP B classes is a death sentence for an AR Infiltrator, if they're both decent pilots.
Meraple, on July 03 2014 - 03:08 AM, said:
Battlesbreak, on July 03 2014 - 01:05 AM, said:
Dueling full-HP B classes is a death sentence for an AR Infiltrator, if they're both decent pilots.
You just go full tangent here. It is highly matter of situation. Isn't it_ "Oh soldier who ever they would find to replace you_ ANYONE! HAHAHAHAA!"
#31
Posted July 04 2014 - 02:36 AM
Battlesbreak, on July 03 2014 - 04:10 PM, said:
Meraple, on July 03 2014 - 03:08 AM, said:
Battlesbreak, on July 03 2014 - 01:05 AM, said:
Dueling full-HP B classes is a death sentence for an AR Infiltrator, if they're both decent pilots.
Meraple, on July 03 2014 - 03:08 AM, said:
Battlesbreak, on July 03 2014 - 01:05 AM, said:
Dueling full-HP B classes is a death sentence for an AR Infiltrator, if they're both decent pilots.
You just go full tangent here. It is highly matter of situation. Isn't it_ "Oh soldier who ever they would find to replace you_ ANYONE! HAHAHAHAA!"
What_
#32
Posted July 09 2014 - 08:04 PM
The EOC is my choice for the infiltrator. a full volley of pucks plus a -direct- hit from a nade will leave any pestering A classes running with ~10% of their health left. The real trick is landing the shots. 4 seconds later - and some careful maneuvering - you're done rinsing and ready to repeat, cloaked or not. 6 seconds, and you have removed 2 a classes from the fight.
Just watched your allies come down on a B/C class, only to have his teammates swoop in to save him, while the first target flees with half his health_ Pop that cloak, charge up a shot, hunt him down, and finish that funny buzzy off with a EOC/GL combo, just for not sticking out the fight. Shame on you.
Is your team pinned down by some peekaboos, or is the line simply not advancing_ Just lay down some pucks on the ground where he takes his shots, or in enemy movement patterns (trust me, they're predictable). Your enemy will get real tired of getting hurt just trying to move around. Congratulations, you have moved from burst assassin to movement dictator.
but that's just how I roll in my infiltrator. and all of these tactics can be learned while using the HCN, and they'll become much more powerful with the repeater.
A note on dueling: It can be done with the infil, but it's not intended for fair fights - more like dirty-dogging, eye-gouging, hair-pulling, ankle-biting, just-plain-ugly fights... in the mud. Don't punch 'em in the face, shiv 'em in the kidneys!
Crash and burn!
Edited by coldform, July 09 2014 - 08:11 PM.
"Sometimes, You just gotta die... just to get your items back." - Mogote
#33
Posted July 10 2014 - 04:24 PM
coldform, on July 09 2014 - 08:04 PM, said:
It should be noted that to punch someone in the face has a greater probability of killing them than putting an elbow in their kidneys....
"Or maybe we'll just have to go through you"
#34
Posted July 10 2014 - 05:36 PM
IronClamp, on July 10 2014 - 04:24 PM, said:
a shiv: a makeshift knife. as in backstabbing...
Edited by coldform, July 10 2014 - 05:44 PM.
"Sometimes, You just gotta die... just to get your items back." - Mogote
#35
#36
#37
Posted July 11 2014 - 06:54 AM
Those who played against me in Siege will tell you. I played Heat Cannon so much I got bored with it and switched to EOC which I consider harder to use and therefore less effective (TTK goes up using this weapon).
Lately I've noticed that the Zerker with an SMC or Vulcan was hard to kill in my Inful so I switch to the Zerker. IMO, Sustained weapons are Strong now particularly the SMC. I tried the AR on the Inful but didn't feel like it had enough Stopping power as the SMC on a Zerker.
When I get bored of spamming SMC on Zerker I might go back to Heat Inful or switch back when the Devs react to players complaining about sustained weapons being too strong and buff the burst weapons.
#38
Posted July 11 2014 - 11:13 AM
BurnsHot, on July 11 2014 - 06:54 AM, said:
Those who played against me in Siege will tell you. I played Heat Cannon so much I got bored with it and switched to EOC which I consider harder to use and therefore less effective (TTK goes up using this weapon).
Wanna duel me_ Both of us in Heat mechs.
#39
Posted July 11 2014 - 11:19 AM
EliteShooter, on July 11 2014 - 11:13 AM, said:
BurnsHot, on July 11 2014 - 06:54 AM, said:
Those who played against me in Siege will tell you. I played Heat Cannon so much I got bored with it and switched to EOC which I consider harder to use and therefore less effective (TTK goes up using this weapon).
Wanna duel me_ Both of us in Heat mechs.
Did your epeen get HARD reading my post_ I was only trying to get the OP to realize that Burst weapons are not useless as his obvious limited experience has lead him to believe.
If I see you in game Sure we can duke it out. You are just another number. The line starts at the back of the room.
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