Infiltrator weapons
#1
Posted March 10 2014 - 08:24 PM
an exploit i believe i saw was the sapping power of the repair mech. no aim required just dash side to side and sap away health, how lame.
#2
Posted March 10 2014 - 11:56 PM
As for Techs... Just kill them before they're in range, man, haven't you seem how tiny their HP bar is_ They need to be close to drain, but at that point you can just shoot their face and 3/4 of their HP is gone, and when they're that close they can't run to heal. In a way, you can say it doesn't take skill to aim, but they're so easy to kill it's justiable.
Faithful to my deus machina Bruiser.
#3
Posted March 29 2014 - 01:25 PM
Claxus does have a point. The Technician is a small mech (like the Infiltrator), but it's weapon set, though unfair, requires it to expose it's weakness in order to do what it was designed to do.
"Or maybe we'll just have to go through you"
#4
Posted March 29 2014 - 04:32 PM
DPS on low-HP mechs = sub-par as you need to keep LoS with your target more, meaning they can shoot back at you
Burst on low-HP mechs = good because you can play peekaboo much more effectively
You just need to learn more about the game. This becomes even more evident since you seem to think that the Helix Repair Torch's drain function is an exploit.
Edited by Duralumi, March 29 2014 - 04:33 PM.
#5
Posted March 29 2014 - 05:30 PM
Heat cannon is one of the more powerful weapons in the game, but has to be used right to do anything.
You can stick with the AR, or try to get better with the heat.
ideas are bad
#6
Posted March 29 2014 - 05:45 PM
Trych, on March 29 2014 - 05:30 PM, said:
If you stick with the AR you would probably be doing better with the Berserker or Assault with SMC.
More health, better DPS, abillites more suited for direct combat.
Edited by Stingz, March 29 2014 - 05:46 PM.
Someone elses data of Hawken gear/mechs | and another one
#7
Posted March 29 2014 - 06:16 PM
Stingz, on March 29 2014 - 05:45 PM, said:
More health, better DPS, abillites more suited for direct combat.
I was talking Infiltrator specific, but yes, I agree.
ideas are bad
#8
Posted April 30 2014 - 08:11 AM
#9
Posted April 30 2014 - 08:21 AM
if tech lands beam on you you can break it in the following ways...
1. dodge away and get out of range, or if he is really close, dodge towards him, and boost just pass him, if you get behind him, the beam breaks, corner's, ramps , any object put in between you and that beams will break the connection, including other mechs...
#10
Posted April 30 2014 - 08:23 AM
CommanderSyrup9, on April 30 2014 - 08:11 AM, said:
I'd say EOC is better on Infil, and Heat on Scout.
Why_
The Grenade Launcher is better for defensive engagements, and so is the EOC due to it's mine properties.
The TOW is better for offensive engagements, and so is the HEAT due to it's higher projectile velocity and DPS.
#11
Posted April 30 2014 - 10:07 AM
Beer4Blood, on March 10 2014 - 08:24 PM, said:
There's your problem right there. Heat cannon takes a very long time to get used to. Practice with it in the Co-op TDM for a few HOURS, and then you'll start to get the hang of it. Heat cannon is VICIOUS when used properly. If it were any easier to use than it currently is, the weapon would be vastly overpowered. If you do not wish to spend the hours required to gain competance in the weapon, than stick with the AR. It's not for everyone.
I highly suggest you practice more with it and don't judge it so harshly right off the bat. Don't miss out on one of the best and most fun weapons in the game simply because of a learning curve.
Edited by SoldierHobbes11, April 30 2014 - 10:07 AM.
#12
Posted April 30 2014 - 10:41 AM
Fred is sad hes not like the other robots
[12:43] <@ThirdEyE> skitzo1d = worst reaper NA
#13
Posted April 30 2014 - 11:53 AM
I think you have to decide how you want to play your infiltrator then select the weapon loadout that suits your style. I would probably do better in a berzerker with my playstyle but I like the cat and mouse games you can get into with infiltrator's cloak and great corner play.
#14
Posted June 06 2014 - 08:18 AM
GM x
Edited by Gh0stMantis, June 06 2014 - 08:21 AM.
'The opportunity to secure ourselves against defeat lies in our own hands,
but the opportunity of defeating the enemy is provided by the enemy himself.'
- Sun Tzu -
#15
Posted June 06 2014 - 08:32 AM
'The opportunity to secure ourselves against defeat lies in our own hands,
but the opportunity of defeating the enemy is provided by the enemy himself.'
- Sun Tzu -
#17
Posted June 07 2014 - 10:57 AM
Scootin' and Shootin | Ballin' and Brawlin' | Ragin' and Raidin'
I am Omega Null. The abyss is my home and your last frontier. Welcome to my lair and become my Prey. As I track your scent through this nether,
my mouth begins to water. Your Demise will be quick and wretched.
Enjoy your Pain and Suffering as I tear Limb from Limb. Prepare to meet your Final End.
Member of Violent Resolution
#19
Posted June 23 2014 - 03:17 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users